[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7ofW6q73Ns/springsettings.1239942.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7c1801b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5029 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1239942/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46657c70] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46657c70] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 605ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 680ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 731ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 137ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 59ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 87ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Cod004 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1239942/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (202ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11994,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1239942/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a00c5a0,0x5afc4530}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4a2c95610fe64647693093004596f592 [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheWarning changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000000fa544430,0000000107a77ac0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={000000011ba3a5f0,0000000067ec7f00}]" [f=-000001] Allies: I choose: Builder! [f=-000001] [0] Event [996,313.398376,3695]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5242,312.413269,505]: 1 finished unit Engineer Commander [f=0000000] [0] ATOSTIC, team: 0, elo:3048, userid: 395449 [f=0000000] [0] TheWarning, team: 1, elo:2773, userid: 514032 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000009] [9] Event [1136,313.307953,3648]: 0 finished unit Rover Assembly [f=0000010] [10] Event [5088,311.051178,416]: 1 finished unit Tank Foundry [f=0000227] [227] Event [1016,312.67395,3544]: 0 finished unit Metal Extractor [f=0000228] [228] Event [5128,311.181641,600]: 1 finished unit Metal Extractor [f=0000244] [244] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Dart [f=0000452] [452] Event [872,312.948608,3832]: 0 finished unit Metal Extractor [f=0000453] [453] Event [5288,309.49707,328]: 1 finished unit Metal Extractor [f=0000581] [581] Event [5060,312.159241,416]: 1 finished unit Kodachi [f=0000622] [622] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Mason [f=0000640] [640] Event [824,313.671875,3752]: 0 finished unit Solar Collector [f=0000641] [641] Event [5224,312.1521,568]: 1 finished unit Solar Collector [f=0000820] [820] Event [920,313.021851,3608]: 0 finished unit Solar Collector [f=0000871] [871] Event [5168,311.218262,416]: 1 finished unit Lotus [f=0001000] [1000] Event [936,312.554932,3512]: 0 finished unit Solar Collector [f=0001083] [1083] Event [5320,312.051392,424]: 1 finished unit Solar Collector [f=0001219] [1219] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0001489] [1489] Event [5060,312.159241,416]: 1 finished unit Kodachi [f=0001696] [1696] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0001884] [1884] Event [248,312.710571,3144]: 0 finished unit Metal Extractor [f=0002030] [2030] Event [5060,312.159241,416]: 1 finished unit Kodachi [f=0002174] [2174] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0002462] [2462] Event [5674.33105,309.653687,1555.85632]: 0 lost unit Dart [f=0002557] [2557] Event [3832,311.987305,1416]: 1 finished unit Metal Extractor [f=0002614] [2614] Event [144,312.948608,2976]: 0 finished unit Lotus [f=0002651] [2651] Event [5060,312.159241,416]: 1 finished unit Kodachi [f=0002720] [2720] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0002760] [2760] Event [2304,313.214111,2864]: 0 finished unit Radar Tower [f=0002816] [2816] Event [3752,313.00354,1448]: 1 finished unit Solar Collector [f=0003047] [3047] Event [3776,312.106323,1376]: 