[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.W9vp5C9gRp/springsettings.1242039.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6f5801b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4896 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1242039/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 230ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f815b0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f815b0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 503ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 564ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 64ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 108ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 92ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1242039/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (246ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11993,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1242039/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f11220,0x52f79d90}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d9479961944747e28b2d15239a071acf [f=-000001] Connection attempt from Inde_Irae [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Inde_Irae changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PonziScheme [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PonziScheme changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[Game::Load][lua{Rules,Gaia}={00000000f6824c40,00000000f79c3960}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[Game::Load][lua{Rules,Gaia}={000000006f383410,00000000791337d0}]" [f=-000001] Allies: I choose: Engy! [f=-000001] glhf [f=-000001] Is that flag Belarus? [f=-000001] sure is [f=-000001] Allies: I choose: wheel of misfortune! [f=-000001] hfhf [f=-000001] cool [f=-000001] [0] Event [5451,193.603699,2479]: 0 finished unit Recon Commander [f=-000001] [0] Event [803,189.351685,3796]: 1 finished unit Engineer Commander [f=0000000] [0] Inde_Irae, team: 0, elo:2838, userid: 461044 [f=0000000] [0] PonziScheme, team: 1, elo:2251, userid: 547305 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000030] [30] Event [5296,191.23291,2472]: 0 finished unit Cloakbot Factory [f=0000031] [31] Event [1008,190.902588,3912]: 1 finished unit Cloakbot Factory [f=0000258] [258] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000326] [326] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0000438] [438] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0000446] [446] Event [696,186.533203,3864]: 1 finished unit Solar Collector [f=0000476] [476] Event [5286.3999,191.227539,2472]: 0 finished unit Conjurer [f=0000527] [527] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0000626] [626] Event [648,191.012695,3720]: 1 finished unit Solar Collector [f=0000722] [722] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0000842] [842] Event [5286.3999,191.227539,2472]: 0 finished unit Conjurer [f=0000852] [852] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000926] [926] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0001054] [1054] Event [5286.3999,191.227539,2472]: 0 finished unit Glaive [f=0001134] [1134] Event [712,190.787109,3624]: 1 finished unit Solar Collector [f=0001178] [1178] Event [5720,188.552734,2360]: 0 finished unit Solar Collector [f=0001267] [1267] Event [5286.3999,191.227539,2472]: 0 finished unit Glaive [f=0001348] [1348] Event [856,183.557617,3576]: 1 finished unit Solar Collector [f=0001406] [1406] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0001448] [1448] Event [5672,187.994141,2232]: 0 finished unit Solar Collector [f=0001575] [1575] Event [5286.3999,191.227539,2472]: 0 finished unit Glaive [f=0001671] [1671] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0001810] [1810] Event [5640,184.868164,2104]: 0 finished unit Solar Collector [f=0001858] [1858] Event [856,185.330078,3656]: 1 finished