[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XSZG2qkLy5/springsettings.1238518.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa09401b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5089 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1238518/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 236ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x466cf260] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x466cf260] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 659ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 723ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 670ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Jack500 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1238518/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (186ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11990,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1238518/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x530392e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 438991612b3d3956d1d535fc4e5162e7 [f=-000001] Connection attempt from suresella [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: suresella changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Double_Helix_DNA [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Double_Helix_DNA changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[Game::Load][lua{Rules,Gaia}={000000005ffad850,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[Game::Load][lua{Rules,Gaia}={00000000c7e173f0,0000000000000000}]" [f=-000001] Allies: I choose: DroneBoat! [f=-000001] Allies: I choose: Engineer! [f=-000001] my scalpels were doing that too [f=-000001] walking into fencer line [f=-000001] moving [f=-000001] back [f=-000001] and dying [f=-000001] like retards [f=-000001] can't even put them on hold pos [f=-000001] since attack move makes them stay still (wtf?) [f=-000001] [0] Event [4648,261.998169,4656]: 0 finished unit Engineer Commander [f=-000001] [0] Event [776,261.996582,689]: 1 finished unit Engineer Commander [f=0000000] [0] Double_Helix_DNA, team: 0, elo:2416, userid: 403646 [f=0000000] [0] suresella, team: 1, elo:2328, userid: 506394 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000008] [8] Event [896,261.995605,776]: 1 finished unit Cloakbot Factory [f=0000011] [11] Event [4432,261.995605,4640]: 0 finished unit Hovercraft Platform [f=0000228] [228] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000271] i never use hold [f=0000302] [302] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0000328] [328] Event [744,261.995605,808]: 1 finished unit Wind/Tidal Generator [f=0000418] [418] Event [696,261.995605,808]: 1 finished unit Wind/Tidal Generator [f=0000420] [420] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0000472] [472] Event [4431.95068,261.995605,4672]: 0 finished unit Quill [f=0000508] [508] Event [648,261.995605,792]: 1 finished unit Wind/Tidal Generator [f=0000621] [621] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0000662] dont have experience with that :/ [f=0000677] [677] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0000723] [723] Event [4431.95068,261.995605,4672]: 0 finished unit Dagger [f=0000835] [835] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0000860] but suonds frustrating [f=0000977] [977] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0000981] [981] Event [4431.95068,261.995605,4672]: 0 finished unit Dagger [f=0001041] [1041] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0001127] [1127] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0001152] [1152] Event [184,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0001243] [1243] Event [184,261.995605,712]: 1 finished unit Wind/Tidal Generator [f=0001299] [1299] Event [4431.95068,261.995605,4672]: 0 finished unit Dagger [f=0001341] [1341] Event [200,261.995605,664]: 1 finished unit Wind/Tidal Generator [f=0001395] [1395] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0001599] [1599] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0001655] [1655] Event [4280,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0001804] [1804] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0001833] [1833] Event [4376,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0001978] [1978] Event [184,261.995605,200]: 1 finished unit Wind/Tidal Generator [f=0001994] [1994] Event [4368,54.0244141,2864]: 0 finished unit Lotus [f=0001996] [1996] Event [4472,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0002068] [2068] Event [200,261.995605,248]: 1 finished unit Wind/Tidal Generator [f=0002146] [2146] Event [3906.27808,54.0189857,2691.302]: 1 lost unit Glaive [f=0002158] [2158] Event [248,261.995605,344]: 1 finished unit Wind/Tidal Generator [f=0002167] [2167] Event [4568,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0002220] [2220] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0002317] [2317] Event [4431.95068,261.995605,4672]: 0 finished unit Dagger [f=0002429] [2429] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0002442] [2442] Event [680,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0002535] [2535] Event [696,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0002640] [2640] Event [712,261.995605,312]: 1 finished unit Wind/Tidal Generator [f=0002760] [2760] Event [728,261.995605,360]: 1 finished unit Wind/Tidal Generator [f=0002769] [2769] Event [4431.95068,261.995605,4672]: 0 finished unit Dagger [f=0002856] [2856] Event [4256,261.995605,4640]: 0 finished unit Lotus [f=0002866] [2866] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0002907] [2907] Event [744,261.995605,408]: 1 finished unit Wind/Tidal Generator [f=0002993] [2993] Event [4664,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0003068] [3068] Event [4431.95068,261.995605,4672]: 0 finished unit Dagger [f=0003122] [3122] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0003151] [3151] Event [4760,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0003172] [3172] Event [905.599976,261.995605,776]: 1 finished unit Conjurer [f=0003342] [3342] Event [4856,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0003428] [3428] Event [4360,54.0244141,2968]: 0 finished unit Solar Collector [f=0003460] [3460] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0003482] [3482] Event [4431.95068,261.995605,4672]: 0 finished unit Quill [f=0003507] [3507] Event [4952,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0003597] [3597] Event [4968,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0003602] [3602] Event [568,261.995605,552]: 1 finished unit Caretaker [f=0003694] [3694] Event [4968,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0003699] [3699] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0003828] [3828] Event [4952,261.995605,4680]: 0 finished unit Wind/Tidal Generator [f=0003829] [3829] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0003871] [3871] Event [1152,253.77417,1136]: 1 finished unit Radar Tower [f=0003949] [3949] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0003976] [3976] Event [4472,54.0244141,2840]: 0 finished unit Solar Collector [f=0003990] [3990] Event [4952,261.995605,4584]: 0 finished unit Wind/Tidal Generator [f=0004169] [4169] Event [4936,261.995605,4488]: 0 finished unit Wind/Tidal Generator [f=0004349] [4349] Event [4936,261.995605,4392]: 0 finished unit Wind/Tidal Generator [f=0004448] [4448] Event [4431.95068,261.995605,4672]: 0 finished unit Bolas [f=0004527] [4527] Event [4920,261.995605,4296]: 0 finished unit Wind/Tidal Generator [f=0004541] [4541] Event [1969.11023,54.0348091,2102.73608]: 0 lost unit Dagger [f=0004557] [4557] Event [2880,54.0244141,4432]: 0 finished unit Lotus [f=0004575] [4575] Event [2168.08423,54.014843,1985.64282]: 0 lost unit Dagger [f=0004601] [4601] Event [2185.44409,54.0257988,2068.70557]: 1 lost unit Glaive [f=0004702] [4702] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0004735] [4735] Event [4431.95068,261.995605,4672]: 0 finished unit Dagger [f=0004748] [4748] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0004758] [4758] Event [2352.59473,55.5401039,2301.95166]: 0 lost unit Dagger [f=0004821] [4821] Event [2263.70337,54.0270004,2346.15674]: 1 lost unit Glaive [f=0004823] [4823] Event [2379.19775,55.5155602,2363.92212]: 1 lost unit Glaive [f=0004867] [4867] Event [2174.58789,54.0294418,2536.76733]: 0 lost unit Dagger [f=0004870] [4870] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0004990] [4990] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0005005] [5005] Event [4560,261.995605,4144]: 0 finished unit Lotus [f=0005110] [5110] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0005124] [5124] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0005180] [5180] Event [4431.95068,261.995605,4672]: 0 finished unit Dagger [f=0005230] [5230] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0005324] [5324] Event [4288,254.231934,1232]: 0 finished unit Lotus [f=0005349] [5349] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0005361] [5361] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0005469] [5469] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0005589] [5589] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0005593] [5593] Event [2920,54.0244141,4552]: 0 finished unit Solar Collector [f=0005612] [5612] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0005630] [5630] Event [4080,255.599121,4416]: 0 finished unit Lotus [f=0005660] [5660] Event [4431.95068,261.995605,4672]: 0 finished unit Dagger [f=0005670] [5670] Event [3019.35596,54.0222015,3386.09473]: 0 lost unit Dagger [f=0005672] [5672] Event [3222.74756,105.763916,3444.07056]: 1 lost unit Glaive [f=0005709] [5709] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0005817] [5817] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0005850] [5850] Event [752,57.3935547,2064]: 1 finished unit Lotus [f=0005869] [5869] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0005914] [5914] Event [1584,57.729248,1536]: 1 finished unit Lotus [f=0005922] [5922] Event [4431.95068,261.995605,4672]: 0 finished unit Dagger [f=0005931] [5931] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0006037] [6037] Event [2952,54.0183105,4392]: 0 finished unit Solar Collector [f=0006040] [6040] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0006087] [6087] Event [4872,261.995605,4408]: 0 finished unit Wind/Tidal Generator [f=0006157] [6157] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0006177] [6177] Event [4776,261.995605,4408]: 0 finished unit Wind/Tidal Generator [f=0006179] [6179] Event [4431.95068,261.995605,4672]: 0 finished unit Dagger [f=0006265] [6265] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0006267] [6267] Event [4680,261.995605,4408]: 0 finished unit Wind/Tidal Generator [f=0006357] [6357] Event [4584,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0006384] [6384] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0006405] [6405] Event [4264,254.128174,1304]: 0 finished unit Solar Collector [f=0006447] [6447] Event [4488,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0006469] [6469] Event [1520,57.6621094,1616]: 1 finished unit Lotus [f=0006477] [6477] Event [4431.95068,261.995605,4672]: 0 finished unit Dagger [f=0006489] [6489] Event [2988.31348,54.0236168,3000.21021]: 0 lost unit Dagger [f=0006504] [6504] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0006513] [6513] Event [2897.48145,54.0187225,2930.01807]: 0 lost unit Dagger [f=0006597] [6597] Event [4392,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0006624] [6624] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0006735] [6735] Event [2918.41382,54.0268326,2952.48486]: 1 lost unit Glaive [f=0006744] [6744] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0006756] [6756] Event [2949.80688,54.0134811,3152.26147]: 0 lost unit Dagger [f=0006773] [6773] Event [2880.3728,54.0262756,3025.03174]: 1 lost unit Glaive [f=0006808] [6808] Event [2941.39722,54.019043,3052.48071]: 1 lost unit Glaive [f=0006837] [6837] Event [2834.1499,54.2005806,3141.8938]: 1 lost unit Glaive [f=0006864] [6864] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0006868] [6868] Event [4431.95068,261.995605,4672]: 0 finished unit Quill [f=0006870] [6870] Event [4376,254.177002,1144]: 0 finished unit Solar Collector [f=0007067] [7067] Event [905.599976,261.995605,776]: 1 finished unit Conjurer [f=0007115] [7115] Event [2855.26733,54.021534,2845.97656]: 1 lost unit Glaive [f=0007171] [7171] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0007172] [7172] Event [2945.30786,54.0254135,2869.17676]: 1 lost unit Glaive [f=0007179] [7179] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0007315] [7315] Event [4238.87549,55.3219986,2815.09692]: 1 lost unit Glaive [f=0007347] [7347] Event [905.599976,261.995605,776]: 1 finished unit Conjurer [f=0007360] [7360] Event [4368,54.0244141,2864]: 0 lost unit Lotus [f=0007402] [7402] Event [3896.97681,54.0170784,2900.42847]: 1 lost unit Glaive [f=0007409] [7409] Event [4431.95068,261.995605,4672]: 0 finished unit Bolas [f=0007433] [7433] Event [4472,54.0488281,2952]: 0 lost unit Metal Extractor [f=0007434] [7434] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0007489] [7489] Event [1248,254.128174,4288]: 0 finished unit Lotus [f=0007506] [7506] Event [3936.09424,54.0295067,2729.22803]: 0 lost unit Dagger [f=0007508] [7508] Event [3967.31079,54.0337067,2708.1814]: 1 lost unit Glaive [f=0007525] [7525] Event [3994.63916,54.0262489,2674.95508]: 