[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QrBb4ZZcaB/springsettings.1240822.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc22c01b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4976 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1240822/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 239ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4665d450] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4665d450] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 474ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 536ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 662ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 54ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 102ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PonziScheme was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1240822/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (187ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11991,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1240822/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53306940,0x532422d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ae249761f68d1240c236d149dbab37ef [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000001244d1800,000000012b147160}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000e0f98100,00000000c9916220}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [4303,399.967773,914]: 0 finished unit Recon Commander [f=-000001] [0] Event [429,399.982849,4692]: 1 finished unit Engineer Commander [f=0000000] [0] Godde, team: 0, elo:3393, userid: 86744 [f=0000000] [0] RiposteR, team: 1, elo:2999, userid: 535154 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [544,399.978638,4688]: 1 finished unit Rover Assembly [f=0000007] [7] Event [4344,399.978638,808]: 0 finished unit Amphbot Factory [f=0000106] gl [f=0000130] hf [f=0000131] [Game::ClientReadNet] added new player therxyy with number 2 to team 0 [f=0000131] > SPRINGIE:User therxyy|energysingu|7_6||False|EV0||US [f=0000152] Connection attempt from therxyy [f=0000152] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000152] -> Connection established (given id 2) [f=0000159] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0000159] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000228] [228] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000251] u2 [f=0000333] [333] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0000453] [453] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000466] [466] Event [543.997925,400.623749,4670.00781]: 1 finished unit Mason [f=0000527] [527] Event [4308,399.978638,808]: 0 finished unit Conch [f=0000538] [538] Event [4552,378.627014,1128]: 0 finished unit Wind/Tidal Generator [f=0000553] [553] Event [408,399.978638,4840]: 1 finished unit Wind/Tidal Generator [f=0000643] [643] Event [344,399.978638,4760]: 1 finished unit Wind/Tidal Generator [f=0000645] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=0000671] [671] Event [4616,362.103271,1128]: 0 finished unit Wind/Tidal Generator [f=0000672] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=0000672] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000001379d4cc0,00000001366357c0}]" [f=0000732] [732] Event [280,399.978638,4616]: 1 finished unit Wind/Tidal Generator [f=0000768] [768] Event [4308,399.978638,808]: 0 finished unit Duck [f=0000806] [806] Event [4680,352.415466,1128]: 0 finished unit Wind/Tidal Generator [f=0000822] [822] Event [280,399.978638,4536]: 1 finished unit Wind/Tidal Generator [f=0000941] [941] Event [4488,388.165283,1128]: 0 finished unit Wind/Tidal Generator [f=0001011] [1011] Event [280,399.978638,4456]: 1 finished unit Wind/Tidal Generator [f=0001131] [Game::ClientReadNet] added new player izirayd with number 3 to team 0 [f=0001131] > SPRINGIE:User izirayd|hoverskirm|7_7||False|PRTeam||RU [f=0001148] Connection attempt from izirayd [f=0001148] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001148] -> Connection established (given id 3) [f=0001159] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0001159] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001191] [1191] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0001208] [1208] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0001257] [1257] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0001493] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=0001511] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=0001511] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000714627e0,00000000d9fbf210}]" [f=0001518] [1518] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0001608] [1608] Event [928,397.532654,4224]: 1 finished unit Radar Tower [f=0001649] [1649] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0001739] [1739] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0001899] [1899] Event [4776,399.978638,360]: 0 finished unit Wind/Tidal Generator [f=0001943] [1943] Event [4308,399.978638,808]: 0 finished unit Duck [f=0001996] [1996] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0002122] [2122] Event [4680,399.978638,344]: 0 finished unit Wind/Tidal Generator [f=0002212] [2212] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0002292] [2292] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0002349] [2349] Event [4308,399.978638,808]: 0 finished unit Duck [f=0002360] [2360] Event [4584,399.978638,312]: 0 finished unit Wind/Tidal Generator [f=0002451] [2451] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0002458] [2458] Event [4400,282.015991,2016]: 0 finished unit Radar Tower [f=0002594] [2594] Event [4488,399.978638,296]: 0 finished unit Wind/Tidal Generator [f=0002750] [2750] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0002817] [2817] Event [4424,399.978638,360]: 0 finished unit Wind/Tidal Generator [f=0002937] [2937] Event [312,249.000549,3288]: 1 finished unit Solar Collector [f=0002959] [2959] Event [4308,399.978638,808]: 0 finished unit Conch [f=0002978] [2978] Event [1475.32751,242.248383,3744.26221]: 0 lost unit Duck [f=0003005] [3005] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0003048] [3048] Event [4408,399.978638,456]: 0 finished unit Wind/Tidal Generator [f=0003052] [3052] Event [1488,249.107361,4272]: 1 finished unit Lotus [f=0003210] [3210] Event [560,249.000549,3328]: 1 finished unit Lotus [f=0003223] [3223] Event [4308,399.978638,808]: 0 finished unit Duck [f=0003285] [3285] Event [4408,399.978638,552]: 0 finished unit Wind/Tidal Generator [f=0003475] [3475] Event [4308,399.978638,808]: 0 finished unit Duck [f=0003498] [3498] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0003514] [3514] Event [4392,399.978638,648]: 0 finished unit Wind/Tidal Generator [f=0003603] [3603] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0003641] [3641] Event [1480,249.000549,4216]: 1 finished unit Solar Collector [f=0003803] [3803] Event [4308,399.978638,808]: 0 finished unit Conch [f=0003888] [3888] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0003910] [3910] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0003967] [3967] Event [4308,399.978638,808]: 0 finished unit Duck [f=0004174] [4174] Event [4308,399.978638,808]: 0 finished unit Duck [f=0004288] [4288] Event [543.997925,400.623749,4670.00781]: 1 finished unit Mason [f=0004307] [4307] Event [3440,249.000549,864]: 0 finished unit Lotus [f=0004346] [4346] Event [4656,155.187988,2880]: 0 finished unit Lotus [f=0004376] [4376] Event [520,161.265564,2360]: 1 lost unit Metal Extractor [f=0004387] [4387] Event [4308,399.978638,808]: 0 finished unit Duck [f=0004643] [4643] Event [520,160.494843,2360]: 1 finished unit Metal Extractor [f=0004650] [4650] Event [4840,249.000549,1816]: 0 finished unit Wind/Tidal Generator [f=0004679] [4679] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0004815] [4815] Event [4760,249.000549,1880]: 0 finished unit Wind/Tidal Generator [f=0004965] [4965] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0005060] [5060] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0005068] [5068] Event [4308,399.978638,808]: 0 finished unit Duck [f=0005111] [5111] Event [543.997925,400.623749,4670.00781]: 1 finished unit Fencer [f=0005167] [5167] Event [3328,247.52655,1152]: 0 finished unit Picket [f=0005295] [5295] Event [592,152.944946,2096]: 1 finished unit Lotus [f=0005327] [5327] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0005521] [5521] Event [648,399.978638,4680]: 1 finished unit Caretaker [f=0005532] [5532] Event [4308,399.978638,808]: 0 finished unit Limpet [f=0005550] [5550] Event [864.282471,162.775131,1633.12976]: 0 lost unit Duck [f=0005558] [5558] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0005610] [5610] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0005732] [5732] Event [4472,399.978638,712]: 0 finished unit Caretaker [f=0005764] [5764] Event [4308,399.978638,808]: 0 finished unit Duck [f=0005824] [5824] Event [4472,399.978638,616]: 0 finished unit Wind/Tidal Generator [f=0005859] [5859] Event [3264,246.77887,992]: 0 finished unit Radar Tower [f=0005923] [5923] Event [4308,399.978638,808]: 0 finished unit Duck [f=0005972] [5972] Event [4568,399.978638,616]: 0 finished unit Wind/Tidal Generator [f=0006005] [6005] Event [543.997925,400.623749,4670.00781]: 1 finished unit Fencer [f=0006031] [6031] Event [520,399.978638,4856]: 1 finished unit Wind/Tidal Generator [f=0006171] [6171] Event [4664,399.978638,632]: 0 finished unit Wind/Tidal Generator [f=0006195] [6195] Event [3344,152.816772,4192]: 1 finished unit Lotus [f=0006256] [6256] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0006269] [6269] Event [600,399.978638,4856]: 1 finished unit Wind/Tidal Generator [f=0006304] [6304] Event [4308,399.978638,808]: 0 finished unit Bulkhead [f=0006340] [6340] Event [4760,399.978638,632]: 0 finished unit Wind/Tidal Generator [f=0006484] [6484] Event [543.997925,400.623749,4670.00781]: 1 finished unit Fencer [f=0006512] [6512] Event [680,399.978638,4872]: 1 finished unit Wind/Tidal Generator [f=0006570] [6570] Event [3384,163.4552,3992]: 1 lost unit Metal Extractor [f=0006590] [6590] Event [4488,399.978638,520]: 0 finished unit Wind/Tidal Generator [f=0006636] [6636] Event [3424,249.000549,672]: 0 finished unit Lotus [f=0006685] [6685] Event [4308,399.978638,808]: 0 finished unit Bulkhead [f=0006690] [6690] Event [3344,152.816772,4192]: 1 lost unit Lotus [f=0006707] [6707] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0006717] [6717] Event [4584,399.978638,520]: 0 finished unit Wind/Tidal Generator [f=0006732] [6732] Event [760,399.978638,4872]: 1 finished unit Wind/Tidal Generator [f=0006775] [6775] Event [3176,162.419128,4120]: 1 lost unit Metal Extractor [f=0006860] [6860] Event [4680,399.978638,536]: 0 finished unit Wind/Tidal Generator [f=0006941] [6941] Event [543.997925,400.623749,4670.00781]: 1 finished unit Fencer [f=0006967] [6967] Event [840,399.978638,4888]: 1 finished unit Wind/Tidal Generator [f=0007067] [7067] Event [4308,399.978638,808]: 0 finished unit Bulkhead [f=0007070] [7070] Event [4776,399.978638,536]: 0 finished unit Wind/Tidal Generator [f=0007071] [7071] Event [3360,152.377319,4144]: 0 finished unit Lotus [f=0007171] [7171] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0007202] [7202] Event [920,399.978638,4888]: 1 finished unit Wind/Tidal Generator [f=0007218] [7218] Event [4308,399.978638,808]: 0 finished unit Duck [f=0007368] [7368] Event [4308,399.978638,808]: 0 finished unit Duck [f=0007388] [7388] Event [2542.04199,215.265228,4388.23291]: 0 lost unit Duck [f=0007406] [7406] Event [543.997925,400.623749,4670.00781]: 1 finished unit Fencer [f=0007454] [7454] Event [2385.34717,222.19957,4411.46875]: 0 lost unit Duck [f=0007518] [7518] Event [4308,399.978638,808]: 0 finished unit Duck [f=0007622] [7622] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0007667] [7667] Event [4308,399.978638,808]: 0 finished unit Duck [f=0007717] [7717] Event [664,399.978638,4744]: 1 finished unit Caretaker [f=0007759] [7759] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0007774] [7774] Event [3360,152.377319,4144]: 0 lost unit Lotus [f=0007818] [7818] Event [4308,399.978638,808]: 0 finished unit Duck [f=0007930] [7930] Event [543.997925,400.623749,4670.00781]: 1 