[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jKFqZfEGgk/springsettings.1242157.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f002001b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4887 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1242157/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 243ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467bd050] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467bd050] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 574ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 647ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 133ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1242157/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (192ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11995,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1242157/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a01ca00,0x59f65350}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d95f9961c13a951ed2bd8c9452e76435 [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Orfelius [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Orfelius changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000e29134f0,00000000e9a951d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[Game::Load][lua{Rules,Gaia}={00000000eb2f5960,0000000095990070}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] likewise [f=-000001] Allies: I choose: Ballsy! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [1209,313.687988,3619]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5139,312.145752,492]: 1 finished unit Strike Commander [f=0000000] [0] Orfelius, team: 1, elo:2306, userid: 236556 [f=0000000] [0] Jack500, team: 0, elo:2019, userid: 492723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [1280,312.722015,3488]: 0 finished unit Hovercraft Platform [f=0000088] [88] Event [5016,312.145233,488]: 1 finished unit Shieldbot Factory [f=0000227] [227] Event [1016,312.67395,3544]: 0 finished unit Metal Extractor [f=0000292] [292] Event [5128,311.181641,600]: 1 finished unit Metal Extractor [f=0000292] [292] Event [5004,311.732788,488]: 1 finished unit Dirtbag [f=0000337] [337] Event [1248,312.615356,3488]: 0 finished unit Dagger [f=0000591] [591] Event [1248,312.615356,3488]: 0 finished unit Dagger [f=0000617] [617] Event [872,312.948608,3832]: 0 finished unit Metal Extractor [f=0000630] [630] Event [5288,309.49707,328]: 1 finished unit Metal Extractor [f=0000667] [667] Event [5004,311.732788,488]: 1 finished unit Convict [f=0000805] [805] Event [888,313.699341,3736]: 0 finished unit Solar Collector [f=0000849] [849] Event [1248,312.615356,3488]: 0 finished unit Dagger [f=0000908] [908] Event [5004,311.732788,488]: 1 finished unit Bandit [f=0000990] [990] Event [5064,312.097168,584]: 1 finished unit Solar Collector [f=0001028] [1028] Event [952,313.296509,3640]: 0 finished unit Solar Collector [f=0001240] [1240] Event [1248,312.615356,3488]: 0 finished unit Dagger [f=0001260] [1260] Event [5064,311.209106,664]: 1 finished unit Solar Collector [f=0001338] [1338] Event [936,312.591553,3528]: 0 finished unit Solar Collector [f=0001454] [1454] Event [5004,311.732788,488]: 1 finished unit Bandit [f=0001485] [1485] Event [5144,310.385132,696]: 1 finished unit Solar Collector [f=0001684] [1684] Event [1248,312.615356,3488]: 0 finished unit Dagger [f=0001690] [1690] Event [5004,311.732788,488]: 1 finished unit Bandit [f=0001822] [1822] Event [944,312.640381,3472]: 0 finished unit Lotus [f=0002146] [2146] Event [5968,311.914063,1072]: 1 finished unit Lotus [f=0002179] [2179] Event [5120,310.800171,640]: 1 finished unit