[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.aVa83m0djZ/springsettings.1238360.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f85dc01b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5096 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1238360/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453373a0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453373a0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 505ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 568ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 663ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 92ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 113ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Skrid was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1238360/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (184ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11995,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1238360/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e08d80,0x5256ce40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5d5a91611a32b4090b12dd9b4596f592 [f=-000001] Connection attempt from StStephenHawking [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: StStephenHawking changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[Game::Load][lua{Rules,Gaia}={00000000dd1bd150,00000000bc68fc30}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] Allies: I choose: Rat Daddo! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={0000000064269b10,00000000863146f0}]" [f=-000001] Allies: I choose: Busy Engineer! [f=-000001] glhf [f=-000001] u2 [f=-000001] [0] Event [741,399.985352,4398]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4689,399.982483,394]: 1 finished unit Engineer Commander [f=0000000] [0] StStephenHawking, team: 0, elo:2158, userid: 405793 [f=0000000] [0] iwantusername, team: 1, elo:1917, userid: 535156 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [608,399.839783,4280]: 0 finished unit Cloakbot Factory [f=0000011] [11] Event [4544,399.978638,416]: 1 finished unit Hovercraft Platform [f=0000227] [227] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0000228] [228] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0000333] [333] Event [617.599976,399.978638,4280]: 0 finished unit Glaive [f=0000453] [453] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0000486] [486] Event [968,397.917175,4312]: 0 finished unit Wind/Tidal Generator [f=0000488] [488] Event [4576,399.978638,416]: 1 finished unit Quill [f=0000541] [541] Event [617.599976,399.978638,4280]: 0 finished unit Glaive [f=0000553] [553] Event [4744,399.978638,248]: 1 finished unit Wind/Tidal Generator [f=0000601] [601] Event [984,388.645935,4408]: 0 finished unit Wind/Tidal Generator [f=0000642] [642] Event [4808,399.967957,296]: 1 finished unit Wind/Tidal Generator [f=0000683] [683] Event [1000,391.134644,4360]: 0 finished unit Wind/Tidal Generator [f=0000732] [732] Event [4888,399.786377,344]: 1 finished unit Wind/Tidal Generator [f=0000753] [753] Event [617.599976,399.978638,4280]: 0 finished unit Glaive [f=0000843] [843] Event [4600,399.978638,536]: 1 finished unit Wind/Tidal Generator [f=0000967] [967] Event [617.599976,399.978638,4280]: 0 finished unit Glaive [f=0001138] [1138] Event [4440,399.978638,616]: 1 finished unit Wind/Tidal Generator [f=0001259] [1259] Event [4936,399.925232,440]: 1 finished unit Wind/Tidal Generator [f=0001262] [1262] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0001279] [1279] Event [4576,399.978638,416]: 1 finished unit Bolas [f=0001417] [1417] Event [617.599976,399.978638,4280]: 0 finished unit Conjurer [f=0001562] [1562] Event [1232,248.968506,3952]: 0 finished unit Radar Tower [f=0001712] [1712] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0001756] [1756] Event [1384,250.421143,4248]: 0 finished unit Solar Collector [f=0001986] [1986] Event [4128,394.659424,800]: 1 finished unit Lotus [f=0002000] [2000] Event [1328,248.989868,4080]: 0 finished unit Lotus [f=0002073] [Game::ClientReadNet] added new player Skrid with number 2 to team 0 [f=0002073] > SPRINGIE:User Skrid|turretgauss|4_4||False|WW||US [f=0002095] Connection attempt from Skrid [f=0002095] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002095] -> Connection established (given id 2) [f=0002102] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0002102] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002115] [2115] Event [4168,396.57135,888]: 1 finished unit Wind/Tidal Generator [f=0002177] [2177] Event [617.599976,399.978638,4280]: 0 finished unit Glaive [f=0002332] [2332] Event [4192,392.192078,944]: 1 finished unit Radar Tower [f=0002384] [2384] Event [617.599976,399.978638,4280]: 0 finished unit Glaive [f=0002396] [2396] Event [4968,399.967957,520]: 1 finished unit Wind/Tidal