unit Solar Collector [f=0001952] [1952] Event [5286.3999,191.227539,2472]: 0 finished unit Glaive [f=0002037] [2037] Event [824,188.875,3800]: 1 finished unit Solar Collector [f=0002170] [2170] Event [5286.3999,191.227539,2472]: 0 finished unit Glaive [f=0002216] [2216] Event [920,185.480469,3736]: 1 finished unit Solar Collector [f=0002227] [2227] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0002288] [2288] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0002490] [2490] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0002576] [2576] Event [5520,188.477539,2288]: 0 finished unit Lotus [f=0002683] [2683] Event [5286.3999,191.227539,2472]: 0 finished unit Imp [f=0002685] [2685] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0002879] [2879] Event [5286.3999,191.227539,2472]: 0 finished unit Glaive [f=0002880] [2880] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0002909] [2909] Event [2810.99683,63.9272957,1852.2345]: 0 lost unit Conjurer [f=0003075] [3075] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0003076] [3076] Event [5286.3999,191.227539,2472]: 0 finished unit Glaive [f=0003084] [3084] Event [5560,190.292969,2552]: 0 finished unit Solar Collector [f=0003107] [3107] Event [2731.18506,162.759216,1542.84705]: 1 lost unit Glaive [f=0003270] [3270] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0003272] [3272] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0003284] [3284] Event [5286.3999,191.227539,2472]: 0 finished unit Glaive [f=0003398] [3398] Event [5448,188.53125,2680]: 0 finished unit Solar Collector [f=0003465] [3465] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0003496] [3496] Event [5286.3999,191.227539,2472]: 0 finished unit Glaive [f=0003520] [3520] Event [1832,183.632813,3160]: 1 finished unit Solar Collector [f=0003704] [3704] Event [5286.3999,191.227539,2472]: 0 finished unit Glaive [f=0003751] [3751] Event [3680,187.983398,4352]: 0 finished unit Radar Tower [f=0003776] [3776] Event [5744,316.728516,2960]: 0 finished unit Radar Tower [f=0003850] [3850] Event [1017.59998,191.044922,3912]: 1 finished unit Conjurer [f=0003902] [3902] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0004031] [4031] Event [5656,192.140625,2616]: 0 finished unit Wind/Tidal Generator [f=0004060] [4060] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0004089] [4089] Event [5286.3999,191.227539,2472]: 0 finished unit Imp [f=0004121] [4121] Event [2072,186.586914,3128]: 1 finished unit Solar Collector [f=0004166] [4166] Event [5736,213.657227,2664]: 0 finished unit Wind/Tidal Generator [f=0004272] [4272] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0004301] [4301] Event [5816,249.181641,2728]: 0 finished unit Wind/Tidal Generator [f=0004310] [4310] Event [5286.3999,191.227539,2472]: 0 finished unit Glaive [f=0004469] [4469] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0004526] [4526] Event [5896,297.199219,2776]: 0 finished unit Wind/Tidal Generator [f=0004585] [4585] Event [800,185.115234,3968]: 1 finished unit Lotus [f=0004588] [4588] Event [5286.3999,191.227539,2472]: 0 finished unit Glaive [f=0004664] [4664] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0004812] [4812] Event [5976,357.366211,2840]: 0 finished unit Wind/Tidal Generator [f=0004832] [4832] Event [3456,127.655273,4528]: 0 finished unit Lotus [f=0004834] [4834] Event [986.595642,207.92511,5223.92285]: 0 lost unit Glaive [f=0004859] [4859] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0004895] [4895] Event [5286.3999,191.227539,2472]: 0 finished unit Glaive [f=0004937] [4937] Event [824,185.491211,3464]: 1 lost unit Metal Extractor [f=0005054] [5054] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0005061] [5061] Event [568,189.197266,3704]: 1 lost unit Metal Extractor [f=0005201] [5201] Event [2808,41.6855469,3160]: 1 finished unit Caretaker [f=0005307] [5307] Event [2252.77783,295.671814,5044.75732]: 