[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3nKBmyT8bE/springsettings.1239938.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f407c01b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5029 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1239938/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 246ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d4fc70] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d4fc70] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 506ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 572ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 711ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 64ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1239938/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (220ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11993,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1239938/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52826b30,0x52567220}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7c299561779ec4c38664c3a05fc8eb57 [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheWarning changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000000fabacf30,0000000107a78150}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={0000000067ec4a80,00000000ed779f30}]" [f=-000001] Allies: I choose: HP! [f=-000001] Allies: I choose: Builder! [f=-000001] [Game::ClientReadNet] added new player czesio with number 2 to team 0 [f=-000001] > SPRINGIE:User czesio|commassault|7_5||False|||GB [f=-000001] Connection attempt from czesio [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [4694,399.983643,359]: 0 finished unit Engineer Commander [f=-000001] [0] Event [413,399.982788,4707]: 1 finished unit Recon Commander [f=0000000] [0] ATOSTIC, team: 0, elo:3037, userid: 395449 [f=0000000] [0] TheWarning, team: 1, elo:2789, userid: 514032 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [4592,399.978638,456]: 0 finished unit Cloakbot Factory [f=0000012] [12] Event [520,399.978638,4632]: 1 finished unit Shieldbot Factory [f=0000174] [174] Event [520.018433,399.978638,4620]: 1 finished unit Dirtbag [f=0000221] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=0000227] [227] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000239] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=0000239] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[Game::Load][lua{Rules,Gaia}={00000001163a7710,000000011c420da0}]" [f=0000334] [334] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000452] [452] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000543] [543] Event [520.018433,399.978638,4620]: 1 finished unit Convict [f=0000547] [547] Event [4582.3999,399.978638,456]: 0 finished unit Conjurer [f=0000739] [739] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000787] [787] Event [520.018433,399.978638,4620]: 1 finished unit Bandit [f=0000882] [882] Event [424,399.978638,4856]: 1 finished unit Wind/Tidal Generator [f=0000923] [923] Event [4582.3999,399.978638,456]: 0 finished unit Conjurer [f=0001016] [1016] Event [328,399.978638,4792]: 1 finished unit Wind/Tidal Generator [f=0001112] [1112] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001159] [1159] Event [360,399.978638,4728]: 1 finished unit Wind/Tidal Generator [f=0001263] [1263] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0001336] [1336] Event [360,399.978638,4648]: 1 finished unit Wind/Tidal Generator [f=0001354] [1354] Event [520.018433,399.978638,4620]: 1 finished unit Bandit [f=0001415] [1415] Event [4776,399.978638,504]: 0 finished unit Wind/Tidal Generator [f=0001422] [1422] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0001465] [1465] Event [520.018433,399.978638,4620]: 1 finished unit Dirtbag [f=0001650] [1650] Event [944,399.284363,4272]: 1 finished unit Radar Tower [f=0001682] [1682] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0001865] [1865] Event [4760,399.978638,424]: 0 finished unit Wind/Tidal Generator [f=0001876] [1876] Event [520.018433,399.978638,4620]: 1 finished unit Convict [f=0002100] [2100] Event [872,399.658203,4408]: 1 finished unit Wind/Tidal Generator [f=0002107] Spectator czesio left the game: normal quit [f=0002107] [2107] Event [undefined]: czesio quit [f=0002114] [2114] Event [4552.38916,249.242401,1924.35059]: 1 lost unit Dirtbag [f=0002115] [2115] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0002195] [2195] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0002206] [2206] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0002298] [2298] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0002356] [2356] Event [808,399.967957,4504]: 1 finished unit Wind/Tidal Generator [f=0002378] [2378] Event [4104,390.792847,808]: 0 finished unit Wind/Tidal Generator [f=0002417] [2417] Event [4744,399.978638,344]: 0 finished unit Wind/Tidal Generator [f=0002482] [2482] Event [520.018433,399.978638,4620]: 1 finished unit Bandit [f=0002557] [2557] Event [4024,325.862122,808]: 0 finished unit Wind/Tidal Generator [f=0002611] [2611] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0002703] [2703] Event [3944,257.235718,824]: 0 finished unit Wind/Tidal Generator [f=0002722] [2722] Event [1504,249.01123,4240]: 1 finished unit Lotus [f=0002737] [2737] Event [744,399.978638,4600]: 1 finished unit Wind/Tidal Generator [f=0002824] [2824] Event [4728,399.978638,264]: 0 finished unit Wind/Tidal Generator [f=0002839] [2839] Event [3864,264.968872,824]: 0 finished unit Wind/Tidal Generator [f=0002917] [2917] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0002952] [2952] Event [3800,251.638794,888]: 0 finished unit Wind/Tidal Generator [f=0002982] [2982] Event [520.018433,399.978638,4620]: 1 finished unit Bandit [f=0003015] [3015] Event [696,399.978638,4696]: 1 finished unit Wind/Tidal Generator [f=0003024] [3024] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0003054] [3054] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0003067] [3067] Event [4680,399.978638,312]: 0 finished unit Wind/Tidal Generator [f=0003230] [3230] Event [520.018433,399.978638,4620]: 1 finished unit Bandit [f=0003286] [3286] Event [4600,399.978638,312]: 0 finished unit Wind/Tidal Generator [f=0003300] [3300] Event [632,399.978638,4792]: 1 finished unit Wind/Tidal Generator [f=0003477] [3477] Event [520.018433,399.978638,4620]: 1 finished unit Bandit [f=0003542] [3542] Event [2255.83862,189.874908,839.83551]: 1 lost unit Dirtbag [f=0003556] [3556] Event [4520,399.978638,328]: 0 finished unit Wind/Tidal Generator [f=0003557] [3557] Event [3392,248.017883,1200]: 0 finished unit Radar Tower [f=0003571] [3571] Event [4576,294.523621,2192]: 0 finished unit Radar Tower [f=0003585] [3585] Event [568,399.978638,4888]: 1 finished unit Wind/Tidal Generator [f=0003635] [3635] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0003657] [3657] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0003718] [3718] Event [520.018433,399.978638,4620]: 1 finished unit Bandit [f=0003826] [3826] Event [4440,399.978638,328]: 0 finished unit Wind/Tidal Generator [f=0003854] [3854] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0003945] [3945] Event [520.018433,399.978638,4620]: 1 finished unit Bandit [f=0004049] [4049] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0004218] [4218] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0004256] [4256] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0004326] [4326] Event [736,248.979187,3376]: 1 finished unit Lotus [f=0004333] [4333] Event [520.018433,399.978638,4620]: 1 finished unit Bandit [f=0004467] [4467] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0004545] [4545] Event [4464,157.089233,2736]: 0 finished unit Lotus [f=0004682] [4682] Event [536,399.978638,4760]: 1 finished unit Caretaker [f=0004728] [4728] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0004806] [4806] Event [688,289.353943,2992]: 1 finished unit Radar Tower [f=0004824] [4824] Event [520.018433,399.978638,4620]: 1 finished unit Snitch [f=0004937] [4937] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0005019] [5019] Event [520.018433,399.978638,4620]: 1 finished unit Bandit [f=0005072] [5072] Event [4616,399.978638,696]: 0 finished unit Caretaker [f=0005097] [5097] Event [4582.3999,399.978638,456]: 0 finished unit Reaver [f=0005130] [5130] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0005154] [5154] Event [3408,181.506348,3872]: 1 finished unit Lotus [f=0005370] [5370] Event [4808,399.978638,584]: 0 finished unit Wind/Tidal Generator [f=0005422] [5422] Event [376,399.978638,4536]: 1 finished unit Caretaker [f=0005441] [5441] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0005448] [5448] Event [4582.3999,399.978638,456]: 0 finished unit Reaver [f=0005497] [5497] Event [3280,165.270996,3920]: 1 finished unit Lotus [f=0005507] [5507] Event [4824,399.978638,664]: 0 finished unit Wind/Tidal Generator [f=0005609] [5609] Event [520.018433,399.978638,4620]: 1 finished unit Bandit [f=0005626] [5626] Event [4824,399.967957,744]: 0 finished unit Wind/Tidal Generator [f=0005635] [5635] Event [280,399.978638,4504]: 1 finished unit Wind/Tidal Generator [f=0005721] [5721] Event [312,399.978638,4600]: 1 finished unit Wind/Tidal Generator [f=0005761] [5761] Event [4840,398.622131,824]: 0 finished unit Wind/Tidal Generator [f=0005780] [5780] Event [688,152.934265,2384]: 1 finished unit Lotus [f=0005796] [5796] Event [1888,159.161377,1152]: 0 finished unit Lotus [f=0005865] [5865] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0005910] [5910] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0005927] [5927] Event [520.018433,399.978638,4620]: 1 finished unit Convict [f=0005943] [5943] Event [248,399.978638,4440]: 1 finished unit Wind/Tidal Generator [f=0005956] [5956] Event [4856,393.965149,904]: 0 finished unit Wind/Tidal Generator [f=0006030] [6030] Event [1872,156.04248,1056]: 0 finished unit Lotus [f=0006044] [6044] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0006111] [6111] Event [4856,383.946228,984]: 0 finished unit Wind/Tidal Generator [f=0006131] [6131] Event [3392,248.017883,1200]: 0 lost unit Radar Tower [f=0006183] [6183] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0006211] [6211] Event [232,399.967957,4344]: 1 finished unit Wind/Tidal Generator [f=0006250] [6250] Event [4872,368.67218,1064]: 0 finished unit Wind/Tidal Generator [f=0006276] [6276] Event [3486.71875,249.241959,1155.02173]: 0 lost unit Glaive [f=0006305] [6305] Event [3680.18921,248.905685,1280.78394]: 1 lost unit Bandit [f=0006326] [6326] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0006346] [6346] Event [3670.7561,248.705841,1292.65198]: 0 lost unit Glaive [f=0006351] [6351] Event [3741.86597,246.333542,1349.46533]: 1 lost unit Bandit [f=0006371] [6371] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0006382] [6382] Event [3733.90771,232.758942,1450.32727]: 0 lost unit Glaive [f=0006399] [6399] Event [3813.01929,225.868729,1527.24927]: 1 lost unit Bandit [f=0006420] [6420] Event [4720,156.608582,2992]: 0 finished unit Lotus [f=0006426] [6426] Event [3919.77979,228.72197,1561.33887]: 1 lost unit Bandit [f=0006444] [6444] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0006458] [6458] Event [520.018433,399.978638,4620]: 1 finished unit Outlaw [f=0006466] [6466] Event [216,398.077393,4248]: 1 finished unit Wind/Tidal Generator [f=0006510] [6510] Event [4888,343.411255,1144]: 0 finished unit Wind/Tidal Generator [f=0006695] [6695] Event [4582.3999,399.978638,456]: 0 finished unit Ronin [f=0006736] [6736] Event [216,390.515137,4152]: 1 finished unit Wind/Tidal Generator [f=0006773] [6773] Event [520.018433,399.978638,4620]: 1 finished unit Thug [f=0006780] [6780] Event [4904,310.481262,1224]: 0 finished unit Wind/Tidal Generator [f=0006857] [6857] Event [4582.3999,399.978638,456]: 0 finished unit Ronin [f=0007008] [7008] Event [4582.3999,399.978638,456]: 0 finished unit Ronin [f=0007021] [7021] Event [200,377.430725,4056]: 1 finished unit Wind/Tidal Generator [f=0007035] [7035] Event [4904,294.747925,1304]: 0 finished unit Wind/Tidal Generator [f=0007071] [7071] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0007085] [7085] Event [520.018433,399.978638,4620]: 1 finished unit Thug [f=0007158] [7158] Event [4582.3999,399.978638,456]: 0 finished unit Ronin [f=0007263] [7263] Event [520.018433,399.978638,4620]: 1 finished unit Rogue [f=0007289] [7289] Event [184,345.077515,3960]: 1 finished unit Wind/Tidal Generator [f=0007308] [7308] Event [4582.3999,399.978638,456]: 0 finished unit Ronin [f=0007354] [7354] Event [4624,158.969116,4640]: 0 lost unit Lotus [f=0007365] [7365] Event [896,161.906433,2096]: 0 finished unit Lotus [f=0007412] [7412] Event [520.018433,399.978638,4620]: 1 finished unit Rogue [f=0007457] [7457] Event [4582.3999,399.978638,456]: 0 finished unit Ronin [f=0007561] [7561] Event [168,298.41156,3864]: 1 finished unit Wind/Tidal Generator [f=0007577] [7577] Event [520.018433,399.978638,4620]: 1 finished unit Convict [f=0007578] [7578] Event [896,161.906433,2096]: 0 lost unit Lotus [f=0007607] [7607] Event [4582.3999,399.978638,456]: 0 finished unit Ronin [f=0007845] [7845] Event [1104,174.980164,2080]: 0 finished unit Picket [f=0007869] [7869] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0007889] [7889] Event [4582.3999,399.978638,456]: 0 finished unit Ronin [f=0007955] [7955] Event [520.018433,399.978638,4620]: 1 finished unit Outlaw [f=0007959] [7959] Event [4664,399.935913,760]: 0 finished unit Caretaker [f=0008066] [8066] Event [4582.3999,399.978638,456]: 0 finished unit Conjurer [f=0008216] [8216] Event [520.018433,399.978638,4620]: 1 finished unit Thug [f=0008292] [8292] Event [592,155.145264,2384]: 1 finished unit Lotus [f=0008296] [8296] Event [4920,274.507141,1384]: 0 finished unit Wind/Tidal Generator [f=0008328] [8328] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0008441] [8441] Event [4582.3999,399.978638,456]: 0 finished unit Knight [f=0008449] [8449] Event [520.018433,399.978638,4620]: 1 finished unit Thug [f=0008465] [8465] Event [1104,174.980164,2080]: 0 lost unit Picket [f=0008565] [8565] Event [4936,256.018066,1464]: 0 finished unit Wind/Tidal