Lotus [f=0002284] [2284] Event [832,313.626099,3776]: 0 finished unit Lotus [f=0002449] [2449] Event [1248,312.615356,3488]: 0 finished unit Quill [f=0002455] [2455] Event [688.127686,474.596741,3252.55127]: 1 lost unit Dirtbag [f=0002630] [2630] Event [1064,313.552856,3608]: 0 finished unit Solar Collector [f=0002716] [2716] Event [5896,310.83374,1016]: 1 finished unit Metal Extractor [f=0002865] [2865] Event [5004,311.732788,488]: 1 finished unit Bandit [f=0002981] [2981] Event [968,313.562012,3784]: 0 finished unit Solar Collector [f=0003091] [3091] Event [5004,311.732788,488]: 1 finished unit Bandit [f=0003316] [3316] Event [6040,312.65564,1336]: 1 finished unit Metal Extractor [f=0003344] [3344] Event [4536.09717,313.873291,52.7848206]: 0 lost unit Dagger [f=0003549] [3549] Event [1248,312.615356,3488]: 0 finished unit Bolas [f=0003775] [3775] Event [3832,311.987305,1416]: 1 finished unit Metal Extractor [f=0003812] [3812] Event [6104,313.259888,1416]: 1 finished unit Solar Collector [f=0003826] [3826] Event [5103.14453,310.586945,814.117371]: 0 lost unit Dagger [f=0003936] [3936] Event [5073.16455,310.599548,763.818909]: 0 lost unit Dagger [f=0003946] [3946] Event [1112,312.692261,3496]: 0 finished unit Caretaker [f=0004247] [4247] Event [6024,312.536621,1400]: 1 finished unit Solar Collector [f=0004545] [4545] Event [1248,312.615356,3488]: 0 finished unit Bolas [f=0004676] [4676] Event [248,312.710571,3144]: 0 finished unit Metal Extractor [f=0004742] [4742] Event [5944,311.767578,1400]: 1 finished unit Solar Collector [f=0004920] [4920] Event [3312,487.257446,1808]: 1 finished unit Radar Tower [f=0004931] [4931] Event [1144,313.717651,3592]: 0 finished unit Caretaker [f=0005185] [5185] Event [120,312.774658,2760]: 0 lost unit Metal Extractor [f=0005296] [5296] Event [6000,312.567139,1344]: 1 finished unit Lotus [f=0005362] [5362] Event [248,312.710571,3144]: 0 lost unit Metal Extractor [f=0005546] [5546] Event [872,311.730957,3912]: 0 finished unit Solar Collector [f=0005715] [5715] Event [5004,311.732788,488]: 1 finished unit Felon [f=0005738] [5738] Event [5944,312.527466,1320]: 1 finished unit Solar Collector [f=0005981] [5981] Event [1248,312.615356,3488]: 0 finished unit Mace [f=0006057] [6057] Event [872,310.668945,4008]: 0 finished unit Solar Collector [f=0006059] [6059] Event [2824,309.130859,1688]: 1 finished unit Metal Extractor [f=0006099] [6099] Event [5004,311.732788,488]: 1 finished unit Convict [f=0006196] [6196] Event [5880,313.497925,1240]: 1 finished unit Solar Collector [f=0006404] [6404] Event [2816,309.890747,1840]: 1 finished unit Lotus [f=0006476] [6476] Event [5004,311.732788,488]: 1 finished unit Convict [f=0006676] [6676] Event [5832,313.232422,1160]: 1 finished unit Solar Collector [f=0006686] [6686] Event [952,311.868286,4056]: 0 finished unit Solar Collector [f=0006718] [6718] Event [5004,311.732788,488]: 1 finished unit Bandit [f=0006749] [6749] Event [2672,308.728027,1760]: 1 finished unit Lotus [f=0006820] [6820] Event [5024,309.954834,272]: 1 finished unit Lotus [f=0006956] [6956] Event [5004,311.732788,488]: 1 finished unit Bandit [f=0007038] [7038] Event [2449.7998,309.92099,1476.98889]: 0 lost unit Dagger [f=0007078] [7078] Event [4984,310.083008,392]: 1 finished unit Solar Collector [f=0007171] [7171] Event [5768,312.509155,1080]: 1 finished unit Solar Collector [f=0007196] [7196] Event [1921.74768,313.063416,2015.88318]: 0 lost unit Dagger [f=0007197] [7197] Event [5004,311.732788,488]: 1 finished unit Bandit [f=0007426] [7426] Event [5004,311.732788,488]: 1 finished unit Bandit [f=0007510] [7510] Event [1248,312.615356,3488]: 0 finished