[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.PRZ6auv2Rv/springsettings.1238309.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f371001b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5110 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1238309/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f09e70] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f09e70] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 514ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 578ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 693ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 53ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Kwaszati was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1238309/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (132ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11992,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1238309/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x527ebef0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f74f9161e2021ab8cd8fe2582983d55c [f=-000001] Connection attempt from isave [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: isave changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from dmt [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dmt changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dmt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dmt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[Game::Load][lua{Rules,Gaia}={00000000ef263f30,0000000000000000}]" [f=-000001] Allies: I choose: you, pikachu ! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dmt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dmt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dmt" string="[Game::Load][lua{Rules,Gaia}={000000007f510c80,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [663,261.999512,795]: 0 finished unit Recon Commander [f=-000001] [0] Event [4318,261.995911,4318]: 1 finished unit Guardian Commander [f=0000000] [0] isave, team: 1, elo:1893, userid: 428039 [f=0000000] [0] dmt, team: 0, elo:1282, userid: 408590 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4368,261.995605,4224]: 1 finished unit Tank Foundry [f=0000056] [56] Event [536,261.995605,792]: 0 finished unit Spider Factory [f=0000270] [270] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000375] [375] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0000614] [614] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0000653] [653] Event [536,261.995605,828]: 0 finished unit Weaver [f=0000689] [689] Event [4757.25244,338.995605,4336.80566]: 1 finished unit Firefly [f=0000870] [870] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0001052] [1052] Event [536,261.995605,828]: 0 finished unit Flea [f=0001137] [1137] Event [536,261.995605,828]: 0 finished unit Flea [f=0001172] [1172] Event [4368.04297,263.315613,4196]: 1 finished unit Welder [f=0001203] [1203] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0001228] [1228] Event [536,261.995605,828]: 0 finished unit Flea [f=0001312] [1312] Event [536,261.995605,828]: 0 finished unit Flea [f=0001403] [1403] Event [536,261.995605,828]: 0 finished unit Flea [f=0001539] [Game::ClientReadNet] added new player Kwaszati with number 2 to team 0 [f=0001539] > SPRINGIE:User Kwaszati|gunshipkrow|5_3|donator_0|False|||NL [f=0001555] Connection attempt from Kwaszati [f=0001555] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0001555] -> Connection established (given id 2) [f=0001563] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0001563] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001600] [1600] Event [4360,261.995605,4424]: 1 finished unit Wind/Tidal Generator [f=0001627] [1627] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0001647] [1647] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0001750] [1750] Event [4440,261.995605,4424]: 1 finished unit Wind/Tidal Generator [f=0001776] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0001789] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0001789] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[Game::Load][lua{Rules,Gaia}={0x500089e0,(nil)}]" [f=0001900] [1900] Event [4520,261.995605,4424]: 1 finished unit Wind/Tidal Generator [f=0002065] [2065] Event [4600,261.995605,4424]: 1 finished unit Wind/Tidal Generator [f=0002223] [2223] Event [536,261.995605,828]: 0 finished unit Venom [f=0002245] [2245] Event [4680,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0002433] [2433] Event [4527.67383,261.995605,4543.40967]: 0 lost unit Flea [f=0002440] [2440] Event [4760,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0002449] [2449] Event [4512.40332,261.995605,4529.05957]: 0 lost unit Flea [f=0002635] [2635] Event [4840,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0002655] [2655] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0002679] [2679] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0002733] [2733] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0002744] [2744] Event [776,261.995605,760]: 0 lost unit Metal Extractor [f=0002816] [2816] Event [4920,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0002922] [2922] Event [760,261.995605,264]: 0 lost unit Metal Extractor [f=0002979] [2979] Event [4920,261.995605,4456]: 1 finished unit Wind/Tidal Generator [f=0003162] [3162] Event [536,261.995605,828]: 0 lost unit Venom [f=0003165] [3165] Event [4288.83887,261.995605,4345.93848]: 1 finished unit Guardian Commander [f=0003168] [3168] Event [536,261.995605,828]: 0 lost unit Venom [f=0003182] [3182] Event [536,261.995605,828]: 0 lost unit Venom [f=0003201] [3201] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0003204] [3204] Event [536,261.995605,828]: 0 lost unit Venom [f=0003263] [3263] Event [4920,261.995605,4536]: 1 finished unit Wind/Tidal Generator [f=0003457] [3457] Event [4920,261.995605,4616]: 1 finished unit Wind/Tidal