Generator [f=0002407] [2407] Event [4248,398.590088,936]: 1 finished unit Wind/Tidal Generator [f=0002436] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=0002436] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=0002453] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[Game::Load][lua{Rules,Gaia}={00000000619b7320,00000000bea26710}]" [f=0002629] [2629] Event [617.599976,399.978638,4280]: 0 finished unit Glaive [f=0002860] [2860] Event [4512,391.786194,1104]: 1 finished unit Lotus [f=0002886] [2886] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0002937] [2937] Event [617.599976,399.978638,4280]: 0 finished unit Glaive [f=0002964] [2964] Event [4968,399.967957,568]: 1 finished unit Wind/Tidal Generator [f=0003202] [3202] Event [4576,399.978638,416]: 1 finished unit Bolas [f=0003238] [3238] Event [617.599976,399.978638,4280]: 0 finished unit Ronin [f=0003337] [3337] Event [4568.00928,262.310059,1355.68359]: 1 finished unit Engineer Commander [f=0003349] [3349] Event [4968,399.946594,616]: 1 finished unit Wind/Tidal Generator [f=0003501] [3501] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0003600] [3600] Event [4968,399.946594,664]: 1 finished unit Wind/Tidal Generator [f=0003642] [3642] Event [4035.96143,202.416489,1997.0188]: 0 lost unit Glaive [f=0003696] [3696] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0003776] [3776] Event [344,399.978638,4648]: 0 finished unit Wind/Tidal Generator [f=0003822] [3822] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0003832] [3832] Event [617.599976,399.978638,4280]: 0 finished unit Ronin [f=0003923] Spectator Skrid left the game: normal quit [f=0003923] [3923] Event [undefined]: Skrid quit [f=0003960] [3960] Event [4136.45654,153.611862,2474.48584]: 0 lost unit Glaive [f=0003994] [3994] Event [392,399.978638,4696]: 0 finished unit Wind/Tidal Generator [f=0004020] [4020] Event [4157.01855,162.859131,2365.54736]: 0 lost unit Glaive [f=0004042] [4042] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0004097] [4097] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0004178] [4178] Event [4576,399.978638,416]: 1 finished unit Bolas [f=0004201] [4201] Event [4968,399.914551,712]: 1 finished unit Wind/Tidal Generator [f=0004224] [4224] Event [440,399.978638,4744]: 0 finished unit Wind/Tidal Generator [f=0004297] [4297] Event [4808,249.000549,1848]: 1 finished unit Solar Collector [f=0004397] [4397] Event [617.599976,399.978638,4280]: 0 finished unit Conjurer [f=0004433] [4433] Event [4952,249.000549,1672]: 1 finished unit Solar Collector [f=0004443] [4443] Event [472,399.978638,4792]: 0 finished unit Wind/Tidal Generator [f=0004552] [4552] Event [3264,162.408447,4176]: 0 finished unit Picket [f=0004592] [4592] Event [4936,250.570679,1512]: 1 finished unit Solar Collector [f=0004686] [4686] Event [3094.69995,249.000549,396.136871]: 0 lost unit Glaive [f=0004762] [4762] Event [4968,399.914551,760]: 1 finished unit Wind/Tidal Generator [f=0004862] [4862] Event [216,399.978638,4744]: 0 finished unit Wind/Tidal Generator [f=0004995] [4995] Event [4952,399.957275,808]: 1 finished unit Wind/Tidal Generator [f=0005087] [5087] Event [264,399.978638,4792]: 0 finished unit Wind/Tidal Generator [f=0005234] [5234] Event [4584,249.000549,1832]: 1 finished unit Solar Collector [f=0005312] [5312] Event [312,399.978638,4840]: 0 finished unit Wind/Tidal Generator [f=0005430] [5430] Event [4952,399.775696,856]: 1 finished unit Wind/Tidal Generator [f=0005597] [5597] Event [360,399.978638,4888]: 0 finished unit Wind/Tidal Generator [f=0005658] [5658] Event [4576,399.978638,416]: 1 finished unit Mace [f=0005678] [5678] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0005685] [5685] Event [4952,398.825073,904]: 1 finished unit Wind/Tidal Generator [f=0005717] laggy [f=0005717] lagt [f=0005852] [5852] Event [408,399.978638,4936]: 0 finished unit Wind/Tidal Generator [f=0005853] same [f=0005915] drops [f=0006015] [6015] Event [3336,194.696655,4152]: 0 finished unit Stinger [f=0006055] [6055] Event [4576,399.978638,416]: 1 finished unit Quill [f=0006068] [6068] Event [4384,283.67157,2032]: 1 finished unit Lotus [f=0006105] [6105] Event [4952,396.624756,952]: 1 finished unit Wind/Tidal Generator [f=0006227] [6227] Event [136,399.978638,4584]: 0 finished unit Wind/Tidal Generator [f=0006323] [6323] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0006329] [6329] Event [4952,393.089294,1000]: 1 finished unit Wind/Tidal Generator [f=0006514] [6514] Event [184,399.978638,4632]: 0 finished unit Wind/Tidal Generator [f=0006584] [6584] Event [4952,387.973022,1048]: 1 finished unit Wind/Tidal Generator [f=0006610] [6610] Event [4576,399.978638,416]: 1 finished unit Bolas [f=0006797] [6797] Event [3712,242.784119,3920]: 0 finished unit Radar Tower [f=0006839] [6839] Event [4952,381.307983,1096]: 1 finished unit