[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Ownrl0P1GN/springsettings.1239652.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 49ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f928c01b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5038 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1239652/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 247ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45bfaec0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45bfaec0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 490ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 557ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 630ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 91ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 55ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1239652/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (177ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11992,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1239652/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52901180,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 313994619b9a252461aa6ed552e76435 [f=-000001] Connection attempt from Heeheel [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Heeheel changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Stiec [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Stiec changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[Game::Load][lua{Rules,Gaia}={00000000638fb020,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[Game::Load][lua{Rules,Gaia}={00000000c3ed2420,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4606,262.00293,4605]: 0 finished unit Guardian Commander [f=-000001] [0] Event [649,261.997437,546]: 1 finished unit Engineer Commander [f=0000000] [0] Heeheel, team: 1, elo:1715, userid: 517517 [f=0000000] [0] Stiec, team: 0, elo:1231, userid: 499626 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000012] [12] Event [4616,261.995605,4472]: 0 finished unit Shieldbot Factory [f=0000019] [19] Event [848,261.995605,544]: 1 finished unit Rover Assembly [f=0000258] [258] Event [848.029663,262.640717,561.99231]: 1 finished unit Dart [f=0000303] [303] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000528] [528] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0000618] [618] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0000635] [635] Event [848.029663,262.640717,561.99231]: 1 finished unit Mason [f=0000689] [689] Event [4642.44141,338.995605,4584.58887]: 0 finished unit Firefly [f=0000773] [773] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0001016] [1016] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0001041] [1041] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0001068] [1068] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0001566] [1566] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0001686] [1686] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0001726] [1726] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0002224] [2224] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0002228] [2228] Event [4252.7832,96.2496414,3213.05933]: 0 lost unit Firefly [f=0002288] [2288] Event [328,261.995605,760]: 1 finished unit Solar Collector [f=0002549] [2549] Event [4791.59521,338.995605,4428.21045]: 0 finished unit Firefly [f=0002572] [2572] Event [4808,261.995605,4360]: 0 finished unit Solar Collector [f=0002623] [2623] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0002767] [2767] Event [264,261.995605,680]: 1 finished unit Solar Collector [f=0002827] [2827] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0003149] [3149] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0003182] [3182] Event [264,261.995605,328]: 1 finished unit Solar Collector [f=0003188] [3188] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0003192] [3192] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0003397] [3397] Event [4424,261.995605,4376]: 0 finished unit Solar Collector [f=0003512] [3512] Event [328,261.995605,248]: 1 finished unit Solar Collector [f=0003513] [3513] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0003627] [3627] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0003943] [3943] Event [680,261.995605,248]: 1 finished unit Solar Collector [f=0004024] [4024] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0004215] [4215] Event [760,261.995605,344]: 1 finished unit Solar Collector [f=0004234] [4234] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0004368] [4368] Event [4339.77539,128.515381,3449.12158]: 1 lost unit Scorcher [f=0004463] [4463] Event [4641.47998,138.492935,3499.58813]: 1 lost unit Scorcher [f=0004464] [4464] Event [848.029663,262.640717,561.99231]: 1 finished unit Mason [f=0004585] [4585] Event [680,261.995605,760]: 1 finished unit Solar Collector [f=0004763] [4763] Event [4768,261.995605,4584]: 0 finished unit Cloakbot Factory [f=0004855] [4855] Event [744,261.995605,840]: 1 finished unit Solar Collector [f=0004858] [4858] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0004906] [4906] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0004947] [4947] Event [616,261.995605,776]: 1 finished unit Wind/Tidal Generator [f=0005037] [5037] Event [536,261.995605,792]: 1 finished unit Wind/Tidal Generator [f=0005157] [5157] Event [456,261.995605,808]: 1 finished unit Wind/Tidal Generator [f=0005322] [5322] Event [376,261.995605,824]: 1 finished unit Wind/Tidal Generator [f=0005517] [5517] Event [232,261.995605,600]: 1 finished unit Wind/Tidal Generator [f=0005646] [5646] Event [4360,261.995605,4408]: 0 finished unit Caretaker [f=0005652] [5652] Event [216,261.995605,520]: 1 finished unit Wind/Tidal Generator [f=0005768] [5768] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0005800] [5800] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0005802] [5802] Event [200,261.995605,440]: 1 finished unit Wind/Tidal Generator [f=0005865] [5865] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0005952] [5952] Event [184,261.995605,360]: 1 finished unit Wind/Tidal Generator [f=0006041] [6041] Event [4758.3999,261.995605,4584]: 0 finished unit Conjurer [f=0006142] [6142] Event [2416,54.012207,2240]: 1 finished unit Lotus [f=0006162] [6162] Event [360,261.995605,184]: 1 finished unit Wind/Tidal Generator [f=0006175] [6175] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0006190] [6190] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0006267] [6267] Event [440,261.995605,184]: 1 finished unit Wind/Tidal Generator [f=0006402] [6402] Event [520,261.995605,184]: 1 finished unit Wind/Tidal Generator [f=0006503] [6503] Event [2336,54.012207,2160]: 1 finished unit Radar Tower [f=0006537] [6537] Event [600,261.995605,184]: 1 finished unit Wind/Tidal Generator [f=0006687] [6687] Event [680,261.995605,184]: 1 finished unit Wind/Tidal Generator [f=0006695] [6695] Event [4758.3999,261.995605,4584]: 0 finished unit Conjurer [f=0006904] [6904] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0006909] [6909] Event [848.029663,262.640717,561.99231]: 1 finished unit Ripper [f=0007059] [7059] Event [848.029663,262.640717,561.99231]: 1 finished unit Dart [f=0007268] [7268] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0007467] [7467] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0007714] [7714] Event [4424,261.995605,4840]: 0 finished unit Solar Collector [f=0007872] [7872] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0008249] [8249] Event [848.029663,262.640717,561.99231]: 1 finished unit Mason [f=0008372] [8372] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0008386] [8386] Event [1504,254.244141,4304]: 1 finished unit Radar Tower [f=0008420] [8420] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0008638] [8638] Event [4808,261.995605,4840]: 0 finished unit Solar Collector [f=0008668] [8668] Event [4712,261.995605,4504]: 0 finished unit Razor [f=0008812] [8812] Event [4758.3999,261.995605,4584]: 0 finished unit Conjurer [f=0008871] [8871] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0008981] [8981] Event [848.029663,262.640717,561.99231]: 1 finished unit Ripper [f=0008985] [8985] Event [1616,246.010498,4208]: 1 finished unit Lotus [f=0009131] [9131] Event [848.029663,262.640717,561.99231]: 1 finished unit Dart [f=0009316] [9316] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0009348] нельзя победить только защищаясь [f=0009537] [9537] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0009600] [9600] Event [1600,249.227051,4432]: 1 finished unit Lotus [f=0009943] [9943] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0009962] [9962] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0010040] [10040] Event [4320,254.219727,1408]: 1 finished unit Radar Tower [f=0010231] [10231] Event [1584,252.016357,4304]: 1 finished unit Picket [f=0010305] [10305] Event [848.029663,262.640717,561.99231]: 1 finished unit Mason [f=0010555] [10555] Event [56,261.995605,48]: 1 finished unit Fusion Reactor [f=0010624] [10624] Event [4224,254.140381,1504]: 1 finished