[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.FpXiahAzKc/springsettings.1241710.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fea9c01b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4917 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1241710/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 224ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4598e040] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4598e040] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 651ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 728ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 33ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 125ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 103ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] MrTumnus was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1241710/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (204ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11993,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1241710/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59917f90,0x598f18e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 01cc98615137605140f689a15fdaa0bf [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000d8c0ef30,00000000d02cbc80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000cb7e3d60,000000007484e220}]" [f=-000001] Allies: I choose: Builder! [f=-000001] Allies: I choose: [18+ content]! [f=-000001] Allies: I choose: Rocket Launcher! [f=-000001] [0] Event [793,241.496704,3349]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5163,236.463623,3894]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:3065, userid: 352411 [f=0000000] [0] ATOSTIC, team: 0, elo:3012, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [5104,238.18512,3760]: 1 finished unit Tank Foundry [f=0000228] [228] Event [5272,237.301636,3896]: 1 finished unit Metal Extractor [f=0000344] [344] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0000360] [360] Event [896,241.494751,3280]: 0 finished unit Rover Assembly [f=0000521] [521] Event [5192,236.853027,3912]: 1 finished unit Solar Collector [f=0000651] [651] Event [5076,241.307816,3760]: 1 finished unit Welder [f=0000689] [689] Event [694.860168,318.485596,3296.58276]: 0 finished unit Firefly [f=0000778] [778] Event [913.99231,242.139847,3279.97046]: 0 finished unit Mason [f=0000809] [809] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0000907] [907] Event [913.99231,242.139847,3279.97046]: 0 finished unit Dart [f=0001035] [1035] Event [584,241.47644,3336]: 0 finished unit Solar Collector [f=0001081] [1081] Event [4528,274.137878,3680]: 1 finished unit Lotus [f=0001260] [1260] Event [728,241.485596,3432]: 0 finished unit Solar Collector [f=0001507] [1507] Event [5076,241.307816,3760]: 1 finished unit Kodachi [f=0001538] [1538] Event [4352,273.725891,3536]: 1 finished unit Radar Tower [f=0001604] [1604] Event [5928,241.403198,3928]: 1 finished unit Metal Extractor [f=0001622] [1622] Event [4236.30664,241.496155,3484.198]: 0 lost unit Dart [f=0001635] [1635] Event [872,241.494751,3512]: 0 finished unit Solar Collector [f=0001668] [1668] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0001910] [1910] Event [913.99231,242.139847,3279.97046]: 0 finished unit Scorcher [f=0001919] [1919] Event [800,241.494751,3312]: 0 finished unit Lotus [f=0002253] [2253] Event [400,241.47644,3056]: 