[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cYHhdjjwr7/springsettings.1238338.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f535401b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5094 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1238338/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45329d80] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45329d80] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 511ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 575ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 665ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 60ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] anger_birb was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1238338/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (260ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11992,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1238338/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x532ea700,0x5e801dd0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 95569161be9766eac84a8c3e1a42524b [f=-000001] Connection attempt from Inde_Irae [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Inde_Irae changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[Game::Load][lua{Rules,Gaia}={0000000142201f50,0000000108bdc180}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000da646a30,0000000105b1af50}]" [f=-000001] Allies: I choose: Builder! [f=-000001] Allies: I choose: wheel of misfortune! [f=-000001] hfhf [f=-000001] y2 [f=-000001] [0] Event [764,187.823608,3573]: 0 finished unit Recon Commander [f=-000001] [0] Event [5393,192.90802,2471]: 1 finished unit Engineer Commander [f=0000000] [0] Inde_Irae, team: 0, elo:2948, userid: 461044 [f=0000000] [0] ATOSTIC, team: 1, elo:2914, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000015] [15] Event [5328,192.798584,2552]: 1 finished unit Cloakbot Factory [f=0000030] [30] Event [624,188.501709,3528]: 0 finished unit Cloakbot Factory [f=0000228] [228] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0000363] [363] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0000453] [453] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000482] [482] Event [633.599976,188.477539,3528]: 0 finished unit Conjurer [f=0000499] [499] Event [5318.3999,191.227539,2552]: 1 finished unit Conjurer [f=0000738] [738] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000798] [798] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000844] [844] Event [633.599976,188.477539,3528]: 0 finished unit Conjurer [f=0000910] [910] Event [5318.3999,191.227539,2552]: 1 finished unit Conjurer [f=0000992] [992] Event [5464,193.526367,2472]: 1 finished unit Solar Collector [f=0001081] [1081] Event [633.599976,188.477539,3528]: 0 finished unit Glaive [f=0001158] [1158] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0001246] [1246] Event [5464,190.164063,2344]: 1 finished unit Solar Collector [f=0001262] [1262] Event [88,403.138672,3256]: 0 finished unit Wind/Tidal Generator [f=0001409] [1409] Event [633.599976,188.477539,3528]: 0 finished unit Glaive [f=0001487] [1487] Event [168,381.772461,3256]: 0 finished unit Wind/Tidal Generator [f=0001522] [1522] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0001602] [1602] Event [5448,189.208008,2648]: 1 finished unit Solar Collector [f=0001712] [1712] Event [168,392.96582,3176]: 0 finished unit Wind/Tidal Generator [f=0001747] [1747] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0001860] [1860] Event [800,190.035156,3760]: 0 finished unit Lotus [f=0001952] [1952] Event [88,416.87793,3176]: 0 finished unit Wind/Tidal Generator [f=0001956] [1956] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0002161] [2161] Event [633.599976,188.477539,3528]: 0 finished unit Imp [f=0002236] [2236] Event [88,399.292969,3096]: 0 finished unit Wind/Tidal Generator [f=0002324] [2324] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0002376] [2376] Event [5424,193.769852,2528]: 1 finished unit Lotus [f=0002498] [2498] Event [168,372.802734,3096]: 0 finished unit Wind/Tidal Generator [f=0002531] [2531] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0002543] [2543] Event [912,182.93457,3520]: 0 finished unit Lotus [f=0002674] [2674] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0002844] [2844] Event [633.599976,188.477539,3528]: 0 finished unit Reaver [f=0002882] [2882] Event [5544,188.649414,2584]: 1 finished unit Wind/Tidal Generator [f=0002897] [2897] Event [5496,57.9277344,5112]: 1 finished unit Metal Extractor [f=0003042] [3042] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0003107] [3107] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0003209] [3209] Event [5592,191.077148,2664]: 1 finished unit Wind/Tidal Generator [f=0003274] [3274] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0003453] [3453] Event [5624,229.899414,2744]: 1 finished unit Wind/Tidal Generator [f=0003487] [3487] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0003490] [3490] Event [633.599976,188.477539,3528]: 0 finished unit Reaver [f=0003519] [3519] Event [3872,264.618164,2800]: 1 finished unit Radar Tower [f=0003571] [3571] Event [112,265.960938,2880]: 0 finished unit Lotus [f=0003735] [3735] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0003783] [3783] Event [4056,178.498047,3112]: 1 finished unit Solar Collector [f=0003787] [3787] Event [96.5153809,291.133698,3416.86719]: 1 lost unit Glaive [f=0003805] [3805] Event [5672,289.9375,2824]: 1 finished unit Wind/Tidal Generator [f=0004001] [4001] Event [4184,182.945313,3112]: 1 finished unit Solar Collector [f=0004120] [4120] Event [5318.3999,191.227539,2552]: 1 finished unit Conjurer [f=0004149] [4149] Event [633.599976,188.477539,3528]: 0 finished unit Reaver [f=0004156] [4156] Event [5720,316.449219,2904]: 1 finished unit Wind/Tidal Generator [f=0004256] [4256] Event [4312,181.581055,3096]: 1 finished unit Solar Collector [f=0004406] [4406] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0004455] [4455] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0004456] [4456] Event [5768,316.986328,2984]: 1 finished unit Wind/Tidal Generator [f=0004526] [4526] Event [4440,191.87207,3096]: 1 finished unit Solar Collector [f=0004679] [4679] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0004795] [4795] Event [633.599976,188.477539,3528]: 0 finished unit Reaver [f=0004864] [4864] Event [3193.69922,199.380539,945.891541]: 0 lost unit Glaive [f=0004949] [4949] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0004986] [4986] Event [901.594421,191.047333,4953.07715]: 1 lost unit Glaive [f=0004994] [4994] Event [910.955505,191.385803,4951.10596]: 1 lost unit Glaive [f=0004995] [4995] Event [4112,183.310547,3248]: 1 finished unit Lotus [f=0005028] [5028] Event [857.049988,187.372635,4966.60791]: 1 lost unit Glaive [f=0005071] [5071] Event [272,325.569336,3088]: 0 finished unit Radar Tower [f=0005109] [5109] Event [416,196.287109,3536]: 0 finished unit Faraday [f=0005169] [5169] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0005185] [5185] Event [633.599976,188.477539,3528]: 0 finished unit Conjurer [f=0005312] [5312] Event [4096,188.198242,3008]: 1 finished unit Lotus [f=0005386] [5386] Event [6040,187.714844,3496]: 1 finished unit Metal Extractor [f=0005442] [5442] Event [5384,191.206055,2392]: 1 finished unit Caretaker [f=0005453] [5453] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0005575] [5575] Event [584,185.974609,3800]: 0 finished unit Solar Collector [f=0005631] [5631] Event [6040,191.689453,3416]: 1 finished unit Wind/Tidal Generator [f=0005666] [5666] Event [4312,56.6386719,5768]: 1 finished unit Metal Extractor [f=0005691] [5691] Event [5318.3999,191.227539,2552]: 1 finished unit Conjurer [f=0005836] [5836] Event [633.599976,188.477539,3528]: 0 finished unit Reaver [f=0005853] [5853] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0005863] [5863] Event [5992,211.046875,3336]: 1 finished unit Wind/Tidal Generator [f=0005991] [5991] Event [696,188.541992,3816]: 0 finished unit Solar Collector [f=0006017] [6017] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0006105] [6105] Event [5944,242.177734,3256]: 1 finished unit Wind/Tidal Generator [f=0006176] [6176] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0006274] [6274] Event [633.599976,188.477539,3528]: 0 finished unit Imp [f=0006317] [6317] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0006363] [6363] Event [4072,57.9277344,5848]: 1 finished unit Metal Extractor [f=0006380] [6380] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0006433] [6433] Event [5896,282.160156,3176]: 1 finished unit Wind/Tidal Generator [f=0006448] [6448] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0006597] [6597] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0006634] [6634] Event [5318.3999,191.227539,2552]: 1 finished unit Conjurer [f=0006645] [6645] Event [633.599976,188.477539,3528]: 0 finished unit Imp [f=0006665] [6665] Event [2008,187.306641,3112]: 0 lost unit Metal Extractor [f=0006735] [6735] Event [5848,304.460938,3096]: 1 finished unit Wind/Tidal Generator [f=0006827] [6827] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0006907] [6907] Event [752,182.773438,4000]: 0 finished unit Lotus [f=0006946] [6946] Event [633.599976,188.477539,3528]: 0 finished unit Glaive [f=0006967] [6967] Event [2512,59.5283203,2928]: 1 finished unit Lotus [f=0007045] [7045] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0007126] [7126] Event [5832,319.457031,3032]: 1 finished unit Wind/Tidal Generator [f=0007154] [7154] Event [633.599976,188.477539,3528]: 0 finished unit Glaive [f=0007220] [7220] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0007304] [7304] Event [648,61.5478516,1032]: 0 finished unit Metal Extractor [f=0007313] [7313] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0007349] [7349] Event [633.599976,188.477539,3528]: 0 finished unit Glaive [f=0007366] [7366] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0007384] [7384] Event [5240,190.368164,1160]: 1 finished unit Metal Extractor [f=0007437] [7437] Event [4080,88.1240234,1648]: 1 finished unit Lotus [f=0007495] [7495] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0007514] [7514] Event [2369.24219,188.850204,3311.41113]: 0 lost unit Imp [f=0007523] [7523] Event [2208,142.833984,2992]: 1 finished unit Lotus [f=0007544] [7544] Event [633.599976,188.477539,3528]: 0 finished unit Glaive [f=0007674] [7674] Event [1963.58472,186.473038,3084.4917]: 0 lost unit Conjurer [f=0007697] [7697] Event [5318.3999,191.227539,2552]: 1 finished unit Conjurer [f=0007703] [7703] Event [2330.21069,117.524971,3111.65186]: 1 lost unit Glaive [f=0007739] [7739] Event [633.599976,188.477539,3528]: 0 finished unit Glaive [f=0007744] [7744] Event [2371.04224,140.87648,3227.16455]: 1 lost unit Glaive [f=0007762] [7762] Event [2386.74658,123.914017,3197.40991]: 1 lost unit Glaive [f=0007787] [7787] Event [2234.64697,236.891617,3313.00146]: 0 lost unit Reaver [f=0007847] [7847] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0007934] [7934] Event [633.599976,188.477539,3528]: 0 finished unit Glaive [f=0007982] [7982] Event [3904,120.56543,5456]: 1 finished unit Lotus [f=0007998] [7998] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0008002] [8002] Event [4064,84.1601563,1568]: 1 finished unit Lotus [f=0008129] [8129] Event [633.599976,188.477539,3528]: 