[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.v8BATQREI6/springsettings.1242147.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3c7001b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4886 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1242147/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45696440] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45696440] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 479ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 543ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 649ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 91ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 62ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1242147/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (179ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11993,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1242147/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x521a7890,0x520f9420}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 015e99615573403299c76a5d52e76435 [f=-000001] Connection attempt from Orfelius [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Orfelius changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[Game::Load][lua{Rules,Gaia}={00000000959955c0,00000000648857e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000a58dcf90,000000009eea3240}]" [f=-000001] Allies: I choose: Jumpy! [f=-000001] Allies: I choose: Memento Mori! [f=-000001] helooo [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Ballsy! [f=-000001] no streamsniping [f=-000001] [0] Event [4716,399.980957,368]: 0 finished unit Engineer Commander [f=-000001] [0] Event [923,397.541992,4398]: 1 finished unit Strike Commander [f=0000000] [0] DanWarior, team: 0, elo:2670, userid: 460566 [f=0000000] [0] Orfelius, team: 1, elo:2312, userid: 236556 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000009] [9] Event [872,398.795715,4488]: 1 finished unit Shieldbot Factory [f=0000025] [25] Event [4640,399.978638,464]: 0 finished unit Tank Foundry [f=0000242] [242] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000270] [270] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0000390] [390] Event [1016,389.15863,4344]: 1 finished unit Wind/Tidal Generator [f=0000467] [467] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000510] [510] Event [968,397.9599,4280]: 1 finished unit Wind/Tidal Generator [f=0000567] [567] Event [4856,399.967957,360]: 0 finished unit Wind/Tidal Generator [f=0000629] [629] Event [4640,401.298645,492]: 0 finished unit Kodachi [f=0000657] [657] Event [4776,399.978638,296]: 0 finished unit Wind/Tidal Generator [f=0000660] [660] Event [920,398.643494,4232]: 1 finished unit Wind/Tidal Generator [f=0000747] [747] Event [4696,399.978638,232]: 0 finished unit Wind/Tidal Generator [f=0000837] [837] Event [4648,399.978638,280]: 0 finished unit Wind/Tidal Generator [f=0000938] [938] Event [4712,399.978638,312]: 0 finished unit Wind/Tidal Generator [f=0000944] [944] Event [816,399.978638,4416]: 1 finished unit Lotus [f=0001040] [1040] Event [4792,399.978638,360]: 0 finished unit Wind/Tidal Generator [f=0001421] [1421] Event [4640,401.298645,492]: 0 finished unit Welder [f=0001714] [1714] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001952] [1952] Event [4208,394.43512,944]: 0 finished unit Radar Tower [f=0002075] [2075] Event [4248,399.967957,824]: 0 finished unit Wind/Tidal Generator [f=0002155] [2155] Event [884,392.029724,4488]: 1 finished unit Felon [f=0002210] [2210] Event [4200,398.878479,760]: 0 finished unit Wind/Tidal Generator [f=0002453] [2453] Event [4352,249.000549,1760]: 0 finished unit Lotus [f=0002485] [2485] Event [884,392.029724,4488]: 