[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.wMEPbhwYZ8/springsettings.1242195.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f574801b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4888 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1242195/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 197ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46120a40] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46120a40] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 518ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 586ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 12ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 667ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 99ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Ambient Player [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1242195/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (457ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11994,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1242195/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a1fcfc0,0x5a8c5ce0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 236a9961cf6547f1a4a7c19fdbab37ef [f=-000001] Connection attempt from PonziScheme [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PonziScheme changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Orfelius [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Orfelius changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[Game::Load][lua{Rules,Gaia}={00000000790f1020,00000000f855fe10}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[Game::Load][lua{Rules,Gaia}={00000000eb2f3890,000000010ac30260}]" [f=-000001] Allies: I choose: Engy! [f=-000001] Allies: I choose: Ballsy! [f=-000001] glhf [f=-000001] [0] Event [790,241.504883,3222]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5441,241.48761,2092]: 1 finished unit Strike Commander [f=0000000] [0] Orfelius, team: 1, elo:2331, userid: 236556 [f=0000000] [0] PonziScheme, team: 0, elo:2241, userid: 547305 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5336,241.494751,2040]: 1 finished unit Shieldbot Factory [f=0000020] [20] Event [864,241.494751,3104]: 0 finished unit Rover Assembly [f=0000199] [199] Event [881.99231,242.139847,3103.97046]: 0 finished unit Dart [f=0000238] [238] Event [5324,241.494751,2040]: 1 finished unit Dirtbag [f=0000270] [270] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0000317] [317] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0000505] [505] Event [904,241.494751,3464]: 0 finished unit Solar Collector [f=0000511] [511] Event [5416,241.485596,1944]: 1 finished unit Solar Collector [f=0000602] [602] Event [5324,241.494751,2040]: 1 finished unit Convict [f=0000603] [603] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0000685] [685] Event [760,241.494751,3384]: 0 finished unit Solar Collector [f=0000930] [930] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0001060] [1060] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0001131] [1131] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0001290] [1290] Event [5496,241.485596,1912]: 1 finished unit Solar Collector [f=0001376] [1376] Event [5324,241.494751,2040]: 1 finished unit Bandit [f=0001442] [1442] Event [584,241.47644,3112]: 0 finished unit Solar Collector [f=0001606] [1606] Event [5324,241.494751,2040]: 1 finished unit Bandit [f=0001683] [1683] Event [5960,241.494751,3000]: 1 finished unit Metal Extractor [f=0001699] [1699] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0001709] [1709] Event [5488,241.479492,1968]: 1 finished unit Lotus [f=0001952] [1952] Event [440,241.47644,3000]: 0 finished unit Solar Collector [f=0002203] [2203] Event [5544,241.467285,1992]: 1 finished unit Solar Collector [f=0002345] [2345] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0002450] [2450] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0002490] [2490] Event [5768,237.887573,2056]: 1 finished unit Solar Collector [f=0002658] [2658] Event [5928,241.403198,3928]: 