0 lost unit Dagger [f=0007554] [7554] Event [4008.58862,54.0248642,2713.72656]: 1 lost unit Glaive [f=0007579] [7579] Event [4360,54.0244141,2968]: 0 lost unit Solar Collector [f=0007586] [7586] Event [905.599976,261.995605,776]: 1 finished unit Conjurer [f=0007603] [7603] Event [3967.67578,54.7481804,2795.24438]: 1 lost unit Glaive [f=0007618] [7618] Event [3900.50122,54.0279045,2726.9231]: 1 lost unit Glaive [f=0007622] [7622] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0007649] [7649] Event [3680,254.164795,768]: 0 finished unit Lotus [f=0007665] [7665] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0007686] [7686] Event [3592.4021,54.0244141,2716.66724]: 0 lost unit Bolas [f=0007757] [7757] Event [864,254.115967,4064]: 1 lost unit Picket [f=0007784] [7784] Event [896,254.177002,3872]: 0 lost unit Lotus [f=0007800] [7800] Event [905.599976,261.995605,776]: 1 finished unit Conjurer [f=0007883] [7883] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0007949] [7949] Event [4432.87061,73.3431396,3181.427]: 1 lost unit Glaive [f=0007976] [7976] Event [4431.95068,261.995605,4672]: 0 finished unit Bolas [f=0008012] [8012] Event [4433.875,121.668762,3417.77222]: 0 lost unit Bolas [f=0008015] [8015] Event [905.599976,261.995605,776]: 1 finished unit Conjurer [f=0008079] [8079] Event [784,254.128174,4160]: 1 finished unit Picket [f=0008079] [8079] Event [4166.34033,67.0610886,3151.64209]: 0 lost unit Dagger [f=0008113] [8113] Event [4161.56006,78.4855347,3207.56616]: 0 lost unit Dagger [f=0008115] [8115] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0008238] [8238] Event [905.599976,261.995605,776]: 1 finished unit Conjurer [f=0008294] [8294] Event [3600,254.115967,512]: 0 finished unit Lotus [f=0008317] [8317] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0008387] [8387] Event [4431.95068,261.995605,4672]: 0 finished unit Bolas [f=0008423] [8423] Event [905.599976,261.995605,776]: 1 finished unit Conjurer [f=0008516] [8516] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0008567] [8567] Event [3016.00537,54.0237236,4343.08594]: 1 lost unit Glaive [f=0008569] [8569] Event [4431.95068,261.995605,4672]: 0 finished unit Dagger [f=0008594] [8594] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0008603] [8603] Event [undefined]: Double_Helix_DNA resigned [f=0008603] game_message: Double_Helix_DNA has been destroyed! [f=0008603] game_message: suresella wins! [f=0008603] Submitting stats [f=0008603] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008603] Part| Total Time|Time of the last 0.5s [f=0008603] Draw 9894.81ms 24.20% [f=0008603] Lua::Callins::Synced 3722.24ms 10.90% [f=0008603] Lua::Callins::Unsynced 13579.57ms 32.70% [f=0008603] Lua::CollectGarbage::Synced 172.98ms 0.70% [f=0008603] Lua::CollectGarbage::Unsynced 446.67ms 0.20% [f=0008603] Misc::Profiler::AddTime 36.85ms 0.10% [f=0008603] Sim 18839.57ms 60.40% [f=0008603] [8603] Received game_message: Double_Helix_DNA has been destroyed! [f=0008603] [8603] Received game_message: suresella wins! [f=0008604] [8604] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008604] [8604] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008604] [8604] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008604] [8604] Game End Stats Values: 2,2195,2060,2195,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.63060522,7.4666667,7.63060522,7.4666667,1275,1275,1275,1275,6.41600037,6.00800037,6.41600037,6.00800037,65,0,65,0,0,0,0,0,855,785,855,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008604] [8604] Game End Stats Values: 3,2360,2350,2360,2350,3.87093711,0,3.87093711,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.2787638,8,11.2787638,8,1275,1275,1275,1275,8.29806137,8.8560009,8.29806137,8.8560009,195,80,195,80,0,0,0,0,890,995,890,995,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008604] [8604] Game End Stats Values: 4,2615,2595,2615,2595,5.66953039,0,5.66953039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.9516706,8,11.9516706,8,1275,1275,1275,1275,9.65590572,10.895999,9.65590572,10.895999,260,240,260,240,0,0,0,0,1080,1080,1080,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008604] [8604] Game End Stats Values: 5,2745,2630,2745,2630,14.6402998,0,14.6402998,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.1575451,8.20991707,14.1575451,8.20991707,1275,1275,1275,1275,10.6780519,12.119997,10.6780519,12.119997,390,240,390,240,0,0,0,0,1080,1115,1080,1115,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008604] [8604] Game