[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hfZqdqE4OS/springsettings.1240354.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fed9c01b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4997 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1240354/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 260ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a33c30] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a33c30] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 523ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 587ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 715ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 139ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 113ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1240354/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (165ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11992,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1240354/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51da1fc0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9b2a9661123125113d8de99ebf54ffe2 [f=-000001] Connection attempt from Mach56 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Mach56 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mach56" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mach56" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from navneetkartik261262 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: navneetkartik261262 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="navneetkartik261262" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="navneetkartik261262" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mach56" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mach56" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mach56" string="[Game::Load][lua{Rules,Gaia}={00000000eab48bd0,0000000000000000}]" [f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x7ff1d776c260,(nil)}]" [f=-000001] Allies: I choose: Engihere! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="navneetkartik261262" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="navneetkartik261262" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="navneetkartik261262" string="[Game::Load][lua{Rules,Gaia}={0000000071c18ab0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [21,211.792175,2070]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4672,211.794678,3825]: 1 finished unit Engineer Commander [f=0000000] [0] Mach56, team: 1, elo:1858, userid: 532656 [f=0000000] [0] navneetkartik261262, team: 0, elo:1336, userid: 504913 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000076] [76] Event [4384,211.792023,3848]: 1 finished unit Cloakbot Factory [f=0000408] [408] Event [4904,211.792023,3752]: 1 finished unit Metal Extractor [f=0000531] [531] Event [4374.3999,211.792023,3848]: 1 finished unit Conjurer [f=0000540] [540] Event [216,211.792023,1928]: 0 finished unit Amphbot Factory [f=0000736] [736] Event [4374.3999,211.792023,3848]: 1 finished unit Glaive [f=0000753] [753] Event [5000,211.792023,3976]: 1 finished unit Metal Extractor [f=0000941] [941] Event [4952,211.792023,3848]: 1 finished unit Solar Collector [f=0000951] [951] Event [4374.3999,211.792023,3848]: 1 finished unit Glaive [f=0001206] [1206] Event [4904,211.792023,3960]: 1 finished unit Solar Collector [f=0001277] [1277] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0001547] now good [f=0001564] [1564] Event [252,211.792023,1928]: 0 finished unit Conch [f=0001608] [1608] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [f=0001686] :) [f=0001742] [1742] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0002031] [2031] Event [252,211.792023,1928]: 0 finished unit Conch [f=0002059] ::) [f=0002107] [2107] Event [3831.5,249.744278,3852.57788]: 1 finished unit Engineer Commander [f=0002150] [2150] Event [4344,211.792023,3352]: 1 finished unit Solar Collector [f=0002206] [2206] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [f=0002232] [2232] Event [4374.3999,211.792023,3848]: 1 finished unit Glaive [f=0002434] [2434] Event [4374.3999,211.792023,3848]: 1 finished unit Glaive [f=0002497] [2497] Event [252,211.792023,1928]: 0 finished unit Conch [f=0002754] [2754] Event [252,211.792023,1928]: 0 finished unit Duck [f=0002853] [2853] Event [3128,393.151398,3752]: 1 finished unit Metal Extractor [f=0002972] [2972] Event [4352,211.792023,3744]: 1 finished unit Lotus [f=0002995] [2995] Event [4374.3999,211.792023,3848]: 1 finished unit Glaive [f=0003106] [3106] Event [855.545898,211.792023,1605.29443]: 0 lost unit Duck [f=0003136] [3136] Event [696,100,2760]: 0 finished unit Metal Extractor [f=0003205] [3205] Event [4374.3999,211.792023,3848]: 1 finished unit Glaive [f=0003466] [3466] Event [464,211.792023,1680]: 0 finished unit Lotus [f=0003581] [3581] Event [2872,304.956085,3080]: 1 finished unit Metal Extractor [f=0003582] [3582] Event [4374.3999,211.792023,3848]: 1 finished unit Conjurer [f=0003646] [3646] Event [984,100,2760]: 0 finished unit Metal Extractor [f=0003802] [3802] Event [4374.3999,211.792023,3848]: 1 finished unit Glaive [f=0003910] [3910] Event [252,211.792023,1928]: 0 finished unit Conch [f=0003989] [3989] Event [2952,304.956085,3144]: 1 finished unit Solar Collector [f=0004014] [4014] Event [4374.3999,211.792023,3848]: 1 finished unit Glaive [f=0004268] [4268] Event [4374.3999,211.792023,3848]: 1 finished unit Glaive [f=0004382] [4382] Event [2832,304.956085,3008]: 1 finished unit Lotus [f=0004416] [4416] Event [152,211.792023,136]: 0 finished unit Metal Extractor [f=0004461] [4461] Event [4472,211.792023,3448]: 1 finished unit Solar Collector [f=0004562] [4562] Event [4374.3999,211.792023,3848]: 1 finished unit Glaive [f=0004734] [4734] Event [3576,304.956085,3480]: 1 finished unit Metal Extractor [f=0004767] [4767] Event [4374.3999,211.792023,3848]: 1 finished unit Glaive [f=0004974] [4974] Event [4374.3999,211.792023,3848]: 1 finished unit Glaive [f=0005003] [5003] Event [4600,211.792023,3528]: 1 finished unit Solar Collector [f=0005185] [5185] Event [4374.3999,211.792023,3848]: 1 finished unit Glaive [f=0005260] [5260] Event [72,211.792023,1784]: 0 finished unit Wind/Tidal Generator [f=0005301] [5301] Event [2520,393.151398,3784]: 1 finished unit Metal Extractor [f=0005352] [5352] Event [776,100,3176]: 0 finished unit Metal Extractor [f=0005395] [5395] Event [4374.3999,211.792023,3848]: 1 finished unit Glaive [f=0005531] [5531] Event [232,211.792023,360]: 0 finished unit Metal Extractor [f=0005541] [5541] Event [4728,211.792023,3608]: 1 finished unit Solar Collector [f=0005593] [5593] Event [88,211.792023,1864]: 0 finished unit Wind/Tidal Generator [f=0005606] [5606] Event [4374.3999,211.792023,3848]: 1 finished unit Glaive [f=0005803] [5803] Event [104,211.792023,1944]: 0 finished unit Wind/Tidal Generator [f=0005817] [5817] Event [4374.3999,211.792023,3848]: 1 finished unit Glaive [f=0005841] [5841] Event [252,211.792023,1928]: 0 finished unit Conch [f=0005901] [5901] Event [1928,393.151398,3848]: 1 finished unit Metal Extractor [f=0006030] [6030] Event [2032,393.151398,3856]: 1 finished unit Radar Tower [f=0006034] [6034] Event [120,211.792023,2024]: 0 finished unit Wind/Tidal Generator [f=0006089] [6089] Event [4856,211.792023,3688]: 1 finished unit Solar Collector [f=0006462] [6462] Event [4374.3999,211.792023,3848]: 1 finished unit Reaver [f=0006483] [6483] Event [120,211.792023,2104]: 0 finished unit Wind/Tidal Generator [f=0006789] [6789] Event [1720,393.151398,3912]: 1 finished unit Stardust [f=0006871] [6871] Event [120,211.792023,2168]: 0 finished unit Wind/Tidal Generator [f=0007031] [7031] Event [888,211.792023,808]: 0 finished unit Metal Extractor [f=0007085] [7085] Event [4488,211.792023,3912]: 1 finished unit Caretaker [f=0007094] [7094] Event [120,211.792023,2248]: 0 finished unit Wind/Tidal Generator [f=0007106] [7106] Event [4374.3999,211.792023,3848]: 1 finished unit Reaver [f=0007261] [7261] Event [248,100,3880]: 0 finished unit Metal Extractor [f=0007269] [7269] Event [136,211.792023,2328]: 0 finished unit Wind/Tidal Generator [f=0007419] [7419] Event [136,211.792023,2408]: 0 finished unit Wind/Tidal Generator [f=0007537] [7537] Event [4488,211.792023,3864]: 1 finished unit Caretaker [f=0007641] [7641] Event [952,231.667023,1544]: 0 finished unit Stinger [f=0007670] [7670] Event [252,211.792023,1928]: 0 finished unit Buoy [f=0007997] [7997] Event [1640,456.75296,3608]: 1 finished unit Stardust [f=0008055] [8055] Event [248,211.792023,2424]: 0 finished unit Solar Collector [f=0008085] [8085] Event [4374.3999,211.792023,3848]: 1 finished unit Knight [f=0008220] [8220] Event [328,211.792023,2408]: 0 finished unit Solar Collector [f=0008288] [8288] Event [4374.3999,211.792023,3848]: 1 finished unit Conjurer [f=0008416] [8416] Event [408,211.792023,2376]: 0 finished unit Solar Collector [f=0008461] [8461] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0008539] [8539] Event [252,211.792023,1928]: 0 finished unit Buoy [f=0008639] [8639] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0008747] [8747] Event [3496,304.956085,3528]: 1 finished unit Wind/Tidal Generator [f=0008865] [8865] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0008905] [8905] Event [232,211.792023,2056]: 0 finished unit Caretaker [f=0008938] [8938] Event [792,211.792023,568]: 0 finished unit Caretaker [f=0008991] [8991] Event [3416,304.956085,3576]: 1 finished unit Wind/Tidal Generator [f=0009075] [9075] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0009132] [9132] Event [296,211.792023,2040]: 0 finished unit Caretaker [f=0009190] [9190] Event [792,211.792023,632]: 0 finished unit Caretaker [f=0009227] [9227] Event [4374.3999,211.792023,3848]: 1 finished unit Glaive [f=0009261] [9261] Event [3336,304.956085,3624]: 1 finished unit Wind/Tidal Generator [f=0009347] [9347] Event [4374.3999,211.792023,3848]: 1 finished unit Glaive [f=0009422] [9422] Event [360,211.792023,2008]: 0 finished unit Caretaker [f=0009506] [9506] Event [4374.3999,211.792023,3848]: 1 finished unit Glaive [f=0009544] [9544] Event [3256,318.620148,3672]: 1 finished unit Wind/Tidal Generator [f=0009633] [9633] Event [4374.3999,211.792023,3848]: 1 finished unit Glaive [f=0009725] [9725] Event [632,211.792023,1736]: 0 finished unit Caretaker [f=0009816] [9816] Event [3176,393.151398,3720]: 1 finished unit Wind/Tidal Generator [f=0010084] [10084] Event [2552,304.956085,2024]: 1 finished unit Metal Extractor [f=0010212] [10212] Event [408,211.792023,2152]: 0 finished unit Stinger [f=0010617] [10617] Event [4374.3999,211.792023,3848]: 1 finished unit Knight [f=0010671] [10671] Event [4904,244.956085,3064]: 1 finished unit Geothermal Generator [f=0010781] [10781] Event [4856,301.229523,3224]: 1 finished unit Wind/Tidal Generator [f=0010887] [10887] Event [1020.69513,211.792023,532.127197]: 1 lost unit Glaive [f=0010889] [10889] Event [877.416382,211.792023,549.979614]: 0 lost unit Buoy [f=0010924] [10924] Event [4872,247.81546,3320]: 1 finished unit Wind/Tidal Generator [f=0010933] [10933] Event [945.058594,211.792023,430.370239]: 1 lost unit Glaive [f=0010981] [10981] Event [990.353027,211.792023,520.811218]: 1 lost unit Glaive [f=0011020] [11020] Event [4374.3999,211.792023,3848]: 1 finished unit Knight [f=0011055] [11055] Event [576,211.792023,1824]: 0 finished unit Advanced Radar [f=0011232] [11232] Event [4792,211.792023,3448]: 1 finished unit Solar Collector [f=0011364] [11364] Event [984,100,2760]: 0 lost unit Metal Extractor [f=0011440] [11440] Event [4374.3999,211.792023,3848]: 1 finished unit Knight [f=0011552] [11552] Event [776,100,3176]: 0 lost unit Metal Extractor [f=0011730] [11730] Event [707.108643,100,3557.18604]: 0 lost unit Conch [f=0011770] [11770] Event [678.624023,100.089691,3556.30859]: 0 lost unit Conch [f=0011814] [11814] Event [4374.3999,211.792023,3848]: 1 finished unit Knight [f=0011857] [11857] Event [648,100.00061,3640]: 0 lost unit Geothermal Generator [f=0011861] [11861] Event [1000,211.792023,392]: 0 finished unit Stinger [f=0012142] [12142] Event [308.370178,100,3808.11353]: 0 lost unit Conch [f=0012162] [12162] Event [248,100,3880]: 0 lost unit Metal Extractor [f=0012184] [12184] Event [1848,211.792023,1928]: 0 lost unit Metal Extractor [f=0012191] [12191] Event [1582.37561,211.792023,1874.63525]: 0 lost unit Conch [f=0012365] [12365] Event [252,211.792023,1928]: 0 finished unit Buoy [f=0012390] [12390] Event [1240.68811,211.792023,1787.06189]: 0 lost unit Conch [f=0012516] [12516] Event [197.686401,177.746674,2645.57422]: 1 lost unit Glaive [f=0012565] [12565] Event [136,211.792023,2408]: 0 lost unit Wind/Tidal Generator [f=0012588] [12588] Event [4374.3999,211.792023,3848]: 1 finished unit Phantom [f=0012620] [12620] Event [136,211.996033,2328]: 0 lost unit Wind/Tidal Generator [f=0012647] [12647] Event [74.8295059,211.462433,2323.49683]: 1 lost unit Glaive [f=0012649] [12649] Event [60.0081329,212.422256,2340.2002]: 1 lost unit Glaive [f=0012698] [12698] Event [91.964592,209.950806,2364.24658]: 1 lost unit Glaive [f=0012725] [12725] Event [120,211.792023,2248]: 0 lost unit Wind/Tidal Generator [f=0012739] [12739] Event [4374.3999,211.792023,3848]: 1 finished unit Conjurer [f=0012798] [12798] Event [70.4950867,212.102341,2147.33301]: 1 lost unit Glaive [f=0012872] [12872] Event [388.414764,178.985245,2551.62305]: 0 lost unit Buoy [f=0012885] [12885] Event [4504,211.792023,3800]: 1 finished unit Caretaker [f=0012936] [12936] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0012936] [12936] Event [252,211.792023,1928]: 0 finished unit Buoy [f=0013041] [13041] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0013146] [13146] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0013251] [13251] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0013356] [13356] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0013445] [13445] Event [696,100,2760]: 0 lost unit Metal Extractor [f=0013461] [13461] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0013496] [13496] Event [328,211.792023,504]: 0 finished unit Solar Collector [f=0013566] [13566] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0013571] [13571] Event [360,211.792023,424]: 0 finished unit Solar Collector [f=0013661] [13661] Event [392,211.792023,344]: 0 finished unit Solar Collector [f=0013671] [13671] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0013809] [13809] Event [424,211.792023,264]: 0 finished unit Solar Collector [f=0013858] [13858] Event [4374.3999,211.792023,3848]: 1 finished unit Reaver [f=0013960] [13960] Event [252,211.792023,1928]: 0 finished unit Conch [f=0013981] [13981] Event [472,211.792023,360]: 0 finished unit Solar Collector [f=0014052] [14052] Event [4374.3999,211.792023,3848]: 1 finished unit Reaver [f=0014137] [14137] Event [2600,304.956085,2104]: 1 finished unit Solar Collector [f=0014224] [14224] Event [252,211.792023,1928]: 0 finished unit Conch [f=0014312] [14312] Event [472,211.792023,440]: 0 finished unit Solar Collector [f=0014398] [14398] Event [4374.3999,211.792023,3848]: 1 finished unit Knight [f=0014595] [14595] Event [552,211.792023,440]: 0 finished unit Solar Collector [f=0014724] [14724] Event [4374.3999,211.792023,3848]: 1 finished unit Knight [f=0014829] [14829] Event [552,211.792023,520]: 0 finished unit Solar Collector [f=0014945] [14945] Event [480,211.792023,2272]: 0 finished unit Aegis [f=0015058] [15058] Event [568,211.792023,600]: 0 finished unit Solar Collector [f=0015087] [15087] Event [4374.3999,211.792023,3848]: 1 finished unit Knight [f=0015173] [15173] Event [200,212.078735,2168]: 0 finished unit Solar Collector [f=0015352] [15352] Event [280,211.792023,2216]: 0 finished unit Solar Collector [f=0015550] [15550] Event [4374.3999,211.792023,3848]: 1 finished unit Knight [f=0015557] [15557] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0015576] [15576] Event [360,211.792023,2264]: 0 finished unit Solar Collector [f=0015754] [15754] Event [1370.89746,211.792023,2012.64307]: 1 lost unit Sling [f=0015808] [15808] Event [120,207.978851,2232]: 0 finished unit Wind/Tidal Generator [f=0015926] [15926] Event [1427.99524,211.792023,2065.67749]: 1 lost unit Sling [f=0015943] [15943] Event [200,212.408325,2280]: 0 finished unit Wind/Tidal Generator [f=0016033] [16033] Event [280,211.792023,2328]: 0 finished unit Wind/Tidal Generator [f=0016049] [16049] Event [1452.21619,211.792023,1830.82007]: 1 lost unit Glaive [f=0016069] [16069] Event [3848,304.956085,3368]: 1 finished unit Energy Pylon [f=0016123] [16123] Event [72,210.396606,2232]: 0 finished unit Wind/Tidal Generator [f=0016166] [16166] Event [56,212.627594,2312]: 0 finished unit Wind/Tidal Generator [f=0016180] [16180] Event [1201.87402,216.019104,1936.82483]: 1 lost unit Glaive [f=0016198] [16198] Event [952,231.667023,1544]: 0 lost unit Stinger [f=0016245] [16245] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0016315] [16315] Event [1082.13232,211.792023,1759.82581]: 1 lost unit Glaive [f=0016393] [16393] Event [56,211.792023,1944]: 0 finished unit Wind/Tidal Generator [f=0016443] [16443] Event [4374.3999,211.792023,3848]: 1 finished unit Phantom [f=0016521] [16521] Event [56,211.792023,2024]: 0 finished unit Wind/Tidal Generator [f=0016570] [16570] Event [4374.3999,211.792023,3848]: 1 finished unit Conjurer [f=0016686] [16686] Event [40,211.792023,2104]: 0 finished unit Wind/Tidal Generator [f=0016698] [16698] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0016819] [16819] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0016940] [16940] Event [216,211.792023,1816]: 0 finished unit Storage [f=0016986] [16986] Event [1968,332.28421,1728]: 1 finished unit Radar Tower [f=0017016] [17016] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0017041] [17041] Event [2712,393.151398,3672]: 1 finished unit Energy Pylon [f=0017048] [17048] Event [264,211.792023,1800]: 0 finished unit Storage [f=0017048] [17048] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0017119] [17119] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0017158] [17158] Event [312,211.792023,1800]: 0 finished unit Storage [f=0017223] [17223] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0017273] [17273] Event [360,211.792023,1784]: 0 finished unit Storage [f=0017328] [17328] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0017433] [17433] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0017538] [17538] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0017726] [17726] Event [4374.3999,211.792023,3848]: 1 finished unit Reaver [f=0017773] [17773] Event [1377.45044,304.956085,430.371826]: 1 lost unit Knight [f=0017839] [17839] Event [867.728943,211.792023,152.773239]: 0 lost unit Buoy [f=0017905] [17905] Event [4374.3999,211.792023,3848]: 1 finished unit Reaver [f=0017917] [17917] Event [4440,100,1352]: 1 finished unit Metal Extractor [f=0017940] [17940] Event [1992,393.151398,3784]: 1 finished unit Solar Collector [f=0017979] [17979] Event [1000,211.792023,392]: 0 lost unit Stinger [f=0018070] [18070] Event [792,211.792023,568]: 0 lost unit Caretaker [f=0018097] [18097] Event [792,213.366577,632]: 0 lost unit Caretaker [f=0018175] [18175] Event [888,211.792023,808]: 0 lost unit Metal Extractor [f=0018191] [18191] Event [4374.3999,211.792023,3848]: 1 finished unit Knight [f=0018209] [18209] Event [1021.04364,211.793152,1724.49536]: 0 lost unit Buoy [f=0018216] MY NET [f=0018234] [18234] Event [696,211.792023,1608]: 0 finished unit Stinger [f=0018425] [18425] Event [252,211.792023,1928]: 0 finished unit Duck [f=0018475] [18475] Event [2120,393.151398,3768]: 1 finished unit Solar Collector [f=0018499] [18499] Event [252,211.792023,1928]: 0 finished unit Duck [f=0018533] [18533] Event [4374.3999,211.792023,3848]: 1 finished unit Knight [f=0018573] [18573] Event [252,211.792023,1928]: 0 finished unit Duck [f=0018577] [18577] Event [4152,100,1352]: 1 finished unit Metal Extractor [f=0018663] [18663] Event [232,211.792023,360]: 0 lost unit Metal Extractor [f=0018707] [18707] Event [252,211.792023,1928]: 0 finished unit Duck [f=0018715] [18715] Event [152,211.792023,136]: 0 lost unit Metal Extractor [f=0018787] [18787] Event [552,211.792023,520]: 0 lost unit Solar Collector [f=0018805] [18805] Event [552,211.743042,440]: 0 lost unit Solar Collector [f=0018828] [18828] Event [252,211.792023,1928]: 0 finished unit Duck [f=0018860] [18860] Event [424,211.792023,264]: 0 lost unit Solar Collector [f=0018894] [18894] Event [472,212.144196,360]: 0 lost unit Solar Collector [f=0018956] [18956] Event [252,211.792023,1928]: 0 finished unit Duck [f=0018992] [18992] Event [4374.3999,211.792023,3848]: 1 finished unit Knight [f=0018993] [18993] Event [2248,393.151398,3752]: 1 finished unit Solar Collector [f=0019022] [19022] Event [472,211.792023,440]: 0 lost unit Solar Collector [f=0019023] [19023] Event [252,211.792023,1928]: 0 finished unit Duck [f=0019023] [19023] Event [392,211.804504,344]: 0 lost unit Solar Collector [f=0019055] i think with that many solars you should be building fusions by now [f=0019057] [19057] Event [568,211.792023,600]: 0 lost unit Solar Collector [f=0019177] [19177] Event [360,211.96109,424]: 0 lost unit Solar Collector [f=0019275] [19275] Event [252,211.792023,1928]: 0 finished unit Duck [f=0019277] [19277] Event [576,211.792023,1728]: 0 finished unit Aegis [f=0019292] [19292] Event [4360,100,936]: 1 finished unit Metal Extractor [f=0019389] [19389] Event [252,211.792023,1928]: 0 finished unit Duck [f=0019444] [19444] Event [4374.3999,211.792023,3848]: 1 finished unit Knight [f=0019446] [19446] Event [252,211.792023,1928]: 0 finished unit Duck [f=0019533] [19533] Event [252,211.792023,1928]: 0 finished unit Duck [f=0019660] [19660] Event [252,211.792023,1928]: 0 finished unit Duck [f=0019867] [19867] Event [252,211.792023,1928]: 0 finished unit Duck [f=0019914] [19914] Event [4504,40,456]: 1 finished unit Geothermal Generator [f=0020265] [20265] Event [4374.3999,211.792023,3848]: 1 finished unit Phantom [f=0020289] [20289] Event [4872,100,248]: 1 finished unit Metal Extractor [f=0020387] [20387] Event [4374.3999,211.792023,3848]: 1 finished unit Conjurer [f=0020478] [20478] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0020583] [20583] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0020658] [20658] Event [328,211.792023,504]: 0 lost unit Solar Collector [f=0020688] [20688] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0020793] [20793] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0020897] [20897] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0021002] [21002] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0021004] [21004] Event [584,211.792023,1416]: 0 finished unit Stinger [f=0021055] [21055] Event [582.745178,211.792023,1061.36047]: 1 lost unit Glaive [f=0021074] [21074] Event [602.510376,211.792023,1145.17944]: 1 lost unit Glaive [f=0021107] [21107] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0021119] [21119] Event [616.930054,211.792023,1266.4668]: 1 lost unit Glaive [f=0021123] [21123] Event [2280,304.956085,1048]: 1 finished unit Metal Extractor [f=0021185] [21185] Event [517.682617,211.792023,1111.4447]: 1 lost unit Knight [f=0021199] [21199] Event [4664,100,696]: 1 finished unit Energy Pylon [f=0021212] [21212] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0021225] [21225] Event [783.064575,211.792023,1812.72253]: 0 lost unit Duck [f=0021321] [21321] Event [595.572754,211.792023,1089.76648]: 1 lost unit Knight [f=0021400] [21400] Event [4374.3999,211.792023,3848]: 1 finished unit Reaver [f=0021418] [21418] Event [786.0224,211.935165,1782.77368]: 0 lost unit Duck [f=0021570] [21570] Event [765.394714,211.897858,1852.2207]: 0 lost unit Duck [f=0021580] [21580] Event [4374.3999,211.792023,3848]: 1 finished unit Reaver [f=0021581] [21581] Event [741.410217,211.800308,1839.12817]: 0 lost unit Duck [f=0021583] [21583] Event [555.699158,212.080566,1096.67969]: 1 lost unit Knight [f=0021609] [21609] Event [729.755432,212.066055,1866.3678]: 0 lost unit Duck [f=0021713] [21713] Event [763.706177,211.480469,1824.20886]: 0 lost unit Duck [f=0021726] [21726] Event [3224,393.151398,248]: 1 finished unit Metal Extractor [f=0021829] [21829] Event [761.01178,211.995651,1795.92871]: 0 lost unit Duck [f=0021865] [21865] Event [4374.3999,211.792023,3848]: 1 finished unit Knight [f=0022039] [22039] Event [1163.74878,270.781219,1514.04736]: 1 lost unit Glaive [f=0022048] [22048] Event [1154.05664,268.007568,1519.33728]: 1 lost unit Glaive [f=0022050] [22050] Event [3288,211.792023,2200]: 1 finished unit Metal Extractor [f=0022119] [22119] Event [962.817017,248.39032,1312.1134]: 1 lost unit Glaive [f=0022137] [22137] Event [887.653931,224.17395,1352.43481]: 1 lost unit Glaive [f=0022164] [22164] Event [4374.3999,211.792023,3848]: 1 finished unit Knight [f=0022265] [22265] Event [696,211.792023,1608]: 0 lost unit Stinger [f=0022438] [22438] Event [749.834229,211.050522,1797.43701]: 0 lost unit Duck [f=0022450] [22450] Event [4374.3999,211.792023,3848]: 1 finished unit Knight [f=0022553] [22553] Event [2632,393.151398,312]: 1 finished unit Metal Extractor [f=0022687] [22687] Event [632,211.792023,1736]: 0 lost unit Caretaker [f=0022749] [22749] Event [4374.3999,211.792023,3848]: 1 finished unit Knight [f=0022753] [22753] Event [728.34314,210.323517,1847.06531]: 0 lost unit Duck [f=0022771] [22771] Event [759.880859,210.668915,1856.53503]: 0 lost unit Duck [f=0022773] [22773] Event [695.792114,211.792023,1394.23145]: 0 lost unit Engineer Commander [f=0022819] [22819] Event [848.642395,211.792023,1908.47705]: 0 lost unit Duck [f=0022832] [22832] Event [752.117188,212.046722,1771.73193]: 0 lost unit Duck [f=0022834] [22834] Event [4328,100,1496]: 1 finished unit Energy Pylon [f=0022903] [22903] Event [4472,211.792023,3720]: 1 finished unit Caretaker [f=0022914] [22914] Event [812.282898,211.802444,1859.91199]: 0 lost unit Duck [f=0022975] [22975] Event [576,211.792023,1728]: 0 lost unit Aegis [f=0023104] [23104] Event [576,211.792023,1824]: 0 lost unit Advanced Radar [f=0023108] [23108] Event [1085.703,250.818878,1585.00476]: 1 lost unit Reaver [f=0023210] [23210] Event [785.980774,212.523788,1740.66748]: 1 lost unit Knight [f=0023224] [23224] Event [584,211.792023,1416]: 0 lost unit Stinger [f=0023284] [23284] Event [549.246216,208.613907,1833.03369]: 0 lost unit Conch [f=0023304] [23304] Event [2328,304.956085,1560]: 1 finished unit Energy Pylon [f=0023329] [23329] Event [4374.3999,211.792023,3848]: 1 finished unit Phantom [f=0023377] [23377] Event [2072,393.151398,328]: 1 finished unit Metal Extractor [f=0023409] [23409] Event [464,211.792023,1680]: 0 lost unit Lotus [f=0023431] [23431] Event [4374.3999,211.792023,3848]: 1 finished unit Conjurer [f=0023461] [23461] Event [3096,333.151398,3976]: 1 finished unit Geothermal Generator [f=0023483] [23483] Event [475.690308,210.785934,1737.51196]: 0 lost unit Conch [f=0023509] [23509] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0023599] [23599] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0023607] [23607] Event [677.164185,211.104462,1708.81543]: 1 lost unit Knight [f=0023611] [23611] Event [360,211.792023,1592]: 0 lost unit Metal Extractor [f=0023677] [23677] Event [360,211.792023,1784]: 0 lost unit Storage [f=0023689] [23689] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0023779] [23779] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0023869] [23869] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0023969] [23969] Event [312,211.792023,1800]: 0 lost unit Storage [f=0023996] [23996] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0024076] Player navneetkartik261262 left the game: timeout [f=0024076] [24076] Event [undefined]: navneetkartik261262 timed out [f=0024212] [24212] Event [264,211.792023,1800]: 0 lost unit Storage [f=0024246] [24246] Event [1560,304.956085,632]: 1 finished unit Metal Extractor [f=0024326] [24326] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0024330] Mach56 paused the game [f=0024330] wait for him to come back or exit now? @Fine you decide [f=0024330] I'm in the discord, just ping me [f=0024330] !exit [f=0024330] > Poll: Do you want to exit the game? [!y=0/1, !n=0/1] [f=0024330] > Poll: Do you want to exit the game? [!y=1/1, !n=0/1] [f=0024330] > Poll: Do you want to exit the game? [END:SUCCESS] [f=0024330] > exiting game [f=0024330] No clients connected, shutting down server [f=0024330] Server shutdown [f=0024330] Submitting stats [f=0024330] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024330] Part| Total Time|Time of the last 0.5s [f=0024330] Draw 30783.00ms 38.00% [f=0024330] Lua::Callins::Synced 15415.38ms 14.60% [f=0024330] Lua::Callins::Unsynced 43687.25ms 48.10% [f=0024330] Lua::CollectGarbage::Synced 607.00ms 0.00% [f=0024330] Lua::CollectGarbage::Unsynced 1340.97ms 0.50% [f=0024330] Misc::Profiler::AddTime 127.65ms 0.10% [f=0024330] Sim 52186.14ms 42.80% [f=0024330] [24330] autohost exit [f=0024330] [24330] all players disconnected [f=0024331] [24331] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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47,8040,18375,18375,8040,386.541504,2320.52466,2320.52466,386.541504,0,0,0,0,0,0,0,0,2105.16064,0,0,2105.16064,1445.58569,5461.75391,5461.75391,1445.58569,2040,620,620,2040,26.6862049,88.0395203,88.0395203,26.6862049,1675,1615,1615,1675,11.8075562,47.8406944,47.8406944,11.8075562,1040,10265,10265,1040,1265,4446.49854,4446.49854,1265,3285,5875,5875,3285,4726.49854,1395,1395,4726.49854,639.998413,0,0,639.998413,5688.68506,1749.27429,1749.27429,5688.68506 [f=0024331] [24331] Game End Stats Values: 48,8490,18665,18665,8490,387.482483,2460.51196,2460.51196,387.482483,0,0,0,0,0,0,0,0,2105.16064,0,0,2105.16064,1816.82178,5472.32275,5472.32275,1816.82178,2490,620,620,2490,24.2830791,87.8605118,87.8605118,24.2830791,1675,1615,1615,1675,11.6614799,47.4977303,47.4977303,11.6614799,1040,10470,10470,1040,1460,4446.49854,4446.49854,1460,3285,5960,5960,3285,4726.49854,1590,1590,4726.49854,639.998413,0,0,639.998413,5699.25391,2120.51196,2120.51196,5699.25391 [f=0024331] [24331] Game End Stats Values: 49,8170,18335,18335,8170,399.435089,2629.70435,2629.70435,399.435089,0,0,0,0,0,0,0,0,2105.16064,0,0,2105.16064,2615.50513,7059.16553,7059.16553,2615.50513,2490,620,620,2490,41.5252304,96.0495377,96.0495377,41.5252304,1675,1615,1615,1675,13.3289289,52.2671471,52.2671471,13.3289289,720,9940,9940,720,2510,4766.49854,4766.49854,2510,3285,6160,6160,3285,5046.49854,2640,2640,5046.49854,665.996826,0,0,665.996826,7386.9126,2921.25073,2921.25073,7386.9126 [f=0024331] [24331] Game End Stats Values: 50,7930,18640,18640,7930,418.270691,2790.47266,2790.47266,418.270691,0,0,0,0,0,0,0,0,2105.16064,0,0,2105.16064,3429.66772,7353.06006,7353.06006,3429.66772,2490,620,620,2490,53.4022713,100.790535,100.790535,53.4022713,1675,1615,1615,1675,12.8544617,53.0267868,53.0267868,12.8544617,480,10160,10160,480,2640,5006.49854,5006.49854,2640,3285,6245,6245,3285,5286.49854,2770,2770,5286.49854,677.662781,0,0,677.662781,7699.25586,3735.41333,3735.41333,7699.25586 [f=0024331] [24331] Game End Stats Values: 51,7400,19295,19295,7400,436.406769,2947.64209,2947.64209,436.406769,0,0,0,0,0,0,0,0,2105.16064,0,0,2105.16064,3539.64868,7945.32666,7945.32666,3539.64868,2040,620,620,2040,50.6818161,99.5825653,99.5825653,50.6818161,1675,1615,1615,1675,19.2078228,55.2740974,55.2740974,19.2078228,400,10730,10730,400,2770,5536.49854,5536.49854,2770,3285,6330,6330,3285,5816.49854,2900,2900,5816.49854,763.990845,0,0,763.990845,8301.56934,3865.82544,3865.82544,8301.56934 [f=0024331] [24331] Game End Stats Values: 