[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9MJW217Zxm/springsettings.1241421.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f151801b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4933 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1241421/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 231ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ec5280] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ec5280] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 501ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 564ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 12ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 696ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] NIKITQR, spectator, false, allyTeamID, 0, customKeys.elo, , 1990, nil [f=-000001] R0B0L0VER, spectator, false, allyTeamID, 1, customKeys.elo,
, 1621, nil [f=-000001] Team 0, 1, 1990 [f=-000001] Team 1, 1, 1621 [f=-000001] firstAllyTeamMean, 1990 [f=-000001] secondAllyTeamMean, 1621 [f=-000001] lowerWinChance, 0.10677309 [f=-000001] autoHandicapValue, 1.14999998 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 58ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PonziScheme was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1241421/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (145ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11993,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1241421/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59ef7e50,0x59938760}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 384a9861f2e2a4bef5780edd48b97af0 [f=-000001] Connection attempt from R0B0L0VER [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: R0B0L0VER changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from NIKITQR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: NIKITQR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[Game::Load][lua{Rules,Gaia}={00000000e03ac9f0,000000011c9b4ea0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[Game::Load][lua{Rules,Gaia}={000000005f39f280,00000000db3de5b0}]" [f=-000001] Allies: I choose: Commander 3! [f=-000001] gl fh [f=-000001] ty [f=-000001] go [f=-000001] u2 [f=-000001] [0] Event [741,241.482971,2023]: 0 finished unit Recon Commander [f=-000001] [0] Event [5362,241.490845,2068]: 1 finished unit Strike Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] NIKITQR, team: 0, elo:1990, userid: 471962 [f=0000000] [0] R0B0L0VER, team: 1, elo:1621, userid: 507694 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000011] [11] Event [5264,241.485596,2000]: 1 finished unit Rover Assembly [f=0000075] [75] Event [736,241.478729,2216]: 0 finished unit Cloakbot Factory [f=0000237] [237] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0000454] [454] Event [5512,241.485596,2104]: 1 finished unit Solar Collector [f=0000475] [475] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0000587] [587] Event [745.599976,241.467285,2216]: 0 finished unit Conjurer [f=0000692] [692] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0000739] [739] Event [5592,241.210938,2200]: 1 finished unit Solar Collector [f=0000743] [743] Event [664,241.467285,2120]: 0 finished unit Solar Collector [f=0000800] [800] Event [745.599976,241.467285,2216]: 0 finished unit Glaive [f=0001008] [1008] Event [745.599976,241.467285,2216]: 0 finished unit Glaive [f=0001032] [1032] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0001078] [1078] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0001221] [1221] Event [745.599976,241.467285,2216]: 0 finished unit Glaive [f=0001473] [1473] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0001480] [1480] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0001832] [1832] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [f=0001881] [1881] Event [745.599976,241.467285,2216]: 0 finished unit Conjurer [f=0002108] [2108] Event [745.599976,241.467285,2216]: 0 finished unit Conjurer [f=0002185] [2185] Event [3927.11377,241.484421,1998.96765]: 0 lost unit Glaive [f=0002198] [2198] Event [5075.13135,241.47644,1843.27087]: 1 finished unit Strike Commander [f=0002233] [2233] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0002333] [2333] Event [745.599976,241.467285,2216]: 0 finished unit Conjurer [f=0002485] [2485] Event [5184,267.848206,1776]: 1 finished unit Lotus [f=0002732] [2732] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0002766] [2766] Event [745.599976,241.467285,2216]: 0 finished unit Conjurer [f=0003061] [3061] Event [5934.21191,241.494751,3005.19556]: 0 lost unit Glaive [f=0003121] [3121] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0003130] [3130] Event [745.599976,241.467285,2216]: 0 finished unit Glaive [f=0003454] [3454] Event [2208,371.018982,2368]: 0 finished unit Radar Tower [f=0003496] [3496] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0003568] [3568] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0003812] [3812] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0003853] [3853] Event [745.599976,241.467285,2216]: 0 finished unit Glaive [f=0003889] [3889] Event [616,241.238403,2200]: 0 finished unit Solar Collector [f=0003935] [3935] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0004165] [4165] Event [584,239.44397,2120]: 0 finished unit Solar Collector [f=0004321] [4321] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0004403] [4403] Event [2208,371.018982,2368]: 0 lost unit Radar Tower [f=0004558] [4558] Event [745.599976,241.467285,2216]: 0 finished unit Glaive [f=0004583] [4583] Event [616,241.47644,2280]: 0 finished unit Solar Collector [f=0004711] [4711] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0004712] [4712] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0004755] [4755] Event [745.599976,241.467285,2216]: 0 finished unit Glaive [f=0004792] [4792] Event [1848,241.494751,2168]: 0 lost unit Metal Extractor [f=0004962] [4962] Event [745.599976,241.467285,2216]: 0 finished unit Glaive [f=0005015] [5015] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0005047] [5047] Event [2191.41479,242.379776,1589.33423]: 0 lost unit Conjurer [f=0005103] [5103] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0005126] [5126] Event [2200,241.494751,1496]: 0 lost unit Metal Extractor [f=0005172] [5172] Event [745.599976,241.467285,2216]: 0 finished unit Glaive [f=0005189] [5189] Event [1743.78857,241.485596,1647.91504]: 0 lost unit Glaive [f=0005382] [5382] Event [745.599976,241.467285,2216]: 0 finished unit Glaive [f=0005493] [5493] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0005494] [5494] Event [1141.17456,241.494751,2132.4397]: 0 lost unit Glaive [f=0005536] [5536] Event [1278.13562,241.485596,2260.56104]: 0 lost unit Glaive [f=0005548] [5548] Event [745.599976,241.467285,2216]: 0 finished unit Ronin [f=0005594] [5594] Event [1343.50525,238.732742,2186.81665]: 0 lost unit Glaive [f=0005607] [5607] Event [1422.62988,239.906967,2252.25269]: 1 lost unit Fencer [f=0005620] [5620] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0005651] [5651] Event [1456.21753,236.662994,2166.10767]: 0 lost unit Glaive [f=0005670] [5670] Event [1441.14368,236.631821,2123.32886]: 0 lost unit Glaive [f=0005697] [5697] Event [1458.67883,235.97525,2164.20313]: 0 lost unit Glaive [f=0005715] [5715] Event [1077.37976,241.560608,2195.45898]: 0 lost unit Ronin [f=0005719] [5719] Event [1423.67273,237.238525,2091.06519]: 1 lost unit Fencer [f=0005738] [5738] Event [1348.75159,238.828461,2092.87793]: 0 lost unit Glaive [f=0005883] [5883] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0006142] [6142] Event [745.599976,241.467285,2216]: 0 lost unit Knight [f=0006257] [6257] Event [672,241.421509,1952]: 0 finished unit Picket [f=0006271] [6271] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0006279] [6279] Event [672,241.421509,1952]: 0 lost unit Picket [f=0006635] [6635] Event [745.599976,241.467285,2216]: 0 lost unit Knight [f=0006661] [6661] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0006677] [6677] Event [745.599976,241.467285,2216]: 0 lost unit Knight [f=0006700] [6700] Event [745.599976,241.467285,2216]: 0 lost unit Knight [f=0006709] [6709] Event [745.599976,241.467285,2216]: 0 lost unit Knight [f=0006723] [6723] Event [745.599976,241.467285,2216]: 0 lost unit Knight [f=0006746] [6746] Event [745.599976,241.467285,2216]: 0 lost unit Knight [f=0006749] [6749] Event [736,241.467285,2216]: 0 lost unit Cloakbot Factory [f=0006808] [6808] Event [728,237.279053,2120]: 0 lost unit Metal Extractor [f=0006914] [6914] Event [664,239.748077,2120]: 0 lost unit Solar Collector [f=0007052] [7052] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0007111] [7111] Event [520,241.47644,1832]: 0 lost unit Metal Extractor [f=0007150] [7150] Event [784,238.272095,2592]: 0 finished unit Picket [f=0007219] [7219] Event [616,241.220398,2200]: 0 lost unit Solar Collector [f=0007272] [7272] Event [2280,241.494751,3464]: 0 finished unit Solar Collector [f=0007355] [7355] Event [240,241.494751,2176]: 0 finished unit Picket [f=0007369] [7369] Event [784,238.272095,2592]: 0 lost unit Picket [f=0007439] [7439] Event [240,241.494751,2176]: 0 lost unit Picket [f=0007441] [7441] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0007552] [7552] Event [616,241.47229,2280]: 0 lost unit Solar Collector [f=0007567] [7567] Event [2200,241.494751,3496]: 0 finished unit Solar Collector [f=0007571] [7571] Event [584,239.434662,2120]: 0 lost unit Solar Collector [f=0007778] [7778] Event [817.016296,240.897522,2646.38037]: 0 lost unit Conjurer [f=0007831] [7831] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0007843] [7843] Event [796.551025,241.47644,2759.20044]: 0 lost unit Conjurer [f=0007886] [7886] Event [2056,241.47644,3384]: 0 finished unit Solar Collector [f=0008043] [8043] Event [280,241.485596,2920]: 0 lost unit Metal Extractor [f=0008185] [8185] Event [2008,241.494751,3160]: 0 finished unit Solar Collector [f=0008221] [8221] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0008308] [8308] Event [600,241.467285,3208]: 0 lost unit Metal Extractor [f=0008611] [8611] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0008630] [8630] Event [410.461182,241.485596,3946.35693]: 0 lost unit Recon Commander [f=0008672] [8672] Event [968,241.494751,3464]: 0 lost unit Metal Extractor [f=0008822] [8822] Event [undefined]: NIKITQR resigned [f=0008822] game_message: NIKITQR has been destroyed! [f=0008822] game_message: R0B0L0VER wins! [f=0008822] Submitting stats [f=0008822] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008822] Part| Total Time|Time of the last 0.5s [f=0008822] Draw 8964.25ms 31.20% [f=0008822] Lua::Callins::Synced 7549.84ms 31.60% [f=0008822] Lua::Callins::Unsynced 12815.39ms 40.40% [f=0008822] Lua::CollectGarbage::Synced 177.20ms 0.20% [f=0008822] Lua::CollectGarbage::Unsynced 450.29ms 0.70% [f=0008822] Misc::Profiler::AddTime 37.23ms 0.10% [f=0008822] Sim 19132.16ms 47.10% [f=0008822] [8822] Received game_message: NIKITQR has been destroyed! [f=0008822] [8822] Received game_message: R0B0L0VER wins! [f=0008823] [8823] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008823] [8823] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008823] [8823] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008823] [8823] Game End Stats Values: 2,2060,1975,2060,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.58666611,7.4666667,8.58666611,7.4666667,1275,1275,1275,1275,7.49569893,5.5999999,7.49569893,5.5999999,0,0,0,0,0,0,0,0,785,700,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008823] [8823] Game End Stats Values: 3,2340,2315,2340,2315,1.26429009,1.03814387,1.26429009,1.03814387,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8066673,8.53333378,11.8066673,8.53333378,1275,1275,1275,1275,9.6235342,8.05820847,9.6235342,8.05820847,140,65,140,65,0,0,0,0,925,975,925,975,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008823] [8823] Game End Stats Values: 