Generator [f=0008598] [8598] Event [520.018433,399.978638,4620]: 1 finished unit Rogue [f=0008631] [8631] Event [4424,399.978638,712]: 0 finished unit Caretaker [f=0008677] [8677] Event [4720,167.791748,4608]: 1 finished unit Lotus [f=0008748] [8748] Event [520.018433,399.978638,4620]: 1 finished unit Rogue [f=0008771] [8771] Event [1216,200.283813,1952]: 0 finished unit Faraday [f=0008835] [8835] Event [4936,249.214172,1544]: 0 finished unit Wind/Tidal Generator [f=0008858] [8858] Event [4582.3999,399.978638,456]: 0 finished unit Knight [f=0008898] [8898] Event [520.018433,399.978638,4620]: 1 finished unit Rogue [f=0009034] [9034] Event [520.018433,399.978638,4620]: 1 finished unit Convict [f=0009082] [9082] Event [4560,159.65271,4784]: 1 finished unit Lotus [f=0009219] [9219] Event [4952,249.000549,1624]: 0 finished unit Wind/Tidal Generator [f=0009295] [9295] Event [4582.3999,399.978638,456]: 0 finished unit Knight [f=0009343] [9343] Event [3112.68652,163.440491,3821.86963]: 0 lost unit Glaive [f=0009346] [9346] Event [520.018433,399.978638,4620]: 1 finished unit Outlaw [f=0009400] [9400] Event [3219.47974,188.018768,3686.88818]: 0 lost unit Glaive [f=0009414] [9414] Event [3280,165.270996,3920]: 1 lost unit Lotus [f=0009455] [9455] Event [3176,162.419128,4120]: 1 lost unit Metal Extractor [f=0009472] [9472] Event [4656,169.778442,4560]: 1 finished unit Lotus [f=0009486] [9486] Event [3408,181.506348,3872]: 1 lost unit Lotus [f=0009486] [9486] Event [688,152.934265,2384]: 1 lost unit Lotus [f=0009511] [9511] Event [3384,163.503265,3992]: 1 lost unit Metal Extractor [f=0009555] [9555] Event [1088,185.426331,1952]: 0 finished unit Lotus [f=0009559] [9559] Event [520.018433,399.978638,4620]: 1 finished unit Thug [f=0009630] [9630] Event [4968,249.000549,1704]: 0 finished unit Wind/Tidal Generator [f=0009733] [9733] Event [592,155.145264,2384]: 1 lost unit Lotus [f=0009762] [9762] Event [576,158.007813,2000]: 1 lost unit Lotus [f=0009763] [9763] Event [520.018433,399.978638,4620]: 1 finished unit Thug [f=0009768] [9768] Event [1846.75073,201.308853,1484.66284]: 1 lost unit Bandit [f=0009799] [9799] Event [4582.3999,399.978638,456]: 0 finished unit Knight [f=0009893] [9893] Event [3130.7981,241.85701,711.307373]: 1 lost unit Bandit [f=0009903] [9903] Event [520.018433,399.978638,4620]: 1 finished unit Rogue [f=0009951] [9951] Event [1056,188.032532,1840]: 0 finished unit Lotus [f=0009959] [9959] Event [3273.95801,248.71843,768.31073]: 1 lost unit Bandit [f=0010032] [10032] Event [3402.8042,249.000549,966.550903]: 1 lost unit Bandit [f=0010049] [10049] Event [3310.67725,248.532684,915.777039]: 1 lost unit Bandit [f=0010084] [10084] Event [664,399.978638,4360]: 1 finished unit Shieldbot Plate [f=0010097] [10097] Event [520,161.265564,2360]: 1 lost unit Metal Extractor [f=0010212] [10212] Event [520.018433,399.978638,4620]: 1 finished unit Rogue [f=0010230] [10230] Event [4582.3999,399.978638,456]: 0 finished unit Knight [f=0010289] [10289] Event [4840,249.000549,1704]: 0 finished unit Solar Collector [f=0010312] [10312] Event [296,160.037231,2104]: 1 lost unit Metal Extractor [f=0010359] [10359] Event [520.018433,399.978638,4620]: 1 finished unit Rogue [f=0010425] [10425] Event [688,289.353943,2992]: 1 lost unit Radar Tower [f=0010516] [10516] Event [2076.07422,183.959183,1552.83875]: 1 lost unit Bandit [f=0010521] [10521] Event [520.018433,399.978638,4620]: 1 finished unit Convict [f=0010529] [10529] Event [4864,159.812927,4240]: 0 lost unit Picket [f=0010559] [10559] Event [4768,162.52594,4240]: 0 lost unit Picket [f=0010634] [10634] Event [4582.3999,399.978638,456]: 0 finished unit Knight [f=0010857] [10857] Event [3472,181.591339,3920]: 1 finished unit Lotus [f=0010870] [10870] Event [664.033752,399.978638,4338]: 1 finished unit Bandit [f=0011063] [11063] Event [4808,249.000549,1848]: 0 finished unit Solar Collector [f=0011109] [11109] Event [4582.3999,399.978638,456]: 0 finished unit Knight [f=0011117] [11117] Event [664.033752,399.978638,4338]: 1 finished unit Bandit [f=0011261] [11261] Event [3376,171.709747,3920]: 1 finished unit Lotus [f=0011354] [11354] Event [664.033752,399.978638,4338]: 1 finished unit Bandit [f=0011355] [11355] Event [520.018433,399.978638,4620]: 1 finished unit Outlaw [f=0011530] [11530] Event [4582.3999,399.978638,456]: 0 finished unit Knight [f=0011536] [11536] Event [664.033752,399.978638,4338]: 1 finished unit Bandit [f=0011564] [11564] Event [4880,157.174683,4032]: 0 finished unit Picket [f=0011720] [11720] Event [1360,201.950073,3344]: 1 finished unit Lotus [f=0011727] [11727] Event [3384,161.472473,3992]: 1 finished unit Metal Extractor [f=0011850] [11850] Event [664.033752,399.978638,4338]: 1 finished unit Bandit [f=0011942] [11942] Event [4582.3999,399.978638,456]: 0 finished unit Knight [f=0011996] [11996] Event [520.018433,399.978638,4620]: 1 finished unit Thug [f=0012032] [12032] Event [664.033752,399.978638,4338]: 1 finished unit Bandit [f=0012092] [12092] Event [520,159.234772,2360]: 0 finished unit Metal Extractor [f=0012277] [12277] Event [664.033752,399.978638,4338]: 1 finished unit Bandit [f=0012353] [12353] Event [4582.3999,399.978638,456]: 0 finished unit Knight [f=0012383] [12383] Event [3176,160.388336,4120]: 1 finished unit Metal Extractor [f=0012406] [12406] Event [4720,167.791748,4608]: 1 lost unit Lotus [f=0012429] [12429] Event [4816,164.042664,4048]: 0 finished unit Picket [f=0012511] [12511] Event [664.033752,399.978638,4338]: 1 finished unit Bandit [f=0012534] [12534] Event [520.018433,399.978638,4620]: 1 finished unit Thug [f=0012534] [12534] Event [4582.3999,399.978638,456]: 0 finished unit Imp [f=0012637] [12637] Event [664.033752,399.978638,4338]: 1 finished unit Bandit [f=0012698] [12698] Event [296,158.006439,2104]: 0 finished unit Metal Extractor [f=0012706] [12706] Event [4582.3999,399.978638,456]: 0 finished unit Imp [f=0012731] [12731] Event [3200,160.219574,3936]: 1 finished unit Lotus [f=0012749] [12749] Event [4720,155.337524,4064]: 0 lost unit Picket [f=0012816] [12816] Event [4582.3999,399.978638,456]: 0 finished unit Imp [f=0012826] [12826] Event [520.018433,399.978638,4620]: 1 finished unit Rogue [f=0012831] [12831] Event [4684.58203,161.647903,4218.59912]: 1 lost unit Bandit [f=0012845] [12845] Event [664.033752,399.978638,4338]: 1 finished unit Bandit [f=0012851] [12851] Event [4816,164.042664,4048]: 0 lost unit Picket [f=0012865] [12865] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0012897] [12897] Event [4880,157.174683,4032]: 0 lost unit Picket [f=0012935] [12935] Event [4582.3999,399.978638,456]: 0 finished unit Imp [f=0012984] [12984] Event [520.018433,399.978638,4620]: 1 finished unit Rogue [f=0013023] [13023] Event [664.033752,399.978638,4338]: 1 finished unit Bandit [f=0013040] [13040] Event [4582.3999,399.978638,456]: 0 finished unit Imp [f=0013071] [13071] Event [3376,171.709747,3920]: 1 lost unit Lotus [f=0013088] TheWarning added point: [f=0013137] [13137] Event [520.018433,399.978638,4620]: 1 finished unit Rogue [f=0013145] [13145] Event [4582.3999,399.978638,456]: 0 finished unit Conjurer [f=0013182] [13182] Event [664.033752,399.978638,4338]: 1 finished unit Bandit [f=0013207] [13207] Event [2997.95532,161.431976,3751.95264]: 1 lost unit Bandit [f=0013264] [13264] Event [4582.3999,399.978638,456]: 0 finished unit Conjurer [f=0013328] [13328] Event [4574.14697,158.077896,3048.79834]: 1 lost unit Bandit [f=0013335] [13335] Event [3294.01538,158.285278,4013.09106]: 1 lost unit Recon Commander [f=0013343] [13343] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0013355] [13355] Event [3200,157.118835,3936]: 1 lost unit Lotus [f=0013369] [13369] Event [520.018433,399.978638,4620]: 1 finished unit Convict [f=0013383] [13383] Event [3472,182.575531,3920]: 1 lost unit Lotus [f=0013393] [13393] Event [3249.21777,226.115128,3367.44482]: 1 lost unit Bandit [f=0013400] [13400] Event [4720,156.608582,2992]: 0 lost unit Lotus [f=0013403] WTF [f=0013418] [13418] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0013433] [13433] Event [4682.83008,153.71225,2992.04834]: 1 lost unit Bandit [f=0013434] [13434] Event [664.033752,399.978638,4338]: 1 finished unit Bandit [f=0013493] [13493] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0013530] [13530] Event [520.018433,399.978638,4620]: 1 finished unit Bandit [f=0013553] [13553] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0013556] [13556] Event [4359.29102,154.113632,2832.49731]: 1 lost unit Bandit [f=0013568] [13568] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0013596] [13596] Event [664.033752,399.978638,4338]: 1 finished unit Bandit [f=0013643] [13643] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0013692] [13692] Event [4156.89551,158.643738,2844.021]: 1 lost unit Bandit [f=0013711] [13711] Event [3089.25586,196.320801,3504.81519]: 1 lost unit Outlaw [f=0013717] [13717] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0013723] [13723] Event [2985.36792,173.924576,3603.65698]: 1 lost unit Outlaw [f=0013774] [13774] Event [520.018433,399.978638,4620]: 1 finished unit Bandit [f=0013792] [13792] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0013813] [13813] Event [664.033752,399.978638,4338]: 1 finished unit Bandit [f=0013850] [13850] Event [3154.0481,207.673828,3465.02002]: 0 lost unit Knight [f=0013850] [13850] Event [3139.99561,201.819122,3503.8396]: 0 lost unit Knight [f=0013867] [13867] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0013927] [13927] Event [520.018433,399.978638,4620]: 1 finished unit Bandit [f=0013942] [13942] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0013968] why it dont jump in the hall [f=0014017] [14017] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0014046] [14046] Event [520.018433,399.978638,4620]: 1 finished unit Bandit [f=0014078] [14078] Event [4582.3999,399.978638,456]: 0 finished unit Glaive [f=0014166] [14166] Event [520.018433,399.978638,4620]: 1 finished unit Bandit [f=0014234] [14234] Event [4582.3999,399.978638,456]: 0 finished unit Conjurer [f=0014318] [14318] Event [undefined]: TheWarning resigned [f=0014318] game_message: TheWarning has been destroyed! [f=0014318] game_message: ATOSTIC wins! [f=0014318] Submitting stats [f=0014318] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014318] Part| Total Time|Time of the last 0.5s [f=0014318] Draw 23351.19ms 31.80% [f=0014318] Lua::Callins::Synced 8173.45ms 12.60% [f=0014318] Lua::Callins::Unsynced 30896.31ms 39.10% [f=0014318] Lua::CollectGarbage::Synced 367.35ms 0.10% [f=0014318] Lua::CollectGarbage::Unsynced 915.00ms 1.90% [f=0014318] Misc::Profiler::AddTime 91.54ms 0.00% [f=0014318] Sim 34192.78ms 50.80% [f=0014318] [14318] Received game_message: TheWarning has been destroyed! [f=0014318] [14318] Received game_message: ATOSTIC wins! [f=0014319] [14319] Game End Stats Header: 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28,9280,10760,9280,10760,381.101593,672.879822,381.101593,672.879822,0,0,0,0,0,0,0,0,0,11.407196,0,11.407196,1497.37048,2513.8689,1497.37048,2513.8689,720,900,720,900,36.3471222,51.9545059,36.3471222,51.9545059,1330,1330,1330,1330,27.4535084,31.8683529,27.4535084,31.8683529,3870,4875,3870,4875,583.333313,1587.16675,583.333313,1587.16675,3360,3655,3360,3655,1587.16675,648.333313,1587.16675,648.333313,68.2666702,176.232437,68.2666702,176.232437,2527.39746,1664.07227,2527.39746,1664.07227 [f=0014319] [14319] Game End Stats Values: 29,9600,11330,9600,11330,412.84024,744.283569,412.84024,744.283569,0,0,0,0,0,0,0,0,0,11.407196,0,11.407196,1497.37048,2580.02173,1497.37048,2580.02173,630,1000,630,1000,37.8299599,54.2806511,37.8299599,54.2806511,1330,1330,1330,1330,26.9159126,35.3380356,26.9159126,35.3380356,4195,5345,4195,5345,583.333313,1677.16675,583.333313,1677.16675,3445,3655,3445,3655,1677.16675,653,1677.16675,653,68.2666702,210.631912,68.2666702,210.631912,2596.09814,1664.07227,2596.09814,1664.07227 [f=0014319] [14319] Game End Stats Values: 30,10080,11780,10080,11780,455.13916,841.764648,455.13916,841.764648,0,0,0,0,0,0,0,0,0,11.407196,0,11.407196,1790.2124,2734.12988,1790.2124,2734.12988,720,800,720,800,48.8045235,74.8300018,48.8045235,74.8300018,1330,1330,1330,1330,32.8377113,39.1943741,32.8377113,39.1943741,4585,5825,4585,5825,818.166626,1752.16675,818.166626,1752.16675,3445,3825,3445,3825,1752.16675,887.833313,1752.16675,887.833313,134.400696,251.505432,134.400696,251.505432,2750.2063,1962.64758,2750.2063,1962.64758 [f=0014319] [14319] Game End Stats Values: 31,8540,12125,8540,12125,504.609619,945.626892,504.609619,945.626892,0,0,0,0,0,0,0,0,7.88153172,11.407196,7.88153172,11.407196,2286.01782,4515.41553,2286.01782,4515.41553,450,710,450,710,48.186779,75.547493,48.186779,75.547493,55,1330,55,1330,28.7202511,43.7241631,28.7202511,43.7241631,4555,6020,4555,6020,908.166626,3597.16675,908.166626,3597.16675,3480,4065,3480,4065,3682.16675,977.833313,3682.16675,977.833313,160.000305,323.504333,160.000305,323.504333,4701.79346,2474.78516,4701.79346,2474.78516 [f=0014319] [14319] Game End Stats Values: 32,8265,11900,8265,11900,554.862366,1038.23425,554.862366,1038.23425,0,0,0,0,0,0,0,0,39.9644852,11.407196,39.9644852,11.407196,2885.3584,4816.27734,2885.3584,4816.27734,450,710,450,710,37.4196892,63.076046,37.4196892,63.076046,55,1330,55,1330,23.3501835,41.1071663,23.3501835,41.1071663,4280,5710,4280,5710,1608.16663,4247.16699,1608.16663,4247.16699,3480,4150,3480,4150,4332.16699,1677.83325,4332.16699,1677.83325,160.000305,343.904022,160.000305,343.904022,5003.59863,3074.12573,5003.59863,3074.12573 [f=0014319] [14319] Game End Stats Values: 33,8415,12150,8415,12150,595.047241,1104.31152,595.047241,1104.31152,0,0,0,0,0,0,0,0,82.716774,85.2075195,82.716774,85.2075195,2885.3584,4816.27734,2885.3584,4816.27734,450,710,450,710,34.0052223,65.3545685,34.0052223,65.3545685,55,1330,55,1330,23.0911427,41.0830078,23.0911427,41.0830078,4430,5840,4430,5840,1608.16663,4247.16699,1608.16663,4247.16699,3480,4270,3480,4270,4332.16699,1703.83325,4332.16699,1703.83325,160.000305,343.904022,160.000305,343.904022,5003.59863,3074.12573,5003.59863,3074.12573 [f=0014329] [14329] Event [4582.3999,399.978638,456]: 0 finished unit Conjurer [f=0014354] [14354] Event [687.296814,249.000549,3369.66211]: 1 lost unit Convict [f=0014362] [14362] Event [2814.01978,153.303528,3786.61279]: 1 lost unit Thug [f=0014366] [14366] Event [2889.26587,155.044922,3772.32471]: 1 lost unit Rogue [f=0014366] [14366] Event [2946.54004,156.350647,3794.02563]: 1 lost unit Rogue [f=0014367] [14367] Event [1291.98755,249.005127,3860.20947]: 1 lost unit Rogue [f=0014499] [14499] Event [4520,399.978638,616]: 0 finished unit Caretaker [f=0014523] Spectator TheWarning left the game: normal quit [f=0014523] [14523] Event [undefined]: TheWarning quit [f=0014608] No clients connected, shutting down server [f=0014608] Server shutdown [f=0014608] [14608] all players disconnected [f=0014687] [14687] Event [4582.3999,399.978638,456]: 0 finished unit Knight [f=0014808] [14808] Event [4504,399.925232,856]: 0 finished unit Caretaker [f=0015005] [15005] Event [4582.3999,399.978638,456]: 0 finished unit Knight [f=0015245] [15245] Event [4582.3999,399.978638,456]: 0 finished unit Knight [f=0015485] [15485] Event [4582.3999,399.978638,456]: 0 finished unit Knight [f=0015725] [15725] Event [4582.3999,399.978638,456]: 0 finished unit Knight [f=0015966] [15966] Event [4582.3999,399.978638,456]: 0 finished unit Knight [f=0016216] [16216] Event [4582.3999,399.978638,456]: 0 finished unit Knight [f=0016519] [16519] Event [4582.3999,399.978638,456]: 0 finished unit Knight [f=0016814] [16814] Event [4582.3999,399.978638,456]: 0 finished unit Knight [f=0017106] [17106] Event [4582.3999,399.978638,456]: 0 finished unit Knight [f=0017231] Autoquit sending quit command. [f=0017231] [QuitAction] user exited to system [f=0017231] [SpringApp::Kill][1] fromRun=1 [f=0017231] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017231] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017231] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017231] [ThreadPool::SetThreadCount][2] workers=0 [f=0017231] [SpringApp::Kill][2] [f=0017231] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017231] [Game::KillLua][3] dtor=0 luaUI=0x520e80b0 [f=0017231] Start widgetHandler:Shutdown [f=0017231] Shutdown - SaveOrderList Complete [f=0017231] Writing last game win data [f=0017231] Shutdown - SaveConfigData Complete [f=0017231] Shutdown Widget - Chili Highlight [f=0017231] Shutdown Widget - Save/Load API [f=0017231] Shutdown Widget - Draw After Chili [f=0017231] Shutdown Widget - EPIC Menu [f=0017231] Shutdown Widget - Chili Minimap [f=0017231] Shutdown Widget - Chili Widget Selector [f=0017231] Shutdown Widget - Local Team Colors [f=0017231] Shutdown Widget - Display Keys 2 [f=0017231] Shutdown Widget - Save Game Menu [f=0017231] Shutdown Widget - HealthBars [f=0017231] Shutdown Widget - Noises [f=0017231] Shutdown Widget - Unit Icons [f=0017231] Shutdown Widget - Win Counter [f=0017231] Shutdown Widget - SpringRTS Replay Stats [f=0017231] Shutdown Widget - BuildETA [f=0017231] Shutdown Widget - Modular Comm Info [f=0017231] Shutdown Widget - Music Player v2 [f=0017231] Shutdown Widget - State Reverse and Latency [f=0017231] Shutdown Widget - CameraShake [f=0017231] Shutdown Widget - Chili Economy Panel Default [f=0017231] Shutdown Widget - Chili EndGame Window [f=0017231] Shutdown Widget - Chili Nuke Warning [f=0017231] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017231] Shutdown Widget - Chili Spectator Panels [f=0017231] Shutdown Widget - Context Menu [f=0017231] Shutdown Widget - Darkening [f=0017231] Shutdown Widget - Defense Range Zero-K [f=0017231] Shutdown Widget - Grab Input [f=0017231] Input grabbing is disabled! [f=0017231] Shutdown Widget - Highlight Geos [f=0017231] Shutdown Widget - Local Widgets Config [f=0017231] Shutdown Widget - MinimapEvents [f=0017231] Shutdown Widget - MetalFeatures (new) [f=0017231] Shutdown Widget - Missile Silo Range [f=0017231] Shutdown Widget - Point Tracker [f=0017231] Shutdown Widget - Showeco and Grid Drawer [f=0017231] Shutdown Widget - Stereo3D [f=0017231] Shutdown Widget - Attack AoE [f=0017231] Shutdown Widget - Map Edge Extension [f=0017231] Shutdown Widget - Selection Send [f=0017231] Shutdown Widget - LupsManager [f=0017231] Shutdown Widget - Newton Firezone [f=0017231] Shutdown Widget - Chili Pro Console [f=0017231] Shutdown Widget - Persistent Build Height [f=0017231] Shutdown Widget - Lasso Terraform GUI [f=0017231] Shutdown Widget - Chili Framework [f=0017231] Shutdown Widget - Lups [f=0017231] Shutdown Widget - Custom Markers [f=0017231] Shutdown Widget - Chili Core Selector [f=0017231] Shutdown Widget - Mex Placement Handler [f=0017231] Shutdown Widget - Select Keys [f=0017231] Shutdown Widget - Pause Screen [f=0017231] Shutdown Widget - Layout Handler [f=0017231] Shutdown Widget - Text To Speech