[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.AGAUg1pvpi/springsettings.1240773.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f397801b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4971 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1240773/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e16700] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e16700] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 542ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 613ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 633ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] therxyy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1240773/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (200ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11993,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1240773/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x516408a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7d1197610ff957c84e1f7e31db88560c [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000c9916f40,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000605f4e30,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: [18+ content]! [f=-000001] go to sleep izilob [f=-000001] Allies: I choose: Recon! [f=-000001] I have just woke up [f=-000001] lol [f=-000001] ok [f=-000001] good [f=-000001] what time is it there? [f=-000001] 5-53 [f=-000001] Allies: I choose: Guardian! [f=-000001] I see [f=-000001] пд [f=-000001] gl [f=-000001] [0] Event [4626,168.669556,4604]: 0 finished unit Guardian Commander [f=-000001] [0] Event [493,175.823608,384]: 1 finished unit Guardian Commander [f=0000000] [0] Godde, team: 0, elo:3341, userid: 86744 [f=0000000] [0] izirayd, team: 1, elo:3113, userid: 352411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [4512,175.7146,4672]: 0 finished unit Tank Foundry [f=0000031] [31] Event [496,176.727448,528]: 1 finished unit Rover Assembly [f=0000209] [209] Event [496.029633,178.103348,545.99231]: 1 finished unit Dart [f=0000269] [269] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000300] [300] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000592] [592] Event [496.029633,178.103348,545.99231]: 1 finished unit Mason [f=0000610] [610] Event [4484,175.345551,4672]: 0 finished unit Welder [f=0000689] [689] Event [4465.24316,250.61467,4458.2832]: 0 finished unit Firefly [f=0000689] [689] Event [646.42865,252.354614,517.241211]: 1 finished unit Firefly [f=0000704] [704] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0000720] [720] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000963] [963] Event [4520,181.275574,4792]: 0 finished unit Solar Collector [f=0000997] [997] Event [496.029633,178.103348,545.99231]: 1 finished unit Scorcher [f=0001021] [1021] Event [776,177.451172,696]: 1 finished unit Solar Collector [f=0001204] [1204] Event [4484,175.345551,4672]: 0 finished unit Kodachi [f=0001263] [1263] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0001468] [1468] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0001473] [1473] Event [3586.32715,178.472046,4667.5957]: 1 lost unit Dart [f=0001713] [1713] Event [4488,173.995728,4568]: 0 finished unit Solar Collector [f=0001746] [1746] Event [312,177.394409,1064]: 1 finished unit Solar Collector [f=0001785] [1785] Event [856,175.819244,648]: 1 finished unit Solar Collector [f=0001956] [1956] Event [496.029633,178.103348,545.99231]: 1 finished unit Scorcher [f=0002079] [2079] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0002153] [2153] Event [4440,181.218811,4792]: 0 finished unit Solar Collector [f=0002193] [2193] Event [392,175.819244,1016]: 1 finished unit Solar Collector [f=0002357] [2357] Event [864,175.819244,800]: 1 finished unit Radar Tower [f=0002366] [2366] Event [4484,175.345551,4672]: 0 finished unit Kodachi [f=0002551] [2551] Event [496.029633,178.103348,545.99231]: 1 