[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.P3nN2RB1Vz/springsettings.1240810.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f24c401b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4975 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1240810/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c895b0] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c895b0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 507ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 572ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 645ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 76ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1240810/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (200ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11992,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1240810/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53503670,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 11229761cddbdb30fd426398db88560c [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000000f1d13210,0000000000000000}]" [f=-000001] Allies: I choose: Test1! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={0000000123e448a0,0000000000000000}]" [f=-000001] Allies: I choose: Test1! [f=-000001] Allies: I choose: Zeta! [f=-000001] [0] Event [1105,-6.4901199,658]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4690,-18.225281,4459]: 1 finished unit Recon Commander [f=0000000] [0] RiposteR, team: 0, elo:2992, userid: 535154 [f=0000000] [0] therxyy, team: 1, elo:2773, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000055] [55] Event [4800,0,4416]: 1 finished unit Shipyard [f=0000075] [75] Event [1264,0,784]: 0 finished unit Shipyard [f=0000404] [404] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0000434] [434] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0000511] [511] Event [1272,0,784]: 0 finished unit Hunter [f=0000516] [516] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0000537] [537] Event [4584,0,4552]: 1 finished unit Wind/Tidal Generator [f=0000672] [672] Event [4648,0,4520]: 1 finished unit Wind/Tidal Generator [f=0000689] [689] Event [1327.06909,59.0358047,589.605835]: 0 finished unit Firefly [f=0000831] [831] Event [1272,0,784]: 0 finished unit Hunter [f=0000832] [832] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0000899] [899] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0000994] [994] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0001145] [1145] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0001160] [1160] Event [1272,0,784]: 0 finished unit Hunter [f=0001244] [1244] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0001249] [1249] Event [4792,0,4600]: 1 finished unit Wind/Tidal Generator [f=0001371] [1371] Event [4792,-2,4415.98779]: 1 finished unit Cutter [f=0001391] [1391] Event [4744,0,4648]: 1 finished unit Wind/Tidal Generator [f=0001445] [1445] Event [1400,0,616]: 0 finished unit Wind/Tidal Generator [f=0001478] [1478] Event [1272,0,784]: 0 finished unit Hunter [f=0001655] [1655] Event [1448,0,696]: 0 finished unit Wind/Tidal Generator [f=0001722] [1722] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0001864] [1864] Event [1480,0,616]: 0 finished unit Wind/Tidal Generator [f=0001875] [1875] Event [2609.87085,-2,3942.79517]: 1 lost unit Cutter [f=0001939] [1939] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [f=0001959] [1959] Event [2340.72827,0,3977.71875]: 1 lost unit Hunter [f=0001986] [1986] Event [1272,0,784]: 0 finished unit Hunter [f=0002084] [2084] Event [1560,0,584]: 0 finished unit Wind/Tidal Generator [f=0002214] shit unit [f=0002234] [2234] Event [5160,16.3215027,4616]: 1 finished unit Solar Collector [f=0002342] [2342] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0002357] [2357] Event [1272,0,784]: 0 finished unit Hunter [f=0002384] [2384] Event [1480,0,760]: 0 finished unit Wind/Tidal Generator [f=0002549] [2549] Event [1496,0,840]: 0 finished unit Wind/Tidal Generator [f=0002663] [2663] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0002717] [2717] Event [1272,0,784]: 0 finished unit Hunter [f=0002925] [2925] Event [1856,172.368561,608]: 0 