unit Lotus [f=0010647] [10647] Event [136,261.995605,136]: 1 finished unit Wind/Tidal Generator [f=0010737] [10737] Event [168,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0010744] [10744] Event [4120,254.036621,4072]: 0 finished unit Gauss [f=0010762] [10762] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0010827] [10827] Event [184,261.995605,296]: 1 finished unit Wind/Tidal Generator [f=0010830] [10830] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0010917] [10917] Event [232,261.995605,40]: 1 finished unit Wind/Tidal Generator [f=0011007] [11007] Event [312,261.995605,40]: 1 finished unit Wind/Tidal Generator [f=0011039] [11039] Event [848.029663,262.640717,561.99231]: 1 finished unit Ripper [f=0011097] [11097] Event [392,261.995605,40]: 1 finished unit Wind/Tidal Generator [f=0011187] [11187] Event [848.029663,262.640717,561.99231]: 1 finished unit Dart [f=0011217] [11217] Event [472,261.995605,40]: 1 finished unit Wind/Tidal Generator [f=0011254] [11254] Event [4432,254.054932,1504]: 1 finished unit Lotus [f=0011382] [11382] Event [552,261.995605,40]: 1 finished unit Wind/Tidal Generator [f=0011532] [11532] Event [632,261.995605,40]: 1 finished unit Wind/Tidal Generator [f=0011545] [11545] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0011592] [11592] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0011669] [11669] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0011697] [11697] Event [712,261.995605,40]: 1 finished unit Wind/Tidal Generator [f=0011732] [11732] Event [3359.00708,57.7742462,3607.47583]: 0 lost unit Bandit [f=0011744] [11744] Event [3358.46216,57.1939507,3564.31494]: 0 lost unit Bandit [f=0011837] [11837] Event [3114.80859,56.3955956,3575.31689]: 0 lost unit Bandit [f=0011847] [11847] Event [792,261.995605,40]: 1 finished unit Wind/Tidal Generator [f=0011850] [11850] Event [3140.17847,71.8735886,3502.30811]: 0 lost unit Bandit [f=0011852] [11852] Event [3138.20117,60.2225876,3534.79297]: 0 lost unit Bandit [f=0011884] [11884] Event [4320,254.244141,1488]: 1 finished unit Picket [f=0011946] [11946] Event [2869.20874,54.0323601,3813.66919]: 0 lost unit Bandit [f=0011950] [11950] Event [3098.59253,58.1397476,3439.70117]: 0 lost unit Bandit [f=0011959] [11959] Event [2856.23145,54.018486,3646.84253]: 1 lost unit Ripper [f=0011978] [11978] Event [2907.09155,53.8202248,3770.53833]: 0 lost unit Bandit [f=0011997] [11997] Event [872,261.995605,40]: 1 finished unit Wind/Tidal Generator [f=0011997] [11997] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0012042] [12042] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0012046] [12046] Event [4758.3999,261.995605,4584]: 0 finished unit Reaver [f=0012084] [12084] Event [3154.61694,81.3158569,3829.44116]: 0 lost unit Bandit [f=0012175] [12175] Event [3118.4231,60.5019569,3957.56201]: 0 lost unit Bandit [f=0012230] [12230] Event [680,261.995605,104]: 1 finished unit Wind/Tidal Generator [f=0012332] [12332] Event [2985.01587,54.0195084,4406.42822]: 0 lost unit Conjurer [f=0012334] [12334] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0012361] [12361] Event [2952,54.0244141,4472]: 0 lost unit Metal Extractor [f=0012373] [12373] Event [848.029663,262.640717,561.99231]: 1 finished unit Mason [f=0012438] [12438] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0012445] [12445] Event [2886.21265,54.3245468,4564.78906]: 0 lost unit Bandit [f=0012484] [12484] Event [4088,252.962402,4744]: 0 finished unit Gauss [f=0012498] [12498] Event [2852.81665,54.0214882,4780.16553]: 0 lost unit Bandit [f=0012835] [12835] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0012921] [12921] Event [3320,55.2084961,1800]: 1 finished unit Metal Extractor [f=0012980] [12980] Event [3724.50635,185.125168,4507.70557]: 1 lost unit Scorcher [f=0013039] [13039] Event [3897.15601,220.196518,4460.00781]: 0 lost unit Bandit [f=0013040] [13040] Event [3733.84375,186.894119,4432.51221]: 1 lost unit Scorcher [f=0013044] [13044] Event [3704.84741,180.271301,4502.01709]: 1 lost unit Scorcher [f=0013058] [13058] Event [3860.60693,213.1194,4435.6123]: 0 lost unit Bandit [f=0013073] [13073] Event [3701.78076,180.115189,4312.2373]: 1 lost unit Scorcher [f=0013073] [13073] Event [3640.43579,167.598679,4296.60693]: 1 lost unit Scorcher [f=0013075] [13075] Event [3762.7876,192.694199,4632.47314]: 1 lost unit Scorcher [f=0013099] [13099] Event [3614.00342,162.101898,4403.48828]: 1 lost unit Scorcher [f=0013107] [13107] Event [848.029663,262.640717,561.99231]: 1 finished unit Ripper [f=0013110] [13110] Event [3784.70361,197.720093,4426.09375]: 0 lost unit Bandit [f=0013117] [13117] Event [3816.47534,204.277695,4376.76563]: 0 lost unit Bandit [f=0013154] [13154] Event [264,453.810791,4872]: 1 finished unit Metal Extractor [f=0013190] [13190] Event [3595.08179,158.244171,4442.53662]: 1 lost unit Scorcher [f=0013236] [13236] Event [3528.03149,236.332214,4488.69189]: 0 lost unit Firefly [f=0013257] [13257] Event [848.029663,262.640717,561.99231]: 1 finished unit Dart [f=0013277] [13277] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0013523] [13523] Event [3297.60986,97.3057022,4280.4292]: 0 lost unit Bandit [f=0013559] [13559] Event [4263.78857,338.995605,4746.05176]: 0 finished unit Firefly [f=0013663] [13663] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0013673] [13673] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0013820] [13820] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0013950] [13950] Event [4392,261.995605,4736]: 0 finished unit Airplane Plant [f=0014066] [14066] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0014236] [14236] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0014443] [14443] Event [848.029663,262.640717,561.99231]: 1 finished unit Mason [f=0014656] [14656] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0014669] [14669] Event [648,261.995605,584]: 1 finished unit Caretaker [f=0014930] [14930] Event [848.029663,262.640717,561.99231]: 1 finished unit Ripper [f=0014961] [14961] Event [2472,55.5380859,2344]: 1 finished unit Caretaker [f=0015045] [15045] Event [648,261.995605,456]: 1 finished unit Caretaker [f=0015063] [15063] Event [848.029663,262.640717,561.99231]: 1 finished unit Dart [f=0015192] [15192] Event [4728,253.627686,4072]: 0 finished unit Gauss [f=0015213] [15213] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0015378] [15378] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0015517] [15517] Event [848.029663,262.640717,561.99231]: 1 finished unit Dart [f=0015740] [15740] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0016144] [16144] Event [848.029663,262.640717,561.99231]: 1 finished unit Ravager [f=0016327] [16327] Event [4371.5,265.995605,4698]: 0 finished unit Phoenix [f=0016572] [16572] Event [3427.34326,105.761368,3426.43799]: 1 lost unit Dart [f=0016576] [16576] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0016623] [16623] Event [912,261.995605,928]: 1 finished unit Chainsaw [f=0016982] [16982] Event [4758.3999,261.995605,4584]: 0 finished unit Phantom [f=0017027] [17027] Event [848.029663,262.640717,561.99231]: 1 finished unit Impaler [f=0017102] [17102] Event [848.029663,262.640717,561.99231]: 1 finished unit Dart [f=0017195] [17195] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0017252] [17252] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0017522] [17522] Event [848.029663,262.640717,561.99231]: 1 finished unit Ravager [f=0018309] [18309] Event [2592,55.5136719,2432]: 1 finished unit Chainsaw [f=0018389] [18389] Event [848.029663,262.640717,561.99231]: 1 finished unit Impaler [f=0018466] [18466] Event [848.029663,262.640717,561.99231]: 1 finished unit Dart [f=0018530] [18530] Event [2432,55.5197754,2608]: 1 finished unit Picket [f=0018643] [18643] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0018784] [18784] Event [4371.5,265.995605,4698]: 0 finished unit Raven [f=0018794] [18794] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0018808] [18808] Event [2768,55.5319824,2432]: 1 finished unit Picket [f=0019020] [19020] Event [848.029663,262.640717,561.99231]: 1 finished unit Ravager [f=0019098] [19098] Event [2400,55.5441895,2704]: 1 finished unit Lotus [f=0019162] [19162] Event [2523.3916,384.414581,2946.71729]: 0 lost unit Raven [f=0019260] [19260] Event [3511.50439,54.0366211,2619.28003]: 1 lost unit Dart [f=0019316] [19316] Event [2656,55.5380859,2656]: 1 finished unit Lotus [f=0019334] [19334] Event [3940.50244,396.826965,3127.56714]: 0 lost unit Phoenix [f=0019373] [19373] Event [4459.69189,261.995605,4627.87988]: 0 finished unit Guardian Commander [f=0019373] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0019373] [19373] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0019433] [19433] Event [1031.60291,256.606659,942.889709]: 1 finished unit Engineer Commander [f=0019545] [19545] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0019647] [19647] Event [2784,55.5441895,2512]: 1 finished unit Lotus [f=0019697] [19697] Event [1952,55.2207031,3328]: 1 finished unit Lotus [f=0019913] [19913] Event [848.029663,262.640717,561.99231]: 1 finished unit Impaler [f=0019981] [19981] Event [848.029663,262.640717,561.99231]: 1 finished unit Dart [f=0020155] [20155] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0020253] [20253] Event [4758.3999,261.995605,4584]: 0 finished unit Reaver [f=0020440] [20440] Event [4520,261.995605,4728]: 0 finished unit Airpad [f=0020501] [20501] Event [848.029663,262.640717,561.99231]: 1 finished unit Ravager [f=0020680] [20680] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0020959] [20959] Event [1031.60291,256.606659,942.889709]: 1 finished unit Engineer Commander [f=0021502] [21502] Event [848.029663,262.640717,561.99231]: 1 finished unit Impaler [f=0021692] [21692] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0021982] [21982] Event [2397.46289,78.9225693,4357.87061]: 1 lost unit Dart [f=0022056] [22056] Event [848.029663,262.640717,561.99231]: 1 finished unit Ravager [f=0022256] [22256] Event [1926.65662,179.586426,4288.23193]: 0 lost unit Bandit [f=0022315] [22315] Event [1792.31006,207.991364,4402.99902]: 0 lost unit Bandit [f=0022391] [22391] Event [1765.82629,213.958908,4394.4917]: 0 lost unit Bandit [f=0022407] [22407] Event [1600,249.227051,4432]: 1 lost unit Lotus [f=0022508] [22508] Event [1616,246.010498,4208]: 1 lost unit Lotus [f=0022538] [22538] Event [1584,252.667755,4304]: 1 lost unit Picket [f=0022567] [22567] Event [1504,254.244141,4304]: 1 lost unit Radar Tower [f=0022690] [22690] Event [1288,254.177002,4360]: 1 lost unit Metal Extractor [f=0023070] [23070] Event [848.029663,262.640717,561.99231]: 1 finished unit Impaler [f=0023088] [23088] Event [614.958496,421.659851,4670.73975]: 1 lost unit Mason [f=0023111] [23111] Event [4080,254.610352,4112]: 0 finished unit Advanced Radar [f=0023195] [23195] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0023270] [23270] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0023326] [23326] Event [264,453.810791,4872]: 1 lost unit Metal Extractor [f=0023509] [23509] Event [312.521454,399.12027,4447.92627]: 0 lost unit Bandit [f=0023515] [23515] Event [458.70166,356.002594,4336.66016]: 1 lost unit Scorcher [f=0023543] [23543] Event [350.993195,366.476776,4364.01221]: 0 lost unit Bandit [f=0023548] [23548] Event [352.331787,373.241211,4381.25439]: 0 lost unit Bandit [f=0023584] [23584] Event [350.254608,324.689087,4256.48047]: 0 lost unit Bandit [f=0023620] [23620] Event [383.508789,296.514343,4183.23926]: 0 lost unit Bandit [f=0023682] [23682] Event [848.029663,262.640717,561.99231]: 1 finished unit Ravager [f=0024305] [24305] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0024342] [24342] Event [4680,254.061035,4072]: 0 finished unit Stinger [f=0024905] [24905] Event [848.029663,262.640717,561.99231]: 1 finished unit Impaler [f=0025088] [25088] Event [3122.77905,62.9160995,3655.47437]: 0 lost unit Phantom [f=0025142] [25142] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0025633] [25633] Event [848.029663,262.640717,561.99231]: 1 finished unit Ravager [f=0025689] [25689] Event [1136,253.694824,1136]: 1 finished unit Big Bertha [f=0026372] [26372] Event [848.029663,262.640717,561.99231]: 1 finished unit Impaler [f=0026404] [26404] Event [264,449.298157,4872]: 1 finished unit Metal Extractor [f=0026432] [26432] Event [760,190.462402,1368]: 1 finished unit Energy Pylon [f=0026535] [26535] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0026682] [26682] Event [4371.26953,265.512848,4698]: 0 finished unit Likho [f=0026805] [26805] Event [848.029663,262.640717,561.99231]: 1 finished unit Ravager [f=0027240] [27240] Event [1032,54.4333496,2088]: 1 finished unit Energy Pylon [f=0027307] [27307] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0027446] [27446] Event [2471.60791,63.055027,4651.66016]: 0 lost unit Bandit [f=0027448] [27448] Event [2284.88721,102.788055,4642.37549]: 1 lost unit Scorcher [f=0027497] [27497] Event [2434.34839,54.0206985,3005.56592]: 1 lost unit Scorcher [f=0027498] [27498] Event [2491.03198,54.0277443,2993.3335]: 1 lost unit Scorcher [f=0027499] [27499] Event [2380.38501,53.8589783,3020.82251]: 1 lost unit Scorcher [f=0027539] [27539] Event [848.029663,262.640717,561.99231]: 1 finished unit Impaler [f=0027573] [Game::ClientReadNet] added new player BoBaH with number 2 to team 0 [f=0027573] > SPRINGIE:User BoBaH|shipcon|7_0||False|GDEF||UA [f=0027585] Connection attempt from BoBaH [f=0027585] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0027585] -> Connection established (given id 