1 finished unit Metal Extractor [f=0002668] [2668] Event [5324,241.494751,2040]: 1 finished unit Bandit [f=0002790] [2790] Event [5848,237.44812,2024]: 1 finished unit Solar Collector [f=0002832] [2832] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0002905] [2905] Event [392,241.47644,2888]: 0 finished unit Solar Collector [f=0003015] [3015] Event [5880,237.365723,2104]: 1 finished unit Solar Collector [f=0003228] [3228] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0003299] [3299] Event [5824,237.560349,2080]: 1 finished unit Lotus [f=0003334] [3334] Event [5324,241.494751,2040]: 1 finished unit Snitch [f=0003386] [3386] Event [536,241.485596,2936]: 0 finished unit Solar Collector [f=0003497] [3497] Event [5272,237.301636,3896]: 1 finished unit Metal Extractor [f=0003630] [3630] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0003837] [3837] Event [648,241.485596,3016]: 0 finished unit Solar Collector [f=0003997] [3997] Event [881.99231,242.139847,3103.97046]: 0 finished unit Mason [f=0004127] [4127] Event [5168,239.544678,3712]: 1 finished unit Lotus [f=0004216] [4216] Event [696,241.47644,3176]: 0 finished unit Solar Collector [f=0004410] [4410] Event [5324,241.494751,2040]: 1 finished unit Bandit [f=0004414] [4414] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0004529] [4529] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0004650] [4650] Event [5324,241.494751,2040]: 1 finished unit Bandit [f=0004771] [4771] Event [5088,241.485596,3552]: 1 finished unit Lotus [f=0004825] [4825] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0004890] [4890] Event [5324,241.494751,2040]: 1 finished unit Bandit [f=0004974] [4974] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0004986] [4986] Event [3980.75586,239.801315,1846.57422]: 0 lost unit Scorcher [f=0005101] [5101] Event [4208.34229,241.482849,1826.40344]: 0 lost unit Scorcher [f=0005139] [5139] Event [5324,241.494751,2040]: 1 finished unit Bandit [f=0005148] [5148] Event [4189.76367,241.085434,1816.50122]: 1 finished unit Strike Commander [f=0005148] [5148] Event [4189.76367,241.085434,1816.50122]: 1 lost unit Strike Commander [f=0005163] [5163] Event [4279.8916,241.47644,1728.97363]: 0 lost unit Scorcher [f=0005222] [5222] Event [4300.979,241.431198,1744.64429]: 0 lost unit Scorcher [f=0005231] [5231] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0005233] [5233] Event [4310.56152,241.42421,1800.17468]: 1 lost unit Strike Commander [f=0005242] [5242] Event [4259.64258,232.409821,1771.3905]: 0 lost unit Scorcher [f=0005246] [5246] Event [4279.95996,230.172943,1751.00708]: 0 lost unit Scorcher [f=0005353] [5353] Event [4079.0957,241.485596,2037.13]: 0 lost unit Scorcher [f=0005425] [5425] Event [792,241.485596,2104]: 0 finished unit Solar Collector [f=0005518] [5518] Event [5324,241.494751,2040]: 1 finished unit Convict [f=0005567] [5567] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0005624] [5624] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0005800] [5800] Event [1848,241.494751,2904]: 0 finished unit Solar Collector [f=0005950] [5950] Event [5324,241.494751,2040]: 1 finished unit Convict [f=0006014] [6014] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0006112] [6112] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0006135] [6135] Event [5240,241.485596,3528]: 1 finished unit Storage [f=0006198] [6198] Event [1728.00391,241.492462,1929.99976]: 0 lost unit Dart [f=0006385] [6385] Event [5324,241.494751,2040]: 1 finished unit Convict [f=0006404] [6404] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0006467] [6467] Event [2376,240.084839,3160]: 0 finished unit Metal Extractor [f=0006578] [6578] Event [584,241.485596,1816]: 0 finished unit Solar Collector [f=0006698] [6698] Event [2056.59717,241.613113,2293.86108]: 1 lost unit Bandit [f=0006700] [6700] Event [2440,238.574219,3144]: 0 finished unit Solar Collector [f=0006764] [6764] Event [520,241.47644,1832]: 0 lost unit Metal Extractor [f=0006794] [6794] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0006836] [6836] Event [685.817566,233.586258,1555.76355]: 1 lost unit Bandit [f=0006883] [6883] Event [693.716309,224.088577,1480.96118]: 1 lost unit Bandit [f=0006903] [6903] Event [2449.00537,241.397141,2974.64746]: 1 lost unit Bandit [f=0006907] [6907] Event [721.582642,243.020264,1430.1178]: 1 lost unit Bandit [f=0006928] [6928] Event [556.775024,241.389099,1429.4668]: 1 lost unit Bandit [f=0007128] [7128] Event [1083.14514,241.485596,1844.84644]: 1 lost unit Dirtbag [f=0007155] [7155] Event [881.99231,242.139847,3103.97046]: 0 finished unit Mason [f=0007160] [7160] Event [624,241.403198,2016]: 0 finished unit Lotus [f=0007317] [7317] Event [5324,241.494751,2040]: 1 finished unit Bandit [f=0007352] [7352] Event [2808,241.47644,2680]: 0 finished unit Metal Extractor [f=0007543] [7543] Event [881.99231,242.139847,3103.97046]: 0 finished unit Mason [f=0007545] [7545] Event [4800,253.199768,2592]: 1 finished unit Radar Tower [f=0007585] [7585] Event [2872,241.494751,2664]: 0 finished unit Solar Collector [f=0007812] [7812] Event [5324,241.494751,2040]: 1 finished unit Snitch [f=0007887] [7887] Event [928,241.494751,3328]: 0 finished unit Lotus [f=0007923] [7923] Event [5112,238.647461,3736]: 1 finished unit Solar Collector [f=0007934] [7934] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0008192] [8192] Event [3256,241.394043,2488]: 0 finished unit Metal Extractor [f=0008196] [8196] Event [3968,364.994812,1728]: 1 lost unit Radar Tower [f=0008284] [8284] Event [4328,241.467285,1960]: 1 lost unit Metal Extractor [f=0008305] [8305] Event [5324,241.494751,2040]: 1 finished unit Snitch [f=0008324] [8324] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0008390] [8390] Event [520,238.227234,1832]: 0 finished unit Metal Extractor [f=0008417] [8417] Event [5112,237.10022,3816]: 1 finished unit Solar Collector [f=0008425] [8425] Event [3320,241.394043,2472]: 0 finished unit Solar Collector [f=0008506] [8506] Event [4816.88867,235.498566,2314.22241]: 1 lost unit Convict [f=0008547] [8547] Event [5324,241.494751,2040]: 1 finished unit Bandit [f=0008549] [8549] Event [4799.49512,236.661453,2347.67114]: 1 lost unit Convict [f=0008578] [8578] Event [4800,253.199768,2592]: 1 lost unit Radar Tower [f=0008664] [8664] Event [5400,241.430664,2296]: 1 finished unit Caretaker [f=0008679] [8679] Event [528,241.485596,3040]: 0 finished unit Lotus [f=0008714] [8714] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0008727] [8727] Event [5324,241.494751,2040]: 1 finished unit Bandit [f=0008761] [8761] Event [5149.56787,241.47644,2171.26953]: 1 lost unit Bandit [f=0008766] [8766] Event [4940.69482,241.242767,2124.69849]: 1 lost unit Snitch [f=0008766] [8766] Event [4982.61475,238.842896,2221.30737]: 0 lost unit Scorcher [f=0008766] [8766] Event [4958.23047,237.596497,2221.43042]: 0 lost unit Scorcher [f=0008766] [8766] Event [4985.11426,236.939606,2250.76099]: 0 lost unit Scorcher [f=0008766] [8766] Event [5045.95215,241.188599,2156.83276]: 0 lost unit Scorcher [f=0008767] [8767] Event [5087.99512,241.39711,2192.89478]: 0 lost unit Scorcher [f=0008882] [8882] Event [5096,237.503052,3896]: 1 finished unit Solar Collector [f=0008907] [8907] Event [5324,241.494751,2040]: 1 finished unit Bandit [f=0008909] [8909] Event [3272,240.515137,2376]: 0 finished unit Caretaker [f=0009083] [9083] Event [3328,241.339111,2384]: 0 finished unit Lotus [f=0009104] [9104] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0009161] [9161] Event [5324,241.494751,2040]: 1 finished unit Convict [f=0009230] [9230] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0009248] [9248] Event [3248,238.372803,2304]: 0 finished unit Lotus [f=0009363] [9363] Event [5112,240.048218,3976]: 1 finished unit Solar Collector [f=0009398] [9398] Event [3224,241.494751,2904]: 0 finished unit Metal Extractor [f=0009408] [9408] Event [5324,241.494751,2040]: 1 finished unit Convict [f=0009440] [9440] Event [3344,241.47644,2304]: 0 finished unit Picket [f=0009448] [9448] Event [3612.01318,241.493851,2159.21704]: 1 lost unit Bandit [f=0009467] gg [f=0009493] [9493] Event [3668.83228,241.478973,2136.96436]: 0 lost unit Scorcher [f=0009494] [9494] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0009500] [9500] Event [3799.51538,241.542892,2226.06812]: 1 lost unit Bandit [f=0009545] ggwp [f=0009548] [9548] Event [undefined]: Orfelius resigned [f=0009548] game_message: Orfelius has been destroyed! [f=0009548] game_message: PonziScheme wins! [f=0009548] Submitting stats [f=0009548] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009548] Part| Total Time|Time of the last 0.5s [f=0009548] Draw 8409.53ms 25.37% [f=0009548] Lua::Callins::Synced 3638.17ms 11.49% [f=0009548] Lua::Callins::Unsynced 12006.35ms 35.26% [f=0009548] Lua::CollectGarbage::Synced 187.22ms 0.40% [f=0009548] Lua::CollectGarbage::Unsynced 359.36ms 0.20% [f=0009548] Misc::Profiler::AddTime 30.88ms 0.00% [f=0009548] Sim 16095.91ms 54.65% [f=0009548] [9548] Received game_message: Orfelius has been destroyed! [f=0009548] [9548] Received game_message: PonziScheme wins! [f=0009549] [9549] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009549] [9549] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009549] [9549] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009549] [9549] Game End Stats Values: 2,2100,2090,2090,2100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.05899954,6.36499929,6.36499929,6.05899954,40,30,30,40,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009549] [9549] Game End Stats Values: 3,2370,2280,2280,2370,0.36105809,2.43668008,2.43668008,0.36105809,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,9.46666622,9.46666622,10.3999996,1275,1275,1275,1275,8.31906986,8.4574461,8.4574461,8.31906986,170,30,30,170,0,0,0,0,925,975,975,925,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009549] [9549] Game End Stats Values: 4,2585,2435,2435,2585,4.67969513,6.49555779,6.49555779,4.67969513,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,10.1333332,10.1333332,12,1275,1275,1275,1275,9.80690956,10.5545912,10.5545912,9.80690956,300,30,30,300,0,0,0,0,1010,1130,1130,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009549] [9549] Game End Stats Values: 5,2785,2760,2760,2785,11.9136562,7.69631672,7.69631672,11.9136562,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,13.333333,12,12,13.333333,1275,1275,1275,1275,11.0722637,10.9760494,10.9760494,11.0722637,430,180,180,430,0,0,0,0,1080,1215,1215,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009549] [9549] Game End Stats Values: 6,2855,2830,2830,2855,22.8726597,18.7969952,18.7969952,22.8726597,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,15.0666666,12,12,15.0666666,1275,1275,1275,1275,11.3206005,13.6250458,13.6250458,11.3206005,430,180,180,430,0,0,0,0,1150,1285,1285,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009549] [9549] Game End Stats Values: 7,3070,3060,3060,3070,35.3130646,22.5968437,22.5968437,35.3130646,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,16,14.8000002,14.8000002,16,1275,1275,1275,1275,12.4903603,13.1383228,13.1383228,12.4903603,560,255,255,560,0,0,0,0,1235,1440,1440,1235,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009549] [9549] Game End Stats Values: 8,3270,3200,3200,3270,50.0788956,27.9552059,27.9552059,50.0788956,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,16.9333324,17.8666668,17.8666668,16.9333324,1275,1275,1275,1275,13.8693886,15.537221,15.537221,13.8693886,690,255,255,690,0,0,0,0,1305,1580,1580,1305,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009549] [9549] Game End Stats Values: 9,3470,3535,3535,3470,71.2288132,37.4139633,37.4139633,71.2288132,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,18.7999992,20,20,18.7999992,1275,1275,1275,1275,14.2949953,16.1165829,16.1165829,14.2949953,820,415,415,820,0,0,0,0,1375,1665,1665,1375,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009549] [9549] Game End Stats Values: 