[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.q5OxFYeegY/springsettings.1241525.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7faa7001b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4927 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1241525/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 225ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46064750] using map "Fallendell_V4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46064750] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 470ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 533ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 638ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 115ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1241525/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777775a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777775a file="cache/104dev-maintenance/paths/Fallendell_V4.pe-b777775a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777776a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777776a file="cache/104dev-maintenance/paths/Fallendell_V4.pe2-b777776a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (234ms, checksum 02a21a82)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11992,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1241525/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5337e7e0,0x53017290}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 636f9861d12a78644c01966cf30d042d [f=-000001] Connection attempt from PonziScheme [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PonziScheme changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from CaptNutbar [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: CaptNutbar changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CaptNutbar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CaptNutbar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[Game::Load][lua{Rules,Gaia}={000000010fad32c0,00000000ffc862d0}]" [f=-000001] Allies: I choose: Engy! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CaptNutbar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CaptNutbar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CaptNutbar" string="[Game::Load][lua{Rules,Gaia}={00000000c4848880,00000000cac607d0}]" [f=-000001] Allies: I choose: MR TOUCHY! [f=-000001] [0] Event [5680,4.04833984,2787]: 0 finished unit Strike Commander [f=-000001] [0] Event [346,6.82312012,2263]: 1 finished unit Engineer Commander [f=0000000] [0] PonziScheme, team: 1, elo:2124, userid: 547305 [f=0000000] [0] CaptNutbar, team: 0, elo:1752, userid: 212048 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000011] [11] Event [5696,6.87744141,2896]: 0 finished unit Tank Foundry [f=0000023] [23] Event [512,9.54772949,2336]: 1 finished unit Rover Assembly [f=0000235] [235] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Dart [f=0000243] [243] Event [376,4.6496582,2088]: 1 finished unit Metal Extractor [f=0000419] [419] Event [5992,4.00878906,2808]: 0 finished unit Metal Extractor [f=0000446] [446] Event [280,5.24475098,2040]: 1 finished unit Solar Collector [f=0000626] [626] Event [136,4.60388184,2168]: 1 finished unit Solar Collector [f=0000632] [632] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Scorcher [f=0000764] [764] Event [5816,4.68017578,3032]: 0 finished unit Metal Extractor [f=0000806] [806] Event [248,4.60388184,2152]: 1 finished unit Solar Collector [f=0000916] [916] Event [5668,9.00615883,2896]: 0 finished unit Welder [f=0001036] [1036] Event [5720,6.41967773,3064]: 0 finished unit Solar Collector [f=0001188] [1188] Event [152,3.97827148,2312]: 1 finished unit Metal Extractor [f=0001203] [1203] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Scorcher [f=0001260] [1260] Event [5896,4.08508301,3064]: 0 finished unit Solar Collector [f=0001465] [1465] Event [264,4.80224609,2280]: 1 finished unit Solar Collector [f=0001485] [1485] Event [5912,4.81750488,2920]: 0 finished unit Solar Collector [f=0001558] [1558] Event [5668,9.00615883,2896]: 0 finished unit Welder [f=0001770] [1770] Event [344,5.83984375,2216]: 1 finished unit Solar Collector [f=0001827] [1827] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Scorcher [f=0001858] [1858] Event [5816,5.27526855,2920]: 0 finished unit Solar Collector [f=0001994] [1994] Event [4688,162.349243,3872]: 0 finished unit Picket [f=0002085] [2085] Event [456,15.9869385,2216]: 1 finished unit Solar Collector [f=0002205] [2205] Event [5896,4.34448242,2792]: 0 finished unit Solar Collector [f=0002320] [2320] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0002353] [2353] Event [4792,52.8063965,3736]: 0 finished unit Metal Extractor [f=0002411] [2411] Event [392,8.72375488,2328]: 1 finished unit Solar Collector [f=0002583] [2583] Event [6008,4.39025879,2696]: 0 finished unit Solar Collector [f=0002710] [2710] Event [296,4.74121094,2360]: 1 finished unit Solar Collector [f=0002874] [2874] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0002940] [2940] Event [6040,4.80224609,2920]: 0 finished unit Solar Collector [f=0003105] [3105] Event [4582.18262,157.645355,4025.16895]: 0 lost unit Welder [f=0003171] [3171] Event [4688,162.349243,3872]: 0 lost unit Picket [f=0003233] [3233] Event [4583.52686,162.061691,3928.79419]: 1 lost unit Scorcher [f=0003241] [3241] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Mason [f=0003267] [3267] Event [4824,153.972168,4136]: 0 finished unit Metal Extractor [f=0003314] [3314] Event [5668,9.00615883,2896]: 0 finished unit Kodachi [f=0003460] [3460] Event [5071.39746,156.824036,4034.31958]: 0 lost unit Welder [f=0003479] [3479] Event [5632,10.0817871,3040]: 0 finished unit Lotus [f=0003599] [3599] Event [4824,153.972168,4136]: 0 lost unit Metal Extractor [f=0003684] [3684] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0003839] [3839] Event [5668,9.00615883,2896]: 0 finished unit Kodachi [f=0004109] [4109] Event [6016,0.81970215,2608]: 0 finished unit Lotus [f=0004110] [4110] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0004239] [4239] Event [4792,52.8063965,3736]: 0 lost unit Metal Extractor [f=0004364] [4364] Event [5668,9.00615883,2896]: 0 finished unit Kodachi [f=0004469] [4469] Event [5728,3.52050781,2768]: 0 finished unit Lotus [f=0004530] [4530] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0004607] [4607] Event [2280,51.8450928,2296]: 1 finished unit Metal Extractor [f=0004765] [4765] Event [584,14.5068359,2248]: 1 finished unit Caretaker [f=0004840] [4840] Event [2344,52.5775146,2280]: 1 finished unit Solar Collector [f=0005008] [5008] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Ripper [f=0005024] [5024] Event [5800,4.86328125,2840]: 0 finished unit Caretaker [f=0005175] [5175] Event [5668,9.00615883,2896]: 0 finished unit Welder [f=0005263] [5263] Event [5864,4.83276367,2856]: 0 finished unit Storage [f=0005375] [5375] Event [2424,53.5083008,2296]: 1 finished unit Caretaker [f=0005473] [5473] Event [304,1.32324219,2448]: 1 finished unit Lotus [f=0005515] [5515] Event [5668,9.00615883,2896]: 0 finished unit Welder [f=0005555] [5555] Event [5928,4.66491699,2856]: 0 finished unit Storage [f=0005655] [5655] Event [2496,52.7453613,2288]: 1 finished unit Lotus [f=0005818] [5818] Event [2448,54.2254639,2240]: 1 finished unit Radar Tower [f=0005899] [5899] Event [5668,9.00615883,2896]: 0 finished unit Welder [f=0005930] [5930] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0006027] [6027] Event [464,1.32324219,2416]: 1 finished unit Lotus [f=0006247] [6247] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0006283] [6283] Event [4109.47656,48.1632347,2784.93872]: 0 lost unit Kodachi [f=0006424] [6424] Event [480,7.42675781,2048]: 1 finished unit Lotus [f=0006497] [6497] Event [4792,48.7449265,3736]: 0 finished unit Metal Extractor [f=0006541] [6541] Event [3449.17822,5.25785398,2510.83374]: 1 lost unit Fencer [f=0006625] [6625] Event [3408.0437,8.57775784,2660.23877]: 0 lost unit Kodachi [f=0006689] [6689] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0006730] [6730] Event [3232.9873,4.38966894,2825.89673]: 0 lost unit Kodachi [f=0006736] [6736] Event [5768,2.11669922,2696]: 0 finished unit Stinger [f=0006989] [6989] Event [496,10.9210205,2080]: 1 finished unit Lotus [f=0007006] [7006] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0007147] [7147] Event [4824,149.910736,4136]: 0 finished unit Metal Extractor [f=0007259] [7259] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0007472] [7472] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Mason [f=0007532] [7532] Event [5112,154.048462,4184]: 0 finished unit Metal Extractor [f=0007945] [7945] Event [4936,154.185791,4520]: 0 finished unit Metal Extractor [f=0007946] [7946] Event [5668,9.00615883,2896]: 0 finished unit Kodachi [f=0007991] [7991] Event [1336,51.8450928,1384]: 1 finished unit Metal Extractor [f=0008060] [8060] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Ripper [f=0008196] [8196] Event [3112,51.7382813,712]: 1 finished unit Metal Extractor [f=0008424] [8424] Event [3176,52.3944092,696]: 1 finished unit Solar Collector [f=0008485] [8485] Event [5668,9.00615883,2896]: 0 finished unit Kodachi [f=0008512] [8512] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Scorcher [f=0008725] [8725] Event [1400,52.7148438,1368]: 1 finished unit Solar Collector [f=0008863] [8863] Event [3528,51.6772461,792]: 1 finished unit Metal Extractor [f=0008868] [8868] Event [1240,101.359863,3480]: 1 finished unit Metal Extractor [f=0008947] [8947] Event [4624,162.395172,3904]: 0 finished unit Picket [f=0008953] [8953] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Scorcher [f=0009027] [9027] Event [5668,9.00615883,2896]: 0 finished unit Kodachi [f=0009102] [9102] Event [3592,52.409668,776]: 1 finished unit Solar Collector [f=0009110] [9110] Event [4672,159.752045,3856]: 0 finished unit Picket [f=0009137] [9137] Event [4717.10156,52.9015274,3703.98267]: 1 lost unit Dart [f=0009187] [9187] Event [5452.47412,-2.8449712,2665.48047]: 0 lost unit Kodachi [f=0009251] [9251] Event [4752,165.339966,3872]: 0 finished unit Picket [f=0009259] [9259] Event [5221.10547,5.7920537,2965.96484]: 0 lost unit Kodachi [f=0009303] [9303] Event [5465.6665,14.7121792,2984.04199]: 0 lost unit Kodachi [f=0009320] [9320] Event [1304,102.733154,3464]: 1 finished unit Solar Collector [f=0009332] [9332] Event [3312,52.4707031,864]: 1 finished unit Lotus [f=0009388] [9388] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Scorcher [f=0009471] [9471] Event [4848,163.432617,3872]: 0 finished unit Picket [f=0009577] [9577] Event [3360,52.9284668,928]: 1 finished unit Lotus [f=0009680] [9680] Event [4944,174.052734,3888]: 0 finished unit Picket [f=0009724] [9724] Event [3424,53.9813232,960]: 1 finished unit Radar Tower [f=0009750] [9750] Event [1320,154.750366,1016]: 1 finished unit Metal Extractor [f=0009841] [9841] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Scorcher [f=0009936] [9936] Event [1016,101.054688,3544]: 1 finished unit Metal Extractor [f=0010065] [10065] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Scorcher [f=0010219] [10219] Event [1384,155.055542,1000]: 1 finished unit Solar Collector [f=0010330] [10330] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Scorcher [f=0010378] [10378] Event [1080,101.817627,3528]: 1 finished unit Solar Collector [f=0010417] [10417] Event [6048,4.84802246,3080]: 0 finished unit Fusion Reactor [f=0010446] [10446] Event [4246.11084,105.640984,3895.55518]: 1 lost unit Scorcher [f=0010592] [10592] Event [4624,162.395172,3904]: 0 lost unit Picket [f=0010625] [10625] Event [4638.85938,157.738586,4004.09375]: 1 lost unit Scorcher [f=0010640] [10640] Event [4672,159.752045,3856]: 0 lost unit Picket [f=0010707] [10707] Event [4752,165.339966,3872]: 0 lost unit Picket [f=0010734] [10734] Event [4204.78467,47.3476715,1154.49048]: 1 finished unit Engineer Commander [f=0010736] [10736] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Scorcher [f=0010773] [10773] Event [4848,163.432617,3872]: 0 lost unit Picket [f=0010828] [10828] Event [1016,154.124756,968]: 1 finished unit Metal Extractor [f=0010859] [10859] Event [4944,174.052734,3888]: 0 lost unit Picket [f=0010921] [10921] Event [4824,149.910736,4136]: 0 lost unit Metal Extractor [f=0010948] [10948] Event [5668,9.00615883,2896]: 0 finished unit Emissary [f=0010951] [10951] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Scorcher [f=0010985] [10985] Event [5112,154.048462,4184]: 0 lost unit Metal Extractor [f=0011026] [11026] Event [1064,101.115723,3816]: 1 finished unit Metal Extractor [f=0011132] [11132] Event [5160,155.345459,4104]: 0 lost unit Energy Pylon [f=0011161] [11161] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Scorcher [f=0011262] [11262] Event [4936,154.185791,4520]: 0 lost unit Metal Extractor [f=0011269] [11269] Event [1080,154.811401,952]: 1 finished unit Solar Collector [f=0011371] [11371] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Scorcher [f=0011469] [11469] Event [1128,101.848145,3800]: 1 finished unit Solar Collector [f=0011515] [11515] Event [4960,101.878662,1504]: 1 finished unit Lotus [f=0011523] [11523] Event [4792,48.7449265,3736]: 0 lost unit Metal Extractor [f=0011594] [11594] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Scorcher [f=0011799] [11799] Event [5056,101.848145,1456]: 1 finished unit Lotus [f=0011855] [11855] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Scorcher [f=0011883] [11883] Event [1192,154.033203,648]: 1 finished unit Metal Extractor [f=0011914] [11914] Event [4698.63721,3.30138731,2383.47192]: 1 lost unit Scorcher [f=0011987] [11987] Event [4904,101.40564,1640]: 1 finished unit Metal Extractor [f=0012056] [12056] Event [1168,101.878662,3680]: 1 finished unit Lotus [f=0012104] [12104] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Scorcher [f=0012219] [12219] Event [5668,9.00615883,2896]: 0 finished unit Minotaur [f=0012253] [12253] Event [5112,101.02417,1544]: 1 finished unit Metal Extractor [f=0012264] [12264] Event [5872,107.295532,3248]: 0 finished unit Radar Tower [f=0012301] [12301] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Scorcher [f=0012350] [12350] Event [1256,154.765625,632]: 1 finished unit Solar Collector [f=0012462] [12462] Event [5176,101.848145,1528]: 1 finished unit Solar Collector [f=0012511] [12511] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Scorcher [f=0012658] [12658] Event [5048,101.085205,1320]: 1 finished unit Metal Extractor [f=0012749] [12749] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0012821] [12821] Event [5112,101.771851,1304]: 1 finished unit Solar Collector [f=0012932] [12932] Event [1344,154.750366,832]: 1 finished unit Lotus [f=0012990] [12990] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0013200] [13200] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Mason [f=0013224] [13224] Event [5186.39453,81.6563568,3633.10547]: 1 lost unit Scorcher [f=0013326] [13326] Event [5616,4.55810547,2800]: 0 finished unit Faraday [f=0013440] [13440] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0013664] [13664] Event [5668,9.00615883,2896]: 0 finished unit Minotaur [f=0013685] [13685] Event [2584,51.75354,4344]: 1 finished unit Metal Extractor [f=0013756] [13756] Event [680,3.88671875,2328]: 1 finished unit Caretaker [f=0013804] [13804] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0014028] [14028] Event [696,9.31884766,2184]: 1 finished unit Caretaker [f=0014091] [14091] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0014151] [14151] Event [2648,52.4249268,4328]: 1 finished unit Solar Collector [f=0014254] [14254] Event [712,12.7368164,2120]: 1 finished unit Caretaker [f=0014378] [14378] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Ripper [f=0014496] [14496] Event [680,14.7814941,2056]: 1 finished unit Caretaker [f=0014654] [14654] Event [2440,101.192017,248]: 1 finished unit Metal Extractor [f=0014706] [14706] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0014856] [14856] Event [632,9.62402344,2008]: 1 finished unit Caretaker [f=0014957] [14957] Event [2984,51.6162109,4424]: 1 finished unit Metal Extractor [f=0014996] [14996] Event [3912.52393,7.69762087,2455.62695]: 1 finished unit Engineer Commander [f=0015007] [15007] Event [4792,45.8565521,3736]: 0 finished unit Metal Extractor [f=0015015] [15015] Event [5668,9.00615883,2896]: 0 finished unit Emissary [f=0015020] [15020] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0015127] [15127] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0015130] [15130] Event [4633.03223,52.333374,3622.21143]: 1 lost unit Scorcher [f=0015140] [15140] Event [4703.41162,52.6848068,3596.39648]: 1 lost unit Scorcher [f=0015183] [15183] Event [2504,101.817627,232]: 1 finished unit Solar Collector [f=0015226] [15226] Event [4925.97949,52.6016083,3623.88208]: 1 lost unit Scorcher [f=0015235] [15235] Event [4816.146,53.9565086,3502.83374]: 1 lost unit Scorcher [f=0015263] [15263] Event [4792,45.8565521,3736]: 0 lost unit Metal Extractor [f=0015273] [15273] Event [4512.89502,54.8453102,3392.20532]: 1 lost unit Fencer [f=0015296] [15296] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0015398] [15398] Event [4972.18799,6.88757229,3235.8125]: 0 lost unit Minotaur [f=0015417] [15417] Event [3048,52.3944092,4408]: 1 finished unit Solar Collector [f=0015456] [15456] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0015659] [15659] Event [3824.64185,114.766846,2549.64331]: 1 finished unit Firefly [f=0015721] [15721] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Ripper [f=0015885] [15885] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0015999] [15999] Event [2800,52.4554443,4400]: 1 finished unit Lotus [f=0016041] [16041] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0016184] [16184] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0016336] [16336] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0016486] [16486] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0016584] [16584] Event [4376,154.689331,152]: 1 finished unit Metal Extractor [f=0016600] [16600] Event [5668,9.00615883,2896]: 0 finished unit Ogre [f=0016729] [16729] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Ripper [f=0016871] [16871] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0016987] [16987] Event [4556.22412,7.25048542,3049.63208]: 1 lost unit Fencer [f=0016987] [16987] Event [4580.9043,6.13135052,3087.94312]: 1 lost unit Fencer [f=0016993] [16993] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0017061] [17061] Event [4440,154.979248,136]: 1 finished unit Solar Collector [f=0017084] [17084] Event [4656.15137,0.74061525,3133.53418]: 1 lost unit Fencer [f=0017092] [17092] Event [4615.45459,6.5850358,3102.17017]: 1 lost unit Fencer [f=0017113] [17113] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0017129] [17129] Event [4631.30518,3.43844032,3164.91187]: 1 lost unit Fencer [f=0017164] [17164] Event [4800.15674,14.0349197,3348.38281]: 1 lost unit Scorcher [f=0017260] [17260] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0017406] [17406] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0017435] [17435] Event [3680,54.6679688,2704]: 1 finished unit Missile Silo [f=0017582] [17582] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Ripper [f=0017620] [17620] Event [4824,147.0224,4136]: 1 finished unit Metal Extractor [f=0017732] [17732] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0018021] [18021] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0018087] [18087] Event [4888,153.876495,4120]: 1 finished unit Solar Collector [f=0018162] [18162] Event [152,52.0587158,3080]: 1 finished unit Metal Extractor [f=0018209] [18209] Event [3664,54.4679642,2688]: 1 finished unit Inferno [f=0018229] [18229] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0018314] [18314] Event [5672,10.7531738,3144]: 0 finished unit Caretaker [f=0018351] [18351] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0018441] [18441] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0018610] [18610] Event [216,52.8063965,3064]: 1 finished unit Solar Collector [f=0018620] [18620] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Ripper [f=0018630] [18630] Event [5750.03369,7.20932674,3014.50708]: 0 finished unit Strike Commander [f=0018630] game_message: Morph complete: MR TOUCHY lvl 1 -> MR TOUCHY lvl 2 [f=0018630] [18630] Received game_message: Morph complete: MR TOUCHY lvl 1 -> MR TOUCHY lvl 2 [f=0018735] [18735] Event [4868.58447,53.4286041,3711.18042]: 1 lost unit Fencer [f=0018735] [18735] Event [4899.21777,54.6478882,3735.34888]: 1 lost unit Fencer [f=0018740] [18740] Event [4921.19971,52.2225418,3698.58032]: 1 lost unit Fencer [f=0018741] [18741] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0018742] [18742] Event [4858.92871,54.2520714,3759.77832]: 1 lost unit Fencer [f=0018825] [18825] Event [4930.12012,52.3131752,3648.86499]: 1 lost unit Fencer [f=0018849] [18849] Event [undefined]: CaptNutbar resigned [f=0018849] game_message: CaptNutbar has been destroyed! [f=0018849] game_message: PonziScheme wins! [f=0018849] Submitting stats [f=0018849] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018849] Part| Total Time|Time of the last 0.5s [f=0018849] Draw 18700.10ms 15.58% [f=0018849] Lua::Callins::Synced 10541.06ms 26.57% [f=0018849] Lua::Callins::Unsynced 22513.01ms 21.08% [f=0018849] Lua::CollectGarbage::Synced 316.60ms 0.10% [f=0018849] Lua::CollectGarbage::Unsynced 691.68ms 0.10% [f=0018849] Misc::Profiler::AddTime 69.02ms 0.00% [f=0018849] Sim 43929.23ms 73.43% [f=0018849] [18849] Received game_message: CaptNutbar has been destroyed! [f=0018849] [18849] Received game_message: PonziScheme wins! [f=0018850] [18850] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018850] [18850] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018850] [18850] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018850] [18850] Game End Stats Values: 2,2060,2170,2170,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.76666689,6.76666689,5.5999999,0,40,40,0,0,0,0,0,785,855,855,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018850] [18850] Game End Stats Values: 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36,7855,13010,13010,7855,1477.09338,1333.46167,1333.46167,1477.09338,0,0,0,0,0,0,0,0,0,298.082031,298.082031,0,2270.16089,3957.73486,3957.73486,2270.16089,980,990,990,980,57,53.3333321,53.3333321,57,1330,2310,2310,1330,21.595089,47.0816078,47.0816078,21.595089,2250,4250,4250,2250,1490,3643.25171,3643.25171,1490,3295,5460,5460,3295,4155.58984,1890,1890,4155.58984,515.255005,0.00100417,0.00100417,515.255005,3989.5791,3462.09106,3462.09106,3989.5791 [f=0018850] [18850] Game End Stats Values: 37,7855,13520,13520,7855,1597.19458,1365.2583,1365.2583,1597.19458,0,0,0,0,0,0,0,0,0,298.082031,298.082031,0,2270.16089,3957.73486,3957.73486,2270.16089,980,1080,1080,980,57,54,54,57,1330,2310,2310,1330,21.0067749,47.1197853,47.1197853,21.0067749,2250,4670,4670,2250,1490,3643.25171,3643.25171,1490,3295,5460,5460,3295,4155.58984,1890,1890,4155.58984,522.005005,0.00100417,0.00100417,522.005005,3989.5791,3462.09106,3462.09106,3989.5791 [f=0018850] [18850] Game End Stats Values: 38,8355,13885,13885,8355,1692.86255,1414.59277,1414.59277,1692.86255,0,0,0,0,0,0,0,0,0,298.082031,298.082031,0,2270.16089,3957.73486,3957.73486,2270.16089,980,1080,1080,980,57,54,54,57,1330,2310,2310,1330,30.627697,48.422287,48.422287,30.627697,2750,4950,4950,2750,1490,3643.25171,3643.25171,1490,3295,5545,5545,3295,4155.58984,1890,1890,4155.58984,684.005005,0.00100417,0.00100417,684.005005,3989.5791,3462.09106,3462.09106,3989.5791 [f=0018850] [18850] Game End Stats Values: 39,8355,13915,13915,8355,1822.57385,1460.53174,1460.53174,1822.57385,0,0,0,0,0,0,0,0,0,298.082031,298.082031,0,2985.87329,4218.56641,4218.56641,2985.87329,980,1080,1080,980,57.6666679,54,54,57.6666679,1330,2310,2310,1330,32.4139671,52.1959381,52.1959381,32.4139671,2750,4910,4910,2750,2050,3643.25171,3643.25171,2050,3295,5615,5615,3295,4155.58984,2450,2450,4155.58984,845.505005,34.1676407,34.1676407,845.505005,4281.18652,4193.56592,4193.56592,4281.18652 [f=0018850] [18850] Game End Stats Values: 40,8355,15265,15265,8355,1943.71069,1497.92078,1497.92078,1943.71069,0,0,0,0,0,0,0,0,123.615356,298.082031,298.082031,123.615356,3264.01074,4382.70703,4382.70703,3264.01074,980,1080,1080,980,57,56,56,57,1330,3510,3510,1330,21.075737,49.6259537,49.6259537,21.075737,2750,5060,5060,2750,2320,3643.25171,3643.25171,2320,3295,5615,5615,3295,4155.58984,2720,2720,4155.58984,845.505005,34.1676407,34.1676407,845.505005,4455.58594,4481.44727,4481.44727,4455.58594 [f=0018850] [18850] Game End Stats Values: 41,8355,15730,15730,8355,2040.41272,1523.36865,1523.36865,2040.41272,0,0,0,0,0,0,0,0,123.615356,298.082031,298.082031,123.615356,3264.01074,4382.70703,4382.70703,3264.01074,980,1080,1080,980,57,56,56,57,1330,3510,3510,1330,23.5634403,50.1631966,50.1631966,23.5634403,2750,5440,5440,2750,2320,3643.25171,3643.25171,2320,3295,5700,5700,3295,4155.58984,2720,2720,4155.58984,907.505005,34.1676407,34.1676407,907.505005,4455.58594,4481.44727,4481.44727,4455.58594 [f=0018850] [18850] Game End Stats Values: 42,8535,16945,16945,8535,2115.74072,1571.1593,1571.1593,2115.74072,0,0,0,0,0,0,0,0,123.615356,298.082031,298.082031,123.615356,3264.01074,4382.70703,4382.70703,3264.01074,980,1080,1080,980,56.9999962,57.4666672,57.4666672,56.9999962,1330,4010,4010,1330,18.0219631,55.5194016,55.5194016,18.0219631,2750,6000,6000,2750,2320,3643.25171,3643.25171,2320,3475,5855,5855,3475,4155.58984,2720,2720,4155.58984,907.505005,68.334465,68.334465,907.505005,4455.58594,4481.44727,4481.44727,4455.58594 [f=0018850] [18850] Game End Stats Values: 43,8765,16695,16695,8765,2159.28906,1602.71777,1602.71777,2159.28906,0,0,0,0,0,0,0,0,123.615356,298.082031,298.082031,123.615356,3847.02319,5416.39258,5416.39258,3847.02319,980,1080,1080,980,54.1428566,59,59,54.1428566,1560,4010,4010,1560,16.1105671,53.2541771,53.2541771,16.1105671,2750,5680,5680,2750,2880,3643.25171,3643.25171,2880,3475,5925,5925,3475,4155.58984,3420,3420,4155.58984,907.505005,68.334465,68.334465,907.505005,5489.27148,5219.34521,5219.34521,5489.27148 [f=0018852] [18852] Event [5672,10.7531738,3144]: 0 lost unit Caretaker [f=0018857] [18857] Event [5728,3.52050781,2768]: 0 lost unit Lotus [f=0018862] [18862] Event [5696,7.68615913,2896]: 0 lost unit Tank Foundry [f=0018863] [18863] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0018866] [18866] Event [5750.03369,8.4397583,3014.50708]: 0 lost unit Strike Commander [f=0018866] [18866] Event [5673.78125,1.92488897,2807.89697]: 0 lost unit Ogre [f=0018868] [18868] Event [5928,9.47121334,2856]: 0 lost unit Storage [f=0018874] [18874] Event [5816,3.42501473,3032]: 0 lost unit Metal Extractor [f=0018875] [18875] Event [5816,-0.26028,2920]: 0 lost unit Solar Collector [f=0018880] [18880] Event [5616,4.85900116,2800]: 0 lost unit Faraday [f=0018882] [18882] Event [5912,7.03082848,2920]: 0 lost unit Solar Collector [f=0018886] [18886] Event [5668,-7.348403,2896]: 0 lost unit Tremor [f=0018888] [18888] Event [5632,4.77738619,3040]: 0 lost unit Lotus [f=0018888] [18888] Event [5704.26563,-0.6976504,3136.96387]: 0 lost unit Emissary [f=0018888] [18888] Event [5800,3.73478222,2840]: 0 lost unit Caretaker [f=0018891] [18891] Event [5483.90332,34.906826,3199.67603]: 0 lost unit Welder [f=0018892] [18892] Event [5471.69629,47.4913788,3233.17944]: 0 lost unit Welder [f=0018894] [18894] Event [5896,-4.6491246,3064]: 0 lost unit Solar Collector [f=0018894] [18894] Event [5820.91357,9.15624332,2770.7583]: 0 lost unit Emissary [f=0018894] [18894] Event [5864,9.59179783,2856]: 0 lost unit Storage [f=0018896] [18896] Event [5768,3.45442128,2696]: 0 lost unit Stinger [f=0018897] [18897] Event [5720,-4.392138,3064]: 0 lost unit Solar Collector [f=0018898] [18898] Event [5896,6.87036705,2792]: 0 lost unit Solar Collector [f=0018954] [18954] Event [5112,143.707428,4184]: 1 finished unit Metal Extractor [f=0018984] [18984] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0018995] Spectator CaptNutbar left the game: normal quit [f=0018995] [18995] Event [undefined]: CaptNutbar quit [f=0019001] Player PonziScheme left the game: normal quit [f=0019001] [19001] Event [undefined]: PonziScheme quit [f=0019007] No