Wind/Tidal Generator [f=0006853] [6853] Event [617.599976,399.978638,4280]: 0 finished unit Reaver [f=0006877] [6877] Event [232,399.978638,4680]: 0 finished unit Wind/Tidal Generator [f=0007096] [7096] Event [328,399.978638,4776]: 0 finished unit Wind/Tidal Generator [f=0007110] [7110] Event [3776,247.996521,3904]: 0 finished unit Lotus [f=0007181] [7181] Event [4432,293.177795,2112]: 1 finished unit Radar Tower [f=0007226] [7226] Event [4680,399.978638,328]: 1 finished unit Caretaker [f=0007264] [7264] Event [4576,399.978638,416]: 1 finished unit Scalpel [f=0007295] [7295] Event [312,249.000549,3432]: 0 finished unit Solar Collector [f=0007310] [7310] Event [3693.1582,240.552628,3957.69629]: 0 finished unit Engineer Commander [f=0007310] game_message: Morph complete: Rat Daddo lvl 1 -> Rat Daddo lvl 2 [f=0007310] [7310] Received game_message: Morph complete: Rat Daddo lvl 1 -> Rat Daddo lvl 2 [f=0007531] [7531] Event [424,399.978638,4872]: 0 finished unit Wind/Tidal Generator [f=0007553] [7553] Event [4744,399.978638,456]: 1 finished unit Wind/Tidal Generator [f=0007613] [7613] Event [4576,399.978638,416]: 1 finished unit Scalpel [f=0007684] [7684] Event [4696,399.978638,504]: 1 finished unit Wind/Tidal Generator [f=0007685] [7685] Event [3952,229.486084,1728]: 1 finished unit Lotus [f=0007731] [7731] Event [392,249.000549,3384]: 0 finished unit Solar Collector [f=0007913] [7913] Event [4648,399.978638,536]: 1 finished unit Wind/Tidal Generator [f=0007930] [7930] Event [4576,399.978638,416]: 1 finished unit Bolas [f=0007933] [7933] Event [617.599976,399.978638,4280]: 0 finished unit Knight [f=0008211] [8211] Event [472,249.000549,3320]: 0 finished unit Solar Collector [f=0008213] [8213] Event [617.599976,399.978638,4280]: 0 finished unit Conjurer [f=0008226] [8226] Event [4600,399.978638,584]: 1 finished unit Wind/Tidal Generator [f=0008236] [8236] Event [4112,215.109253,1936]: 1 finished unit Faraday [f=0008298] [8298] Event [4576,399.978638,416]: 1 finished unit Bolas [f=0008364] [8364] Event [4552,399.978638,616]: 1 finished unit Wind/Tidal Generator [f=0008429] [8429] Event [4584,163.124084,4968]: 0 finished unit Storage [f=0008534] [8534] Event [4576,399.978638,416]: 1 finished unit Quill [f=0008568] [8568] Event [4504,399.978638,664]: 1 finished unit Wind/Tidal Generator [f=0008597] [8597] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0008699] [8699] Event [4888,336.244202,1160]: 1 finished unit Wind/Tidal Generator [f=0008812] [8812] Event [4456,399.978638,696]: 1 finished unit Wind/Tidal Generator [f=0008836] [8836] Event [264,399.978638,4616]: 0 finished unit Wind/Tidal Generator [f=0008898] [8898] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0008939] [8939] Event [4904,315.234375,1208]: 1 finished unit Wind/Tidal Generator [f=0008998] [8998] Event [4637.98779,160.527344,4728.71338]: 0 finished unit Engineer Commander [f=0008998] game_message: Morph complete: Rat Daddo lvl 2 -> Rat Daddo lvl 3 [f=0008998] [8998] Received game_message: Morph complete: Rat Daddo lvl 2 -> Rat Daddo lvl 3 [f=0009066] [9066] Event [232,399.978638,4568]: 0 finished unit Wind/Tidal Generator [f=0009112] [9112] Event [4408,399.978638,744]: 1 finished unit Wind/Tidal Generator [f=0009216] [9216] Event [4576,399.978638,416]: 1 finished unit Mace [f=0009303] [9303] Event [216,399.978638,4520]: 0 finished unit Wind/Tidal Generator [f=0009368] [9368] Event [4920,302.566528,1256]: 1 finished unit Wind/Tidal Generator [f=0009513] [9513] Event [617.599976,399.978638,4280]: 0 finished unit Knight [f=0009543] [9543] Event [200,399.978638,4472]: 0 finished unit Wind/Tidal Generator [f=0009614] [9614] Event [4040,214.141235,2424]: 1 finished unit Stardust [f=0009763] [9763] Event [4360,399.978638,776]: 1 finished unit Wind/Tidal Generator [f=0009782] [9782] Event [184,399.978638,4424]: 0 finished unit Wind/Tidal Generator [f=0009854] [9854] Event [4920,294.758606,1304]: 1 finished unit Wind/Tidal Generator [f=0009873] [9873] Event [4576,399.978638,416]: 1 finished unit Bolas [f=0009879] [9879] Event [4760,159.022522,4760]: 0 finished unit Stinger [f=0009945] [9945] Event [504,387.129211,4120]: 0 finished unit Caretaker [f=0010037] [10037] Event [184,399.978638,4376]: 0 finished unit Wind/Tidal Generator [f=0010125] [10125] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0010280] [10280] Event [4480,156.427002,2784]: 1 finished unit Lotus [f=0010286] [10286] Event [4312,399.978638,824]: 1 finished unit Wind/Tidal Generator [f=0010292] [10292] Event [168,399.978638,4328]: 0 finished unit Wind/Tidal Generator [f=0010404] [10404] Event [2540.43115,241.260208,2769.42334]: 0 lost unit Glaive [f=0010408] [10408] Event [2624.70361,248.221069,2554.36304]: 1 lost unit Bolas [f=0010412] [10412] Event [4392,154.611206,2792]: 1 finished unit Solar Collector [f=0010443] [10443] Event [2410.12231,223.888779,2756.6687]: 0 lost unit Glaive [f=0010481] [10481] Event [2490.125,245.315857,2633.40869]: 0 lost unit Glaive [f=0010488] [10488] Event [4936,283.222961,1352]: 1 finished unit Wind/Tidal Generator [f=0010561] [10561] Event [328,399.978638,4536]: 0 finished unit Wind/Tidal Generator [f=0010593] [10593] Event [4520,153.895569,2888]: 1 finished unit Solar Collector [f=0010597] [10597] Event [2502.66577,240.259995,2656.57178]: 0 lost unit Reaver [f=0010621] [10621] Event [4576,399.978638,416]: 1 finished unit Bolas [f=0010649] [10649] Event [4792,165.975952,4584]: 0 finished unit Gauss [f=0010679] [10679] Event [617.599976,399.978638,4280]: 0 finished unit Knight [f=0010724] [10724] Event [4264,399.967957,856]: 1 finished unit Wind/Tidal Generator [f=0010732] [10732] Event [360,399.978638,4584]: 0 finished unit Wind/Tidal Generator [f=0010764] [10764] Event [4880,155.187988,4592]: 0 finished unit Radar Tower [f=0010816] [10816] Event [4952,269.903564,1400]: 1 finished unit Wind/Tidal Generator [f=0010825] [10825] Event [2632.8103,244.533035,2846.50293]: 0 lost unit Knight [f=0010854] [10854] Event [2799.56079,247.501022,2885.31299]: 0 lost unit Glaive [f=0010896] [10896] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [f=0010926] [10926] Event [4576,399.978638,416]: 1 finished unit Bolas [f=0010962] [10962] Event [617.599976,399.978638,4280]: 0 finished unit Conjurer [f=0010967] [10967] Event [3242.58276,248.426254,2958.0918]: 0 lost unit Ronin [f=0011010] [11010] Event [392,399.978638,4632]: 0 finished unit Wind/Tidal Generator [f=0011027] [11027] Event [3387.89624,234.90564,2938.84668]: 0 lost unit Ronin [f=0011164] [11164] Event [617.599976,399.978638,4280]: 0 finished unit Conjurer [f=0011265] [11265] Event [440,399.978638,4680]: 0 finished unit Wind/Tidal Generator [f=0011344] [11344] Event [4296,399.978638,312]: 1 finished unit Caretaker [f=0011518] [11518] Event [4576,399.978638,416]: 1 finished unit Scalpel [f=0011610] [11610] Event [536,399.978638,4824]: 0 finished unit Wind/Tidal Generator [f=0011613] [11613] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0011771] [11771] Event [3712,242.784119,3920]: 0 lost unit Radar Tower [f=0011780] [11780] Event [3746.80664,246.754898,3722.33521]: 1 lost unit Bolas [f=0011786] [11786] Event [3776,247.726135,3904]: 0 lost unit Lotus [f=0011789] [11789] Event [3783.57983,248.809738,3705.30127]: 1 lost unit Bolas [f=0011825] [11825] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0011850] [11850] Event [568,399.978638,4872]: 0 finished unit Wind/Tidal Generator [f=0011854] [11854] Event [4576,399.978638,416]: 1 finished unit Quill [f=0011920] [11920] Event [3540.48364,235.846573,3564.75098]: 1 lost unit Scalpel [f=0012080] [12080] Event [4680,155.754089,2856]: 1 finished unit Solar Collector [f=0012120] [12120] Event [616,399.978638,4920]: 0 finished unit Wind/Tidal Generator [f=0012276] [12276] Event [4576,399.978638,416]: 1 finished unit Scalpel [f=0012429] [12429] Event [4808,163.284302,2904]: 1 finished unit Solar Collector [f=0012450] [12450] Event [504,399.978638,4984]: 0 finished unit Wind/Tidal Generator [f=0012588] [12588] Event [4736,153.585815,3040]: 1 finished unit Lotus [f=0012623] [12623] Event [3432,249.000549,4760]: 0 finished unit Storage [f=0012675] [12675] Event [552,399.978638,4968]: 0 finished unit Wind/Tidal Generator [f=0012704] [12704] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0012820] [12820] Event [4728,156.170654,3144]: 1 finished unit Solar Collector [f=0012952] [12952] Event [600,399.978638,4968]: 0 finished unit Wind/Tidal Generator [f=0013253] [13253] Event [696,399.978638,4952]: 0 finished unit Wind/Tidal Generator [f=0013256] [13256] Event [3640,249.000549,4440]: 0 finished unit Caretaker [f=0013309] [13309] Event [617.599976,399.978638,4280]: 0 finished unit Phantom [f=0013400] [13400] Event [4560,154.162598,3184]: 1 finished unit Radar Tower [f=0013529] [13529] Event [744,399.978638,4936]: 0 finished unit Wind/Tidal Generator [f=0013613] [13613] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0013733] [13733] Event [3168,229.35791,928]: 1 finished unit Lotus [f=0013797] [13797] Event [792,399.978638,4936]: 0 finished unit Wind/Tidal Generator [f=0013840] [13840] Event [1672,249.000549,4312]: 0 finished unit Geothermal Generator [f=0014069] [14069] Event [840,399.978638,4920]: 0 finished unit Wind/Tidal Generator [f=0014078] [14078] Event [4576,399.978638,416]: 1 finished unit Lance [f=0014118] [14118] Event [328,249.000549,3256]: 0 finished unit Gauss [f=0014420] [14420] Event [3744,248.989868,4288]: 0 finished unit Missile Silo [f=0014480] [14480] Event [3600,248.979187,3376]: 1 finished unit Radar Tower [f=0014521] [14521] Event [888,399.978638,4920]: 0 finished unit Wind/Tidal Generator [f=0014522] [14522] Event [4576,399.978638,416]: 