1 finished unit Bandit [f=0002569] [2569] Event [4640,401.298645,492]: 0 finished unit Kodachi [f=0002906] [2906] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0002947] [2947] Event [4416,290.208435,2128]: 0 finished unit Radar Tower [f=0003130] [3130] Event [3656,249.000549,920]: 0 finished unit Solar Collector [f=0003328] [3328] Event [884,392.029724,4488]: 1 finished unit Bandit [f=0003562] [3562] Event [884,392.029724,4488]: 1 finished unit Bandit [f=0003632] [3632] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0003771] [3771] Event [3488,249.000549,960]: 0 finished unit Lotus [f=0003796] [3796] Event [884,392.029724,4488]: 1 finished unit Bandit [f=0004046] [4046] Event [884,392.029724,4488]: 1 finished unit Bandit [f=0004273] [4273] Event [4073.91016,198.421326,2040.94019]: 1 finished unit Strike Commander [f=0004273] [4273] Event [4073.91016,198.421326,2040.94019]: 1 lost unit Strike Commander [f=0004519] [4519] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0004523] [4523] Event [884,392.029724,4488]: 1 finished unit Bandit [f=0004531] [4531] Event [4352,249.000549,1760]: 0 lost unit Lotus [f=0004586] [4586] Event [4416,290.208435,2128]: 0 lost unit Radar Tower [f=0004780] [4780] Event [884,392.029724,4488]: 1 finished unit Bandit [f=0004862] [4862] Event [4368,247.663879,1792]: 0 lost unit Lotus [f=0004924] [4924] Event [4244.47314,246.706329,1693.15942]: 0 finished unit Engineer Commander [f=0004924] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0004924] [4924] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0004931] [4931] Event [4760,249.000549,1896]: 0 finished unit Wind/Tidal Generator [f=0005035] [5035] Event [884,392.029724,4488]: 1 finished unit Bandit [f=0005158] [5158] Event [4354.89502,249.000549,1466.88513]: 1 lost unit Bandit [f=0005175] [5175] Event [4840,249.000549,1816]: 0 finished unit Wind/Tidal Generator [f=0005270] [5270] Event [4419.73779,249.000549,1410.32068]: 1 lost unit Bandit [f=0005382] [5382] Event [3456.24512,174.945114,2393.04565]: 0 lost unit Kodachi [f=0005414] [5414] Event [4920,249.000549,1736]: 0 finished unit Wind/Tidal Generator [f=0005780] [5780] Event [4636.9624,319.49054,1219.203]: 0 lost unit Engineer Commander [f=0005821] [5821] Event [4761.76318,285.468506,1331.21887]: 1 lost unit Bandit [f=0005908] [5908] Event [4640,401.298645,492]: 0 finished unit Minotaur [f=0005932] [5932] Event [4738.32715,270.591705,1388.2384]: 0 lost unit Welder [f=0006025] [6025] Event [4696,249.000549,1896]: 0 lost unit Metal Extractor [f=0006124] [6124] Event [4840,249.000549,1816]: 0 lost unit Wind/Tidal Generator [f=0006165] [6165] Event [4760,248.808899,1896]: 0 lost unit Wind/Tidal Generator [f=0006189] [6189] Event [4920,249.129486,1800]: 0 lost unit Metal Extractor [f=0006220] [6220] Event [4920,248.808899,1736]: 0 lost unit Wind/Tidal Generator [f=0006349] [6349] Event [884,392.029724,4488]: 1 finished unit Bandit [f=0006434] [6434] Event [4640,401.298645,492]: 0 finished unit Kodachi [f=0006532] [6532] Event [4447.47461,249.251572,1802.69141]: 1 lost unit Felon [f=0006585] [6585] Event [884,392.029724,4488]: 1 finished unit Bandit [f=0006617] [6617] Event [undefined]: Orfelius resigned [f=0006617] game_message: Orfelius has been destroyed! [f=0006617] game_message: DanWarior wins! [f=0006617] Submitting stats [f=0006617] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006617] Part| Total Time|Time of the last 0.5s [f=0006617] Draw 8210.61ms 32.50% [f=0006617] Lua::Callins::Synced 6084.39ms 14.36% [f=0006617] Lua::Callins::Unsynced 10868.97ms 42.47% [f=0006617] Lua::CollectGarbage::Synced 146.70ms 0.10% [f=0006617] Lua::CollectGarbage::Unsynced 333.26ms 0.20% [f=0006617] Misc::Profiler::AddTime 