[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.YLYXUCYboK/springsettings.1241271.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7f7401b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4940 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1241271/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 231ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4532dd10] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4532dd10] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 496ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 562ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 12ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 632ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 111ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 61ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rtwfroody was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1241271/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (121ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11994,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1241271/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51c36180,0x51cd1620}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f5179861fae9956020bf617452e76435 [f=-000001] Connection attempt from Orfelius [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Orfelius changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000654ddc00,00000000f4019fd0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[Game::Load][lua{Rules,Gaia}={00000000f34aac60,00000000ef2b7530}]" [f=-000001] Allies: I choose: Smarty! [f=-000001] [Game::ClientReadNet] added new player Bakuhatsu with number 2 to team 0 [f=-000001] > SPRINGIE:User Bakuhatsu|jumpscout|5_6||True|BAA||US [f=-000001] Connection attempt from Bakuhatsu [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[Game::Load][lua{Rules,Gaia}={000000006d76fc70,000000006f6e7830}]" [f=-000001] Allies: I choose: Smarty! [f=-000001] Allies: I choose: Zeta! [f=-000001] [0] Event [3717,195.76593,5359]: 0 finished unit Recon Commander [f=-000001] [0] Event [293,195.765625,882]: 1 finished unit Engineer Commander [f=0000000] [0] therxyy, team: 0, elo:2755, userid: 391158 [f=0000000] [0] Orfelius, team: 1, elo:2254, userid: 236556 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [3712,195.761719,5248]: 0 finished unit Tank Foundry [f=0000010] [10] Event [344,195.761719,1000]: 1 finished unit Shieldbot Factory [f=0000213] [213] Event [344,195.761719,1012]: 1 finished unit Dirtbag [f=0000228] [228] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000358] [358] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000453] [453] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0000457] [457] Event [344,195.761719,1012]: 1 finished unit Bandit [f=0000623] [623] Event [3784,195.761719,5416]: 0 finished unit Solar Collector [f=0000641] [641] Event [232,195.761719,1016]: 1 finished unit Solar Collector [f=0000651] [651] Event [3712.04297,197.081726,5220]: 0 finished unit Welder [f=0000698] [698] Event [344,195.761719,1012]: 1 finished unit Bandit [f=0000836] [836] Event [184,195.761719,1096]: 1 finished unit Solar Collector [f=0000963] [963] Event [344,195.761719,1012]: 1 finished unit Bandit [f=0001089] [1089] Event [104,195.761719,1096]: 1 finished unit Solar Collector [f=0001128] [1128] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0001279] [1279] Event [40,195.761719,1016]: 1 finished unit Solar Collector [f=0001373] [1373] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0001507] [1507] Event [3944,195.761719,5208]: 0 finished unit Solar Collector [f=0001696] [1696] Event [3544,195.761719,4824]: 0 finished unit Solar Collector [f=0001742] [1742] Event [3712.04297,197.081726,5220]: 0 finished unit Kodachi [f=0001973] [1973] Event [344,195.761719,1012]: 1 finished unit Bandit [f=0002216] [2216] Event [344,195.761719,1012]: 1 finished unit Bandit [f=0002222] [2222] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0002224] [2224] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0002420] [2420] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0002514] [2514] Event [3048,195.761719,4952]: 0 finished unit Solar Collector [f=0002711] [2711] Event [344,195.761719,1012]: 1 finished