1 finished unit Scalpel [f=0014546] [14546] Event [617.599976,399.978638,4280]: 0 finished unit Phantom [f=0014562] [14562] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0014696] [14696] Event [216,249.000549,3416]: 0 finished unit Solar Collector [f=0014741] [14741] Event [3400,249.000549,808]: 1 finished unit Geothermal Generator [f=0014758] [14758] Event [3120,248.883057,576]: 1 finished unit Lotus [f=0014804] [14804] Event [936,399.978638,4904]: 0 finished unit Wind/Tidal Generator [f=0014973] [14973] Event [4576,399.978638,416]: 1 finished unit Scalpel [f=0015030] [15030] Event [3520,248.434448,3408]: 1 finished unit Faraday [f=0015224] [15224] Event [3776,248.840332,4064]: 0 finished unit Radar Tower [f=0015260] [15260] Event [3360,245.401001,3296]: 1 finished unit Lotus [f=0015277] [15277] Event [1368,291.928101,4552]: 0 finished unit Energy Pylon [f=0015305] [15305] Event [4576,399.978638,416]: 1 finished unit Bolas [f=0015340] [15340] Event [3728,248.789856,4272]: 0 finished unit Inferno [f=0015383] [15383] Event [3421.38843,237.601425,3431.73999]: 1 lost unit Scalpel [f=0015405] [15405] Event [984,399.978638,4888]: 0 finished unit Wind/Tidal Generator [f=0015423] [15423] Event [1832,158.189392,984]: 1 finished unit Solar Collector [f=0015556] [15556] Event [4576,399.978638,416]: 1 finished unit Bolas [f=0015585] [15585] Event [3285.48804,181.041962,3783.28662]: 0 lost unit Knight [f=0015660] [15660] Event [1032,399.978638,4888]: 0 finished unit Wind/Tidal Generator [f=0015693] [15693] Event [4040,228.70636,1736]: 1 finished unit Stinger [f=0015945] [15945] Event [1128,0,4872]: 0 finished unit Wind/Tidal Generator [f=0016099] [16099] Event [3760,248.789856,4272]: 0 finished unit Inferno [f=0016118] [16118] Event [1752,153.511047,1032]: 1 finished unit Solar Collector [f=0016154] [16154] Event [3305.66162,248.53891,3167.1355]: 1 lost unit Mace [f=0016171] [16171] Event [616,399.978638,4584]: 0 finished unit Energy Pylon [f=0016216] [16216] Event [4576,399.978638,416]: 1 finished unit Mace [f=0016290] [16290] Event [1176,0,4856]: 0 finished unit Wind/Tidal Generator [f=0016323] [16323] Event [3624,171.57959,3128]: 1 finished unit Caretaker [f=0016428] [16428] Event [520,161.265564,2360]: 0 lost unit Metal Extractor [f=0016513] [16513] Event [4576,399.978638,416]: 1 finished unit Bolas [f=0016802] [16802] Event [296,160.037231,2104]: 0 lost unit Metal Extractor [f=0016932] [16932] Event [4576,399.978638,416]: 1 finished unit Bolas [f=0016951] [16951] Event [376,311.784363,3880]: 0 finished unit Energy Pylon [f=0016951] [16951] Event [3960,313.696289,712]: 1 finished unit Energy Pylon [f=0017013] [17013] Event [3760,248.789856,4304]: 0 finished unit Eos [f=0017028] [17028] Event [1672,155.059814,1064]: 1 finished unit Solar Collector [f=0017120] lol [f=0017210] [17210] Event [3504,176.070557,2896]: 1 finished unit Faraday [f=0017213] [17213] Event [3584,248.701477,3456]: 1 lost unit Picket [f=0017307] [17307] Event [3600,248.979187,3376]: 1 lost unit Radar Tower [f=0017382] [17382] Event [4576,399.978638,416]: 1 finished unit Bolas [f=0017472] [17472] Event [1232,248.968506,3952]: 0 lost unit Radar Tower [f=0017584] [17584] Event [3880,248.989868,4440]: 0 finished unit Caretaker [f=0017692] [17692] Event [3303.73755,248.949005,3056.5647]: 0 lost unit Conjurer [f=0017703] [17703] Event [424,249.000549,3240]: 0 lost unit Metal Extractor [f=0017723] [17723] Event [3520,248.434448,3408]: 1 lost unit Faraday [f=0017731] [17731] Event [1552,201.469421,1216]: 1 finished unit Radar Tower [f=0017748] [17748] Event [3360,245.401001,3296]: 1 lost unit Lotus [f=0017816] [17816] Event [3728,248.789856,4272]: 0 finished unit Eos [f=0017826] [17826] Event [4576,399.978638,416]: 1 finished unit Scalpel [f=0017944] [17944] Event [472,249.000549,3320]: 0 lost unit Solar Collector [f=0017996] [17996] Event [328,247.775116,3256]: 0 lost unit Gauss [f=0018015] [18015] Event [392,249.1362,3384]: 0 lost unit Solar Collector [f=0018080] [18080] Event [1328,248.989868,4080]: 0 lost unit Lotus [f=0018215] [18215] Event [2848,240.925598,576]: 1 finished unit Faraday [f=0018251] [18251] Event [3824,156.417236,3024]: 1 finished unit Faraday [f=0018275] [18275] Event [1368,249.346161,4168]: 0 lost unit Metal Extractor [f=0018336] [18336] Event [3760,248.789856,4272]: 0 finished unit Inferno [f=0018464] [18464] Event [4576,399.978638,416]: 1 finished unit Scalpel [f=0018470] [18470] Event [3848,248.851013,1032]: 1 finished unit Energy Pylon [f=0018723] [18723] Event [376,311.784363,3880]: 0 lost unit Energy Pylon [f=0018846] [18846] Event [3728,248.789856,4272]: 0 finished unit Inferno [f=0018915] [18915] Event [3442.5896,207.439072,2761.47095]: 1 finished unit Engineer Commander [f=0018915] [18915] Event [3442.5896,207.439072,2761.47095]: 1 lost unit Engineer