finished unit Fencer [f=0007968] [7968] Event [4308,399.978638,808]: 0 finished unit Duck [f=0008042] [8042] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0008204] [8204] Event [543.997925,400.623749,4670.00781]: 1 finished unit Ripper [f=0008258] [8258] Event [4568,399.978638,728]: 0 finished unit Caretaker [f=0008280] [8280] Event [1792,155.444336,960]: 1 finished unit Lotus [f=0008406] [8406] Event [4308,399.978638,808]: 0 finished unit Bulkhead [f=0008520] [8520] Event [1680,154.28009,1056]: 1 finished unit Lotus [f=0008558] [8558] Event [543.997925,400.623749,4670.00781]: 1 finished unit Ripper [f=0008583] [8583] Event [4520,399.946594,824]: 0 finished unit Caretaker [f=0008714] [8714] Event [543.997925,400.623749,4670.00781]: 1 finished unit Mason [f=0008730] [8730] Event [4308,399.978638,808]: 0 finished unit Bulkhead [f=0008827] [8827] Event [4308,399.978638,808]: 0 finished unit Duck [f=0008866] [8866] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0008917] [8917] Event [4308,399.978638,808]: 0 finished unit Duck [f=0009006] [9006] Event [4163.36035,169.808044,3361.43286]: 1 lost unit Scorcher [f=0009007] [9007] Event [4308,399.978638,808]: 0 finished unit Duck [f=0009049] [9049] Event [543.997925,400.623749,4670.00781]: 1 finished unit Fencer [f=0009053] [9053] Event [4273.44727,153.553757,2863.01953]: 0 lost unit Limpet [f=0009097] [9097] Event [4308,399.978638,808]: 0 finished unit Duck [f=0009113] [9113] Event [3974.75537,207.256348,3339.37671]: 1 lost unit Scorcher [f=0009114] [9114] Event [4173.19824,166.344635,3061.21655]: 1 lost unit Fencer [f=0009148] [9148] Event [4142.04834,166.818069,3035.38306]: 1 lost unit Fencer [f=0009160] [9160] Event [4114.63721,167.51825,3026.85229]: 0 lost unit Duck [f=0009165] [9165] Event [3882.75269,168.510773,2759.6355]: 1 lost unit Fencer [f=0009187] [9187] Event [4308,399.978638,808]: 0 finished unit Duck [f=0009202] [9202] Event [4279.43213,161.15094,3162.08862]: 1 lost unit Fencer [f=0009217] [9217] Event [4026.19458,200.180695,3353.51611]: 1 lost unit Scorcher [f=0009228] [9228] Event [4044.89478,167.631363,2927.99902]: 1 lost unit Fencer [f=0009249] [9249] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0009259] [9259] Event [4206.21973,163.133041,3029.97974]: 0 lost unit Duck [f=0009277] [9277] Event [4262.56885,165.646408,3351.76563]: 1 lost unit Scorcher [f=0009278] [9278] Event [4308,399.978638,808]: 0 finished unit Duck [f=0009287] [9287] Event [4339.37012,156.487747,3239.23364]: 0 lost unit Duck [f=0009291] [9291] Event [4288.52832,164.243439,3379.86597]: 1 lost unit Scorcher [f=0009305] [9305] Event [4317.81738,155.929657,3113.80225]: 0 lost unit Duck [f=0009305] [9305] Event [4368.64697,155.411346,3358.29321]: 0 lost unit Recon Commander [f=0009308] [9308] Event [4334.99121,156.844574,3341.91992]: 1 lost unit Scorcher [f=0009309] [9309] Event [4330.53809,157.041992,3366.04053]: 1 lost unit Scorcher [f=0009332] [9332] Event [4311.55078,154.345184,3320.77344]: 1 lost unit Scorcher [f=0009333] [9333] Event [4400.5791,154.103195,3101.64087]: 0 lost unit Duck [f=0009353] [9353] Event [4381.4458,153.144775,3057.16235]: 0 lost unit Duck [f=0009367] [9367] Event [4308,399.978638,808]: 0 finished unit Duck [f=0009381] [9381] Event [4419.94189,153.844925,3079.13159]: 0 lost unit Duck [f=0009458] [9458] Event [543.997925,400.623749,4670.00781]: 1 finished unit Fencer [f=0009524] [9524] Event [4308,399.978638,808]: 0 finished unit Duck [f=0009648] [9648] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0009726] [9726] Event [4616,399.572754,808]: 0 finished unit Storage [f=0009857] [9857] Event [4308,399.978638,808]: 0 finished unit Duck [f=0009986] [9986] Event [543.997925,400.623749,4670.00781]: 1 finished unit Ravager [f=0010082] [10082] Event [4308,399.978638,808]: 0 finished unit Limpet [f=0010143] [10143] Event [543.997925,400.623749,4670.00781]: 1 finished unit Mason [f=0010159] [10159] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0010298] [10298] Event [4308,399.978638,808]: 0 finished unit Conch [f=0010303] [10303] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0010416] [10416] Event [3384,161.424408,3992]: 1 lost unit Metal Extractor [f=0010511] [10511] Event [4308,399.978638,808]: 0 finished unit Conch [f=0010575] [10575] Event [543.997925,400.623749,4670.00781]: 1 finished unit Ravager [f=0010751] [10751] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0010767] [10767] Event [4308,399.978638,808]: 0 finished unit Limpet [f=0010819] [10819] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0010907] [10907] Event [4308,399.978638,808]: 0 finished unit Duck [f=0010982] [10982] Event [3176,160.388336,4120]: 1 lost unit Metal Extractor [f=0011023] [11023] Event [543.997925,400.623749,4670.00781]: 1 finished unit Ravager [f=0011060] [11060] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0011069] [11069] Event [4308,399.978638,808]: 0 finished unit Duck [f=0011173] [11173] Event [4308,399.978638,808]: 0 finished unit Duck [f=0011188] [11188] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0011300] [11300] Event [4308,399.978638,808]: 0 finished unit Duck [f=0011421] [11421] Event [3216.30078,152.946732,1897.0387]: 0 lost unit Limpet [f=0011431] [11431] Event [3028.16968,153.175156,1885.67725]: 1 lost unit Scorcher [f=0011456] [11456] Event [4308,399.978638,808]: 0 finished unit Duck [f=0011458] [11458] Event [543.997925,400.623749,4670.00781]: 1 finished unit Ravager [f=0011551] [11551] Event [3236.04688,156.942429,2066.9856]: 0 lost unit Duck [f=0011561] [11561] Event [3123.65479,195.440125,3542.81177]: 1 lost unit Ravager [f=0011563] [11563] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0011623] [11623] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0011642] [11642] Event [4308,399.978638,808]: 0 finished unit Duck [f=0011649] [11649] Event [3254.30835,230.487396,3312.65332]: 0 lost unit Bulkhead [f=0011661] [11661] Event [3124.77222,212.090439,3399.52539]: 1 lost unit Ripper [f=0011764] [11764] Event [2800,176.71051,2112]: 1 finished unit Lotus [f=0011764] [11764] Event [3210.76294,224.643478,3340.35083]: 1 lost