[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.RdbdyVZptR/springsettings.1239116.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f40c001b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5057 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1239116/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46003e60] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46003e60] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 104ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 484ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 545ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 644ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] ForgotenFriend, spectator, false, allyTeamID, 1, customKeys.elo, , 1500, nil [f=-000001] PonziScheme, spectator, false, allyTeamID, 0, customKeys.elo,
, 1737, nil [f=-000001] Team 0, 1, 1737 [f=-000001] Team 1, 1, 1500 [f=-000001] firstAllyTeamMean, 1737 [f=-000001] secondAllyTeamMean, 1500 [f=-000001] lowerWinChance, 0.20354532 [f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 61ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1239116/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (285ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11994,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1239116/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53f199e0,0x5efec230}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 220093616343317ed78af1c448b97af0 [f=-000001] Connection attempt from ForgotenFriend [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ForgotenFriend changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PonziScheme [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PonziScheme changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ForgotenFriend" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ForgotenFriend" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ForgotenFriend" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ForgotenFriend" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ForgotenFriend" string="[Game::Load][lua{Rules,Gaia}={00000000ddc08200,000000006272d0c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[Game::Load][lua{Rules,Gaia}={0000000100bf4fc0,00000000e9c7c5d0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engy! [f=-000001] [0] Event [571,188.53125,3720]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5320,191.238037,2387]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] PonziScheme, team: 1, elo:1737, userid: 547305 [f=0000000] [0] ForgotenFriend, team: 0, elo:1500, userid: 547760 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000007] [7] Event [5200,191.079834,2400]: 1 finished unit Rover Assembly [f=0000266] [266] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Dart [f=0000303] [303] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0000373] [373] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0000491] [491] Event [5256,188.832031,2664]: 1 finished unit Solar Collector [f=0000568] [568] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000661] [661] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0000753] [753] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000868] [868] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000941] [941] Event [5512,193.021484,2424]: 1 finished unit Solar Collector [f=0000990] [990] Event [1008,188.533936,3848]: 0 finished unit Cloakbot Factory [f=0001233] [1233] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0001392] [1392] Event [408,192.366211,3560]: 0 finished unit Solar Collector [f=0001420] [1420] Event [5416,184.019531,2184]: 1 finished unit Solar Collector [f=0001460] [1460] Event [1017.59998,189.068359,3848]: 0 finished unit Conjurer [f=0001570] [1570] Event [360,190.432617,3640]: 0 finished unit Solar Collector [f=0001600] [1600] Event [5400,193.333008,2600]: 1 finished unit Solar Collector [f=0001765] [1765] Event [328,193.751953,3720]: 0 finished unit Solar Collector [f=0001780] [1780] Event [5368,191.839844,2456]: 1 finished unit Solar Collector [f=0001804] [1804] Event [1017.59998,189.068359,3848]: 0 finished unit Conjurer [f=0001960] [1960] Event [5336,189.401367,2312]: 1 finished unit Solar Collector [f=0001961] [1961] Event [328,189.379883,3800]: 0 finished unit Solar Collector [f=0002151] [2151] Event [1017.59998,189.068359,3848]: 0 finished unit Conjurer [f=0002172] [2172] Event [328,183.654297,3880]: 0 finished unit Solar Collector [f=0002215] [2215] Event [5688,191.689453,2424]: 1 finished unit Solar Collector [f=0002367] [2367] Event [376,179.69043,3960]: 0 finished unit Solar Collector [f=0002395] [2395] Event [5640,188.509766,2280]: 1 finished unit Solar Collector [f=0002605] [2605] Event [5592,185.673828,2136]: 1 finished unit Solar Collector [f=0002668] [2668] Event [1017.59998,189.068359,3848]: 0 finished unit Glaive [f=0002785] [2785] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0002855] [2855] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0002857] [2857] Event [1017.59998,189.068359,3848]: 0 finished unit Glaive [f=0003053] [3053] Event [1017.59998,189.068359,3848]: 0 finished unit Glaive [f=0003120] [3120] Event [5168,188.466797,2688]: 1 finished unit Lotus [f=0003179] [3179] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0003248] [3248] Event [1017.59998,189.068359,3848]: 0 finished unit Glaive [f=0003420] [3420] Event [5456,189.186523,2320]: 1 finished unit Lotus [f=0003427] [3427] Event [1752,120.586914,4552]: 0 lost unit Metal Extractor [f=0003444] [3444] Event [1017.59998,189.068359,3848]: 0 finished unit Glaive [f=0003512] [3512] Event [1800.66357,112.128387,4592.93848]: 0 lost unit Conjurer [f=0003569] [3569] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0003640] [3640] Event [1017.59998,189.068359,3848]: 0 finished unit Glaive [f=0003835] [3835] Event [1017.59998,189.068359,3848]: 0 finished unit Glaive [f=0003885] [3885] Event [2719.74707,60.2938881,4540.83203]: 0 lost unit Glaive [f=0003927] [3927] Event [2829.41504,78.8718414,4560.68115]: 0 lost unit Glaive [f=0003959] [3959] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0003990] [3990] Event [2963.77393,107.671494,4603.31787]: 0 lost unit Glaive [f=0004005] [4005] Event [5712,178.788086,2096]: 1 finished unit Lotus [f=0004027] [4027] Event [1017.59998,189.068359,3848]: 0 finished unit Glaive [f=0004040] [4040] Event [3110.03882,123.374001,4625.73633]: 0 lost unit Glaive [f=0004099] [4099] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [f=0004115] [4115] Event [3251.70044,150.044601,4675.29541]: 0 lost unit Glaive [f=0004175] [4175] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0004223] [4223] Event [1017.59998,189.068359,3848]: 0 finished unit Glaive [f=0004349] [4349] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0004421] [4421] Event [1017.59998,189.068359,3848]: 0 finished unit Glaive [f=0004577] [4577] Event [5616,283.008789,2928]: 1 finished unit Radar Tower [f=0004613] [4613] Event [1017.59998,189.068359,3848]: 0 finished unit Glaive [f=0004710] [4710] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Mason [f=0004808] [4808] Event [1017.59998,189.068359,3848]: 0 finished unit Glaive [f=0004907] [4907] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0005004] [5004] Event [1017.59998,189.068359,3848]: 0 finished unit Glaive [f=0005125] [5125] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0005200] [5200] Event [1017.59998,189.068359,3848]: 0 finished unit Glaive [f=0005424] [5424] Event [1017.59998,189.068359,3848]: 0 finished unit Glaive [f=0005519] [5519] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0005575] [5575] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0005635] [5635] Event [648,61.5478516,1032]: 0 finished unit Metal Extractor [f=0005690] [5690] Event [1017.59998,189.068359,3848]: 0 finished unit Glaive [f=0005876] [5876] Event [5144,191.216797,2536]: 1 finished unit Caretaker [f=0005878] [5878] Event [1427.88879,188.604141,3908.63306]: 0 lost unit Glaive [f=0005894] [5894] Event [1017.59998,189.068359,3848]: 0 finished unit Glaive [f=0005914] [5914] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Fencer [f=0005955] [5955] Event [1655.46118,188.490295,3674.80811]: 0 lost unit Glaive [f=0005989] [5989] Event [1694.823,188.451401,3567.44385]: 0 lost unit Glaive [f=0005991] [5991] Event [1748.42944,188.466797,3545.34106]: 0 lost unit Glaive [f=0006015] [6015] Event [1708.21948,187.951569,3520.42456]: 1 lost unit Scorcher [f=0006028] [6028] Event [1790.82117,189.180817,3632.63696]: 0 lost unit Glaive [f=0006030] [6030] Event [1656.12268,180.012131,3351.12866]: 0 lost unit Glaive [f=0006048] [6048] Event [1826.2677,188.449173,3409.75854]: 1 lost unit Scorcher [f=0006055] [6055] Event [1761.21448,188.480804,3605.20166]: 0 lost unit Glaive [f=0006081] [6081] Event [1594.95703,185.518738,3570.08496]: 0 lost unit Glaive [f=0006086] [6086] Event [1784.65735,186.07457,3336.46753]: 1 lost unit Scorcher [f=0006147] [6147] Event [4112,63.1591797,5632]: 0 finished unit Lotus [f=0006178] [6178] Event [1940.38623,210.09903,3566.979]: 0 lost unit Glaive [f=0006232] [6232] Event [1744.00439,188.466797,3682.07788]: 1 lost unit Scorcher [f=0006279] [6279] Event [5016,187.865234,2376]: 1 finished unit Caretaker [f=0006307] [6307] Event [1938.44238,203.062256,3479.60742]: 0 lost unit Glaive [f=0006312] [6312] Event [1834.98193,191.930237,3539.08472]: 1 lost unit Scorcher [f=0006333] [6333] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Fencer [f=0006348] [6348] Event [2084.48022,238.427719,3476.9812]: 0 lost unit Glaive [f=0006381] [6381] Event [2140.5271,276.213684,3520.85083]: 0 lost unit Glaive [f=0006629] [6629] Event [1017.59998,189.068359,3848]: 0 finished unit Conjurer [f=0006698] [6698] Event [432,185.652344,3864]: 0 finished unit Fusion Reactor [f=0006767] [6767] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0006794] [6794] Event [3808,83.3652344,5584]: 0 finished unit Lotus [f=0006827] [6827] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0006910] [6910] Event [824,185.491211,3464]: 0 lost unit Metal Extractor [f=0006913] [6913] Event [746.972839,188.349564,3463.82471]: 1 lost unit Scorcher [f=0006969] [6969] Event [1017.59998,189.068359,3848]: 0 finished unit Conjurer [f=0007005] [7005] Event [4312,185.695313,2984]: 1 finished unit Solar Collector [f=0007010] [7010] Event [1088,180.463867,3552]: 0 lost unit Lotus [f=0007066] [7066] Event [1151.32251,182.720825,3636.85474]: 0 lost unit Conjurer [f=0007107] [7107] Event [1216,183.020508,3616]: 0 lost unit Lotus [f=0007235] [7235] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0007239] [7239] Event [944,182.805664,3536]: 0 finished unit Lotus [f=0007289] [7289] Event [3920,61.8271484,5664]: 0 finished unit Lotus [f=0007363] [7363] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0007373] [7373] Event [1248,183.074219,3664]: 0 lost unit Lotus [f=0007473] [7473] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0007566] [7566] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0007574] [7574] Event [879.791077,188.50441,3973.41064]: 1 lost unit Scorcher [f=0007611] [7611] Event [4088,187.757813,3016]: 1 finished unit Solar Collector [f=0007732] [7732] Event [4328,109.049805,1576]: 1 finished unit Solar Collector [f=0007815] [7815] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0007843] [7843] Event [3712,74.9970703,5728]: 0 finished unit Lotus [f=0008048] [8048] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0008072] [8072] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0008209] [8209] Event [1216,183.020508,3616]: 0 finished unit Lotus [f=0008283] [8283] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0008356] [8356] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0008498] [8498] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0008548] [8548] Event [4224,58.9052734,5888]: 0 finished unit Lotus [f=0008586] [8586] Event [1017.59998,189.068359,3848]: 0 finished unit Conjurer [f=0008695] [8695] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Mason [f=0008779] [8779] Event [1072,180.270508,3552]: 0 finished unit Lotus [f=0008827] [8827] Event [4104,88.7685547,1528]: 1 finished unit Solar Collector [f=0008892] [8892] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0008935] [8935] Event [1017.59998,189.068359,3848]: 0 finished unit Conjurer [f=0009156] [9156] Event [4344,180.270508,4792]: 1 finished unit Metal Extractor [f=0009161] [9161] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0009345] [9345] Event [4280,184.0625,4776]: 1 finished unit Solar Collector [f=0009406] [9406] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0009440] [9440] Event [904,191.206055,4984]: 0 lost unit Metal Extractor [f=0009575] [9575] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0009762] [9762] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0009946] [9946] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0009952] [9952] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0010163] [10163] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0010249] [10249] Event [3976,222.895508,856]: 1 finished unit Solar Collector [f=0010386] factories are very expensive [f=0010503] stick with your first one [f=0010528] [10528] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0010557] as long as you can [f=0010652] [10652] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0010672] [10672] Event [4168,187.972656,4872]: 1 finished unit Stardust [f=0010703] ok [f=0010792] [10792] Event [1208,191.109375,3896]: 0 finished unit Stardust [f=0010809] [10809] Event [3528,98.296875,5576]: 0 lost unit Metal Extractor [f=0010869] [10869] Event [3808,83.3652344,5584]: 0 lost unit Lotus [f=0010884] [10884] Event [3756.85596,78.3237,5638.14063]: 1 lost unit Scorcher [f=0010895] [10895] Event [3712,74.9970703,5728]: 0 lost unit Lotus [f=0010921] [10921] Event [3704,225.21582,760]: 1 finished unit Solar Collector [f=0010946] [10946] Event [3920,61.8271484,5664]: 0 lost unit Lotus [f=0010951] [10951] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0010994] [10994] Event [4112,63.1591797,5632]: 0 lost unit Lotus [f=0011017] [11017] Event [4039.59473,56.763607,5692.88916]: 1 lost unit Scorcher [f=0011030] [11030] Event [4198.5752,57.5344734,5758.56445]: 1 lost unit Scorcher [f=0011044] [11044] Event [4072,57.9277344,5848]: 0 lost unit Metal Extractor [f=0011066] [11066] Event [4224,58.9052734,5888]: 0 lost unit Lotus [f=0011125] [11125] Event [4312,56.6386719,5768]: 0 lost unit Metal Extractor [f=0011150] [11150] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0011169] [11169] Event [4384.97754,59.9099236,5927.49463]: 0 lost unit Conjurer [f=0011217] [11217] Event [1112,189.723633,4056]: 0 finished unit Stardust [f=0011363] [11363] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0011592] [11592] Event [1000,181.011719,3560]: 0 finished unit Stinger [f=0011689] [11689] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0011832] [11832] Event [4120,187.457031,4840]: 1 finished unit Stinger [f=0011930] [11930] Event [2616,107.126953,568]: 1 finished unit Metal Extractor [f=0011947] [11947] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Mason [f=0012030] [12030] Event [5240,190.368164,1160]: 1 finished unit Metal Extractor [f=0012104] [12104] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0012271] [12271] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0012406] [12406] Event [2552,105.010742,552]: 1 finished unit Solar Collector [f=0012448] [12448] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0012476] [12476] Event [5176,197.672852,1144]: 1 finished unit Solar Collector [f=0012505] [12505] Event [968,188.144531,4120]: 0 finished unit Stardust [f=0012562] [12562] Event [1127.93896,186.051254,4374.39502]: 1 lost unit Scorcher [f=0012597] [12597] Event [2008,187.306641,3112]: 0 lost unit Metal Extractor [f=0012599] [12599] Event [1251.39893,187.462036,4248.29102]: 1 lost unit Scorcher [f=0012607] [12607] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Fencer [f=0012717] [12717] Event [1768,185.179688,3144]: 0 lost unit Metal Extractor [f=0012770] [12770] Event [1032,191.055664,4008]: 0 finished unit Stinger [f=0012772] [12772] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Fencer [f=0012812] [12812] Event [4312,52.5772018,5768]: 1 