[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.im9el7DlTw/springsettings.1242153.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2b2401b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4886 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1242153/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f11430] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f11430] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 477ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 538ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 663ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 66ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Orfelius was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1242153/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (251ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11995,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1242153/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53873180,0x53dd1bf0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 615f9961d927537b636c107e4596f592 [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000001c27066f0,00000000cba1d2b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009f97b0e0,000000009eea2bb0}]" [f=-000001] Allies: I choose: Rocket Launcher! [f=-000001] Allies: I choose: Memento Mori! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [5026,11.8010864,3879]: 0 finished unit Recon Commander [f=-000001] [0] Event [2085,11.7984619,1236]: 1 finished unit Guardian Commander [f=0000000] [0] ATOSTIC, team: 1, elo:3062, userid: 395449 [f=0000000] [0] DanWarior, team: 0, elo:2673, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [2208,11.796875,1184]: 1 finished unit Rover Assembly [f=0000045] [45] Event [4896,11.796875,3792]: 0 finished unit Hovercraft Platform [f=0000193] [193] Event [2225.99243,12.4419765,1183.97034]: 1 finished unit Dart [f=0000270] [270] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0000321] [321] Event [2225.99243,12.4419765,1183.97034]: 1 finished unit Dart [f=0000378] [378] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0000540] [540] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0000689] [689] Event [2085,88.796875,1236]: 1 finished unit Firefly [f=0000698] [698] Event [2225.99243,12.4419765,1183.97034]: 1 finished unit Mason [f=0000711] [711] Event [4895.95068,11.796875,3824]: 0 finished unit Bolas [f=0000753] [753] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0000766] [766] Event [2056,11.796875,1368]: 1 finished unit Solar Collector [f=0001021] [1021] Event [1944,12.8820801,1272]: 1 finished unit Solar Collector [f=0001028] [1028] Event [5112,11.796875,3912]: 0 finished unit Solar Collector [f=0001102] [1102] Event [4895.95068,11.796875,3824]: 0 finished unit Quill [f=0001355] [1355] Event [5112,11.796875,3800]: 0 finished unit Solar Collector [f=0001721] [1721] Event [2225.99243,12.4419765,1183.97034]: 1 finished unit Fencer [f=0001836] [1836] Event [4895.95068,11.796875,3824]: 0 finished unit Bolas [f=0002039] [2039] Event [4944,11.796875,3664]: 0 finished unit Lotus [f=0002169] [2169] Event [2225.99243,12.4419765,1183.97034]: 1 finished unit Fencer [f=0002289] [2289] Event [4895.95068,11.796875,3824]: 0 finished unit Quill [f=0002618] [2618] Event [2225.99243,12.4419765,1183.97034]: 1 finished unit Fencer [f=0002639] [2639] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0002687] [2687] Event [3377.77368,20.3687019,1452.51978]: 1 finished unit Guardian