finished unit Radar Tower [f=0002980] [2980] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0003040] [3040] Event [1272,0,784]: 0 finished unit Hunter [f=0003124] [3124] Event [2959.02759,0,2523.3064]: 0 lost unit Hunter [f=0003296] [3296] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0003356] [3356] Event [1272,0,784]: 0 finished unit Hunter [f=0003612] [3612] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0003672] [3672] Event [1272,0,784]: 0 finished unit Hunter [f=0003794] [3794] Event [2440,-1,1240]: 0 finished unit Metal Extractor [f=0003927] [3927] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0003944] [3944] Event [2424,0,1304]: 0 finished unit Wind/Tidal Generator [f=0004240] [4240] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0004288] [4288] Event [1272,0,784]: 0 finished unit Mariner [f=0004379] [4379] Event [2504,-1,1496]: 0 finished unit Metal Extractor [f=0004529] [4529] Event [2488,0,1560]: 0 finished unit Wind/Tidal Generator [f=0004556] [4556] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0004640] [4640] Event [1272,0,784]: 0 finished unit Hunter [f=0004728] [4728] Event [3704,-1,3880]: 1 finished unit Metal Extractor [f=0004871] [4871] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0005026] [5026] Event [2712,-1,1304]: 0 finished unit Urchin [f=0005110] [5110] Event [3669.8855,0,1318.37183]: 1 lost unit Hunter [f=0005188] [5188] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0005193] [5193] Event [1272,0,784]: 0 finished unit Hunter [f=0005208] [5208] Event [3640,-1,3624]: 1 finished unit Metal Extractor [f=0005441] [5441] Event [1304,0,584]: 0 finished unit Caretaker [f=0005498] [5498] Event [1272,0,784]: 0 finished unit Hunter [f=0005503] [5503] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0005819] [5819] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0005836] [5836] Event [1128,-1,872]: 0 finished unit Urchin [f=0006146] [6146] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0006311] [6311] Event [1272,0,784]: 0 finished unit Corsair [f=0006462] [6462] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0006580] [6580] Event [936,-1,2056]: 0 finished unit Metal Extractor [f=0006686] [6686] Event [4792,-2,4415.98779]: 1 finished unit Cutter [f=0006694] [6694] Event [3640,-1,2120]: 0 finished unit Urchin [f=0006762] [6762] Event [3512,-1,2024]: 0 finished unit Metal Extractor [f=0006842] [6842] Event [1015.11884,0,1981.1814]: 1 lost unit Hunter [f=0006869] [6869] Event [3496,0,2088]: 0 finished unit Wind/Tidal Generator [f=0006923] [6923] Event [1272,0,784]: 0 finished unit Hunter [f=0007120] [7120] Event [1272,0,784]: 0 finished unit Hunter [f=0007179] [7179] Event [3816,-1,3768]: 1 finished unit Urchin [f=0007231] [7231] Event [434.788452,0,2527.25098]: 1 lost unit Hunter [f=0007303] [7303] Event [4792,0,4415.98779]: 1 finished unit Mariner [f=0007340] [7340] Event [1272,0,784]: 0 finished unit Hunter [f=0007557] [7557] Event [3632,0,3760]: 1 finished unit Radar Tower [f=0007595] [7595] Event [1272,0,784]: 0 finished unit Hunter [f=0007633] [7633] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0007711] [7711] Event [744,-1,2248]: 0 finished unit Metal Extractor [f=0007844] [7844] Event [3560,0,1880]: 0 finished unit Wind/Tidal Generator [f=0007855] [7855] Event [4792,-2,4415.98779]: 1 finished unit Cutter [f=0007897] [7897] Event [1272,0,784]: 0 finished unit Hunter [f=0007979] [7979] Event [3608,0,1960]: 0 finished unit Wind/Tidal Generator [f=0008081] [8081] Event [4792,-2,4415.98779]: 1 finished unit Cutter [f=0008188] [8188] Event [4952,0,4456]: 1 finished unit Caretaker [f=0008300] [8300] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0008356] [8356] Event [1272,0,784]: 0 finished unit Mariner [f=0008434] [8434] Event [4792,-2,4415.98779]: 1 finished unit Cutter [f=0008484] [8484] Event [5656.04248,0,3235.86304]: 0 lost unit Hunter [f=0008485] [8485] Event [696,-1,2344]: 0 finished unit Urchin [f=0008491] [8491] Event [5497.38574,0,3556.39331]: 1 lost unit Hunter [f=0008545] [8545] Event [1272,0,784]: 0 finished unit Hunter [f=0008615] [8615] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0008718] [8718] Event [936,17.519928,504]: 0 finished unit Wind/Tidal Generator [f=0008795] [8795] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0008871] [8871] Event [5647.28809,0,2935.45459]: 0 lost unit Hunter [f=0008880] [8880] Event [5626.86719,0,3041.44482]: 1 lost unit Hunter [f=0008897] [8897] Event [1016,9.26187134,504]: 0 finished unit Wind/Tidal Generator [f=0008900] [8900] Event [5636.80957,0,3044.54565]: 1 lost unit Hunter [f=0008974] [8974] Event [1272,0,784]: 0 finished unit Corsair [f=0008974] [8974] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0008982] [8982] Event [4323.74561,-2,3223.92017]: 1 lost unit Cutter [f=0009035] [9035] Event [1096,0,504]: 0 finished unit Wind/Tidal Generator [f=0009155] [9155] Event [4792,0,4415.98779]: 1 finished unit Hunter [f=0009210] [9210] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [f=0009227] [9227] Event [1272,0,784]: 0 finished unit Hunter [f=0009238] [9238] Event [1176,0,504]: 0 finished unit Wind/Tidal Generator [f=0009398] [9398] Event [4792,-2,4415.98779]: 1 finished unit Cutter [f=0009405] [9405] Event [1272,0,784]: 0 finished unit Hunter [f=0009405] [9405] Event [1256,0,504]: 0 finished unit Wind/Tidal Generator [f=0009496] [9496] Event [1336,0,504]: 0 finished unit Wind/Tidal Generator [f=0009528] [9528] Event [4792,-2,4415.98779]: 1 finished unit Cutter [f=0009614] [9614] Event [1272,0,784]: 0 finished unit Hunter [f=0009650] [9650] Event [1416,0,504]: 0 finished unit Wind/Tidal Generator [f=0009663] [9663] Event [4792,-2,4415.98779]: 1 finished unit Cutter [f=0009784] [9784] Event [4792,-2,4415.98779]: 1 finished unit Cutter [f=0009808] [9808] Event [3129.52197,0,3933.15161]: 1 lost unit Hunter [f=0009849] [9849] Event [2951.66968,0,3922.78418]: 0 lost unit Corsair [f=0010054] [10054] Event [4792,-2,4415.98779]: 1 finished unit Cutter [f=0010109] [10109] Event [664,-1,4584]: 0 finished unit Metal Extractor [f=0010214] [10214] Event [3336,-1,3848]: 1 finished unit Urchin [f=0010304] [10304] Event [4792,-2,4415.98779]: 1 finished unit Cutter [f=0010389] [10389] Event [1208,0,600]: 0 finished unit Caretaker [f=0010500] [10500] Event [4368,11.3968811,1520]: 0 finished unit Radar Tower [f=0010528] [10528] Event [648,-1,4776]: 0 finished unit Metal Extractor [f=0010595] [10595] Event [1272,0,784]: 0 finished unit Siren [f=0010621] [10621] Event [1464,0,456]: 0 finished unit Wind/Tidal Generator [f=0010684] [10684] Event [4696,0,4744]: 1 finished unit Wind/Tidal Generator [f=0010771] [10771] Event [1272,0,784]: 0 finished unit Hunter [f=0010788] [10788] Event [1544,0,472]: 0 finished unit Wind/Tidal Generator [f=0010796] [10796] Event [5472.20752,0,3328.30078]: 1 lost unit Hunter [f=0010808] [10808] Event [4792,-2,4415.98779]: 1 finished unit Cutter [f=0010817] [10817] Event [5452.9165,0,3325.86499]: 1 lost unit Hunter [f=0010822] [10822] Event [5477.89746,0,3360.89233]: 1 lost unit Hunter [f=0010913] [10913] Event [1272,0,784]: 0 finished unit Hunter [f=0010932] [10932] Event [1624,0,472]: 0 finished unit Wind/Tidal Generator [f=0010981] [10981] Event [480,166.492249,4672]: 0 finished unit Lotus [f=0011009] [11009] Event [2936,-1,3480]: 1 finished unit Urchin [f=0011039] [11039] Event [1272,0,784]: 0 finished unit Hunter [f=0011086] [11086] Event [5112,-38.977264,4824]: 1 finished unit Storage [f=0011142] [11142] Event [4536,0,4760]: 1 finished unit Wind/Tidal Generator [f=0011167] [11167] Event [1272,0,784]: 0 finished unit Hunter [f=0011195] [11195] Event [4792,-2,4415.98779]: 1 finished unit Cutter [f=0011262] [11262] Event [4584,0,4776]: 1 finished unit Wind/Tidal Generator [f=0011294] [11294] Event [1272,0,784]: 0 finished unit Hunter [f=0011309] [11309] Event [1704,0,488]: 0 finished unit Wind/Tidal Generator [f=0011317] [11317] Event [1637.98071,0,4303.92822]: 0 lost unit Hunter [f=0011406] [11406] Event [4792,-2,4415.98779]: 1 finished unit Cutter [f=0011433] [11433] Event [4632,0,4792]: 1 finished unit Wind/Tidal Generator [f=0011480] [11480] Event [472,181.744476,4584]: 0 finished unit Urchin [f=0011522] [11522] Event [1272,0,784]: 0 finished unit Mariner [f=0011556] [11556] Event [4792,-2,4415.98779]: 1 finished unit Cutter [f=0011654] [11654] Event [1272,0,784]: 0 finished unit Hunter [f=0011678] [11678] Event [4680,0,4808]: 1 finished unit Wind/Tidal Generator [f=0011781] [11781] Event [1272,0,784]: 0 finished unit Hunter [f=0011799] [11799] Event [4792,-2,4415.98779]: 1 finished unit Cutter [f=0011838] [11838] Event [1520.19263,0,3243.97437]: 0 lost unit Hunter [f=0011910] [11910] Event [4808,-1,1880]: 0 finished unit Urchin [f=0011977] [11977] Event [4792,-2,4415.98779]: 1 finished unit Cutter [f=0012002] [12002] Event [680,-1,4328]: 0 finished unit Urchin [f=0012014] [12014] Event [3048,-1,3080]: 1 finished unit Urchin [f=0012034] [12034] Event [1053.63135,0,2779.1189]: 1 lost unit Hunter [f=0012043] [12043] Event [4621.05127,-0.2704646,3656.07397]: 1 lost unit Cutter [f=0012044] [12044] Event [1004.74341,0,2621.1687]: 0 lost unit Hunter [f=0012056] [12056] Event [1014.30402,0,2597.4397]: 0 lost unit Hunter [f=0012064] [12064] Event [1016.8407,0,2629.8938]: 0 lost unit Hunter [f=0012065] [12065] Event [1272,-4,784]: 0 finished unit Mistral [f=0012069] [12069] Event [1037.23254,0,2583.89551]: 0 lost unit Hunter [f=0012072] [12072] Event [981.164673,0,2575.37939]: 0 lost unit Hunter [f=0012084] [12084] Event [4381.53711,-2,3585.8689]: 1 lost unit Cutter [f=0012084] [12084] Event [943.663025,0,2706.2002]: 1 lost unit Hunter [f=0012107] [12107] Event [4792,-2,4415.98779]: 1 finished unit Cutter [f=0012113] [12113] Event [4511.70215,-2,3533.19702]: 1 lost unit Cutter [f=0012145] [12145] Event [4406.81006,-2,3322.76025]: 1 lost unit Cutter [f=0012166] [12166] Event [1624,-1,360]: 0 finished unit Urchin [f=0012190] [12190] Event [4384.41357,-2,3190.6731]: 1 lost unit Cutter [f=0012190] [12190] Event [4385.42871,-2,3230.92822]: 1 lost unit Cutter [f=0012223] [12223] Event [4306.32568,-2,3109.04492]: 1 lost unit Cutter [f=0012227] [12227] Event [4792,-2,4415.98779]: 1 finished unit Cutter [f=0012262] [12262] Event [4258.13281,-2,3078.61279]: 1 lost unit Cutter [f=0012276] [12276] Event [4272.49023,-2,3061.65601]: 1 lost unit Cutter [f=0012295] [12295] Event [4303.55078,-2,3023.10938]: 1 lost unit Cutter [f=0012347] [12347] Event [4792,-2,4415.98779]: 1 finished unit Cutter [f=0012363] [12363] Event [1272,-4,784]: 0 finished unit Mistral [f=0012392] [12392] Event [4519.55566,-2,2594.18384]: 1 lost unit Cutter [f=0012468] [12468] Event [4792,-2,4415.98779]: 1 finished unit Cutter [f=0012478] [12478] Event [4952,0,4456]: 1 lost unit Caretaker [f=0012492] [12492] Event [5069.65576,0,4088.5]: 1 lost unit Hunter [f=0012494] [12494] Event [1272,0,784]: 0 finished unit Hunter [f=0012496] [12496] Event [5021.15576,0,4100.51221]: 0 lost unit Hunter [f=0012498] [12498] Event [4923.4165,-0.195923,4289.18896]: 1 lost unit Cutter [f=0012499] [12499] Event [4355.85254,-0.6181316,2419.07153]: 1 lost unit Cutter [f=0012509] [12509] Event [4392,-1,2264]: 0 finished unit Metal Extractor [f=0012512] [12512] Event [5024.47559,0,4080.92139]: 1 lost unit Hunter [f=0012514] [12514] Event [4967.71045,0,4115.21875]: 0 lost unit Hunter [f=0012524] [12524] Event [5002.91943,0,4086.50854]: 1 lost unit Hunter [f=0012546] [12546] Event [4479.50928,0,2452.74121]: 0 lost unit Hunter [f=0012564] [12564] Event [4874.84521,-2,4228.54639]: 1 lost unit Cutter [f=0012568] [12568] Event [undefined]: therxyy resigned [f=0012568] game_message: therxyy has been destroyed! [f=0012568] game_message: RiposteR wins! [f=0012568] Submitting stats [f=0012568] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012568] Part| Total Time|Time of the last 0.5s [f=0012568] Draw 11087.31ms 18.83% [f=0012568] Lua::Callins::Synced 4214.53ms 16.35% [f=0012568] Lua::Callins::Unsynced 15015.88ms 24.68% [f=0012568] Lua::CollectGarbage::Synced 218.12ms 0.30% [f=0012568] Lua::CollectGarbage::Unsynced 417.79ms 1.59% [f=0012568] Misc::Profiler::AddTime 45.14ms 0.00% [f=0012568] Sim 26566.49ms 65.11% [f=0012568] [12568] Received game_message: therxyy has been destroyed! [f=0012568] [12568] Received game_message: RiposteR wins! [f=0012569] [12569] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012569] [12569] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012569] [12569] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012569] [12569] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012569] [12569] Game