0 finished unit Lotus [f=0002321] [2321] Event [5960,241.494751,3000]: 1 finished unit Metal Extractor [f=0002533] [2533] Event [5076,241.307816,3760]: 1 finished unit Kodachi [f=0002663] [Game::ClientReadNet] added new player lucifer8972 with number 2 to team 0 [f=0002663] > SPRINGIE:User lucifer8972|factoryjump|0_0||False|||PK [f=0002690] Connection attempt from lucifer8972 [f=0002690] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002690] -> Connection established (given id 2) [f=0002723] [Game::ClientReadNet][LOGMSG] sender="lucifer8972" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0002723] [Game::ClientReadNet][LOGMSG] sender="lucifer8972" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002764] [2764] Event [200,241.485596,3032]: 0 finished unit Solar Collector [f=0002900] [2900] Event [1573.37939,329.801849,2536.48901]: 0 lost unit Firefly [f=0003209] [3209] Event [1670.78552,318.485413,2953.07324]: 0 finished unit Firefly [f=0003230] [3230] Event [344,240.95459,3160]: 0 finished unit Solar Collector [f=0003281] [3281] Event [5520,241.366577,2208]: 1 finished unit Lotus [f=0003284] [3284] Event [3256,241.394043,2488]: 1 finished unit Metal Extractor [f=0003374] [3374] Event [913.99231,242.139847,3279.97046]: 0 finished unit Dominatrix [f=0003383] [3383] Event [400,241.47644,3056]: 0 lost unit Lotus [f=0003449] [3449] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0003647] [3647] Event [280,241.485596,2920]: 0 lost unit Metal Extractor [f=0003690] [3690] Event [5520,241.366577,2208]: 1 lost unit Lotus [f=0003691] [3691] Event [5502.3916,241.30925,2233.68872]: 0 lost unit Scorcher [f=0003752] [3752] Event [3224,241.494751,2904]: 1 finished unit Metal Extractor [f=0003972] [3972] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0003984] [3984] Event [200,241.485596,3032]: 0 lost unit Solar Collector [f=0003988] [Game::ClientReadNet][LOGMSG] sender="lucifer8972" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0004008] [Game::ClientReadNet][LOGMSG] sender="lucifer8972" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0004008] [Game::ClientReadNet][LOGMSG] sender="lucifer8972" string="[Game::Load][lua{Rules,Gaia}={0000000047d51bb0,000000006403d370}]" [f=0004072] [4072] Event [3288,241.494751,2856]: 1 finished unit Solar Collector [f=0004157] [4157] Event [913.99231,242.139847,3279.97046]: 0 finished unit Ripper [f=0004247] [4247] Event [2376,240.084839,3160]: 0 finished unit Metal Extractor [f=0004323] [4323] Event [560,241.47644,3184]: 0 finished unit Lotus [f=0004384] [4384] Event [3304,241.485596,2568]: 1 finished unit Solar Collector [f=0004543] [4543] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0004649] [4649] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [f=0004651] [4651] Event [3198.16089,327.558014,2920.51636]: 0 lost unit Firefly [f=0004727] [4727] Event [3368,241.494751,2776]: 1 finished unit Solar Collector [f=0004756] [4756] Event [913.99231,242.139847,3279.97046]: 0 finished unit Fencer [f=0004907] [4907] Event [5496,241.494751,2024]: 1 finished unit Solar Collector [f=0004959] [4959] Event [3400,241.513062,2584]: 1 finished unit Solar Collector [f=0004979] [4979] Event [2664.72168,315.473328,3129.36377]: 0 finished unit Firefly [f=0005067] [5067] Event [913.99231,242.139847,3279.97046]: 0 finished unit Fencer [f=0005124] [5124] Event [3176.24902,331.189636,2849.18506]: 0 