4,2565,2445,2565,2445,6.80598879,3.31399965,6.80598879,3.31399965,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.8000021,10,13.8000021,10,1275,1275,1275,1275,11.4922457,8.44672394,11.4922457,8.44672394,280,195,280,195,0,0,0,0,1010,975,1010,975,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008823] [8823] Game End Stats Values: 5,2705,2530,2705,2530,10.38871,8.52786827,10.38871,8.52786827,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.8000021,10,13.8000021,10,1275,1275,1275,1275,12.417345,10.0195904,12.417345,10.0195904,420,195,420,195,0,0,0,0,1010,1060,1010,1060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008823] [8823] Game End Stats Values: 6,3075,2790,3075,2790,17.1093693,9.43754482,17.1093693,9.43754482,0,0,0,0,0,0,0,0,0,0,0,0,65.0000076,0,65.0000076,0,0,0,0,0,13.8000011,10,13.8000011,10,1505,1275,1505,1275,12.626543,12.4866447,12.626543,12.4866447,560,130,560,130,65,0,65,0,1010,1385,1010,1385,0,65,0,65,0,0,0,0,0,65.0000076,0,65.0000076 [f=0008823] [8823] Game End Stats Values: 7,3165,2910,3165,2910,25.9124374,9.64561749,25.9124374,9.64561749,0,0,0,0,0,0,0,0,0,0,0,0,65.0000076,0,65.0000076,0,90,0,90,0,13.8000011,10,13.8000011,10,1505,1275,1505,1275,12.7653704,12.8988714,12.7653704,12.8988714,560,130,560,130,65,0,65,0,1010,1505,1010,1505,0,65,0,65,0,0,0,0,0,65.0000076,0,65.0000076 [f=0008823] [8823] Game End Stats Values: 8,3445,3030,3445,3030,38.3617744,10.1121178,38.3617744,10.1121178,0,0,0,0,0,0,0,0,0,0,0,0,130.000015,0,130.000015,0,90,0,90,0,13.8000002,10,13.8000002,10,1505,1275,1505,1275,13.0084543,12.9160986,13.0084543,12.9160986,840,130,840,130,130,0,130,0,1010,1625,1010,1625,0,130,0,130,0,0,0,0,0,130.000015,0,130.000015 [f=0008823] [8823] Game End Stats Values: 9,3670,3085,3670,3085,45.9818306,10.4297838,45.9818306,10.4297838,0,0,0,0,0,0,0,0,0,0,0,0,130.000015,0,130.000015,0,90,0,90,0,13.8000021,10,13.8000021,10,1505,1330,1505,1330,13.0384035,12.9061766,13.0384035,12.9061766,980,130,980,130,130,0,130,0,1095,1625,1095,1625,0,130,0,130,0,0,0,0,0,130.000015,0,130.000015 [f=0008823] [8823] Game End Stats Values: 10,3810,3305,3810,3305,58.416378,10.803544,58.416378,10.803544,0,0,0,0,0,0,0,0,0,0,0,0,130.000015,0,130.000015,0,90,0,90,0,13.8000011,10.5333338,13.8000011,10.5333338,1505,1330,1505,1330,15.646719,13.8279152,15.646719,13.8279152,1120,195,1120,195,130,0,130,0,1095,1780,1095,1780,0,130,0,130,0,0,0,0,0,130.000015,0,130.000015 [f=0008823] [8823] Game End Stats Values: 11,3950,3320,3950,3320,72.1067123,11.5041447,72.1067123,11.5041447,0,0,0,0,0,0,0,0,0,0,0,0,185.000015,0,185.000015,0,90,0,90,0,13.8000011,13.333333,13.8000011,13.333333,1505,1275,1505,1275,15.7304392,15.2267056,15.7304392,15.2267056,1260,195,1260,195,185,0,185,0,1095,1850,1095,1850,0,185,0,185,0,0,0,0,0,185.000015,0,185.000015 [f=0008823] [8823] Game End Stats Values: 12,4090,3520,4090,3520,86.7273254,12.549448,86.7273254,12.549448,0,0,0,0,0,0,0,0,0,0,0,0,278.002075,0,278.002075,0,90,0,90,0,13.8000011,15.4666662,13.8000011,15.4666662,1505,1275,1505,1275,15.7924566,15.555686,15.7924566,15.555686,1400,325,1400,325,270,0,270,0,1095,1920,1095,1920,0,270,0,270,0,0,0,0,0,278.002075,0,278.002075 [f=0008823] [8823] Game End Stats Values: 13,4230,3615,4230,3615,102.156158,16.2591763,102.156158,16.2591763,0,0,0,0,0,0,0,0,0,0,0,0,561.428284,0,561.428284,0,90,0,90,0,13.8000021,16,13.8000021,16,1505,1275,1505,1275,15.8463383,17.1103153,15.8463383,17.1103153,1540,455,1540,455,501.000061,0,501.000061,0,1095,1885,1095,1885,0,501.000061,0,501.000061,0,0,0,0,0,561.428284,0,561.428284 [f=0008823] [8823] Game End Stats Values: 14,4090,3245,4090,3245,118.294006,16.7713985,118.294006,16.7713985,0,0,0,0,0,0,0,0,0,0,0,0,1047.78467,357.660675,1047.78467,357.660675,90,0,90,0,13.8000011,16,13.8000011,16,1505,1275,1505,1275,15.8936043,18.4271488,15.8936043,18.4271488,1400,0,1400,0,1046,280,1046,280,1095,1970,1095,1970,280,1046,280,1046,0,0,0,0,387.118805,1069.67529,387.118805,1069.67529 [f=0008823] [8823] Game End Stats Values: 