Commander [f=0002845] [2845] Event [4895.95068,11.796875,3824]: 0 finished unit Bolas [f=0002986] [2986] Event [6270.05615,137.800812,3358.60449]: 1 lost unit Dart [f=0003067] [3067] Event [2225.99243,12.4419765,1183.97034]: 1 finished unit Fencer [f=0003072] [3072] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0003352] [3352] Event [2304,205.219177,3696]: 0 finished unit Radar Tower [f=0003405] [3405] Event [4895.95068,11.796875,3824]: 0 finished unit Quill [f=0003516] [3516] Event [2225.99243,12.4419765,1183.97034]: 1 finished unit Fencer [f=0003763] [3763] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0003830] [3830] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0003935] [3935] Event [2225.99243,12.4419765,1183.97034]: 1 finished unit Scorcher [f=0004002] [4002] Event [2504,217.280457,3736]: 0 finished unit Wind/Tidal Generator [f=0004137] [4137] Event [505.898865,131.793274,1410.34119]: 1 lost unit Mason [f=0004172] [4172] Event [2520,212.548187,3816]: 0 finished unit Wind/Tidal Generator [f=0004344] [4344] Event [2225.99243,12.4419765,1183.97034]: 1 finished unit Scorcher [f=0004347] [4347] Event [4895.95068,11.796875,3824]: 0 finished unit Halberd [f=0004442] [4442] Event [2536,205.064148,3896]: 0 finished unit Wind/Tidal Generator [f=0004495] [4495] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0004820] [4820] Event [4895.95068,11.796875,3824]: 0 finished unit Halberd [f=0004924] [4924] Event [2225.99243,12.4419765,1183.97034]: 1 finished unit Scorcher [f=0005075] [5075] Event [4873.08691,110.197205,3581.5061]: 1 lost unit Firefly [f=0005156] [5156] Event [5019.70898,14.4630795,3065.38647]: 0 lost unit Halberd [f=0005171] [5171] Event [4965.90186,15.9956036,3016.32593]: 1 lost unit Fencer [f=0005240] [5240] Event [4801.82959,12.7636471,3355.70996]: 0 lost unit Bolas [f=0005263] [5263] Event [4928.95264,15.8551378,3112.82813]: 1 finished unit Guardian Commander [f=0005272] [5272] Event [4895.95068,11.796875,3824]: 0 finished unit Halberd [f=0005313] [5313] Event [4680.52588,14.9371748,3322.30981]: 0 lost unit Bolas [f=0005342] [5342] Event [4660.85107,21.4172077,2987.9541]: 0 lost unit Halberd [f=0005404] [5404] Event [4801.73291,96.7593384,3041.26611]: 1 finished unit Firefly [f=0005521] [5521] Event [2225.99243,12.4419765,1183.97034]: 1 finished unit Scorcher [f=0005539] [5539] Event [4566.28955,103.857872,3424.83862]: 1 lost unit Firefly [f=0005578] [5578] Event [4477.93359,18.16292,3227.37646]: 1 lost unit Fencer [f=0005585] [5585] Event [4944,11.796875,3664]: 0 lost unit Lotus [f=0005585] [5585] Event [4445.6123,18.6327229,3188.09741]: 0 lost unit Halberd [f=0005704] [5704] Event [4598.50049,95.868576,3304.16626]: 1 finished unit Firefly [f=0005720] [5720] Event [4895.95068,11.796875,3824]: 0 finished unit Halberd [f=0005860] [5860] Event [5760,11.796875,2944]: 0 finished unit Lotus [f=0005905] [5905] Event [4927.24463,13.8435507,3245.44019]: 1 lost unit Fencer [f=0005935] [5935] Event [2225.99243,12.4419765,1183.97034]: 1 finished unit Scorcher [f=0005939] [5939] Event [4961.42334,11.3269749,3324.92871]: 0 lost unit Halberd [f=0006008] [6008] Event [4613.99854,17.75,3225.87061]: 1 lost unit Fencer [f=0006044] [6044] Event [3352,13.9324036,1752]: 1 lost unit Metal Extractor [f=0006069] [6069] Event [4734.72852,16.1529312,3278.22778]: 1 lost unit Fencer [f=0006124] [6124] Event [4688.7876,102.304306,3259.82959]: 1 lost unit Firefly [f=0006181] [6181] Event [3400,17.0601196,1544]: 1 lost unit Metal Extractor [f=0006209] [6209] Event [4751.58984,92.7890625,3652.05322]: 1 finished unit Firefly [f=0006334] [6334] Event [4702.60352,10.8894081,3449.77905]: 0 finished unit Recon Commander [f=0006334] [6334] Event [4702.60352,10.8894081,3449.77905]: 0 lost unit Recon Commander [f=0006334] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0006334] [6334] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0006357] [6357] Event [5960,11.796875,3096]: 0 finished unit Solar Collector [f=0006376] [6376] Event [2225.99243,12.4419765,1183.97034]: 1 finished unit Scorcher [f=0006465] [6465] Event [4704,12.7890625,3776]: 1 finished unit Lotus [f=0006563] [6563] Event [4800,12.7890625,3472]: 0 finished unit Lotus [f=0006588] [6588] Event [4774.92285,98.322876,3576.18896]: 1 lost unit Firefly [f=0006599] [6599] Event [4782.45459,91.8669968,3756.65552]: 1 finished unit Firefly [f=0006660] [6660] Event [4819.41748,180.420471,3485.04736]: 0 lost unit Recon Commander [f=0006670] [6670] Event [4719.24902,13.9211054,3415.18604]: 1 lost unit Scorcher [f=0006678] [6678] Event [4800,9.38048744,3472]: 0 lost unit Lotus [f=0006807] [6807] Event [undefined]: DanWarior resigned [f=0006807] game_message: DanWarior has been destroyed! [f=0006807] game_message: ATOSTIC wins! [f=0006807] Submitting stats [f=0006807] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006807] Part| Total Time|Time of the last 0.5s [f=0006807] Draw 7577.72ms 10.64% [f=0006807] Lua::Callins::Synced 5210.58ms 45.13% [f=0006807] Lua::Callins::Unsynced 9854.02ms 14.91% [f=0006807] Lua::CollectGarbage::Synced 154.43ms 1.09% [f=0006807] Lua::CollectGarbage::Unsynced 314.71ms 1.09% [f=0006807] Misc::Profiler::AddTime 24.42ms 0.00% [f=0006807] Sim 15677.97ms 78.63% [f=0006807] [6807] Received game_message: DanWarior has been destroyed! [f=0006807] [6807] Received game_message: ATOSTIC wins! [f=0006808] [6808] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006808] [6808] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006808] [6808] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006808] [6808] Game End Stats Values: 2,2060,2140,2140,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73333311,6.26666689,6.26666689,5.73333311,0,80,80,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006808] [6808] Game End Stats Values: 3,2325,2415,2415,2325,0,1.30234444,1.30234444,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.39999962,8.39999962,8,1275,1275,1275,1275,8.39999962,9.55348873,9.55348873,8.39999962,180,80,80,180,0,0,0,0,870,1060,1060,870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006808] [6808] Game End Stats Values: 4,2520,2485,2485,2520,0,13.0758076,13.0758076,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999981,11.1999998,11.1999998,9.19999981,1275,1275,1275,1275,10,10.7848988,10.7848988,10,180,80,80,180,0,0,0,0,1065,1130,1130,1065,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006808] [6808] Game End Stats Values: 5,2590,2625,2625,2590,1.11812115,23.3661022,23.3661022,1.11812115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,12,12,11.7333336,1275,1275,1275,1275,10.0745411,10.6860199,10.6860199,10.0745411,180,220,220,180,0,0,0,0,1135,1130,1130,1135,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006808] [6808] Game End Stats Values: 6,2860,2765,2765,2860,5.55626106,34.2746391,34.2746391,5.55626106,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12,12.8166618,12.8166618,12,1275,1275,1275,1275,10.2958765,11.5438976,11.5438976,10.2958765,360,360,360,360,0,0,0,0,1135,1130,1130,1135,0,0,0,0,0,0.00048889,0.00048889,0,0,0,0,0 [f=0006808] [6808] Game End Stats Values: 7,2985,3070,3070,2985,11.7620192,38.8603554,38.8603554,11.7620192,0,0,0,0,0,0,0,0,0,0,0,0,0,9.11458302,9.11458302,0,90,0,0,90,12,13.7833443,13.7833443,12,1275,1355,1355,1275,10.4137173,12.222393,12.222393,10.4137173,360,500,500,360,0,0,0,0,1260,1215,1215,1260,0,0,0,0,0,0.00138334,0.00138334,0,9.11458302,0,0,9.11458302 [f=0006808] [6808] Game End Stats Values: 8,3165,3255,3255,3165,15.4540968,41.6777802,41.6777802,15.4540968,0,0,0,0,0,0,0,0,0,0,0,0,40,82.03125,82.03125,40,90,0,0,90,12.4384451,14.2611198,14.2611198,12.4384451,1275,1355,1355,1275,10.6845827,14.5822802,14.5822802,10.6845827,540,600,600,540,40,0,0,40,1260,1300,1300,1260,0,40,40,0,0.00027639,0.00251665,0.00251665,0.00027639,82.03125,40,40,82.03125 [f=0006808] [6808] Game End Stats Values: 9,3345,3395,3395,3345,16.3136921,50.710701,50.710701,16.3136921,0,0,0,0,0,0,0,0,0,0,0,0,40,206.131683,206.131683,40,90,0,0,90,14.2948856,14.4111223,14.4111223,14.2948856,1330,1355,1355,1330,14.352191,17.0133133,17.0133133,14.352191,540,740,740,540,40,0,0,40,1385,1300,1300,1385,29.9999809,40,40,29.9999809,0.00144978,0.00372494,0.00372494,0.00144978,206.131683,40,40,206.131683 [f=0006808] [6808] Game End Stats Values: 10,3550,3525,3525,3550,16.3136921,61.0938416,61.0938416,16.3136921,0,0,0,0,0,0,0,0,0,0,0,0,123.999962,206.131683,206.131683,123.999962,90,0,0,90,14.4944544,12.7277918,12.7277918,14.4944544,1330,1355,1355,1330,14.9611168,15.420001,15.420001,14.9611168,540,870,870,540,40,0,0,40,1590,1300,1300,1590,29.9999809,40,40,29.9999809,0.00269975,0.00401104,0.00401104,0.00269975,206.131683,123.999962,123.999962,206.131683 [f=0006808] [6808] Game End Stats Values: 11,3915,3535,3535,3915,17.5649643,64.3854523,64.3854523,17.5649643,0,0,0,0,0,0,0,0,0,0,0,0,159.999939,206.131683,206.131683,159.999939,90,0,0,90,16.647665,12,12,16.647665,1330,1355,1355,1330,17.2445335,14.2194414,14.2194414,17.2445335,750,1000,1000,750,160,0,0,160,1745,1180,1180,1745,29.9999809,160,160,29.9999809,0.00353305,0.00401104,0.00401104,0.00353305,206.131683,159.999939,159.999939,206.131683 [f=0006808] [6808] Game End Stats Values: 12,4125,3665,3665,4125,20.0629272,64.7041321,64.7041321,20.0629272,0,0,0,0,0,0,0,0,0,0,0,0,159.999939,248.778229,248.778229,159.999939,90,0,0,90,18.7673702,12,12,18.7673702,1330,1355,1355,1330,18.6443233,14.021244,14.021244,18.6443233,960,1130,1130,960,160,0,0,160,1745,1180,1180,1745,29.9999809,160,160,29.9999809,0.00401081,0.00401104,0.00401104,0.00401081,248.778229,159.999939,159.999939,248.778229 [f=0006808] [6808] Game End Stats Values: 13,3555,3925,3925,3555,20.9656124,65.6805573,65.6805573,20.9656124,0,0,0,0,0,0,0,0,0,0,0,0,573.354736,1032.57483,1032.57483,573.354736,90,0,0,90,16.1639862,11.9099331,11.9099331,16.1639862,1330,1755,1755,1330,21.1601696,14.0050507,14.0050507,21.1601696,390,990,990,390,300,780,780,300,1745,1180,1180,1745,810,300,300,810,59.0041695,0.00401104,0.00401104,59.0041695,1045.30042,613.080444,613.080444,1045.30042 [f=0006808] [6808] Game End Stats Values: 14,3465,3915,3915,3465,22.4934978,69.3644714,69.3644714,22.4934978,0,0,0,0,0,0,0,0,0,0,0,0,748.229248,1367.77063,1367.77063,748.229248,0,0,0,0,15.9110174,12,12,15.9110174,1330,1755,1755,1330,21.9796505,14.245594,14.245594,21.9796505,390,980,980,390,440,1080,1080,440,1745,1180,1180,1745,1110,440,440,1110,124.836609,0.00401104,0.00401104,124.836609,1380.49622,801.998474,801.998474,1380.49622 [f=0006808] [6808] Game