10,3790,3535,3535,3790,97.1061096,58.4948959,58.4948959,97.1061096,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,20.7999992,20,20,20.7999992,1275,1275,1275,1275,14.6101542,18.8803978,18.8803978,14.6101542,950,415,415,950,0,0,0,0,1565,1665,1665,1565,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009549] [9549] Game End Stats Values: 11,3990,3700,3700,3990,134.908905,70.9234924,70.9234924,134.908905,0,0,0,0,0,0,0,0,0,0.64855957,0.64855957,0,0,0,0,0,0,270,270,0,23.0666676,20,20,23.0666676,1275,1275,1275,1275,15.4051886,18.3035755,18.3035755,15.4051886,1080,490,490,1080,0,0,0,0,1635,1665,1665,1635,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009549] [9549] Game End Stats Values: 12,4120,4025,4025,4120,174.45903,70.9234924,70.9234924,174.45903,0,0,0,0,0,0,0,0,0,0.64855957,0.64855957,0,10.1086388,81.2499924,81.2499924,10.1086388,0,360,360,0,24,20,20,24,1275,1275,1275,1275,15.5216742,19.4640007,19.4640007,15.5216742,1210,640,640,1210,0,0,0,0,1635,1750,1750,1635,0,0,0,0,0,0,0,0,81.2499924,10.1086388,10.1086388,81.2499924 [f=0009549] [9549] Game End Stats Values: 13,3425,2825,2825,3425,215.330399,79.4688263,79.4688263,215.330399,0,0,0,0,0,0,0,0,0,418.198425,418.198425,0,1460.18713,897.982666,897.982666,1460.18713,0,360,360,0,24,18.3999996,18.3999996,24,1275,0,0,1275,17.5987568,19.2730236,19.2730236,17.5987568,430,715,715,430,1505,910,910,1505,1720,1750,1750,1720,910,1505,1505,910,0,0,0,0,909.999695,1614.37305,1614.37305,909.999695 [f=0009549] [9549] Game End Stats Values: 14,3780,2945,2945,3780,234.579773,88.7694473,88.7694473,234.579773,0,0,0,0,0,0,0,0,0,487.215363,487.215363,0,1460.18713,897.982666,897.982666,1460.18713,0,360,360,0,25.7333336,14,14,25.7333336,1275,0,0,1275,17.687294,17.3011532,17.3011532,17.687294,560,715,715,560,1505,910,910,1505,1945,1870,1870,1945,910,1518.66663,1518.66663,910,0,0,0,0,909.999695,1614.37305,1614.37305,909.999695 [f=0009549] [9549] Game End Stats Values: 15,3955,3165,3165,3955,299.156281,91.1465836,91.1465836,299.156281,0,0,0,0,0,0,0,0,0,508.697784,508.697784,0,1471.81848,937.9823,937.9823,1471.81848,0,360,360,0,28,14,14,28,1275,0,0,1275,22.5451012,15.9284782,15.9284782,22.5451012,650,715,715,650,1505,950,950,1505,2030,2090,2090,2030,950,1518.66663,1518.66663,950,0,0,0,0,949.999329,1626.00439,1626.00439,949.999329 [f=0009549] [9549] Game End Stats Values: 16,4310,3210,3210,4310,331.360229,102.974312,102.974312,331.360229,0,0,0,0,0,0,0,0,0,508.697784,508.697784,0,1547.94128,1102.68958,1102.68958,1547.94128,0,360,360,0,28.3999996,14,14,28.3999996,1275,0,0,1275,23.1409302,16.5585155,16.5585155,23.1409302,780,640,640,780,1580,950,950,1580,2255,2210,2210,2255,950,1593.66663,1593.66663,950,0,0,0,0,1117.03625,1704.02429,1704.02429,1117.03625 [f=0009549] [9549] Game End Stats Values: 17,4565,2805,2805,4565,411.08551,122.821655,122.821655,411.08551,0,0,0,0,0,0,0,0,0,508.697784,508.697784,0,1841.62341,1329.96692,1329.96692,1841.62341,90,360,360,90,31.0666676,14,14,31.0666676,1275,0,0,1275,25.3910198,17.0931587,17.0931587,25.3910198,910,235,235,910,1985,1035,1035,1985,2290,2210,2210,2290,1035,1998.66663,1998.66663,1035,0,0,0,0,1398.36584,2000.03613,2000.03613,1398.36584 [f=0009549] [9549] Game End Stats Values: 18,4840,2935,2935,4840,472.876495,130.033829,130.033829,472.876495,0,0,0,0,0,0,0,0,0,543.808105,543.808105,0,1841.62341,1329.96692,1329.96692,1841.62341,90,360,360,90,32.1333351,14,14,32.1333351,1275,55,55,1275,25.1133976,16.2508144,16.2508144,25.1133976,910,310,310,910,1985,1035,1035,1985,2565,2210,2210,2565,1035,1998.66663,1998.66663,1035,0,0,0,0,1398.36584,2000.03613,2000.03613,1398.36584 [f=0009549] [9549] Game End Stats Values: 19,5060,3165,3165,5060,564.187561,130.183685,130.183685,564.187561,0,0,0,0,0,0,0,0,13.633667,543.808105,543.808105,13.633667,1841.62341,1329.96692,1329.96692,1841.62341,180,360,360,180,34,14.5333338,14.5333338,34,1275,55,55,1275,30.419075,15.779994,15.779994,30.419075,1040,470,470,1040,1985,1035,1035,1985,2565,2280,2280,2565,1035,1998.66663,1998.66663,1035,34.1666336,0,0,34.1666336,1398.36584,2000.03613,2000.03613,1398.36584 [f=0009549] [9549] Game End Stats Values: 