[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Ufq8VTkCFu/springsettings.1241701.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff33801b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4917 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1241701/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 237ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463d4f70] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463d4f70] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 564ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 629ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 646ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 70ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] LuckyLucy34 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1241701/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (182ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11992,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1241701/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c01370,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 34c7986141af5406fc4756214e86bf77 [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000b81096d0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={000000006469d0b0,0000000000000000}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] Allies: I choose: Builder! [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [0] Event [4515,173.912354,4523]: 0 finished unit Engineer Commander [f=-000001] [0] Event [508,175.734985,423]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:3046, userid: 352411 [f=0000000] [0] ATOSTIC, team: 0, elo:3038, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4512,173.082214,4304]: 0 finished unit Rover Assembly [f=0000031] [31] Event [480,177.720795,544]: 1 finished unit Tank Foundry [f=0000227] [227] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0000258] [258] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000497] [497] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000558] [558] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000563] [563] Event [4511.99805,173.031631,4286.00781]: 0 finished unit Scorcher [f=0000602] [602] Event [480,178.96701,572]: 1 finished unit Kodachi [f=0000686] [686] Event [4632,170.405518,4664]: 0 finished unit Solar Collector [f=0000866] [866] Event [4392,175.641846,4472]: 0 finished unit Solar Collector [f=0001000] [1000] Event [4511.99805,173.031631,4286.00781]: 0 finished unit Scorcher [f=0001112] [1112] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0001145] [1145] Event [480,178.96701,572]: 1 finished unit Kodachi [f=0001247] [1247] Event [4511.99805,173.031631,4286.00781]: 0 finished unit Dart [f=0001290] [1290] Event [4592,172.172241,4448]: 0 finished unit Lotus [f=0001385] [1385] Event [280,175.819244,1064]: 1 finished unit Solar Collector [f=0001600] [1600] Event [360,175.819244,1064]: 1 finished unit Solar Collector [f=0001680] [1680] Event [4511.99805,173.031631,4286.00781]: 0 finished unit Scorcher [f=0001780] [1780] Event [440,177.706604,1064]: 1 finished unit Solar Collector [f=0002146] [2146] Event [368,175.81926,1008]: 1 finished unit Lotus [f=0002147] [2147] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0002299] [2299] Event [4511.99805,173.031631,4286.00781]: 0 finished unit Scorcher [f=0002374] [2374] Event [496,175.819244,928]: 1 finished unit Radar Tower [f=0002481] [2481] Event [4116.06836,178.612045,4373.84473]: 1 lost unit Kodachi [f=0002521] [2521] Event [480,178.96701,572]: 1 finished unit Welder [f=0002727] [2727] Event [4511.99805,173.031631,4286.00781]: 0 finished unit Scorcher [f=0002793] [2793] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0002881] [2881] Event [480,178.96701,572]: 1 finished unit Kodachi [f=0003159] [3159] Event [311.684601,175.819244,254.421539]: 1 lost unit Kodachi [f=0003219] [3219] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0003466] [3466] Event [480,178.96701,572]: 1 finished unit Kodachi [f=0003468] [3468] Event [671.157593,173.995728,557.227295]: 0 lost unit Dart [f=0003484] [3484] Event [607.872192,170.474396,588.586853]: 1 lost unit Kodachi [f=0003564] [3564] Event [613.753723,172.31105,539.377136]: 0 lost unit Scorcher [f=0003872] [3872] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0003902] [3902] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0003906] [3906] Event [1118.37134,175.819244,420.194427]: 0 lost unit Scorcher [f=0004051] [4051] Event [808,175.826355,664]: 1 finished unit Solar Collector [f=0004158] [4158] Event [4511.99805,173.031631,4286.00781]: 0 finished unit Mason [f=0004322] [4322] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0004334] [4334] Event [480,178.96701,572]: 1 finished unit Kodachi [f=0004513] [4513] Event [752,175.821609,640]: 1 finished unit Lotus [f=0004530] [4530] Event [4511.99805,173.031631,4286.00781]: 0 finished unit Mason [f=0004710] [4710] Event [218.061295,174.547272,47.16465]: 0 lost unit Scorcher [f=0004934] [4934] Event [480,178.96701,572]: 1 finished unit Kodachi [f=0005099] [5099] Event [904,175.819244,648]: 1 finished unit Solar Collector [f=0005175] [5175] Event [1928,186.568665,2600]: 1 finished unit Metal Extractor [f=0005381] [5381] Event [4511.99805,173.031631,4286.00781]: 0 finished unit Scorcher [f=0005544] [5544] Event [4312,177.649841,2520]: 0 finished unit Solar Collector [f=0005633] [5633] Event [3136,177.827209,4384]: 0 finished unit Radar Tower [f=0005641] [5641] Event [2000,181.424561,2592]: 1 finished unit Lotus [f=0005659] [5659] Event [1120,175.824432,464]: 1 finished unit Lotus [f=0005725] [5725] Event [4168,179.650726,2504]: 0 finished unit Solar Collector [f=0005774] [5774] Event [4511.99805,173.031631,4286.00781]: 0 finished unit Scorcher [f=0005780] [5780] Event [480,178.96701,572]: 1 finished unit Kodachi [f=0005976] [5976] Event [4168,179.388184,2360]: 0 finished unit Solar Collector [f=0006097] [6097] Event [1928,181.474243,2664]: 1 finished unit Solar Collector [f=0006147] [6147] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0006307] [6307] Event [4024,173.995728,2408]: 0 finished unit Solar Collector [f=0006335] [6335] Event [4511.99805,173.031631,4286.00781]: 0 finished unit Scorcher [f=0006406] [6406] Event [1944,181.162048,2536]: 1 finished unit Solar Collector [f=0006464] [6464] Event [1336,175.883118,264]: 1 finished unit Solar Collector [f=0006490] [6490] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0006512] [6512] Event [4200,172.299957,4536]: 0 finished unit Caretaker [f=0006586] [6586] Event [480,178.96701,572]: 1 finished unit Welder [f=0006633] [6633] Event [3912,173.995728,2488]: 0 finished unit Solar Collector [f=0006733] [6733] Event [4511.99805,173.031631,4286.00781]: 0 finished unit Fencer [f=0006779] [6779] Event [1336,177.642761,184]: 1 finished unit Solar Collector [f=0006972] [6972] Event [4456,173.995728,4648]: 0 finished unit Solar Collector [f=0006998] [6998] Event [480,178.96701,572]: 1 finished unit Welder [f=0007032] [7032] Event [3832,173.995728,2632]: 0 finished unit Solar Collector [f=0007154] [7154] Event [2844.91138,175.685425,2830.70361]: 