unit Snitch [f=0002719] [2719] Event [3688,195.761719,4216]: 0 finished unit Solar Collector [f=0002837] [2837] Event [976,338.818359,1536]: 1 finished unit Radar Tower [f=0002984] [2984] Event [3168,195.761719,5040]: 0 finished unit Lotus [f=0003059] [3059] Event [3712.04297,197.081726,5220]: 0 finished unit Kodachi [f=0003169] [3169] Event [3840,228.662109,4064]: 0 finished unit Lotus [f=0003248] [3248] Event [344,195.761719,1012]: 1 finished unit Snitch [f=0003406] [3406] Event [3888,198.134766,4144]: 0 finished unit Radar Tower [f=0003408] [3408] Event [647.152466,195.761719,765.761047]: 1 lost unit Snitch [f=0003416] [3416] Event [3056,338.753906,4656]: 0 finished unit Radar Tower [f=0003557] [3557] Event [1464,195.761719,1944]: 1 finished unit Metal Extractor [f=0003764] [3764] Event [3712.04297,197.081726,5220]: 0 finished unit Kodachi [f=0003929] [3929] Event [3056,338.753906,4656]: 0 lost unit Radar Tower [f=0004128] [4128] Event [344,195.761719,1012]: 1 finished unit Convict [f=0004218] [4218] Event [2632,195.761719,4200]: 0 finished unit Metal Extractor [f=0004225] [4225] Event [3463.68213,195.761719,4712.16699]: 1 lost unit Dirtbag [f=0004289] [4289] Event [3712.04297,197.081726,5220]: 0 finished unit Kodachi [f=0004307] [4307] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [f=0004397] [4397] Event [3584,195.761719,3536]: 0 finished unit Lotus [f=0004508] [4508] Event [2536,195.761719,4264]: 0 finished unit Solar Collector [f=0004768] [4768] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0004838] [4838] Event [344,195.761719,1012]: 1 finished unit Convict [f=0004840] [4840] Event [616,195.761719,1384]: 1 lost unit Metal Extractor [f=0004852] [4852] Event [2560,195.761719,4336]: 0 finished unit Lotus [f=0005006] [5006] Event [3712.04297,197.081726,5220]: 0 finished unit Kodachi [f=0005081] [5081] Event [344,195.761719,1012]: 1 finished unit Bandit [f=0005094] [5094] Event [240,195.761719,1184]: 1 lost unit Lotus [f=0005094] [5094] Event [307.035858,195.761719,1295.67114]: 0 lost unit Kodachi [f=0005185] [5185] Event [3848,195.761719,3432]: 0 finished unit Metal Extractor [f=0005190] sad [f=0005310] [5310] Event [344,195.761719,1012]: 1 finished unit Bandit [f=0005370] [5370] Event [720,195.761719,2480]: 1 finished unit Lotus [f=0005471] [5471] Event [3656,195.761719,3464]: 0 finished unit Solar Collector [f=0005534] [5534] Event [3712.04297,197.081726,5220]: 0 finished unit Kodachi [f=0005561] [5561] Event [344,195.761719,1012]: 1 finished unit Bandit [f=0005752] [5752] Event [472,195.761719,1064]: 1 finished unit Caretaker [f=0005756] [5756] Event [3704,195.761719,3352]: 0 finished unit Solar Collector [f=0005796] [5796] Event [1048,195.761719,2424]: 1 lost unit Metal Extractor [f=0005868] [5868] Event [1976,195.761719,4856]: 0 finished unit Metal Extractor [f=0005927] [5927] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0006035] [6035] Event [624,195.761719,1088]: 1 finished unit Lotus [f=0006070] [6070] Event [3712.04297,197.081726,5220]: 0 finished unit Kodachi [f=0006114] [6114] Event [1464,195.761719,1944]: 1 lost unit Metal Extractor [f=0006131] [6131] Event [3768,195.761719,3208]: 0 finished unit Solar Collector [f=0006272] [6272] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0006322] [6322] Event [344,195.761719,1012]: 1 finished unit Convict [f=0006324] [6324] Event [648,195.761719,1144]: 1 finished unit Solar Collector [f=0006438] [6438] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0006510] [6510] Event [368,195.761719,2704]: 1 finished unit Lotus [f=0006642] [6642] Event [3712.04297,197.081726,5220]: 0 finished unit Welder [f=0006645] [6645] Event [680,195.761719,1064]: 1 finished unit Solar Collector [f=0006713] [6713] Event [1784,195.761719,5080]: 0 finished unit Solar Collector [f=0006793] [6793] Event [600,195.911255,1016]: 1 finished unit Solar Collector [f=0006918] [6918] Event [616,194.859161,1384]: 1 finished unit Metal Extractor [f=0006938] [6938] Event [3376,195.761719,2960]: 0 finished unit Radar Tower [f=0007148] [7148] Event [1800,195.761719,4872]: 0 finished unit Solar Collector [f=0007169] [7169] Event [3712.04297,197.081726,5220]: 0 finished unit Kodachi [f=0007321] [7321] Event [3264,195.761719,2832]: 0 finished unit