unit Ripper [f=0011770] [11770] Event [3243.54517,237.671738,3252.98682]: 0 lost unit Bulkhead [f=0011783] [11783] Event [4308,399.978638,808]: 0 finished unit Duck [f=0011823] [11823] Event [3856,241.812134,1440]: 0 finished unit Lotus [f=0011893] [11893] Event [543.997925,400.623749,4670.00781]: 1 finished unit Ravager [f=0012058] [12058] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0012093] [12093] Event [4308,399.978638,808]: 0 finished unit Bulkhead [f=0012242] [12242] Event [3512.06641,157.92395,1978.28564]: 0 lost unit Duck [f=0012278] [12278] Event [3251.26489,207.998535,2572.50537]: 1 lost unit Fencer [f=0012315] [12315] Event [3251.04517,181.998779,2321.10059]: 1 lost unit Fencer [f=0012328] [12328] Event [543.997925,400.623749,4670.00781]: 1 finished unit Ravager [f=0012336] [12336] Event [4308,399.978638,808]: 0 finished unit Bulkhead [f=0012357] [12357] Event [3324.59082,248.979187,3109.20923]: 1 lost unit Ravager [f=0012364] [12364] Event [4576,155.66864,4512]: 0 finished unit Lotus [f=0012407] [12407] Event [3178.448,164.53476,2113.42944]: 1 lost unit Fencer [f=0012415] [12415] Event [3175.88501,167.815826,2145.31006]: 0 lost unit Duck [f=0012415] [12415] Event [3425.4165,248.965378,3201.9082]: 1 lost unit Ravager [f=0012445] [12445] Event [3264,246.77887,992]: 0 lost unit Radar Tower [f=0012466] [12466] Event [3061.25659,182.011658,2214.90356]: 0 lost unit Duck [f=0012493] [12493] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0012513] [12513] Event [2950.59863,169.113937,2071.51611]: 0 lost unit Duck [f=0012520] [12520] Event [3287.26978,247.844894,858.928467]: 1 lost unit Scorcher [f=0012534] [12534] Event [3355.73438,249.000549,814.259644]: 1 lost unit Scorcher [f=0012538] [12538] Event [4705.04443,157.814835,4751.52539]: 1 lost unit Mason [f=0012542] [12542] Event [2720,205.560303,2272]: 1 finished unit Lotus [f=0012550] [12550] Event [4308,399.978638,808]: 0 finished unit Bulkhead [f=0012556] [12556] Event [3440,249.000549,864]: 0 lost unit Lotus [f=0012596] [12596] Event [3424.68457,248.267059,813.669434]: 1 lost unit Scorcher [f=0012597] [12597] Event [2800,176.71051,2112]: 1 lost unit Lotus [f=0012600] [12600] Event [2852.41235,196.497787,2238.68066]: 0 lost unit Duck [f=0012609] [12609] Event [2876.8479,202.246109,2280.98706]: 0 lost unit Duck [f=0012614] [12614] Event [3424,249.000549,672]: 0 lost unit Lotus [f=0012617] [12617] Event [3354.62427,228.650818,3438.75806]: 0 lost unit Bulkhead [f=0012619] [12619] Event [2865.51807,199.072144,2259.03418]: 0 lost unit Duck [f=0012640] [12640] Event [3235.07983,247.767303,3134.51489]: 0 lost unit Bulkhead [f=0012655] [12655] Event [3651.11719,251.550491,760.382874]: 1 lost unit Scorcher [f=0012664] [12664] Event [4308,399.978638,808]: 0 finished unit Duck [f=0012664] [12664] Event [2838.85693,176.609116,2121.85522]: 0 lost unit Duck [f=0012690] [12690] Event [3730.49194,251.927139,836.787537]: 0 lost unit Duck [f=0012695] [12695] Event [2836.24536,193.552338,2216.02539]: 0 lost unit Duck [f=0012701] [12701] Event [3780.45605,280.106201,703.13385]: 1 lost unit Scorcher [f=0012703] [12703] Event [3611.44678,249.278778,781.523682]: 0 lost unit Duck [f=0012715] [12715] Event [3815.01392,298.775543,628.918884]: 1 lost unit Scorcher [f=0012719] [12719] Event [3779.39868,292.941772,616.761902]: 1 lost unit Scorcher [f=0012751] [12751] Event [2783.23486,185.968414,2170.41309]: 1 lost unit Engineer Commander [f=0012758] [12758] Event [2833.56958,174.157639,2132.11304]: 0 lost unit Duck [f=0012758] [12758] Event [2842.54248,179.327271,2159.18237]: 0 lost unit Duck [f=0012760] [12760] Event [2913.61792,178.543701,2156.69238]: 0 lost unit Limpet [f=0012760] [12760] Event [2807.61108,166.325806,2058.98633]: 0 lost unit Duck [f=0012776] [12776] Event [2806.33032,165.211594,2031.49548]: 0 lost unit Duck [f=0012779] [12779] Event [2684.37109,168.99469,2100.95459]: 1 lost unit Scorcher [f=0012781] [12781] Event [3945.12842,328.486115,607.700806]: 1 lost unit Scorcher [f=0012842] [12842] Event [543.997925,400.623749,4670.00781]: 1 finished unit Ravager [f=0012844] [12844] Event [4640,158.467102,4688]: 0 finished unit Lotus [f=0012857] [12857] Event [4308,399.978638,808]: 0 finished unit Archer [f=0012865] [12865] Event [2747.97217,166.063309,2065.83105]: 0 lost unit Duck [f=0013048] [13048] Event [4303.92773,159.444794,3150.85913]: 1 lost unit Scorcher [f=0013061] [13061] Event [4336,155.02594,3104]: 0 finished unit Lotus [f=0013087] [13087] Event [4308,399.978638,808]: 0 finished unit Duck [f=0013111] [13111] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0013233] [13233] Event [4308,399.978638,808]: 0 finished unit Duck [f=0013330] [13330] Event [4320,153.073578,3024]: 0 finished unit Lotus [f=0013401] [13401] Event [4308,399.978638,808]: 0 finished unit Duck [f=0013403] [13403] Event [4241.10254,161.798508,3066.67871]: 0 lost unit Conch [f=0013413] [13413] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0013608] [13608] Event [543.997925,400.623749,4670.00781]: 1 finished unit Mason [f=0013630] [13630] Event [4101.05469,172.005829,3114.97852]: 1 lost unit Ravager [f=0013651] [13651] Event [4336,155.02594,3104]: 0 lost unit Lotus [f=0013769] [13769] Event [4320,153.202515,3024]: 0 lost unit Lotus [f=0013798] [13798] Event [4560,155.714722,2960]: 0 finished unit Lotus [f=0013807] [13807] Event [543.997925,400.623749,4670.00781]: 1 finished unit Fencer [f=0013842] [13842] Event [4308,399.978638,808]: 0 finished unit Bulkhead [f=0013873] [13873] Event [3344,249.118805,1008]: 0 finished unit Radar Tower [f=0013922] [13922] Event [4308,399.978638,808]: 0 finished unit Duck [f=0013988] [13988] Event [2720,165.527344,2016]: 1 lost unit Lotus [f=0014001] [14001] Event [4308,399.978638,808]: 0 finished unit Duck [f=0014076] [14076] Event [4308,399.978638,808]: 0 finished unit Duck [f=0014155] [14155] Event [3911.05884,187.697601,3035.20923]: 0 lost unit Duck [f=0014165] [14165] Event [4308,399.978638,808]: 0 finished unit Duck [f=0014210] [14210] Event [2720,205.560303,2272]: 1 lost unit Lotus [f=0014241] [14241] Event [4308,399.978638,808]: 0 finished unit Duck [f=0014289] [14289] Event [408,399.978638,4648]: 1 finished unit Caretaker [f=0014398] [14398] Event [4409.8042,161.218201,3547.10132]: 0 lost unit Duck [f=0014405] [14405] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0014422] [14422] Event [3989.1106,249.00737,3778.15942]: 1 lost unit Scorcher [f=0014428] [14428] Event [4308,399.978638,808]: 0 finished unit Bulkhead [f=0014462] [14462] Event [376,399.978638,4568]: 1 finished unit Storage [f=0014495] [14495] Event [4308,399.978638,808]: 0 finished unit Duck [f=0014585] [14585] Event [4308,399.978638,808]: 0 finished unit Duck [f=0014631] [14631] Event [288,153.382874,240]: 1 finished unit Lotus [f=0014675] [14675] Event [4308,399.978638,808]: 0 finished unit Duck [f=0014704] [14704] Event [543.997925,400.623749,4670.00781]: 1 finished unit Fencer [f=0014737] [14737] Event [264,399.978638,4408]: 1 finished unit Wind/Tidal Generator [f=0014765] [14765] Event [4308,399.978638,808]: 0 finished unit Duck [f=0014847] [14847] Event [4576,155.66864,4512]: 0 lost unit Lotus [f=0014864] [14864] Event [4555.75977,168.652451,4712.04541]: 1 lost unit Scorcher [f=0014869] [14869] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0014869] [14869] Event [4308,399.978638,808]: 0 finished unit Duck [f=0014929] [14929] Event [264,399.519348,4312]: 1 finished unit Wind/Tidal Generator [f=0014937] [14937] Event [4640,158.467102,4688]: 0 lost unit Lotus [f=0014981] [14981] Event [4840,164.56604,4664]: 0 lost unit Metal Extractor [f=0015044] [15044] Event [543.997925,400.623749,4670.00781]: 1 finished unit Fencer [f=0015054] [15054] Event [4648,159.812927,4888]: 0 lost unit Metal Extractor [f=0015071] [15071] Event [4308,399.978638,808]: 0 finished unit Bulkhead [f=0015110] [15110] Event [248,394.616699,4216]: 1 finished unit Wind/Tidal Generator [f=0015119] [15119] Event [4554.06641,168.147202,4705.59668]: 1 lost unit Ravager [f=0015138] [15138] Event [4619.35449,161.965179,4578.78418]: 0 lost unit Duck [f=0015169] [15169] Event [4308,399.978638,808]: 0 finished unit Duck [f=0015191] [15191] Event [543.997925,400.623749,4670.00781]: 1 finished unit Mason [f=0015196] [15196] Event [4561.89893,154.043167,4455.9126]: 0 lost unit Duck [f=0015258] [15258] Event [4767.01416,157.632553,4334.97266]: 0 lost unit Duck [f=0015258] [15258] Event [4723.63281,162.571075,4315.22852]: 0 lost unit Duck [f=0015259] [15259] Event [4308,399.978638,808]: 0 finished unit Duck [f=0015331] [15331] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0015349] [15349] Event [4308,399.978638,808]: 0 finished unit Duck [f=0015410] [15410] Event [248,382.514954,4120]: 1 finished unit Wind/Tidal Generator [f=0015439] [15439] Event [4308,399.978638,808]: 0 finished unit Duck [f=0015441] [15441] Event [3055.42407,207.24147,3387.03003]: 1 lost unit Mason [f=0015444] [15444] Event [4713.87012,155.051682,4089.38892]: 1 lost unit Scorcher [f=0015462] [15462] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0015471] [15471] Event [4605.18604,156.098602,4207.6582]: 0 lost unit Duck [f=0015485] [15485] Event [4631.43945,157.581406,4196.11768]: 1 lost unit Scorcher [f=0015581] [15581] Event [4308,399.978638,808]: 0 finished unit Conch [f=0015590] [15590] Event [1944,163.594055,984]: 1 lost unit Metal Extractor [f=0015597] [15597] Event [3608,253.358459,664]: 0 finished unit Wind/Tidal Generator [f=0015664] [15664] Event [4308,399.978638,808]: 0 finished unit Duck [f=0015758] [15758] Event [3704,269.818115,664]: 0 finished unit Wind/Tidal Generator [f=0015762] [15762] Event [543.997925,400.623749,4670.00781]: 1 finished unit Ravager [f=0015775] [15775] Event [232,361.804199,4024]: 1 finished unit Wind/Tidal Generator [f=0015866] [15866] Event [4308,399.978638,808]: 0 finished unit Bulkhead [f=0015885] [15885] Event [4206.09277,207.242706,4569.9751]: 0 lost unit Duck [f=0015932] [15932] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0015932] [15932] Event [1792,155.444336,960]: 1 lost unit Lotus [f=0015968] [15968] Event [3800,287.773132,680]: 0 finished unit Wind/Tidal Generator [f=0015979] [15979] Event [4308,399.978638,808]: 0 finished unit Duck [f=0016097] [16097] Event [4033.50659,235.703934,4582.56396]: 0 lost unit Duck [f=0016119] [16119] Event [4504,398.857117,952]: 0 finished unit Caretaker [f=0016124] [16124] Event [232,322.561646,3928]: 1 finished unit Wind/Tidal Generator [f=0016146] [16146] Event [1768,163.861084,1144]: 1 lost unit Metal Extractor [f=0016152] [16152] Event [4308,399.978638,808]: 0 finished unit Duck [f=0016178] [16178] Event [3896,304.563904,680]: 0 finished unit Wind/Tidal Generator [f=0016182] [16182] Event [3839.67773,248.92215,4629.84326]: 1 lost unit Fencer [f=0016224] [16224] Event [4308,399.978638,808]: 0 finished unit Duck [f=0016241] [16241] Event [543.997925,400.623749,4670.00781]: 1 finished unit Ravager [f=0016299] [16299] Event [4308,399.978638,808]: 0 finished unit Duck [f=0016317] [16317] Event [3976.72266,244.958694,4546.90723]: 1 lost unit Ravager [f=0016374] [16374] Event [4308,399.978638,808]: 0 finished unit Duck [f=0016423] [16423] Event [4052.84253,247.478622,4423.9502]: 1 lost unit Scorcher [f=0016427] [16427] Event [1680,154.28009,1056]: 1 lost unit Lotus [f=0016432] [16432] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0016477] [16477] Event [3989.07349,242.433151,4572.38672]: 0 lost unit Duck [f=0016496] [16496] Event [3861.86157,249.000549,4104.68945]: 1 lost unit Ravager [f=0016510] [16510] Event [216,298.112488,3832]: 1 finished unit Wind/Tidal Generator [f=0016539] [16539] Event [4308,399.978638,808]: 0 finished unit Bulkhead [f=0016547] [16547] Event [4840,399.978638,488]: 0 finished unit Wind/Tidal Generator [f=0016592] [16592] Event [4872,399.978638,568]: 0 finished unit Wind/Tidal Generator [f=0016604] [16604] Event [4002.76245,248.488525,4418.64551]: 1 lost unit Scorcher [f=0016655] [16655] Event [4308,399.978638,808]: 0 finished unit Duck [f=0016688] [16688] Event [4872,399.978638,664]: 0 finished unit Wind/Tidal Generator [f=0016689] [16689] Event [4736,168.351135,4608]: 0 finished unit Lotus [f=0016792] [16792] Event [543.997925,400.623749,4670.00781]: 