Commander [f=0018931] [18931] Event [3880,249.000549,4360]: 0 finished unit Caretaker [f=0019001] [19001] Event [3232,185.395203,2720]: 1 finished unit Faraday [f=0019004] [19004] Event [1384,250.421143,4248]: 0 lost unit Solar Collector [f=0019043] [19043] Event [1672,249.000549,4312]: 0 lost unit Geothermal Generator [f=0019059] [19059] Event [3214.64624,243.911377,3181.57056]: 1 lost unit Bolas [f=0019100] [19100] Event [3339.56982,248.944687,3096.87329]: 1 lost unit Bolas [f=0019314] [19314] Event [1368,292.385468,4552]: 0 lost unit Energy Pylon [f=0019369] [19369] Event [3760,248.789856,4304]: 0 finished unit Eos [f=0019527] [19527] Event [3976,249.000549,4264]: 0 finished unit Shieldbot Factory [f=0019538] [19538] Event [3328,248.941803,3120]: 1 finished unit Lotus [f=0019713] [19713] Event [3168,248.808289,3056]: 1 finished unit Lotus [f=0019745] [19745] Event [4576,399.978638,416]: 1 finished unit Lance [f=0019859] [19859] Event [3584,220.834351,3008]: 1 finished unit Lotus [f=0019939] [19939] Event [3176,162.419128,4120]: 0 lost unit Metal Extractor [f=0019943] [19943] Event [3728,248.789856,4304]: 0 finished unit Eos [f=0020063] [20063] Event [4576,399.978638,416]: 1 finished unit Scalpel [f=0020081] [20081] Event [2894.81348,158.227768,3949.92212]: 1 lost unit Bolas [f=0020134] [20134] Event [2816.51099,195.594009,4313.64941]: 1 lost unit Scalpel [f=0020157] [20157] Event [3264,162.408447,4176]: 0 lost unit Picket [f=0020207] [20207] Event [2977.94507,198.316895,4373.75049]: 1 lost unit Scalpel [f=0020266] [20266] Event [2971.07983,156.20726,3927.98218]: 1 lost unit Mace [f=0020283] [20283] Event [3336,194.696655,4152]: 0 lost unit Stinger [f=0020308] [20308] Event [4576,399.978638,416]: 1 finished unit Scalpel [f=0020351] [20351] Event [3384,163.639374,3992]: 0 lost unit Metal Extractor [f=0020399] [20399] Event [3190.81079,158.265259,3961.7168]: 1 lost unit Bolas [f=0020542] [20542] Event [3353.62988,204.759628,3676.47095]: 0 lost unit Knight [f=0020607] [20607] Event [4064,126.424561,2912]: 1 finished unit Faraday [f=0020611] [20611] Event [4576,399.978638,416]: 1 finished unit Bolas [f=0020708] [20708] Event [3776,248.840332,4064]: 0 lost unit Radar Tower [f=0020824] [20824] Event [4576,399.978638,416]: 1 finished unit Bolas [f=0020831] [20831] Event [3760,248.789856,4304]: 0 finished unit Inferno [f=0020925] [20925] Event [3728,248.789856,4304]: 0 lost unit Inferno [f=0021044] [21044] Event [3895.64624,249.000549,4134.04785]: 1 lost unit Bolas [f=0021045] [21045] Event [3224,245.059204,1032]: 1 finished unit Stinger [f=0021096] [21096] Event [3828.63135,249.000549,4222.00586]: 1 lost unit Bolas [f=0021138] [21138] Event [3625.8667,222.295441,3850.5166]: 1 lost unit Lance [f=0021192] [21192] Event [3988,249.000549,4264]: 0 finished unit Felon [f=0021208] [21208] Event [undefined]: StStephenHawking resigned [f=0021208] game_message: StStephenHawking has been destroyed! [f=0021208] game_message: iwantusername wins! [f=0021208] Submitting stats [f=0021208] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021208] Part| Total Time|Time of the last 0.5s [f=0021208] Draw 32140.94ms 21.29% [f=0021208] Lua::Callins::Synced 13794.69ms 25.45% [f=0021208] Lua::Callins::Unsynced 42518.52ms 27.03% [f=0021208] Lua::CollectGarbage::Synced 590.55ms 0.10% [f=0021208] Lua::CollectGarbage::Unsynced 1226.43ms 0.69% [f=0021208] Misc::Profiler::AddTime 119.60ms 0.00% [f=0021208] Sim 51950.48ms 66.44% [f=0021208] [21208] Received game_message: StStephenHawking has been destroyed! [f=0021208] [21208] Received game_message: iwantusername wins! [f=0021209] [21209] Game End Stats Header: 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47,15965,11055,15965,11055,4937.3374,3137.01831,4937.3374,3137.01831,0,0,0,0,0,0,0,0,0,115.997559,0,115.997559,6106.64697,5633.01074,6106.64697,5633.01074,3040,850,3040,850,111.541214,75.7373734,111.541214,75.7373734,2275,4215,2275,4215,33.5066185,24.8002644,33.5066185,24.8002644,5160,1500,5160,1500,4940,3387.6001,4940,3387.6001,5490,4490,5490,4490,3737.6001,9124,3737.6001,9124,554.149109,551.184387,554.149109,551.184387,6012.9292,6457.56104,6012.9292,6457.56104 [f=0021209] [21209] Game End Stats Values: 48,15235,11500,15235,11500,5110.854,3223.66235,5110.854,3223.66235,0,0,0,0,0,0,0,0,0,115.997559,0,115.997559,8190.61523,6488.84473,8190.61523,6488.84473,3490,850,3490,850,106.489616,69.9972153,106.489616,69.9972153,2275,4660,2275,4660,33.5676193,23.5839424,33.5676193,23.5839424,3980,1500,3980,1500,5019,4747.6001,5019,4747.6001,5490,4490,5490,4490,5097.6001,9203,5097.6001,9203,554.149109,551.184387,554.149109,551.184387,6871.51709,8541.53223,6871.51709,8541.53223 [f=0021209] [21209] Game End Stats Values: 