Lotus [f=0007516] [7516] Event [1048,194.859161,2424]: 1 finished unit Metal Extractor [f=0007594] [7594] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0007645] [7645] Event [1624,195.761719,4536]: 0 finished unit Metal Extractor [f=0007675] [7675] Event [3176,195.761719,2968]: 0 finished unit Metal Extractor [f=0007706] [7706] Event [3712.04297,197.081726,5220]: 0 finished unit Kodachi [f=0007780] [7780] Event [3576,195.761719,5304]: 0 finished unit Caretaker [f=0007913] [7913] Event [1688,195.814453,4552]: 0 finished unit Solar Collector [f=0007970] [7970] Event [344,195.761719,1012]: 1 finished unit Felon [f=0008013] [8013] Event [3712.04297,197.081726,5220]: 0 finished unit Kodachi [f=0008038] [8038] Event [3192,195.761719,3080]: 0 finished unit Solar Collector [f=0008257] [8257] Event [1616,195.761719,4736]: 0 finished unit Lotus [f=0008268] [8268] Event [344,195.761719,1012]: 1 finished unit Snitch [f=0008328] [8328] Event [1024,338.818359,1488]: 1 finished unit Lotus [f=0008470] [8470] Event [3464,195.761719,5304]: 0 finished unit Caretaker [f=0008475] [8475] Event [640,193.598022,864]: 1 finished unit Lotus [f=0008502] [8502] Event [3712.04297,197.081726,5220]: 0 finished unit Kodachi [f=0008613] [8613] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0008650] [8650] Event [3400,195.761719,2312]: 0 finished unit Metal Extractor [f=0008660] [8660] Event [344,195.761719,1012]: 1 finished unit Snitch [f=0008700] [8700] Event [3712.04297,197.081726,5220]: 0 finished unit Kodachi [f=0008765] [8765] Event [696,193.20282,840]: 1 finished unit Solar Collector [f=0008880] [8880] Event [1695.42358,195.761719,976.24176]: 1 lost unit Bandit [f=0008896] [8896] Event [3712.04297,197.081726,5220]: 0 finished unit Kodachi [f=0009052] [9052] Event [344,195.761719,1012]: 1 finished unit Convict [f=0009062] [9062] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0009091] [9091] Event [3712.04297,197.081726,5220]: 0 finished unit Kodachi [f=0009228] [9228] Event [1704,195.761719,4120]: 0 finished unit Metal Extractor [f=0009272] [9272] Event [664,195.596161,920]: 1 finished unit Solar Collector [f=0009286] [9286] Event [3712.04297,197.081726,5220]: 0 finished unit Kodachi [f=0009389] [9389] Event [1095.14233,195.761719,3445.19971]: 0 lost unit Kodachi [f=0009436] [9436] Event [920,195.761719,3176]: 1 finished unit Metal Extractor [f=0009481] [9481] Event [3712.04297,197.081726,5220]: 0 finished unit Kodachi [f=0009491] [9491] Event [344,195.761719,1012]: 1 finished unit Convict [f=0009675] [9675] Event [3712.04297,197.081726,5220]: 0 finished unit Kodachi [f=0009848] [9848] Event [1608,195.761719,4024]: 0 finished unit Solar Collector [f=0009900] [9900] Event [344,195.761719,1012]: 1 finished unit Convict [f=0009930] [9930] Event [900.438416,143.360229,5734.80762]: 1 lost unit Bandit [f=0009930] [9930] Event [1496.98694,195.873337,1860.18164]: 1 lost unit Bandit [f=0009936] [9936] Event [1120,195.761719,2160]: 1 finished unit Lotus [f=0009937] [9937] Event [992,195.761719,1984]: 1 finished unit Lotus [f=0009985] [9985] Event [2712,195.761719,5848]: 0 finished unit Solar Collector [f=0010002] [10002] Event [1024,195.761719,3376]: 1 finished unit Lotus [f=0010003] [10003] Event [616,191.94519,808]: 1 finished unit Solar Collector [f=0010164] [10164] Event [344,195.761719,1012]: 1 finished unit Convict [f=0010276] [10276] Event [2872,195.761719,5928]: 0 finished unit Solar Collector [f=0010304] [10304] Event [3712.04297,197.081726,5220]: 0 finished unit Blitz [f=0010357] [10357] Event [1728,195.761719,3840]: 0 finished unit Lotus [f=0010366] [10366] Event [344,195.761719,1012]: 1 finished unit Convict [f=0010497] [10497] Event [3224,195.761719,1624]: 0 finished unit Solar Collector [f=0010588] [10588] Event [2424,219.949219,5912]: 0 finished unit Wind/Tidal Generator [f=0010628] [10628] Event [1816,195.761719,3928]: 0 finished unit Solar Collector [f=0010710] [10710] Event [1168,195.761719,3520]: 1 finished unit Picket [f=0010724] [10724] Event [3712.04297,197.081726,5220]: 0 finished unit Blitz [f=0010751] [10751] Event [2344,223.582031,5928]: 0 finished unit Wind/Tidal Generator [f=0010780] [10780] Event [3320,195.228516,1640]: 0 finished unit Solar Collector [f=0010787] [10787] Event [1464,194.859161,1944]: 1 finished unit Metal Extractor [f=0010877] [10877] Event [1008,195.761719,3520]: 1 finished unit Radar Tower [f=0010897] [10897] Event [3160,195.761719,1656]: 0 finished unit Metal Extractor [f=0010960] [10960] Event [2296,227.384766,5928]: 0 finished unit Wind/Tidal Generator [f=0011044] [11044] Event [1736,195.761719,3992]: 0 finished unit Solar Collector [f=0011045] [11045] Event [3712.04297,197.081726,5220]: 0 finished unit Blitz [f=0011125] [11125] Event [2248,227.296875,5928]: 0 finished unit Wind/Tidal Generator [f=0011238] [11238] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0011305] [11305] Event [2200,221.472656,5928]: 0 finished unit Wind/Tidal Generator [f=0011391] [11391] Event [1728,195.761719,3840]: 0 lost unit Lotus [f=0011404] [11404] Event [3712.04297,197.081726,5220]: 0 finished unit Blitz [f=0011447] [11447] Event [1328,195.761719,1728]: 1 finished unit Lotus [f=0011485] [11485] Event [2152,221.917969,5912]: 0 finished unit Wind/Tidal Generator [f=0011589] [11589] Event [3880,75.3164063,1192]: 0 finished unit Metal Extractor [f=0011604] [11604] Event [1488,195.761719,3392]: 1 finished unit Lotus [f=0011619] [11619] Event [3712.04297,197.081726,5220]: 0 finished unit Welder [f=0011650] [11650] Event [2104,221.208984,5912]: 0 finished unit Wind/Tidal Generator [f=0011783] [11783] Event [1696,195.855255,3920]: 1 finished unit Lotus [f=0011830] [11830] Event [2056,209.466797,5912]: 0 finished unit Wind/Tidal Generator [f=0011850] [11850] Event [1568,195.761719,3344]: 1 finished unit Lotus [f=0011872] [11872] Event [1328,195.761719,1728]: 1 lost unit Lotus [f=0011894] [11894] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0011932] [11932] Event [344,195.761719,1012]: 1 finished unit Felon [f=0011943] [11943] Event [3712.04297,197.081726,5220]: 0 finished unit Blitz [f=0011960] [11960] Event [1920,195.761719,3808]: 0 lost unit Lotus [f=0012010] [12010] Event [1976,196.833984,5944]: 0 finished unit Wind/Tidal Generator [f=0012021] [12021] Event [1776,195.400238,3856]: 1 finished unit Lotus [f=0012050] [12050] Event [1010.68134,195.761719,1052.69617]: 1 lost unit Snitch [f=0012054] [12054] Event [3912,75.2929688,952]: 0 finished unit Metal Extractor [f=0012134] [12134] Event [1704,195.761719,4120]: 0 lost unit Metal Extractor [f=0012160] [12160] Event [1960,208.142578,5992]: 0 finished unit Wind/Tidal Generator [f=0012273] [12273] Event [3712.04297,197.081726,5220]: 0 finished unit Blitz [f=0012325] [12325] Event [1944,215.173828,6040]: 0 finished unit Wind/Tidal Generator [f=0012437] [12437] Event [1440,195.761719,3888]: 1 finished unit Lotus [f=0012460] [12460] Event [1160,195.761719,72]: 1 lost unit Metal Extractor [f=0012505] [12505] Event [1912,211.646484,6088]: 0 finished unit Wind/Tidal Generator [f=0012516] [12516] Event [1448,195.761719,152]: 1 lost unit Metal Extractor [f=0012528] [12528] Event [1464,194.859161,1944]: 1 lost unit Metal Extractor [f=0012603] [12603] Event [3712.04297,197.081726,5220]: 0 finished unit Blitz [f=0012613] [12613] Event [1305.7627,195.761719,2130.48926]: 1 lost unit Bandit [f=0012620] [12620] Event [1248,195.761719,3856]: 1 finished unit Lotus [f=0012637] [12637] Event [1736,195.761719,3992]: 0 lost unit Solar Collector [f=0012655] [12655] Event [1261.46619,195.770187,1621.18958]: 0 lost unit Kodachi [f=0012726] [12726] Event [344,195.761719,1012]: 1 finished unit Bandit [f=0012779] [12779] Event [3512,195.761719,5160]: 0 finished unit Caretaker [f=0012849] [12849] Event [344,195.761719,1012]: 1 finished unit Bandit [f=0012876] [12876] Event [1816,195.761719,3928]: 0 lost unit Solar Collector [f=0012902] [12902] Event [1608,195.761719,4024]: 0 lost unit Solar Collector [f=0012905] [12905] Event [1416.07312,195.801178,2055.7251]: 0 lost unit Blitz [f=0012973] [12973] Event [3712.04297,197.081726,5220]: 0 finished unit Blitz [f=0012980] [12980] Event [344,195.761719,1012]: 1 finished unit Bandit [f=0013044] [13044] Event [624,195.761719,2880]: 1 finished unit Lotus [f=0013104] [13104] Event [344,195.761719,1012]: 1 finished unit Bandit [f=0013206] [13206] Event [3712.04297,197.081726,5220]: 0 finished unit Blitz [f=0013242] [13242] Event [344,195.761719,1012]: 1 finished unit Bandit [f=0013294] [13294] Event [1104,195.761719,2096]: 1 finished unit Lotus [f=0013329] [13329] Event [2856,194.941406,216]: 0 finished unit Metal Extractor [f=0013349] [Game::ClientReadNet] added new player ATOSTIC with number 3 to team 0 [f=0013349] > SPRINGIE:User ATOSTIC|staticarty|7_7|player_level|False||Dynasty|AT [f=0013369] Connection attempt from ATOSTIC [f=0013369] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0013369] -> Connection established (given id 3) [f=0013379] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0013379] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013425] [13425] Event [1616,195.761719,4384]: 1 finished unit Lotus [f=0013471] [13471] Event [3712.04297,197.081726,5220]: 0 finished unit Blitz [f=0013637] [13637] Event [344,195.761719,1012]: 1 finished unit Thug [f=0013659] [13659] Event [528,195.761719,2800]: 1 finished unit Lotus [f=0013692] [13692] Event [1616,195.761719,4384]: 1 lost unit Lotus [f=0013823] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=0013834] [13834] Event [1624,195.761719,4536]: 0 lost unit Metal Extractor [f=0013846] [13846] Event [1040,195.761719,2016]: 1 finished unit Lotus [f=0013846] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=0013846] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000001124cb3a0,00000000ec393500}]" [f=0013929] [13929] Event [1616,195.761719,4736]: 0 lost unit Lotus [f=0013978] [13978] Event [392,195.867004,808]: 1 finished unit Caretaker [f=0014079] [14079] Event [2248,195.761719,984]: 0 finished unit Metal Extractor [f=0014133] [14133] Event [2224,195.761719,4320]: 1 finished unit Lotus [f=0014134] [14134] Event [344,195.761719,1012]: 1 finished unit Thug [f=0014143] [14143] Event [3712.04297,197.081726,5220]: 0 finished unit Minotaur [f=0014168] [14168] Event [2560,195.761719,4336]: 0 lost unit Lotus [f=0014212] [14212] Event [1688,195.814453,4552]: 0 lost unit Solar Collector [f=0014265] [14265] Event [2632,195.761719,4200]: 0 lost unit Metal Extractor [f=0014305] [14305] Event [3400,195.761719,5192]: 0 finished unit Caretaker [f=0014420] [14420] Event [1976,195.761719,4856]: 0 lost unit Metal Extractor [f=0014554] [14554] Event [1648,195.321503,4704]: 1 finished unit Lotus [f=0014589] [14589] Event [2120,195.761719,1288]: 0 finished unit Metal Extractor [f=0014595] [14595] Event [280,195.761719,856]: 1 finished unit Caretaker [f=0014615] [14615] Event [2400,195.761719,4400]: 1 finished unit Lotus [f=0014628] [14628] Event [2536,195.761719,4264]: 0 lost unit Solar Collector [f=0014809] [14809] Event [344,195.761719,1012]: 1 finished unit Outlaw [f=0015114] [15114] Event [2472,195.761719,1608]: 0 finished unit Metal Extractor [f=0015182] [15182] Event [1704,194.859467,4120]: 1 finished unit Metal Extractor [f=0015277] [15277] Event [2456.6333,195.862381,4365.20264]: 0 lost unit Kodachi [f=0015342] [15342] Event [2055.30151,195.761719,4373.68652]: 1 lost unit Convict [f=0015354] [15354] Event [undefined]: Orfelius resigned [f=0015354] game_message: Orfelius has been destroyed! [f=0015354] game_message: therxyy wins! [f=0015354] Submitting stats [f=0015354] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015354] Part| Total Time|Time of the last 0.5s [f=0015354] Draw 23864.74ms 23.81% [f=0015354] Lua::Callins::Synced 8458.93ms 30.16% [f=0015354] Lua::Callins::Unsynced 32870.00ms 32.14% [f=0015354] Lua::CollectGarbage::Synced 380.52ms 0.40% [f=0015354] Lua::CollectGarbage::Unsynced 991.58ms 0.89% [f=0015354] Misc::Profiler::AddTime 95.18ms 0.10% [f=0015354] Sim 31943.76ms 61.81% [f=0015354] [15354] Received game_message: Orfelius has been destroyed! [f=0015354] [15354] Received game_message: therxyy wins! [f=0015355] [15355] Game End Stats Header: 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32,8575,11920,8575,11920,204.594299,596.566772,204.594299,596.566772,0,0,0,0,0,0,0,0,97.6004639,767.013489,97.6004639,767.013489,2996.99463,1816.42273,2996.99463,1816.42273,1720,450,1720,450,28,57.6926765,28,57.6926765,1385,1385,1385,1385,22.0133991,49.6895638,22.0133991,49.6895638,2250,5150,2250,5150,1479.7334,1340,1479.7334,1340,3220,4935,3220,4935,1604.33325,1625.06726,1604.33325,1625.06726,434.490234,11.9999971,434.490234,11.9999971,1901.245,3145.67944,1901.245,3145.67944 [f=0015355] [15355] Game End Stats Values: 