lost unit Firefly [f=0005210] [5210] Event [5656,241.183472,2216]: 1 finished unit Solar Collector [f=0005225] [5225] Event [3264,241.494751,2784]: 1 finished unit Lotus [f=0005330] [5330] Event [2784,241.275024,3072]: 0 finished unit Lotus [f=0005344] [5344] Event [5076,241.307816,3760]: 1 finished unit Kodachi [f=0005361] [5361] Event [913.99231,242.139847,3279.97046]: 0 finished unit Fencer [f=0005429] [5429] Event [2749.29663,318.400543,3007.61353]: 0 finished unit Firefly [f=0005484] [5484] Event [3232,241.494751,2608]: 1 finished unit Picket [f=0005511] [5511] Event [3089.60938,328.7323,2933.89526]: 0 lost unit Firefly [f=0005656] [5656] Event [913.99231,242.139847,3279.97046]: 0 finished unit Fencer [f=0005764] [5764] Event [3232,241.494751,2656]: 1 finished unit Picket [f=0005819] [5819] Event [2792.4126,318.485596,2918.31689]: 0 finished unit Firefly [f=0005834] [5834] Event [2784,241.485596,2784]: 0 finished unit Lotus [f=0005921] [5921] Event [3197.06104,329.914276,2803.15967]: 0 lost unit Firefly [f=0005973] [5973] Event [913.99231,242.139847,3279.97046]: 0 finished unit Fencer [f=0005980] [5980] Event [5076,241.307816,3760]: 1 finished unit Kodachi [f=0005990] [5990] Event [3232,241.494751,2656]: 1 lost unit Picket [f=0006188] [6188] Event [3232,241.494751,2608]: 1 lost unit Picket [f=0006239] [6239] Event [2787.43677,318.485596,2915.23828]: 0 finished unit Firefly [f=0006300] [6300] Event [3128.92603,328.361786,2926.82764]: 0 lost unit Firefly [f=0006321] [6321] Event [913.99231,242.139847,3279.97046]: 0 finished unit Fencer [f=0006364] [6364] Event [3264,241.494751,2784]: 1 lost unit Lotus [f=0006512] [6512] Event [5656,240.945435,2056]: 1 finished unit Solar Collector [f=0006626] [6626] Event [3383.57178,250.070374,2723.1084]: 1 finished unit Engineer Commander [f=0006626] [6626] Event [3383.57178,250.070374,2723.1084]: 1 lost unit Engineer Commander [f=0006629] [6629] Event [2829.75781,318.485596,2872.69849]: 0 finished unit Firefly [f=0006649] [6649] Event [3256,241.394043,2488]: 1 lost unit Metal Extractor [f=0006750] [6750] Event [913.99231,242.139847,3279.97046]: 0 finished unit Fencer [f=0006809] [6809] Event [3314.35571,326.791931,2862.84839]: 0 lost unit Firefly [f=0006902] [6902] Event [3288,241.494751,2856]: 1 lost unit Solar Collector [f=0007015] [7015] Event [3157.65845,241.812302,2760.34937]: 1 lost unit Kodachi [f=0007020] [7020] Event [3025.66357,318.494751,2811.66162]: 0 lost unit Firefly [f=0007057] [7057] Event [3044.86279,241.485596,2595.52246]: 1 lost unit Kodachi [f=0007111] [7111] Event [913.99231,242.139847,3279.97046]: 0 finished unit Mason [f=0007111] [7111] Event [2927.93384,241.476517,2523.57446]: 1 lost unit Kodachi [f=0007156] [7156] Event [5576,240.76004,2184]: 1 finished unit Solar Collector [f=0007201] [7201] Event [3384,266.960144,2664]: 1 finished unit Stinger [f=0007227] [7227] Event [3304,241.485596,2568]: 1 lost unit Solar Collector [f=0007255] [7255] Event [3088.7312,318.494751,2778.45532]: 0 lost unit Firefly [f=0007337] [7337] Event [664,241.485596,3288]: 0 finished unit Caretaker [f=0007349] [7349] Event [2855.86133,241.494751,2532.10132]: 0 lost unit Dominatrix [f=0007388] [7388] Event [3328,241.605225,2720]: 1 finished unit Lotus [f=0007408] [7408] Event [913.99231,242.139847,3279.97046]: 0 finished unit Fencer [f=0007414] [7414] Event [2598.49512,239.361237,3012.76587]: 1 lost unit