[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xDZnwNRj0k/springsettings.1238506.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff02401b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5088 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1238506/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ecdd00] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ecdd00] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 549ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 624ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 677ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 137ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 124ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Double_Helix_DNA was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1238506/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (219ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11994,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1238506/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e9aac0,0x5e2eeed0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ca8691613ec86a5cabbbe7629a071acf [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from PonziScheme [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PonziScheme changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000f2193200,00000000c786a210}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[Game::Load][lua{Rules,Gaia}={000000006e1381f0,000000006fb48c70}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] uw [f=-000001] Allies: I choose: Engy! [f=-000001] [0] Event [1435,11.8100586,2205]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6743,91.1862793,4678]: 1 finished unit Engineer Commander [f=0000000] [0] Jack500, team: 0, elo:2006, userid: 492723 [f=0000000] [0] PonziScheme, team: 1, elo:1787, userid: 547305 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] [4] Event [1376,11.796875,2304]: 0 finished unit Hovercraft Platform [f=0000004] Playback continued [f=0000007] [7] Event [6672,91.171875,4576]: 1 finished unit Rover Assembly [f=0000227] [227] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000228] [228] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0000293] [293] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Dart [f=0000373] [373] Event [1344,11.796875,2304]: 0 finished unit Dagger [f=0000416] [416] Event [6808,91.171875,4712]: 1 finished unit Solar Collector [f=0000602] [602] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000633] [633] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0000636] [636] Event [1344,11.796875,2304]: 0 finished unit Dagger [f=0000692] [692] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0000790] [790] Event [1224,11.796875,2056]: 0 finished unit Solar Collector [f=0000821] [821] Event [6680,91.171875,4840]: 1 finished unit Solar Collector [f=0000891] [891] Event [1344,11.796875,2304]: 0 finished unit Dagger [f=0001087] [1087] Event [3342.42651,12.2424803,2433.95459]: 1 lost unit Dart [f=0001098] [1098] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0001147] [1147] Event [1344,11.796875,2304]: 0 finished unit Dagger [f=0001506] [1506] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0001538] [1538] Event [1344,11.796875,2304]: 0 finished unit Quill [f=0001912] [1912] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0001929] [1929] Event [1344,11.796875,2304]: 0 finished unit Quill [f=0002276] [2276] Event [5568.74072,11.796875,2603.8501]: 0 lost unit Dagger [f=0002318] [2318] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0002677] [2677] Event [5370.5874,36.9880142,3324.74683]: 0 lost unit Dagger [f=0002753] [2753] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0002754] [2754] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Fencer [f=0002953] [2953] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0003278] [3278] Event [5112,11.796875,3944]: 1 finished unit Solar Collector [f=0003313] [3313] Event [1224,11.796875,2216]: 0 finished unit Caretaker [f=0003400] [3400] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0003403] [3403] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Fencer [f=0003654] [3654] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0003929] [3929] Event [4968,11.796875,3816]: 1 finished unit Solar Collector [f=0004040] [4040] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Fencer [f=0004123] [4123] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0004210] [4210] Event [6317.0752,91.171875,4850.12646]: 0 lost unit Dagger [f=0004241] [4241] Event [1344,11.796875,2304]: 0 finished unit Mace [f=0004282] [4282] Event [2136,11.796875,1320]: 0 lost unit Metal Extractor [f=0004319] [4319] Event [2144,11.796875,1200]: 0 lost unit Lotus [f=0004378] [4378] Event [2160,11.9953251,1408]: 0 lost unit Lotus [f=0004422] [4422] Event [2060.10767,11.8722019,1347.3645]: 0 lost unit Quill [f=0004458] [4458] Event [2008,11.8743896,1192]: 0 lost unit Metal Extractor [f=0004489] [4489] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Fencer [f=0004938] [4938] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Fencer [f=0005222] [5222] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0005357] [5357] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0005410] [5410] Event [5960,12.3007202,3144]: 1 finished unit Solar Collector [f=0005466] [5466] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0005627] [5627] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0005816] [5816] Event [5832,11.796875,3000]: 1 finished unit Solar Collector [f=0005890] [5890] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Mason [f=0005919] [5919] Event [1344,11.796875,2304]: 0 finished unit Mace [f=0006111] [6111] Event [5509.74609,11.8916483,3008.05371]: 1 finished unit Engineer Commander [f=0006185] [6185] Event [2136,10.3463554,1320]: 0 finished unit Metal Extractor [f=0006320] [6320] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0006616] [6616] Event [2924.43237,12.7890625,2553.37085]: 1 lost unit Fencer [f=0006667] [6667] Event [2961.27515,12.8469391,2537.30298]: 1 lost unit Fencer [f=0006695] [6695] Event [2878.02271,12.7890625,2608.12793]: 1 lost unit Scorcher [f=0006713] [6713] Event [2781.2002,12.7890625,2631.24878]: 1 lost unit Scorcher [f=0006714] [6714] Event [2755.15918,12.7890625,2552.97729]: 0 lost unit Mace [f=0006732] [6732] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0006772] [6772] Event [2724.64722,15.8031769,2400.93799]: 1 lost unit Scorcher [f=0006787] [6787] Event [2584.66406,13.8807631,2423.5127]: 0 lost unit Mace [f=0007121] [7121] Event [2008,10.4238701,1192]: 0 finished unit Metal Extractor [f=0007124] [7124] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0007137] [7137] Event [6504,91.171875,4536]: 1 finished unit Caretaker [f=0007305] [7305] Event [464,91.171875,336]: 0 finished unit Lotus [f=0007332] [7332] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0007461] [7461] Event [1622.7511,11.796875,2293.03979]: 0 lost unit Dagger [f=0007535] [7535] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0007620] [7620] Event [6808,91.171875,4840]: 1 finished unit Solar Collector [f=0007776] [7776] Event [1344,11.796875,2304]: 0 finished unit Mace [f=0007785] [7785] Event [3936,34.7179565,4064]: 1 finished unit Picket [f=0007844] [7844] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0007934] [7934] Event [6936,91.171875,4712]: 1 finished unit Solar Collector [f=0007961] [7961] Event [1799.82422,13.78125,2599.8103]: 1 lost unit Fencer [f=0007983] [7983] Event [1705.7334,12.7890625,2466.5918]: 1 lost unit Scorcher [f=0008019] [8019] Event [1650.53296,11.796875,2334.53247]: 1 lost unit Scorcher [f=0008122] [8122] Event [1643.27734,11.796875,2249.40723]: 0 lost unit Mace [f=0008147] [8147] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0008272] [8272] Event [6888,91.171875,4632]: 1 finished unit Solar Collector [f=0008374] gg [f=0008381] [8381] Event [1288,11.796875,2136]: 0 lost unit Metal Extractor [f=0008426] [8426] Event [3968,185.441315,3712]: 1 finished unit Picket [f=0008439] [8439] Event [416,91.171875,528]: 0 finished unit Lotus [f=0008439] ggwp [f=0008473] [8473] Event [undefined]: Jack500 resigned [f=0008473] game_message: Jack500 has been destroyed! [f=0008473] game_message: PonziScheme wins! [f=0008473] Submitting stats [f=0008473] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008473] Part| Total Time|Time of the last 0.5s [f=0008473] Draw 7668.83ms 16.98% [f=0008473] Lua::Callins::Synced 3032.94ms 19.58% [f=0008473] Lua::Callins::Unsynced 10095.71ms 22.48% [f=0008473] Lua::CollectGarbage::Synced 155.65ms 0.00% [f=0008473] Lua::CollectGarbage::Unsynced 341.26ms 1.10% [f=0008473] Misc::Profiler::AddTime 26.60ms 0.00% [f=0008473] Sim 14199.72ms 69.63% [f=0008473] [8473] Received game_message: Jack500 has been destroyed! [f=0008473] [8473] Received game_message: PonziScheme wins! [f=0008474] [8474] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008474] [8474] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008474] [8474] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008474] [8474] Game End Stats Values: 2,2170,2140,2170,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,40,80,40,80,0,0,0,0,855,785,855,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008474] [8474] Game End Stats Values: 3,2455,2455,2455,2455,0,0.00028915,0,0.00028915,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.1333332,8.26666641,10.1333332,8.26666641,1275,1275,1275,1275,8.9333334,9.06668568,8.9333334,9.06668568,170,240,170,240,0,0,0,0,1010,940,1010,940,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008474] [8474] Game End Stats Values: 4,2545,2535,2545,2535,6.02236557,1.70514762,6.02236557,1.70514762,0,0,0,0,0,0,0,0,0,0,0,0,18.666666,40.0000038,18.666666,40.0000038,0,0,0,0,12,11.8133335,12,11.8133335,1275,1275,1275,1275,10.4014912,11.9269886,10.4014912,11.9269886,260,320,260,320,0,40,0,40,1010,940,1010,940,40,0,40,0,0,0.0011,0,0.0011,40.0000038,18.666666,40.0000038,18.666666 [f=0008474] [8474] Game End Stats Values: 5,2675,2660,2675,2660,13.1264343,2.67738557,13.1264343,2.67738557,0,0,0,0,0,0,0,0,0,0,0,0,74.6511078,94.1720886,74.6511078,94.1720886,0,0,0,0,12,14.1866541,12,14.1866541,1275,1275,1275,1275,10.4736032,14.2514706,10.4736032,14.2514706,390,320,390,320,0,40,0,40,1010,1065,1010,1065,40,0,40,0,0,0.00301999,0,0.00301999,94.1720886,74.6511078,94.1720886,74.6511078 [f=0008474] [8474] Game End Stats Values: 6,2805,2785,2805,2785,21.224144,11.6799374,21.224144,11.6799374,0,0,0,0,0,0,0,0,0,0,0,0,96.3688049,121.258133,96.3688049,121.258133,0,0,0,0,12,10,12,10,1275,1275,1275,1275,10.5398464,10.6001711,10.5398464,10.6001711,520,320,520,320,0,40,0,40,1010,1190,1010,1190,40,0,40,0,0,0.00301999,0,0.00301999,121.258133,96.3688049,121.258133,96.3688049 [f=0008474] [8474] Game End Stats Values: 7,2935,2625,2935,2625,30.0289593,26.6799374,30.0289593,26.6799374,0,0,0,0,0,0,0,0,0,0,0,0,160.000015,175.430222,160.000015,175.430222,0,0,0,0,12,10,12,10,1275,1275,1275,1275,10.5869875,11,10.5869875,11,650,160,650,160,160,40,160,40,1010,1190,1010,1190,40,160,40,160,0,0.00301999,0,0.00301999,175.430222,160.000015,175.430222,160.000015 [f=0008474] [8474] Game End Stats Values: 8,3160,2710,3160,2710,32.5409622,29.6810398,32.5409622,29.6810398,0,0,0,0,0,0,0,0,0,0,0,0,160.000015,175.430222,160.000015,175.430222,0,0,0,0,12,10,12,10,1275,1275,1275,1275,10.8341331,11.8000736,10.8341331,11.8000736,790,160,790,160,160,40,160,40,1095,1275,1095,1275,40,160,40,160,0,0.00301999,0,0.00301999,175.430222,160.000015,175.430222,160.000015 [f=0008474] [8474] Game End Stats Values: 