Control [f=0017231] End widgetHandler:Shutdown [f=0017231] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1768296,157333888} {int,ext,rec}Allocs={16961408,0,0} {chunk,block}Bytes={157333888,0} [f=0017231] [Game::KillLua][1] dtor=0 luaGaia=0x52567220 [f=0017231] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1700195,151777035} {int,ext,rec}Allocs={16961410,0,0} {chunk,block}Bytes={151777035,0} [f=0017231] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1700195,151777035} {int,ext,rec}Allocs={16961410,0,0} {chunk,block}Bytes={151777035,0} [f=0017231] [Game::KillLua][2] dtor=0 luaRules=0x52826b30 [f=0017231] Start gadgetHandler:Shutdown [f=0017231] Shutdown - StartSetup [f=0017231] Shutdown - UnitMorph [f=0017231] Shutdown - Carrier Drones [f=0017231] Shutdown - LupsNanoSpray [f=0017231] Shutdown - Missile Silo Controller [f=0017231] Shutdown - Modular Comm Info [f=0017231] Shutdown - Terrain Texture Handler [f=0017231] Shutdown - UnitCloakShield [f=0017231] Shutdown - Starlight Handler [f=0017231] End gadgetHandler:Shutdown [f=0017231] Start gadgetHandler:Shutdown [f=0017231] Shutdown - Save/Load [f=0017231] Shutdown - Teleport Throw [f=0017231] Shutdown - UnitMorph [f=0017231] Shutdown - Modular Comm Info [f=0017231] Shutdown - Retreat Command [f=0017231] Shutdown - Shockwaves [f=0017231] Shutdown - UnitCloakShield [f=0017231] Shutdown - Lups Cloak FX [f=0017231] Shutdown - Lups [f=0017231] Shutdown - Lups Shield [f=0017231] End gadgetHandler:Shutdown [f=0017231] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16961556,0,0} {chunk,block}Bytes={0,0} [f=0017231] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16961556,0,0} {chunk,block}Bytes={0,0} [f=0017231] [Game::KillLua][4] dtor=0 [f=0017231] [Game::~CGame][1] [f=0017231] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017231] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017231] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017231] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017231] [Game::KillLua][4] dtor=1 [f=0017231] [Game::KillMisc][1] [f=0017231] [Game::KillMisc][2] [f=0017231] [Game::KillMisc][3] [f=0017231] [Game::KillRendering][1] [f=0017231] [3DOParser::Kill] allocated 37 pieces [f=0017231] [S3OParser::Kill] allocated 460 pieces [f=0017231] [AssParser::Kill] allocated 0 pieces [f=0017231] [Game::KillInterface][1] [f=0017231] [Game::KillInterface][2] [f=0017231] [Game::KillSimulation][1] [f=0017231] [Game::KillSimulation][2] [f=0017231] [CCollisionHandler] dis-/continuous tests: 0/432442 [f=0017231] [Game::KillSimulation][3] [f=0017231] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017231] [~CPathCache(20x20)] cacheHits=83 hitPercentage=25% numHashColls=0 maxCacheSize=13 [f=0017231] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017231] [~CPathCache(40x40)] cacheHits=52 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017231] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017231] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017231] [LosHandler::Kill] raycast instance cache-{hits,misses}={14512,23440}; shared=3%; cached=35% [f=0017231] [Game::KillSimulation][4] [f=0017231] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017231] [Game::~CGame][2] [f=0017231] [Game::~CGame][3] [f=0017231] [SpringApp::Kill][3] [f=0017231] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 183510 bytes sent 210253 bytes recv'd [f=0017231] [SpringApp::Kill][4] font=0x45c6eaa0 [f=0017231] [SpringApp::Kill][5] [f=0017231] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x45cf0540) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2632ms file="bitmaps/pd/shield2.png" indx=568 inflSize=119kb readTime=39ms file="luaui/widgets/minimap_events.lua" indx=4766 inflSize=11kb readTime=28ms file="objects3d/conbot.s3o" indx=5080 inflSize=70kb readTime=16ms file="objects3d/armtick.3do" indx=4963 inflSize=5kb readTime=11ms file="luarules/gadgets/unit_priority.lua" indx=1816 inflSize=25kb readTime=11ms file="scripts/amphcon.lua" indx=5649 inflSize=5kb readTime=11ms file="luaui/widgets/gui_hide_interface_action.lua" indx=4709 inflSize=2kb readTime=11ms file="luaui/widgets/unit_rank_icons.lua" indx=4824 inflSize=1kb readTime=11ms file="luaui/widgets/mission_galaxy_battle_handler.lua" indx=4769 inflSize=27kb readTime=10ms file="units/chicken_dodo.lua" indx=6756 inflSize=2kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 29865165 bytes cached in 2808 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45dcae70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45dda040) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45cf1a50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f407c01aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]