0 lost unit Scorcher [f=0007176] [7176] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0007212] [7212] Event [2880.51782,175.820206,2502.91553]: 1 lost unit Kodachi [f=0007285] [7285] Event [4312,177.642761,4696]: 0 finished unit Solar Collector [f=0007322] [7322] Event [4511.99805,173.031631,4286.00781]: 0 finished unit Fencer [f=0007334] [7334] Event [480,178.96701,572]: 1 finished unit Kodachi [f=0007335] [7335] Event [2288,173.811279,2896]: 1 finished unit Lotus [f=0007603] [7603] Event [2646.66284,170.348755,2923.36328]: 0 lost unit Fencer [f=0007641] [7641] Event [4168,184.929657,4744]: 0 finished unit Solar Collector [f=0007657] [7657] Event [480,178.96701,572]: 1 finished unit Kodachi [f=0007683] [7683] Event [2496,175.691528,3024]: 1 lost unit Lotus [f=0007705] [7705] Event [4511.99805,173.031631,4286.00781]: 0 finished unit Fencer [f=0007710] [7710] Event [2485.37036,179.306442,3079.78442]: 0 lost unit Scorcher [f=0007922] [7922] Event [4511.99805,173.031631,4286.00781]: 0 finished unit Fencer [f=0007937] [7937] Event [2440,177.642761,3176]: 1 finished unit Solar Collector [f=0008006] [8006] Event [4024,177.827209,4808]: 0 finished unit Solar Collector [f=0008058] [8058] Event [480,178.96701,572]: 1 finished unit Kodachi [f=0008185] [8185] Event [4511.99805,173.031631,4286.00781]: 0 finished unit Fencer [f=0008224] [8224] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0008262] [8262] Event [2536,181.531006,3080]: 1 finished unit Solar Collector [f=0008265] [8265] Event [2471.86255,175.833282,2824.05469]: 0 lost unit Fencer [f=0008306] [8306] Event [3880,181.360718,4856]: 0 finished unit Solar Collector [f=0008393] [8393] Event [480,178.96701,572]: 1 finished unit Kodachi [f=0008489] [8489] Event [3960,172.243195,4632]: 0 finished unit Solar Collector [f=0008565] [8565] Event [2407.92969,179.309723,3010.58081]: 1 finished unit Engineer Commander [f=0008587] [8587] Event [2616,172.179321,2984]: 1 finished unit Solar Collector [f=0008639] [8639] Event [2489.68237,175.634293,2837.43164]: 0 lost unit Fencer [f=0008712] [8712] Event [3816,174.166016,4616]: 0 finished unit Solar Collector [f=0008757] [8757] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0008839] [8839] Event [2752,179.281769,3840]: 0 finished unit Lotus [f=0008845] [8845] Event [2519.12402,174.599686,2845.86743]: 0 lost unit Fencer [f=0009098] [9098] Event [2540.48364,173.94516,2851.39648]: 0 lost unit Fencer [f=0009219] [9219] Event [3672,173.818359,4616]: 0 finished unit Solar Collector [f=0009347] [9347] Event [1936,175.705719,784]: 1 finished unit Lotus [f=0009528] [9528] Event [2752,179.281769,3840]: 0 lost unit Lotus [f=0009576] [9576] Event [2824,174.088348,3896]: 0 lost unit Metal Extractor [f=0009592] izirayd paused the game [f=0009592] > SPRINGIE:User ATOSTIC|staticarty|7_7|player_level|False||Dynasty|AT [f=0009592] > SPRINGIE:User ATOSTIC|staticarty|7_7|player_level|False||Dynasty|AT [f=0009592] Connection attempt from ATOSTIC [f=0009592] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009592] Player ATOSTIC left the game: terminating existing connection [f=0009592] [9592] Event [undefined]: ATOSTIC timed out [f=0009592] [9592] Event [undefined]: ATOSTIC changed status [f=0009592] -> Connection established (given id 0) [f=0009592] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0009592] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009592] izirayd unpaused the game [f=0009640] [9640] Event [2344,176.131439,3064]: 1 finished unit Stinger [f=0009683] izirayd paused the game [f=0009683] !exit [f=0009683] > Poll: Do you want to exit the game? [!y=0/2, !n=0/2] [f=0009683] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2] [f=0009683] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=0009683] izirayd unpaused the game [f=0009708] !vote 1 [f=0009709] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2] [f=0009712] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=0009712] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={000000006dac2110,0000000000000000}]" [f=0009727] [9727] Event [3528,170.597076,4600]: 0 finished unit Solar Collector [f=0009766] !vote 1 [f=0009766] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2] [f=0009779] [9779] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0009803] izirayd paused the game [f=0009803] !vote 1 [f=0009803] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2] [f=0009803] i am back [f=0009803] i crashed [f=0009803] you want exit? [f=0009803] ye [f=0009803] !vote 1 [f=0009803] > Poll: Do you want to exit the game? [!y=2/2, !n=0/2] [f=0009803] > Poll: Do you want to exit the game? [END:SUCCESS] [f=0009803] > exiting game [f=0009803] No clients connected, shutting down server [f=0009803] Server shutdown [f=0009803] Submitting stats [f=0009803] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009803] Part| Total Time|Time of the last 0.5s [f=0009803] Draw 9244.86ms 25.72% [f=0009803] Lua::Callins::Synced 2974.68ms 13.06% [f=0009803] Lua::Callins::Unsynced 13116.68ms 36.49% [f=0009803] Lua::CollectGarbage::Synced 182.93ms 0.60% [f=0009803] Lua::CollectGarbage::Unsynced 395.84ms 1.00% [f=0009803] Misc::Profiler::AddTime 33.53ms 0.10% [f=0009803] Sim 16260.87ms 48.65% [f=0009803] [9803] autohost exit [f=0009803] [9803] all players disconnected [f=0009804] [9804] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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14,3540,4135,4135,3540,94.7634888,17.4864407,17.4864407,94.7634888,0,0,0,0,0,0,0,0,380.162567,0,0,380.162567,981.56012,508.772247,508.772247,981.56012,90,360,360,90,13.6000004,18,18,13.6000004,1330,1330,1330,1330,18.0424843,18.1953449,18.1953449,18.0424843,390,700,700,390,525,430,430,525,1730,1745,1745,1730,560,525,525,560,0,0,0,0,559.999817,994.817139,994.817139,559.999817 [f=0009804] [9804] Game End Stats Values: 15,3610,4290,4290,3610,95.5378189,18.7177715,18.7177715,95.5378189,0,0,0,0,0,0,0,0,380.162567,0,0,380.162567,981.56012,508.772247,508.772247,981.56012,90,360,360,90,17.2000008,18.666666,18.666666,17.2000008,1330,1330,1330,1330,18.0795822,18.6446266,18.6446266,18.0795822,390,700,700,390,525,430,430,525,1800,1900,1900,1800,560,525,525,560,0,0,0,0,559.999817,994.817139,994.817139,559.999817 [f=0009804] [9804] Game End Stats Values: 16,4285,4615,4615,4285,96.9709091,25.8926334,25.8926334,96.9709091,0,0,0,0,0,0,0,0,380.162567,0,0,380.162567,995.607605,527.421143,527.421143,995.607605,90,360,360,90,20,22.3999996,22.3999996,20,1330,1330,1330,1330,19.0590096,20.5109482,20.5109482,19.0590096,660,700,700,660,525,430,430,525,2205,2225,2225,2205,560,525,525,560,0,0,0,0,578.648743,1008.86462,1008.86462,578.648743 [f=0009804] [9804] Game End Stats Values: 17,4380,4870,4870,4380,98.0418701,45.3222389,45.3222389,98.0418701,0,0,0,0,0,0,0,0,380.162567,0,0,380.162567,1148.63306,710.499756,710.499756,1148.63306,90,360,360,90,22.7999992,25.7333336,25.7333336,22.7999992,1330,1330,1330,1330,20.1040211,21.3279324,21.3279324,20.1040211,530,700,700,530,525,560,560,525,2430,2480,2480,2430,690,525,525,690,0,0,0,0,761.727356,1168.94836,1168.94836,761.727356 [f=0009804] [9804] Game