20,5430,3145,3145,5430,621.589478,130.584686,130.584686,621.589478,0,0,0,0,0,0,0,0,22.2680054,543.808105,543.808105,22.2680054,2175.39233,1329.96692,1329.96692,2175.39233,180,360,360,180,34.4000015,16.3999996,16.3999996,34.4000015,1275,55,55,1275,28.0337925,14.7257366,14.7257366,28.0337925,1170,705,705,1170,2350.6665,1035,1035,2350.6665,2805,2025,2025,2805,1035,2364.33325,2364.33325,1035,34.1666336,0,0,34.1666336,1423.5907,2333.80591,2333.80591,1423.5907 [f=0009549] [9549] Game End Stats Values: 21,5050,3255,3255,5050,700.154297,133.218811,133.218811,700.154297,0,0,0,0,0,0,0,0,105.485779,543.808105,543.808105,105.485779,2442.8252,1847.87231,1847.87231,2442.8252,270,360,360,270,36,18.2666664,18.2666664,36,1275,0,0,1275,31.892664,14.4283895,14.4283895,31.892664,520,620,620,520,2565.6665,1685,1685,2565.6665,2985,2275,2275,2985,1815,2654.33325,2654.33325,1815,34.1666336,21.3333359,21.3333359,34.1666336,1981.74329,2608.94604,2608.94604,1981.74329 [f=0009549] [9549] Game End Stats Values: 22,5630,3490,3490,5630,724.280518,137.766922,137.766922,724.280518,0,0,0,0,0,0,0,0,105.485779,543.808105,543.808105,105.485779,2524.9375,1913.09058,1913.09058,2524.9375,550,360,360,550,36,20.1333332,20.1333332,36,1275,0,0,1275,29.1814175,16.7337666,16.7337666,29.1814175,650,545,545,650,2640.6665,1685,1685,2640.6665,3155,2585,2585,3155,1815,2729.33325,2729.33325,1815,34.1666336,63.3332367,63.3332367,34.1666336,2059.34839,2691.05835,2691.05835,2059.34839 [f=0009549] [9549] Game End Stats Values: 23,5630,3415,3415,5630,729.743896,140.258804,140.258804,729.743896,0,0,0,0,0,0,0,0,105.485779,543.808105,543.808105,105.485779,2607.83374,2001.89893,2001.89893,2607.83374,550,360,360,550,36,22,22,36,1275,0,0,1275,32.6108398,20.5979729,20.5979729,32.6108398,650,470,470,650,2715.6665,1815,1815,2715.6665,3155,2585,2585,3155,1945,2804.33325,2804.33325,1945,34.1666336,82.0000381,82.0000381,34.1666336,2150.4812,2782.66675,2782.66675,2150.4812 [f=0009549] [9549] Event [3312,241.339111,2320]: 0 finished unit Radar Tower [f=0009595] [9595] Event [4016.95508,241.485596,1947.45142]: 1 lost unit Bandit [f=0009680] [9680] Event [264,241.494751,1096]: 0 finished unit Solar Collector [f=0009697] Spectator Orfelius left the game: normal quit [f=0009697] [9697] Event [undefined]: Orfelius quit [f=0009708] Player PonziScheme left the game: normal quit [f=0009708] [9708] Event [undefined]: PonziScheme quit [f=0009714] No clients connected, shutting down server [f=0009714] Server shutdown [f=0009714] [9714] all players disconnected [f=0009877] [9877] Event [3288,241.494751,2888]: 0 finished unit Solar Collector [f=0009884] [9884] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0009981] [9981] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [f=0010274] [10274] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0010461] [10461] Event [2488,238.876343,3368]: 0 finished unit Solar Collector [f=0010595] [10595] Event [3512,241.494751,3368]: 0 finished unit Metal Extractor [f=0010607] [10607] Event [232,240.2771,184]: 0 finished unit Metal Extractor [f=0010664] [10664] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0011050] [11050] Event [3576,241.110229,3352]: 0 finished unit Solar Collector [f=0011054] [11054] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0011059] [11059] Event [296,240.762329,168]: 0 finished unit Solar Collector [f=0011444] [11444] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0011712] [11712] Event [3736,236.724854,3800]: 0 finished unit Metal Extractor [f=0011834] [11834] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0011962] [11962] Event [3800,239.544678,3784]: 0 finished unit Solar Collector [f=0012224] [12224] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0012543] [12543] Event [3568,241.485596,3616]: 0 finished unit Lotus [f=0012544] [12544] Event [3568,241.485596,3664]: 0 finished unit Lotus [f=0012614] [12614] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0012751] [12751] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [f=0013004] [13004] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0013202] [13202] Event [1912,241.494751,2152]: 