[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eBklHatJWV/springsettings.1239610.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff32c01b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5039 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1239610/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ac3300] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ac3300] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 99ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 563ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 636ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 717ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 95ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 68ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Cod004 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1239610/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (179ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11993,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1239610/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x512f7c70,0x519bc4a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ba2594615a98c9d9f3570b73939337a8 [f=-000001] Connection attempt from WALL [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: WALL changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Heeheel [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Heeheel changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[Game::Load][lua{Rules,Gaia}={0x8e120610,0x90bb1f20}]" [f=-000001] Allies: I choose: Skystrike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[Game::Load][lua{Rules,Gaia}={00000000d67b5010,00000000d9c0b2e0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4400,188.673401,703]: 0 finished unit Guardian Commander [f=-000001] [0] Event [634,188.674622,4555]: 1 finished unit Engineer Commander [f=0000000] [0] Heeheel, team: 1, elo:1672, userid: 517517 [f=0000000] [0] WALL, team: 0, elo:1423, userid: 539367 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000030] [30] Event [4512,188.671875,608]: 0 finished unit Rover Assembly [f=0000279] [279] Event [688,188.671875,4640]: 1 finished unit Rover Assembly [f=0000419] [419] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0000487] [487] Event [4494.00781,189.316971,608.029663]: 0 finished unit Mason [f=0000678] [678] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000689] [689] Event [4475.66162,265.671875,499.811218]: 0 finished unit Firefly [f=0000741] [741] Event [687.997925,189.316971,4622.00781]: 1 finished unit Dart [f=0000873] [873] Event [4494.00781,189.316971,608.029663]: 0 finished unit Mason [f=0000918] [918] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0001119] [1119] Event [687.997925,189.316971,4622.00781]: 1 finished unit Mason [f=0001124] [1124] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0001202] [1202] Event [4096,166.8927,432]: 0 finished unit Lotus [f=0001383] [1383] Event [4494.00781,189.316971,608.029663]: 0 finished unit Scorcher [f=0001472] [1472] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001520] [1520] Event [687.997925,189.316971,4622.00781]: 1 finished unit Scorcher [f=0001805] [1805] Event [872,188.671875,4344]: 1 finished unit Solar Collector [f=0001926] [1926] Event [687.997925,189.316971,4622.00781]: 1 finished unit Scorcher [f=0002025] [2025] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0002080] [2080] Event [936,188.671875,4456]: 1 finished unit Solar Collector [f=0002334] [2334] Event [687.997925,189.316971,4622.00781]: 1 finished unit Scorcher [f=0002583] [2583] Event [4494.00781,189.316971,608.029663]: 0 finished unit Scorcher [f=0002587] [2587] Event [296,188.671875,4680]: 1 finished unit Solar Collector [f=0002866] [2866] Event [392,188.671875,4776]: 1 finished unit Solar Collector [f=0002906] [2906] Event [687.997925,189.316971,4622.00781]: 1 finished unit Scorcher [f=0002972] [2972] Event [1168.27942,48.7987595,3171.18677]: 1 lost unit Scorcher [f=0003098] [3098] Event [4672,171.037903,960]: 0 finished unit Lotus [f=0003300] [3300] Event [687.997925,189.316971,4622.00781]: 1 finished unit Scorcher [f=0003769] [3769] Event [520,188.671875,4792]: 1 finished unit Solar Collector [f=0003845] [3845] Event [687.997925,189.316971,4622.00781]: 1 finished unit Mason [f=0003847] [3847] Event [4494.00781,189.316971,608.029663]: 0 finished unit Scorcher [f=0004286] [4286] Event [488,188.671875,4968]: 1 finished unit Solar Collector [f=0004467] [4467] Event [584,188.671875,4888]: 1 finished unit Wind/Tidal Generator [f=0004536] [4536] Event [2252.94678,40.1030922,1427.67188]: 0 lost unit Scorcher [f=0004563] [4563] Event [4600,188.671875,504]: 0 finished unit Caretaker [f=0004607] [4607] Event [687.997925,189.316971,4622.00781]: 1 finished unit Scorcher [f=0004641] [4641] Event [664,188.671875,4808]: 1 finished unit Wind/Tidal Generator [f=0004920] [4920] Event [744,188.671875,4728]: 1 finished unit Wind/Tidal Generator [f=0005052] [5052] Event [4494.00781,189.316971,608.029663]: 0 finished unit Scorcher [f=0005182] [5182] Event [824,188.262024,4648]: 1 finished unit Wind/Tidal Generator [f=0005248] [5248] Event [687.997925,189.316971,4622.00781]: 1 finished unit Fencer [f=0005442] [5442] Event [904,188.671875,4568]: 1 finished unit Wind/Tidal Generator [f=0005638] [5638] Event [3780.99561,43.0809212,1921.74133]: 1 lost unit Dart [f=0005923] [5923] Event [3288,62.515564,888]: 0 lost unit Stardust [f=0006006] [6006] Event [3505.45166,65.1732101,945.458496]: 0 lost unit Mason [f=0006158] [6158] Event [687.997925,189.316971,4622.00781]: 1 finished unit Badger [f=0006170] [6170] Event [3082.65186,48.6315575,964.197754]: 0 lost unit Scorcher [f=0006343] [6343] Event [3763.60205,66.479187,1117.56335]: 1 lost unit Scorcher [f=0006637] [6637] Event [4632,188.671875,680]: 0 finished unit Caretaker [f=0006695] [6695] Event [687.997925,189.316971,4622.00781]: 1 finished unit Scorcher [f=0006727] [6727] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0006753] [6753] Event [4494.00781,189.316971,608.029663]: 0 finished unit Scorcher [f=0006794] [6794] Event [1368,66.479187,4024]: 1 finished unit Geothermal Generator [f=0007138] [7138] Event [687.997925,189.316971,4622.00781]: 1 finished unit Fencer [f=0007297] [7297] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0007559] [7559] Event [687.997925,189.316971,4622.00781]: 1 finished unit Mason [f=0007812] [7812] Event [648,188.671875,4936]: 1 finished unit Wind/Tidal Generator [f=0007902] [7902] Event [728,188.671875,4856]: 1 finished unit Wind/Tidal Generator [f=0007984] [7984] Event [4344,188.671875,504]: 0 finished unit Caretaker [f=0007992] [7992] Event [808,188.671875,4776]: 1 finished unit Wind/Tidal Generator [f=0008142] [8142] Event [872,187.34375,4696]: 1 finished unit Wind/Tidal Generator [f=0008380] [8380] Event [687.997925,189.316971,4622.00781]: 1 finished unit Badger [f=0008412] [8412] Event [952,185.419006,4616]: 1 finished unit Wind/Tidal Generator [f=0008799] [8799] Event [687.997925,189.316971,4622.00781]: 1 finished unit Scorcher [f=0008913] [8913] Event [4494.00781,189.316971,608.029663]: 0 finished unit Mason [f=0009170] [9170] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0009189] [9189] Event [687.997925,189.316971,4622.00781]: 1 finished unit Fencer [f=0009380] [9380] Event [687.997925,189.316971,4622.00781]: 1 finished unit Mason [f=0009467] [9467] Event [687.997925,188.671875,4622.00781]: 1 finished unit Dart [f=0009758] [9758] Event [4080,66.479187,1680]: 0 lost unit Lotus [f=0009800] [9800] Event [2016,38.0230713,3888]: 1 finished unit Lotus [f=0009864] [9864] Event [687.997925,189.316971,4622.00781]: 1 finished unit Badger [f=0009872] [9872] Event [4003.948,66.479187,1442.40027]: 0 lost unit Mason [f=0010031] [10031] Event [4440,188.671875,520]: 0 finished unit Energy Pylon [f=0010082] [10082] Event [687.997925,189.316971,4622.00781]: 1 finished unit Scorcher [f=0010307] [10307] Event [687.997925,188.671875,4622.00781]: 1 finished unit Fencer [f=0010359] [10359] Event [4494.00781,189.316971,608.029663]: 0 finished unit Mason [f=0010441] [10441] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0010504] [10504] Event [687.997925,189.316971,4622.00781]: 1 finished unit Mason [f=0010591] [10591] Event [687.997925,188.671875,4622.00781]: 