49,15235,12120,15235,12120,5134.55566,3236.00464,5134.55566,3236.00464,0,0,0,0,0,0,0,0,0,115.997559,0,115.997559,8469.83984,7379.88184,8469.83984,7379.88184,3490,850,3490,850,108.379807,69.3731384,108.379807,69.3731384,2275,4660,2275,4660,33.8508186,22.2027664,33.8508186,22.2027664,3980,2120,3980,2120,5019,4747.6001,5019,4747.6001,5490,4490,5490,4490,5097.6001,9264.80469,5097.6001,9264.80469,554.149109,551.184387,554.149109,551.184387,7762.5542,9507.77148,7762.5542,9507.77148 [f=0021210] [21210] Event [3839.12988,249.000549,4300.70752]: 0 lost unit Engineer Commander [f=0021225] [21225] Event [4019.76416,249.000549,4010.61841]: 1 lost unit Scalpel [f=0021238] [21238] Event [4020.50928,247.36499,4264]: 0 lost unit Felon [f=0021239] [21239] Event [3809.06006,244.767044,3467.1499]: 0 lost unit Phantom [f=0021253] [21253] Event [3976,245.097672,4264]: 0 lost unit Shieldbot Factory [f=0021253] [21253] Event [3744,239.829254,4288]: 0 lost unit Missile Silo [f=0021253] [21253] Event [4576,399.978638,416]: 1 finished unit Mace [f=0021387] Player iwantusername left the game: normal quit [f=0021387] [21387] Event [undefined]: iwantusername quit [f=0021467] [21467] Event [4576,399.978638,416]: 1 finished unit Bolas [f=0021494] No clients connected, shutting down server [f=0021494] Server shutdown [f=0021494] [21494] all players disconnected [f=0021494] End of demo reached [f=0021677] [21677] Event [4576,399.978638,416]: 1 finished unit Bolas [f=0021887] [21887] Event [4576,399.978638,416]: 1 finished unit Bolas [f=0022138] [22138] Event [4576,399.978638,416]: 1 finished unit Scalpel [f=0022378] [22378] Event [4576,399.978638,416]: 1 finished unit Scalpel [f=0022731] [22731] Event [3024,228.193665,752]: 1 finished unit Faraday [f=0023398] [23398] Event [4576,399.978638,416]: 1 finished unit Lance [f=0023653] [23653] Event [4576,399.978638,416]: 1 finished unit Scalpel [f=0023811] Autoquit sending quit command. [f=0023811] [QuitAction] user exited to system [f=0023811] [SpringApp::Kill][1] fromRun=1 [f=0023811] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023811] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023811] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023811] [ThreadPool::SetThreadCount][2] workers=0 [f=0023811] [SpringApp::Kill][2] [f=0023811] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023811] [Game::KillLua][3] dtor=0 luaUI=0x5227a6c0 [f=0023811] Start widgetHandler:Shutdown [f=0023811] Shutdown - SaveOrderList Complete [f=0023811] Writing last game win data [f=0023811] Shutdown - SaveConfigData Complete [f=0023811] Shutdown Widget - Chili Highlight [f=0023811] Shutdown Widget - Save/Load API [f=0023811] Shutdown Widget - Draw After Chili [f=0023811] Shutdown Widget - EPIC Menu [f=0023811] Shutdown Widget - Chili Minimap [f=0023811] Shutdown Widget - Chili Widget Selector [f=0023811] Shutdown Widget - Local Team Colors [f=0023811] Shutdown Widget - Display Keys 2 [f=0023811] Shutdown Widget - Save Game Menu [f=0023811] Shutdown Widget - HealthBars [f=0023811] Shutdown Widget - Noises [f=0023811] Shutdown Widget - Unit Icons [f=0023811] Shutdown Widget - Win Counter [f=0023811] Shutdown Widget - SpringRTS Replay Stats [f=0023811] Shutdown Widget - BuildETA [f=0023811] Shutdown Widget - Modular Comm Info [f=0023811] Shutdown Widget - Music Player v2 [f=0023811] Shutdown Widget - State Reverse and Latency [f=0023811] Shutdown Widget - CameraShake [f=0023811] Shutdown Widget - Chili Economy Panel Default [f=0023811] Shutdown Widget - Chili EndGame Window [f=0023811] Shutdown Widget - Chili Nuke Warning [f=0023811] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023811] Shutdown Widget - Chili Spectator Panels [f=0023811] Shutdown Widget - Context Menu [f=0023811] Shutdown Widget - Darkening [f=0023811] Shutdown Widget - Defense Range Zero-K [f=0023811] Shutdown Widget - Grab Input [f=0023811] Input grabbing is disabled! [f=0023811] Shutdown Widget - Highlight Geos [f=0023811] Shutdown Widget - Local Widgets Config [f=0023811] Shutdown Widget - MinimapEvents [f=0023811] Shutdown Widget - MetalFeatures (new) [f=0023811] Shutdown Widget - Missile Silo Range [f=0023811] Shutdown Widget - Point Tracker [f=0023811] Shutdown Widget - Showeco and Grid Drawer [f=0023811] Shutdown Widget - Stereo3D [f=0023811] Shutdown Widget - Attack AoE [f=0023811] Shutdown Widget - Map Edge Extension [f=0023811] Shutdown Widget - Selection Send [f=0023811] Shutdown Widget - LupsManager [f=0023811] Shutdown Widget - Newton Firezone [f=0023811] Shutdown Widget - Chili Pro Console [f=0023811] Shutdown Widget - Persistent Build Height [f=0023811] Shutdown Widget - Lasso Terraform GUI [f=0023811] Shutdown Widget - Chili Framework [f=0023811] Shutdown Widget - Lups [f=0023811] Shutdown Widget - Custom Markers [f=0023811] Shutdown Widget - Chili Core Selector [f=0023811] Shutdown Widget - Mex Placement Handler [f=0023811] Shutdown Widget - Select Keys [f=0023811] Shutdown Widget - Pause