1 finished unit Lotus [f=0003079] [3079] Event [2312,312.957764,2744]: 0 finished unit Metal Extractor [f=0003353] [3353] Event [120,312.774658,2760]: 0 finished unit Metal Extractor [f=0003409] [3409] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Mason [f=0003554] [3554] Event [5060,312.159241,416]: 1 finished unit Welder [f=0003637] [3637] Event [2128,312.792969,2880]: 0 finished unit Lotus [f=0003663] [3663] Event [3288,311.767578,1112]: 1 finished unit Metal Extractor [f=0003843] [3843] Event [264,312.911987,3064]: 0 finished unit Solar Collector [f=0003949] [3949] Event [3256,311.245728,1272]: 1 finished unit Solar Collector [f=0004134] [4134] Event [1008,313.360596,3600]: 0 finished unit Lotus [f=0004138] [4138] Event [3208,310.797119,1144]: 1 finished unit Solar Collector [f=0004365] [4365] Event [3312,312.023926,1200]: 1 finished unit Lotus [f=0004397] [4397] Event [2856,310.824585,3032]: 0 finished unit Metal Extractor [f=0004413] [4413] Event [216,313.168335,2920]: 0 finished unit Solar Collector [f=0004492] [4492] Event [5060,312.159241,416]: 1 finished unit Kodachi [f=0004574] [4574] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0004704] [4704] Event [1005.91187,312.488037,4073.43799]: 1 lost unit Kodachi [f=0004728] [4728] Event [1126.41113,311.755798,4071.68921]: 1 lost unit Kodachi [f=0004768] [4768] Event [145.199326,312.973511,2707.64771]: 0 lost unit Mason [f=0004816] [4816] Event [5896,310.83374,1016]: 1 finished unit Metal Extractor [f=0004964] [4964] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0005056] [5056] Event [2824,309.130859,1688]: 1 finished unit Metal Extractor [f=0005172] [5172] Event [3336,311.474609,2472]: 0 finished unit Metal Extractor [f=0005201] [5201] Event [5060,312.159241,416]: 1 finished unit Kodachi [f=0005334] [5334] Event [6040,312.65564,1336]: 1 finished unit Metal Extractor [f=0005338] [5338] Event [2648,309.121704,1560]: 1 finished unit Solar Collector [f=0005500] [5500] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0005526] [5526] Event [3040,309.378052,2672]: 0 finished unit Lotus [f=0005530] [5530] Event [2696,308.66394,1720]: 1 finished unit Solar Collector [f=0005602] [5602] Event [984,313.479614,3720]: 0 finished unit Caretaker [f=0005821] [5821] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Fencer [f=0005830] [5830] Event [2744,309.735107,1880]: 1 finished unit Solar Collector [f=0005905] [5905] Event [5728,311.273193,1200]: 1 finished unit Lotus [f=0005994] [5994] Event [5060,312.159241,416]: 1 finished unit Kodachi [f=0006072] [6072] Event [728,312.893677,3672]: 0 finished unit Solar Collector [f=0006072] [6072] Event [4119.99902,313.362488,1647.25781]: 0 lost unit Scorcher [f=0006084] [6084] Event [2768,308.810425,1664]: 1 finished unit Picket [f=0006116] [6116] Event [3965.83325,313.252899,1469.87854]: 0 lost unit Scorcher [f=0006125] [6125] Event [4029.4231,313.971436,1335.65405]: 1 lost unit Kodachi [f=0006187] [6187] Event [3232,311.630249,2208]: 0 finished unit Lotus [f=0006201] [6201] Event [3776,312.106323,1376]: 1 lost unit Lotus [f=0006227] [6227] Event [3832,311.569519,1416]: 1 lost unit Metal Extractor [f=0006310] [6310] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Fencer [f=0006344] [6344] Event [2800,309.176636,1760]: 1 finished unit Picket [f=0006553] [6553] Event [5408,309.616089,1296]: 1 finished unit Lotus [f=0006584] [6584] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Fencer [f=0006624] [6624] Event [584,313.534546,3608]: 0 finished unit Solar Collector [f=0006707] [6707] Event [5060,312.159241,416]: 1 finished unit Welder [f=0006732] [6732] Event [120,312.774658,2760]: 0 lost unit Metal Extractor [f=0006787] [6787] Event [3475.22583,312.25528,1232.50977]: 0 lost unit Scorcher [f=0006814] [6814] Event [3288,311.767578,1112]: 1 lost unit Metal Extractor [f=0006818] [6818] Event [216,312.971191,2776]: 0 lost unit Solar Collector [f=0006841] [6841] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Fencer [f=0006879] [6879] Event [3312,312.641296,1200]: 1 lost unit Lotus [f=0006994] [6994] Event [2928,310.705566,1744]: 1 finished unit Lotus [f=0007100] [7100] Event [1188.66296,312.900543,2892.65283]: 1 lost unit Kodachi [f=0007106] [7106] Event [3256,311.245728,1272]: 1 lost unit Solar Collector [f=0007133] [7133] Event [3208,310.874329,1144]: 1 lost unit Solar Collector [f=0007152] [7152] Event [440,312.536621,3528]: 0 finished unit Solar Collector [f=0007187] [7187] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Fencer [f=0007230] [7230] Event [2928,310.906982,1632]: 1 finished unit Lotus [f=0007539] [7539] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Fencer [f=0007650] [7650] Event [2976,309.487915,2240]: 0 finished unit Lotus [f=0007785] [7785] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Fencer [f=0007857] [7857] Event [5060,312.159241,416]: 1 finished unit Ogre [f=0008097] [8097] Event [3040,310.787964,2096]: 0 lost unit Lotus [f=0008110] [8110] Event [792,312.857056,3592]: 0 finished unit Caretaker [f=0008161] [8161] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Fencer [f=0008187] [8187] Event [2744,309.735107,1880]: 1 lost unit Solar Collector [f=0008229] [8229] Event [344,311.950684,3400]: 0 finished unit Solar Collector [f=0008360] [8360] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Fencer [f=0008374] [8374] Event [3294.27563,312.405853,973.520508]: 0 lost unit Scorcher [f=0008384] [8384] Event [2800,309.177551,1760]: 1 lost unit Picket [f=0008420] [8420] Event [3288,308.339844,1112]: 1 lost unit Metal Extractor [f=0008442] [8442] Event [3411.73804,312.16394,1126.52832]: 0 lost unit Scorcher [f=0008467] [8467] Event [3430.38672,312.048798,1146.32776]: 0 lost unit Scorcher [f=0008475] [8475] Event [6088,312.67395,2216]: 1 finished unit Metal Extractor [f=0008520] [8520] Event [3248.77222,310.738525,1185.521]: 0 lost unit Scorcher [f=0008561] [8561] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Fencer [f=0008601] [8601] Event [2696,308.66394,1720]: 1 lost unit Solar Collector [f=0008625] [8625] Event [2928,310.705566,1744]: 1 lost unit Lotus [f=0008732] [8732] Event [4968,312.5,568]: 1 finished unit Caretaker [f=0008743] [8743] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0008772] [8772] Event [2768,308.810425,1664]: 1 lost unit Picket [f=0008853] [8853] Event [328,312.728882,3208]: 0 finished unit Solar Collector [f=0008916] [8916] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0008919] Player TheWarning left the game: normal quit [f=0008919] [8919] Event [undefined]: TheWarning quit [f=0008947] [8947] Event [2824,309.130859,1688]: 1 lost unit Metal Extractor [f=0008982] [8982] Event [2648,309.121704,1560]: 1 lost unit Solar Collector [f=0009061] [9061] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0009071] [9071] Event [2928,310.906982,1632]: 1 lost unit Lotus [f=0009113] ATOSTIC has forced a win due to dropped opposition. [f=0009113] game_message: TheWarning has been destroyed! [f=0009113] [9113] Event [undefined]: TheWarning resigned [f=0009113] game_message: ATOSTIC wins! [f=0009113] Submitting stats [f=0009113] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009113] Part| Total Time|Time of the last 0.5s [f=0009113] Draw 7500.09ms 18.50% [f=0009113] Lua::Callins::Synced 3955.40ms 21.30% [f=0009113] Lua::Callins::Unsynced 11170.68ms 26.50% [f=0009113] Lua::CollectGarbage::Synced 166.72ms 0.30% [f=0009113] Lua::CollectGarbage::Unsynced 322.56ms 2.30% [f=0009113] Misc::Profiler::AddTime 29.28ms 0.00% [f=0009113] Sim 17875.83ms 65.30% [f=0009113] [9113] Received game_message: TheWarning has been destroyed! [f=0009113] [9113] Received game_message: ATOSTIC