1 finished unit Dart [f=0010699] [10699] Event [1232,60.5596924,3360]: 1 finished unit Lotus [f=0010989] [10989] Event [687.997925,188.671875,4622.00781]: 1 finished unit Badger [f=0010996] [10996] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0011033] [11033] Event [3008,30.2151489,2160]: 1 finished unit Radar Tower [f=0011207] [11207] Event [687.997925,189.316971,4622.00781]: 1 finished unit Scorcher [f=0011427] [11427] Event [687.997925,188.671875,4622.00781]: 1 finished unit Fencer [f=0011617] [11617] Event [3168,21.7327881,1984]: 1 finished unit Lotus [f=0011627] [11627] Event [687.997925,188.671875,4622.00781]: 1 finished unit Mason [f=0011710] [11710] Event [687.997925,189.316971,4622.00781]: 1 finished unit Dart [f=0011886] [11886] Event [4576,188.671875,200]: 0 finished unit Fusion Reactor [f=0011993] [11993] Event [4494.00781,189.316971,608.029663]: 0 finished unit Fencer [f=0012103] [12103] Event [687.997925,189.316971,4622.00781]: 1 finished unit Badger [f=0012135] [12135] Event [4288,72.1289063,1392]: 0 finished unit Lotus [f=0012265] [12265] Event [4494.00781,189.316971,608.029663]: 0 finished unit Fencer [f=0012288] [12288] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0012319] [12319] Event [687.997925,188.671875,4622.00781]: 1 finished unit Scorcher [f=0012539] [12539] Event [687.997925,188.671875,4622.00781]: 1 finished unit Fencer [f=0012738] [12738] Event [687.997925,188.671875,4622.00781]: 1 finished unit Mason [f=0012821] [12821] Event [687.997925,189.316971,4622.00781]: 1 finished unit Dart [f=0012873] [12873] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0012911] [12911] Event [4494.00781,189.316971,608.029663]: 0 finished unit Fencer [f=0012955] [12955] Event [3940.78149,66.479187,1439.51233]: 0 lost unit Fencer [f=0013043] [13043] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0013048] [13048] Event [4020.68896,66.479187,1506.92883]: 0 lost unit Fencer [f=0013204] [13204] Event [4128,67.4026489,1536]: 0 finished unit Lotus [f=0013214] [13214] Event [687.997925,188.671875,4622.00781]: 1 finished unit Badger [f=0013238] [13238] Event [3728.84668,49.5030594,1748.59619]: 0 lost unit Scorcher [f=0013429] [13429] Event [687.997925,189.316971,4622.00781]: 1 finished unit Scorcher [f=0013431] [13431] Event [2640,27.8857422,1376]: 1 finished unit Lotus [f=0013554] [13554] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0013604] [13604] Event [3569.27759,35.9343796,1689.73438]: 1 lost unit Fencer [f=0013641] [13641] Event [4494.00781,189.316971,608.029663]: 0 finished unit Fencer [f=0013643] [13643] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0013649] [13649] Event [687.997925,188.671875,4622.00781]: 1 finished unit Fencer [f=0013663] [13663] Event [3849.13257,66.479187,1181.81738]: 0 lost unit Fencer [f=0013768] [13768] Event [4128,67.4026489,1536]: 0 lost unit Lotus [f=0013837] [13837] Event [4180.26758,69.0667801,1628.25122]: 1 finished unit Claw [f=0013848] [13848] Event [687.997925,188.671875,4622.00781]: 1 finished unit Mason [f=0013874] [13874] Event [4056.20435,66.6296234,1497.82983]: 1 finished unit Claw [f=0013931] [13931] Event [687.997925,189.316971,4622.00781]: 1 finished unit Dart [f=0013946] [13946] Event [3920.35522,65.2056122,1136.04541]: 1 finished unit Claw [f=0013966] [13966] Event [3885.96289,66.479187,1125.68616]: 1 finished unit Claw [f=0014037] [14037] Event [3949.88599,43.3173561,1051.92322]: 1 finished unit Claw [f=0014039] [14039] Event [3877.44678,58.0028496,1018.40125]: 1 finished unit Claw [f=0014115] [14115] Event [3820.63745,49.6924858,874.704346]: 1 finished unit Claw [f=0014143] [14143] Event [3729.82544,66.4698792,894.889893]: 1 finished unit Claw [f=0014162] [14162] Event [4288,72.1289063,1392]: 0 lost unit Lotus [f=0014180] [14180] Event [4225.9917,68.6807404,1336.12964]: 0 lost unit Fencer [f=0014209] [14209] Event [3749.25928,64.2009201,823.320068]: 1 finished unit Claw [f=0014212] [14212] Event [3690.35229,66.479187,892.982056]: 1 finished unit Claw [f=0014283] [14283] Event [4455.25684,83.3712616,1195.85669]: 0 lost unit Mason [f=0014286] [14286] Event [3686.50781,66.479187,794.889648]: 