0 finished unit Glaive [f=0008145] [8145] Event [2272,226.139648,3296]: 1 finished unit Lotus [f=0008147] [8147] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0008260] [8260] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0008324] [8324] Event [633.599976,188.477539,3528]: 0 finished unit Glaive [f=0008379] [8379] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0008517] [8517] Event [1800,183.933594,1368]: 0 lost unit Metal Extractor [f=0008524] [8524] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0008549] [8549] Event [3888,71.3017578,5616]: 1 finished unit Lotus [f=0008582] [8582] Event [5318.3999,191.227539,2552]: 1 finished unit Conjurer [f=0008683] [8683] Event [3317.1499,175.097,1342.41663]: 0 lost unit Reaver [f=0008732] [8732] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0008879] [8879] Event [2192,166.982422,3136]: 1 finished unit Lotus [f=0008882] [8882] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0008968] [8968] Event [1768,185.179688,3144]: 0 lost unit Metal Extractor [f=0009008] [9008] Event [633.599976,188.477539,3528]: 0 finished unit Reaver [f=0009032] [9032] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0009144] [9144] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0009179] [9179] Event [3856,63.1699219,5776]: 1 finished unit Lotus [f=0009225] [9225] Event [2048,182.945313,2912]: 1 finished unit Lotus [f=0009263] [9263] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0009306] [9306] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0009466] [9466] Event [5318.3999,191.227539,2552]: 1 finished unit Conjurer [f=0009556] [9556] Event [1125.67932,219.277466,2807.45996]: 0 lost unit Imp [f=0009588] [9588] Event [633.599976,188.477539,3528]: 0 finished unit Reaver [f=0009617] [9617] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0009644] [9644] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0009645] [9645] Event [1856,189.014648,2928]: 1 finished unit Lotus [f=0009733] [9733] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0009781] [9781] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0009824] [9824] Event [3840,65.9521484,5936]: 1 finished unit Lotus [f=0009846] [9846] Event [1194.36438,222.027573,2772.1499]: 1 lost unit Ronin [f=0009860] [9860] Event [1226.41724,222.758987,2782.23096]: 1 lost unit Ronin [f=0009956] [9956] Event [5168,188.466797,2672]: 1 finished unit Lotus [f=0010010] [10010] Event [3744,224.861328,864]: 1 finished unit Lotus [f=0010014] [10014] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0010050] [10050] Event [1648,215.956055,2896]: 1 finished unit Lotus [f=0010147] [10147] Event [6040,191.689453,3416]: 1 lost unit Wind/Tidal Generator [f=0010156] [10156] Event [5992,211.046875,3336]: 1 lost unit Wind/Tidal Generator [f=0010193] [10193] Event [5944,242.756653,3256]: 1 lost unit Wind/Tidal Generator [f=0010193] [10193] Event [5896,282.160156,3176]: 1 lost unit Wind/Tidal Generator [f=0010197] [10197] Event [5264,186.8125,2720]: 1 finished unit Lotus [f=0010216] [10216] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0010221] [10221] Event [5848,305.04718,3096]: 1 lost unit Wind/Tidal Generator [f=0010242] [10242] Event [633.599976,188.477539,3528]: 0 finished unit Reaver [f=0010252] [10252] Event [5768,316.986328,2984]: 1 lost unit Wind/Tidal Generator [f=0010259] [10259] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [f=0010261] [10261] Event [5832,318.936646,3032]: 1 lost unit Wind/Tidal Generator [f=0010289] [10289] Event [5720,317.035461,2904]: 1 lost unit Wind/Tidal Generator [f=0010316] [10316] Event [5672,290.523743,2824]: 1 lost unit Wind/Tidal Generator [f=0010340] [10340] Event [5523.19727,201.670578,2748.68848]: 0 lost unit Glaive [f=0010351] [10351] Event [5624,230.485657,2744]: 1 lost unit Wind/Tidal