52,5545,20110,20110,5545,454.025177,3112.77856,3112.77856,454.025177,0,0,0,0,0,0,0,0,2105.16064,0,0,2105.16064,4121.57959,9366.25488,9366.25488,4121.57959,2040,620,620,2040,46.3613701,98.3745956,98.3745956,46.3613701,400,1615,1615,400,11.7066402,57.4224205,57.4224205,11.7066402,0,11080,11080,0,2770,7391.49854,7391.49854,2770,3105,6795,6795,3105,7671.49854,2900,2900,7671.49854,763.990845,0,0,763.990845,10024.2803,4526.54883,4526.54883,10024.2803 [f=0024331] [24331] Game End Stats Values: 53,4020,20585,20585,4020,478.112488,3205.06445,3205.06445,478.112488,0,0,0,0,0,0,0,0,2105.16064,0,0,2105.16064,4804.94824,10492.4043,10492.4043,4804.94824,1065,620,620,1065,35.6827393,95.5866318,95.5866318,35.6827393,0,1615,1615,0,21.7379532,52.9389038,52.9389038,21.7379532,0,11270,11270,0,3330,8916.49805,8916.49805,3330,2955,7080,7080,2955,9196.49805,3460,3460,9196.49805,952.312683,0,0,952.312683,11153.4229,5210.57666,5210.57666,11153.4229 [f=0024331] [24331] Game End Stats Values: 54,3595,21255,21255,3595,497.748413,3417.03101,3417.03101,497.748413,0,0,0,0,0,0,0,0,2105.16064,92.7208862,92.7208862,2105.16064,5134.88232,10918.4365,10918.4365,5134.88232,975,620,620,975,24.8378296,109.104416,109.104416,24.8378296,0,1615,1615,0,15.8125668,62.6591797,62.6591797,15.8125668,0,11320,11320,0,3680,9341.49805,9341.49805,3680,2620,7700,7700,2620,9621.49805,3810,3810,9621.49805,1104.98486,0,0,1104.98486,11592.252,5540.51074,5540.51074,11592.252 [f=0024331] [24331] Game End Stats Values: 55,3395,21540,21540,3395,522.862244,3611.48218,3611.48218,522.862244,0,0,0,0,0,0,0,0,3291.69775,146.131561,146.131561,3291.69775,5134.88232,11406.4736,11406.4736,5134.88232,975,620,620,975,25.6167641,116.116959,116.116959,25.6167641,0,1615,1615,0,14.6736708,61.6159019,61.6159019,14.6736708,0,11520,11520,0,3680,9541.49805,9541.49805,3680,2420,7785,7785,2420,9821.49805,3810,3810,9821.49805,1222.66589,0,0,1222.66589,12101.4443,5540.51074,5540.51074,12101.4443 [f=0024331] [24331] Game End Stats Values: 56,3395,21640,21640,3395,525.993958,3634.93628,3634.93628,525.993958,0,0,0,0,0,0,0,0,3298.99634,146.131561,146.131561,3298.99634,5134.88232,11456.9092,11456.9092,5134.88232,975,620,620,975,27.7583427,115.235069,115.235069,27.7583427,0,1615,1615,0,7.30985355,62.5332184,62.5332184,7.30985355,0,11620,11620,0,3680,9541.49805,9541.49805,3680,2420,7785,7785,2420,9821.49805,3810,3810,9821.49805,1222.66589,0,0,1222.66589,12151.8799,5540.51074,5540.51074,12151.8799 [f=0024346] [24346] Event [360,211.792023,2008]: 0 lost unit Caretaker [f=0024360] [24360] Event [4584,211.792023,3704]: 1 finished unit Gunship Plant [f=0024410] [24410] Event [600,211.792023,2200]: 0 lost unit Metal Extractor [f=0024648] [24648] Event [923.659607,211.792023,1876.34912]: 1 lost unit Sling [f=0024656] [24656] Event [4374.3999,211.792023,3848]: 1 finished unit Sling [f=0024738] [24738] Event [4648,211.792023,2344]: 1 finished unit Energy Pylon [f=0024910] [24910] Event [480,211.792023,2272]: 0 lost unit Aegis [f=0026951] [26951] Event [408,211.792023,2152]: 0 lost unit Stinger [f=0027130] Autoquit sending quit command. [f=0027130] [QuitAction] user exited to system [f=0027130] [SpringApp::Kill][1] fromRun=1 [f=0027130] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0027130] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027130] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027130] [ThreadPool::SetThreadCount][2] workers=0 [f=0027130] [SpringApp::Kill][2] [f=0027130] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0027130] [Game::KillLua][3] dtor=0 luaUI=0x52700990 [f=0027130] Start widgetHandler:Shutdown [f=0027130] Shutdown - SaveOrderList Complete [f=0027130] Writing last game win data [f=0027130] Shutdown - SaveConfigData Complete [f=0027130] Shutdown Widget - Save/Load API [f=0027130] Shutdown Widget - Chili Highlight [f=0027130] Shutdown Widget - Draw After Chili [f=0027130] Shutdown Widget - EPIC Menu [f=0027130] Shutdown Widget - Chili Widget Selector [f=0027130] Shutdown Widget - Chili Minimap [f=0027130] Shutdown Widget - Local Team Colors [f=0027130] Shutdown Widget - Display Keys 2 [f=0027130] Shutdown Widget - Save Game Menu [f=0027130] Shutdown Widget - Unit Icons [f=0027130] Shutdown Widget - Noises [f=0027130] Shutdown Widget - HealthBars [f=0027130] Shutdown Widget - Win Counter [f=0027130] Shutdown Widget - BuildETA [f=0027130] Shutdown Widget - SpringRTS Replay Stats [f=0027130] Shutdown Widget - Modular Comm Info [f=0027130] Shutdown Widget - Stereo3D [f=0027130] Shutdown Widget - Showeco and Grid Drawer [f=0027130] Shutdown Widget - Point Tracker [f=0027130] Shutdown Widget - Missile Silo Range [f=0027130] Shutdown Widget - MetalFeatures (new) [f=0027130] Shutdown Widget - MinimapEvents [f=0027130] Shutdown Widget - Local Widgets Config [f=0027130] Shutdown Widget - Highlight Geos [f=0027130] Shutdown Widget - Grab Input [f=0027130] Input grabbing is disabled! [f=0027130] Shutdown Widget - Defense Range Zero-K [f=0027130] Shutdown Widget - Darkening [f=0027130] Shutdown Widget - Context Menu [f=0027130] Shutdown Widget - Chili Spectator Panels [f=0027130] Shutdown Widget - Chili Selections & CursorTip v2 [f=0027130] Shutdown Widget - Chili Nuke Warning [f=0027130] Shutdown Widget - Chili EndGame Window [f=0027130] Shutdown Widget - Chili Economy Panel Default [f=0027130] Shutdown Widget - CameraShake [f=0027130] Shutdown Widget - State Reverse and Latency [f=0027130] Shutdown Widget - Music Player v2 [f=0027130] Shutdown Widget - Attack AoE [f=0027130] Shutdown Widget - Map Edge Extension [f=0027130] Shutdown Widget - Selection Send [f=0027130] Shutdown Widget - LupsManager [f=0027130] Shutdown Widget - Newton Firezone [f=0027130] Shutdown Widget - Chili Pro Console [f=0027130] Shutdown Widget - Persistent Build Height [f=0027130] Shutdown Widget - Lasso Terraform GUI [f=0027130] Shutdown Widget - Lups [f=0027130] Shutdown Widget - Chili Framework [f=0027130] Shutdown Widget - Mex Placement Handler [f=0027130] Shutdown Widget - Chili Core Selector [f=0027130] Shutdown Widget - Custom Markers [f=0027130] Shutdown Widget - Select Keys [f=0027130] Shutdown Widget - Pause Screen [f=0027130] Shutdown Widget - Text To Speech Control [f=0027130] Shutdown Widget - Layout Handler [f=0027130] End widgetHandler:Shutdown [f=0027130] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={512565,67619229} {int,ext,rec}Allocs={19049907,0,0} {chunk,block}Bytes={67619229,0} [f=0027130] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0027130] [Game::KillLua][2] dtor=0 luaRules=0x51da1fc0 [f=0027130] Start gadgetHandler:Shutdown [f=0027130] Shutdown - StartSetup [f=0027130] Shutdown - UnitMorph [f=0027130] Shutdown - Carrier Drones [f=0027130] Shutdown - LupsNanoSpray [f=0027130] Shutdown - Missile Silo Controller [f=0027130] Shutdown - Modular Comm Info [f=0027130] Shutdown - Terrain Texture Handler [f=0027130] Shutdown - UnitCloakShield [f=0027130] Shutdown - Starlight Handler [f=0027130] End gadgetHandler:Shutdown [f=0027130] Start gadgetHandler:Shutdown [f=0027130] Shutdown - Save/Load [f=0027130] Shutdown - Teleport Throw [f=0027130] Shutdown - UnitMorph [f=0027130] Shutdown - Modular Comm Info [f=0027130] Shutdown - Retreat Command [f=0027130] Shutdown - Shockwaves [f=0027130] Shutdown - UnitCloakShield [f=0027130] Shutdown - Lups Cloak FX [f=0027130] Shutdown - Lups [f=0027130] Shutdown - Lups Shield [f=0027130] End gadgetHandler:Shutdown [f=0027130] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19050005,0,0} {chunk,block}Bytes={0,0} [f=0027130] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19050005,0,0} {chunk,block}Bytes={0,0} [f=0027130] [Game::KillLua][4] dtor=0 [f=0027130] [Game::~CGame][1] [f=0027130] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0027130] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0027130] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0027130] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0027130] [Game::KillLua][4] dtor=1 [f=0027130] [Game::KillMisc][1] [f=0027130] [Game::KillMisc][2] [f=0027130] [Game::KillMisc][3] [f=0027130] [Game::KillRendering][1] [f=0027130] [3DOParser::Kill] allocated 1 pieces [f=0027130] [S3OParser::Kill] allocated 382 pieces [f=0027130] [AssParser::Kill] allocated 11 pieces [f=0027130] [Game::KillInterface][1] [f=0027130] [Game::KillInterface][2] [f=0027130] [Game::KillSimulation][1] [f=0027130] [Game::KillSimulation][2] [f=0027130] [CCollisionHandler] dis-/continuous tests: 0/139699 [f=0027130] [Game::KillSimulation][3] [f=0027130] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027130] [~CPathCache(20x16)] cacheHits=119 hitPercentage=38% numHashColls=0 maxCacheSize=15 [f=0027130] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027130] [~CPathCache(40x32)] cacheHits=2597 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0027130] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027130] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027130] [LosHandler::Kill] raycast instance cache-{hits,misses}={10575,13500}; shared=4%; cached=40% [f=0027130] [Game::KillSimulation][4] [f=0027130] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0027130] [Game::~CGame][2] [f=0027130] [Game::~CGame][3] [f=0027130] [SpringApp::Kill][3] [f=0027130] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 285843 bytes sent 183788 bytes recv'd [f=0027130] [SpringApp::Kill][4] font=0x4496baa0 [f=0027130] [SpringApp::Kill][5] [f=0027130] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44a2cfd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2301ms file="objects3d/armsenan_dead.dae.lua" indx=4962 inflSize=0kb readTime=34ms file="unitpics/turretgauss.png" indx=6700 inflSize=11kb readTime=21ms file="unitpics/commstrike.png" indx=6435 inflSize=9kb readTime=18ms file="unitpics/commrecon.png" indx=6434 inflSize=9kb readTime=16ms file="objects3d/commsupport.s3o" indx=5070 inflSize=85kb readTime=15ms file="luaui/headers/overdrive.lua" indx=3004 inflSize=0kb readTime=15ms file="units/energywind.lua" indx=6817 inflSize=3kb readTime=13ms file="bitmaps/loadpictures/cloaking.png" indx=507 inflSize=3633kb readTime=12ms file="gamedata/icontypes.lua" indx=866 inflSize=0kb readTime=12ms file="luaui/widgets/gui_antinuke_coverage.lua" indx=4653 inflSize=12kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 31611249 bytes cached in 2818 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x44ab7610) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44abeb60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x449e2ea0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fed9c01aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]