0 lost unit Glaive [f=0005390] [5390] Event [768,188.903641,3616]: 1 finished unit Lotus [f=0005487] [5487] Event [3488,124.830078,4224]: 0 finished unit Lotus [f=0005503] [5503] Event [2896,28.3759766,3168]: 1 finished unit Lotus [f=0005549] [5549] Event [5286.3999,191.227539,2472]: 0 finished unit Reaver [f=0005657] [5657] Event [2864,35.2402344,3120]: 1 finished unit Radar Tower [f=0005710] [5710] Event [3343.36279,137.55159,4593.63867]: 1 lost unit Glaive [f=0005744] [5744] Event [3470.23096,183.401428,4619.77637]: 1 lost unit Glaive [f=0005744] [5744] Event [3541.40283,184.096802,4747.19385]: 1 lost unit Glaive [f=0005775] [5775] Event [3481.3208,187.556824,4638.81738]: 0 lost unit Glaive [f=0005781] [5781] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0005788] [5788] Event [3456,127.655273,4528]: 0 lost unit Lotus [f=0005810] [5810] Event [704,189.508789,3792]: 1 finished unit Radar Tower [f=0005830] [5830] Event [3300.26611,92.5768585,4512.10498]: 1 lost unit Glaive [f=0005831] [5831] Event [3409.78906,65.3964233,4318.25879]: 0 lost unit Glaive [f=0005835] [5835] Event [3240.03564,58.5255127,4346.33154]: 1 lost unit Glaive [f=0005853] [5853] Event [3198.71826,71.7777328,4452.49512]: 1 lost unit Glaive [f=0005928] [5928] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0005984] [5984] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0006179] [6179] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0006273] [6273] Event [5286.3999,191.227539,2472]: 0 finished unit Reaver [f=0006343] [6343] Event [3008,26.1630859,3152]: 1 finished unit Picket [f=0006401] [6401] Event [1150.37354,216.310577,1939.89355]: 0 lost unit Glaive [f=0006447] [6447] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0006669] [6669] Event [3120,30.9648438,3232]: 1 finished unit Picket [f=0006770] [6770] Event [4792.19775,211.923935,3222.7002]: 0 finished unit Recon Commander [f=0006770] game_message: Morph complete: wheel of misfortune lvl 1 -> wheel of misfortune lvl 2 [f=0006770] [6770] Received game_message: Morph complete: wheel of misfortune lvl 1 -> wheel of misfortune lvl 2 [f=0006785] [6785] Event [568,185.135834,3704]: 1 finished unit Metal Extractor [f=0006926] [6926] Event [5286.3999,191.227539,2472]: 0 finished unit Reaver [f=0006932] [6932] Event [3232,45.7460938,3264]: 1 finished unit Picket [f=0007086] [7086] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0007163] [7163] Event [4016.05273,98.2043686,1759.19507]: 0 lost unit Imp [f=0007290] [7290] Event [5286.3999,191.227539,2472]: 0 finished unit Imp [f=0007300] [7300] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0007303] [7303] Event [3970.27515,101.031631,1790.77856]: 1 lost unit Glaive [f=0007304] [7304] Event [4066.79102,114.687714,1802.42822]: 0 lost unit Glaive [f=0007335] [7335] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0007355] [7355] Event [4043.60205,82.3930359,1633.3894]: 0 lost unit Glaive [f=0007374] [7374] Event [3360,58.0029297,3344]: 1 finished unit Picket [f=0007409] [7409] Event [3877.70337,64.5687943,1481.47461]: 0 lost unit Glaive [f=0007412] [7412] Event [3981.27441,72.5346375,1560.31726]: 1 lost unit Glaive [f=0007444] [7444] Event [3803.27563,56.1371994,1544.99683]: 0 lost unit Glaive [f=0007628] [7628] Event [824,181.429779,3464]: 1 finished unit Metal Extractor [f=0007661] [7661] Event [3408,54.6191406,3248]: 1 finished unit Picket [f=0007665] [7665] Event [5286.3999,191.227539,2472]: 0 finished unit Conjurer [f=0007799] [7799] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0007814] [7814] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0007978] [7978] Event [5286.3999,191.227539,2472]: 0 finished unit Conjurer [f=0007994] [7994] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0008169] [8169] Event [3680,80.1748047,3232]: 1 finished unit Picket [f=0008264] [8264] Event [1017.59998,191.044922,3912]: 1 finished