End Stats Values: 6,2935,2825,2935,2825,27.5599499,0,27.5599499,0,0,0,0,0,0,0,0,0,0,0,0,0,33.5999947,121.524536,33.5999947,121.524536,0,90,0,90,15.811799,10.6442957,15.811799,10.6442957,1275,1275,1275,1275,12.7093086,12.119997,12.7093086,12.119997,390,240,390,240,0,65,0,65,1270,1220,1270,1220,65,0,65,0,0,0,0,0,121.524536,33.5999947,121.524536,33.5999947 [f=0008604] [8604] Game End Stats Values: 7,3105,2905,3105,2905,46.6545486,0,46.6545486,0,0,0,0,0,0,0,0,0,0,0,0,0,72.7999954,149.788239,72.7999954,149.788239,0,90,0,90,20.9329433,13.3515615,20.9329433,13.3515615,1275,1275,1275,1275,13.392972,12.119997,13.392972,12.119997,455,320,455,320,0,65,0,65,1375,1220,1375,1220,65,0,65,0,0,0,0,0,149.788239,72.7999954,149.788239,72.7999954 [f=0008604] [8604] Game End Stats Values: 8,3260,3275,3260,3275,81.5000229,0,81.5000229,0,0,0,0,0,0,0,0,0,0,0,0,0,72.7999954,149.788239,72.7999954,149.788239,0,180,0,180,28.4570065,14.5786943,28.4570065,14.5786943,1275,1275,1275,1275,14.4430304,13.2079992,14.4430304,13.2079992,455,480,455,480,0,65,0,65,1530,1340,1530,1340,65,0,65,0,0,0,0,0,149.788239,72.7999954,149.788239,72.7999954 [f=0008604] [8604] Game End Stats Values: 9,3445,3610,3445,3610,144.776398,4.33662987,144.776398,4.33662987,0,0,0,0,0,0,0,0,0,0,0,0,95.2000198,206.315643,95.2000198,206.315643,0,180,0,180,41.920948,24.0710526,41.920948,24.0710526,1275,1275,1275,1275,18.2424259,14.4491072,18.2424259,14.4491072,520,480,520,480,0,65,0,65,1650,1675,1650,1675,65,0,65,0,0,0,0,0,206.315643,95.2000198,206.315643,95.2000198 [f=0008604] [8604] Game End Stats Values: 10,3875,3785,3875,3785,215.759872,28.1163712,215.759872,28.1163712,0,0,0,0,0,0,0,0,0,0,0,0,95.2000198,206.315643,95.2000198,206.315643,0,180,0,180,42.1429596,34.1888618,42.1429596,34.1888618,1330,1275,1330,1275,18.892231,15.7453146,18.892231,15.7453146,715,480,715,480,0,65,0,65,1830,1850,1830,1850,65,0,65,0,0,0,0,0,206.315643,95.2000198,206.315643,95.2000198 [f=0008604] [8604] Game End Stats Values: 11,3875,4035,3875,4035,303.591553,74.4186325,303.591553,74.4186325,0,0,0,0,0,0,0,0,0,0,0,0,112.000038,291.10675,112.000038,291.10675,0,180,0,180,41.4096222,42.5425911,41.4096222,42.5425911,1330,1275,1330,1275,20.0154457,17.2468147,20.0154457,17.2468147,715,660,715,660,0,65,0,65,1830,1920,1830,1920,65,0,65,0,0,0,0,0,291.10675,112.000038,291.10675,112.000038 [f=0008604] [8604] Game End Stats Values: 12,3895,3920,3895,3920,382.296783,135.994247,382.296783,135.994247,0,0,0,0,0,0,0,0,0,0,0,0,390.399597,585.881714,390.399597,585.881714,0,270,0,270,40.9622002,46.8401985,40.9622002,46.8401985,1330,1275,1330,1275,20.3590126,18.2650394,20.3590126,18.2650394,650,420,650,420,320,260,320,260,1915,1955,1915,1955,260,320,260,320,0,0,0,0,639.294983,409.229492,639.294983,409.229492 [f=0008604] [8604] Game End Stats Values: 13,4240,4265,4240,4265,430.06839,193.731415,430.06839,193.731415,0,0,0,0,0,0,0,0,0,0,0,0,404.399536,642.409058,404.399536,642.409058,0,450,0,450,32.9927483,38.7779503,32.9927483,38.7779503,1330,1275,1330,1275,19.3847675,19.0971432,19.3847675,19.0971432,910,500,910,500,320,260,320,260,2000,2040,2000,2040,260,320,260,320,0,0,0,0,695.822327,423.229431,695.822327,423.229431 [f=0008604] [8604] Game End Stats Values: 14,4520,4425,4520,4425,444.756409,251.837204,444.756409,251.837204,0,0,0,0,0,0,0,0,0,0,0,0,482.369232,820.463684,482.369232,820.463684,0,540,0,540,31.6030598,38.222332,31.6030598,38.222332,1330,1275,1330,1275,20.0352039,20.073719,20.0352039,20.073719,1105,500,1105,500,400,325,400,325,2085,2110,2085,2110,325,400,325,400,0,0,0,0,873.876953,503.999115,873.876953,503.999115 [f=0008604] [8604] Game End Stats Values: 15,4960,4845,4960,4845,471.121338,308.001862,471.121338,308.001862,0,0,0,0,0,0,0,0,0,0,0,0,482.369232,820.463684,482.369232,820.463684,180,540,180,540,28.3206806,37.3479958,28.3206806,37.3479958,1330,1275,1330,1275,22.0376587,21.712307,22.0376587,21.712307,1365,660,1365,660,400,325,400,325,2085,2370,2085,2370,325,400,325,400,0,0,0,0,873.876953,503.999115,873.876953,503.999115 [f=0008604] [8604] Game End Stats Values: 16,5245,4940,5245,4940,510.452606,387.684174,510.452606,387.684174,0,0,0,0,0,0,0,0,0,0,0,0,621.058594,997.102478,621.058594,997.102478,270,540,270,540,27.2749653,44.0429459,27.2749653,44.0429459,1330,1275,1330,1275,22.9020805,23.5521526,22.9020805,23.5521526,1560,580,1560,580,560,390,560,390,2085,2545,2085,2545,390,560,390,560,0,0,0,0,1050.51587,671.083801,1050.51587,671.083801 [f=0008604] [8604] Game End Stats Values: 