End Stats Values: 15,3345,3455,3455,3345,24.9435425,73.1978912,73.1978912,24.9435425,0,0,0,0,0,0,0,0,0,0,0,0,1395.15088,2094.66699,2094.66699,1395.15088,90,0,0,90,16.1152039,12,12,16.1152039,1330,1755,1755,1330,21.0188694,12.0105486,12.0105486,21.0188694,180,690,690,180,1030,1290,1290,1030,1745,1010,1010,1745,1320,1030,1030,1320,170.504532,0.00401104,0.00401104,170.504532,2107.72339,1448.92188,1448.92188,2107.72339 [f=0006808] [6808] Game End Stats Values: 16,2140,3545,3545,2140,25.8320313,74.9880066,74.9880066,25.8320313,0,0,0,0,0,0,0,0,269.006561,0,0,269.006561,2062.54565,3313.57886,3313.57886,2062.54565,90,90,90,90,16.9802532,12,12,16.9802532,55,1755,1755,55,17.0258999,10.1193409,10.1193409,17.0258999,180,690,690,180,1030,2795,2795,1030,1815,1010,1010,1815,2915,1160,1160,2915,170.504532,0.00401104,0.00401104,170.504532,3367.47388,2144.04004,2144.04004,3367.47388 [f=0006808] [6808] Game End Stats Values: 17,2140,3545,3545,2140,25.8320313,75.5599747,75.5599747,25.8320313,0,0,0,0,0,0,0,0,273.506561,0,0,273.506561,2072.0249,3484.23022,3484.23022,2072.0249,90,90,90,90,12.1494141,12,12,12.1494141,55,1755,1755,55,15.9166574,10.2859831,10.2859831,15.9166574,180,690,690,180,1030,2795,2795,1030,1815,1010,1010,1815,2915,1160,1160,2915,179.83815,0.00401104,0.00401104,179.83815,3538.12524,2153.51929,2153.51929,3538.12524 [f=0006813] [6813] Event [4896,10.6378174,3792]: 0 lost unit Hovercraft Platform [f=0006813] [6813] Event [4895.95068,10.6378174,3824]: 0 lost unit Bolas [f=0006817] [6817] Event [2225.99243,12.4419765,1183.97034]: 1 finished unit Scorcher [f=0006820] [6820] Event [5887.71875,11.796875,3016.32666]: 0 lost unit Quill [f=0006848] [6848] Event [4559.2085,15.2225084,3320.4043]: 0 lost unit Bolas [f=0006852] [6852] Event [5032,11.5780354,3800]: 0 lost unit Metal Extractor [f=0006855] [6855] Event [5112,12.2078571,3800]: 0 lost unit Solar Collector [f=0006855] [6855] Event [5896,11.907053,2984]: 0 lost unit Metal Extractor [f=0006920] Spectator DanWarior left the game: normal quit [f=0006920] [6920] Event [undefined]: DanWarior quit [f=0007098] No clients connected, shutting down server [f=0007098] Server shutdown [f=0007098] [7098] all players disconnected [f=0007227] [7227] Event [2225.99243,12.4419765,1183.97034]: 1 finished unit Scorcher [f=0007379] [7379] Event [4782.45459,91.0468903,3756.65552]: 1 finished unit Firefly [f=0007619] [7619] Event [2225.99243,12.4419765,1183.97034]: 1 finished unit Scorcher [f=0007769] [7769] Event [4782.45459,91.0468903,3756.65552]: 1 finished unit Firefly [f=0008009] [8009] Event [2225.99243,12.4419765,1183.97034]: 1 finished unit Scorcher [f=0010053] Autoquit sending quit command. [f=0010053] [QuitAction] user exited to system [f=0010053] [SpringApp::Kill][1] fromRun=1 [f=0010053] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010053] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010053] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010053] [ThreadPool::SetThreadCount][2] workers=0 [f=0010053] [SpringApp::Kill][2] [f=0010053] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010053] [Game::KillLua][3] dtor=0 luaUI=0x53755790 [f=0010053] Start widgetHandler:Shutdown [f=0010053] Shutdown - SaveOrderList Complete [f=0010053] Writing last game win data [f=0010053] Shutdown - SaveConfigData Complete [f=0010053] Shutdown Widget - Save/Load API [f=0010053] Shutdown Widget - Chili Highlight [f=0010053] Shutdown Widget - Draw After Chili [f=0010053] Shutdown Widget - EPIC Menu [f=0010053] Shutdown Widget - Chili Widget Selector [f=0010053] Shutdown Widget - Chili Minimap [f=0010053] Shutdown Widget - Local Team Colors [f=0010053] Shutdown Widget - Display Keys 2 [f=0010053] Shutdown Widget - Save Game Menu [f=0010053] Shutdown Widget - Unit Icons [f=0010053] Shutdown Widget - Noises [f=0010053] Shutdown Widget - HealthBars [f=0010053] Shutdown Widget - Win Counter [f=0010053] Shutdown Widget - BuildETA [f=0010053] Shutdown Widget - SpringRTS Replay Stats [f=0010053] Shutdown Widget - Modular Comm Info [f=0010053] Shutdown Widget - Stereo3D [f=0010053] Shutdown Widget - Showeco and Grid Drawer [f=0010053] Shutdown Widget - Point Tracker [f=0010053] Shutdown Widget - Missile Silo Range [f=0010053] Shutdown Widget - MetalFeatures (new) [f=0010053] Shutdown Widget - MinimapEvents [f=0010053] Shutdown Widget - Local Widgets Config [f=0010053] Shutdown Widget - Highlight Geos [f=0010053] Shutdown Widget - Grab Input [f=0010053] Input grabbing is disabled! [f=0010053] Shutdown Widget - Defense Range Zero-K [f=0010053] Shutdown Widget - Darkening [f=0010053] Shutdown Widget - Context Menu [f=0010053] Shutdown Widget - Chili Spectator Panels [f=0010053] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010053] Shutdown Widget - Chili Nuke Warning [f=0010053] Shutdown Widget - Chili EndGame Window [f=0010053] Shutdown Widget - Chili Economy Panel Default [f=0010053] Shutdown Widget - CameraShake [f=0010053] Shutdown Widget - State Reverse and Latency [f=0010053] Shutdown Widget - Music Player v2 [f=0010053] Shutdown Widget - Attack AoE [f=0010053] Shutdown Widget - Map Edge Extension [f=0010053] Shutdown Widget - Selection Send [f=0010053] Shutdown Widget - LupsManager [f=0010053] Shutdown Widget - Newton Firezone [f=0010053] Shutdown Widget - Chili Pro Console [f=0010053] Shutdown Widget - Persistent Build Height [f=0010053] Shutdown Widget - Lasso Terraform GUI [f=0010053] Shutdown Widget - Lups [f=0010053] Shutdown Widget - Chili Framework [f=0010053] Shutdown Widget - Mex Placement Handler [f=0010053] Shutdown Widget - Chili Core Selector [f=0010053] Shutdown Widget - Custom Markers [f=0010053] Shutdown Widget - Select Keys [f=0010053] Shutdown Widget - Pause Screen [f=0010053] Shutdown Widget - Text To Speech Control [f=0010053] Shutdown Widget - Layout Handler [f=0010053] End widgetHandler:Shutdown [f=0010053] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={764675,89226215} {int,ext,rec}Allocs={8857284,0,0} {chunk,block}Bytes={89226215,0} [f=0010053] [Game::KillLua][1] dtor=0 luaGaia=0x53dd1bf0 [f=0010053] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={603917,78900340} {int,ext,rec}Allocs={8857285,0,0} {chunk,block}Bytes={78900340,0} [f=0010053] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={603917,78900340} {int,ext,rec}Allocs={8857285,0,0} {chunk,block}Bytes={78900340,0} [f=0010053] [Game::KillLua][2] dtor=0 luaRules=0x53873180 [f=0010053] Start gadgetHandler:Shutdown [f=0010053] Shutdown - StartSetup [f=0010053] Shutdown - UnitMorph [f=0010053] Shutdown - Carrier Drones [f=0010053] Shutdown - LupsNanoSpray [f=0010053] Shutdown - Missile Silo Controller [f=0010053] Shutdown - Modular Comm Info [f=0010053] Shutdown - Terrain Texture Handler [f=0010053] Shutdown - UnitCloakShield [f=0010053] Shutdown - Starlight Handler [f=0010053] End gadgetHandler:Shutdown [f=0010053] Start gadgetHandler:Shutdown [f=0010053] Shutdown - Save/Load [f=0010053] Shutdown - Teleport Throw [f=0010053] Shutdown - UnitMorph [f=0010053] Shutdown - Modular Comm Info [f=0010053] Shutdown - Retreat Command [f=0010053] Shutdown - Shockwaves [f=0010053] Shutdown - UnitCloakShield [f=0010053] Shutdown - Lups Cloak FX [f=0010053] Shutdown - Lups [f=0010053] Shutdown - Lups Shield [f=0010053] End gadgetHandler:Shutdown [f=0010053] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8857330,0,0} {chunk,block}Bytes={0,0} [f=0010053] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8857330,0,0} {chunk,block}Bytes={0,0} [f=0010053] [Game::KillLua][4] dtor=0 [f=0010053] [Game::~CGame][1] [f=0010053] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010053] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010053] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010053] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010053] [Game::KillLua][4] dtor=1 [f=0010053] [Game::KillMisc][1] [f=0010053] [Game::KillMisc][2] [f=0010053] [Game::KillMisc][3] [f=0010053] [Game::KillRendering][1] [f=0010053] [3DOParser::Kill] allocated 1 pieces [f=0010053] [S3OParser::Kill] allocated 353 pieces [f=0010053] [AssParser::Kill] allocated 21 pieces [f=0010053] [Game::KillInterface][1] [f=0010053] [Game::KillInterface][2] [f=0010053] [Game::KillSimulation][1] [f=0010053] [Game::KillSimulation][2] [f=0010053] [CCollisionHandler] dis-/continuous tests: 0/107978 [f=0010053] [Game::KillSimulation][3] [f=0010053] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010053] [~CPathCache(28x20)] cacheHits=11 hitPercentage=23% numHashColls=0 maxCacheSize=8 [f=0010053] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010053] [~CPathCache(56x40)] cacheHits=10 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010053] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010053] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010053] [LosHandler::Kill] raycast instance cache-{hits,misses}={1563,5532}; shared=2%; cached=20% [f=0010053] [Game::KillSimulation][4] [f=0010053] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010053] [Game::~CGame][2] [f=0010053] [Game::~CGame][3] [f=0010053] [SpringApp::Kill][3] [f=0010053] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 107607 bytes sent 85859 bytes recv'd [f=0010053] [SpringApp::Kill][4] font=0x45e3faa0 [f=0010053] [SpringApp::Kill][5] [f=0010053] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x45eae0e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2029ms file="bitmaps/loadpictures/commandqueueing.png" indx=508 inflSize=3444kb readTime=38ms file="bitmaps/pd/burncircle.tga" indx=549 inflSize=256kb readTime=35ms file="luaui/configs/lang/campaign_units.en.json" indx=2901 inflSize=4kb readTime=28ms file="bitmaps/pd/lightningball.tga" indx=557 inflSize=256kb readTime=25ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=22ms file="luaui/headers/overdrive.lua" indx=3004 inflSize=0kb readTime=14ms file="unitpics/shipskirm.png" indx=6631 inflSize=10kb readTime=10ms file="unitpics/shiptorpraider.png" indx=6632 inflSize=9kb readTime=10ms file="anims/cursorpickup_7.png" indx=118 inflSize=1kb readTime=8ms file="luaui/widgets/chili_old/controls/button.lua" indx=4241 inflSize=1kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 32971503 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x45fdc7e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45fff5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f0eec0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2b2401aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]