unit Ronin [f=0008339] [8339] Event [5286.3999,191.227539,2472]: 0 finished unit Imp [f=0008501] [8501] Event [4152,188.445313,3032]: 0 lost unit Metal Extractor [f=0008589] [8589] Event [3856,122.101563,3152]: 1 finished unit Picket [f=0008594] [8594] Event [4376,187.188477,3000]: 0 lost unit Metal Extractor [f=0008625] [8625] Event [1017.59998,191.044922,3912]: 1 finished unit Conjurer [f=0008634] [8634] Event [4579.09814,191.077347,3012.97656]: 1 lost unit Glaive [f=0008649] [8649] Event [4501.4834,187.501053,2960.26587]: 1 lost unit Glaive [f=0008659] [8659] Event [4458.90918,188.079086,2925.78296]: 1 lost unit Glaive [f=0008669] [8669] Event [4475.28076,186.523331,2914.44116]: 1 lost unit Glaive [f=0008681] [8681] Event [4698.75928,191.384659,3034.15674]: 1 lost unit Glaive [f=0008689] [8689] Event [4470.61182,189.098785,3001.17651]: 1 lost unit Glaive [f=0008698] [8698] Event [4512.48145,190.888229,3031.16479]: 1 lost unit Glaive [f=0008704] [8704] Event [4521.09375,193.772751,3077.68506]: 1 lost unit Glaive [f=0008724] [8724] Event [4412.24707,190.797195,3112.65088]: 1 lost unit Glaive [f=0008741] [8741] Event [4487.09375,213.291748,3253.98926]: 1 lost unit Glaive [f=0008865] [8865] Event [4519.22998,221.864685,3506.1228]: 1 lost unit Glaive [f=0008909] [8909] Event [1017.59998,191.044922,3912]: 1 finished unit Ronin [f=0008969] [8969] Event [5286.3999,191.227539,2472]: 0 finished unit Reaver [f=0009009] [9009] Event [4000,163.544922,3136]: 1 finished unit Picket [f=0009179] [9179] Event [1017.59998,191.044922,3912]: 1 finished unit Ronin [f=0009184] [9184] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0009228] [9228] Event [4344,180.270508,4792]: 0 lost unit Metal Extractor [f=0009231] [9231] Event [4102.21289,182.547791,3185.90918]: 0 lost unit Conjurer [f=0009233] [9233] Event [4207.72168,185.695313,4697.32129]: 0 lost unit Imp [f=0009279] [9279] Event [3856,122.101563,3152]: 1 lost unit Picket [f=0009297] [9297] Event [5368,192.967773,2616]: 0 finished unit Caretaker [f=0009309] [9309] Event [4000,163.544922,3136]: 1 lost unit Picket [f=0009335] [9335] Event [3680,80.1748047,3232]: 1 lost unit Picket [f=0009449] [9449] Event [1017.59998,191.044922,3912]: 1 finished unit Ronin [f=0009497] [9497] Event [3662.87939,83.1290283,3296.9021]: 0 lost unit Reaver [f=0009510] [9510] Event [3408,54.6191406,3248]: 1 lost unit Picket [f=0009599] [9599] Event [5286.3999,191.227539,2472]: 0 finished unit Reaver [f=0009618] [9618] Event [4299.29932,182.836533,4789.33936]: 1 lost unit Glaive [f=0009641] [9641] Event [4101.93945,180.511841,4434.99951]: 0 lost unit Glaive [f=0009658] [9658] Event [4134.62256,183.649323,4593.42725]: 1 lost unit Glaive [f=0009719] [9719] Event [1017.59998,191.044922,3912]: 1 finished unit Ronin [f=0009773] [9773] Event [4412.89209,185.011826,4551.81104]: 1 lost unit Glaive [f=0009794] [9794] Event [5286.3999,191.227539,2472]: 0 finished unit Glaive [f=0009914] [9914] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0009978] [9978] Event [3680,187.983398,4352]: 0 lost unit Radar Tower [f=0010013] [10013] Event [168,182.633789,2680]: 1 finished unit Solar Collector [f=0010025] [10025] Event [3653.3396,190.623566,4276.52881]: 1 lost unit Glaive [f=0010109] [10109] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0010126] [10126] Event [5448,193.655273,2488]: 0 finished unit Caretaker [f=0010299] [10299] Event [5286.3999,191.227539,2472]: 0 finished unit Reaver [f=0010304] [10304] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0010499] [10499] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0010630] [10630] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0010779] [10779] Event [3504,60.1513672,3328]: 1 finished unit Picket [f=0010860] [10860] Event [1017.59998,191.044922,3912]: 1 finished unit Conjurer [f=0010964] [10964] Event [4468.77344,207.000412,3200.75366]: 0 finished unit