15,4370,3245,4370,3245,128.16069,17.0396633,128.16069,17.0396633,0,0,0,0,0,0,0,0,0,0,0,0,1937.39111,357.660675,1937.39111,357.660675,90,0,90,0,13.8000011,16,13.8000011,16,1505,1275,1505,1275,15.4755287,19.7878819,15.4755287,19.7878819,1680,0,1680,0,1394.99902,280,1394.99902,280,1095,1970,1095,1970,280,1394.99902,280,1394.99902,0,0,0,0,414.590515,1959.28174,414.590515,1959.28174 [f=0008823] [8823] Game End Stats Values: 16,4510,2545,4510,2545,145.060638,22.1998291,145.060638,22.1998291,0,0,0,0,0,0,0,0,38.5526428,0,38.5526428,0,3145.91602,357.660675,3145.91602,357.660675,90,0,90,0,13.8000011,16,13.8000011,16,1505,1275,1505,1275,15.9444122,20.1140118,15.9444122,20.1140118,1820,0,1820,0,2273.33301,280,2273.33301,280,1095,1270,1095,1270,280,2273.33301,280,2273.33301,0,0,0,0,414.590515,3167.80664,414.590515,3167.80664 [f=0008823] [8823] Game End Stats Values: 17,4650,2405,4650,2405,161.618958,22.455061,161.618958,22.455061,0,0,0,0,0,0,0,0,113.990753,48.7024231,113.990753,48.7024231,3343.56592,385.132385,3343.56592,385.132385,90,100,90,100,13.8000011,10.5333338,13.8000011,10.5333338,1505,1275,1505,1275,15.9216366,17.7980175,15.9216366,17.7980175,1960,0,1960,0,2513.33301,280,2513.33301,280,1095,1030,1095,1030,280,2513.33301,280,2513.33301,0,0,0,0,452.63089,3550.69629,452.63089,3550.69629 [f=0008823] [8823] Game End Stats Values: 18,4790,2235,4790,2235,178.760498,22.455061,178.760498,22.455061,0,0,0,0,0,0,0,0,190.395416,163.402191,190.395416,163.402191,3785.05981,514.609131,3785.05981,514.609131,90,0,90,0,13.8000011,9.60000038,13.8000011,9.60000038,1505,1275,1505,1275,15.9605198,15.3799963,15.9605198,15.3799963,2100,0,2100,0,2923.33301,280,2923.33301,280,1095,960,1095,960,280,2923.33301,280,2923.33301,0,12.6666718,0,12.6666718,625.118347,3994.79761,625.118347,3994.79761 [f=0008823] [8823] Game End Stats Values: 19,4930,1980,4930,1980,196.436966,22.455061,196.436966,22.455061,0,0,0,0,0,0,0,0,267.335114,326.437531,267.335114,326.437531,4098.94092,514.609131,4098.94092,514.609131,90,0,90,0,13.8000021,12.8000002,13.8000021,12.8000002,1505,1275,1505,1275,15.9961815,17.646656,15.9961815,17.646656,2240,0,2240,0,3248.33301,280,3248.33301,280,1095,705,1095,705,280,3248.33301,280,3248.33301,0,40.1666794,0,40.1666794,635.687012,4311.84521,635.687012,4311.84521 [f=0008823] [8823] Game End Stats Values: 20,5070,1965,5070,1965,214.59877,22.455061,214.59877,22.455061,0,0,0,0,0,0,0,0,344.76004,465.316284,344.76004,465.316284,4583.22803,514.609131,4583.22803,514.609131,90,0,90,0,13.8000011,15.4666662,13.8000011,15.4666662,1505,1275,1505,1275,16.0285358,11.8139992,16.0285358,11.8139992,2380,0,2380,0,3333.33301,280,3333.33301,280,1095,690,1095,690,280,3333.33301,280,3333.33301,0,40.1666794,0,40.1666794,635.687012,4796.13232,635.687012,4796.13232 [f=0008823] [8823] Game End Stats Values: 21,5210,605,5210,605,227.229828,22.455061,227.229828,22.455061,0,0,0,0,0,0,0,0,400.06662,1006.93335,400.06662,1006.93335,4672.89941,514.609131,4672.89941,514.609131,90,0,90,0,13.8000011,12.3999996,13.8000011,12.3999996,1505,0,1505,0,16.0808544,7.27199936,16.0808544,7.27199936,2520,0,2520,0,4693.33301,280,4693.33301,280,1095,605,1095,605,280,4693.33301,280,4693.33301,0,40.1666794,0,40.1666794,635.687012,4885.80371,635.687012,4885.80371 [f=0008951] Spectator NIKITQR left the game: normal quit [f=0008951] [8951] Event [undefined]: NIKITQR quit [f=0008957] Player R0B0L0VER left the game: normal quit [f=0008957] [8957] Event [undefined]: R0B0L0VER quit [f=0008963] No clients connected, shutting down server [f=0008963] Server shutdown [f=0008963] [8963] all players disconnected [f=0009001] [9001] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0009393] [9393] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0009783] [9783] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0010174] [10174] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0010559] [10559] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0010950] [10950] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0011340] [11340] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0011730] [11730] Event [5246.00781,242.130692,2000.02966]: 1 finished unit Fencer [f=0012092] Autoquit sending quit command. [f=0012092] [QuitAction] user exited to system [f=0012092] [SpringApp::Kill][1] fromRun=1 [f=0012092] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012092] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012092] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012092] [ThreadPool::SetThreadCount][2] workers=0 [f=0012092] [SpringApp::Kill][2] [f=0012092] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012092] [Game::KillLua][3] dtor=0 luaUI=0x5a18f270 [f=0012092] Start widgetHandler:Shutdown [f=0012092] Shutdown - SaveOrderList Complete [f=0012092] Writing last game win data [f=0012092] Shutdown - SaveConfigData Complete [f=0012092] Shutdown Widget - Save/Load API [f=0012092] Shutdown Widget - Chili Highlight [f=0012092] Shutdown Widget - Draw After Chili [f=0012092] Shutdown Widget - EPIC Menu [f=0012092] Shutdown Widget - Chili Widget Selector [f=0012092] Shutdown Widget - Chili Minimap [f=0012092] Shutdown Widget - Local Team Colors [f=0012092] Shutdown Widget - Display Keys 2 [f=0012092] Shutdown Widget - Save Game Menu [f=0012092] Shutdown Widget - Unit Icons [f=0012092] Shutdown Widget - Noises [f=0012092] Shutdown Widget - HealthBars [f=0012092] Shutdown Widget - Win Counter [f=0012092] Shutdown Widget - BuildETA [f=0012092] Shutdown Widget - SpringRTS Replay Stats [f=0012092] Shutdown Widget - Modular Comm Info [f=0012092] Shutdown Widget - Stereo3D [f=0012092] Shutdown Widget - Showeco and Grid Drawer [f=0012092] Shutdown Widget - Point Tracker [f=0012092] Shutdown Widget - Missile Silo Range [f=0012092] Shutdown Widget - MetalFeatures (new) [f=0012092] Shutdown Widget - MinimapEvents [f=0012092] Shutdown Widget - Local Widgets Config [f=0012092] Shutdown Widget - Highlight Geos [f=0012092] Shutdown Widget - Grab Input [f=0012092] Input grabbing is disabled! [f=0012092] Shutdown Widget - Defense Range Zero-K [f=0012092] Shutdown Widget - Darkening [f=0012092] Shutdown Widget - Context Menu [f=0012092] Shutdown Widget - Chili Spectator Panels [f=0012092] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012092] Shutdown Widget - Chili Nuke Warning [f=0012092] Shutdown Widget - Chili EndGame Window [f=0012092] Shutdown Widget - Chili Economy Panel Default [f=0012092] Shutdown Widget - CameraShake [f=0012092] Shutdown Widget - State Reverse and Latency [f=0012092] Shutdown Widget - Music Player v2 [f=0012092] Shutdown Widget - Attack AoE [f=0012092] Shutdown Widget - Map Edge Extension [f=0012092] Shutdown Widget - Selection Send [f=0012092] Shutdown Widget - LupsManager [f=0012092] Shutdown Widget - Newton Firezone [f=0012092] Shutdown Widget - Chili Pro Console [f=0012092] Shutdown Widget - Persistent Build Height [f=0012092] Shutdown Widget - Lasso Terraform GUI [f=0012092] Shutdown Widget - Lups [f=0012092] Shutdown Widget - Chili Framework [f=0012092] Shutdown Widget - Mex Placement Handler [f=0012092] Shutdown Widget - Chili Core Selector [f=0012092] Shutdown Widget - Custom Markers [f=0012092] Shutdown Widget - Select Keys [f=0012092] Shutdown Widget - Pause Screen [f=0012092] Shutdown Widget - Text To Speech Control [f=0012092] Shutdown Widget - Layout Handler [f=0012092] End widgetHandler:Shutdown [f=0012092] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={663223,77353040} {int,ext,rec}Allocs={9879980,0,0} {chunk,block}Bytes={77353040,0} [f=0012092] [Game::KillLua][1] dtor=0 luaGaia=0x59938760 [f=0012092] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={485449,66195042} {int,ext,rec}Allocs={9879981,0,0} {chunk,block}Bytes={66195042,0} [f=0012092] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={485449,66195042} {int,ext,rec}Allocs={9879981,0,0} {chunk,block}Bytes={66195042,0} [f=0012092] [Game::KillLua][2] dtor=0 luaRules=0x59ef7e50 [f=0012092] Start gadgetHandler:Shutdown [f=0012092] Shutdown - StartSetup [f=0012092] Shutdown - UnitMorph [f=0012092] Shutdown - Carrier Drones [f=0012092] Shutdown - LupsNanoSpray [f=0012092] Shutdown - Missile Silo Controller [f=0012092] Shutdown - Modular Comm Info [f=0012092] Shutdown - Terrain Texture Handler [f=0012092] Shutdown - UnitCloakShield [f=0012092] Shutdown - Starlight Handler [f=0012092] End gadgetHandler:Shutdown [f=0012092] Start gadgetHandler:Shutdown [f=0012092] Shutdown - Save/Load [f=0012092] Shutdown - Teleport Throw [f=0012092] Shutdown - UnitMorph [f=0012092] Shutdown - Modular Comm Info [f=0012092] Shutdown - Retreat Command [f=0012092] Shutdown - Shockwaves [f=0012092] Shutdown - UnitCloakShield [f=0012092] Shutdown - Lups Cloak FX [f=0012092] Shutdown - Lups [f=0012092] Shutdown - Lups Shield [f=0012092] End gadgetHandler:Shutdown [f=0012092] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9880013,0,0} {chunk,block}Bytes={0,0} [f=0012092] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9880013,0,0} {chunk,block}Bytes={0,0} [f=0012092] [Game::KillLua][4] dtor=0 [f=0012092] [Game::~CGame][1] [f=0012092] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012092] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012092] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012092] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012092] [Game::KillLua][4] dtor=1 [f=0012092] [Game::KillMisc][1] [f=0012092] [Game::KillMisc][2] [f=0012092] [Game::KillMisc][3] [f=0012092] [Game::KillRendering][1] [f=0012092] [3DOParser::Kill] allocated 1 pieces [f=0012092] [S3OParser::Kill] allocated 232 pieces [f=0012092] [AssParser::Kill] allocated 56 pieces [f=0012092] [Game::KillInterface][1] [f=0012092] [Game::KillInterface][2] [f=0012092] [Game::KillSimulation][1] [f=0012092] [Game::KillSimulation][2] [f=0012092] [CCollisionHandler] dis-/continuous tests: 0/38564 [f=0012092] [Game::KillSimulation][3] [f=0012092] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012092] [~CPathCache(24x16)] cacheHits=16 hitPercentage=29% numHashColls=0 maxCacheSize=8 [f=0012092] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012092] [~CPathCache(48x32)] cacheHits=26 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012092] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012092] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012092] [LosHandler::Kill] raycast instance cache-{hits,misses}={2388,4503}; shared=2%; cached=32% [f=0012092] [Game::KillSimulation][4] [f=0012092] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012092] [Game::~CGame][2] [f=0012092] [Game::~CGame][3] [f=0012092] [SpringApp::Kill][3] [f=0012092] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 127751 bytes sent 92904 bytes recv'd [f=0012092] [SpringApp::Kill][4] font=0x45df6aa0 [f=0012092] [SpringApp::Kill][5] [f=0012092] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x45e646d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2108ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=45ms file="luaui/configs/lang/campaign_units.en.json" indx=2901 inflSize=4kb readTime=27ms file="bitmaps/loadpictures/fkeys.png" indx=515 inflSize=4463kb readTime=23ms file="luaui/widgets/unit_stockpile.lua" indx=4835 inflSize=1kb readTime=21ms file="luaui/widgets/unit_marker.lua" indx=4820 inflSize=4kb readTime=19ms file="luarules/gadgets/cai/heatmaphandler.lua" indx=1672 inflSize=7kb readTime=18ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1868 inflSize=2kb readTime=18ms file="bitmaps/pd/burncircle.tga" indx=549 inflSize=256kb readTime=17ms file="luarules/configs/morph_defs.lua" indx=1335 inflSize=8kb readTime=15ms file="luaui/widgets/unit_transport_ai.lua" indx=4838 inflSize=32kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 34360894 bytes cached in 2799 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x45f921d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f9f150) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e778b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f151801aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]