2) [f=0027594] [Game::ClientReadNet][LOGMSG] sender="BoBaH" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0027594] [Game::ClientReadNet][LOGMSG] sender="BoBaH" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0027619] [27619] Event [1288,249.664215,4360]: 1 finished unit Metal Extractor [f=0027704] [27704] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0027795] [Game::ClientReadNet][LOGMSG] sender="BoBaH" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0027807] [Game::ClientReadNet][LOGMSG] sender="BoBaH" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0027807] [Game::ClientReadNet][LOGMSG] sender="BoBaH" string="[Game::Load][lua{Rules,Gaia}={0x4a47f410,(nil)}]" [f=0027975] [27975] Event [848.029663,262.640717,561.99231]: 1 finished unit Ravager [f=0028125] [28125] Event [1656,57.729248,1464]: 1 finished unit Energy Pylon [f=0028294] [28294] Event [1552,254.18158,4528]: 1 finished unit Lotus [f=0028778] [28778] Event [848.029663,262.640717,561.99231]: 1 finished unit Impaler [f=0029088] [29088] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0029105] [29105] Event [2168,54.012207,840]: 1 finished unit Energy Pylon [f=0029135] [29135] Event [1552,253.972382,4368]: 1 finished unit Lotus [f=0029436] [29436] Event [848.029663,262.640717,561.99231]: 1 finished unit Ravager [f=0029577] [29577] Event [2544.84863,55.1285095,888.707031]: 1 finished unit Engineer Commander [f=0029709] [BoBaH] дарова, посоны [f=0029928] [29928] Event [1568,252.300323,4224]: 1 finished unit Lotus [f=0030014] [30014] Event [3032,144.942383,792]: 1 finished unit Energy Pylon [f=0030237] [30237] Event [4128,254.164795,1520]: 1 finished unit Lotus [f=0030341] [30341] Event [848.029663,262.640717,561.99231]: 1 finished unit Impaler [f=0030484] [30484] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0030508] [30508] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0030610] [30610] Event [1520,254.506287,4448]: 1 finished unit Picket [f=0030651] [30651] Event [3248,55.1047363,2176]: 1 finished unit Chainsaw [f=0030778] [30778] Event [848.029663,262.640717,561.99231]: 1 finished unit Ravager [f=0030789] [30789] Event [4208,261.995605,4192]: 0 finished unit Chainsaw [f=0030900] [30900] Event [4560,254.268555,1520]: 1 finished unit Lotus [f=0030993] [30993] Event [3960,254.091553,1016]: 1 finished unit Energy Pylon [f=0031257] [31257] Event [1536,251.427521,4288]: 1 finished unit Picket [f=0031521] [31521] Event [848.029663,262.640717,561.99231]: 1 finished unit Impaler [f=0031538] [31538] Event [4496,254.140381,1520]: 1 finished unit Picket [f=0031624] [31624] Event [1392,254.743866,4304]: 1 finished unit Radar Tower [f=0031679] [31679] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0031778] Spectator BoBaH left the game: normal quit [f=0031778] [31778] Event [undefined]: BoBaH quit [f=0031949] [31949] Event [848.029663,262.640717,561.99231]: 1 finished unit Ravager [f=0032296] [32296] Event [4032,253.786377,1520]: 1 finished unit Picket [f=0032373] [32373] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0032433] [32433] Event [2952,53.604454,4408]: 0 lost unit Stardust [f=0032528] [32528] Event [4168,254.463867,4072]: 0 lost unit Stinger [f=0032684] [32684] Event [848.029663,262.640717,561.99231]: 1 finished unit Impaler [f=0032810] [32810] Event [2959.19141,54.0284615,3775.09204]: 1 lost unit Impaler [f=0032848] [32848] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0033030] [33030] Event [1904,55.1291504,2768]: 1 finished unit Chainsaw [f=0033106] [33106] Event [4656,253.560547,1520]: 1 finished unit Picket [f=0033118] [33118] Event [848.029663,262.640717,561.99231]: 1 finished unit Ravager [f=0033333] [33333] Event [4604,261.995605,4472]: 0 finished unit Bandit [f=0033732] [33732] Event [4208,261.995605,4192]: 0 lost unit Chainsaw [f=0033854] [33854] Event [848.029663,262.640717,561.99231]: 1 finished unit Impaler [f=0033893] [33893] Event [undefined]: Stiec resigned [f=0033893] game_message: Stiec has been destroyed! [f=0033893] game_message: Heeheel wins! [f=0033893] Submitting stats [f=0033893] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0033893] Part| Total Time|Time of the last 0.5s [f=0033893] Draw 46408.04ms 24.93% [f=0033893] Lua::Callins::Synced 19088.46ms 13.36% [f=0033893] Lua::Callins::Unsynced 61949.46ms 31.21% [f=0033893] Lua::CollectGarbage::Synced 749.35ms 0.20% [f=0033893] Lua::CollectGarbage::Unsynced 1755.31ms 0.70% [f=0033893] Misc::Profiler::AddTime 191.31ms 0.00% [f=0033893] Sim 89316.92ms 61.32% [f=0033893] [33893] Received