17,5170,5140,5170,5140,568.363708,500.843262,568.363708,500.843262,0,0,0,0,0,0,0,0,0,0,0,0,747.697937,1323.51343,747.697937,1323.51343,270,540,270,540,33.7673264,57.9843063,33.7673264,57.9843063,1330,1275,1330,1275,24.1407433,25.7839394,24.1407433,25.7839394,1365,500,1365,500,640,715,640,715,2205,2825,2205,2825,715,640,715,640,0,0,0,0,1376.92676,866.684448,1376.92676,866.684448 [f=0008604] [8604] Game End Stats Values: 18,5170,5095,5170,5095,607.086914,625.281067,607.086914,625.281067,0,0,0,0,0,0,0,0,0,0,0,0,1206.69897,1763.21765,1206.69897,1763.21765,270,630,270,630,37.5260468,62.155735,37.5260468,62.155735,1330,1275,1330,1275,22.8615437,27.6238403,22.8615437,27.6238403,1040,520,1040,520,1045,1105,1045,1105,2530,2670,2530,2670,1105,1045,1105,1045,0,0,0,0,1994.22058,1347.02515,1994.22058,1347.02515 [f=0008604] [8604] Game End Stats Values: 19,5575,4835,5575,4835,631.587219,740.903809,631.587219,740.903809,0,0,0,0,0,0,0,0,0,0,0,0,1552.56775,1987.00146,1552.56775,1987.00146,370,630,370,630,32.3569374,53.6020699,32.3569374,53.6020699,1330,1275,1330,1275,23.817358,25.9481735,23.817358,25.9481735,1105,260,1105,260,1500.5,1183.19995,1500.5,1183.19995,2770,2670,2770,2670,1183.19995,1500.5,1183.19995,1500.5,0,0,0,0,2229.87329,1692.89392,2229.87329,1692.89392 [f=0008604] [8604] Game End Stats Values: 20,6010,5025,6010,5025,646.20282,838.360291,646.20282,838.360291,0,0,0,0,0,0,0,0,0,49.2691345,0,49.2691345,1647.59509,2033.6333,1647.59509,2033.6333,370,720,370,720,27.18783,46.7817383,27.18783,46.7817383,1330,1275,1330,1275,23.2943687,24.7371101,23.2943687,24.7371101,1300,360,1300,360,1580.5,1183.19995,1580.5,1183.19995,3010,2670,3010,2670,1183.19995,1580.5,1183.19995,1580.5,0,0,0,0,2300.24341,1787.92126,2300.24341,1787.92126 [f=0008604] [8604] Game End Stats Values: 21,6010,5105,6010,5105,649.49469,847.529968,649.49469,847.529968,0,0,0,0,0,0,0,0,0,49.2691345,0,49.2691345,1668.42664,2068.24805,1668.42664,2068.24805,370,720,370,720,27.1878281,45.7817459,27.1878281,45.7817459,1330,1275,1330,1275,23.9659309,22.8248482,23.9659309,22.8248482,1300,440,1300,440,1580.5,1248.19995,1580.5,1248.19995,3010,2670,3010,2670,1248.19995,1580.5,1248.19995,1580.5,0,0,0,0,2334.8584,1811.72791,2334.8584,1811.72791 [f=0008628] [8628] Event [2052.32178,152.739471,4196.9585]: 0 lost unit Quill [f=0008651] [8651] Event [2952,53.8911285,4392]: 0 lost unit Solar Collector [f=0008652] [8652] Event [1248,254.128174,4288]: 0 lost unit Lotus [f=0008652] [8652] Event [2952,54.3672409,4472]: 0 lost unit Metal Extractor [f=0008667] [8667] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0008698] Spectator Double_Helix_DNA left the game: normal quit [f=0008698] [8698] Event [undefined]: Double_Helix_DNA quit [f=0008777] [8777] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0008864] Player suresella left the game: normal quit [f=0008864] [8864] Event [undefined]: suresella quit [f=0008870] No clients connected, shutting down server [f=0008870] Server shutdown [f=0008870] [8870] all players disconnected [f=0008907] [8907] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0009034] [9034] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0009168] [9168] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0009219] [9219] Event [840,261.995605,936]: 1 finished unit Caretaker [f=0009269] [9269] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0009355] [9355] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0009451] [9451] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0009544] [9544] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0009638] [9638] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0009730] [9730] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0009824] [9824] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0009915] [9915] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0010007] [10007] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0010100] [10100] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0010190] [10190] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0010283] [10283] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0010305] [10305] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0010366] [10366] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0010440] [10440] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0010515] [10515] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0010592] [10592] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0010671] [10671] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