Recon Commander [f=0010964] [10964] Event [4468.77344,207.000412,3200.75366]: 0 lost unit Recon Commander [f=0010964] game_message: Morph complete: wheel of misfortune lvl 2 -> wheel of misfortune lvl 3 [f=0010964] [10964] Received game_message: Morph complete: wheel of misfortune lvl 2 -> wheel of misfortune lvl 3 [f=0010996] [10996] Event [4344,180.270508,4792]: 0 finished unit Metal Extractor [f=0011081] [11081] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0011097] [11097] Event [2040,88.84375,4616]: 1 finished unit Solar Collector [f=0011154] [11154] Event [3616,74.40625,3312]: 1 finished unit Picket [f=0011196] [11196] Event [3450.3291,56.7683792,3288.0105]: 1 finished unit Engineer Commander [f=0011228] [11228] Event [5286.3999,191.227539,2472]: 0 finished unit Reaver [f=0011292] [11292] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0011378] [11378] Event [3849.21997,157.809174,3655.63159]: 0 lost unit Glaive [f=0011502] [11502] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0011508] [11508] Event [3776,124.056641,3344]: 1 finished unit Picket [f=0011678] [11678] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0011713] [11713] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0011761] [11761] Event [5286.3999,191.227539,2472]: 0 finished unit Reaver [f=0011886] [11886] Event [3504,60.1513672,3328]: 1 lost unit Picket [f=0011893] [11893] Event [5286.3999,191.227539,2472]: 0 finished unit Ronin [f=0011898] [11898] Event [3776,124.056641,3344]: 1 lost unit Picket [f=0011911] [11911] Event [3622.75073,93.8308563,3444.43433]: 0 lost unit Reaver [f=0011911] [11911] Event [4330.46143,187.592789,2928.42261]: 0 lost unit Reaver [f=0011923] [11923] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0011924] [11924] Event [3616,74.40625,3312]: 1 lost unit Picket [f=0011999] [11999] Event [5286.3999,191.227539,2472]: 0 finished unit Ronin [f=0012030] [12030] Event [3690.10327,110.118523,3420.78564]: 0 lost unit Reaver [f=0012082] [12082] Event [3846.82544,143.331955,3331.54858]: 0 lost unit Reaver [f=0012099] [12099] Event [3863.93091,150.622131,3343.93848]: 0 lost unit Conjurer [f=0012100] [12100] Event [1112,190.625977,3880]: 1 finished unit Caretaker [f=0012122] [12122] Event [4067.09424,180.733994,3226.1145]: 1 lost unit Ronin [f=0012124] [12124] Event [1017.59998,191.044922,3912]: 1 finished unit Glaive [f=0012186] [12186] Event [4041.14697,174.513107,3171.30127]: 0 lost unit Glaive [f=0012205] [12205] Event [1816,109.114258,4568]: 1 finished unit Solar Collector [f=0012207] [12207] Event [3968,168.948242,3312]: 1 lost unit Picket [f=0012245] [12245] Event [4179.21484,178.29483,3234.30762]: 0 lost unit Reaver [f=0012280] [12280] Event [1848,65.2109375,376]: 1 finished unit Metal Extractor [f=0012302] [12302] Event [5286.3999,191.227539,2472]: 0 finished unit Reaver [f=0012325] [12325] Event [3901.25635,132.354462,3263.82349]: 1 lost unit Glaive [f=0012356] [12356] Event [3914.32202,147.392227,3300.8186]: 1 lost unit Glaive [f=0012363] [12363] Event [3940.87061,152.695465,3294.05444]: 1 lost unit Glaive [f=0012407] gg [f=0012433] wp [f=0012455] [12455] Event [5286.3999,191.227539,2472]: 0 finished unit Ronin [f=0012500] [12500] Event [1064,183.289063,3720]: 1 finished unit Caretaker [f=0012509] [12509] Event [undefined]: PonziScheme resigned [f=0012509] game_message: PonziScheme has been destroyed! [f=0012509] game_message: Inde_Irae wins! [f=0012509] Submitting stats [f=0012509] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012509] Part| Total Time|Time of the last 0.5s [f=0012509] Draw 14690.18ms 26.05% [f=0012509] Lua::Callins::Synced 5997.55ms 14.87% [f=0012509] Lua::Callins::Unsynced 18036.27ms 30.44% [f=0012509] Lua::CollectGarbage::Synced 266.44ms 0.10% [f=0012509] Lua::CollectGarbage::Unsynced 563.57ms 0.80% [f=0012509] Misc::Profiler::AddTime 56.65ms 0.00% [f=0012509] Sim 31410.35ms 