game_message: Stiec has been destroyed! [f=0033893] [33893] Received game_message: Heeheel wins! [f=0033894] [33894] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Stats Values: 77,10120,36295,36295,10120,350.980988,7163.78613,7163.78613,350.980988,0,0,0,0,0,0,0,0,451.029694,5143.43555,5143.43555,451.029694,4374.00098,6283.09521,6283.09521,4374.00098,1930,5480,5480,1930,16,111.725418,111.725418,16,1905,9020,9020,1905,14.3371811,54.2445869,54.2445869,14.3371811,2795,14840,14840,2795,3375,4884.83398,4884.83398,3375,3490,6955,6955,3490,4977.50098,3652,3652,4977.50098,0,193.735672,193.735672,0,7185.96387,4535.94092,4535.94092,7185.96387 [f=0033924] [33924] Event [4382.81396,263.624176,4785.44824]: 0 lost unit Likho [f=0034000] Spectator Stiec left the game: normal quit [f=0034000] [34000] Event [undefined]: Stiec quit [f=0034018] [34018] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0034180] No clients connected, shutting down server [f=0034180] Server shutdown [f=0034180] [34180] all players disconnected [f=0034288] [34288] Event [848.029663,262.640717,561.99231]: 1 finished unit Ravager [f=0035023] [35023] Event [848.029663,262.640717,561.99231]: 1 finished unit Impaler [f=0035188] [35188] Event [848.029663,262.640717,561.99231]: 1 finished unit Scorcher [f=0035458] [35458] Event [848.029663,262.640717,561.99231]: 1 finished unit Ravager [f=0036193] [36193] Event [848.029663,262.640717,561.99231]: 1 finished unit Impaler [f=0036207] Autoquit sending quit command. [f=0036207] [QuitAction] user exited to system [f=0036207] [SpringApp::Kill][1] fromRun=1 [f=0036207] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0036207] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0036207] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0036207] [ThreadPool::SetThreadCount][2] workers=0 [f=0036207] [SpringApp::Kill][2] [f=0036207] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0036207] [Game::KillLua][3] dtor=0 luaUI=0x52484860 [f=0036207] Start widgetHandler:Shutdown [f=0036207] Shutdown - SaveOrderList Complete [f=0036207] Writing last game win data [f=0036207] Shutdown - SaveConfigData Complete [f=0036207] Shutdown Widget - Chili Highlight [f=0036207] Shutdown Widget - Save/Load API [f=0036207] Shutdown Widget - Draw After Chili [f=0036207] Shutdown Widget - EPIC Menu [f=0036207] Shutdown Widget - Chili Minimap [f=0036207] Shutdown Widget - Chili Widget Selector [f=0036207] Shutdown Widget - Local Team Colors [f=0036207] Shutdown Widget - Display Keys 2 [f=0036207] Shutdown Widget - Save Game Menu [f=0036207] Shutdown Widget - HealthBars [f=0036207] Shutdown Widget - Noises [f=0036207] Shutdown Widget - Unit Icons [f=0036207] Shutdown Widget - Win Counter [f=0036207] Shutdown Widget - SpringRTS Replay Stats [f=0036207] Shutdown Widget - BuildETA [f=0036207] Shutdown Widget - Modular Comm Info [f=0036207] Shutdown Widget - Music Player v2 [f=0036207] Shutdown Widget - State Reverse and Latency [f=0036207] Shutdown Widget - CameraShake [f=0036207] Shutdown Widget - Chili Economy Panel Default [f=0036207] Shutdown Widget - Chili EndGame Window [f=0036207] Shutdown Widget - Chili Nuke Warning [f=0036207] Shutdown Widget - Chili Selections & CursorTip v2 [f=0036207] Shutdown Widget - Chili Spectator Panels [f=0036207] Shutdown Widget - Context Menu [f=0036207] Shutdown Widget - Darkening [f=0036207] Shutdown Widget - Defense Range Zero-K [f=0036207] Shutdown Widget - Grab Input [f=0036207] Input grabbing is disabled! [f=0036207] Shutdown Widget - Highlight Geos [f=0036207] Shutdown Widget - Local Widgets Config [f=0036207] Shutdown Widget - MinimapEvents [f=0036207] Shutdown Widget - MetalFeatures (new) [f=0036207] Shutdown Widget - Missile Silo Range [f=0036207] Shutdown Widget - Point Tracker [f=0036207] Shutdown Widget - Showeco and Grid Drawer [f=0036207] Shutdown Widget - Stereo3D [f=0036207] Shutdown Widget - Attack AoE [f=0036207] Shutdown Widget - Map Edge Extension [f=0036207] Shutdown Widget - Selection Send [f=0036207] Shutdown Widget - LupsManager [f=0036207] Shutdown Widget - Newton Firezone [f=0036207] Shutdown Widget - Chili Pro Console [f=0036207] Shutdown Widget - Persistent Build Height [f=0036207] Shutdown Widget - Lasso Terraform GUI [f=0036207] Shutdown Widget - Chili Framework [f=0036207] Shutdown Widget - Lups [f=0036207] Shutdown Widget - Custom Markers [f=0036207] Shutdown Widget - Chili Core Selector [f=0036207] Shutdown Widget - Mex Placement Handler [f=0036207] Shutdown Widget - Select Keys [f=0036207] Shutdown Widget - Pause Screen [f=0036207] Shutdown Widget - Layout Handler [f=0036207] Shutdown Widget - Text To Speech Control [f=0036207] End widgetHandler:Shutdown [f=0036207] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1642138,144268835} {int,ext,rec}Allocs={26280355,0,0} {chunk,block}Bytes={144268835,0} [f=0036207] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0036207] [Game::KillLua][2] dtor=0 luaRules=0x52901180 [f=0036207] Start gadgetHandler:Shutdown [f=0036207] Shutdown - StartSetup [f=0036207] Shutdown - UnitMorph [f=0036207] Shutdown - Carrier Drones [f=0036207] Shutdown - LupsNanoSpray [f=0036207] Shutdown - Missile Silo Controller [f=0036207] Shutdown - Modular Comm Info [f=0036207] Shutdown - Terrain Texture Handler [f=0036207] Shutdown - UnitCloakShield [f=0036207] Shutdown - Starlight Handler [f=0036207] End gadgetHandler:Shutdown [f=0036207] Start gadgetHandler:Shutdown [f=0036207] Shutdown - Save/Load [f=0036207] Shutdown - Teleport Throw [f=0036207] Shutdown - UnitMorph [f=0036207] Shutdown - Modular Comm Info [f=0036207] Shutdown - Retreat Command [f=0036207] Shutdown - Shockwaves [f=0036207] Shutdown - UnitCloakShield [f=0036207] Shutdown - Lups Cloak FX [f=0036207] Shutdown - Lups [f=0036207] Shutdown - Lups Shield [f=0036207] End gadgetHandler:Shutdown [f=0036207] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26280387,0,0} {chunk,block}Bytes={0,0} [f=0036207] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26280387,0,0} {chunk,block}Bytes={0,0} [f=0036207] [Game::KillLua][4] dtor=0 [f=0036207] [Game::~CGame][1] [f=0036207] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0036207] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0036207] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0036207] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0036207] [Game::KillLua][4] dtor=1 [f=0036207] [Game::KillMisc][1] [f=0036207] [Game::KillMisc][2] [f=0036207] [Game::KillMisc][3] [f=0036207] [Game::KillRendering][1] [f=0036207] [3DOParser::Kill] allocated 18 pieces [f=0036207] [S3OParser::Kill] allocated 640 pieces [f=0036207] [AssParser::Kill] allocated 61 pieces [f=0036207] [Game::KillInterface][1] [f=0036207] [Game::KillInterface][2] [f=0036207] [Game::KillSimulation][1] [f=0036207] [Game::KillSimulation][2] [f=0036207] [CCollisionHandler] dis-/continuous tests: 0/2118351 [f=0036207] [Game::KillSimulation][3] [f=0036207] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0036207] [~CPathCache(20x20)] cacheHits=94 hitPercentage=32% numHashColls=0 maxCacheSize=23 [f=0036207] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0036207] [~CPathCache(40x40)] cacheHits=123 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0036207] [~CRectangleOverlapHandler] 0% overlap reduction [f=0036207] [~CRectangleOverlapHandler] 0% overlap reduction [f=0036207] [LosHandler::Kill] raycast instance cache-{hits,misses}={15752,16945}; shared=5%; cached=43% [f=0036207] [Game::KillSimulation][4] [f=0036207] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0036207] [Game::~CGame][2] [f=0036207] [Game::~CGame][3] [f=0036207] [SpringApp::Kill][3] [f=0036207] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 379234 bytes sent 243599 bytes recv'd [f=0036207] [SpringApp::Kill][4] font=0x45b33aa0 [f=0036207] [SpringApp::Kill][5] [f=0036207] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x45bf6bb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2252ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=48ms file="unittextures/gauss3_tex1.png" indx=7256 inflSize=1103kb readTime=28ms file="unitpics/gunshipheavyskirm.png" indx=6511 inflSize=10kb readTime=21ms file="luaui/images/commands/bold/excludeairpad.png" indx=3144 inflSize=5kb readTime=17ms file="objects3d/gauss.dae" indx=5238 inflSize=1556kb readTime=17ms file="luarules/gadgets/ai_cai.lua" indx=1650 inflSize=137kb readTime=17ms file="scripts/factoryamph.lua" indx=5758 inflSize=1kb readTime=16ms file="bitmaps/cc/lightening.tga" indx=430 inflSize=128kb readTime=16ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=16ms file="objects3d/chainsaw_d.dae" indx=5014 inflSize=597kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 38448914 bytes cached in 2841 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x45c7c2b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45c9e290) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45ba8470) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f928c01aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]