End Stats Values: 3,2330,2345,2330,2345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.35999966,8,9.35999966,8,1275,1275,1275,1275,8,7.86666679,8,7.86666679,200,200,200,200,0,0,0,0,855,870,855,870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012569] [12569] Game End Stats Values: 4,2550,2530,2550,2530,0.68786043,0,0.68786043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5600014,8,10.5600014,8,1275,1275,1275,1275,9.3791914,10.1333332,9.3791914,10.1333332,300,300,300,300,0,0,0,0,975,955,975,955,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012569] [12569] Game End Stats Values: 5,2755,2700,2755,2700,5.79465294,1.1013124,5.79465294,1.1013124,0,0,0,0,0,0,0,0,0,0,0,0,9.72222233,59.2576942,9.72222233,59.2576942,0,0,0,0,12.5600014,9.03999901,12.5600014,9.03999901,1275,1275,1275,1275,10.3404522,12.0734215,10.3404522,12.0734215,470,400,470,400,0,0,0,0,1010,1025,1010,1025,0,0,0,0,0,0,0,0,59.2576942,9.72222233,59.2576942,9.72222233 [f=0012569] [12569] Game End Stats Values: 6,2740,2870,2740,2870,11.1425791,3.39644623,11.1425791,3.39644623,0,0,0,0,0,0,0,0,0,0,0,0,19.6657028,170.000015,19.6657028,170.000015,0,0,0,0,12.8000011,11.6000004,12.8000011,11.6000004,1275,1275,1275,1275,11.556529,12.1530085,11.556529,12.1530085,300,500,300,500,0,170,0,170,1165,1095,1165,1095,170,0,170,0,0,0,0,0,170.000015,19.6657028,170.000015,19.6657028 [f=0012569] [12569] Game End Stats Values: 7,2940,3040,2940,3040,26.2329578,6.27414703,26.2329578,6.27414703,0,0,0,0,0,0,0,0,0,0,0,0,141.943481,231.138916,141.943481,231.138916,0,0,0,0,14.6666689,13.8399992,14.6666689,13.8399992,1275,1275,1275,1275,13.0060253,12.1918459,13.0060253,12.1918459,500,600,500,600,0,170,0,170,1165,1165,1165,1165,170,0,170,0,0,0,0,0,231.138916,141.943481,231.138916,141.943481 [f=0012569] [12569] Game End Stats Values: 8,3040,3195,3040,3195,45.0050087,11.3933487,45.0050087,11.3933487,0,0,0,0,0,0,0,0,0,0,0,0,241.943481,292.277802,241.943481,292.277802,0,0,0,0,14.8000021,15.1999979,14.8000021,15.1999979,1275,1330,1275,1330,13.2514696,12.34128,13.2514696,12.34128,600,700,600,700,100,170,100,170,1165,1165,1165,1165,170,100,170,100,0,0,0,0,292.277802,241.943481,292.277802,241.943481 [f=0012569] [12569] Game End Stats Values: 9,3140,3295,3140,3295,65.2468185,21.2784615,65.2468185,21.2784615,0,0,0,0,0,0,0,0,0,0,0,0,241.943481,292.277802,241.943481,292.277802,0,0,0,0,14.8000021,15.1999979,14.8000021,15.1999979,1275,1330,1275,1330,13.3494539,12.6590071,13.3494539,12.6590071,700,800,700,800,100,170,100,170,1165,1165,1165,1165,170,100,170,100,0,0,0,0,292.277802,241.943481,292.277802,241.943481 [f=0012569] [12569] Game End Stats Values: 10,3340,3515,3340,3515,77.9519119,22.9349251,77.9519119,22.9349251,0,0,0,0,0,0,0,0,0,0,0,0,241.943481,292.277802,241.943481,292.277802,0,0,0,0,14.8000021,15.3599977,14.8000021,15.3599977,1275,1330,1275,1330,12.8470058,13.0437641,12.8470058,13.0437641,900,900,900,900,100,170,100,170,1165,1285,1165,1285,170,100,170,100,0,0,0,0,292.277802,241.943481,292.277802,241.943481 [f=0012569] [12569] Game End Stats Values: 11,3440,3800,3440,3800,90.5751266,28.0025444,90.5751266,28.0025444,0,0,0,0,0,0,0,0,0,0,0,0,241.943481,292.277802,241.943481,292.277802,0,0,0,0,14.8000021,16.3999977,14.8000021,16.3999977,1275,1330,1275,1330,12.841548,14.7378407,12.841548,14.7378407,1000,900,1000,900,100,170,100,170,1165,1570,1165,1570,170,100,170,100,0,0,0,0,292.277802,241.943481,292.277802,241.943481 [f=0012569] [12569] Game End Stats Values: 12,3725,3935,3725,3935,98.2836761,30.9118805,98.2836761,30.9118805,0,0,0,0,0,0,0,0,0,0,0,0,241.943481,292.277802,241.943481,292.277802,0,0,0,0,14.8000021,17.4400005,14.8000021,17.4400005,1275,1330,1275,1330,13.3139029,16.1939545,13.3139029,16.1939545,1200,1000,1200,1000,100,170,100,170,1250,1605,1250,1605,170,100,170,100,0,0,0,0,292.277802,241.943481,292.277802,241.943481 [f=0012569] [12569] Game End Stats Values: 