1 finished unit Claw [f=0014315] [14315] Event [3663.70337,66.479187,906.209839]: 1 finished unit Claw [f=0014324] [14324] Event [687.997925,188.671875,4622.00781]: 1 finished unit Badger [f=0014347] [14347] Event [3722.04077,66.4593353,848.081543]: 0 lost unit Mason [f=0014352] [14352] Event [4494.00781,189.316971,608.029663]: 0 finished unit Fencer [f=0014376] [14376] Event [3637.51172,66.8528519,751.555176]: 1 finished unit Claw [f=0014377] [14377] Event [3644.31812,66.4832993,766.414185]: 1 finished unit Claw [f=0014384] [14384] Event [4672,171.037903,960]: 0 lost unit Lotus [f=0014394] [14394] Event [3632,69.2028809,720]: 0 lost unit Lotus [f=0014413] gg [f=0014539] [14539] Event [687.997925,188.671875,4622.00781]: 1 finished unit Scorcher [f=0014553] [14553] Event [4184,188.671875,808]: 0 lost unit Metal Extractor [f=0014561] [14561] Event [4386.39893,188.671875,697.471802]: 0 lost unit Fencer [f=0014585] [14585] Event [4381.94678,273.843262,735.460144]: 0 lost unit Firefly [f=0014596] [14596] Event [undefined]: WALL resigned [f=0014596] game_message: WALL has been destroyed! [f=0014596] game_message: Heeheel wins! [f=0014596] Submitting stats [f=0014596] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014596] Part| Total Time|Time of the last 0.5s [f=0014596] Draw 15536.92ms 24.38% [f=0014596] Lua::Callins::Synced 5418.05ms 17.51% [f=0014596] Lua::Callins::Unsynced 20673.79ms 30.55% [f=0014596] Lua::CollectGarbage::Synced 235.16ms 0.40% [f=0014596] Lua::CollectGarbage::Unsynced 573.67ms 0.30% [f=0014596] Misc::Profiler::AddTime 56.13ms 0.00% [f=0014596] Sim 34638.89ms 61.09% [f=0014596] [14596] Received game_message: WALL has been destroyed! [f=0014596] [14596] Received game_message: Heeheel wins! [f=0014597] [14597] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014597] [14597] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014597] [14597] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014597] [14597] Game End Stats Values: 2,2060,1975,1975,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,785,700,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014597] [14597] Game End Stats Values: 3,2300,2100,2100,2300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8,6.80000019,6.80000019,8,0,40,40,0,0,0,0,0,1025,785,785,1025,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014597] [14597] Game End Stats Values: 4,2475,2305,2305,2475,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,8,8,8,8,1275,1275,1275,1275,8.80000019,9.73333359,9.73333359,8.80000019,0,40,40,0,0,0,0,0,1110,990,990,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014597] [14597] Game End Stats Values: 5,2605,2520,2520,2605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,8,8,8,8,1275,1275,1275,1275,10,11.1999998,11.1999998,10,130,170,170,130,0,0,0,0,1110,1075,1075,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014597] [14597] Game End Stats Values: 6,2690,2790,2790,2690,0,0.59917593,0.59917593,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,8,10.2666664,10.2666664,8,1275,1275,1275,1275,10.8000002,12.0399437,12.0399437,10.8000002,130,300,300,130,0,0,0,0,1195,1215,1215,1195,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014597] [14597] Game End Stats Values: 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16,2890,4210,4210,2890,0,222.830429,222.830429,0,0,0,0,0,0,0,0,0,181.156738,0,0,181.156738,355.300293,712.950195,712.950195,355.300293,180,0,0,180,8,27.5402832,27.5402832,8,1275,1275,1275,1275,12,14.8870907,14.8870907,12,0,1060,1060,0,300,463.833252,463.833252,300,1435,1875,1875,1435,723.833252,300,300,723.833252,0,0,0,0,723.847473,417.987396,417.987396,723.847473 [f=0014597] [14597] Game End Stats Values: 17,3020,4850,4850,3020,0,281.273987,281.273987,0,0,0,0,0,0,0,0,0,240.988373,0,0,240.988373,355.300293,712.950195,712.950195,355.300293,180,0,0,180,8,49.8583488,49.8583488,8,1275,1275,1275,1275,12,17.7629089,17.7629089,12,130,1200,1200,130,300,463.833252,463.833252,300,1435,2375,2375,1435,723.833252,310,310,723.833252,0,0,0,0,723.847473,417.987396,417.987396,723.847473 [f=0014597] [14597] Game End Stats Values: 