finished unit Metal Extractor [f=0012937] [12937] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Fencer [f=0012965] [12965] Event [816,185.652344,4032]: 0 finished unit Tank Foundry [f=0013095] [13095] Event [824,181.429779,3464]: 0 finished unit Metal Extractor [f=0013115] [13115] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Fencer [f=0013136] [13136] Event [4248,55.7328186,5752]: 1 finished unit Solar Collector [f=0013192] [13192] Event [2088,55.8974609,296]: 1 finished unit Metal Extractor [f=0013282] [13282] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Fencer [f=0013447] [13447] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Fencer [f=0013472] [13472] Event [4072,53.8662643,5848]: 1 finished unit Metal Extractor [f=0013473] [13473] Event [104,186.930664,2664]: 0 lost unit Metal Extractor [f=0013612] [13612] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Fencer [f=0013674] [13674] Event [2024,54.8232422,280]: 1 finished unit Solar Collector [f=0013676] [13676] Event [4008,55.8939514,5832]: 1 finished unit Solar Collector [f=0013777] [13777] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Fencer [f=0013941] [13941] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Fencer [f=0014106] [14106] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Fencer [f=0014252] [14252] Event [3528,94.2354431,5576]: 1 finished unit Metal Extractor [f=0014261] [14261] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0014271] [14271] Event [1848,65.2109375,376]: 1 finished unit Metal Extractor [f=0014411] [14411] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0014477] [14477] Event [844,189.1745,4032]: 0 finished unit Blitz [f=0014503] [14503] Event [3464,102.031647,5560]: 1 finished unit Solar Collector [f=0014508] [14508] Event [1017.59998,189.068359,3848]: 0 finished unit Reaver [f=0014544] [14544] Event [1784,62.3535156,360]: 1 finished unit Solar Collector [f=0014561] [14561] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0014712] [14712] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0014810] [14810] Event [1533.1499,180.204132,3436.71631]: 1 lost unit Scorcher [f=0014861] [14861] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0015001] [15001] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Mason [f=0015161] [15161] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0015311] [15311] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0015442] [15442] Event [1800,183.933594,1368]: 1 finished unit Metal Extractor [f=0015666] [15666] Event [4962.93213,56.4280205,5548.72461]: 1 finished unit Engineer Commander [f=0015706] [15706] Event [1736,185.791992,1352]: 1 finished unit Solar Collector [f=0015751] [15751] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Dominatrix [f=0015888] [15888] Event [2168,179.067383,2792]: 1 finished unit Caretaker [f=0015901] [15901] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Mason [f=0015910] [15910] Event [1017.59998,189.068359,3848]: 0 finished unit Reaver [f=0016276] [16276] Event [5496,57.9277344,5112]: 1 finished unit Metal Extractor [f=0016318] gg [f=0016337] [16337] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Dominatrix [f=0016364] [16364] Event [5432,69.5292969,5096]: 1 finished unit Wind/Tidal Generator [f=0016383] gg [f=0016439] [16439] Event [2152,172.428711,2872]: 1 finished unit Stardust [f=0016462] [16462] Event [undefined]: ForgotenFriend resigned [f=0016462] game_message: ForgotenFriend has been destroyed! [f=0016462] game_message: PonziScheme wins! [f=0016462] Submitting stats [f=0016462] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016462] Part| Total Time|Time of the last 0.5s [f=0016462] Draw 17250.12ms 29.35% [f=0016462] Lua::Callins::Synced 7521.37ms 11.24% [f=0016462] Lua::Callins::Unsynced 21061.96ms 34.43% [f=0016462] Lua::CollectGarbage::Synced 271.51ms 0.10% [f=0016462] Lua::CollectGarbage::Unsynced 637.97ms 1.19% [f=0016462] Misc::Profiler::AddTime 63.80ms 0.00% [f=0016462] Sim 40427.99ms 54.93% [f=0016462] [16462] Received game_message: ForgotenFriend has been destroyed! [f=0016462] [16462] Received