13,3810,4155,3810,4155,104.646301,34.2618103,104.646301,34.2618103,0,0,0,0,0,0,0,0,0,0,0,0,303.082367,372.805573,303.082367,372.805573,0,120,0,120,14.8000021,17.6000023,14.8000021,17.6000023,1275,1330,1275,1330,15.0908413,16.2233295,15.0908413,16.2233295,1200,1100,1200,1100,100,270,100,270,1335,1605,1335,1605,270,100,270,100,0,0,0,0,372.805573,303.082367,372.805573,303.082367 [f=0012569] [12569] Game End Stats Values: 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26,5645,8125,5645,8125,204.722855,86.4237289,204.722855,86.4237289,0,0,0,0,0,0,0,0,102.124634,25.6539001,102.124634,25.6539001,1057.82617,1419.1543,1057.82617,1419.1543,360,570,360,570,16.1599998,38.9716682,16.1599998,38.9716682,1330,1385,1330,1385,16.0719395,30.8463421,16.0719395,30.8463421,2070,3040,2070,3040,540,1140,540,1140,1885,3130,1885,3130,1303,640,1303,640,0,601.003662,0,601.003662,1479.01538,1130.25867,1479.01538,1130.25867 [f=0012569] [12569] Game End Stats Values: 27,5890,8580,5890,8580,205.433792,93.9566498,205.433792,93.9566498,0,0,0,0,0,0,0,0,102.124634,25.6539001,102.124634,25.6539001,1157.82617,1480.29321,1157.82617,1480.29321,360,690,360,690,18.7999992,37.8604546,18.7999992,37.8604546,1330,1385,1330,1385,16.0473957,28.5021935,16.0473957,28.5021935,2210,3140,2210,3140,640,1140,640,1140,1990,3365,1990,3365,1303,740,1303,740,0,601.003662,0,601.003662,1540.1543,1230.25867,1540.1543,1230.25867 [f=0012569] [12569] Game End Stats Values: 28,5540,8540,5540,8540,206.350449,97.8599091,206.350449,97.8599091,0,0,0,0,0,0,0,0,102.124634,25.6539001,102.124634,25.6539001,1748.02698,2183.3916,1748.02698,2183.3916,480,930,480,930,20.7199993,36.6793861,20.7199993,36.6793861,1330,1385,1330,1385,16.0611095,28.2602177,16.0611095,28.2602177,1740,2860,1740,2860,1240,1620,1240,1620,1990,3365,1990,3365,1983,1340,1983,1340,0,601.003662,0,601.003662,2468.06934,1906.97998,2468.06934,1906.97998 [f=0012569] [12569] Game End Stats Values: 29,4570,8665,4570,8665,210.044556,103.06398,210.044556,103.06398,0,0,0,0,0,0,0,0,102.124634,25.6539001,102.124634,25.6539001,2254.03906,3145.24292,2254.03906,3145.24292,480,1050,480,1050,20.8000011,36.4726639,20.8000011,36.4726639,1330,1385,1330,1385,16.2638645,28.514576,16.2638645,28.514576,950,2780,950,2780,1440,2800,1440,2800,1810,3450,1810,3450,3163,1740,3163,1740,0,601.003662,0,601.003662,3501.08228,2767.41895,3501.08228,2767.41895 [f=0012581] [12581] Event [4407.5293,-2,2538.79419]: 1 lost unit Cutter [f=0012582] [12582] Event [4373.91162,-0.5729423,2425.20459]: 1 lost unit Cutter [f=0012609] [12609] Event [4540.55566,0,2520.42017]: 1 lost unit Hunter [f=0012614] [12614] Event [1272,0,784]: 0 finished unit Hunter [f=0012681] Spectator therxyy left the game: normal quit [f=0012681] [12681] Event [undefined]: therxyy quit [f=0012692] Player RiposteR left the game: normal quit [f=0012692] [12692] Event [undefined]: RiposteR quit [f=0012698] No clients connected, shutting down server [f=0012698] Server shutdown [f=0012698] [12698] all players disconnected [f=0012748] [12748] Event [1272,0,784]: 0 finished unit Hunter [f=0012869] [12869] Event [1272,0,784]: 0 finished unit Hunter [f=0012988] [12988] Event [1272,0,784]: 0 finished unit Hunter [f=0013080] [13080] Event [4312,-1,2456]: 0 finished unit Urchin [f=0013122] [13122] Event [1272,0,784]: 0 finished unit Hunter [f=0013168] [13168] Event [4376,0,2328]: 0 finished unit Wind/Tidal Generator [f=0013242] [13242] Event [1272,0,784]: 0 finished unit Hunter [f=0013362] [13362] Event [1272,0,784]: 0 finished unit Hunter [f=0013482] [13482] Event [1272,0,784]: 0 finished unit Hunter [f=0013603] [13603] Event [1272,0,784]: 0 finished unit Hunter [f=0013623] [13623] Event [5480,-1,536]: 0 finished unit Metal Extractor [f=0013723] [13723] Event [1272,0,784]: 0 finished unit Hunter [f=0013843] [13843] Event [1272,0,784]: 0 finished unit Hunter [f=0013963] [13963] Event [1272,0,784]: 0 finished unit Hunter [f=0014013] [14013] Event [5512,-1,344]: 0 finished unit Metal Extractor [f=0014083] [14083] Event [1272,0,784]: 0 finished unit Hunter [f=0014203] [14203] Event [1272,0,784]: 0 finished unit Hunter [f=0014323] [14323] Event [1272,0,784]: 0 finished unit Hunter [f=0014443] [14443] Event [1272,0,784]: 0 finished unit Hunter [f=0014563] [14563] Event [1272,0,784]: 0 finished unit Hunter [f=0014682] [14682] Event [1272,0,784]: 0 finished unit Hunter [f=0014802] [14802] Event [1272,0,784]: 0 finished unit Hunter [f=0014922] [14922] Event [1272,0,784]: 0 finished unit Hunter [f=0015042] [15042] Event [1272,0,784]: 0 finished unit Hunter [f=0015162] [15162] Event [1272,0,784]: 0 finished unit Hunter [f=0015282] [15282] Event [1272,0,784]: 0 finished unit Hunter [f=0015402] [15402] Event [1272,0,784]: 0 finished unit Hunter [f=0015522] [15522] Event [1272,0,784]: 0 finished unit Hunter [f=0015642] [15642] Event [1272,0,784]: 0 finished unit Hunter [f=0015763] [15763] Event [1272,0,784]: 0 finished unit Hunter [f=0015883] [15883] Event [1272,0,784]: 0 finished unit Hunter [f=0016003] [16003] Event [1272,0,784]: 0 finished unit Hunter [f=0016123] [16123] Event [1272,0,784]: 0 finished unit Hunter [f=0016163] Autoquit sending quit command. [f=0016163] [QuitAction] user exited to system [f=0016163] [SpringApp::Kill][1] fromRun=1 [f=0016163] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016163] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016163] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016163] [ThreadPool::SetThreadCount][2] workers=0 [f=0016163] [SpringApp::Kill][2] [f=0016163] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016163] [Game::KillLua][3] dtor=0 luaUI=0x5382fa20 [f=0016163] Start widgetHandler:Shutdown [f=0016163] Shutdown - SaveOrderList Complete [f=0016163] Writing last game win data [f=0016163] Shutdown - SaveConfigData Complete [f=0016163] Shutdown Widget - Save/Load API [f=0016163] Shutdown Widget - Chili Highlight [f=0016163] Shutdown Widget - Draw After Chili [f=0016163] Shutdown Widget - EPIC Menu [f=0016163] Shutdown Widget - Chili Widget Selector [f=0016163] Shutdown Widget - Chili Minimap [f=0016163] Shutdown Widget - Local Team Colors [f=0016163] Shutdown Widget - Display Keys 2 [f=0016163] Shutdown Widget - Save Game Menu [f=0016163] Shutdown Widget - Unit Icons [f=0016163] Shutdown Widget - Noises [f=0016163] Shutdown Widget - HealthBars [f=0016163] Shutdown Widget - Win Counter [f=0016163] Shutdown Widget - BuildETA [f=0016163] Shutdown Widget - SpringRTS Replay Stats [f=0016163] Shutdown Widget - Modular Comm Info [f=0016163] Shutdown Widget - Stereo3D [f=0016163] Shutdown Widget - Showeco and Grid Drawer [f=0016163] Shutdown Widget - Point Tracker [f=0016163] Shutdown Widget - Missile Silo Range [f=0016163] Shutdown Widget - MetalFeatures (new) [f=0016163] Shutdown Widget - MinimapEvents [f=0016163] Shutdown Widget - Local Widgets Config [f=0016163] Shutdown Widget - Highlight Geos [f=0016163] Shutdown Widget - Grab Input [f=0016163] Input grabbing is disabled! [f=0016163] Shutdown Widget - Defense Range Zero-K [f=0016163] Shutdown Widget - Darkening [f=0016163] Shutdown Widget - Context Menu [f=0016163] Shutdown Widget - Chili Spectator Panels [f=0016163] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016163] Shutdown Widget - Chili Nuke Warning [f=0016163] Shutdown Widget - Chili EndGame Window [f=0016163] Shutdown Widget - Chili Economy Panel Default [f=0016163] Shutdown Widget - CameraShake [f=0016163] Shutdown Widget - State Reverse and Latency [f=0016163] Shutdown Widget - Music Player v2 [f=0016163] Shutdown Widget - Attack AoE [f=0016163] Shutdown Widget - Map Edge Extension [f=0016163] Shutdown Widget - Selection Send [f=0016163] Shutdown Widget - LupsManager [f=0016163] Shutdown Widget - Newton Firezone [f=0016163] Shutdown Widget - Chili Pro Console [f=0016163] Shutdown Widget - Persistent Build Height [f=0016163] Shutdown Widget - Lasso Terraform GUI [f=0016163] Shutdown Widget - Lups [f=0016163] Shutdown Widget - Chili Framework [f=0016163] Shutdown Widget - Mex Placement Handler [f=0016163] Shutdown Widget - Chili Core Selector [f=0016163] Shutdown Widget - Custom Markers [f=0016163] Shutdown Widget - Select Keys [f=0016163] Shutdown Widget - Pause Screen [f=0016163] Shutdown Widget - Text To Speech Control [f=0016163] Shutdown Widget - Layout Handler [f=0016163] End widgetHandler:Shutdown [f=0016163] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={918516,102158172} {int,ext,rec}Allocs={11190936,0,0} {chunk,block}Bytes={102158172,0} [f=0016163] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016163] [Game::KillLua][2] dtor=0 