1 finished unit Ravager [f=0016873] [16873] Event [3176,160.388336,4120]: 1 lost unit Metal Extractor [f=0016908] [16908] Event [4308,399.978638,808]: 0 finished unit Conch [f=0016944] [16944] Event [4872,399.967957,760]: 0 finished unit Wind/Tidal Generator [f=0016966] [16966] Event [216,274.389648,3736]: 1 finished unit Wind/Tidal Generator [f=0017009] [17009] Event [543.997925,400.623749,4670.00781]: 1 finished unit Fencer [f=0017178] [17178] Event [4308,399.978638,808]: 0 finished unit Limpet [f=0017212] [17212] Event [4872,397.724915,856]: 0 finished unit Wind/Tidal Generator [f=0017332] [17332] Event [4308,399.978638,808]: 0 finished unit Duck [f=0017348] [17348] Event [543.997925,400.623749,4670.00781]: 1 finished unit Ripper [f=0017371] [17371] Event [2351.7124,213.585449,4316.62939]: 1 lost unit Mason [f=0017375] [17375] Event [4856,388.720703,952]: 0 finished unit Wind/Tidal Generator [f=0017379] [17379] Event [216,253.839111,3640]: 1 finished unit Wind/Tidal Generator [f=0017438] [17438] Event [4308,399.978638,808]: 0 finished unit Duck [f=0017507] [17507] Event [4856,370.98999,1048]: 0 finished unit Wind/Tidal Generator [f=0017518] [17518] Event [543.997925,400.623749,4670.00781]: 1 finished unit Scorcher [f=0017615] [17615] Event [4308,399.978638,808]: 0 finished unit Duck [f=0017680] [17680] Event [3316.52246,203.29567,2582.37671]: 0 lost unit Duck [f=0017728] [17728] Event [4856,340.965271,1144]: 0 finished unit Wind/Tidal Generator [f=0017773] [17773] Event [3079.28564,213.406128,2472.30542]: 1 lost unit Fencer [f=0017776] [17776] Event [4308,399.978638,808]: 0 finished unit Duck [f=0017788] [17788] Event [2825.58618,152.934265,1643.94275]: 1 lost unit Scorcher [f=0017795] [17795] Event [200,249.000549,3544]: 1 finished unit Wind/Tidal Generator [f=0017823] gg [f=0017843] [17843] Event [543.997925,400.623749,4670.00781]: 1 finished unit Ravager [f=0017845] [17845] Event [3077.11206,200.55069,2352.77295]: 1 lost unit Fencer [f=0017873] [17873] Event [4856,309.487915,1240]: 0 finished unit Wind/Tidal Generator [f=0017881] [17881] Event [undefined]: RiposteR resigned [f=0017881] game_message: RiposteR has been destroyed! [f=0017881] game_message: Godde wins! [f=0017881] Submitting stats [f=0017881] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017881] Part| Total Time|Time of the last 0.5s [f=0017881] Draw 29810.64ms 18.43% [f=0017881] Lua::Callins::Synced 12153.97ms 22.11% [f=0017881] Lua::Callins::Unsynced 38774.27ms 23.90% [f=0017881] Lua::CollectGarbage::Synced 478.15ms 0.10% [f=0017881] Lua::CollectGarbage::Unsynced 1091.52ms 1.29% [f=0017881] Misc::Profiler::AddTime 117.35ms 0.00% [f=0017881] Sim 47284.07ms 69.12% [f=0017881] [17881] Received game_message: RiposteR has been destroyed! [f=0017881] [17881] Received game_message: Godde wins! [f=0017882] [17882] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017882] [17882] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017882] [17882] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017882] [17882] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.86666679,6.4000001,5.86666679,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017882] [17882] Game End Stats Values: 3,2405,2395,2405,2395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.72016621,9.26987362,9.72016621,9.26987362,1275,1275,1275,1275,9.73333359,8,9.73333359,8,0,80,0,80,0,0,0,0,1130,1040,1130,1040,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017882] [17882] Game End Stats Values: 4,2655,2515,2655,2515,6.65719557,0,6.65719557,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.7921934,14.2574873,15.7921934,14.2574873,1275,1275,1275,1275,10.8438129,8.26666641,10.8438129,8.26666641,130,80,130,80,0,0,0,0,1250,1160,1250,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017882] [17882] Game End Stats Values: 5,2840,2685,2840,2685,20.4936142,0,20.4936142,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19.4475784,17.1233559,19.4475784,17.1233559,1330,1275,1330,1275,12.9224281,11.1999998,12.9224281,11.1999998,260,80,260,80,0,0,0,0,1250,1330,1250,1330,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017882] [17882] Game End Stats Values: 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[17882] Game End Stats Values: 36,5335,6755,5335,6755,264.943726,959.098694,264.943726,959.098694,0,0,0,0,0,0,0,0,932.720398,379.776672,932.720398,379.776672,6979.92773,8119.79053,6979.92773,8119.79053,540,370,540,370,30.9695187,39.5537796,30.9695187,39.5537796,55,110,55,110,27.5560303,36.6645432,27.5560303,36.6645432,1440,2700,1440,2700,6140,7631.3999,6140,7631.3999,3300,3575,3300,3575,8168.3999,6920,8168.3999,6920,358.997742,1488.88525,358.997742,1488.88525,8757.04297,7617.76758,8757.04297,7617.76758 [f=0017882] [17882] Game End Stats Values: 37,5470,7270,5470,7270,268.479828,964.920288,268.479828,964.920288,0,0,0,0,0,0,0,0,932.720398,379.776672,932.720398,379.776672,7133.6875,8598.38281,7133.6875,8598.38281,450,370,450,370,27.4379959,33.8598366,27.4379959,33.8598366,55,110,55,110,24.2357426,33.3884354,24.2357426,33.3884354,1680,2930,1680,2930,6300,7946.3999,6300,7946.3999,3285,3860,3285,3860,8483.40039,7080,8483.40039,7080,358.997742,1713.88525,358.997742,1713.88525,9235.63672,7783.2876,9235.63672,7783.2876 [f=0017882] [17882] Game End Stats Values: 38,5035,7730,5035,7730,279.379669,974.401123,279.379669,974.401123,0,0,0,0,0,0,0,0,932.720398,379.776672,932.720398,379.776672,7178.16455,8875.59766,7178.16455,8875.59766,360,370,360,370,29.3492393,36.214138,29.3492393,36.214138,55,110,55,110,22.726656,27.1152439,22.726656,27.1152439,1300,3320,1300,3320,6380,8796.40039,6380,8796.40039,3320,3930,3320,3930,9333.40039,7160,9333.40039,7160,358.997742,1826.88525,358.997742,1826.88525,9548.0625,7835.02979,9548.0625,7835.02979 [f=0017882] [17882] Game End Stats Values: 39,5460,8120,5460,8120,302.002838,998.139954,302.002838,998.139954,0,0,0,0,0,0,0,0,932.720398,379.776672,932.720398,379.776672,7178.16455,8921.90137,7178.16455,8921.90137,360,460,360,460,30.9082527,41.051506,30.9082527,41.051506,55,110,55,110,23.5082169,19.582592,23.5082169,19.582592,1690,3400,1690,3400,6380,8804.40039,6380,8804.40039,3355,4150,3355,4150,9341.40039,7160,9341.40039,7160,358.997742,1826.88525,358.997742,1826.88525,9594.36621,7859.6875,9594.36621,7859.6875 [f=0017882] [17882] Game End Stats Values: 40,5745,8535,5745,8535,331.138763,1049.78845,331.138763,1049.78845,0,0,0,0,0,0,0,0,932.720398,379.776672,932.720398,379.776672,7392.31201,9148.0625,7392.31201,9148.0625,360,460,360,460,35.6107674,49.084301,35.6107674,49.084301,55,110,55,110,23.9423943,23.3099041,23.9423943,23.3099041,2060,3710,2060,3710,6380,8924.40039,6380,8924.40039,3270,4255,3270,4255,9461.40039,7160,9461.40039,7160,358.997742,1854.88525,358.997742,1854.88525,9820.52734,8073.83496,9820.52734,8073.83496 [f=0017882] [17882] Game End Stats Values: 41,5620,8685,5620,8685,379.527039,1115.84143,379.527039,1115.84143,0,0,0,0,0,0,0,0,932.720398,379.776672,932.720398,379.776672,7823.00049,9727.23633,7823.00049,9727.23633,360,460,360,460,51.2518311,76.6007919,51.2518311,76.6007919,55,110,55,110,26.0323582,30.4835911,26.0323582,30.4835911,1900,3790,1900,3790,6460,9334.40039,6460,9334.40039,3305,4325,3305,4325,9871.40039,7240,9871.40039,7240,358.997742,1939.13525,358.997742,1939.13525,10416.6299,8565.09961,10416.6299,8565.09961 [f=0017903] [17903] Event [2042.75696,216.717346,2614.34277]: 1 lost unit Ravager [f=0017908] gg [f=0017910] [17910] Event [2564.88745,242.591843,2350.6731]: 1 lost unit Ravager [f=0017916] [17916] Event [2708.34106,152.938507,1747.97595]: 1 lost unit Scorcher [f=0017930] [17930] Event [2731.75171,153.379318,1822.79907]: 1 lost unit Scorcher [f=0018053] Spectator therxyy left the game: normal quit [f=0018053] [18053] Event [undefined]: therxyy quit [f=0018059] Spectator izirayd left the game: normal quit [f=0018059] [18059] Event [undefined]: izirayd quit [f=0018062] [18062] Event [4308,399.978638,808]: 0 finished unit Bulkhead [f=0018130] Spectator RiposteR left the game: normal quit [f=0018130] [18130] Event [undefined]: RiposteR quit [f=0018136] No clients connected, shutting down server [f=0018136] Server shutdown [f=0018136] [18136] all players disconnected [f=0018156] [18156] Event [4308,399.978638,808]: 0 finished unit Duck [f=0018159] [18159] Event [1984,160.821228,1040]: 0 finished unit Lotus [f=0018184] [18184] Event [4856,286.576843,1336]: 0 finished unit Wind/Tidal Generator [f=0018259] [18259] Event [1944,161.563263,984]: 0 finished unit Metal Extractor [f=0018282] [18282] Event [4308,399.978638,808]: 0 finished unit Duck [f=0018352] [18352] Event [4308,399.978638,808]: 0 finished unit Duck [f=0018403] [18403] Event [4856,262.223816,1432]: 0 finished unit Wind/Tidal Generator [f=0018427] [18427] Event [4308,399.978638,808]: 0 finished unit Duck [f=0018502] [18502] Event [4308,399.978638,808]: 0 finished unit Duck [f=0018676] [18676] Event [4856,249.641418,1528]: 0 finished unit Wind/Tidal Generator [f=0018753] [18753] Event [4308,399.978638,808]: 0 finished unit Bulkhead [f=0018776] [18776] Event [1768,161.85257,1144]: 0 finished unit Metal Extractor [f=0018832] [18832] Event [4308,399.978638,808]: 0 finished unit Duck [f=0018886] [18886] Event [4840,249.000549,1624]: 0 finished unit Wind/Tidal Generator [f=0018906] [18906] Event [4308,399.978638,808]: 0 finished unit Duck [f=0018981] [18981] Event [4308,399.978638,808]: 0 finished unit Duck [f=0019056] [19056] Event [4308,399.978638,808]: 0 finished unit Duck [f=0019092] [19092] Event [4840,249.000549,1720]: 0 finished unit Wind/Tidal Generator [f=0019131] [19131] Event [4308,399.978638,808]: 0 finished unit Duck [f=0019318] [19318] Event [4308,399.978638,808]: 0 finished unit Bulkhead [f=0019401] [19401] Event [4308,399.978638,808]: 0 finished unit Duck [f=0019510] [19510] Event [4308,399.978638,808]: 0 finished unit Duck [f=0019542] [19542] Event [520,151.234589,232]: 0 finished unit Metal Extractor [f=0019581] [19581] Event [4308,399.978638,808]: 0 finished unit Duck [f=0019658] [19658] Event [4308,399.978638,808]: 0 finished unit Duck [f=0019748] [19748] Event [4308,399.978638,808]: 0 finished unit Duck [f=0020049] [20049] Event [4308,399.978638,808]: 0 finished unit Bulkhead [f=0020159] [20159] Event [4308,399.978638,808]: 0 finished unit Duck [f=0020264] [20264] Event [4308,399.978638,808]: 0 finished unit Duck [f=0020368] [20368] Event [4308,399.978638,808]: 0 finished unit Duck [f=0020380] [20380] Event [280,164.885101,456]: 0 finished unit Metal Extractor [f=0020431] Autoquit sending quit command. [f=0020431] [QuitAction] user exited to system [f=0020431] [SpringApp::Kill][1] fromRun=1 [f=0020431] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020431] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020431] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020431] [ThreadPool::SetThreadCount][2] workers=0 [f=0020431] [SpringApp::Kill][2] [f=0020431] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020431] [Game::KillLua][3] dtor=0 luaUI=0x52bc9770 [f=0020431] Start widgetHandler:Shutdown [f=0020431] Shutdown - SaveOrderList Complete [f=0020431] Writing last game win data [f=0020431] Shutdown - SaveConfigData Complete [f=0020431] Shutdown Widget - Chili Highlight [f=0020431] Shutdown Widget - Save/Load API [f=0020431] Shutdown Widget - Draw After Chili [f=0020431] Shutdown Widget - EPIC Menu [f=0020431] Shutdown Widget - Chili Minimap [f=0020431] Shutdown Widget - Chili Widget Selector [f=0020431] Shutdown Widget - Local Team Colors [f=0020431] Shutdown Widget - Display Keys 2 [f=0020431] Shutdown Widget - Save Game Menu [f=0020431] Shutdown Widget - HealthBars [f=0020431] Shutdown Widget - Noises [f=0020431] Shutdown Widget - Unit Icons [f=0020431] Shutdown Widget - Win Counter [f=0020431] Shutdown Widget - SpringRTS Replay Stats [f=0020431] Shutdown Widget - BuildETA [f=0020431] Shutdown Widget - Modular Comm Info [f=0020431] Shutdown Widget - Music Player v2 [f=0020431] Shutdown Widget - State Reverse and Latency [f=0020431] Shutdown Widget - CameraShake [f=0020431] Shutdown Widget - Chili Economy Panel Default [f=0020431] Shutdown Widget - Chili EndGame Window [f=0020431] Shutdown Widget - Chili Nuke Warning [f=0020431] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020431] Shutdown