Generator [f=0010355] [10355] Event [3680,222.80957,704]: 1 finished unit Lotus [f=0010359] [10359] Event [5640,191.098633,2552]: 1 finished unit Solar Collector [f=0010392] [10392] Event [728,192.280273,3288]: 0 finished unit Caretaker [f=0010402] [10402] Event [5592,191.497833,2664]: 1 lost unit Wind/Tidal Generator [f=0010403] [10403] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0010474] [10474] Event [881.663269,187.562042,3363.13428]: 0 lost unit Reaver [f=0010551] [10551] Event [5392,185.931641,2752]: 1 finished unit Lotus [f=0010596] [10596] Event [6040,187.714844,3496]: 1 lost unit Metal Extractor [f=0010681] [10681] Event [5318.3999,191.227539,2552]: 1 finished unit Conjurer [f=0010799] [10799] Event [633.599976,188.477539,3528]: 0 finished unit Glaive [f=0010839] [10839] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0010847] [10847] Event [5640,193,2424]: 1 finished unit Solar Collector [f=0010912] [10912] Event [912,182.93457,3520]: 0 lost unit Lotus [f=0010925] [10925] Event [633.599976,188.477539,3528]: 0 finished unit Glaive [f=0010972] [10972] Event [1152.17517,183.131577,3236.11719]: 0 lost unit Glaive [f=0010995] [10995] Event [1520,188.466797,3168]: 1 finished unit Lotus [f=0010996] [10996] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0010996] [10996] Event [5662.52783,228.195541,3153.87085]: 1 lost unit Glaive [f=0011000] [11000] Event [5384,191.206055,2392]: 1 lost unit Caretaker [f=0011038] [11038] Event [5480,184.674805,2200]: 1 lost unit Metal Extractor [f=0011045] [11045] Event [633.599976,188.477539,3528]: 0 finished unit Glaive [f=0011056] [11056] Event [5237.33789,191.140625,2373.71973]: 0 lost unit Reaver [f=0011084] [11084] Event [2616,107.126953,568]: 0 finished unit Metal Extractor [f=0011106] [11106] Event [1214.80798,183.253616,3320.43677]: 0 lost unit Glaive [f=0011119] [11119] Event [5624.91406,288.376587,2904.52441]: 0 lost unit Glaive [f=0011155] [11155] Event [5643.54639,279.199188,2828.18115]: 0 lost unit Glaive [f=0011165] [11165] Event [633.599976,188.477539,3528]: 0 finished unit Glaive [f=0011177] [11177] Event [5454.4541,191.422241,2743.35547]: 0 lost unit Glaive [f=0011210] [11210] Event [5424,193.769852,2528]: 1 lost unit Lotus [f=0011219] [11219] Event [5642.5498,296.047791,2916.4353]: 0 lost unit Glaive [f=0011227] [11227] Event [5340.74268,191.704086,2353.74707]: 0 lost unit Reaver [f=0011279] [11279] Event [5318.3999,191.648682,2552]: 1 finished unit Ronin [f=0011285] [11285] Event [633.599976,188.477539,3528]: 0 finished unit Glaive [f=0011338] [11338] Event [5366.65479,191.088257,2320.68945]: 0 lost unit Conjurer [f=0011341] [11341] Event [5656,188.541992,2296]: 1 finished unit Solar Collector [f=0011355] [11355] Event [1376,208.415039,2960]: 1 finished unit Lotus [f=0011419] [11419] Event [633.599976,188.477539,3528]: 0 finished unit Glaive [f=0011474] [11474] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0011510] [11510] Event [728,192.280273,3288]: 0 lost unit Caretaker [f=0011526] gg [f=0011533] [11533] Event [633.599976,188.477539,3528]: 0 finished unit Glaive [f=0011605] [11605] Event [824,185.491211,3464]: 0 lost unit Metal Extractor [f=0011624] [11624] Event [undefined]: Inde_Irae resigned [f=0011624] game_message: Inde_Irae has been destroyed! [f=0011624] game_message: ATOSTIC wins! [f=0011624] Submitting stats [f=0011624] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011624] Part| Total Time|Time of the last 0.5s [f=0011624] Draw 14711.88ms 24.80% [f=0011624] Lua::Callins::Synced 6035.33ms 18.50% [f=0011624] Lua::Callins::Unsynced 18071.36ms 28.40% [f=0011624] Lua::CollectGarbage::Synced 251.54ms 0.10% [f=0011624] Lua::CollectGarbage::Unsynced 591.78ms 0.50% [f=0011624] Misc::Profiler::AddTime 55.23ms 0.00% [f=0011624] Sim 31586.11ms 