Kodachi [f=0007552] [7552] Event [3384,266.960144,2664]: 1 lost unit Stinger [f=0007559] [7559] Event [3312,241.180573,2672]: 1 finished unit Lotus [f=0007583] [7583] Event [3328,239.841461,2720]: 1 lost unit Lotus [f=0007583] [7583] Event [3312,239.092255,2672]: 1 lost unit Lotus [f=0007628] [7628] Event [913.99231,242.139847,3279.97046]: 0 finished unit Fencer [f=0007755] [7755] Event [5076,241.307816,3760]: 1 finished unit Kodachi [f=0007767] [7767] Event [3368,240.980072,2776]: 1 lost unit Solar Collector [f=0007840] [7840] Event [3328,238.517456,2608]: 1 finished unit Lotus [f=0007919] [7919] Event [2983.1272,318.491272,2676.96606]: 0 finished unit Firefly [f=0007946] [7946] Event [3328,238.517456,2608]: 1 lost unit Lotus [f=0007960] [7960] Event [913.99231,242.139847,3279.97046]: 0 finished unit Fencer [f=0008004] [8004] Event [3388.86255,335.696716,2752.02393]: 0 lost unit Firefly [f=0008068] gg [f=0008109] [8109] Event [3563.20776,241.494751,2833.94385]: 1 lost unit Engineer Commander [f=0008136] !resign [f=0008136] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0008136] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0008137] > Poll: Resign team 1? [END:SUCCESS] [f=0008137] [8137] Event [undefined]: izirayd resigned [f=0008137] game_message: izirayd has been destroyed! [f=0008137] game_message: ATOSTIC wins! [f=0008137] Submitting stats [f=0008137] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008137] Part| Total Time|Time of the last 0.5s [f=0008137] Draw 16053.56ms 31.90% [f=0008137] Lua::Callins::Synced 5567.69ms 19.90% [f=0008137] Lua::Callins::Unsynced 23070.71ms 42.30% [f=0008137] Lua::CollectGarbage::Synced 246.24ms 0.00% [f=0008137] Lua::CollectGarbage::Unsynced 741.42ms 0.30% [f=0008137] Misc::Profiler::AddTime 60.25ms 0.10% [f=0008137] Sim 17687.46ms 46.80% [f=0008137] [8137] Received game_message: izirayd has been destroyed! [f=0008137] [8137] Received game_message: ATOSTIC wins! [f=0008137] > Team 1 resigned [f=0008138] [8138] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008138] [8138] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008138] [8138] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008138] [8138] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.90599966,6.51799917,6.51799917,5.90599966,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008138] [8138] Game End Stats Values: 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6,2780,2720,2720,2780,12.9712734,16.7960739,16.7960739,12.9712734,0,0,0,0,0,0,0,0,0,0,0,0,24.0625,40,40,24.0625,90,90,90,90,14,10,10,14,1275,1330,1330,1275,13.3394613,11.0461464,11.0461464,13.3394613,130,175,175,130,0,40,40,0,1285,1125,1125,1285,40,0,0,40,0,0,0,0,40,24.0625,24.0625,40 [f=0008138] [8138] Game End Stats Values: 7,2870,2980,2980,2870,15.2094374,16.7960739,16.7960739,15.2094374,0,0,0,0,0,0,0,0,0,0,0,0,24.0625,40,40,24.0625,180,90,90,180,14,10,10,14,1275,1330,1330,1275,13.0342102,12.2729988,12.2729988,13.0342102,130,350,350,130,0,40,40,0,1285,1210,1210,1285,40,0,0,40,0,0,0,0,40,24.0625,24.0625,40 [f=0008138] [8138] Game End Stats Values: 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10,3140,3235,3235,3140,35.4578362,16.8696918,16.8696918,35.4578362,0,0,0,0,0,0,0,0,0,0,0,0,283.143555,502.070282,502.070282,283.143555,90,90,90,90,16.666666,10,10,16.666666,1275,1330,1330,1275,13.9785318,16.5591927,16.5591927,13.9785318,420,350,350,420,90,415,415,90,1355,1465,1465,1355,415,90,90,415,0,0,0,0,505.117645,288.830566,288.830566,505.117645 [f=0008138] [8138] Game End Stats Values: 11,3730,3200,3200,3730,48.7392197,17.3656006,17.3656006,48.7392197,0,0,0,0,0,0,0,0,0,0,0,0,283.143555,598.799683,598.799683,283.143555,180,90,90,180,16,12,12,16,1275,1330,1330,1275,14.8414249,19.8030624,19.8030624,14.8414249,835,175,175,835,90,415,415,90,1440,1605,1605,1440,415,90,90,415,0,0,0,0,631.98822,288.830566,288.830566,631.98822 [f=0008138] [8138] Game End Stats Values: 12,3955,3425,3425,3955,53.8742828,17.6736851,17.6736851,53.8742828,0,0,0,0,0,0,0,0,0,42.2154846,42.2154846,0,287.67688,618.799194,618.799194,287.67688,180,90,90,180,16,14.8000002,14.8000002,16,1275,1330,1330,1275,16.8993359,21.6265392,21.6265392,16.8993359,975,175,175,975,90,415,415,90,1525,1830,1830,1525,415,90,90,415,0,0,0,0,651.987732,293.363892,293.363892,651.987732 [f=0008138] [8138] Game End Stats Values: 13,4325,3830,3830,4325,56.7828712,19.4243202,19.4243202,56.7828712,0,0,0,0,0,0,0,0,0,98.8065491,98.8065491,0,292.210205,638.798828,638.798828,292.210205,270,180,180,270,16,20.3999996,20.3999996,16,1275,1330,1330,1275,17.6689091,22.1817112,22.1817112,17.6689091,1255,350,350,1255,90,415,415,90,1525,1970,1970,1525,415,90,90,415,0,0,0,0,671.987366,297.897217,297.897217,671.987366 [f=0008138] [8138] Game End Stats Values: 14,4555,3945,3945,4555,59.8444328,21.0292664,21.0292664,59.8444328,0,0,0,0,0,0,0,0,0,111.786865,111.786865,0,364.760437,825.607971,825.607971,364.760437,360,380,380,360,16,22,22,16,1275,1330,1330,1275,17.6791077,22.1719971,22.1719971,17.6791077,1395,350,350,1395,90,415,415,90,1525,1885,1885,1525,500,90,90,500,0,0,0,0,862.179565,380.176361,380.176361,862.179565 [f=0008138] [8138] Game End Stats Values: 15,4695,3920,3920,4695,64.1368561,21.436161,21.436161,64.1368561,0,0,0,0,0,0,0,0,0,112.43045,112.43045,0,636.297302,1003.70538,1003.70538,636.297302,360,180,180,360,16,21.2000008,21.2000008,16,1275,1330,1330,1275,17.7611618,19.7971268,19.7971268,17.7611618,1535,525,525,1535,290,415,415,290,1525,1885,1885,1525,500,290,290,500,0,0,0,0,1040.2782,651.713196,651.713196,1040.2782 [f=0008138] [8138] Game End Stats Values: 16,4835,4040,4040,4835,69.1536407,21.5232849,21.5232849,69.1536407,0,0,0,0,0,0,0,0,0,112.43045,112.43045,0,903.569153,1003.95551,1003.95551,903.569153,360,90,90,360,16,20.3999996,20.3999996,16,1275,1555,1555,1275,17.809454,19.4698086,19.4698086,17.809454,1675,525,525,1675,465,415,415,465,1525,1870,1870,1525,500,465,465,500,0,0,0,0,1061.02124,931.616821,931.616821,1061.02124 [f=0008138] [8138] Game End Stats Values: 17,5095,3515,3515,5095,74.7721024,23.1208916,23.1208916,74.7721024,0,0,0,0,0,0,0,0,0,112.43045,112.43045,0,1850.01416,1336.07043,1336.07043,1850.01416,360,90,90,360,16,17.8666668,17.8666668,16,1275,1555,1555,1275,17.8495617,17.5815086,17.5815086,17.8495617,1815,0,0,1815,1060,415,415,1060,1645,1870,1870,1645,500,1060,1060,500,0,0,0,0,1541.74536,1880.20984,1880.20984,1541.74536 [f=0008138] [8138] Game End Stats Values: 18,4960,3445,3445,4960,74.8461227,24.7697506,24.7697506,74.8461227,0,0,0,0,0,0,0,0,0,112.43045,112.43045,0,2792.61572,2158.99805,2158.99805,2792.61572,360,90,90,360,16,20,20,16,1275,1555,1555,1275,17.4799385,17.5849247,17.5849247,17.4799385,1500,0,0,1500,1935,835,835,1935,1825,1800,1800,1825,920,1935,1935,920,0,6.59999943,6.59999943,0,2425.12085,2951.5188,2951.5188,2425.12085 [f=0008138] [8138] Game End Stats Values: 19,5100,3550,3550,5100,75.4518051,31.0404739,31.0404739,75.4518051,0,0,0,0,0,0,0,0,0,175.511871,175.511871,0,3851.05811,2270.27783,2270.27783,3851.05811,360,90,90,360,16,18.9333324,18.9333324,16,1275,1555,1555,1275,19.9153824,19.759716,19.759716,19.9153824,1640,175,175,1640,2095,835,835,2095,1825,1730,1730,1825,920,2095,2095,920,36.0000076,28.2000122,28.2000122,36.0000076,2546.96924,4027.9585,4027.9585,2546.96924 [f=0008138] [8138] Game End Stats Values: 20,5100,2050,2050,5100,75.4520569,32.9111862,32.9111862,75.4520569,0,0,0,0,0,0,0,0,0,192.333099,192.333099,0,3867.79175,2270.27783,2270.27783,3867.79175,360,90,90,360,16,18,18,16,1275,55,55,1275,17.4751244,18.4103546,18.4103546,17.4751244,1640,175,175,1640,3595,835,835,3595,1825,1730,1730,1825,920,3595,3595,920,36.0000076,28.2000122,28.2000122,36.0000076,2546.96924,4044.69214,4044.69214,2546.96924 [f=0008159] [8159] Event [3400,241.513062,2584]: 1 lost unit Solar Collector [f=0008279] Spectator lucifer8972 left the game: normal quit [f=0008279] [8279] Event [undefined]: lucifer8972 quit [f=0008309] [8309] Event [2862.71313,318.485596,2632.0061]: 0 finished unit Firefly [f=0008371] [8371] Event [913.99231,242.139847,3279.97046]: 0 finished unit Fencer [f=0008427] No clients connected, shutting down server [f=0008427] Server shutdown [f=0008427] [8427] all players disconnected [f=0008432] [8432] Event [280,238.236389,2920]: 0 finished unit Metal Extractor [f=0008792] [8792] Event [913.99231,242.139847,3279.97046]: 0 finished unit Fencer [f=0009039] [9039] Event [488,241.201782,3240]: 0 finished unit Solar Collector [f=0009282] [9282] Event [913.99231,242.139847,3279.97046]: 0 finished unit Fencer [f=0009303] [9303] Event [2952,241.494751,2680]: 0 finished unit Caretaker [f=0009663] [9663] Event [913.99231,242.139847,3279.97046]: 0 finished unit Fencer [f=0009765] [9765] Event [264,241.527863,3016]: 0 finished unit Solar Collector [f=0010031] [10031] Event [913.99231,242.139847,3279.97046]: 0 finished unit Fencer [f=0010381] [10381] Event [913.99231,242.139847,3279.97046]: 0 finished unit Fencer [f=0010686] [10686] Event [232,241.845245,2824]: 0 finished unit Solar Collector [f=0010724] [10724] Event [913.99231,242.139847,3279.97046]: 0 finished unit Fencer [f=0010966] [10966] Event [913.99231,242.139847,3279.97046]: 0 finished unit Mason [f=0011017] Autoquit sending quit command. [f=0011017] [QuitAction] user exited to system [f=0011017] [SpringApp::Kill][1] fromRun=1 [f=0011017] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011017] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011017] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011017] [ThreadPool::SetThreadCount][2] workers=0 [f=0011017] [SpringApp::Kill][2] [f=0011017] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011017] [Game::KillLua][3] dtor=0 luaUI=0x5be90070 [f=0011017] Start widgetHandler:Shutdown [f=0011017] Shutdown - SaveOrderList Complete [f=0011017] Writing last game win data [f=0011017] Shutdown - SaveConfigData Complete [f=0011017] Shutdown Widget - Chili Highlight [f=0011017] Shutdown Widget - Save/Load API [f=0011017] Shutdown Widget - Draw After Chili [f=0011017] Shutdown Widget - EPIC Menu [f=0011017] Shutdown Widget - Chili Minimap [f=0011017] Shutdown Widget - Chili Widget Selector [f=0011017] Shutdown Widget - Local Team Colors [f=0011017] Shutdown Widget - Display Keys 2 [f=0011017] Shutdown Widget - Save Game Menu [f=0011017] Shutdown Widget - HealthBars [f=0011017] Shutdown Widget - Noises [f=0011017] Shutdown Widget - Unit Icons [f=0011017] Shutdown Widget - Win Counter [f=0011017] Shutdown Widget - SpringRTS Replay Stats [f=0011017] Shutdown Widget - BuildETA [f=0011017] Shutdown Widget - Modular Comm Info [f=0011017] Shutdown Widget - Music Player v2 [f=0011017] Shutdown Widget - State Reverse and Latency [f=0011017] Shutdown Widget - CameraShake [f=0011017] Shutdown Widget - Chili Economy Panel Default [f=0011017] Shutdown Widget - Chili EndGame Window [f=0011017] Shutdown Widget - Chili Nuke Warning [f=0011017] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011017] Shutdown Widget - Chili Spectator Panels [f=0011017] Shutdown Widget - Context Menu [f=0011017] Shutdown Widget - Darkening [f=0011017] Shutdown Widget - Defense Range Zero-K [f=0011017] Shutdown Widget - Grab Input [f=0011017] Input grabbing is disabled! [f=0011017] Shutdown Widget - Highlight Geos [f=0011017] Shutdown Widget - Local Widgets Config [f=0011017] Shutdown Widget - MinimapEvents [f=0011017] Shutdown Widget - MetalFeatures (new) [f=0011017] Shutdown Widget - Missile Silo Range [f=0011017] Shutdown Widget - Point Tracker [f=0011017] Shutdown Widget - Showeco and Grid Drawer [f=0011017] Shutdown Widget - Stereo3D [f=0011017] Shutdown Widget - Attack AoE [f=0011017] Shutdown Widget - UnitShapes [f=0011017] Shutdown Widget - Map Edge Extension [f=0011017] Shutdown Widget - Selection Send [f=0011017] Shutdown Widget - LupsManager [f=0011017] Shutdown Widget - Newton Firezone [f=0011017] Shutdown Widget - Chili Pro Console [f=0011017] Shutdown Widget - Persistent Build Height [f=0011017] Shutdown Widget - Lasso Terraform GUI [f=0011017] Shutdown Widget - Chili Framework [f=0011017] Shutdown Widget - Lups [f=0011017] Shutdown Widget - Custom Markers [f=0011017] Shutdown Widget - Chili Core Selector [f=0011017] Shutdown Widget - Mex Placement Handler [f=0011017] Shutdown Widget - Select Keys [f=0011017] Shutdown Widget - Pause Screen [f=0011017] Shutdown Widget - Layout Handler [f=0011017] Shutdown Widget - Text To Speech Control [f=0011017] End widgetHandler:Shutdown [f=0011017] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={814477,90986092} {int,ext,rec}Allocs={12682788,0,0} {chunk,block}Bytes={90986092,0} [f=0011017] [Game::KillLua][1] dtor=0 luaGaia=0x598f18e0 [f=0011017] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={646030,80294586} {int,ext,rec}Allocs={12682789,0,0} {chunk,block}Bytes={80294586,0} [f=0011017] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={646030,80294586} {int,ext,rec}Allocs={12682789,0,0} {chunk,block}Bytes={80294586,0} [f=0011017] [Game::KillLua][2] dtor=0 luaRules=0x59917f90 [f=0011017] Start gadgetHandler:Shutdown [f=0011017] Shutdown - StartSetup [f=0011017] Shutdown - UnitMorph [f=0011017] Shutdown - Carrier Drones [f=0011017] Shutdown - LupsNanoSpray [f=0011017] Shutdown - Missile Silo Controller [f=0011017] Shutdown - Modular Comm Info [f=0011017] Shutdown - Terrain Texture Handler [f=0011017] Shutdown - UnitCloakShield [f=0011017] Shutdown - Starlight Handler [f=0011017] End gadgetHandler:Shutdown [f=0011017] Start gadgetHandler:Shutdown [f=0011017] Shutdown - Save/Load [f=0011017] Shutdown - Teleport Throw [f=0011017] Shutdown - UnitMorph [f=0011017] Shutdown - Modular Comm Info [f=0011017] Shutdown - Retreat Command [f=0011017] Shutdown - Shockwaves [f=0011017] Shutdown - UnitCloakShield [f=0011017] Shutdown - Lups Cloak FX [f=0011017] Shutdown - Lups [f=0011017] Shutdown - Lups Shield [f=0011017] End gadgetHandler:Shutdown [f=0011017] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12682827,0,0} {chunk,block}Bytes={0,0} [f=0011017] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12682827,0,0} {chunk,block}Bytes={0,0} [f=0011017] [Game::KillLua][4] dtor=0 [f=0011017] [Game::~CGame][1] [f=0011017] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011017] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011017] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011017] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011017] [Game::KillLua][4] dtor=1 [f=0011017] [Game::KillMisc][1] [f=0011017] [Game::KillMisc][2] [f=0011017] [Game::KillMisc][3] [f=0011017] [Game::KillRendering][1] [f=0011017] [3DOParser::Kill] allocated 1 pieces [f=0011017] [S3OParser::Kill] allocated 353 pieces [f=0011017] [AssParser::Kill] allocated 21 pieces [f=0011017] [Game::KillInterface][1] [f=0011017] [Game::KillInterface][2] [f=0011017] [Game::KillSimulation][1] [f=0011017] [Game::KillSimulation][2] [f=0011017] [CCollisionHandler] dis-/continuous tests: 0/142465 [f=0011017] [Game::KillSimulation][3] [f=0011017] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011017] [~CPathCache(24x16)] cacheHits=16 hitPercentage=15% numHashColls=0 maxCacheSize=7 [f=0011017] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011017] [~CPathCache(48x32)] cacheHits=66 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011017] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011017] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011017] [LosHandler::Kill] raycast instance cache-{hits,misses}={1309,3610}; shared=0%; cached=27% [f=0011017] [Game::KillSimulation][4] [f=0011017] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011017] [Game::~CGame][2] [f=0011017] [Game::~CGame][3] [f=0011017] [SpringApp::Kill][3] [f=0011017] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 118613 bytes sent 105509 bytes recv'd [f=0011017] [SpringApp::Kill][4] font=0x458c1aa0 [f=0011017] [SpringApp::Kill][5] [f=0011017] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x4592fd00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2660ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=47ms file="gamedata/explosions.lua" indx=864 inflSize=1kb readTime=25ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=24ms file="luaui/images/factory.png" indx=3380 inflSize=6kb readTime=23ms file="luaui/widgets/api_saveload.lua" indx=3879 inflSize=6kb readTime=21ms file="bitmaps/pd/lightningball_purple.png" indx=560 inflSize=32kb readTime=21ms file="luaui/widgets/gui_easyfacing.lua" indx=4702 inflSize=11kb readTime=21ms file="bitmaps/loadpictures/communication.png" indx=509 inflSize=2799kb readTime=19ms file="units/striderantiheavy.lua" indx=6939 inflSize=3kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 40758643 bytes cached in 2804 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x45a5ff10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a65fd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x459920b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fea9c01aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]