clients connected, shutting down server [f=0019007] Server shutdown [f=0019007] [19007] all players disconnected [f=0019086] [19086] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0019205] [19205] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0019406] [19406] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Ripper [f=0019450] [19450] Event [5176,142.394562,4168]: 1 finished unit Solar Collector [f=0019514] [19514] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0019564] [19564] Event [3696,54.4679642,2688]: 1 finished unit Eos [f=0019612] [19612] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0019700] [19700] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0019802] [19802] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0019941] [19941] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0020169] [20169] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Ripper [f=0020251] [20251] Event [1800,154.841919,4984]: 1 finished unit Metal Extractor [f=0020296] [20296] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0020306] [20306] Event [4936,150.124359,4520]: 1 finished unit Metal Extractor [f=0020406] [20406] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0020529] [20529] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0020650] [20650] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0020716] [20716] Event [1864,158.244629,4968]: 1 finished unit Solar Collector [f=0020758] [20758] Event [5000,154.362335,4504]: 1 finished unit Solar Collector [f=0020767] [20767] Event [529.99231,7.95589209,2335.97046]: 1 finished unit Fencer [f=0020799] [20799] Event [3664,54.4679642,2688]: 1 finished unit Eos [f=0020813] Autoquit sending quit command. [f=0020813] [QuitAction] user exited to system [f=0020813] [SpringApp::Kill][1] fromRun=1 [f=0020813] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020813] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020813] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020813] [ThreadPool::SetThreadCount][2] workers=0 [f=0020813] [SpringApp::Kill][2] [f=0020813] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020813] [Game::KillLua][3] dtor=0 luaUI=0x52c40220 [f=0020813] Start widgetHandler:Shutdown [f=0020813] Shutdown - SaveOrderList Complete [f=0020813] Writing last game win data [f=0020813] Shutdown - SaveConfigData Complete [f=0020813] Shutdown Widget - Chili Highlight [f=0020813] Shutdown Widget - Save/Load API [f=0020813] Shutdown Widget - Draw After Chili [f=0020813] Shutdown Widget - EPIC Menu [f=0020813] Shutdown Widget - Chili Minimap [f=0020813] Shutdown Widget - Chili Widget Selector [f=0020813] Shutdown Widget - Local Team Colors [f=0020813] Shutdown Widget - Display Keys 2 [f=0020813] Shutdown Widget - Save Game Menu [f=0020813] Shutdown Widget - HealthBars [f=0020813] Shutdown Widget - Noises [f=0020813] Shutdown Widget - Unit Icons [f=0020813] Shutdown Widget - Win Counter [f=0020813] Shutdown Widget - SpringRTS Replay Stats [f=0020813] Shutdown Widget - BuildETA [f=0020813] Shutdown Widget - Modular Comm Info [f=0020813] Shutdown Widget - Music Player v2 [f=0020813] Shutdown Widget - State Reverse and Latency [f=0020813] Shutdown Widget - CameraShake [f=0020813] Shutdown Widget - Chili Economy Panel Default [f=0020813] Shutdown Widget - Chili EndGame Window [f=0020813] Shutdown Widget - Chili Nuke Warning [f=0020813] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020813] Shutdown Widget - Chili Spectator Panels [f=0020813] Shutdown Widget - Context Menu [f=0020813] Shutdown Widget - Darkening [f=0020813] Shutdown Widget - Defense Range Zero-K [f=0020813] Shutdown Widget - Grab Input [f=0020813] Input grabbing is disabled! [f=0020813] Shutdown Widget - Highlight Geos [f=0020813] Shutdown Widget - Local Widgets Config [f=0020813] Shutdown Widget - MinimapEvents [f=0020813] Shutdown Widget - MetalFeatures (new) [f=0020813] Shutdown Widget - Missile Silo Range [f=0020813] Shutdown Widget - Point Tracker [f=0020813] Shutdown Widget - Showeco and Grid Drawer [f=0020813] Shutdown Widget - Stereo3D [f=0020813] Shutdown Widget - Attack AoE [f=0020813] Shutdown Widget - Map Edge Extension [f=0020813] Shutdown Widget - Selection Send [f=0020813] Shutdown Widget - LupsManager [f=0020813] Shutdown Widget - Newton Firezone [f=0020813] Shutdown Widget - Chili Pro Console [f=0020813] Shutdown Widget - Persistent Build Height [f=0020813] Shutdown Widget - Lasso Terraform GUI [f=0020813] Shutdown Widget - Chili Framework [f=0020813] Shutdown Widget - Lups [f=0020813] Shutdown Widget - Custom Markers [f=0020813] Shutdown Widget - Chili Core Selector [f=0020813] Shutdown Widget - Mex Placement Handler [f=0020813] Shutdown Widget - Select Keys [f=0020813] Shutdown Widget - Pause Screen [f=0020813] Shutdown Widget - Layout Handler [f=0020813] Shutdown Widget - Text To Speech Control [f=0020813] End widgetHandler:Shutdown [f=0020813] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={537109,84697577} {int,ext,rec}Allocs={14040335,0,0} {chunk,block}Bytes={84697577,0} [f=0020813] [Game::KillLua][1] dtor=0 luaGaia=0x53017290 [f=0020813] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={468968,79137412} {int,ext,rec}Allocs={14040337,0,0} {chunk,block}Bytes={79137412,0} [f=0020813] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={468968,79137412} {int,ext,rec}Allocs={14040337,0,0} {chunk,block}Bytes={79137412,0} [f=0020813] [Game::KillLua][2] dtor=0 luaRules=0x5337e7e0 [f=0020813] Start gadgetHandler:Shutdown [f=0020813] Shutdown - StartSetup [f=0020813] Shutdown - UnitMorph [f=0020813] Shutdown - Carrier Drones [f=0020813] Shutdown - LupsNanoSpray [f=0020813] Shutdown - Missile Silo Controller [f=0020813] Shutdown - Modular Comm Info [f=0020813] Shutdown - Terrain Texture Handler [f=0020813] Shutdown - UnitCloakShield [f=0020813] Shutdown - Starlight Handler [f=0020813] End gadgetHandler:Shutdown [f=0020813] Start gadgetHandler:Shutdown [f=0020813] Shutdown - Save/Load [f=0020813] Shutdown - Teleport Throw [f=0020813] Shutdown - UnitMorph [f=0020813] Shutdown - Modular Comm Info [f=0020813] Shutdown - Retreat Command [f=0020813] Shutdown - Shockwaves [f=0020813] Shutdown - UnitCloakShield [f=0020813] Shutdown - Lups Cloak FX [f=0020813] Shutdown - Lups [f=0020813] Shutdown - Lups Shield [f=0020813] End gadgetHandler:Shutdown [f=0020813] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14040375,0,0} {chunk,block}Bytes={0,0} [f=0020813] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14040375,0,0} {chunk,block}Bytes={0,0} [f=0020813] [Game::KillLua][4] dtor=0 [f=0020813] [Game::~CGame][1] [f=0020813] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020813] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020813] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020813] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020813] [Game::KillLua][4] dtor=1 [f=0020813] [Game::KillMisc][1] [f=0020813] [Game::KillMisc][2] [f=0020813] [Game::KillMisc][3] [f=0020813] [Game::KillRendering][1] [f=0020813] [3DOParser::Kill] allocated 19 pieces [f=0020813] [S3OParser::Kill] allocated 526 pieces [f=0020813] [AssParser::Kill] allocated 57 pieces [f=0020813] [Game::KillInterface][1] [f=0020813] [Game::KillInterface][2] [f=0020813] [Game::KillSimulation][1] [f=0020813] [Game::KillSimulation][2] [f=0020813] [CCollisionHandler] dis-/continuous tests: 0/835918 [f=0020813] [Game::KillSimulation][3] [f=0020813] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020813] [~CPathCache(24x20)] cacheHits=195 hitPercentage=37% numHashColls=0 maxCacheSize=23 [f=0020813] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020813] [~CPathCache(48x40)] cacheHits=151 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020813] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020813] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020813] [LosHandler::Kill] raycast instance cache-{hits,misses}={18717,17179}; shared=6%; cached=46% [f=0020813] [Game::KillSimulation][4] [f=0020813] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020813] [Game::~CGame][2] [f=0020813] [Game::~CGame][3] [f=0020813] [SpringApp::Kill][3] [f=0020813] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 220092 bytes sent 202247 bytes recv'd [f=0020813] [SpringApp::Kill][4] font=0x45f93aa0 [f=0020813] [SpringApp::Kill][5] [f=0020813] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x46001720) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2279ms file="bitmaps/pd/lightring.tga" indx=561 inflSize=16kb readTime=88ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=48ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=22ms file="unitpics/shieldaa.png" indx=6612 inflSize=11kb readTime=19ms file="bitmaps/pd/lightningball.tga" indx=557 inflSize=256kb readTime=17ms file="bitmaps/sonic_glow.png" indx=600 inflSize=5kb readTime=13ms file="unittextures/factoryveh2.png" indx=7245 inflSize=582kb readTime=13ms file="luaui/widgets/api_gadget_icons.lua" indx=3868 inflSize=10kb readTime=13ms file="objects3d/strikecom.dae" indx=5548 inflSize=999kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 42622986 bytes cached in 2829 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x460fb1a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x462919e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46064300) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7faa7001aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]