wins! [f=0009114] [9114] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,4365,5210,4365,5210,127.068985,76.7595596,127.068985,76.7595596,0,0,0,0,0,0,0,0,0,0,0,0,928.814636,1305.82935,928.814636,1305.82935,650,450,650,450,20,24,20,24,1275,1330,1275,1330,17.6204853,24.2489319,17.6204853,24.2489319,525,1360,525,1360,674.333496,1190,674.333496,1190,1915,2070,1915,2070,1190,674.333496,1190,674.333496,0,140.000198,0,140.000198,1443.73926,1083.33899,1443.73926,1083.33899 [f=0009114] [9114] Game End Stats Values: 19,4865,5440,4865,5440,132.167969,77.2584076,132.167969,77.2584076,0,0,0,0,0,0,0,0,0,0,0,0,981.796814,1360.70471,981.796814,1360.70471,650,540,650,540,18.3999996,24,18.3999996,24,1275,1330,1275,1330,19.2040997,18.7502556,19.2040997,18.7502556,1025,1500,1025,1500,691.533508,1190,691.533508,1190,1915,2070,1915,2070,1190,691.533508,1190,691.533508,34.3999863,140.000198,34.3999863,140.000198,1498.61462,1136.32117,1498.61462,1136.32117 [f=0009114] [9114] Game End Stats Values: 20,4780,5450,4780,5450,132.530228,78.5748901,132.530228,78.5748901,0,0,0,0,0,0,0,0,0,0,0,0,1410.9021,1743.9679,1410.9021,1743.9679,550,540,550,540,14.3999996,25.2000008,14.3999996,25.2000008,1275,1330,1275,1330,16.7629528,18.8047657,16.7629528,18.8047657,1025,1260,1025,1260,1211.53345,1437.6001,1211.53345,1437.6001,1930,2320,1930,2320,1437.6001,1211.53345,1437.6001,1211.53345,34.3999863,140.000198,34.3999863,140.000198,1920.37463,1614.16565,1920.37463,1614.16565 [f=0009114] [9114] Game End Stats Values: 21,4545,5920,4545,5920,132.852386,80.0995178,132.852386,80.0995178,0,0,0,0,0,0,0,0,0,0,0,0,1496.46655,2035.44128,1496.46655,2035.44128,360,540,360,540,14,26.3999996,14,26.3999996,1275,1330,1275,1330,18.7384758,18.8186417,18.7384758,18.8186417,1025,1660,1025,1660,1211.53345,1852.6001,1211.53345,1852.6001,1885,2390,1885,2390,1852.6001,1211.53345,1852.6001,1211.53345,34.3999863,140.000198,34.3999863,140.000198,2215.04272,1713.15454,2215.04272,1713.15454 [f=0009114] [9114] Game End Stats Values: 22,4455,6050,4455,6050,132.936386,80.0995178,132.936386,80.0995178,0,0,0,0,0,0,0,0,0,0,0,0,1496.46655,2102.50586,1496.46655,2102.50586,270,540,270,540,14,28,14,28,1275,1330,1275,1330,16.6185017,18.717001,16.6185017,18.717001,1025,1790,1025,1790,1211.53345,1942.6001,1211.53345,1942.6001,1885,2390,1885,2390,1942.6001,1211.53345,1942.6001,1211.53345,34.3999863,140.000198,34.3999863,140.000198,2282.10742,1713.15454,2282.10742,1713.15454 [f=0009223] [9223] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0009427] No clients connected, shutting down server [f=0009427] Server shutdown [f=0009427] [9427] all players disconnected [f=0009430] [9430] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0009744] [9744] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0009878] [9878] Event [2264,312.948608,2088]: 0 finished unit Metal Extractor [f=0010000] [10000] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0010026] [10026] Event [120,308.262024,2760]: 0 finished unit Metal Extractor [f=0010172] [10172] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0010341] [10341] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0010596] [10596] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0010711] [10711] Event [2248,310.15625,1400]: 0 finished unit Metal Extractor [f=0010812] [10812] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0010989] [10989] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0011161] [11161] Event [72,310.83374,1928]: 0 finished unit Metal Extractor [f=0011168] [11168] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0011311] [11311] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0011473] [11473] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0011608] [11608] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0011747] [11747] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0011915] [11915] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0012082] [12082] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0012250] [12250] Event [1153.99231,314.075287,3647.97046]: 0 finished unit Scorcher [f=0012251] [12251] Event [72,311.538696,952]: 