finished unit Scorcher [f=0002576] [2576] Event [4360,179.281769,4776]: 0 finished unit Solar Collector [f=0002700] [2700] Event [3989.59033,265.442657,4213.96289]: 0 lost unit Firefly [f=0002762] [2762] Event [288,177.555252,1008]: 1 finished unit Lotus [f=0002954] [2954] Event [4484,175.345551,4672]: 0 finished unit Kodachi [f=0002982] [2982] Event [759.46051,261.704895,1900.09827]: 1 lost unit Firefly [f=0003029] [3029] Event [4162.14648,245.405746,3473.95654]: 0 finished unit Firefly [f=0003088] [3088] Event [4216.99561,168.600723,4999.3042]: 1 lost unit Scorcher [f=0003164] [3164] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0003299] [3299] Event [510.934143,254.656067,1486.71765]: 1 finished unit Firefly [f=0003479] [3479] Event [4484,175.345551,4672]: 0 finished unit Kodachi [f=0003492] [3492] Event [1128.65137,268.542999,1964.42957]: 1 lost unit Firefly [f=0003511] [3511] Event [4280,181.105286,4744]: 0 finished unit Solar Collector [f=0003614] [3614] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0003702] [3702] Event [496.029633,178.103348,545.99231]: 1 finished unit Fencer [f=0003751] [3751] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0003759] [3759] Event [752,175.570923,1696]: 1 finished unit Lotus [f=0003809] [3809] Event [656.352905,254.631348,1670.65454]: 1 finished unit Firefly [f=0003974] [3974] Event [3712,175.805054,3056]: 0 finished unit Lotus [f=0003993] [3993] Event [4484,175.345551,4672]: 0 finished unit Kodachi [f=0004150] [4150] Event [496.029633,178.103348,545.99231]: 1 finished unit Fencer [f=0004379] [4379] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0004511] [4511] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0004561] [4561] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0004703] [4703] Event [496.029633,178.103348,545.99231]: 1 finished unit Fencer [f=0004709] [4709] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0004711] [4711] Event [1720.24524,177.48381,932.679688]: 1 lost unit Scorcher [f=0004761] [4761] Event [1406.41919,173.496109,915.108521]: 1 lost unit Fencer [f=0004842] [4842] Event [1357.76013,172.054733,937.804199]: 1 lost unit Scorcher [f=0004899] [4899] Event [1417.849,173.894806,791.305176]: 1 lost unit Fencer [f=0005046] [5046] Event [1272,177.458252,264]: 1 lost unit Metal Extractor [f=0005084] [5084] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0005142] [5142] Event [496.029633,178.103348,545.99231]: 1 finished unit Fencer [f=0005206] [5206] Event [680.783508,177.21489,712.99646]: 1 lost unit Fencer [f=0005265] [5265] Event [568.236023,173.799011,738.752075]: 1 lost unit Fencer [f=0005336] [5336] Event [744,175.805054,600]: 1 lost unit Metal Extractor [f=0005346] [5346] Event [424,175.819244,328]: 1 lost unit Metal Extractor [f=0005388] [Game::ClientReadNet] added new player RiposteR with number 2 to team 0 [f=0005388] > SPRINGIE:User RiposteR|shipaa|6_7|donator_3|False|EV0||US [f=0005398] Connection attempt from RiposteR [f=0005398] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005398] -> Connection established (given id 2) [f=0005399] [5399] Event [4160,179.395294,2432]: 0 finished unit Lotus [f=0005401] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0005401] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005429] [5429] Event [864,175.819244,800]: 1 lost unit Radar Tower [f=0005466] [5466] Event [853.001404,175.443329,840.301819]: 0 lost unit Kodachi [f=0005521] [5521] Event [1936,174.002838,880]: 1 finished unit Lotus [f=0005559] [5559] Event [496.029633,178.103348,545.99231]: 1 finished unit Scorcher [f=0005591] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=0005602] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=0005602] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000000b0dcafe0,0000000000000000}]" [f=0005604] [5604] Event [496.029633,178.103348,545.99231]: 1 lost unit Scorcher [f=0005612] [5612] Event [496.029633,178.103348,545.99231]: 1 lost unit Scorcher [f=0005628] [5628] Event [496.029633,178.103348,545.99231]: 1 lost unit Scorcher [f=0005629] [5629] Event [664.985962,174.028412,611.375366]: 0 lost unit Kodachi [f=0005640] [5640] Event [2027.98669,175.822815,732.009094]: 0 lost unit Kodachi [f=0005659] -2 fansers and -2 scorchers [f=0005875] !resign [f=0005875] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0005876] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0005876] > Poll: Resign team 2? [END:SUCCESS] [f=0005876] [5876] Event [undefined]: izirayd resigned [f=0005876] game_message: izirayd has been destroyed! [f=0005876] game_message: Godde wins! [f=0005876] Submitting stats [f=0005876] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005876] Part| Total Time|Time of the last 0.5s [f=0005876] Draw 17035.98ms 16.12% [f=0005876] Lua::Callins::Synced 1848.91ms 16.02% [f=0005876] Lua::Callins::Unsynced 23681.93ms 25.07% [f=0005876] Lua::CollectGarbage::Synced 195.69ms 2.29% [f=0005876] Lua::CollectGarbage::Unsynced 768.81ms 0.20% [f=0005876] Misc::Profiler::AddTime 56.96ms 0.00% [f=0005876] Sim 9228.97ms 67.26% [f=0005876] [5876] Received game_message: izirayd has been destroyed! [f=0005876] [5876] Received game_message: Godde wins! [f=0005876] > Team 2 resigned [f=0005877] [5877] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005877] [5877] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005877] [5877] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005877] [5877] Game End Stats Values: 2,2100,2060,2100,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13457632,6.26822042,6.13457632,6.26822042,40,0,40,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005877] [5877] Game End Stats Values: 3,2305,2330,2305,2330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.67288113,8.67288113,8.67288113,8.67288113,40,0,40,0,0,0,0,0,990,1055,990,1055,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005877] [5877] Game End Stats Values: 4,2590,2575,2590,2575,0.23629588,0,0.23629588,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999981,9.46666622,9.19999981,9.46666622,1275,1275,1275,1275,10.1587181,10.0093222,10.1587181,10.0093222,170,175,170,175,0,0,0,0,1145,1125,1145,1125,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005877] [5877] Game End Stats Values: 5,2690,2730,2690,2730,0.23638035,0,0.23638035,0,0,0,0,0,0,0,0,0,0,0,0,0,9.00735283,40,9.00735283,40,0,0,0,0,10,10.1333332,10,10.1333332,1275,1275,1275,1275,12.0139837,11.3457594,12.0139837,11.3457594,130,175,130,175,0,40,0,40,1285,1280,1285,1280,40,0,40,0,0,0,0,0,40,19.366396,40,19.366396 [f=0005877] [5877] Game End Stats Values: 6,2890,2885,2890,2885,1.01531434,0,1.01531434,0,0,0,0,0,0,0,0,0,0,0,0,0,9.00735283,40,9.00735283,40,0,0,0,0,13.8666668,12.2666664,13.8666668,12.2666664,1275,1275,1275,1275,12.0659084,12.5485573,12.0659084,12.5485573,260,175,260,175,0,40,0,40,1355,1435,1355,1435,40,0,40,0,0,0,0,0,40,19.366396,40,19.366396 [f=0005877] [5877] Game End Stats Values: 7,3075,3130,3075,3130,4.89875698,0,4.89875698,0,0,0,0,0,0,0,0,0,0,0,0,0,28.6103592,57.3333359,28.6103592,57.3333359,0,0,0,0,16,14.3999996,16,14.3999996,1330,1275,1330,1275,12.2728767,14.0186424,12.2728767,14.0186424,390,350,390,350,0,40,0,40,1355,1505,1355,1505,40,0,40,0,0,0,0,0,57.3333359,38.9694061,57.3333359,38.9694061 [f=0005877] [5877] Game End Stats Values: 8,3035,3305,3035,3305,20.9414043,0,20.9414043,0,0,0,0,0,0,0,0,0,0,0,0,0,224.211182,248.24205,224.211182,248.24205,90,0,90,0,16,14.3999996,16,14.3999996,1330,1275,1330,1275,13.0834913,14.0186424,13.0834913,14.0186424,260,525,260,525,0,170,0,170,1355,1505,1355,1505,170,0,170,0,0,0,0,0,248.24205,255.261322,248.24205,255.261322 [f=0005877] [5877] Game End Stats Values: 