unit Mace [f=0007541] [7541] Event [800,310.549927,3968]: 0 finished unit Lotus [f=0007578] [7578] Event [4968,309.432983,312]: 1 finished unit Solar Collector [f=0007607] [7607] Event [2527.43921,309.457947,1928.78406]: 0 lost unit Bolas [f=0007644] [7644] Event [248,308.197937,3144]: 0 finished unit Metal Extractor [f=0007666] [7666] Event [5704,312.124634,1000]: 1 finished unit Solar Collector [f=0007677] [7677] Event [5004,311.732788,488]: 1 finished unit Bandit [f=0007702] [7702] Event [2553.77051,308.955536,1844.69946]: 0 lost unit Bolas [f=0007783] [7783] Event [2616.93018,310.576508,2037.52527]: 0 lost unit Mace [f=0007917] [7917] Event [5004,311.732788,488]: 1 finished unit Bandit [f=0008004] [8004] Event [5176,311.557007,440]: 1 finished unit Caretaker [f=0008109] [8109] Event [4968,309.872437,232]: 1 finished unit Solar Collector [f=0008120] [8120] Event [5004,311.732788,488]: 1 finished unit Bandit [f=0008184] [8184] Event [5656,311.383057,920]: 1 finished unit Solar Collector [f=0008244] [8244] Event [2688,308.911133,1600]: 1 finished unit Lotus [f=0008305] [8305] Event [5004,311.732788,488]: 1 finished unit Bandit [f=0008429] [8429] Event [4984,311.172485,152]: 1 finished unit Solar Collector [f=0008494] [8494] Event [120,312.774658,2760]: 0 finished unit Metal Extractor [f=0008576] [8576] Event [1248,312.615356,3488]: 0 finished unit Mace [f=0008634] [8634] Event [5004,311.732788,488]: 1 finished unit Convict [f=0008674] [8674] Event [2592,309.32312,1504]: 1 finished unit Lotus [f=0008779] [8779] Event [5016,311.932373,72]: 1 finished unit Solar Collector [f=0008907] [8907] Event [5004,311.732788,488]: 1 finished unit Convict [f=0009043] [9043] Event [5096,312.106323,40]: 1 finished unit Solar Collector [f=0009100] [9100] Event [5004,311.732788,488]: 1 finished unit Bandit [f=0009288] [9288] Event [5004,311.732788,488]: 1 finished unit Bandit [f=0009309] [9309] Event [1248,312.615356,3488]: 0 finished unit Mace [f=0009488] [9488] Event [2512,309.515381,1696]: 1 finished unit Lotus [f=0009511] [9511] Event [2304.86182,313.262909,2056.50659]: 0 lost unit Mace [f=0009601] [9601] Event [5004,311.732788,488]: 1 finished unit Thug [f=0009654] [9654] Event [6088,312.67395,2216]: 1 finished unit Metal Extractor [f=0009691] [9691] Event [2364.64795,311.313873,1787.39758]: 0 lost unit Mace [f=0009981] [9981] Event [5004,311.732788,488]: 1 finished unit Thug [f=0010001] [10001] Event [2312,312.957764,2744]: 0 finished unit Metal Extractor [f=0010065] [10065] Event [2248,310.15625,1400]: 1 finished unit Metal Extractor [f=0010176] [10176] Event [1248,312.615356,3488]: 0 finished unit Mace [f=0010209] [10209] Event [1755.51233,312.206726,3085.03491]: 1 lost unit Bandit [f=0010253] [10253] Event [1665.17786,312.979004,3159.17432]: 1 lost unit Bandit [f=0010260] [10260] Event [1435.88245,312.762146,3254.82666]: 1 lost unit Bandit [f=0010265] [10265] Event [3288,311.767578,1112]: 1 finished unit Metal Extractor [f=0010268] [10268] Event [1510.71863,313.441284,3221.15625]: 0 lost unit Mace [f=0010286] [10286] Event [1581.65088,313.079224,3293.87109]: 1 lost unit Bandit [f=0010313] [10313] Event [1477.2218,313.492035,3383.87622]: 1 lost unit Bandit [f=0010342] [10342] Event [1536.46289,313.415009,3421.17065]: 1 lost unit Bandit [f=0010352] [10352] Event [5004,311.732788,488]: 1 finished unit Thug [f=0010377] [10377] Event [1500.11731,312.589386,3527.59985]: 1 lost unit Bandit [f=0010397] [10397] Event [1509.02124,312.603271,3599.15552]: 0 lost unit Mace [f=0010526] [10526] Event [3880,308.370972,2072]: 1 finished unit Metal Extractor [f=0010679] gg [f=0010741] gg [f=0010763] [10763] Event [undefined]: Jack500 resigned [f=0010763] game_message: Jack500 has been destroyed! [f=0010763] game_message: Orfelius wins! [f=0010763] Submitting stats [f=0010763] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010763] Part| Total Time|Time of the last 0.5s [f=0010763] Draw 11531.06ms 11.88% [f=0010763] Lua::Callins::Synced 4623.93ms 36.63% [f=0010763] Lua::Callins::Unsynced 16744.66ms 19.16% [f=0010763] Lua::CollectGarbage::Synced 213.53ms 0.10% [f=0010763] Lua::CollectGarbage::Unsynced 493.14ms 1.40% [f=0010763] Misc::Profiler::AddTime 45.72ms 0.00% [f=0010763] Sim 19466.94ms 78.24% [f=0010763] [10763] Received game_message: Jack500 has been destroyed! [f=0010763] [10763] Received game_message: Orfelius wins! [f=0010764] [10764] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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17,4130,5430,5430,4130,256.961029,124.873055,124.873055,256.961029,0,0,0,0,0,0,0,0,0,0,0,0,108.520401,494.978333,494.978333,108.520401,180,540,540,180,24,26.3999996,26.3999996,24,1275,1330,1330,1275,12.6134863,19.4070454,19.4070454,12.6134863,760,1220,1220,760,30,495.833313,495.833313,30,1915,2340,2340,1915,495.833313,30,30,495.833313,46.1665878,0,0,46.1665878,495.846924,132.4785,132.4785,495.846924 [f=0010764] [10764] Game End Stats Values: 18,4525,5575,5575,4525,294.956177,147.798126,147.798126,294.956177,0,0,0,0,0,0,0,0,0,0,0,0,781.813416,780.175659,780.175659,781.813416,270,540,540,270,24,29.7168102,29.7168102,24,1275,1330,1330,1275,12.7720051,20.0565472,20.0565472,12.7720051,980,1295,1295,980,30,675.833313,675.833313,30,2000,2410,2410,2000,675.833313,30,30,675.833313,46.1665878,0,0,46.1665878,783.246582,809.900146,809.900146,783.246582 [f=0010764] [10764] Game End Stats Values: 19,3945,5975,5975,3945,330.925415,167.861359,167.861359,330.925415,0,0,0,0,0,0,0,0,0,0,0,0,1264.45154,1252.77441,1252.77441,1264.45154,270,540,540,270,24,31.3460331,31.3460331,24,1275,1330,1330,1275,14.6151419,18.4630146,18.4630146,14.6151419,400,1445,1445,400,30,1255.83325,1255.83325,30,2000,2660,2660,2000,1255.83325,30,30,1255.83325,46.1665878,0,0,46.1665878,1255.84521,1304.09216,1304.09216,1255.84521 [f=0010764] [10764] Game End Stats Values: 20,4030,6425,6425,4030,352.723938,207.906952,207.906952,352.723938,0,0,0,0,0,0,0,0,0,0,0,0,1264.45154,1252.77441,1252.77441,1264.45154,270,630,630,270,24,37.5053215,37.5053215,24,1275,1330,1330,1275,13.8117361,23.4569187,23.4569187,13.8117361,400,1595,1595,400,30,1255.83325,1255.83325,30,2085,2870,2870,2085,1255.83325,30,30,1255.83325,46.1665878,32.0000229,32.0000229,46.1665878,1255.84521,1304.09216,1304.09216,1255.84521 [f=0010764] [10764] Game End Stats Values: 21,4430,6825,6825,4430,380.806335,261.110352,261.110352,380.806335,0,0,0,0,0,0,0,0,0,0,0,0,1264.45154,1252.77441,1252.77441,1264.45154,270,720,720,270,24,40.7999992,40.7999992,24,1275,1330,1330,1275,16.3501587,22.263895,22.263895,16.3501587,800,1595,1595,800,30,1255.83325,1255.83325,30,2085,3180,3180,2085,1255.83325,30,30,1255.83325,46.1665878,32.0000229,32.0000229,46.1665878,1255.84521,1304.09216,1304.09216,1255.84521 [f=0010764] [10764] Game End Stats Values: 22,4830,7045,7045,4830,409.643433,314.755219,314.755219,409.643433,0,0,0,0,0,0,0,0,0,0,0,0,1264.45154,1252.77441,1252.77441,1264.45154,270,720,720,270,24,43.5999985,43.5999985,24,1275,1330,1330,1275,16.4004745,24.4266605,24.4266605,16.4004745,1200,1745,1745,1200,30,1255.83325,1255.83325,30,2085,3250,3250,2085,1255.83325,30,30,1255.83325,46.1665878,63.9999008,63.9999008,46.1665878,1255.84521,1304.09216,1304.09216,1255.84521 [f=0010764] [10764] Game End Stats Values: 