0010752] [10752] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0010835] [10835] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0010917] [10917] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0010998] [10998] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0011081] [11081] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0011163] [11163] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0011244] [11244] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0011323] [11323] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0011405] [11405] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0011485] [11485] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0011545] [11545] Event [4360,250.910248,1288]: 1 finished unit Metal Extractor [f=0011563] [11563] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0011634] [11634] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0011702] [11702] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0011773] [11773] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0011845] [11845] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0011914] [11914] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0011987] [11987] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0012060] [12060] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0012130] [12130] Event [905.599976,261.995605,776]: 1 finished unit Glaive [f=0012197] Autoquit sending quit command. [f=0012197] [QuitAction] user exited to system [f=0012197] [SpringApp::Kill][1] fromRun=1 [f=0012197] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012197] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012197] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012197] [ThreadPool::SetThreadCount][2] workers=0 [f=0012197] [SpringApp::Kill][2] [f=0012197] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012197] [Game::KillLua][3] dtor=0 luaUI=0x53366290 [f=0012197] Start widgetHandler:Shutdown [f=0012197] Shutdown - SaveOrderList Complete [f=0012197] Writing last game win data [f=0012197] Shutdown - SaveConfigData Complete [f=0012197] Shutdown Widget - Save/Load API [f=0012197] Shutdown Widget - Chili Highlight [f=0012197] Shutdown Widget - Draw After Chili [f=0012197] Shutdown Widget - EPIC Menu [f=0012197] Shutdown Widget - Chili Widget Selector [f=0012197] Shutdown Widget - Chili Minimap [f=0012197] Shutdown Widget - Local Team Colors [f=0012197] Shutdown Widget - Display Keys 2 [f=0012197] Shutdown Widget - Save Game Menu [f=0012197] Shutdown Widget - Unit Icons [f=0012197] Shutdown Widget - Noises [f=0012197] Shutdown Widget - HealthBars [f=0012197] Shutdown Widget - Win Counter [f=0012197] Shutdown Widget - BuildETA [f=0012197] Shutdown Widget - SpringRTS Replay Stats [f=0012197] Shutdown Widget - Modular Comm Info [f=0012197] Shutdown Widget - Stereo3D [f=0012197] Shutdown Widget - Showeco and Grid Drawer [f=0012197] Shutdown Widget - Point Tracker [f=0012197] Shutdown Widget - Missile Silo Range [f=0012197] Shutdown Widget - MetalFeatures (new) [f=0012197] Shutdown Widget - MinimapEvents [f=0012197] Shutdown Widget - Local Widgets Config [f=0012197] Shutdown Widget - Highlight Geos [f=0012197] Shutdown Widget - Grab Input [f=0012197] Input grabbing is disabled! [f=0012197] Shutdown Widget - Defense Range Zero-K [f=0012197] Shutdown Widget - Darkening [f=0012197] Shutdown Widget - Context Menu [f=0012197] Shutdown Widget - Chili Spectator Panels [f=0012197] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012197] Shutdown Widget - Chili Nuke Warning [f=0012197] Shutdown Widget - Chili EndGame Window [f=0012197] Shutdown Widget - Chili Economy Panel Default [f=0012197] Shutdown Widget - CameraShake [f=0012197] Shutdown Widget - State Reverse and Latency [f=0012197] Shutdown Widget - Music Player v2 [f=0012197] Shutdown Widget - Attack AoE [f=0012197] Shutdown Widget - Map Edge Extension [f=0012197] Shutdown Widget - Selection Send [f=0012197] Shutdown Widget - LupsManager [f=0012197] Shutdown Widget - Newton Firezone [f=0012197] Shutdown Widget - Chili Pro Console [f=0012197] Shutdown Widget - Persistent Build Height [f=0012197] Shutdown Widget - Lasso Terraform GUI [f=0012197] Shutdown Widget - Lups [f=0012197] Shutdown Widget - Chili Framework [f=0012197] Shutdown Widget - Mex Placement Handler [f=0012197] Shutdown Widget - Chili Core Selector [f=0012197] Shutdown Widget - Custom Markers [f=0012197] Shutdown Widget - Select Keys [f=0012197] Shutdown Widget - Pause Screen [f=0012197] Shutdown Widget - Text To Speech Control [f=0012197] Shutdown Widget - Layout Handler [f=0012197] End widgetHandler:Shutdown [f=0012197] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={737068,84654125} {int,ext,rec}Allocs={10136765,0,0} {chunk,block}Bytes={84654125,0} [f=0012197] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012197] [Game::KillLua][2] dtor=0 luaRules=0x530392e0 [f=0012197] Start gadgetHandler:Shutdown [f=0012197] Shutdown - StartSetup [f=0012197] Shutdown - UnitMorph [f=0012197] Shutdown - Carrier Drones [f=0012197] Shutdown - LupsNanoSpray [f=0012197] Shutdown - Missile Silo Controller [f=0012197] Shutdown - Modular Comm Info [f=0012197] Shutdown - Terrain Texture Handler [f=0012197] Shutdown - UnitCloakShield [f=0012197] Shutdown - Starlight Handler [f=0012197] End gadgetHandler:Shutdown [f=0012197] Start gadgetHandler:Shutdown [f=0012197] Shutdown - Save/Load [f=0012197] Shutdown - Teleport Throw [f=0012197] Shutdown - UnitMorph [f=0012197] Shutdown - Modular Comm Info [f=0012197] Shutdown - Retreat Command [f=0012197] Shutdown - Shockwaves [f=0012197] Shutdown - UnitCloakShield [f=0012197] Shutdown - Lups Cloak FX [f=0012197] Shutdown - Lups [f=0012197] Shutdown - Lups Shield [f=0012197] End gadgetHandler:Shutdown [f=0012197] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10136844,0,0} {chunk,block}Bytes={0,0} [f=0012197] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10136844,0,0} {chunk,block}Bytes={0,0} [f=0012197] [Game::KillLua][4] dtor=0 [f=0012197] [Game::~CGame][1] [f=0012197] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012197] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012197] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012197] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012197] [Game::KillLua][4] dtor=1 [f=0012197] [Game::KillMisc][1] [f=0012197] [Game::KillMisc][2] [f=0012197] [Game::KillMisc][3] [f=0012197] [Game::KillRendering][1] [f=0012197] [3DOParser::Kill] allocated 1 pieces [f=0012197] [S3OParser::Kill] allocated 224 pieces [f=0012197] [AssParser::Kill] allocated 0 pieces [f=0012197] [Game::KillInterface][1] [f=0012197] [Game::KillInterface][2] [f=0012197] [Game::KillSimulation][1] [f=0012197] [Game::KillSimulation][2] [f=0012197] [CCollisionHandler] dis-/continuous tests: 0/383426 [f=0012197] [Game::KillSimulation][3] [f=0012197] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012197] [~CPathCache(20x20)] cacheHits=78 hitPercentage=41% numHashColls=0 maxCacheSize=17 [f=0012197] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012197] [~CPathCache(40x40)] cacheHits=63 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012197] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012197] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012197] [LosHandler::Kill] raycast instance cache-{hits,misses}={6990,9988}; shared=9%; cached=32% [f=0012197] [Game::KillSimulation][4] [f=0012197] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012197] [Game::~CGame][2] [f=0012197] [Game::~CGame][3] [f=0012197] [SpringApp::Kill][3] [f=0012197] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 128218 bytes sent 100009 bytes recv'd [f=0012197] [SpringApp::Kill][4] font=0x46604aa0 [f=0012197] [SpringApp::Kill][5] [f=0012197] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x46682610) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2144ms file="units/energysolar.lua" indx=6816 inflSize=2kb readTime=92ms file="luaui/configs/lang/campaign_units.en.json" indx=2901 inflSize=4kb readTime=26ms file="luaui/widgets/unit_showallcommands_2.lua" indx=4830 inflSize=11kb readTime=20ms file="units/factoryship.lua" indx=6825 inflSize=2kb readTime=18ms file="bitmaps/loadpictures/jumpjets.png" indx=517 inflSize=1540kb readTime=16ms file="luaui/widgets/gui_planetwars_info.lua" indx=4727 inflSize=16kb readTime=15ms file="bitmaps/pd/smoketrail.tga" indx=577 inflSize=0kb readTime=14ms file="luarules/gadgets/ai_cai.lua" indx=1650 inflSize=137kb readTime=14ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=13ms file="bitmaps/sonic_glow2.png" indx=601 inflSize=6kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 28176951 bytes cached in 2787 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x467aa340) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467a18b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4667cf30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa09401aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]