9,3370,2975,3370,2975,37.3699112,29.7495232,37.3699112,29.7495232,0,0,0,0,0,0,0,0,0,0,0,0,160.000015,175.430222,160.000015,175.430222,0,0,0,0,13.1999998,10,13.1999998,10,1275,1275,1275,1275,12.3219299,12.6712322,12.3219299,12.6712322,930,160,930,160,160,40,160,40,1165,1540,1165,1540,40,160,40,160,0,0.00301999,0,0.00301999,175.430222,160.000015,175.430222,160.000015 [f=0008474] [8474] Game End Stats Values: 10,3665,2975,3665,2975,43.6453438,29.8140087,43.6453438,29.8140087,0,0,0,0,0,0,0,0,0,0,0,0,202.677032,201.847961,202.677032,201.847961,0,0,0,0,14.3999996,10,14.3999996,10,1275,1275,1275,1275,14.0183611,14.0042992,14.0183611,14.0042992,1070,160,1070,160,160,40,160,40,1320,1540,1320,1540,40,160,40,160,0,0.00301999,0,0.00301999,201.847961,202.677032,201.847961,202.677032 [f=0008474] [8474] Game End Stats Values: 11,3805,3085,3805,3085,65.9667816,29.8787918,65.9667816,29.8787918,0,0,0,0,0,0,0,0,0,0,0,0,584.088745,201.847961,584.088745,201.847961,0,0,0,0,16,10,16,10,1275,1275,1275,1275,15.4880962,14.6709862,15.4880962,14.6709862,1210,480,1210,480,588.000122,40,588.000122,40,1320,1330,1320,1330,40,588.000122,40,588.000122,0,0.00301999,0,0.00301999,225.810867,588.022705,225.810867,588.022705 [f=0008474] [8474] Game End Stats Values: 12,3945,3085,3945,3085,91.9778748,29.9443359,91.9778748,29.9443359,0,0,0,0,0,0,0,0,0,0,0,0,584.088745,201.847961,584.088745,201.847961,0,0,0,0,16,10,16,10,1275,1275,1275,1275,15.7340727,12.0043688,15.7340727,12.0043688,1350,480,1350,480,588.000122,40,588.000122,40,1320,1330,1320,1330,40,588.000122,40,588.000122,0,0.00301999,0,0.00301999,225.810867,588.022705,225.810867,588.022705 [f=0008474] [8474] Game End Stats Values: 13,4160,3085,4160,3085,100.259903,30.0098705,100.259903,30.0098705,0,0,0,0,0,0,0,0,0,0,0,0,584.088745,201.847961,584.088745,201.847961,0,0,0,0,16,10,16,10,1275,1275,1275,1275,15.0854683,12.0310345,15.0854683,12.0310345,1480,480,1480,480,588.000122,40,588.000122,40,1405,1330,1405,1330,40,588.000122,40,588.000122,0,12.0030174,0,12.0030174,225.810867,588.022705,225.810867,588.022705 [f=0008474] [8474] Game End Stats Values: 14,4385,3170,4385,3170,100.260818,30.4136677,100.260818,30.4136677,0,0,0,0,0,0,0,0,0,0,0,0,584.088745,201.847961,584.088745,201.847961,0,0,0,0,17.7333336,10,17.7333336,10,1275,1275,1275,1275,16.8000603,15.7335854,16.8000603,15.7335854,1480,480,1480,480,588.000122,40,588.000122,40,1630,1415,1630,1415,40,588.000122,40,588.000122,0,34.4030075,0,34.4030075,225.810867,588.022705,225.810867,588.022705 [f=0008474] [8474] Game End Stats Values: 15,4730,3655,4730,3655,108.992226,30.9344292,108.992226,30.9344292,0,0,0,0,0,0,0,0,0,14.1745911,0,14.1745911,584.088745,201.847961,584.088745,201.847961,0,0,0,0,20,10,20,10,1500,1275,1500,1275,18.5820942,14.3280497,18.5820942,14.3280497,1480,880,1480,880,588.000122,40,588.000122,40,1750,1500,1750,1500,40,588.000122,40,588.000122,0,46.4030533,0,46.4030533,225.810867,588.022705,225.810867,588.022705 [f=0008474] [8474] Game End Stats Values: 16,4450,3255,4450,3255,130.593674,31.344471,130.593674,31.344471,0,0,0,0,0,0,0,0,0,138.353638,0,138.353638,1107.91406,716.200928,1107.91406,716.200928,0,0,0,0,20,10,20,10,1500,1275,1500,1275,19.4400978,18.2673359,19.4400978,18.2673359,1200,480,1200,480,988.000122,580,988.000122,580,1750,1500,1750,1500,580,988.000122,580,988.000122,0,68.8031387,0,68.8031387,748.099426,1121.44897,748.099426,1121.44897 [f=0008474] [8474] Game End Stats Values: 17,4630,2940,4630,2940,155.555405,31.7599926,155.555405,31.7599926,0,0,0,0,0,0,0,0,0,235.168762,0,235.168762,1368.83435,819.672852,1368.83435,819.672852,0,0,0,0,20,10,20,10,1500,1275,1500,1275,19.6641178,16.4543705,19.6641178,16.4543705,1200,80,1200,80,1388.00012,710,1388.00012,710,1930,1585,1930,1585,710,1388.00012,710,1388.00012,0,73.2031555,0,73.2031555,884.933411,1388.02332,884.933411,1388.02332 [f=0008474] [8474] Game End Stats Values: 