End Stats Values: 18,4520,4960,4960,4520,113.465569,58.5123177,58.5123177,113.465569,0,0,0,0,0,0,0,0,380.162567,0,0,380.162567,1313.82581,885.859741,885.859741,1313.82581,90,450,450,90,27.333334,26,26,27.333334,1330,1330,1330,1330,27.5985508,20.9119606,20.9119606,27.5985508,530,700,700,530,700,700,700,700,2570,2480,2480,2570,830,700,700,830,69.9999466,0,0,69.9999466,962.758057,1335.198,1335.198,962.758057 [f=0009804] [9804] Game End Stats Values: 19,4740,5380,5380,4740,125.439888,69.9907303,69.9907303,125.439888,0,0,0,0,0,0,0,0,380.162567,0,0,380.162567,1344.26404,918.195435,918.195435,1344.26404,90,450,450,90,30.1333332,26.5333328,26.5333328,30.1333332,1330,1330,1330,1330,22.8355694,24.024519,24.024519,22.8355694,680,1050,1050,680,737.200012,830,830,737.200012,2640,2550,2550,2640,960,737.200012,737.200012,960,69.9999466,52.0000534,52.0000534,69.9999466,995.09375,1371.5094,1371.5094,995.09375 [f=0009804] [9804] Game End Stats Values: 20,4965,5625,5625,4965,162.411728,73.4957352,73.4957352,162.411728,0,0,0,0,0,0,0,0,380.162567,0,0,380.162567,1344.26404,1060.83875,1060.83875,1344.26404,90,450,450,90,33.0666656,29.0666676,29.0666676,33.0666656,1330,1330,1330,1330,25.7048702,20.5062828,20.5062828,25.7048702,680,1225,1225,680,737.200012,970,970,737.200012,2865,2620,2620,2865,1100,737.200012,737.200012,1100,69.9999466,52.0000534,52.0000534,69.9999466,1137.73938,1371.5094,1371.5094,1137.73938 [f=0009804] [9804] Game End Stats Values: 21,4845,6005,6005,4845,233.062759,92.4355698,92.4355698,233.062759,0,0,0,0,0,0,0,0,636.536865,0,0,636.536865,1344.26404,1338.20691,1338.20691,1344.26404,180,450,450,180,37.0666656,31.6000004,31.6000004,37.0666656,1330,1555,1555,1330,28.7520142,22.2307873,22.2307873,28.7520142,400,1225,1225,400,737.200012,1250,1250,737.200012,2935,2775,2775,2935,1380,737.200012,737.200012,1380,69.9999466,52.0000534,52.0000534,69.9999466,1415.10754,1371.5094,1371.5094,1415.10754 [f=0009804] [9804] Game End Stats Values: 22,4775,6095,6095,4775,324.012329,117.94236,117.94236,324.012329,0,0,0,0,0,0,0,0,1027.77515,0,0,1027.77515,1384.80029,1478.21179,1478.21179,1384.80029,180,540,540,180,38.7999992,32,32,38.7999992,1330,1555,1555,1330,30.1052418,23.7377357,23.7377357,30.1052418,260,1225,1225,260,737.200012,1390,1390,737.200012,3005,2775,2775,3005,1520,737.200012,737.200012,1520,69.9999466,52.0000534,52.0000534,69.9999466,1555.11243,1412.04565,1412.04565,1555.11243 [f=0009804] [9804] Game End Stats Values: 23,4670,6630,6630,4670,400.248413,138.959991,138.959991,400.248413,0,0,0,0,0,0,0,0,1329.31396,0,0,1329.31396,1434.98804,1662.74304,1662.74304,1434.98804,90,990,990,90,40.1666679,32,32,40.1666679,1330,1555,1555,1330,29.3926067,23.7887516,23.7887516,29.3926067,260,1225,1225,260,737.200012,1565,1565,737.200012,2990,2860,2860,2990,1695,737.200012,737.200012,1695,69.9999466,52.0000534,52.0000534,69.9999466,1747.71399,1468.83508,1468.83508,1747.71399 [f=0009810] [9810] Event [696,174.24408,392]: 1 finished unit Caretaker [f=0009946] [9946] Event [480,178.96701,572]: 1 finished unit Kodachi [f=0009992] [9992] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0014729] Autoquit sending quit command. [f=0014729] [QuitAction] user exited to system [f=0014729] [SpringApp::Kill][1] fromRun=1 [f=0014729] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014729] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014729] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014729] [ThreadPool::SetThreadCount][2] workers=0 [f=0014729] [SpringApp::Kill][2] [f=0014729] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014729] [Game::KillLua][3] dtor=0 