23,4030,7395,7395,4030,439.522552,371.325562,371.325562,439.522552,0,0,0,0,0,0,0,0,0,0,0,0,1829.56775,2052.75537,2052.75537,1829.56775,270,810,810,270,24,44,44,24,1275,1330,1330,1275,16.4699421,23.477459,23.477459,16.4699421,400,1920,1920,400,30,2055.83325,2055.83325,30,2085,3335,3335,2085,2055.83325,30,30,2055.83325,46.1665878,63.9999008,63.9999008,46.1665878,2055.82666,1869.20837,1869.20837,2055.82666 [f=0010764] [10764] Game End Stats Values: 24,4115,7290,7290,4115,465.325073,420.026978,420.026978,465.325073,0,0,0,0,0,0,0,0,0,0,0,0,2239.43091,2659.12866,2659.12866,2239.43091,270,810,810,270,24,44,44,24,1275,1330,1330,1275,17.611166,25.3549633,25.3549633,17.611166,400,1645,1645,400,480,2455.83325,2455.83325,480,2170,3505,3505,2170,2455.83325,480,480,2455.83325,46.1665878,63.9999008,63.9999008,46.1665878,2667.11401,2319.36572,2319.36572,2667.11401 [f=0010764] [10764] Game End Stats Values: 25,3715,7475,7475,3715,489.636597,446.815979,446.815979,489.636597,0,0,0,0,0,0,0,0,0,0,0,0,2307.92285,3546.07227,3546.07227,2307.92285,270,810,810,270,24,44,44,24,1275,1330,1330,1275,18.3340416,28.0487537,28.0487537,18.3340416,0,1745,1745,0,555,2855.83325,2855.83325,555,2170,3590,3590,2170,2855.83325,555,555,2855.83325,46.1665878,63.9999008,63.9999008,46.1665878,3554.05762,2419.00342,2419.00342,3554.05762 [f=0010764] [10764] Event [1280,312.615356,3488]: 0 lost unit Hovercraft Platform [f=0010787] [10787] Event [6088,310.861206,3272]: 1 finished unit Metal Extractor [f=0010927] Spectator Jack500 left the game: normal quit [f=0010927] [10927] Event [undefined]: Jack500 quit [f=0011048] No clients connected, shutting down server [f=0011048] Server shutdown [f=0011048] [11048] all players disconnected [f=0011235] [11235] Event [5004,311.732788,488]: 1 finished unit Outlaw [f=0011406] [11406] Event [2536,308.984375,232]: 1 finished unit Metal Extractor [f=0011499] [11499] Event [3336,311.474609,2472]: 1 finished unit Metal Extractor [f=0011518] [11518] Event [5004,311.732788,488]: 1 finished unit Bandit [f=0011561] [11561] Event [5768,308.114624,3464]: 1 finished unit Metal Extractor [f=0011745] [11745] Event [5004,311.732788,488]: 1 finished unit Bandit [f=0011985] [11985] Event [5004,311.732788,488]: 1 finished unit Bandit [f=0012104] [12104] Event [5872,310.842896,3296]: 1 finished unit Lotus [f=0012112] [12112] Event [2152,308.636475,440]: 1 finished unit Metal Extractor [f=0012225] [12225] Event [5004,311.732788,488]: 1 finished unit Bandit [f=0012465] [12465] Event [5004,311.732788,488]: 1 finished unit Bandit [f=0012466] [12466] Event [5408,311.026001,360]: 1 finished unit Fusion Reactor [f=0012659] [12659] Event [5936,309.140015,3392]: 1 finished unit Lotus [f=0013012] [13012] Event [1560,308.572388,952]: 1 finished unit Metal Extractor [f=0013694] [13694] Event [5064,309.359741,2584]: 1 finished unit Metal Extractor [f=0014077] [14077] Event [424,312.280273,760]: 1 finished unit Metal Extractor [f=0014796] [14796] Event [72,311.538696,952]: 1 finished unit Metal Extractor [f=0015287] Autoquit sending quit command. [f=0015287] [QuitAction] user exited to system [f=0015287] [SpringApp::Kill][1] fromRun=1 [f=0015287] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015287] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015287] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015287] [ThreadPool::SetThreadCount][2] workers=0 [f=0015287] [SpringApp::Kill][2] [f=0015287] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015287] [Game::KillLua][3] dtor=0 luaUI=0x5aaac770 [f=0015287] Start widgetHandler:Shutdown [f=0015287] Shutdown - SaveOrderList Complete [f=0015287] Writing last game win data [f=0015287] Shutdown - SaveConfigData Complete [f=0015287] Shutdown Widget - Chili Highlight [f=0015287] Shutdown Widget - Save/Load API [f=0015287] Shutdown Widget - Draw After Chili [f=0015287] Shutdown Widget - EPIC Menu [f=0015287] Shutdown Widget - Chili Minimap [f=0015287] Shutdown Widget - Chili Widget Selector [f=0015287] Shutdown Widget - Local Team Colors [f=0015287] Shutdown Widget - Display Keys 2 [f=0015287] Shutdown Widget - Save Game Menu [f=0015287] Shutdown Widget - HealthBars [f=0015287] Shutdown Widget - Noises [f=0015287] Shutdown Widget - Unit Icons [f=0015287] Shutdown Widget - Win Counter [f=0015287] Shutdown Widget - SpringRTS Replay Stats [f=0015287] Shutdown Widget - BuildETA [f=0015287] Shutdown Widget - Modular Comm Info [f=0015287] Shutdown Widget - Music Player v2 [f=0015287] Shutdown Widget - State Reverse and Latency [f=0015287] Shutdown Widget - CameraShake [f=0015287] Shutdown Widget - Chili Economy Panel Default [f=0015287] Shutdown Widget - Chili EndGame Window [f=0015287] Shutdown Widget - Chili Nuke Warning [f=0015287] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015287] Shutdown Widget - Chili Spectator Panels [f=0015287] Shutdown Widget - Context Menu [f=0015287] Shutdown Widget - Darkening [f=0015287] Shutdown Widget - Defense Range Zero-K [f=0015287] Shutdown Widget - Grab Input [f=0015287] Input grabbing is disabled! [f=0015287] Shutdown Widget - Highlight Geos [f=0015287] Shutdown Widget - Local Widgets Config [f=0015287] Shutdown Widget - MinimapEvents [f=0015287] Shutdown Widget - MetalFeatures (new) [f=0015287] Shutdown Widget - Missile Silo Range [f=0015287] Shutdown Widget - Point Tracker [f=0015287] Shutdown Widget - Showeco and Grid Drawer [f=0015287] Shutdown Widget - Stereo3D [f=0015287] Shutdown Widget - Attack AoE [f=0015287] Shutdown Widget - UnitShapes [f=0015287] Shutdown Widget - Map Edge Extension [f=0015287] Shutdown Widget - Selection Send [f=0015287] Shutdown Widget - LupsManager [f=0015287] Shutdown Widget - Newton Firezone [f=0015287] Shutdown Widget - Chili Pro Console [f=0015287] Shutdown Widget - Persistent Build Height [f=0015287] Shutdown Widget - Lasso Terraform GUI [f=0015287] Shutdown Widget - Chili Framework [f=0015287] Shutdown Widget - Lups [f=0015287] Shutdown Widget - Custom Markers [f=0015287] Shutdown Widget - Chili Core Selector [f=0015287] Shutdown Widget - Mex Placement Handler [f=0015287] Shutdown Widget - Select Keys [f=0015287] Shutdown Widget - Pause Screen [f=0015287] Shutdown Widget - Layout Handler [f=0015287] Shutdown Widget - Text To Speech Control [f=0015287] End widgetHandler:Shutdown [f=0015287] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1272669,120580550} {int,ext,rec}Allocs={12289222,0,0} {chunk,block}Bytes={120580550,0} [f=0015287] [Game::KillLua][1] dtor=0 luaGaia=0x59f65350 [f=0015287] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1205628,115092331} {int,ext,rec}Allocs={12289224,0,0} {chunk,block}Bytes={115092331,0} [f=0015287] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1205628,115092331} {int,ext,rec}Allocs={12289224,0,0} {chunk,block}Bytes={115092331,0} [f=0015287] [Game::KillLua][2] dtor=0 luaRules=0x5a01ca00 [f=0015287] Start gadgetHandler:Shutdown [f=0015287] Shutdown - StartSetup [f=0015287] Shutdown - UnitMorph [f=0015287] Shutdown - Carrier Drones [f=0015287] Shutdown - LupsNanoSpray [f=0015287] Shutdown - Missile Silo Controller [f=0015287] Shutdown - Modular Comm Info [f=0015287] Shutdown - Terrain Texture Handler [f=0015287] Shutdown - UnitCloakShield [f=0015287] Shutdown - Starlight Handler [f=0015287] End gadgetHandler:Shutdown [f=0015287] Start gadgetHandler:Shutdown [f=0015287] Shutdown - Save/Load [f=0015287] Shutdown - Teleport Throw [f=0015287] Shutdown - UnitMorph [f=0015287] Shutdown - Modular Comm Info [f=0015287] Shutdown - Retreat Command [f=0015287] Shutdown - Shockwaves [f=0015287] Shutdown - UnitCloakShield [f=0015287] Shutdown - Lups Cloak FX [f=0015287] Shutdown - Lups [f=0015287] Shutdown - Lups Shield [f=0015287] End gadgetHandler:Shutdown [f=0015287] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12289256,0,0} {chunk,block}Bytes={0,0} [f=0015287] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12289256,0,0} {chunk,block}Bytes={0,0} [f=0015287] [Game::KillLua][4] dtor=0 [f=0015287] [Game::~CGame][1] [f=0015287] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015287] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015287] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015287] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015287] [Game::KillLua][4] dtor=1 [f=0015287] [Game::KillMisc][1] [f=0015287] [Game::KillMisc][2] [f=0015287] [Game::KillMisc][3] [f=0015287] [Game::KillRendering][1] [f=0015287] [3DOParser::Kill] allocated 1 pieces [f=0015287] [S3OParser::Kill] allocated 281 pieces [f=0015287] [AssParser::Kill] allocated 33 pieces [f=0015287] [Game::KillInterface][1] [f=0015287] [Game::KillInterface][2] [f=0015287] [Game::KillSimulation][1] [f=0015287] [Game::KillSimulation][2] [f=0015287] [CCollisionHandler] dis-/continuous tests: 0/138566 [f=0015287] [Game::KillSimulation][3] [f=0015287] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015287] [~CPathCache(24x16)] cacheHits=37 hitPercentage=23% numHashColls=0 maxCacheSize=12 [f=0015287] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015287] [~CPathCache(48x32)] cacheHits=30 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015287] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015287] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015287] [LosHandler::Kill] raycast instance cache-{hits,misses}={3147,8420}; shared=2%; cached=25% [f=0015287] [Game::KillSimulation][4] [f=0015287] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015287] [Game::~CGame][2] [f=0015287] [Game::~CGame][3] [f=0015287] [SpringApp::Kill][3] [f=0015287] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 160571 bytes sent 132922 bytes recv'd [f=0015287] [SpringApp::Kill][4] font=0x46743aa0 [f=0015287] [SpringApp::Kill][5] [f=0015287] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x4680dc40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2033ms file="unitpics/vehsupport.png" indx=6718 inflSize=11kb readTime=18ms file="bitmaps/saktoths/starexplo.tga" indx=586 inflSize=64kb readTime=15ms file="lups/particleclasses/nanolasers.lua" indx=4861 inflSize=10kb readTime=15ms file="luarules/gadgets/api_subdir_gadgets.lua" indx=1658 inflSize=1kb readTime=14ms file="bitmaps/pd/lightningball.tga" indx=557 inflSize=256kb readTime=14ms file="objects3d/strikecom.dae" indx=5548 inflSize=999kb readTime=13ms file="lups/particleclasses/jitterparticles2.lua" indx=4859 inflSize=13kb readTime=13ms file="luaui/widgets/gui_simple_settings.lua" indx=4741 inflSize=6kb readTime=12ms file="bitmaps/loadpictures/manualfire.png" indx=519 inflSize=3361kb readTime=12ms file="luarules/utilities.lua" indx=1931 inflSize=0kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 31354424 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x468e24c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x468fa190) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4681f900) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f002001aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]