0 finished unit Solar Collector [f=0013394] [13394] Event [881.99231,242.139847,3103.97046]: 0 finished unit Scorcher [f=0013398] [13398] Event [3456,241.485596,3024]: 0 finished unit Lotus [f=0013701] Autoquit sending quit command. [f=0013701] [QuitAction] user exited to system [f=0013701] [SpringApp::Kill][1] fromRun=1 [f=0013701] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013701] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013701] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013701] [ThreadPool::SetThreadCount][2] workers=0 [f=0013701] [SpringApp::Kill][2] [f=0013701] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013701] [Game::KillLua][3] dtor=0 luaUI=0x5aac5200 [f=0013701] Start widgetHandler:Shutdown [f=0013701] Shutdown - SaveOrderList Complete [f=0013701] Writing last game win data [f=0013701] Shutdown - SaveConfigData Complete [f=0013701] Shutdown Widget - Save/Load API [f=0013701] Shutdown Widget - Chili Highlight [f=0013701] Shutdown Widget - Draw After Chili [f=0013701] Shutdown Widget - EPIC Menu [f=0013701] Shutdown Widget - Chili Widget Selector [f=0013701] Shutdown Widget - Chili Minimap [f=0013701] Shutdown Widget - Local Team Colors [f=0013701] Shutdown Widget - Display Keys 2 [f=0013701] Shutdown Widget - Save Game Menu [f=0013701] Shutdown Widget - Unit Icons [f=0013701] Shutdown Widget - Noises [f=0013701] Shutdown Widget - HealthBars [f=0013701] Shutdown Widget - Win Counter [f=0013701] Shutdown Widget - BuildETA [f=0013701] Shutdown Widget - SpringRTS Replay Stats [f=0013701] Shutdown Widget - Modular Comm Info [f=0013701] Shutdown Widget - Stereo3D [f=0013701] Shutdown Widget - Showeco and Grid Drawer [f=0013701] Shutdown Widget - Point Tracker [f=0013701] Shutdown Widget - Missile Silo Range [f=0013701] Shutdown Widget - MetalFeatures (new) [f=0013701] Shutdown Widget - MinimapEvents [f=0013701] Shutdown Widget - Local Widgets Config [f=0013701] Shutdown Widget - Highlight Geos [f=0013701] Shutdown Widget - Grab Input [f=0013701] Input grabbing is disabled! [f=0013701] Shutdown Widget - Defense Range Zero-K [f=0013701] Shutdown Widget - Darkening [f=0013701] Shutdown Widget - Context Menu [f=0013701] Shutdown Widget - Chili Spectator Panels [f=0013701] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013701] Shutdown Widget - Chili Nuke Warning [f=0013701] Shutdown Widget - Chili EndGame Window [f=0013701] Shutdown Widget - Chili Economy Panel Default [f=0013701] Shutdown Widget - CameraShake [f=0013701] Shutdown Widget - State Reverse and Latency [f=0013701] Shutdown Widget - Music Player v2 [f=0013701] Shutdown Widget - Attack AoE [f=0013701] Shutdown Widget - Map Edge Extension [f=0013701] Shutdown Widget - Selection Send [f=0013701] Shutdown Widget - LupsManager [f=0013701] Shutdown Widget - Newton Firezone [f=0013701] Shutdown Widget - Chili Pro Console [f=0013701] Shutdown Widget - Persistent Build Height [f=0013701] Shutdown Widget - Lasso Terraform GUI [f=0013701] Shutdown Widget - Lups [f=0013701] Shutdown Widget - Chili Framework [f=0013701] Shutdown Widget - Mex Placement Handler [f=0013701] Shutdown Widget - Chili Core Selector [f=0013701] Shutdown Widget - Custom Markers [f=0013701] Shutdown Widget - Select Keys [f=0013701] Shutdown Widget - Pause Screen [f=0013701] Shutdown Widget - Text To Speech Control [f=0013701] Shutdown Widget - Layout Handler [f=0013701] End widgetHandler:Shutdown [f=0013701] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={915050,113109692} {int,ext,rec}Allocs={9962479,0,0} {chunk,block}Bytes={113109692,0} [f=0013701] [Game::KillLua][1] dtor=0 luaGaia=0x5a8c5ce0 [f=0013701] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={722526,101198190} {int,ext,rec}Allocs={9962480,0,0} {chunk,block}Bytes={101198190,0} [f=0013701] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={722526,101198190} {int,ext,rec}Allocs={9962480,0,0} {chunk,block}Bytes={101198190,0} [f=0013701] [Game::KillLua][2] dtor=0 luaRules=0x5a1fcfc0 [f=0013701] Start gadgetHandler:Shutdown [f=0013701] Shutdown - StartSetup [f=0013701] Shutdown - UnitMorph [f=0013701] Shutdown - Carrier Drones [f=0013701] Shutdown - LupsNanoSpray [f=0013701] Shutdown - Missile Silo Controller [f=0013701] Shutdown - Modular Comm Info [f=0013701] Shutdown - Terrain Texture Handler [f=0013701] Shutdown - UnitCloakShield [f=0013701] Shutdown - Starlight Handler [f=0013701] End gadgetHandler:Shutdown [f=0013701] Start gadgetHandler:Shutdown [f=0013701] Shutdown - Save/Load [f=0013701] Shutdown - Teleport Throw [f=0013701] Shutdown - UnitMorph [f=0013701] Shutdown - Modular Comm Info [f=0013701] Shutdown - Retreat Command [f=0013701] Shutdown - Shockwaves [f=0013701] Shutdown - UnitCloakShield [f=0013701] Shutdown - Lups Cloak FX [f=0013701] Shutdown - Lups [f=0013701] Shutdown - Lups Shield [f=0013701] End gadgetHandler:Shutdown [f=0013701] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9962512,0,0} {chunk,block}Bytes={0,0} [f=0013701] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9962512,0,0} {chunk,block}Bytes={0,0} [f=0013701] [Game::KillLua][4] dtor=0 [f=0013701] [Game::~CGame][1] [f=0013701] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013701] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013701] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013701] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013701] [Game::KillLua][4] dtor=1 [f=0013701] [Game::KillMisc][1] [f=0013701] [Game::KillMisc][2] [f=0013701] [Game::KillMisc][3] [f=0013701] [Game::KillRendering][1] [f=0013701] [3DOParser::Kill] allocated 1 pieces [f=0013701] [S3OParser::Kill] allocated 260 pieces [f=0013701] [AssParser::Kill] allocated 56 pieces [f=0013701] [Game::KillInterface][1] [f=0013701] [Game::KillInterface][2] [f=0013701] [Game::KillSimulation][1] [f=0013701] [Game::KillSimulation][2] [f=0013701] [CCollisionHandler] dis-/continuous tests: 3/73300 [f=0013701] [Game::KillSimulation][3] [f=0013701] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013701] [~CPathCache(24x16)] cacheHits=66 hitPercentage=23% numHashColls=0 maxCacheSize=22 [f=0013701] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013701] [~CPathCache(48x32)] cacheHits=42 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013701] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013701] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013701] [LosHandler::Kill] raycast instance cache-{hits,misses}={2551,8979}; shared=4%; cached=18% [f=0013701] [Game::KillSimulation][4] [f=0013701] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013701] [Game::~CGame][2] [f=0013701] [Game::~CGame][3] [f=0013701] [SpringApp::Kill][3] [f=0013701] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 144097 bytes sent 131454 bytes recv'd [f=0013701] [SpringApp::Kill][4] font=0x460adaa0 [f=0013701] [SpringApp::Kill][5] [f=0013701] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x4611bbf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2003ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=25ms file="luarules/gadgets/unit_transport_speed.lua" indx=1850 inflSize=3kb readTime=23ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=21ms file="luaui/widgets/unit_stockpile.lua" indx=4835 inflSize=1kb readTime=21ms file="objects3d/strikecom_dead_1.dae" indx=5560 inflSize=1986kb readTime=20ms file="objects3d/ametalextractorlvl1.s3o" indx=4900 inflSize=55kb readTime=19ms file="lups/particleclasses/sound.lua" indx=4875 inflSize=2kb readTime=17ms file="objects3d/strikecom.dae" indx=5548 inflSize=999kb readTime=12ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4836 inflSize=28kb readTime=12ms file="bitmaps/gpl/groundflash.tga" indx=458 inflSize=188kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 34939828 bytes cached in 2801 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x4624b2a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x462641a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4617d8c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f574801aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]