luaUI=0x52f2e030 [f=0014729] Start widgetHandler:Shutdown [f=0014729] Shutdown - SaveOrderList Complete [f=0014729] Writing last game win data [f=0014729] Shutdown - SaveConfigData Complete [f=0014729] Shutdown Widget - Save/Load API [f=0014729] Shutdown Widget - Chili Highlight [f=0014729] Shutdown Widget - Draw After Chili [f=0014729] Shutdown Widget - EPIC Menu [f=0014729] Shutdown Widget - Chili Widget Selector [f=0014729] Shutdown Widget - Chili Minimap [f=0014729] Shutdown Widget - Local Team Colors [f=0014729] Shutdown Widget - Display Keys 2 [f=0014729] Shutdown Widget - Save Game Menu [f=0014729] Shutdown Widget - Unit Icons [f=0014729] Shutdown Widget - Noises [f=0014729] Shutdown Widget - HealthBars [f=0014729] Shutdown Widget - Win Counter [f=0014729] Shutdown Widget - BuildETA [f=0014729] Shutdown Widget - SpringRTS Replay Stats [f=0014729] Shutdown Widget - Modular Comm Info [f=0014729] Shutdown Widget - Stereo3D [f=0014729] Shutdown Widget - Showeco and Grid Drawer [f=0014729] Shutdown Widget - Point Tracker [f=0014729] Shutdown Widget - Missile Silo Range [f=0014729] Shutdown Widget - MetalFeatures (new) [f=0014729] Shutdown Widget - MinimapEvents [f=0014729] Shutdown Widget - Local Widgets Config [f=0014729] Shutdown Widget - Highlight Geos [f=0014729] Shutdown Widget - Grab Input [f=0014729] Input grabbing is disabled! [f=0014729] Shutdown Widget - Defense Range Zero-K [f=0014729] Shutdown Widget - Darkening [f=0014729] Shutdown Widget - Context Menu [f=0014729] Shutdown Widget - Chili Spectator Panels [f=0014729] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014729] Shutdown Widget - Chili Nuke Warning [f=0014729] Shutdown Widget - Chili EndGame Window [f=0014729] Shutdown Widget - Chili Economy Panel Default [f=0014729] Shutdown Widget - CameraShake [f=0014729] Shutdown Widget - State Reverse and Latency [f=0014729] Shutdown Widget - Music Player v2 [f=0014729] Shutdown Widget - Attack AoE [f=0014729] Shutdown Widget - UnitShapes [f=0014729] Shutdown Widget - Map Edge Extension [f=0014729] Shutdown Widget - Selection Send [f=0014729] Shutdown Widget - LupsManager [f=0014729] Shutdown Widget - Newton Firezone [f=0014729] Shutdown Widget - Chili Pro Console [f=0014729] Shutdown Widget - Persistent Build Height [f=0014729] Shutdown Widget - Lasso Terraform GUI [f=0014729] Shutdown Widget - Lups [f=0014729] Shutdown Widget - Chili Framework [f=0014729] Shutdown Widget - Mex Placement Handler [f=0014729] Shutdown Widget - Chili Core Selector [f=0014729] Shutdown Widget - Custom Markers [f=0014729] Shutdown Widget - Select Keys [f=0014729] Shutdown Widget - Pause Screen [f=0014729] Shutdown Widget - Text To Speech Control [f=0014729] Shutdown Widget - Layout Handler [f=0014729] End widgetHandler:Shutdown [f=0014729] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={355629,55041008} {int,ext,rec}Allocs={9350014,0,0} {chunk,block}Bytes={55041008,0} [f=0014729] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014729] [Game::KillLua][2] dtor=0 luaRules=0x52c01370 [f=0014729] Start gadgetHandler:Shutdown [f=0014729] Shutdown - StartSetup [f=0014729] Shutdown - UnitMorph [f=0014729] Shutdown - Carrier Drones [f=0014729] Shutdown - LupsNanoSpray [f=0014729] Shutdown - Missile Silo Controller [f=0014729] Shutdown - Modular Comm Info [f=0014729] Shutdown - Terrain Texture Handler [f=0014729] Shutdown - UnitCloakShield [f=0014729] Shutdown - Starlight Handler [f=0014729] End gadgetHandler:Shutdown [f=0014729] Start gadgetHandler:Shutdown [f=0014729] Shutdown - Save/Load [f=0014729] Shutdown - Teleport Throw [f=0014729] Shutdown - UnitMorph [f=0014729] Shutdown - Modular Comm Info [f=0014729] Shutdown - Retreat Command [f=0014729] Shutdown - Shockwaves [f=0014729] Shutdown - UnitCloakShield [f=0014729] Shutdown - Lups Cloak FX [f=0014729] Shutdown - Lups [f=0014729] Shutdown - Lups Shield [f=0014729] End gadgetHandler:Shutdown [f=0014729] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9350046,0,0} {chunk,block}Bytes={0,0} [f=0014729] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9350046,0,0} {chunk,block}Bytes={0,0} [f=0014729] [Game::KillLua][4] dtor=0 [f=0014729] [Game::~CGame][1] [f=0014729] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014729] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014729] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014729] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014729] [Game::KillLua][4] dtor=1 [f=0014729] [Game::KillMisc][1] [f=0014729] [Game::KillMisc][2] [f=0014729] [Game::KillMisc][3] [f=0014729] [Game::KillRendering][1] [f=0014729] [3DOParser::Kill] allocated 1 pieces [f=0014729] [S3OParser::Kill] allocated 265 pieces [f=0014729] [AssParser::Kill] allocated 21 pieces [f=0014729] [Game::KillInterface][1] [f=0014729] [Game::KillInterface][2] [f=0014729] [Game::KillSimulation][1] [f=0014729] [Game::KillSimulation][2] [f=0014729] [CCollisionHandler] dis-/continuous tests: 0/122087 [f=0014729] [Game::KillSimulation][3] [f=0014729] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014729] [~CPathCache(20x20)] cacheHits=23 hitPercentage=23% numHashColls=0 maxCacheSize=12 [f=0014729] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014729] [~CPathCache(40x40)] cacheHits=15 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014729] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014729] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014729] [LosHandler::Kill] raycast instance cache-{hits,misses}={1910,6029}; shared=1%; cached=24% [f=0014729] [Game::KillSimulation][4] [f=0014729] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014729] [Game::~CGame][2] [f=0014729] [Game::~CGame][3] [f=0014729] [SpringApp::Kill][3] [f=0014729] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 154369 bytes sent 138920 bytes recv'd [f=0014729] [SpringApp::Kill][4] font=0x46308aa0 [f=0014729] [SpringApp::Kill][5] [f=0014729] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x46376cf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2655ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=46ms file="objects3d/corgator_512.s3o" indx=5110 inflSize=79kb readTime=31ms file="unitpics/gunshipheavytrans.png" indx=6512 inflSize=10kb readTime=29ms file="objects3d/commsupport.s3o" indx=5070 inflSize=85kb readTime=21ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=21ms file="luaui/widgets/gui_chili_space_waster.lua" indx=4691 inflSize=1kb readTime=20ms file="gamedata/unitdefs.lua" indx=934 inflSize=2kb readTime=20ms file="gamedata/modularcomms/testdata.lua" indx=877 inflSize=4kb readTime=20ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=19ms file="bitmaps/pd/orangesmoke.tga" indx=564 inflSize=16kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 40990586 bytes cached in 2789 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x4649a6d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464abcd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x463d8fc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff33801aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]