game_message: PonziScheme wins! [f=0016463] [16463] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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34,7255,11065,11065,7255,0,1478.66846,1478.66846,0,0,0,0,0,0,0,0,0,1099.16553,42.5531006,42.5531006,1099.16553,1659.93225,3713.30884,3713.30884,1659.93225,1830,940,940,1830,60.5,52.5333328,52.5333328,60.5,1275,1330,1330,1275,15.3999977,46.9833794,46.9833794,15.3999977,510,4320,4320,510,1300,2672.55029,2672.55029,1300,3640,4475,4475,3640,2716.55005,1796.66711,1796.66711,2716.55005,40.7101402,120.800316,120.800316,40.7101402,3780.50342,2065.6499,2065.6499,3780.50342 [f=0016463] [16463] Game End Stats Values: 35,7255,11445,11445,7255,0,1591.79126,1591.79126,0,0,0,0,0,0,0,0,0,1099.16553,207.164337,207.164337,1099.16553,1659.93225,3713.30884,3713.30884,1659.93225,1830,940,940,1830,60.5,54,54,60.5,1275,1330,1330,1275,15.3999977,47.541523,47.541523,15.3999977,510,4580,4580,510,1300,2672.55029,2672.55029,1300,3640,4595,4595,3640,2716.55005,1796.66711,1796.66711,2716.55005,40.7101402,120.800316,120.800316,40.7101402,3780.50342,2065.6499,2065.6499,3780.50342 [f=0016463] [16463] Game End Stats Values: 36,7255,11955,11955,7255,0,1616.36975,1616.36975,0,0,0,0,0,0,0,0,0,1099.16553,207.164337,207.164337,1099.16553,1659.93225,3713.30884,3713.30884,1659.93225,1830,940,940,1830,60.5,54,54,60.5,1275,1555,1555,1275,15.3999977,42.8385582,42.8385582,15.3999977,510,4710,4710,510,1300,2672.55029,2672.55029,1300,3640,4750,4750,3640,2716.55005,1796.66711,1796.66711,2716.55005,40.7101402,120.800316,120.800316,40.7101402,3780.50342,2065.6499,2065.6499,3780.50342 [f=0016463] [16463] Game End Stats Values: 37,7465,12675,12675,7465,0,1734.82568,1734.82568,0,0,0,0,0,0,0,0,0,1099.16553,287.259338,287.259338,1099.16553,1659.93225,3713.30884,3713.30884,1659.93225,1830,940,940,1830,60.5,56,56,60.5,1275,1555,1555,1275,15.3999977,49.8970604,49.8970604,15.3999977,720,5130,5130,720,1300,2672.55029,2672.55029,1300,3640,5050,5050,3640,2716.55005,1796.66711,1796.66711,2716.55005,40.7101402,120.800316,120.800316,40.7101402,3780.50342,2065.6499,2065.6499,3780.50342 [f=0016463] [16463] Game End Stats Values: 38,7465,13435,13435,7465,0,1738.60596,1738.60596,0,0,0,0,0,0,0,0,0,1099.16553,287.259338,287.259338,1099.16553,1659.93225,3713.30884,3713.30884,1659.93225,1830,1160,1160,1830,60.5,56.1863556,56.1863556,60.5,1275,1555,1555,1275,15.4000006,43.5311432,43.5311432,15.4000006,720,5550,5550,720,1300,2672.55029,2672.55029,1300,3640,5170,5170,3640,2716.55005,1796.66711,1796.66711,2716.55005,40.7101402,122.800331,122.800331,40.7101402,3780.50342,2065.6499,2065.6499,3780.50342 [f=0016486] [16486] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Mason [f=0016632] Spectator ForgotenFriend left the game: normal quit [f=0016632] [16632] Event [undefined]: ForgotenFriend quit [f=0016715] did you know you can see your replays on the wbesite? [f=0016747] No clients connected, shutting down server [f=0016747] Server shutdown [f=0016747] [16747] all players disconnected [f=0016843] [16843] Event [648,57.4863815,1032]: 1 finished unit Metal Extractor [f=0016936] [16936] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Dominatrix [f=0017081] [17081] Event [584,49.2552795,1016]: 1 finished unit Solar Collector [f=0017169] [17169] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0017359] [17359] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0017437] [17437] Event [2216,155.638672,2872]: 1 finished unit Stinger [f=0017524] [17524] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0017557] [17557] Event [5326.18359,84.5792618,5250.31641]: 1 finished unit Engineer Commander [f=0017667] [17667] Event [2256,158.72168,2800]: 1 finished unit Radar Tower [f=0017680] [17680] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0017830] [17830] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0017980] [17980] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0018130] [18130] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0018239] [18239] Event [5329.58057,164.279266,5247.52002]: 1 finished unit