57.58% [f=0012509] [12509] Received game_message: PonziScheme has been destroyed! [f=0012509] [12509] Received game_message: Inde_Irae wins! [f=0012510] [12510] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012510] [12510] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012510] [12510] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012510] [12510] Game End Stats Values: 2,2195,2060,2195,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,5.5999999,6.26666689,5.5999999,65,0,65,0,0,0,0,0,855,785,855,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012510] [12510] Game End Stats Values: 3,2395,2385,2395,2385,0.68828332,0,0.68828332,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,8,10.9333334,8,1275,1275,1275,1275,8.04588604,7.86666679,8.04588604,7.86666679,195,0,195,0,0,0,0,0,925,1110,925,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012510] [12510] Game End Stats Values: 4,2620,2585,2620,2585,6.35858297,0,6.35858297,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8000002,8.53333378,12.8000002,8.53333378,1275,1275,1275,1275,10.1113539,10,10.1113539,10,195,130,195,130,0,0,0,0,1150,1180,1150,1180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012510] [12510] Game End Stats Values: 5,2770,2720,2770,2720,17.8477783,0,17.8477783,0,0,0,0,0,0,0,0,0,0,0,0,0,41.5434837,47.4782677,41.5434837,47.4782677,0,0,0,0,15.8666668,11.333333,15.8666668,11.333333,1275,1275,1275,1275,11.165946,10,11.165946,10,260,195,260,195,0,0,0,0,1235,1250,1235,1250,0,0,0,0,0,0,0,0,47.4782677,41.5434837,47.4782677,41.5434837 [f=0012510] [12510] Game End Stats Values: 6,2980,3005,2980,3005,35.0665817,0,35.0665817,0,0,0,0,0,0,0,0,0,0,0,0,0,41.5434837,47.4782677,41.5434837,47.4782677,0,0,0,0,18.3999996,13.7333336,18.3999996,13.7333336,1275,1275,1275,1275,13.1479197,14.3333178,13.1479197,14.3333178,260,325,260,325,0,0,0,0,1445,1405,1445,1405,0,0,0,0,0,58.666996,0,58.666996,47.4782677,41.5434837,47.4782677,41.5434837 [f=0012510] [12510] Game End Stats Values: 7,3175,3215,3175,3215,67.3687592,0,67.3687592,0,0,0,0,0,0,0,0,0,0,0,0,0,41.5434837,47.4782677,41.5434837,47.4782677,0,90,0,90,22,14,22,14,1275,1275,1275,1275,14.1534786,21.344408,14.1534786,21.344408,455,445,455,445,0,0,0,0,1445,1405,1445,1405,0,0,0,0,0,173.865387,0,173.865387,47.4782677,41.5434837,47.4782677,41.5434837 [f=0012510] [12510] Game End Stats Values: 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[1885.24805,62.7734604,458.291595]: 1 lost unit Conjurer [f=0012518] [12518] Event [768,188.903641,3616]: 1 lost unit Lotus [f=0012535] [12535] Event [104,186.930664,2664]: 1 lost unit Metal Extractor [f=0012569] [12569] Event [5496,57.9277344,5112]: 0 finished unit Metal Extractor [f=0012581] gg [f=0012623] Spectator PonziScheme left the game: normal quit [f=0012623] [12623] Event [undefined]: PonziScheme quit [f=0012710] Player Inde_Irae left the game: normal quit [f=0012710] [12710] Event [undefined]: Inde_Irae quit [f=0012716] No clients connected, shutting down server [f=0012716] Server shutdown [f=0012716] [12716] all players disconnected [f=0012793] [12793] Event [5286.3999,191.227539,2472]: 0 finished unit Reaver [f=0013048] [13048] Event [5286.3999,191.227539,2472]: 0 finished unit Reaver [f=0013303] [13303] Event [5286.3999,191.227539,2472]: 0 finished unit Reaver [f=0013558] [13558] Event [5286.3999,191.227539,2472]: 0 finished unit Reaver [f=0013813] [13813] Event [5286.3999,191.227539,2472]: 0 finished unit Reaver [f=0014068] [14068] Event [5286.3999,191.227539,2472]: 0 finished unit Reaver [f=0014323] [14323] Event [5286.3999,191.227539,2472]: 0 finished unit Reaver [f=0014578] [14578] Event [5286.3999,191.227539,2472]: 0 finished unit Reaver [f=0014833] [14833] Event [5286.3999,191.227539,2472]: 0 finished unit Reaver [f=0014858] Autoquit sending quit command. [f=0014858] [QuitAction] user exited to system [f=0014858] [SpringApp::Kill][1] fromRun=1 [f=0014858] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014858] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014858] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014858] [ThreadPool::SetThreadCount][2] workers=0 [f=0014858] [SpringApp::Kill][2] [f=0014858] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014858] [Game::KillLua][3] dtor=0 luaUI=0x5386e9b0 [f=0014858] Start widgetHandler:Shutdown [f=0014858] Shutdown - SaveOrderList Complete [f=0014858] Writing last game win data [f=0014858] Shutdown - SaveConfigData Complete [f=0014858] Shutdown Widget - Save/Load API [f=0014858] Shutdown Widget - Chili Highlight [f=0014858] Shutdown Widget - Draw After Chili [f=0014858] Shutdown Widget - EPIC Menu [f=0014858] Shutdown Widget - Chili Widget Selector [f=0014858] Shutdown Widget - Chili Minimap [f=0014858] Shutdown Widget - Local Team Colors [f=0014858] Shutdown Widget - Display Keys 2 [f=0014858] Shutdown Widget - Save Game Menu [f=0014858] Shutdown Widget - Unit Icons [f=0014858] Shutdown Widget - Noises [f=0014858] Shutdown Widget - HealthBars [f=0014858] Shutdown Widget - Win Counter [f=0014858] Shutdown Widget - BuildETA [f=0014858] Shutdown Widget - SpringRTS Replay Stats [f=0014858] Shutdown Widget - Modular Comm Info [f=0014858] Shutdown Widget - Stereo3D [f=0014858] Shutdown Widget - Showeco and Grid Drawer [f=0014858] Shutdown Widget - Point Tracker [f=0014858] Shutdown Widget - Missile Silo Range [f=0014858] Shutdown Widget - MetalFeatures (new) [f=0014858] Shutdown Widget - MinimapEvents [f=0014858] Shutdown Widget - Local Widgets Config [f=0014858] Shutdown Widget - Highlight Geos [f=0014858] Shutdown Widget - Grab Input [f=0014858] Input grabbing is disabled! [f=0014858] Shutdown Widget - Defense Range Zero-K [f=0014858] Shutdown Widget - Darkening [f=0014858] Shutdown Widget - Context Menu [f=0014858] Shutdown Widget - Chili Spectator Panels [f=0014858] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014858] Shutdown Widget - Chili Nuke Warning [f=0014858] Shutdown Widget - Chili EndGame Window [f=0014858] Shutdown Widget - Chili Economy Panel Default [f=0014858] Shutdown Widget - CameraShake [f=0014858] Shutdown Widget - State Reverse and Latency [f=0014858] Shutdown Widget - Music Player v2 [f=0014858] Shutdown Widget - Attack AoE [f=0014858] Shutdown Widget - Map Edge Extension [f=0014858] Shutdown Widget - Selection Send [f=0014858] Shutdown Widget - LupsManager [f=0014858] Shutdown Widget - Newton Firezone [f=0014858] Shutdown Widget - Chili Pro Console [f=0014858] Shutdown Widget - Persistent Build Height [f=0014858] Shutdown Widget - Lasso Terraform GUI [f=0014858] Shutdown Widget - Lups [f=0014858] Shutdown Widget - Chili Framework [f=0014858] Shutdown Widget - Mex Placement Handler [f=0014858] Shutdown Widget - Chili Core Selector [f=0014858] Shutdown Widget - Custom Markers [f=0014858] Shutdown Widget - Select Keys [f=0014858] Shutdown Widget - Pause Screen [f=0014858] Shutdown Widget - Text To Speech Control [f=0014858] Shutdown Widget - Layout Handler [f=0014858] End widgetHandler:Shutdown [f=0014858] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={648726,72758527} {int,ext,rec}Allocs={11806494,0,0} {chunk,block}Bytes={72758527,0} [f=0014858] [Game::KillLua][1] dtor=0 luaGaia=0x52f79d90 [f=0014858] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={445015,60264240} {int,ext,rec}Allocs={11806495,0,0} {chunk,block}Bytes={60264240,0} [f=0014858] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={445015,60264240} {int,ext,rec}Allocs={11806495,0,0} {chunk,block}Bytes={60264240,0} [f=0014858] [Game::KillLua][2] dtor=0 luaRules=0x52f11220 [f=0014858] Start gadgetHandler:Shutdown [f=0014858] Shutdown - StartSetup [f=0014858] Shutdown - UnitMorph [f=0014858] Shutdown - Carrier Drones [f=0014858] Shutdown - LupsNanoSpray [f=0014858] Shutdown - Missile Silo Controller [f=0014858] Shutdown - Modular Comm Info [f=0014858] Shutdown - Terrain Texture Handler [f=0014858] Shutdown - UnitCloakShield [f=0014858] Shutdown - Starlight Handler [f=0014858] End gadgetHandler:Shutdown [f=0014858] Start gadgetHandler:Shutdown [f=0014858] Shutdown - Save/Load [f=0014858] Shutdown - Teleport Throw [f=0014858] Shutdown - UnitMorph [f=0014858] Shutdown - Modular Comm Info [f=0014858] Shutdown - Retreat Command [f=0014858] Shutdown - Shockwaves [f=0014858] Shutdown - UnitCloakShield [f=0014858] Shutdown - Lups Cloak FX [f=0014858] Shutdown - Lups [f=0014858] Shutdown - Lups Shield [f=0014858] End gadgetHandler:Shutdown [f=0014858] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11806539,0,0} {chunk,block}Bytes={0,0} [f=0014858] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11806539,0,0} {chunk,block}Bytes={0,0} [f=0014858] [Game::KillLua][4] dtor=0 [f=0014858] [Game::~CGame][1] [f=0014858] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014858] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014858] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014858] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014858] [Game::KillLua][4] dtor=1 [f=0014858] [Game::KillMisc][1] [f=0014858] [Game::KillMisc][2] [f=0014858] [Game::KillMisc][3] [f=0014858] [Game::KillRendering][1] [f=0014858] [3DOParser::Kill] allocated 19 pieces [f=0014858] [S3OParser::Kill] allocated 278 pieces [f=0014858] [AssParser::Kill] allocated 35 pieces [f=0014858] [Game::KillInterface][1] [f=0014858] [Game::KillInterface][2] [f=0014858] [Game::KillSimulation][1] [f=0014858] [Game::KillSimulation][2] [f=0014858] [CCollisionHandler] dis-/continuous tests: 0/793789 [f=0014858] [Game::KillSimulation][3] [f=0014858] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014858] [~CPathCache(24x24)] cacheHits=229 hitPercentage=60% numHashColls=0 maxCacheSize=30 [f=0014858] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014858] [~CPathCache(48x48)] cacheHits=228 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014858] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014858] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014858] [LosHandler::Kill] raycast instance cache-{hits,misses}={7588,18824}; shared=5%; cached=24% [f=0014858] [Game::KillSimulation][4] [f=0014858] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014858] [Game::~CGame][2] [f=0014858] [Game::~CGame][3] [f=0014858] [SpringApp::Kill][3] [f=0014858] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 157209 bytes sent 268288 bytes recv'd [f=0014858] [SpringApp::Kill][4] font=0x44f0daa0 [f=0014858] [SpringApp::Kill][5] [f=0014858] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44f88780) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2884ms file="effects/explosions.lua" indx=669 inflSize=52kb readTime=38ms file="luarules/gadgets/unit_vertical_swarm.lua" indx=1854 inflSize=3kb readTime=29ms file="bitmaps/loadpictures/skydust.png" indx=525 inflSize=3031kb readTime=28ms file="luarules/gadgets/engine_taskbar_stuff.lua" indx=1703 inflSize=0kb readTime=24ms file="anims/cursorunload_9.png" indx=189 inflSize=1kb readTime=21ms file="luaui/widgets/chili/skins/evolved/panel_0120.png" indx=4089 inflSize=7kb readTime=20ms file="scripts/jumpaa.lua" indx=5804 inflSize=7kb readTime=19ms file="luaui/widgets/gui_havens.lua" indx=4707 inflSize=5kb readTime=18ms file="luaui/images/lobbyranks/7_6.png" indx=3708 inflSize=46kb readTime=17ms file="luaui/widgets/gui_hide_interface_action.lua" indx=4709 inflSize=2kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 30861729 bytes cached in 2804 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x45079610) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45078a20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44fdf540) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6f5801aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]