33,9020,12790,9020,12790,204.937836,652.985779,204.937836,652.985779,0,0,0,0,0,0,0,0,97.6004639,767.013489,97.6004639,767.013489,3341.34399,1816.42273,3341.34399,1816.42273,1810,360,1810,360,28,58.8342934,28,58.8342934,1385,1385,1385,1385,22.0229015,46.5612679,22.0229015,46.5612679,2425,6000,2425,6000,1724.7334,1340,1724.7334,1340,3400,5045,3400,5045,1604.33325,1870.06726,1604.33325,1870.06726,434.490234,11.9999971,434.490234,11.9999971,1912.02319,3496.43921,1912.02319,3496.43921 [f=0015355] [15355] Game End Stats Values: 34,9630,12720,9630,12720,205.217514,662.545166,205.217514,662.545166,0,0,0,0,0,0,0,0,97.6004639,767.013489,97.6004639,767.013489,3398.60791,1816.42273,3398.60791,1816.42273,1990,360,1990,360,28,55.5404587,28,55.5404587,1385,1385,1385,1385,24.2853107,41.8372917,24.2853107,41.8372917,2675,6000,2675,6000,1879.7334,1340,1879.7334,1340,3580,4975,3580,4975,1604.33325,2025.06726,1604.33325,2025.06726,468.889709,11.9999971,468.889709,11.9999971,1912.02319,3553.70313,1912.02319,3553.70313 [f=0015355] [15355] Game End Stats Values: 35,9715,12630,9715,12630,221.414764,668.312134,221.414764,668.312134,0,0,0,0,0,0,0,0,97.6004639,767.013489,97.6004639,767.013489,3985.66284,2575.89502,3985.66284,2575.89502,1990,360,1990,360,28,52.9981117,28,52.9981117,1385,1385,1385,1385,24.0131512,43.0511322,24.0131512,43.0511322,2675,5825,2675,5825,2054.7334,1340,2054.7334,1340,3665,5060,3665,5060,1604.33325,2200.06738,1604.33325,2200.06738,479.289551,11.9999971,479.289551,11.9999971,2674.52368,4532.48389,2674.52368,4532.48389 [f=0015355] [15355] Game End Stats Values: 36,9595,12630,9595,12630,224.243195,671.063843,224.243195,671.063843,0,0,0,0,0,0,0,0,102.320709,767.013489,102.320709,767.013489,4072.78735,2738.89185,4072.78735,2738.89185,1990,360,1990,360,28,52.9981194,28,52.9981194,1385,1385,1385,1385,25.4142132,45.3758659,25.4142132,45.3758659,2675,5825,2675,5825,2054.7334,1460,2054.7334,1460,3545,5060,3545,5060,1724.33325,2200.06738,1724.33325,2200.06738,479.289551,11.9999971,479.289551,11.9999971,2846.5293,4717.53906,2846.5293,4717.53906 [f=0015359] [15359] Event [2026.76855,195.803375,4362.84473]: 1 lost unit Convict [f=0015361] [15361] Event [2047.5343,195.759583,4399.20313]: 1 lost unit Convict [f=0015364] [15364] Event [1120,195.761719,2160]: 1 lost unit Lotus [f=0015366] [15366] Event [2061.94409,195.779633,4468.3584]: 1 lost unit Felon [f=0015371] [15371] Event [2146.01636,195.761719,4098.95215]: 0 lost unit Kodachi [f=0015373] [15373] Event [664,195.598785,920]: 1 lost unit Solar Collector [f=0015373] [15373] Event [696,193.20282,840]: 1 lost unit Solar Collector [f=0015381] [15381] Event [2400,195.761719,4400]: 1 lost unit Lotus [f=0015396] [15396] Event [1024,338.772125,1488]: 1 lost unit Lotus [f=0015400] [15400] Event [968,195.761719,1240]: 1 lost unit Metal Extractor [f=0015400] [15400] Event [2224,195.761719,4320]: 1 lost unit Lotus [f=0015400] [15400] Event [854.918091,195.761719,2270.04199]: 1 lost unit Bandit [f=0015403] [15403] Event [640,193.272522,864]: 1 lost unit Lotus [f=0015490] Player therxyy left the game: normal quit [f=0015490] [15490] Event [undefined]: therxyy quit [f=0015496] Spectator Orfelius left the game: normal quit [f=0015496] [15496] Event [undefined]: Orfelius quit [f=0015595] Spectator Bakuhatsu left the game: normal quit [f=0015595] [15595] Event [undefined]: Bakuhatsu quit [f=0015601] No clients connected, shutting down server [f=0015601] Server shutdown [f=0015601] [15601] all players disconnected [f=0015608] [15608] Event [3712.04297,197.081726,5220]: 0 finished unit Cyclops [f=0015640] [15640] Event [2408,195.761719,2024]: 0 finished unit Metal Extractor [f=0015839] [15839] Event [3712.04297,197.081726,5220]: 0 finished unit Blitz [f=0015870] [15870] Event [1240,194.414063,5928]: 0 finished unit Metal Extractor [f=0016079] [16079] Event [3712.04297,197.081726,5220]: 0 finished unit Blitz [f=0016303] [16303] Event [3712.04297,197.081726,5220]: 0 finished unit Blitz [f=0016505] [16505] Event [3712.04297,197.081726,5220]: 0 finished unit Blitz [f=0016715] [16715] Event [3712.04297,197.081726,5220]: 0 finished unit Blitz [f=0016812] [16812] Event [184,75.2929688,5192]: 0 finished unit Metal Extractor [f=0016925] [16925] Event [3712.04297,197.081726,5220]: 0 