60.30% [f=0011624] [11624] Received game_message: Inde_Irae has been destroyed! [f=0011624] [11624] Received game_message: ATOSTIC wins! [f=0011625] [11625] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011625] [11625] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011625] [11625] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011625] [11625] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.73333311,6.4000001,5.73333311,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011625] [11625] Game End Stats Values: 3,2350,2385,2350,2385,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,10.2666664,8.26666641,10.2666664,8.26666641,0,0,0,0,0,0,0,0,1075,1110,1075,1110,0,8.33333397,0,8.33333397,0,0,0,0,0,0,0,0 [f=0011625] [11625] Game End Stats Values: 4,2610,2570,2610,2570,0.973203,0,0.973203,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,8.10836315,9.60000038,8.10836315,1275,1275,1275,1275,12.0648804,11.2222233,12.0648804,11.2222233,0,65,0,65,0,0,0,0,1335,1230,1335,1230,0,8.33333397,0,8.33333397,0,0,0,0,0,0,0,0 [f=0011625] [11625] Game End Stats Values: 5,2810,2705,2810,2705,1.81673789,0,1.81673789,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.666667,10.5843315,12.666667,10.5843315,1275,1275,1275,1275,12.0562353,12,12.0562353,12,130,130,130,130,0,0,0,0,1405,1300,1405,1300,0,8.33333397,0,8.33333397,0,0,0,0,0,0,0,0 [f=0011625] [11625] Game End Stats Values: 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[f=0011642] [11642] Event [857.42688,188.467377,3797.27661]: 0 lost unit Reaver [f=0011662] [11662] Event [867.234436,188.004791,3797.26636]: 0 lost unit Reaver [f=0011669] [11669] Event [661.197388,196.933487,3382.45386]: 0 lost unit Recon Commander [f=0011669] [11669] Event [5041.49414,218.196655,4181.30078]: 0 lost unit Glaive [f=0011669] [11669] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0011673] [11673] Event [4815.18604,189.126297,4298.61475]: 0 lost unit Glaive [f=0011735] Spectator Inde_Irae left the game: normal quit [f=0011735] [11735] Event [undefined]: Inde_Irae quit [f=0011766] [11766] Event [1312,188.337891,3184]: 1 finished unit Lotus [f=0011853] [11853] Event [5656,186.458008,2168]: 1 finished unit Solar Collector [f=0011915] No clients connected, shutting down server [f=0011915] Server shutdown [f=0011915] [11915] all players disconnected [f=0011983] [11983] Event [5128,191.18457,2552]: 1 finished unit Caretaker [f=0012013] [12013] Event [5318.3999,191.227539,2552]: 1 finished unit Conjurer [f=0012155] [12155] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0012180] [12180] Event [1072,188.294922,3136]: 1 finished unit Lotus [f=0012351] [12351] Event [5672,179.873047,2040]: 1 finished unit Solar Collector [f=0012420] [12420] Event [1376,188.359375,3216]: 1 finished unit Lotus [f=0012447] [12447] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0012481] [12481] Event [5112,191.173828,2504]: 1 finished unit Caretaker [f=0012497] [12497] Event [1800,183.933594,1368]: 1 finished unit Metal Extractor [f=0012612] [12612] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0012823] [12823] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0012946] [12946] Event [5096,190.217773,2456]: 1 finished unit Caretaker [f=0012994] [12994] Event [5318.3999,191.227539,2552]: 1 finished unit Glaive [f=0013355] [13355] Event [5080,188.649414,2408]: 1 finished unit Caretaker [f=0013362] [13362] Event [5318.3999,191.227539,2552]: 1 finished unit Conjurer [f=0013504] [13504] Event [5318.3999,191.227539,2552]: 1 finished unit Ronin [f=0013617] Autoquit sending quit command. [f=0013617] [QuitAction] user exited to system [f=0013617] [SpringApp::Kill][1] fromRun=1 [f=0013617] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013617] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013617] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013617] [ThreadPool::SetThreadCount][2] workers=0 [f=0013617] [SpringApp::Kill][2] [f=0013617] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013617] [Game::KillLua][3] dtor=0 luaUI=0x53615760 [f=0013617] Start widgetHandler:Shutdown [f=0013617] Shutdown - SaveOrderList Complete [f=0013617] Writing last game win data [f=0013617] Shutdown - SaveConfigData Complete [f=0013617] Shutdown Widget - Save/Load API [f=0013617] Shutdown Widget - Chili Highlight [f=0013617] Shutdown Widget - Draw After Chili [f=0013617] Shutdown Widget - EPIC Menu [f=0013617] Shutdown Widget - Chili Widget Selector [f=0013617] Shutdown Widget - Chili Minimap [f=0013617] Shutdown Widget - Local Team Colors [f=0013617] Shutdown Widget - Display Keys 2 [f=0013617] Shutdown Widget - Save Game Menu [f=0013617] Shutdown Widget - Unit Icons [f=0013617] Shutdown Widget - Noises [f=0013617] Shutdown Widget - HealthBars [f=0013617] Shutdown Widget - Win Counter [f=0013617] Shutdown Widget - BuildETA [f=0013617] Shutdown Widget - SpringRTS Replay Stats [f=0013617] Shutdown Widget - Modular Comm Info [f=0013617] Shutdown Widget - Stereo3D [f=0013617] Shutdown Widget - Showeco and Grid Drawer [f=0013617] Shutdown Widget - Point Tracker [f=0013617] Shutdown Widget - Missile Silo Range [f=0013617] Shutdown Widget - MetalFeatures (new) [f=0013617] Shutdown Widget - MinimapEvents [f=0013617] Shutdown Widget - Local Widgets Config [f=0013617] Shutdown Widget - Highlight Geos [f=0013617] Shutdown Widget - Grab Input [f=0013617] Input grabbing is disabled! [f=0013617] Shutdown Widget - Defense Range Zero-K [f=0013617] Shutdown Widget - Darkening [f=0013617] Shutdown Widget - Context Menu [f=0013617] Shutdown Widget - Chili Spectator Panels [f=0013617] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013617] Shutdown Widget - Chili Nuke Warning [f=0013617] Shutdown Widget - Chili EndGame Window [f=0013617] Shutdown Widget - Chili Economy Panel Default [f=0013617] Shutdown Widget - CameraShake [f=0013617] Shutdown Widget - State Reverse and Latency [f=0013617] Shutdown Widget - Music Player v2 [f=0013617] Shutdown Widget - Attack AoE [f=0013617] Shutdown Widget - Map Edge Extension [f=0013617] Shutdown Widget - Selection Send [f=0013617] Shutdown Widget - LupsManager [f=0013617] Shutdown Widget - Newton Firezone [f=0013617] Shutdown Widget - Chili Pro Console [f=0013617] Shutdown Widget - Persistent Build Height [f=0013617] Shutdown Widget - Lasso Terraform GUI [f=0013617] Shutdown Widget - Lups [f=0013617] Shutdown Widget - Chili Framework [f=0013617] Shutdown Widget - Mex Placement Handler [f=0013617] Shutdown Widget - Chili Core Selector [f=0013617] Shutdown Widget - Custom Markers [f=0013617] Shutdown Widget - Select Keys [f=0013617] Shutdown Widget - Pause Screen [f=0013617] Shutdown Widget - Text To Speech Control [f=0013617] Shutdown Widget - Layout Handler [f=0013617] End widgetHandler:Shutdown [f=0013617] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={762022,84203643} {int,ext,rec}Allocs={11731684,0,0} {chunk,block}Bytes={84203643,0} [f=0013617] [Game::KillLua][1] dtor=0 luaGaia=0x5e801dd0 [f=0013617] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={569463,72263388} {int,ext,rec}Allocs={11731685,0,0} {chunk,block}Bytes={72263388,0} [f=0013617] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={569463,72263388} {int,ext,rec}Allocs={11731685,0,0} {chunk,block}Bytes={72263388,0} [f=0013617] [Game::KillLua][2] dtor=0 luaRules=0x532ea700 [f=0013617] Start gadgetHandler:Shutdown [f=0013617] Shutdown - StartSetup [f=0013617] Shutdown - UnitMorph [f=0013617] Shutdown - Carrier Drones [f=0013617] Shutdown - LupsNanoSpray [f=0013617] Shutdown - Missile Silo Controller [f=0013617] Shutdown - Modular Comm Info [f=0013617] Shutdown - Terrain Texture Handler [f=0013617] Shutdown - UnitCloakShield [f=0013617] Shutdown - Starlight Handler [f=0013617] End gadgetHandler:Shutdown [f=0013617] Start gadgetHandler:Shutdown [f=0013617] Shutdown - Save/Load [f=0013617] Shutdown - Teleport Throw [f=0013617] Shutdown - UnitMorph [f=0013617] Shutdown - Modular Comm Info [f=0013617] Shutdown - Retreat Command [f=0013617] Shutdown - Shockwaves [f=0013617] Shutdown - UnitCloakShield [f=0013617] Shutdown - Lups Cloak FX [f=0013617] Shutdown - Lups [f=0013617] Shutdown - Lups Shield [f=0013617] End gadgetHandler:Shutdown [f=0013617] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11731782,0,0} {chunk,block}Bytes={0,0} [f=0013617] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11731782,0,0} {chunk,block}Bytes={0,0} [f=0013617] [Game::KillLua][4] dtor=0 [f=0013617] [Game::~CGame][1] [f=0013617] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013617] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013617] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013617] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013617] [Game::KillLua][4] dtor=1 [f=0013617] [Game::KillMisc][1] [f=0013617] [Game::KillMisc][2] [f=0013617] [Game::KillMisc][3] [f=0013617] [Game::KillRendering][1] [f=0013617] [3DOParser::Kill] allocated 37 pieces [f=0013617] [S3OParser::Kill] allocated 215 pieces [f=0013617] [AssParser::Kill] allocated 8 pieces [f=0013617] [Game::KillInterface][1] [f=0013617] [Game::KillInterface][2] [f=0013617] [Game::KillSimulation][1] [f=0013617] [Game::KillSimulation][2] [f=0013617] [CCollisionHandler] dis-/continuous tests: 0/768605 [f=0013617] [Game::KillSimulation][3] [f=0013617] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013617] [~CPathCache(24x24)] cacheHits=76 hitPercentage=31% numHashColls=0 maxCacheSize=33 [f=0013617] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013617] [~CPathCache(48x48)] cacheHits=70 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013617] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013617] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013617] [LosHandler::Kill] raycast instance cache-{hits,misses}={9249,18550}; shared=4%; cached=29% [f=0013617] [Game::KillSimulation][4] [f=0013617] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013617] [Game::~CGame][2] [f=0013617] [Game::~CGame][3] [f=0013617] [SpringApp::Kill][3] [f=0013617] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 144695 bytes sent 168220 bytes recv'd [f=0013617] [SpringApp::Kill][4] font=0x4525daa0 [f=0013617] [SpringApp::Kill][5] [f=0013617] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x452cc390) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1913ms file="luarules/gadgets/unit_terraform.lua" indx=1844 inflSize=131kb readTime=25ms file="luaui/widgets/api_preselection.lua" indx=3878 inflSize=6kb readTime=22ms file="luaui/widgets/gui_havens.lua" indx=4707 inflSize=5kb readTime=18ms file="units/staticantinuke.lua" indx=6925 inflSize=4kb readTime=14ms file="unittextures/tatex/32xgouraud.tga" indx=7513 inflSize=14kb readTime=13ms file="bitmaps/loadpictures/linemove.png" indx=518 inflSize=3005kb readTime=12ms file="bitmaps/other/burst.tga" indx=531 inflSize=39kb readTime=11ms file="bitmaps/smoke/new_dirta.png" indx=587 inflSize=19kb readTime=10ms file="luaui/widgets/gui_spotter.lua" indx=4744 inflSize=8kb readTime=10ms file="scripts/cloakriot.lua" indx=5729 inflSize=16kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 29413386 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x453cacf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x455571e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x452d2f30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f535401aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]