luaRules=0x53503670 [f=0016163] Start gadgetHandler:Shutdown [f=0016163] Shutdown - StartSetup [f=0016163] Shutdown - UnitMorph [f=0016163] Shutdown - Carrier Drones [f=0016163] Shutdown - LupsNanoSpray [f=0016163] Shutdown - Missile Silo Controller [f=0016163] Shutdown - Modular Comm Info [f=0016163] Shutdown - Terrain Texture Handler [f=0016163] Shutdown - UnitCloakShield [f=0016163] Shutdown - Starlight Handler [f=0016163] End gadgetHandler:Shutdown [f=0016163] Start gadgetHandler:Shutdown [f=0016163] Shutdown - Save/Load [f=0016163] Shutdown - Teleport Throw [f=0016163] Shutdown - UnitMorph [f=0016163] Shutdown - Modular Comm Info [f=0016163] Shutdown - Retreat Command [f=0016163] Shutdown - Shockwaves [f=0016163] Shutdown - UnitCloakShield [f=0016163] Shutdown - Lups Cloak FX [f=0016163] Shutdown - Lups [f=0016163] Shutdown - Lups Shield [f=0016163] End gadgetHandler:Shutdown [f=0016163] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11190973,0,0} {chunk,block}Bytes={0,0} [f=0016163] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11190973,0,0} {chunk,block}Bytes={0,0} [f=0016163] [Game::KillLua][4] dtor=0 [f=0016163] [Game::~CGame][1] [f=0016163] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016163] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016163] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016163] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016163] [Game::KillLua][4] dtor=1 [f=0016163] [Game::KillMisc][1] [f=0016163] [Game::KillMisc][2] [f=0016163] [Game::KillMisc][3] [f=0016163] [Game::KillRendering][1] [f=0016163] [3DOParser::Kill] allocated 1 pieces [f=0016163] [S3OParser::Kill] allocated 251 pieces [f=0016163] [AssParser::Kill] allocated 13 pieces [f=0016163] [Game::KillInterface][1] [f=0016163] [Game::KillInterface][2] [f=0016163] [Game::KillSimulation][1] [f=0016163] [Game::KillSimulation][2] [f=0016163] [CCollisionHandler] dis-/continuous tests: 0/1240244 [f=0016163] [Game::KillSimulation][3] [f=0016163] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016163] [~CPathCache(24x20)] cacheHits=77 hitPercentage=34% numHashColls=0 maxCacheSize=12 [f=0016163] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016163] [~CPathCache(48x40)] cacheHits=75 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016163] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016163] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016163] [LosHandler::Kill] raycast instance cache-{hits,misses}={22362,19255}; shared=1%; cached=53% [f=0016163] [Game::KillSimulation][4] [f=0016163] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016163] [Game::~CGame][2] [f=0016163] [Game::~CGame][3] [f=0016163] [SpringApp::Kill][3] [f=0016163] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 169721 bytes sent 348756 bytes recv'd [f=0016163] [SpringApp::Kill][4] font=0x45bbcaa0 [f=0016163] [SpringApp::Kill][5] [f=0016163] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x45c2aca0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1988ms file="bitmaps/pd/shield2.png" indx=568 inflSize=119kb readTime=27ms file="luaui/widgets/gui_chili_facbar.lua" indx=4674 inflSize=19kb readTime=22ms file="objects3d/benzcom1.s3o" indx=4989 inflSize=211kb readTime=22ms file="scripts/pw_warpgate.lua" indx=5850 inflSize=0kb readTime=19ms file="luaui/widgets/gui_icon_sets.lua" indx=4712 inflSize=3kb readTime=18ms file="bitmaps/randdots.tga" indx=584 inflSize=28kb readTime=15ms file="bitmaps/loadpictures/fkeys.png" indx=515 inflSize=4463kb readTime=14ms file="luaui/widgets/init_startup_info_selector.lua" indx=4758 inflSize=15kb readTime=12ms file="lups/particleclasses/unitcloaker.lua" indx=4879 inflSize=8kb readTime=9ms file="lups/particleclasses/sphere.lua" indx=4876 inflSize=4kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 31065620 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x45d1aa70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46049be0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c38d40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f24c401aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]