finished unit Blitz [f=0017135] [17135] Event [3712.04297,197.081726,5220]: 0 finished unit Blitz [f=0017247] [17247] Event [216,75.3632813,4952]: 0 finished unit Metal Extractor [f=0017345] [17345] Event [3712.04297,197.081726,5220]: 0 finished unit Blitz [f=0017555] [17555] Event [3712.04297,197.081726,5220]: 0 finished unit Blitz [f=0017765] [17765] Event [3712.04297,197.081726,5220]: 0 finished unit Blitz [f=0017975] [17975] Event [3712.04297,197.081726,5220]: 0 finished unit Blitz [f=0018087] [18087] Event [936,195.761719,4488]: 0 finished unit Metal Extractor [f=0018185] [18185] Event [3712.04297,197.081726,5220]: 0 finished unit Blitz [f=0018309] Autoquit sending quit command. [f=0018309] [QuitAction] user exited to system [f=0018309] [SpringApp::Kill][1] fromRun=1 [f=0018309] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018309] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018309] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018309] [ThreadPool::SetThreadCount][2] workers=0 [f=0018309] [SpringApp::Kill][2] [f=0018309] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018309] [Game::KillLua][3] dtor=0 luaUI=0x514f6630 [f=0018309] Start widgetHandler:Shutdown [f=0018309] Shutdown - SaveOrderList Complete [f=0018309] Writing last game win data [f=0018309] Shutdown - SaveConfigData Complete [f=0018309] Shutdown Widget - Save/Load API [f=0018309] Shutdown Widget - Chili Highlight [f=0018309] Shutdown Widget - Draw After Chili [f=0018309] Shutdown Widget - EPIC Menu [f=0018309] Shutdown Widget - Chili Widget Selector [f=0018309] Shutdown Widget - Chili Minimap [f=0018309] Shutdown Widget - Local Team Colors [f=0018309] Shutdown Widget - Display Keys 2 [f=0018309] Shutdown Widget - Save Game Menu [f=0018309] Shutdown Widget - Unit Icons [f=0018309] Shutdown Widget - Noises [f=0018309] Shutdown Widget - HealthBars [f=0018309] Shutdown Widget - Win Counter [f=0018309] Shutdown Widget - BuildETA [f=0018309] Shutdown Widget - SpringRTS Replay Stats [f=0018309] Shutdown Widget - Modular Comm Info [f=0018309] Shutdown Widget - Stereo3D [f=0018309] Shutdown Widget - Showeco and Grid Drawer [f=0018309] Shutdown Widget - Point Tracker [f=0018309] Shutdown Widget - Missile Silo Range [f=0018309] Shutdown Widget - MetalFeatures (new) [f=0018309] Shutdown Widget - MinimapEvents [f=0018309] Shutdown Widget - Local Widgets Config [f=0018309] Shutdown Widget - Highlight Geos [f=0018309] Shutdown Widget - Grab Input [f=0018309] Input grabbing is disabled! [f=0018309] Shutdown Widget - Defense Range Zero-K [f=0018309] Shutdown Widget - Darkening [f=0018309] Shutdown Widget - Context Menu [f=0018309] Shutdown Widget - Chili Spectator Panels [f=0018309] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018309] Shutdown Widget - Chili Nuke Warning [f=0018309] Shutdown Widget - Chili EndGame Window [f=0018309] Shutdown Widget - Chili Economy Panel Default [f=0018309] Shutdown Widget - CameraShake [f=0018309] Shutdown Widget - State Reverse and Latency [f=0018309] Shutdown Widget - Music Player v2 [f=0018309] Shutdown Widget - Attack AoE [f=0018309] Shutdown Widget - Map Edge Extension [f=0018309] Shutdown Widget - Selection Send [f=0018309] Shutdown Widget - LupsManager [f=0018309] Shutdown Widget - Newton Firezone [f=0018309] Shutdown Widget - Chili Pro Console [f=0018309] Shutdown Widget - Persistent Build Height [f=0018309] Shutdown Widget - Lasso Terraform GUI [f=0018309] Shutdown Widget - Lups [f=0018309] Shutdown Widget - Chili Framework [f=0018309] Shutdown Widget - Mex Placement Handler [f=0018309] Shutdown Widget - Chili Core Selector [f=0018309] Shutdown Widget - Custom Markers [f=0018309] Shutdown Widget - Select Keys [f=0018309] Shutdown Widget - Pause Screen [f=0018309] Shutdown Widget - Text To Speech Control [f=0018309] Shutdown Widget - Layout Handler [f=0018309] End widgetHandler:Shutdown [f=0018309] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1751210,151526439} {int,ext,rec}Allocs={17163057,0,0} {chunk,block}Bytes={151526439,0} [f=0018309] [Game::KillLua][1] dtor=0 luaGaia=0x51cd1620 [f=0018309] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1515916,137424740} {int,ext,rec}Allocs={17163058,0,0} {chunk,block}Bytes={137424740,0} [f=0018309] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1515916,137424740} {int,ext,rec}Allocs={17163058,0,0} {chunk,block}Bytes={137424740,0} [f=0018309] [Game::KillLua][2] dtor=0 