Screen [f=0023811] Shutdown Widget - Layout Handler [f=0023811] Shutdown Widget - Text To Speech Control [f=0023811] End widgetHandler:Shutdown [f=0023811] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1702851,148102461} {int,ext,rec}Allocs={21329129,0,0} {chunk,block}Bytes={148102461,0} [f=0023811] [Game::KillLua][1] dtor=0 luaGaia=0x5256ce40 [f=0023811] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1634810,142550020} {int,ext,rec}Allocs={21329131,0,0} {chunk,block}Bytes={142550020,0} [f=0023811] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1634810,142550020} {int,ext,rec}Allocs={21329131,0,0} {chunk,block}Bytes={142550020,0} [f=0023811] [Game::KillLua][2] dtor=0 luaRules=0x51e08d80 [f=0023811] Start gadgetHandler:Shutdown [f=0023811] Shutdown - StartSetup [f=0023811] Shutdown - UnitMorph [f=0023811] Shutdown - Carrier Drones [f=0023811] Shutdown - LupsNanoSpray [f=0023811] Shutdown - Missile Silo Controller [f=0023811] Shutdown - Modular Comm Info [f=0023811] Shutdown - Terrain Texture Handler [f=0023811] Shutdown - UnitCloakShield [f=0023811] Shutdown - Starlight Handler [f=0023811] End gadgetHandler:Shutdown [f=0023811] Start gadgetHandler:Shutdown [f=0023811] Shutdown - Save/Load [f=0023811] Shutdown - Teleport Throw [f=0023811] Shutdown - UnitMorph [f=0023811] Shutdown - Modular Comm Info [f=0023811] Shutdown - Retreat Command [f=0023811] Shutdown - Shockwaves [f=0023811] Shutdown - UnitCloakShield [f=0023811] Shutdown - Lups Cloak FX [f=0023811] Shutdown - Lups [f=0023811] Shutdown - Lups Shield [f=0023811] End gadgetHandler:Shutdown [f=0023811] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21329163,0,0} {chunk,block}Bytes={0,0} [f=0023811] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21329163,0,0} {chunk,block}Bytes={0,0} [f=0023811] [Game::KillLua][4] dtor=0 [f=0023811] [Game::~CGame][1] [f=0023811] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023811] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023811] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023811] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023811] [Game::KillLua][4] dtor=1 [f=0023811] [Game::KillMisc][1] [f=0023811] [Game::KillMisc][2] [f=0023811] [Game::KillMisc][3] [f=0023811] [Game::KillRendering][1] [f=0023811] [3DOParser::Kill] allocated 19 pieces [f=0023811] [S3OParser::Kill] allocated 529 pieces [f=0023811] [AssParser::Kill] allocated 32 pieces [f=0023811] [Game::KillInterface][1] [f=0023811] [Game::KillInterface][2] [f=0023811] [Game::KillSimulation][1] [f=0023811] [Game::KillSimulation][2] [f=0023811] [CCollisionHandler] dis-/continuous tests: 0/533500 [f=0023811] [Game::KillSimulation][3] [f=0023811] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023811] [~CPathCache(20x20)] cacheHits=63 hitPercentage=25% numHashColls=0 maxCacheSize=11 [f=0023811] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023811] [~CPathCache(40x40)] cacheHits=65 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023811] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023811] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023811] [LosHandler::Kill] raycast instance cache-{hits,misses}={6359,14467}; shared=0%; cached=30% [f=0023811] [Game::KillSimulation][4] [f=0023811] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023811] [Game::~CGame][2] [f=0023811] [Game::~CGame][3] [f=0023811] [SpringApp::Kill][3] [f=0023811] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 253398 bytes sent 218526 bytes recv'd [f=0023811] [SpringApp::Kill][4] font=0x45255aa0 [f=0023811] [SpringApp::Kill][5] [f=0023811] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x452c3820) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2143ms file="unittextures/gauss3_tex1.png" indx=7256 inflSize=1103kb readTime=29ms file="unitpics/tankaa.png" indx=6682 inflSize=12kb readTime=21ms file="luaui/widgets/gui_highlight_geos.lua" indx=4710 inflSize=3kb readTime=19ms file="bitmaps/loadpictures/constructionmods.png" indx=510 inflSize=4000kb readTime=17ms file="luaui/widgets/unit_shapes.lua" indx=4827 inflSize=23kb readTime=17ms file="luaui/images/ranks/rank2.png" indx=3780 inflSize=4kb readTime=15ms file="luaui/widgets/unit_terraform_draw.lua" indx=4837 inflSize=6kb readTime=15ms file="objects3d/gauss.dae" indx=5238 inflSize=1556kb readTime=15ms file="scripts/commsupport.lua" indx=5734 inflSize=15kb readTime=14ms file="bitmaps/pd/lightningball_purple.png" indx=560 inflSize=32kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 36607059 bytes cached in 2837 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x453b1d00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x453b7930) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x452d8c60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f85dc01aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]