18,3020,5055,5055,3020,0,343.84433,343.84433,0,0,0,0,0,0,0,0,0,300.98587,0,0,300.98587,355.300293,712.950195,712.950195,355.300293,180,0,0,180,8,56.2003937,56.2003937,8,1275,1275,1275,1275,12,20.1713676,20.1713676,12,130,1200,1200,130,300,463.833252,463.833252,300,1435,2580,2580,1435,723.833252,310,310,723.833252,0,0,0,0,723.847473,417.987396,417.987396,723.847473 [f=0014597] [14597] Game End Stats Values: 19,3200,5160,5160,3200,0,407.99704,407.99704,0,0,0,0,0,0,0,0,0,361.316498,0,0,361.316498,355.300293,712.950195,712.950195,355.300293,180,0,0,180,8,57.4148788,57.4148788,8,1275,1275,1275,1275,12,20.2768497,20.2768497,12,130,1200,1200,130,300,463.833252,463.833252,300,1615,2685,2685,1615,723.833252,310,310,723.833252,0,0,0,0,723.847473,417.987396,417.987396,723.847473 [f=0014597] [14597] Game End Stats Values: 20,3200,5500,5500,3200,0,478.452362,478.452362,0,0,0,0,0,0,0,0,0,421.147156,0,0,421.147156,355.300293,712.950195,712.950195,355.300293,180,0,0,180,8,62.4287338,62.4287338,8,1275,1275,1275,1275,12,20.6970253,20.6970253,12,130,1470,1470,130,300,463.833252,463.833252,300,1615,2755,2755,1615,723.833252,310,310,723.833252,0,0,0,0,723.847473,417.987396,417.987396,723.847473 [f=0014597] [14597] Game End Stats Values: 21,3320,5630,5630,3320,0,548.651184,548.651184,0,0,0,0,0,0,0,0,0,481.144165,0,0,481.144165,355.300293,712.950195,712.950195,355.300293,180,0,0,180,8,62.2379608,62.2379608,8,1275,1275,1275,1275,12,20.679924,20.679924,12,130,1600,1600,130,300,463.833252,463.833252,300,1735,2755,2755,1735,723.833252,310,310,723.833252,0,0,0,0,723.847473,417.987396,417.987396,723.847473 [f=0014597] [14597] Game End Stats Values: 22,3320,5975,5975,3320,0,614.334778,614.334778,0,0,0,0,0,0,0,0,0,541.141602,1.66213989,1.66213989,541.141602,355.300293,712.950195,712.950195,355.300293,180,0,0,180,8,58.5664063,58.5664063,8,1275,1275,1275,1275,12,21.4455738,21.4455738,12,130,1740,1740,130,300,463.833252,463.833252,300,1735,2960,2960,1735,723.833252,310,310,723.833252,0,0,0,0,723.847473,417.987396,417.987396,723.847473 [f=0014597] [14597] Game End Stats Values: 23,3200,6375,6375,3200,0,680.517395,680.517395,0,0,0,0,0,0,0,0,0,601.13916,8.40582275,8.40582275,601.13916,355.300293,835.628418,835.628418,355.300293,180,90,90,180,8,58.9583626,58.9583626,8,1275,1275,1275,1275,12,22.4121742,22.4121742,12,130,2050,2050,130,300,586.499878,586.499878,300,1615,2960,2960,1615,846.499939,310,310,846.499939,0,0,0,0,846.525696,417.987396,417.987396,846.525696 [f=0014597] [14597] Game End Stats Values: 24,3400,6645,6645,3400,0,748.252808,748.252808,0,0,0,0,0,0,0,0,0,661.135742,8.40582275,8.40582275,661.135742,355.300293,835.628418,835.628418,355.300293,180,90,90,180,8,60.188694,60.188694,8,1275,1275,1275,1275,12,22.5156937,22.5156937,12,130,2320,2320,130,300,586.499878,586.499878,300,1815,2960,2960,1815,846.499939,310,310,846.499939,0,0,0,0,846.525696,417.987396,417.987396,846.525696 [f=0014597] [14597] Game End Stats Values: 25,3520,6980,6980,3520,0,816.127441,816.127441,0,0,0,0,0,0,0,0,0,721.298523,8.40582275,8.40582275,721.298523,355.300293,835.628418,835.628418,355.300293,180,180,180,180,8,60.3007584,60.3007584,8,1275,1275,1275,1275,12,23.8583107,23.8583107,12,130,2360,2360,130,300,586.499878,586.499878,300,1935,3165,3165,1935,846.499939,310,310,846.499939,0,0,0,0,846.525696,417.987396,417.987396,846.525696 [f=0014597] [14597] Game End Stats Values: 26,3520,7520,7520,3520,0,884.735291,884.735291,0,0,0,0,0,0,0,0,0,781.295776,8.40582275,8.40582275,781.295776,355.300293,835.628418,835.628418,355.300293,180,180,180,180,8,60.8933907,60.8933907,8,1275,1330,1330,1275,12,25.5071716,25.5071716,12,130,2760,2760,130,300,586.499878,586.499878,300,1935,3250,3250,1935,846.499939,310,310,846.499939,0,0,0,0,846.525696,417.987396,417.987396,846.525696 [f=0014597] [14597] Game End Stats Values: 27,3520,7870,7870,3520,0,953.479248,953.479248,0,0,0,0,0,0,0,0,0,818.125366,8.40582275,8.40582275,818.125366,355.300293,835.628418,835.628418,355.300293,180,270,270,180,8,61.0043411,61.0043411,8,1275,1330,1330,1275,12,26.5829124,26.5829124,12,130,2900,2900,130,300,586.499878,586.499878,300,1935,3370,3370,1935,846.499939,310,310,846.499939,0,0,0,0,846.525696,417.987396,417.987396,846.525696 [f=0014597] [14597] Game End Stats Values: 28,4750,8180,8180,4750,4.40756321,1023.47009,1023.47009,4.40756321,0,0,0,0,0,0,0,0,873.427612,8.40582275,8.40582275,873.427612,355.300293,835.628418,835.628418,355.300293,270,270,270,270,24.333334,62.0298233,62.0298233,24.333334,1275,1330,1330,1275,12.2938375,26.6660576,26.6660576,12.2938375,270,3210,3210,270,300,586.499878,586.499878,300,2935,3370,3370,2935,846.499939,310,310,846.499939,0,0,0,0,846.525696,417.987396,417.987396,846.525696 [f=0014597] [14597] Game End Stats Values: 29,4890,8535,8535,4890,14.501461,1093.46411,1093.46411,14.501461,0,0,0,0,0,0,0,0,873.427612,60.8186035,60.8186035,873.427612,387.80838,835.628418,835.628418,387.80838,270,270,270,270,43,62.0323601,62.0323601,43,1275,1330,1330,1275,12.6729259,27.8662167,27.8662167,12.6729259,410,3480,3480,410,300,586.499878,586.499878,300,2935,3455,3455,2935,846.499939,310,310,846.499939,0,0,0,0,846.525696,450.495483,450.495483,846.525696 [f=0014597] [14597] Game End Stats Values: 30,4750,8865,8865,4750,63.9690399,1157.40906,1157.40906,63.9690399,0,0,0,0,0,0,0,0,873.427612,68.5376892,68.5376892,873.427612,653.629211,1115.62854,1115.62854,653.629211,270,270,270,270,43,57.2520409,57.2520409,43,1275,1330,1330,1275,15.2978373,28.79632,28.79632,15.2978373,270,3520,3520,270,300,866.499878,866.499878,300,2935,3745,3745,2935,1126.5,310,310,1126.5,0,0,0,0,1126.52588,726.884949,726.884949,1126.52588 [f=0014597] [14597] Game End Stats Values: 31,4710,9215,9215,4710,122.82428,1216.59204,1216.59204,122.82428,0,0,0,0,0,0,0,0,873.427612,68.5376892,68.5376892,873.427612,733.99353,1337.37195,1337.37195,733.99353,360,360,360,360,43,56.1272621,56.1272621,43,1275,1330,1330,1275,15.9236813,31.8121853,31.8121853,15.9236813,140,3780,3780,140,300,996.499878,996.499878,300,2935,3745,3745,2935,1256.5,450,450,1256.5,0,0,0,0,1348.26929,809.856445,809.856445,1348.26929 [f=0014597] [14597] Game End Stats Values: 32,4620,9545,9545,4620,184.636261,1275.86597,1275.86597,184.636261,0,0,0,0,0,0,0,0,873.427612,252.821747,252.821747,873.427612,800.012695,1563.68677,1563.68677,800.012695,270,360,360,270,43,53.8325615,53.8325615,43,1275,1330,1330,1275,16.1207962,34.751564,34.751564,16.1207962,140,3820,3820,140,440,1226.49988,1226.49988,440,2935,4035,4035,2935,1486.5,590,590,1486.5,0,0,0,0,1585.15283,886.444275,886.444275,1585.15283 [f=0014597] [14597] Game End Stats Values: 33,4200,9815,9815,4200,250.246643,1333.74194,1333.74194,250.246643,0,0,0,0,0,0,0,0,873.427612,506.029755,506.029755,873.427612,995.793579,2085.16528,2085.16528,995.793579,90,360,360,90,43,52.8491211,52.8491211,43,1275,1330,1330,1275,16.3740253,35.8583412,35.8583412,16.3740253,140,4090,4090,140,440,1815.66663,1815.66663,440,2695,4035,4035,2695,2075.66675,590,590,2075.66675,0,0,0,0,2143.90723,1166.67285,1166.67285,2143.90723 [f=0014597] [14597] Game End Stats Values: 34,3975,9945,9945,3975,281.204285,1360.33411,1360.33411,281.204285,0,0,0,0,0,0,0,0,873.427612,623.955078,623.955078,873.427612,1072.76733,2509.04175,2509.04175,1072.76733,90,360,360,90,43,52.2452011,52.2452011,43,1275,1330,1330,1275,16.4225216,35.7988625,35.7988625,16.4225216,0,4220,4220,0,440,2040.66663,2040.66663,440,2610,4035,4035,2610,2300.66675,590,590,2300.66675,0,0,0,0,2567.78369,1259.21033,1259.21033,2567.78369 [f=0014621] [14621] Event [4344,186.479858,504]: 0 lost unit Caretaker [f=0014624] [14624] Event [4494.00781,188.69487,608.029663]: 0 lost unit Scorcher [f=0014634] [14634] Event [4096,166.950928,432]: 0 lost unit Lotus [f=0014645] [14645] Event [4632,189.189545,680]: 0 lost unit Caretaker [f=0014750] Spectator WALL left the game: normal quit [f=0014750] [14750] Event [undefined]: WALL quit [f=0014759] [14759] Event [687.997925,188.671875,4622.00781]: 1 finished unit Fencer [f=0014881] No clients connected, shutting down server [f=0014881] Server shutdown [f=0014881] [14881] all players disconnected [f=0014958] [14958] Event [687.997925,188.671875,4622.00781]: 1 finished unit Mason [f=0015041] [15041] Event [687.997925,189.316971,4622.00781]: 1 finished unit Dart [f=0015434] [15434] Event [687.997925,188.671875,4622.00781]: 1 finished unit Badger [f=0015649] [15649] Event [687.997925,188.671875,4622.00781]: 1 finished unit Scorcher [f=0015869] [15869] Event [687.997925,188.671875,4622.00781]: 1 finished unit Fencer [f=0016068] [16068] Event [687.997925,188.671875,4622.00781]: 1 finished unit Mason [f=0016151] [16151] Event [687.997925,189.316971,4622.00781]: 1 finished unit Dart [f=0016544] [16544] Event [687.997925,188.671875,4622.00781]: 1 finished unit Badger [f=0016666] Autoquit sending quit command. [f=0016666] [QuitAction] user exited to system [f=0016666] [SpringApp::Kill][1] fromRun=1 [f=0016666] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016666] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016666] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016666] [ThreadPool::SetThreadCount][2] workers=0 [f=0016666] [SpringApp::Kill][2] [f=0016666] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016666] [Game::KillLua][3] dtor=0 luaUI=0x50c44e30 [f=0016666] Start widgetHandler:Shutdown [f=0016666] Shutdown - SaveOrderList Complete [f=0016666] Writing last game win data [f=0016666] Shutdown - SaveConfigData Complete [f=0016666] Shutdown Widget - Chili Highlight [f=0016666] Shutdown Widget - Save/Load API [f=0016666] Shutdown Widget - Draw After Chili [f=0016666] Shutdown Widget - EPIC Menu [f=0016666] Shutdown Widget - Chili Minimap [f=0016666] Shutdown Widget - Chili Widget Selector [f=0016666] Shutdown Widget - Local Team Colors [f=0016666] Shutdown Widget - Display Keys 2 [f=0016666] Shutdown Widget - Save Game Menu [f=0016666] Shutdown Widget - HealthBars [f=0016666] Shutdown Widget - Noises [f=0016666] Shutdown Widget - Unit Icons [f=0016666] Shutdown Widget - Win Counter [f=0016666] Shutdown Widget - SpringRTS Replay Stats [f=0016666] Shutdown Widget - BuildETA [f=0016666] Shutdown Widget - Modular Comm Info [f=0016666] Shutdown Widget - Music Player v2 [f=0016666] Shutdown Widget - State Reverse and Latency [f=0016666] Shutdown Widget - CameraShake [f=0016666] Shutdown Widget - Chili Economy Panel Default [f=0016666] Shutdown Widget - Chili EndGame Window [f=0016666] Shutdown Widget - Chili Nuke Warning [f=0016666] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016666] Shutdown Widget - Chili Spectator Panels [f=0016666] Shutdown Widget - Context Menu [f=0016666] Shutdown Widget - Darkening [f=0016666] Shutdown Widget - Defense Range Zero-K [f=0016666] Shutdown Widget - Grab Input [f=0016666] Input grabbing is disabled! [f=0016666] Shutdown Widget - Highlight Geos [f=0016666] Shutdown Widget - Local Widgets Config [f=0016666] Shutdown Widget - MinimapEvents [f=0016666] Shutdown Widget - MetalFeatures (new) [f=0016666] Shutdown Widget - Missile Silo Range [f=0016666] Shutdown Widget - Point Tracker [f=0016666] Shutdown Widget - Showeco and Grid Drawer [f=0016666] Shutdown Widget - Stereo3D [f=0016666] Shutdown Widget - Attack AoE [f=0016666] Shutdown Widget - Map Edge Extension [f=0016666] Shutdown Widget - Selection Send [f=0016666] Shutdown Widget - LupsManager [f=0016666] Shutdown Widget - Newton Firezone [f=0016666] Shutdown Widget - Chili Pro Console [f=0016666] Shutdown Widget - Persistent Build Height [f=0016666] Shutdown Widget - Lasso Terraform GUI [f=0016666] Shutdown Widget - Chili Framework [f=0016666] Shutdown Widget - Lups [f=0016666] Shutdown Widget - Custom Markers [f=0016666] Shutdown Widget - Chili Core Selector [f=0016666] Shutdown Widget - Mex Placement Handler [f=0016666] Shutdown Widget - Select Keys [f=0016666] Shutdown Widget - Pause Screen [f=0016666] Shutdown Widget - Layout Handler [f=0016666] Shutdown Widget - Text To Speech Control [f=0016666] End widgetHandler:Shutdown [f=0016666] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={782807,84316112} {int,ext,rec}Allocs={12734774,0,0} {chunk,block}Bytes={84316112,0} [f=0016666] [Game::KillLua][1] dtor=0 luaGaia=0x519bc4a0 [f=0016666] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={563434,71037371} {int,ext,rec}Allocs={12734775,0,0} {chunk,block}Bytes={71037371,0} [f=0016666] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={563434,71037371} {int,ext,rec}Allocs={12734775,0,0} {chunk,block}Bytes={71037371,0} [f=0016666] [Game::KillLua][2] dtor=0 