18,4960,2950,4960,2950,160.29982,31.9560738,160.29982,31.9560738,0,0,0,0,0,0,0,0,0,401.136505,0,401.136505,1619.40381,873.844971,1619.40381,873.844971,0,90,0,90,20,10,20,10,1500,1275,1500,1275,18.3162937,21.0530701,18.3162937,21.0530701,1460,0,1460,0,1468.00012,710,1468.00012,710,2000,1585,2000,1585,710,1468.00012,710,1468.00012,0,118.803329,0,118.803329,948.979187,1638.59277,948.979187,1638.59277 [f=0008474] [8474] Game End Stats Values: 19,4860,3350,4860,3350,168.611053,32.3330803,168.611053,32.3330803,0,0,0,0,0,0,0,0,0,545.846741,0,545.846741,2020.82458,1232.49097,2020.82458,1232.49097,100,90,100,90,22.5333328,10,22.5333328,10,1500,1275,1500,1275,18.5540829,18.025135,18.5540829,18.025135,1190,400,1190,400,1468.00012,1110,1468.00012,1110,2070,1585,2070,1585,1110,1468.00012,1110,1468.00012,0,118.803329,0,118.803329,1314.94373,2040.01355,1314.94373,2040.01355 [f=0008474] [8474] Game End Stats Values: 20,5160,2955,5160,2955,187.096466,32.7275009,187.096466,32.7275009,0,0,0,0,0,0,0,0,0,667.741089,0,667.741089,2652.72534,1273.7561,2652.72534,1273.7561,200,180,200,180,24.9230766,9.69230747,24.9230766,9.69230747,1500,1275,1500,1275,19.4219551,17.7226467,19.4219551,17.7226467,1320,0,1320,0,1953.00012,1110,1953.00012,1110,2140,1500,2140,1500,1110,1953.00012,1110,1953.00012,0,118.803329,0,118.803329,1356.20886,2678.3252,1356.20886,2678.3252 [f=0008482] [8482] Event [1376,11.796875,2304]: 0 lost unit Hovercraft Platform [f=0008488] [8488] Event [1224,11.796875,2216]: 0 lost unit Caretaker [f=0008506] [8506] Event [1144,11.855011,2008]: 0 lost unit Metal Extractor [f=0008522] [8522] Event [1224,11.806345,2056]: 0 lost unit Solar Collector [f=0008579] [8579] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0008594] Spectator Jack500 left the game: normal quit [f=0008594] [8594] Event [undefined]: Jack500 quit [f=0008600] Player PonziScheme left the game: normal quit [f=0008600] [8600] Event [undefined]: PonziScheme quit [f=0008606] No clients connected, shutting down server [f=0008606] Server shutdown [f=0008606] [8606] all players disconnected [f=0008777] [8777] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0009052] [9052] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0009070] [9070] Event [4160,172.329712,3360]: 1 finished unit Picket [f=0009279] [9279] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0009509] [9509] Event [4288,56.0189819,3152]: 1 finished unit Picket [f=0009622] [9622] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0009841] [9841] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0010061] [10061] Event [4592,25.3696899,2912]: 1 finished unit Picket [f=0010158] [10158] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0010381] [10381] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0010601] [10601] Event [4848,15.490448,2656]: 1 finished unit Picket [f=0010692] [10692] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0011007] [11007] Event [4976,12.3937378,2512]: 1 finished unit Picket [f=0011018] [11018] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0011236] [11236] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0011513] [11513] Event [5184,59.6311646,2288]: 1 finished unit Picket [f=0011565] [11565] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0011789] [11789] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0012001] [12001] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0012189] [12189] Event [5408,189.274414,2144]: 1 finished unit Picket [f=0012284] [12284] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0012481] [12481] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0012705] [12705] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0012850] [12850] Event [5680,188.40625,2016]: 1 finished unit Picket [f=0013007] [13007] Event [6654.00781,91.8169785,4576.02979]: 1 finished unit Scorcher [f=0013107] Autoquit sending quit command. [f=0013107] [QuitAction] user exited to system [f=0013107] [SpringApp::Kill][1] fromRun=1 [f=0013107] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013107] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013107] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013107] [ThreadPool::SetThreadCount][2] workers=0 [f=0013107] [SpringApp::Kill][2] [f=0013107] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013107] [Game::KillLua][3] dtor=0 luaUI=0x526c3620 [f=0013107] Start widgetHandler:Shutdown [f=0013107] Shutdown - SaveOrderList Complete [f=0013107] Writing last game win data [f=0013107] Shutdown - SaveConfigData Complete [f=0013107] Shutdown Widget - Save/Load API [f=0013107] Shutdown Widget - Chili Highlight [f=0013107] Shutdown Widget - Draw After Chili [f=0013107] Shutdown Widget - EPIC Menu [f=0013107] Shutdown Widget - Chili Widget Selector [f=0013107] Shutdown Widget - Chili Minimap [f=0013107] Shutdown Widget - Local Team Colors [f=0013107] Shutdown Widget - Display Keys 2 [f=0013107] Shutdown Widget - Save Game Menu [f=0013107] Shutdown Widget - Unit Icons [f=0013107] Shutdown Widget - Noises [f=0013107] Shutdown Widget - HealthBars [f=0013107] Shutdown Widget - Win Counter [f=0013107] Shutdown Widget - BuildETA [f=0013107] Shutdown Widget - SpringRTS Replay Stats [f=0013107] Shutdown Widget - Modular Comm Info [f=0013107] Shutdown Widget - Stereo3D [f=0013107] Shutdown Widget - Showeco and Grid Drawer [f=0013107] Shutdown Widget - Point Tracker [f=0013107] Shutdown Widget - Missile Silo Range [f=0013107] Shutdown Widget - MetalFeatures (new) [f=0013107] Shutdown Widget - MinimapEvents [f=0013107] Shutdown Widget - Local Widgets Config [f=0013107] Shutdown Widget - Highlight Geos [f=0013107] Shutdown Widget - Grab Input [f=0013107] Input grabbing is disabled! [f=0013107] Shutdown Widget - Defense Range Zero-K [f=0013107] Shutdown Widget - Darkening [f=0013107] Shutdown Widget - Context Menu [f=0013107] Shutdown Widget - Chili Spectator Panels [f=0013107] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013107] Shutdown Widget - Chili Nuke Warning [f=0013107] Shutdown Widget - Chili EndGame Window [f=0013107] Shutdown Widget - Chili Economy Panel Default [f=0013107] Shutdown Widget - CameraShake [f=0013107] Shutdown Widget - State Reverse and Latency [f=0013107] Shutdown Widget - Music Player v2 [f=0013107] Shutdown Widget - Attack AoE [f=0013107] Shutdown Widget - Map Edge Extension [f=0013107] Shutdown Widget - Selection Send [f=0013107] Shutdown Widget - LupsManager [f=0013107] Shutdown Widget - Newton Firezone [f=0013107] Shutdown Widget - Chili Pro Console [f=0013107] Shutdown Widget - Persistent Build Height [f=0013107] Shutdown Widget - Lasso Terraform GUI [f=0013107] Shutdown Widget - Lups [f=0013107] Shutdown Widget - Chili Framework [f=0013107] Shutdown Widget - Mex Placement Handler [f=0013107] Shutdown Widget - Chili Core Selector [f=0013107] Shutdown Widget - Custom Markers [f=0013107] Shutdown Widget - Select Keys [f=0013107] Shutdown Widget - Pause Screen [f=0013107] Shutdown Widget - Text To Speech Control [f=0013107] Shutdown Widget - Layout Handler [f=0013107] End widgetHandler:Shutdown [f=0013107] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={669562,77183242} {int,ext,rec}Allocs={8842399,0,0} {chunk,block}Bytes={77183242,0} [f=0013107] [Game::KillLua][1] dtor=0 luaGaia=0x5e2eeed0 [f=0013107] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={481283,65462983} {int,ext,rec}Allocs={8842400,0,0} {chunk,block}Bytes={65462983,0} [f=0013107] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={481283,65462983} {int,ext,rec}Allocs={8842400,0,0} {chunk,block}Bytes={65462983,0} [f=0013107] [Game::KillLua][2] dtor=0 luaRules=0x52e9aac0 [f=0013107] Start gadgetHandler:Shutdown [f=0013107] Shutdown - StartSetup [f=0013107] Shutdown - UnitMorph [f=0013107] Shutdown - Carrier Drones [f=0013107] Shutdown - LupsNanoSpray [f=0013107] Shutdown - Missile Silo Controller [f=0013107] Shutdown - Modular Comm Info [f=0013107] Shutdown - Terrain Texture Handler [f=0013107] Shutdown - UnitCloakShield [f=0013107] Shutdown - Starlight Handler [f=0013107] End gadgetHandler:Shutdown [f=0013107] Start gadgetHandler:Shutdown [f=0013107] Shutdown - Save/Load [f=0013107] Shutdown - Teleport Throw [f=0013107] Shutdown - UnitMorph [f=0013107] Shutdown - Modular Comm Info [f=0013107] Shutdown - Retreat Command [f=0013107] Shutdown - Shockwaves [f=0013107] Shutdown - UnitCloakShield [f=0013107] Shutdown - Lups Cloak FX [f=0013107] Shutdown - Lups [f=0013107] Shutdown - Lups Shield [f=0013107] End gadgetHandler:Shutdown [f=0013107] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8842432,0,0} {chunk,block}Bytes={0,0} [f=0013107] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8842432,0,0} {chunk,block}Bytes={0,0} [f=0013107] [Game::KillLua][4] dtor=0 [f=0013107] [Game::~CGame][1] [f=0013107] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013107] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013107] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013107] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013107] [Game::KillLua][4] dtor=1 [f=0013107] [Game::KillMisc][1] [f=0013107] [Game::KillMisc][2] [f=0013107] [Game::KillMisc][3] [f=0013107] [Game::KillRendering][1] [f=0013107] [3DOParser::Kill] allocated 1 pieces [f=0013107] [S3OParser::Kill] allocated 296 pieces [f=0013107] [AssParser::Kill] allocated 21 pieces [f=0013107] [Game::KillInterface][1] [f=0013107] [Game::KillInterface][2] [f=0013107] [Game::KillSimulation][1] [f=0013107] [Game::KillSimulation][2] [f=0013107] [CCollisionHandler] dis-/continuous tests: 0/81205 [f=0013107] [Game::KillSimulation][3] [f=0013107] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013107] [~CPathCache(28x20)] cacheHits=55 hitPercentage=34% numHashColls=0 maxCacheSize=21 [f=0013107] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013107] [~CPathCache(56x40)] cacheHits=30 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013107] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013107] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013107] [LosHandler::Kill] raycast instance cache-{hits,misses}={2725,6927}; shared=2%; cached=27% [f=0013107] [Game::KillSimulation][4] [f=0013107] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013107] [Game::~CGame][2] [f=0013107] [Game::~CGame][3] [f=0013107] [SpringApp::Kill][3] [f=0013107] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 137523 bytes sent 95739 bytes recv'd [f=0013107] [SpringApp::Kill][4] font=0x44deaaa0 [f=0013107] [SpringApp::Kill][5] [f=0013107] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44e58b00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2111ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=28ms file="luaui/widgets/chili_old/headers/util.lua" indx=4283 inflSize=7kb readTime=15ms file="luarules/gadgets/weapon_single_hit.lua" indx=1874 inflSize=2kb readTime=15ms file="luaui/widgets/chili_old/headers/links.lua" indx=4279 inflSize=3kb readTime=15ms file="bitmaps/loadpictures/forcefiremods.png" indx=516 inflSize=3744kb readTime=13ms file="luaui/configs/tipconfig.lua" indx=2977 inflSize=6kb readTime=11ms file="bitmaps/pd/lightning.tga" indx=556 inflSize=48kb readTime=11ms file="scripts/armcom.lua" indx=5657 inflSize=8kb readTime=10ms file="scripts/assaultcruiser.lua" indx=5658 inflSize=3kb readTime=10ms file="bitmaps/smoke/smoke07.tga" indx=595 inflSize=16kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 32869591 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x44f87870) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f7d390) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44e6fb60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff02401aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]