28.27ms 0.10% [f=0006617] Sim 14158.72ms 43.27% [f=0006617] [6617] Received game_message: Orfelius has been destroyed! [f=0006617] [6617] Received game_message: DanWarior wins! [f=0006618] [6618] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006618] [6618] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006618] [6618] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006618] [6618] Game End Stats Values: 2,2095,2060,2095,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.26666689,6.26666689,6.26666689,0,0,0,0,0,0,0,0,820,785,820,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006618] [6618] Game End Stats Values: 3,2165,2460,2165,2460,0.48202914,0,0.48202914,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.2032661,10.3693409,12.2032661,10.3693409,1275,1275,1275,1275,8.03213501,9.73333359,8.03213501,9.73333359,0,175,0,175,0,0,0,0,890,1010,890,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006618] [6618] Game End Stats Values: 4,2255,2530,2255,2530,5.96137285,10.9388742,5.96137285,10.9388742,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,13.1701059,17.0757446,13.1701059,17.0757446,1275,1275,1275,1275,8.36528969,10.7292595,8.36528969,10.7292595,0,175,0,175,0,0,0,0,890,1080,890,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006618] [6618] Game End Stats Values: 5,2255,2800,2255,2800,12.8675709,23.1134148,12.8675709,23.1134148,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,12.1980448,16.4373341,12.1980448,16.4373341,1275,1275,1275,1275,8.46041298,10.9449682,8.46041298,10.9449682,0,175,0,175,0,0,0,0,890,1350,890,1350,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006618] [6618] Game End Stats Values: 6,2875,2925,2875,2925,20.4674969,33.2060127,20.4674969,33.2060127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,13.2971334,16.2950325,13.2971334,16.2950325,1275,1330,1275,1330,8.50672626,12.6728392,8.50672626,12.6728392,620,175,620,175,0,0,0,0,890,1420,890,1420,0,0,0,0,0.00101667,0,0.00101667,0,0,0,0,0 [f=0006618] [6618] Game End Stats Values: 7,2950,3190,2950,3190,31.0083237,49.8360062,31.0083237,49.8360062,0,0,0,0,0,0,0,0,0,0,0,0,3.8602941,0,3.8602941,0,90,90,90,90,11.4172335,17.1014729,11.4172335,17.1014729,1275,1330,1275,1330,8.7027216,13.1086664,8.7027216,13.1086664,695,350,695,350,0,0,0,0,890,1420,890,1420,0,0,0,0,0.00101667,0,0.00101667,0,0,3.8602941,0,3.8602941 [f=0006618] [6618] Game End Stats Values: 8,2950,3400,2950,3400,45.1690521,61.4909515,45.1690521,61.4909515,0,0,0,0,0,0,0,0,0,0,0,0,3.8602941,0,3.8602941,0,90,90,90,90,11.5675106,17.5761337,11.5675106,17.5761337,1275,1385,1275,1385,8.94404888,17.6881027,8.94404888,17.6881027,695,350,695,350,0,0,0,0,890,1575,890,1575,0,59.6665611,0,59.6665611,0.00101667,0,0.00101667,0,0,3.8602941,0,3.8602941 [f=0006618] [6618] Game End Stats Values: 9,3100,3400,3100,3400,56.323925,75.663887,56.323925,75.663887,0,0,0,0,0,0,0,0,0,0,0,0,3.8602941,0,3.8602941,0,90,90,90,90,12.2061939,21.1357594,12.2061939,21.1357594,1275,1385,1275,1385,8.74365711,14.9448633,8.74365711,14.9448633,845,350,845,350,0,0,0,0,890,1575,890,1575,0,59.6665611,0,59.6665611,0.00101667,0,0.00101667,0,0,3.8602941,0,3.8602941 [f=0006618] [6618] Game End Stats Values: 10,3250,3575,3250,3575,56.7648811,93.040863,56.7648811,93.040863,0,0,0,0,0,0,0,0,0,0,0,0,3.8602941,0,3.8602941,0,90,180,90,180,12.2301197,21.3325138,12.2301197,21.3325138,1275,1385,1275,1385,8.02939701,16.7584648,8.02939701,16.7584648,995,350,995,350,0,0,0,0,890,1660,890,1660,0,59.6665611,0,59.6665611,0.00101667,0,0.00101667,0,0,3.8602941,0,3.8602941 [f=0006618] [6618] Game End Stats Values: 