0 finished unit Metal Extractor [f=0012633] Autoquit sending quit command. [f=0012633] [QuitAction] user exited to system [f=0012633] [SpringApp::Kill][1] fromRun=1 [f=0012633] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012633] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012633] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012633] [ThreadPool::SetThreadCount][2] workers=0 [f=0012633] [SpringApp::Kill][2] [f=0012633] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012633] [Game::KillLua][3] dtor=0 luaUI=0x5af89d10 [f=0012633] Start widgetHandler:Shutdown [f=0012633] Shutdown - SaveOrderList Complete [f=0012633] Writing last game win data [f=0012633] Shutdown - SaveConfigData Complete [f=0012633] Shutdown Widget - Save/Load API [f=0012633] Shutdown Widget - Chili Highlight [f=0012633] Shutdown Widget - Draw After Chili [f=0012633] Shutdown Widget - EPIC Menu [f=0012633] Shutdown Widget - Chili Widget Selector [f=0012633] Shutdown Widget - Chili Minimap [f=0012633] Shutdown Widget - Local Team Colors [f=0012633] Shutdown Widget - Display Keys 2 [f=0012633] Shutdown Widget - Save Game Menu [f=0012633] Shutdown Widget - Unit Icons [f=0012633] Shutdown Widget - Noises [f=0012633] Shutdown Widget - HealthBars [f=0012633] Shutdown Widget - Win Counter [f=0012633] Shutdown Widget - BuildETA [f=0012633] Shutdown Widget - SpringRTS Replay Stats [f=0012633] Shutdown Widget - Modular Comm Info [f=0012633] Shutdown Widget - Stereo3D [f=0012633] Shutdown Widget - Showeco and Grid Drawer [f=0012633] Shutdown Widget - Point Tracker [f=0012633] Shutdown Widget - Missile Silo Range [f=0012633] Shutdown Widget - MetalFeatures (new) [f=0012633] Shutdown Widget - MinimapEvents [f=0012633] Shutdown Widget - Local Widgets Config [f=0012633] Shutdown Widget - Highlight Geos [f=0012633] Shutdown Widget - Grab Input [f=0012633] Input grabbing is disabled! [f=0012633] Shutdown Widget - Defense Range Zero-K [f=0012633] Shutdown Widget - Darkening [f=0012633] Shutdown Widget - Context Menu [f=0012633] Shutdown Widget - Chili Spectator Panels [f=0012633] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012633] Shutdown Widget - Chili Nuke Warning [f=0012633] Shutdown Widget - Chili EndGame Window [f=0012633] Shutdown Widget - Chili Economy Panel Default [f=0012633] Shutdown Widget - CameraShake [f=0012633] Shutdown Widget - State Reverse and Latency [f=0012633] Shutdown Widget - Music Player v2 [f=0012633] Shutdown Widget - Attack AoE [f=0012633] Shutdown Widget - Map Edge Extension [f=0012633] Shutdown Widget - Selection Send [f=0012633] Shutdown Widget - LupsManager [f=0012633] Shutdown Widget - Newton Firezone [f=0012633] Shutdown Widget - Chili Pro Console [f=0012633] Shutdown Widget - Persistent Build Height [f=0012633] Shutdown Widget - Lasso Terraform GUI [f=0012633] Shutdown Widget - Lups [f=0012633] Shutdown Widget - Chili Framework [f=0012633] Shutdown Widget - Mex Placement Handler [f=0012633] Shutdown Widget - Chili Core Selector [f=0012633] Shutdown Widget - Custom Markers [f=0012633] Shutdown Widget - Select Keys [f=0012633] Shutdown Widget - Pause Screen [f=0012633] Shutdown Widget - Text To Speech Control [f=0012633] Shutdown Widget - Layout Handler [f=0012633] End widgetHandler:Shutdown [f=0012633] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={627283,86979641} {int,ext,rec}Allocs={9247911,0,0} {chunk,block}Bytes={86979641,0} [f=0012633] [Game::KillLua][1] dtor=0 luaGaia=0x5afc4530 [f=0012633] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={560302,81495834} {int,ext,rec}Allocs={9247913,0,0} {chunk,block}Bytes={81495834,0} [f=0012633] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={560302,81495834} {int,ext,rec}Allocs={9247913,0,0} {chunk,block}Bytes={81495834,0} [f=0012633] [Game::KillLua][2] dtor=0 luaRules=0x5a00c5a0 [f=0012633] Start gadgetHandler:Shutdown [f=0012633] Shutdown - StartSetup [f=0012633] Shutdown - UnitMorph [f=0012633] Shutdown - Carrier Drones [f=0012633] Shutdown - LupsNanoSpray [f=0012633] Shutdown - Missile Silo Controller [f=0012633] Shutdown - Modular Comm Info [f=0012633] Shutdown - Terrain Texture Handler [f=0012633] Shutdown - UnitCloakShield [f=0012633] Shutdown - Starlight Handler [f=0012633] End gadgetHandler:Shutdown [f=0012633] Start gadgetHandler:Shutdown [f=0012633] Shutdown - Save/Load [f=0012633] Shutdown - Teleport Throw [f=0012633] Shutdown - UnitMorph [f=0012633] Shutdown - Modular Comm Info [f=0012633] Shutdown - Retreat Command [f=0012633] Shutdown - Shockwaves [f=0012633] Shutdown - UnitCloakShield [f=0012633] Shutdown - Lups Cloak FX [f=0012633] Shutdown - Lups [f=0012633] Shutdown - Lups Shield [f=0012633] End gadgetHandler:Shutdown [f=0012633] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9247944,0,0} {chunk,block}Bytes={0,0} [f=0012633] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9247944,0,0} {chunk,block}Bytes={0,0} [f=0012633] [Game::KillLua][4] dtor=0 [f=0012633] [Game::~CGame][1] [f=0012633] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012633] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012633] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012633] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012633] [Game::KillLua][4] dtor=1 [f=0012633] [Game::KillMisc][1] [f=0012633] [Game::KillMisc][2] [f=0012633] [Game::KillMisc][3] [f=0012633] [Game::KillRendering][1] [f=0012633] [3DOParser::Kill] allocated 1 pieces [f=0012633] [S3OParser::Kill] allocated 290 pieces [f=0012633] [AssParser::Kill] allocated 21 pieces [f=0012633] [Game::KillInterface][1] [f=0012633] [Game::KillInterface][2] [f=0012633] [Game::KillSimulation][1] [f=0012633] [Game::KillSimulation][2] [f=0012633] [CCollisionHandler] dis-/continuous tests: 0/321837 [f=0012633] [Game::KillSimulation][3] [f=0012633] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012633] [~CPathCache(24x16)] cacheHits=25 hitPercentage=19% numHashColls=0 maxCacheSize=11 [f=0012633] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012633] [~CPathCache(48x32)] cacheHits=23 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012633] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012633] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012633] [LosHandler::Kill] raycast instance cache-{hits,misses}={2499,7596}; shared=1%; cached=24% [f=0012633] [Game::KillSimulation][4] [f=0012633] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012633] [Game::~CGame][2] [f=0012633] [Game::~CGame][3] [f=0012633] [SpringApp::Kill][3] [f=0012633] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 133497 bytes sent 117199 bytes recv'd [f=0012633] [SpringApp::Kill][4] font=0x46576aa0 [f=0012633] [SpringApp::Kill][5] [f=0012633] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x465f1410) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2351ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=47ms file="bitmaps/loadpictures/fire.png" indx=513 inflSize=3301kb readTime=29ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=24ms file="bitmaps/pd/shield2.png" indx=568 inflSize=119kb readTime=22ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=21ms file="luarules/gadgets/astar.lua" indx=1661 inflSize=7kb readTime=15ms file="luaui/widgets/gui_epicmenu.lua" indx=4704 inflSize=102kb readTime=13ms file="anims/cursorfight_3.png" indx=41 inflSize=0kb readTime=12ms file="bitmaps/gpl/explosion2/exp00_7.tga" indx=447 inflSize=18kb readTime=12ms file="luarules/gadgets/weapon_torpedo_stay_underwater.lua" indx=1876 inflSize=3kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 40794451 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x46711900) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4670c980) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465f9a50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7c1801aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]