9,3120,3550,3120,3550,29.9727821,0,29.9727821,0,0,0,0,0,0,0,0,0,0,0,0,0,240.681763,277.093292,240.681763,277.093292,90,0,90,0,16,15.4666662,16,15.4666662,1330,1275,1330,1275,14.3534451,14.0186424,14.3534451,14.0186424,260,700,260,700,0,170,0,170,1440,1575,1440,1575,170,0,170,0,0,0,0,0,277.093292,271.731903,277.093292,271.731903 [f=0005877] [5877] Game End Stats Values: 10,3435,3900,3435,3900,36.4790154,0,36.4790154,0,0,0,0,0,0,0,0,0,0,0,0,0,247.301407,325.009369,247.301407,325.009369,180,90,180,90,16,18,16,18,1330,1275,1330,1275,15.5215425,19.222681,15.5215425,19.222681,400,875,400,875,0,170,0,170,1525,1660,1525,1660,170,0,170,0,0,52,0,52,325.009369,278.351563,325.009369,278.351563 [f=0005877] [5877] Game End Stats Values: 11,3660,3900,3660,3900,39.541954,0,39.541954,0,0,0,0,0,0,0,0,0,0,0,0,0,294.391357,434.590668,294.391357,434.590668,180,90,180,90,16,18,16,18,1330,1275,1330,1275,16.6284294,16.0233002,16.6284294,16.0233002,540,875,540,875,0,170,0,170,1610,1660,1610,1660,170,0,170,0,0,52,0,52,434.590668,326.071747,434.590668,326.071747 [f=0005877] [5877] Game End Stats Values: 12,3345,4070,3345,4070,50.095459,0,50.095459,0,0,0,0,0,0,0,0,0,0,0,0,0,491.838074,817.093933,491.838074,817.093933,180,90,180,90,16,18,16,18,1330,1275,1330,1275,20.2016125,18.6961803,20.2016125,18.6961803,140,875,140,875,0,710,0,710,1695,1830,1695,1830,710,0,710,0,0,52,0,52,817.093933,542.774536,817.093933,542.774536 [f=0005877] [5877] Game End Stats Values: 13,2950,4245,2950,4245,56.6681595,0,56.6681595,0,0,0,0,0,0,0,0,0,0,55.8423157,0,55.8423157,519.508545,1405.83008,519.508545,1405.83008,180,180,180,180,16,18,16,18,1330,1275,1330,1275,19.0007191,21.2354164,19.0007191,21.2354164,0,875,0,875,0,1245,0,1245,1440,1915,1440,1915,1245,0,1245,0,0,52,0,52,1409.18298,594.498108,1409.18298,594.498108 [f=0005877] [5877] Game End Stats Values: 14,3115,3720,3115,3720,62.1888466,0,62.1888466,0,0,0,0,0,0,0,0,0,0,326.405487,0,326.405487,647.472961,1650.3623,647.472961,1650.3623,270,180,270,180,12.8000002,18,12.8000002,18,1275,1275,1275,1275,14.3866873,22.0372829,14.3866873,22.0372829,130,350,130,350,350,1309.66663,350,1309.66663,1440,1915,1440,1915,1312.66663,525,1312.66663,525,0,52,0,52,1701.63525,734.065186,1701.63525,734.065186 [f=0005877] [5877] Game End Stats Values: 15,3115,3720,3115,3720,62.8684807,0,62.8684807,0,0,0,0,0,0,0,0,0,0,338.44339,0,338.44339,647.472961,1650.3623,647.472961,1650.3623,270,180,270,180,16,18,16,18,1275,1275,1275,1275,14.6982756,22.037281,14.6982756,22.037281,130,350,130,350,350,1309.66663,350,1309.66663,1440,1915,1440,1915,1312.66663,525,1312.66663,525,0,52,0,52,1701.63525,734.065186,1701.63525,734.065186 [f=0005986] Spectator RiposteR left the game: normal quit [f=0005986] [5986] Event [undefined]: RiposteR quit [f=0006074] Player Godde left the game: normal quit [f=0006074] [6074] Event [undefined]: Godde quit [f=0006133] No clients connected, shutting down server [f=0006133] Server shutdown [f=0006133] [6133] all players disconnected [f=0006194] [6194] Event [4484,175.345551,4672]: 0 finished unit Kodachi [f=0006675] [6675] Event [4344,173.988647,4552]: 0 finished unit Caretaker [f=0006715] [6715] Event [4484,175.345551,4672]: 0 finished unit Kodachi [f=0006779] [6779] Event [3144,173.995728,2600]: 0 finished unit Metal Extractor [f=0007000] [7000] Event [4484,175.345551,4672]: 0 finished unit Kodachi [f=0007286] [7286] Event [4484,175.345551,4672]: 0 finished unit Kodachi [f=0007571] [7571] Event [4484,175.345551,4672]: 0 finished unit Kodachi [f=0007847] [7847] Event [4484,175.345551,4672]: 0 finished unit Kodachi [f=0008125] [8125] Event [4484,175.345551,4672]: 0 finished unit Kodachi [f=0008407] [8407] Event [4484,175.345551,4672]: 0 finished unit Kodachi [f=0008693] [8693] Event [4484,175.345551,4672]: 0 finished unit Kodachi [f=0008978] [8978] Event [4484,175.345551,4672]: 0 finished unit Kodachi [f=0009263] [9263] Event [4484,175.345551,4672]: 0 finished unit Kodachi [f=0009548] [9548] Event [4484,175.345551,4672]: 0 finished unit Kodachi [f=0009833] [9833] Event [4484,175.345551,4672]: 0 