Widget - Chili Spectator Panels [f=0020431] Shutdown Widget - Context Menu [f=0020431] Shutdown Widget - Darkening [f=0020431] Shutdown Widget - Defense Range Zero-K [f=0020431] Shutdown Widget - Grab Input [f=0020431] Input grabbing is disabled! [f=0020431] Shutdown Widget - Highlight Geos [f=0020431] Shutdown Widget - Local Widgets Config [f=0020431] Shutdown Widget - MinimapEvents [f=0020431] Shutdown Widget - MetalFeatures (new) [f=0020431] Shutdown Widget - Missile Silo Range [f=0020431] Shutdown Widget - Point Tracker [f=0020431] Shutdown Widget - Showeco and Grid Drawer [f=0020431] Shutdown Widget - Stereo3D [f=0020431] Shutdown Widget - Attack AoE [f=0020431] Shutdown Widget - Map Edge Extension [f=0020431] Shutdown Widget - Selection Send [f=0020431] Shutdown Widget - LupsManager [f=0020431] Shutdown Widget - Newton Firezone [f=0020431] Shutdown Widget - Chili Pro Console [f=0020431] Shutdown Widget - Persistent Build Height [f=0020431] Shutdown Widget - Lasso Terraform GUI [f=0020431] Shutdown Widget - Chili Framework [f=0020431] Shutdown Widget - Lups [f=0020431] Shutdown Widget - Custom Markers [f=0020431] Shutdown Widget - Chili Core Selector [f=0020431] Shutdown Widget - Mex Placement Handler [f=0020431] Shutdown Widget - Select Keys [f=0020431] Shutdown Widget - Pause Screen [f=0020431] Shutdown Widget - Layout Handler [f=0020431] Shutdown Widget - Text To Speech Control [f=0020431] End widgetHandler:Shutdown [f=0020431] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1787261,154170493} {int,ext,rec}Allocs={19590419,0,0} {chunk,block}Bytes={154170493,0} [f=0020431] [Game::KillLua][1] dtor=0 luaGaia=0x532422d0 [f=0020431] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1719460,148635700} {int,ext,rec}Allocs={19590421,0,0} {chunk,block}Bytes={148635700,0} [f=0020431] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1719460,148635700} {int,ext,rec}Allocs={19590421,0,0} {chunk,block}Bytes={148635700,0} [f=0020431] [Game::KillLua][2] dtor=0 luaRules=0x53306940 [f=0020431] Start gadgetHandler:Shutdown [f=0020431] Shutdown - StartSetup [f=0020431] Shutdown - UnitMorph [f=0020431] Shutdown - Carrier Drones [f=0020431] Shutdown - LupsNanoSpray [f=0020431] Shutdown - Missile Silo Controller [f=0020431] Shutdown - Modular Comm Info [f=0020431] Shutdown - Terrain Texture Handler [f=0020431] Shutdown - UnitCloakShield [f=0020431] Shutdown - Starlight Handler [f=0020431] End gadgetHandler:Shutdown [f=0020431] Start gadgetHandler:Shutdown [f=0020431] Shutdown - Save/Load [f=0020431] Shutdown - Teleport Throw [f=0020431] Shutdown - UnitMorph [f=0020431] Shutdown - Modular Comm Info [f=0020431] Shutdown - Retreat Command [f=0020431] Shutdown - Shockwaves [f=0020431] Shutdown - UnitCloakShield [f=0020431] Shutdown - Lups Cloak FX [f=0020431] Shutdown - Lups [f=0020431] Shutdown - Lups Shield [f=0020431] End gadgetHandler:Shutdown [f=0020431] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19590453,0,0} {chunk,block}Bytes={0,0} [f=0020431] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19590453,0,0} {chunk,block}Bytes={0,0} [f=0020431] [Game::KillLua][4] dtor=0 [f=0020431] [Game::~CGame][1] [f=0020431] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020431] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020431] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020431] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020431] [Game::KillLua][4] dtor=1 [f=0020431] [Game::KillMisc][1] [f=0020431] [Game::KillMisc][2] [f=0020431] [Game::KillMisc][3] [f=0020431] [Game::KillRendering][1] [f=0020431] [3DOParser::Kill] allocated 1 pieces [f=0020431] [S3OParser::Kill] allocated 476 pieces [f=0020431] [AssParser::Kill] allocated 23 pieces [f=0020431] [Game::KillInterface][1] [f=0020431] [Game::KillInterface][2] [f=0020431] [Game::KillSimulation][1] [f=0020431] [Game::KillSimulation][2] [f=0020431] [CCollisionHandler] dis-/continuous tests: 0/649687 [f=0020431] [Game::KillSimulation][3] [f=0020431] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020431] [~CPathCache(20x20)] cacheHits=347 hitPercentage=33% numHashColls=0 maxCacheSize=36 [f=0020431] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020431] [~CPathCache(40x40)] cacheHits=173 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020431] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020431] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020431] [LosHandler::Kill] raycast instance cache-{hits,misses}={16953,29227}; shared=4%; cached=33% [f=0020431] [Game::KillSimulation][4] [f=0020431] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020431] [Game::~CGame][2] [f=0020431] [Game::~CGame][3] [f=0020431] [SpringApp::Kill][3] [f=0020431] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 216501 bytes sent 405926 bytes recv'd [f=0020431] [SpringApp::Kill][4] font=0x46593aa0 [f=0020431] [SpringApp::Kill][5] [f=0020431] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x46600b20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2101ms file="bitmaps/loadpictures/facplop.png" indx=512 inflSize=3075kb readTime=61ms file="unittextures/bcore_abc_1.tga" indx=7061 inflSize=3210kb readTime=49ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=28ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=26ms file="unittextures/bcore_abc_2.tga" indx=7063 inflSize=1800kb readTime=24ms file="luarules/gadgets/unit_repair_speed.lua" indx=1823 inflSize=3kb readTime=12ms file="luarules/gadgets/unit_removal_from_rezzed_structure.lua" indx=1822 inflSize=12kb readTime=11ms file="bitmaps/gpl/largelaserfalloff.png" indx=460 inflSize=3kb readTime=11ms file="luaui/configs/selection_rank.lua" indx=2971 inflSize=0kb readTime=11ms file="bitmaps/gpl/fire.png" indx=453 inflSize=19kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 38328303 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x466ea3d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x466f95a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46608d10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc22c01aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]