Firefly [f=0018280] [18280] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0018364] [18364] Event [4088,91.2929688,1672]: 1 finished unit Solar Collector [f=0018430] [18430] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0018580] [18580] Event [5182.00781,190.97673,2400.02954]: 1 finished unit Scorcher [f=0018586] Autoquit sending quit command. [f=0018586] [QuitAction] user exited to system [f=0018586] [SpringApp::Kill][1] fromRun=1 [f=0018586] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018586] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018586] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018586] [ThreadPool::SetThreadCount][2] workers=0 [f=0018586] [SpringApp::Kill][2] [f=0018586] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018586] [Game::KillLua][3] dtor=0 luaUI=0x54875550 [f=0018586] Start widgetHandler:Shutdown [f=0018586] Shutdown - SaveOrderList Complete [f=0018586] Writing last game win data [f=0018586] Shutdown - SaveConfigData Complete [f=0018586] Shutdown Widget - Chili Highlight [f=0018586] Shutdown Widget - Save/Load API [f=0018586] Shutdown Widget - Draw After Chili [f=0018586] Shutdown Widget - EPIC Menu [f=0018586] Shutdown Widget - Chili Minimap [f=0018586] Shutdown Widget - Chili Widget Selector [f=0018586] Shutdown Widget - Local Team Colors [f=0018586] Shutdown Widget - Display Keys 2 [f=0018586] Shutdown Widget - Save Game Menu [f=0018586] Shutdown Widget - HealthBars [f=0018586] Shutdown Widget - Noises [f=0018586] Shutdown Widget - Unit Icons [f=0018586] Shutdown Widget - Win Counter [f=0018586] Shutdown Widget - SpringRTS Replay Stats [f=0018586] Shutdown Widget - BuildETA [f=0018586] Shutdown Widget - Modular Comm Info [f=0018586] Shutdown Widget - Music Player v2 [f=0018586] Shutdown Widget - State Reverse and Latency [f=0018586] Shutdown Widget - CameraShake [f=0018586] Shutdown Widget - Chili Economy Panel Default [f=0018586] Shutdown Widget - Chili EndGame Window [f=0018586] Shutdown Widget - Chili Nuke Warning [f=0018586] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018586] Shutdown Widget - Chili Spectator Panels [f=0018586] Shutdown Widget - Context Menu [f=0018586] Shutdown Widget - Darkening [f=0018586] Shutdown Widget - Defense Range Zero-K [f=0018586] Shutdown Widget - Grab Input [f=0018586] Input grabbing is disabled! [f=0018586] Shutdown Widget - Highlight Geos [f=0018586] Shutdown Widget - Local Widgets Config [f=0018586] Shutdown Widget - MinimapEvents [f=0018586] Shutdown Widget - MetalFeatures (new) [f=0018586] Shutdown Widget - Missile Silo Range [f=0018586] Shutdown Widget - Point Tracker [f=0018586] Shutdown Widget - Showeco and Grid Drawer [f=0018586] Shutdown Widget - Stereo3D [f=0018586] Shutdown Widget - Attack AoE [f=0018586] Shutdown Widget - Map Edge Extension [f=0018586] Shutdown Widget - Selection Send [f=0018586] Shutdown Widget - LupsManager [f=0018586] Shutdown Widget - Newton Firezone [f=0018586] Shutdown Widget - Chili Pro Console [f=0018586] Shutdown Widget - Persistent Build Height [f=0018586] Shutdown Widget - Lasso Terraform GUI [f=0018586] Shutdown Widget - Chili Framework [f=0018586] Shutdown Widget - Lups [f=0018586] Shutdown Widget - Custom Markers [f=0018586] Shutdown Widget - Chili Core Selector [f=0018586] Shutdown Widget - Mex Placement Handler [f=0018586] Shutdown Widget - Select Keys [f=0018586] Shutdown Widget - Pause Screen [f=0018586] Shutdown Widget - Layout Handler [f=0018586] Shutdown Widget - Text To Speech Control [f=0018586] End widgetHandler:Shutdown [f=0018586] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={616824,74578572} {int,ext,rec}Allocs={13786115,0,0} {chunk,block}Bytes={74578572,0} [f=0018586] [Game::KillLua][1] dtor=0 luaGaia=0x5efec230 [f=0018586] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={380046,60407485} {int,ext,rec}Allocs={13786116,0,0} {chunk,block}Bytes={60407485,0} [f=0018586] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={380046,60407485} {int,ext,rec}Allocs={13786116,0,0} {chunk,block}Bytes={60407485,0} [f=0018586] [Game::KillLua][2] dtor=0 