11,3480,3575,3480,3575,65.7845917,110.638321,65.7845917,110.638321,0,0,0,0,0,0,0,0,0,0,0,0,106.087914,179.361237,106.087914,179.361237,90,180,90,180,12.2953081,21.505312,12.2953081,21.505312,1505,1385,1505,1385,8.60131454,17.1731644,8.60131454,17.1731644,995,350,995,350,0,0,0,0,890,1660,890,1660,0,59.6665611,0,59.6665611,0.00101667,0,0.00101667,0,179.361237,106.087914,179.361237,106.087914 [f=0006618] [6618] Game End Stats Values: 12,3630,3780,3630,3780,77.3119049,126.045242,77.3119049,126.045242,0,0,0,0,0,0,0,0,0,0,0,0,286.16217,285.965454,286.16217,285.965454,90,90,90,90,12.3437719,21.6337719,12.3437719,21.6337719,1505,1560,1505,1560,8.76848793,18.7604599,8.76848793,18.7604599,1145,350,1145,350,168.600006,0,168.600006,0,890,1780,890,1780,0,228.266571,0,228.266571,0.00101667,0,0.00101667,0,285.965454,286.16217,285.965454,286.16217 [f=0006618] [6618] Game End Stats Values: 13,3555,3640,3555,3640,93.2025833,169.83168,93.2025833,169.83168,0,0,0,0,0,0,0,0,0,0,0,0,1389.82776,1050.5072,1389.82776,1050.5072,90,90,90,90,13.2303467,25.6195641,13.2303467,25.6195641,1505,1560,1505,1560,9.05937767,20.6524315,9.05937767,20.6524315,1070,175,1070,175,343.600006,150,343.600006,150,890,1815,890,1815,150,403.266571,150,403.266571,0.00101667,0,0.00101667,0,1050.5072,1389.82776,1050.5072,1389.82776 [f=0006618] [6618] Game End Stats Values: 14,3480,2170,3480,2170,110.577484,228.885162,110.577484,228.885162,0,0,0,0,0,0,0,0,0,246.790543,0,246.790543,2030.84387,1707.24316,2030.84387,1707.24316,90,90,90,90,13.3670139,26.5251236,13.3670139,26.5251236,1505,55,1505,55,9.1583252,20.3369007,9.1583252,20.3369007,995,175,995,175,1848.59998,225,1848.59998,225,890,1850,890,1850,225,1908.2666,225,1908.2666,0.00101667,0,0.00101667,0,1748.35388,2040.0918,1748.35388,2040.0918 [f=0006618] [6618] Game End Stats Values: 15,3480,2560,3480,2560,123.768211,269.337158,123.768211,269.337158,0,0,0,0,0,0,0,0,0,327.895142,0,327.895142,2458.66406,1726.302,2458.66406,1726.302,90,90,90,90,11.7060385,16.4326649,11.7060385,16.4326649,1505,55,1505,55,8.87938213,15.3634691,8.87938213,15.3634691,995,1025,995,1025,2308.6001,225,2308.6001,225,890,1390,890,1390,225,2368.2666,225,2368.2666,0.00101667,0,0.00101667,0,1771.20691,2488.42871,1771.20691,2488.42871 [f=0006618] [6618] Game End Stats Values: 16,3010,2735,3010,2735,124.85305,283.85022,124.85305,283.85022,0,0,0,0,0,0,0,0,0,342.409332,0,342.409332,2564.48901,2346.30225,2564.48901,2346.30225,90,90,90,90,11.1768789,12.5406799,11.1768789,12.5406799,1505,55,1505,55,8.09862137,11.3193808,8.09862137,11.3193808,525,1200,525,1200,2308.6001,845,2308.6001,845,890,1390,890,1390,845,2368.2666,845,2368.2666,0.00101667,0,0.00101667,0,2393.90356,2594.25366,2393.90356,2594.25366 [f=0006662] [6662] Event [4135.479,182.975815,2219.50806]: 1 lost unit Bandit [f=0006759] Player DanWarior left the game: normal quit [f=0006759] [6759] Event [undefined]: DanWarior quit [f=0006903] No clients connected, shutting down server [f=0006903] Server shutdown [f=0006903] [6903] all players disconnected [f=0006990] [6990] Event [4640,401.298645,492]: 0 finished unit Welder [f=0007567] [7567] Event [4640,401.298645,492]: 0 finished unit Welder [f=0008109] [8109] Event [4640,401.298645,492]: 0 finished unit Kodachi [f=0008647] [8647] Event [4640,401.298645,492]: 0 finished unit Kodachi [f=0009216] [9216] Event [4640,401.298645,492]: 0 finished unit Welder [f=0010405] Autoquit sending quit command. [f=0010405] [QuitAction] user exited to system [f=0010405] [SpringApp::Kill][1] fromRun=1 [f=0010405] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010405] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010405] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010405] [ThreadPool::SetThreadCount][2] workers=0 [f=0010405] [SpringApp::Kill][2] [f=0010405] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010405] [Game::KillLua][3] dtor=0 