luaRules=0x512f7c70 [f=0016666] Start gadgetHandler:Shutdown [f=0016666] Shutdown - StartSetup [f=0016666] Shutdown - UnitMorph [f=0016666] Shutdown - Carrier Drones [f=0016666] Shutdown - LupsNanoSpray [f=0016666] Shutdown - Missile Silo Controller [f=0016666] Shutdown - Modular Comm Info [f=0016666] Shutdown - Terrain Texture Handler [f=0016666] Shutdown - UnitCloakShield [f=0016666] Shutdown - Starlight Handler [f=0016666] End gadgetHandler:Shutdown [f=0016666] Start gadgetHandler:Shutdown [f=0016666] Shutdown - Save/Load [f=0016666] Shutdown - Teleport Throw [f=0016666] Shutdown - UnitMorph [f=0016666] Shutdown - Modular Comm Info [f=0016666] Shutdown - Retreat Command [f=0016666] Shutdown - Shockwaves [f=0016666] Shutdown - UnitCloakShield [f=0016666] Shutdown - Lups Cloak FX [f=0016666] Shutdown - Lups [f=0016666] Shutdown - Lups Shield [f=0016666] End gadgetHandler:Shutdown [f=0016666] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12734806,0,0} {chunk,block}Bytes={0,0} [f=0016666] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12734806,0,0} {chunk,block}Bytes={0,0} [f=0016666] [Game::KillLua][4] dtor=0 [f=0016666] [Game::~CGame][1] [f=0016666] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016666] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016666] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016666] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016666] [Game::KillLua][4] dtor=1 [f=0016666] [Game::KillMisc][1] [f=0016666] [Game::KillMisc][2] [f=0016666] [Game::KillMisc][3] [f=0016666] [Game::KillRendering][1] [f=0016666] [3DOParser::Kill] allocated 1 pieces [f=0016666] [S3OParser::Kill] allocated 333 pieces [f=0016666] [AssParser::Kill] allocated 34 pieces [f=0016666] [Game::KillInterface][1] [f=0016666] [Game::KillInterface][2] [f=0016666] [Game::KillSimulation][1] [f=0016666] [Game::KillSimulation][2] [f=0016666] [CCollisionHandler] dis-/continuous tests: 0/48478 [f=0016666] [Game::KillSimulation][3] [f=0016666] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016666] [~CPathCache(20x20)] cacheHits=104 hitPercentage=45% numHashColls=0 maxCacheSize=9 [f=0016666] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016666] [~CPathCache(40x40)] cacheHits=15 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016666] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016666] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016666] [LosHandler::Kill] raycast instance cache-{hits,misses}={7705,8111}; shared=2%; cached=46% [f=0016666] [Game::KillSimulation][4] [f=0016666] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016666] [Game::~CGame][2] [f=0016666] [Game::~CGame][3] [f=0016666] [SpringApp::Kill][3] [f=0016666] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 175435 bytes sent 112082 bytes recv'd [f=0016666] [SpringApp::Kill][4] font=0x449f8aa0 [f=0016666] [SpringApp::Kill][5] [f=0016666] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44a65ff0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2177ms file="bitmaps/pd/lightningball.tga" indx=557 inflSize=256kb readTime=31ms file="luaui/widgets/unit_state_icons.lua" indx=4834 inflSize=9kb readTime=25ms file="luaui/widgets/unit_stockpile.lua" indx=4835 inflSize=1kb readTime=23ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=22ms file="unitpics/pw_interception.png" indx=6594 inflSize=9kb readTime=22ms file="luarules/configs/cai/unitarrays.lua" indx=1251 inflSize=2kb readTime=22ms file="luaui/widgets/unit_smart_nanos.lua" indx=4832 inflSize=15kb readTime=18ms file="units/fakeunit_los.lua" indx=6831 inflSize=1kb readTime=16ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1868 inflSize=2kb readTime=15ms file="luaui/widgets/unit_start_state.lua" indx=4833 inflSize=45kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 33278890 bytes cached in 2804 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x44b904e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b8a700) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a75ea0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff32c01aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]