luaRules=0x51c36180 [f=0018309] Start gadgetHandler:Shutdown [f=0018309] Shutdown - StartSetup [f=0018309] Shutdown - UnitMorph [f=0018309] Shutdown - Carrier Drones [f=0018309] Shutdown - LupsNanoSpray [f=0018309] Shutdown - Missile Silo Controller [f=0018309] Shutdown - Modular Comm Info [f=0018309] Shutdown - Terrain Texture Handler [f=0018309] Shutdown - UnitCloakShield [f=0018309] Shutdown - Starlight Handler [f=0018309] End gadgetHandler:Shutdown [f=0018309] Start gadgetHandler:Shutdown [f=0018309] Shutdown - Save/Load [f=0018309] Shutdown - Teleport Throw [f=0018309] Shutdown - UnitMorph [f=0018309] Shutdown - Modular Comm Info [f=0018309] Shutdown - Retreat Command [f=0018309] Shutdown - Shockwaves [f=0018309] Shutdown - UnitCloakShield [f=0018309] Shutdown - Lups Cloak FX [f=0018309] Shutdown - Lups [f=0018309] Shutdown - Lups Shield [f=0018309] End gadgetHandler:Shutdown [f=0018309] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17163090,0,0} {chunk,block}Bytes={0,0} [f=0018309] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17163090,0,0} {chunk,block}Bytes={0,0} [f=0018309] [Game::KillLua][4] dtor=0 [f=0018309] [Game::~CGame][1] [f=0018309] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018309] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018309] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018309] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018309] [Game::KillLua][4] dtor=1 [f=0018309] [Game::KillMisc][1] [f=0018309] [Game::KillMisc][2] [f=0018309] [Game::KillMisc][3] [f=0018309] [Game::KillRendering][1] [f=0018309] [3DOParser::Kill] allocated 1 pieces [f=0018309] [S3OParser::Kill] allocated 442 pieces [f=0018309] [AssParser::Kill] allocated 33 pieces [f=0018309] [Game::KillInterface][1] [f=0018309] [Game::KillInterface][2] [f=0018309] [Game::KillSimulation][1] [f=0018309] [Game::KillSimulation][2] [f=0018309] [CCollisionHandler] dis-/continuous tests: 0/279018 [f=0018309] [Game::KillSimulation][3] [f=0018309] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018309] [~CPathCache(16x24)] cacheHits=78 hitPercentage=22% numHashColls=0 maxCacheSize=30 [f=0018309] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018309] [~CPathCache(32x48)] cacheHits=32 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018309] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018309] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018309] [LosHandler::Kill] raycast instance cache-{hits,misses}={7788,16526}; shared=1%; cached=31% [f=0018309] [Game::KillSimulation][4] [f=0018309] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018309] [Game::~CGame][2] [f=0018309] [Game::~CGame][3] [f=0018309] [SpringApp::Kill][3] [f=0018309] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 193948 bytes sent 260918 bytes recv'd [f=0018309] [SpringApp::Kill][4] font=0x45256aa0 [f=0018309] [SpringApp::Kill][5] [f=0018309] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x452c56f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2255ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=45ms file="objects3d/strikecom.dae" indx=5548 inflSize=999kb readTime=44ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4676 inflSize=20kb readTime=29ms file="bitmaps/other/bubble.tga" indx=530 inflSize=13kb readTime=24ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=24ms file="luarules/configs/jump_defs.lua" indx=1264 inflSize=0kb readTime=19ms file="luarules/gadgets/api_subdir_gadgets.lua" indx=1658 inflSize=1kb readTime=18ms file="luaui/widgets/map_external_grid.lua" indx=4764 inflSize=9kb readTime=16ms file="luarules/utilities/cacheinclude.lua" indx=1933 inflSize=0kb readTime=16ms file="unitpics/shipscout.png" indx=6630 inflSize=10kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 40807198 bytes cached in 2810 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x453c74e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x453b08f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45331790) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7f7401aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]