luaUI=0x5223dec0 [f=0010405] Start widgetHandler:Shutdown [f=0010405] Shutdown - SaveOrderList Complete [f=0010405] Writing last game win data [f=0010405] Shutdown - SaveConfigData Complete [f=0010405] Shutdown Widget - Save/Load API [f=0010405] Shutdown Widget - Chili Highlight [f=0010405] Shutdown Widget - Draw After Chili [f=0010405] Shutdown Widget - EPIC Menu [f=0010405] Shutdown Widget - Chili Widget Selector [f=0010405] Shutdown Widget - Chili Minimap [f=0010405] Shutdown Widget - Local Team Colors [f=0010405] Shutdown Widget - Display Keys 2 [f=0010405] Shutdown Widget - Save Game Menu [f=0010405] Shutdown Widget - Unit Icons [f=0010405] Shutdown Widget - Noises [f=0010405] Shutdown Widget - HealthBars [f=0010405] Shutdown Widget - Win Counter [f=0010405] Shutdown Widget - BuildETA [f=0010405] Shutdown Widget - SpringRTS Replay Stats [f=0010405] Shutdown Widget - Modular Comm Info [f=0010405] Shutdown Widget - Stereo3D [f=0010405] Shutdown Widget - Showeco and Grid Drawer [f=0010405] Shutdown Widget - Point Tracker [f=0010405] Shutdown Widget - Missile Silo Range [f=0010405] Shutdown Widget - MetalFeatures (new) [f=0010405] Shutdown Widget - MinimapEvents [f=0010405] Shutdown Widget - Local Widgets Config [f=0010405] Shutdown Widget - Highlight Geos [f=0010405] Shutdown Widget - Grab Input [f=0010405] Input grabbing is disabled! [f=0010405] Shutdown Widget - Defense Range Zero-K [f=0010405] Shutdown Widget - Darkening [f=0010405] Shutdown Widget - Context Menu [f=0010405] Shutdown Widget - Chili Spectator Panels [f=0010405] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010405] Shutdown Widget - Chili Nuke Warning [f=0010405] Shutdown Widget - Chili EndGame Window [f=0010405] Shutdown Widget - Chili Economy Panel Default [f=0010405] Shutdown Widget - CameraShake [f=0010405] Shutdown Widget - State Reverse and Latency [f=0010405] Shutdown Widget - Music Player v2 [f=0010405] Shutdown Widget - Attack AoE [f=0010405] Shutdown Widget - UnitShapes [f=0010405] Shutdown Widget - Map Edge Extension [f=0010405] Shutdown Widget - Selection Send [f=0010405] Shutdown Widget - LupsManager [f=0010405] Shutdown Widget - Newton Firezone [f=0010405] Shutdown Widget - Chili Pro Console [f=0010405] Shutdown Widget - Persistent Build Height [f=0010405] Shutdown Widget - Lasso Terraform GUI [f=0010405] Shutdown Widget - Lups [f=0010405] Shutdown Widget - Chili Framework [f=0010405] Shutdown Widget - Mex Placement Handler [f=0010405] Shutdown Widget - Chili Core Selector [f=0010405] Shutdown Widget - Custom Markers [f=0010405] Shutdown Widget - Select Keys [f=0010405] Shutdown Widget - Pause Screen [f=0010405] Shutdown Widget - Text To Speech Control [f=0010405] Shutdown Widget - Layout Handler [f=0010405] End widgetHandler:Shutdown [f=0010405] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={478115,62701213} {int,ext,rec}Allocs={8706160,0,0} {chunk,block}Bytes={62701213,0} [f=0010405] [Game::KillLua][1] dtor=0 luaGaia=0x520f9420 [f=0010405] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={410074,57148772} {int,ext,rec}Allocs={8706162,0,0} {chunk,block}Bytes={57148772,0} [f=0010405] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={410074,57148772} {int,ext,rec}Allocs={8706162,0,0} {chunk,block}Bytes={57148772,0} [f=0010405] [Game::KillLua][2] dtor=0 luaRules=0x521a7890 [f=0010405] Start gadgetHandler:Shutdown [f=0010405] Shutdown - StartSetup [f=0010405] Shutdown - UnitMorph [f=0010405] Shutdown - Carrier Drones [f=0010405] Shutdown - LupsNanoSpray [f=0010405] Shutdown - Missile Silo Controller [f=0010405] Shutdown - Modular Comm Info [f=0010405] Shutdown - Terrain Texture Handler [f=0010405] Shutdown - UnitCloakShield [f=0010405] Shutdown - Starlight Handler [f=0010405] End gadgetHandler:Shutdown [f=0010405] Start gadgetHandler:Shutdown [f=0010405] Shutdown - Save/Load [f=0010405] Shutdown - Teleport Throw [f=0010405] Shutdown - UnitMorph [f=0010405] Shutdown - Modular Comm Info [f=0010405] Shutdown - Retreat Command [f=0010405] Shutdown - Shockwaves [f=0010405] Shutdown - UnitCloakShield [f=0010405] Shutdown - Lups Cloak FX [f=0010405] Shutdown - Lups [f=0010405] Shutdown - Lups Shield [f=0010405] End gadgetHandler:Shutdown [f=0010405] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8706194,0,0} {chunk,block}Bytes={0,0} [f=0010405] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8706194,0,0} {chunk,block}Bytes={0,0} [f=0010405] [Game::KillLua][4] dtor=0 [f=0010405] [Game::~CGame][1] [f=0010405] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010405] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010405] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010405] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010405] [Game::KillLua][4] dtor=1 [f=0010405] [Game::KillMisc][1] [f=0010405] [Game::KillMisc][2] [f=0010405] [Game::KillMisc][3] [f=0010405] [Game::KillRendering][1] [f=0010405] [3DOParser::Kill] allocated 1 pieces [f=0010405] [S3OParser::Kill] allocated 275 pieces [f=0010405] [AssParser::Kill] allocated 33 pieces [f=0010405] [Game::KillInterface][1] [f=0010405] [Game::KillInterface][2] [f=0010405] [Game::KillSimulation][1] [f=0010405] [Game::KillSimulation][2] [f=0010405] [CCollisionHandler] dis-/continuous tests: 0/221861 [f=0010405] [Game::KillSimulation][3] [f=0010405] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010405] [~CPathCache(20x20)] cacheHits=2 hitPercentage=5% numHashColls=0 maxCacheSize=9 [f=0010405] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010405] [~CPathCache(40x40)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010405] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010405] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010405] [LosHandler::Kill] raycast instance cache-{hits,misses}={1056,3845}; shared=0%; cached=21% [f=0010405] [Game::KillSimulation][4] [f=0010405] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010405] [Game::~CGame][2] [f=0010405] [Game::~CGame][3] [f=0010405] [SpringApp::Kill][3] [f=0010405] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 110342 bytes sent 84824 bytes recv'd [f=0010405] [SpringApp::Kill][4] font=0x455b3aa0 [f=0010405] [SpringApp::Kill][5] [f=0010405] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x456219d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2157ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=47ms file="bitmaps/pd/lightningball.tga" indx=557 inflSize=256kb readTime=30ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=23ms file="luaui/widgets/unit_shield_guard.lua" indx=4828 inflSize=7kb readTime=21ms file="unitpics/shieldriot.png" indx=6619 inflSize=11kb readTime=21ms file="bitmaps/gpl/gunshotglow.tga" indx=459 inflSize=64kb readTime=16ms file="luaui/widgets/api_preselection.lua" indx=3878 inflSize=6kb readTime=15ms file="luaui/widgets/gui_epicmenu.lua" indx=4704 inflSize=102kb readTime=14ms file="luaui/widgets/gui_selection_hierarchy.lua" indx=4737 inflSize=10kb readTime=13ms file="luaui/configs/sounds_noises.lua" indx=2973 inflSize=26kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 37632080 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45750530) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45782960) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x456377f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3c7001aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]