finished unit Kodachi [f=0010118] [10118] Event [4484,175.345551,4672]: 0 finished unit Kodachi [f=0010393] [10393] Event [4484,175.345551,4672]: 0 finished unit Kodachi [f=0010673] [10673] Event [4484,175.345551,4672]: 0 finished unit Kodachi [f=0010685] Autoquit sending quit command. [f=0010685] [QuitAction] user exited to system [f=0010685] [SpringApp::Kill][1] fromRun=1 [f=0010685] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010685] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010685] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010685] [ThreadPool::SetThreadCount][2] workers=0 [f=0010685] [SpringApp::Kill][2] [f=0010685] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010685] [Game::KillLua][3] dtor=0 luaUI=0x51a1dd70 [f=0010685] Start widgetHandler:Shutdown [f=0010685] Shutdown - SaveOrderList Complete [f=0010685] Writing last game win data [f=0010685] Shutdown - SaveConfigData Complete [f=0010685] Shutdown Widget - Save/Load API [f=0010685] Shutdown Widget - Chili Highlight [f=0010685] Shutdown Widget - Draw After Chili [f=0010685] Shutdown Widget - EPIC Menu [f=0010685] Shutdown Widget - Chili Widget Selector [f=0010685] Shutdown Widget - Chili Minimap [f=0010685] Shutdown Widget - Local Team Colors [f=0010685] Shutdown Widget - Display Keys 2 [f=0010685] Shutdown Widget - Save Game Menu [f=0010685] Shutdown Widget - Unit Icons [f=0010685] Shutdown Widget - Noises [f=0010685] Shutdown Widget - HealthBars [f=0010685] Shutdown Widget - Win Counter [f=0010685] Shutdown Widget - BuildETA [f=0010685] Shutdown Widget - SpringRTS Replay Stats [f=0010685] Shutdown Widget - Modular Comm Info [f=0010685] Shutdown Widget - Stereo3D [f=0010685] Shutdown Widget - Showeco and Grid Drawer [f=0010685] Shutdown Widget - Point Tracker [f=0010685] Shutdown Widget - Missile Silo Range [f=0010685] Shutdown Widget - MetalFeatures (new) [f=0010685] Shutdown Widget - MinimapEvents [f=0010685] Shutdown Widget - Local Widgets Config [f=0010685] Shutdown Widget - Highlight Geos [f=0010685] Shutdown Widget - Grab Input [f=0010685] Input grabbing is disabled! [f=0010685] Shutdown Widget - Defense Range Zero-K [f=0010685] Shutdown Widget - Darkening [f=0010685] Shutdown Widget - Context Menu [f=0010685] Shutdown Widget - Chili Spectator Panels [f=0010685] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010685] Shutdown Widget - Chili Nuke Warning [f=0010685] Shutdown Widget - Chili EndGame Window [f=0010685] Shutdown Widget - Chili Economy Panel Default [f=0010685] Shutdown Widget - CameraShake [f=0010685] Shutdown Widget - State Reverse and Latency [f=0010685] Shutdown Widget - Music Player v2 [f=0010685] Shutdown Widget - Attack AoE [f=0010685] Shutdown Widget - UnitShapes [f=0010685] Shutdown Widget - Map Edge Extension [f=0010685] Shutdown Widget - Selection Send [f=0010685] Shutdown Widget - LupsManager [f=0010685] Shutdown Widget - Newton Firezone [f=0010685] Shutdown Widget - Chili Pro Console [f=0010685] Shutdown Widget - Persistent Build Height [f=0010685] Shutdown Widget - Lasso Terraform GUI [f=0010685] Shutdown Widget - Lups [f=0010685] Shutdown Widget - Chili Framework [f=0010685] Shutdown Widget - Mex Placement Handler [f=0010685] Shutdown Widget - Chili Core Selector [f=0010685] Shutdown Widget - Custom Markers [f=0010685] Shutdown Widget - Select Keys [f=0010685] Shutdown Widget - Pause Screen [f=0010685] Shutdown Widget - Text To Speech Control [f=0010685] Shutdown Widget - Layout Handler [f=0010685] End widgetHandler:Shutdown [f=0010685] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={432171,61033760} {int,ext,rec}Allocs={11291781,0,0} {chunk,block}Bytes={61033760,0} [f=0010685] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010685] [Game::KillLua][2] dtor=0 luaRules=0x516408a0 [f=0010685] Start gadgetHandler:Shutdown [f=0010685] Shutdown - StartSetup [f=0010685] Shutdown - UnitMorph [f=0010685] Shutdown - Carrier Drones [f=0010685] Shutdown - LupsNanoSpray [f=0010685] Shutdown - Missile Silo Controller [f=0010685] Shutdown - Modular Comm Info [f=0010685] Shutdown - Terrain Texture Handler [f=0010685] Shutdown - UnitCloakShield [f=0010685] Shutdown - Starlight Handler [f=0010685] End gadgetHandler:Shutdown [f=0010685] Start gadgetHandler:Shutdown [f=0010685] Shutdown - Save/Load [f=0010685] Shutdown - Teleport Throw [f=0010685] Shutdown - UnitMorph [f=0010685] Shutdown - Modular Comm Info [f=0010685] Shutdown - Retreat Command [f=0010685] Shutdown - Shockwaves [f=0010685] Shutdown - UnitCloakShield [f=0010685] Shutdown - Lups Cloak FX [f=0010685] Shutdown - Lups [f=0010685] Shutdown - Lups Shield [f=0010685] End gadgetHandler:Shutdown [f=0010685] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11291819,0,0} {chunk,block}Bytes={0,0} [f=0010685] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11291819,0,0} {chunk,block}Bytes={0,0} [f=0010685] [Game::KillLua][4] dtor=0 [f=0010685] [Game::~CGame][1] [f=0010685] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010685] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010685] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010685] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010685] [Game::KillLua][4] dtor=1 [f=0010685] [Game::KillMisc][1] [f=0010685] [Game::KillMisc][2] [f=0010685] [Game::KillMisc][3] [f=0010685] [Game::KillRendering][1] [f=0010685] [3DOParser::Kill] allocated 1 pieces [f=0010685] [S3OParser::Kill] allocated 266 pieces [f=0010685] [AssParser::Kill] allocated 21 pieces [f=0010685] [Game::KillInterface][1] [f=0010685] [Game::KillInterface][2] [f=0010685] [Game::KillSimulation][1] [f=0010685] [Game::KillSimulation][2] [f=0010685] [CCollisionHandler] dis-/continuous tests: 0/2358 [f=0010685] [Game::KillSimulation][3] [f=0010685] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010685] [~CPathCache(20x20)] cacheHits=4 hitPercentage=15% numHashColls=0 maxCacheSize=4 [f=0010685] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010685] [~CPathCache(40x40)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010685] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010685] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010685] [LosHandler::Kill] raycast instance cache-{hits,misses}={1512,4359}; shared=0%; cached=26% [f=0010685] [Game::KillSimulation][4] [f=0010685] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010685] [Game::~CGame][2] [f=0010685] [Game::~CGame][3] [f=0010685] [SpringApp::Kill][3] [f=0010685] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 112787 bytes sent 98860 bytes recv'd [f=0010685] [SpringApp::Kill][4] font=0x44d4baa0 [f=0010685] [SpringApp::Kill][5] [f=0010685] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44db9270) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2175ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=86ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=28ms file="unitpics/energyheavygeo.png" indx=6486 inflSize=10kb readTime=25ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=23ms file="luaui/widgets/unit_stockpile.lua" indx=4835 inflSize=1kb readTime=22ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=22ms file="luaui/widgets/missilesilo_range.lua" indx=4768 inflSize=5kb readTime=13ms file="luaui/configs/lang/campaign_units.en.json" indx=2901 inflSize=4kb readTime=12ms file="luaui/widgets/gui_chili_display_keys.lua" indx=4670 inflSize=9kb readTime=12ms file="luarules/utilities/unitrendering.lua" indx=1957 inflSize=3kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 39218583 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x44ee5160) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44edf630) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44dc31c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f397801aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]