luaRules=0x53f199e0 [f=0018586] Start gadgetHandler:Shutdown [f=0018586] Shutdown - StartSetup [f=0018586] Shutdown - UnitMorph [f=0018586] Shutdown - Carrier Drones [f=0018586] Shutdown - LupsNanoSpray [f=0018586] Shutdown - Missile Silo Controller [f=0018586] Shutdown - Modular Comm Info [f=0018586] Shutdown - Terrain Texture Handler [f=0018586] Shutdown - UnitCloakShield [f=0018586] Shutdown - Starlight Handler [f=0018586] End gadgetHandler:Shutdown [f=0018586] Start gadgetHandler:Shutdown [f=0018586] Shutdown - Save/Load [f=0018586] Shutdown - Teleport Throw [f=0018586] Shutdown - UnitMorph [f=0018586] Shutdown - Modular Comm Info [f=0018586] Shutdown - Retreat Command [f=0018586] Shutdown - Shockwaves [f=0018586] Shutdown - UnitCloakShield [f=0018586] Shutdown - Lups Cloak FX [f=0018586] Shutdown - Lups [f=0018586] Shutdown - Lups Shield [f=0018586] End gadgetHandler:Shutdown [f=0018586] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13786155,0,0} {chunk,block}Bytes={0,0} [f=0018586] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13786155,0,0} {chunk,block}Bytes={0,0} [f=0018586] [Game::KillLua][4] dtor=0 [f=0018586] [Game::~CGame][1] [f=0018586] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018586] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018586] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018586] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018586] [Game::KillLua][4] dtor=1 [f=0018586] [Game::KillMisc][1] [f=0018586] [Game::KillMisc][2] [f=0018586] [Game::KillMisc][3] [f=0018586] [Game::KillRendering][1] [f=0018586] [3DOParser::Kill] allocated 1 pieces [f=0018586] [S3OParser::Kill] allocated 437 pieces [f=0018586] [AssParser::Kill] allocated 21 pieces [f=0018586] [Game::KillInterface][1] [f=0018586] [Game::KillInterface][2] [f=0018586] [Game::KillSimulation][1] [f=0018586] [Game::KillSimulation][2] [f=0018586] [CCollisionHandler] dis-/continuous tests: 0/854069 [f=0018586] [Game::KillSimulation][3] [f=0018586] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018586] [~CPathCache(24x24)] cacheHits=324 hitPercentage=47% numHashColls=0 maxCacheSize=38 [f=0018586] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018586] [~CPathCache(48x48)] cacheHits=209 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018586] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018586] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018586] [LosHandler::Kill] raycast instance cache-{hits,misses}={11063,13708}; shared=5%; cached=39% [f=0018586] [Game::KillSimulation][4] [f=0018586] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018586] [Game::~CGame][2] [f=0018586] [Game::~CGame][3] [f=0018586] [SpringApp::Kill][3] [f=0018586] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 195522 bytes sent 164566 bytes recv'd [f=0018586] [SpringApp::Kill][4] font=0x45f3caa0 [f=0018586] [SpringApp::Kill][5] [f=0018586] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x45fb1890) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2131ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=44ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=43ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=33ms file="luaui/widgets/gui_highlight_geos.lua" indx=4710 inflSize=3kb readTime=21ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=21ms file="luaui/widgets/gui_hide_interface_action.lua" indx=4709 inflSize=2kb readTime=19ms file="luarules/utilities/debugfunctions.lua" indx=1936 inflSize=1kb readTime=19ms file="bitmaps/pd/shield3hex.png" indx=569 inflSize=5kb readTime=16ms file="luaui/widgets/gui_api_draw_after_chili.lua" indx=4654 inflSize=1kb readTime=14ms file="luarules/utilities.lua" indx=1931 inflSize=0kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 40756621 bytes cached in 2806 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x46093660) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4609f1c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45fbbac0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f40c001aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]