Generator [f=0003577] [3577] Event [4431.09717,54.1992836,3020.64136]: 0 lost unit Flea [f=0003652] [3652] Event [4920,261.995605,4696]: 1 finished unit Wind/Tidal Generator [f=0003832] [3832] Event [4920,261.995605,4776]: 1 finished unit Wind/Tidal Generator [f=0003997] [3997] Event [4872,261.995605,4776]: 1 finished unit Wind/Tidal Generator [f=0004207] [4207] Event [4792,261.995605,4776]: 1 finished unit Wind/Tidal Generator [f=0004241] [4241] Event [536,261.995605,828]: 0 finished unit Venom [f=0004477] [4477] Event [4712,261.995605,4776]: 1 finished unit Wind/Tidal Generator [f=0004533] [4533] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0004657] [4657] Event [4632,261.995605,4776]: 1 finished unit Wind/Tidal Generator [f=0004852] [4852] Event [4552,261.995605,4776]: 1 finished unit Wind/Tidal Generator [f=0005019] [5019] Event [168,261.995605,744]: 0 finished unit Wind/Tidal Generator [f=0005032] [5032] Event [4472,261.995605,4776]: 1 finished unit Wind/Tidal Generator [f=0005037] [5037] Event [4368.04297,263.315613,4196]: 1 finished unit Ogre [f=0005057] [5057] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0005227] [5227] Event [4392,261.995605,4776]: 1 finished unit Wind/Tidal Generator [f=0005265] [5265] Event [200,261.995605,808]: 0 finished unit Wind/Tidal Generator [f=0005422] [5422] Event [4312,261.995605,4776]: 1 finished unit Wind/Tidal Generator [f=0005469] [5469] Event [200,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0005551] [5551] Event [536,261.995605,828]: 0 finished unit Venom [f=0005915] [5915] Event [756.950867,54.016964,2411.66626]: 1 lost unit Kodachi [f=0006152] [6152] Event [4448,261.995605,4352]: 1 finished unit Lotus [f=0006413] [6413] Event [536,261.995605,828]: 0 finished unit Recluse [f=0006471] [6471] Event [2488,55.5380859,2504]: 1 finished unit Stinger [f=0006531] Spectator Kwaszati left the game: normal quit [f=0006531] [6531] Event [undefined]: Kwaszati quit [f=0006918] [6918] Event [760,257.482971,264]: 0 finished unit Metal Extractor [f=0006989] [6989] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0007035] [7035] Event [4264,261.995605,4264]: 1 finished unit Caretaker [f=0007149] [7149] Event [776,257.482971,760]: 0 finished unit Metal Extractor [f=0007250] [7250] Event [536,261.995605,828]: 0 finished unit Recluse [f=0007296] [7296] Event [856,262.282166,776]: 0 finished unit Wind/Tidal Generator [f=0007350] [7350] Event [4368.04297,263.315613,4196]: 1 finished unit Ogre [f=0007391] [7391] Event [840,262.463135,232]: 0 finished unit Wind/Tidal Generator [f=0007426] [7426] Event [4320,261.995605,4704]: 1 finished unit Lotus [f=0007460] [7460] Event [840,262.598328,696]: 0 finished unit Wind/Tidal Generator [f=0007571] [7571] Event [760,262.222351,184]: 0 finished unit Wind/Tidal Generator [f=0007610] [7610] Event [744,262.638306,664]: 0 finished unit Wind/Tidal Generator [f=0007721] [7721] Event [680,262.647156,216]: 0 finished unit Wind/Tidal Generator [f=0008081] [8081] Event [360,261.995605,216]: 0 finished unit Wind/Tidal Generator [f=0008112] [8112] Event [536,261.995605,828]: 0 finished unit Recluse [f=0008154] [8154] Event [4368.04297,263.315613,4196]: 1 finished unit Ogre [f=0008176] [8176] Event [4880,261.995605,4272]: 1 finished unit Lotus [f=0008251] [8251] Event [1024,257.729248,768]: 0 finished unit Picket [f=0008291] [8291] Event [264,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0008422] [8422] Event [664,54.0366211,2184]: 0 lost unit Metal Extractor [f=0008443] [8443] Event [168,261.995605,248]: 0 finished unit Wind/Tidal Generator [f=0008502] [8502] Event [773.598938,50.0684776,2163.65234]: 0 lost unit Venom [f=0008564] [8564] Event [536,261.995605,828]: 0 finished unit Hermit [f=0008584] [8584] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0008770] [8770] Event [657.456787,126.309319,1680.81519]: 1 lost unit Kodachi [f=0008922] [8922] Event [4368.04297,263.315613,4196]: 1 finished unit Ogre [f=0009027] [9027] Event [536,261.995605,828]: 0 finished unit Hermit [f=0009049] [9049] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0009251] [9251] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0009364] [9364] Event [3456,104.311279,3472]: 1 finished unit Lotus [f=0009492] [9492] Event [536,261.995605,828]: 0 finished unit Hermit [f=0009521] [9521] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0009791] [9791] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0010080] [10080] Event [1024,257.552246,400]: 0 finished unit Picket [f=0010109] [10109] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0010149] [10149] Event [664,49.5239105,2184]: 0 finished unit Metal Extractor [f=0010226] [10226] Event [536,261.995605,828]: 0 finished unit Redback [f=0010436] [10436] Event [648,53.4298172,2248]: 0 finished unit Solar Collector [f=0010502] [10502] Event [4112,257.167725,4112]: 1 finished unit Advanced Radar [f=0010578] [10578] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0010751] [10751] Event [536,261.995605,828]: 0 finished unit Weaver [f=0010830] [10830] Event [536,261.995605,828]: 0 finished unit Flea [f=0010863] [10863] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0010870] [10870] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0010882] [10882] Event [1416,57.729248,1656]: 0 lost unit Metal Extractor [f=0010920] [10920] Event [536,261.995605,828]: 0 finished unit Flea [f=0010936] [10936] Event [1672,57.7231445,1416]: 0 lost unit Metal Extractor [f=0011010] [11010] Event [536,261.995605,828]: 0 finished unit Flea [f=0011099] [11099] Event [536,261.995605,828]: 0 finished unit Flea [f=0011155] [11155] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0011190] [11190] Event [536,261.995605,828]: 0 finished unit Flea [f=0011425] [11425] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0011428] [11428] Event [2072.12256,49.9090157,1658.50806]: 0 lost unit Redback [f=0011602] [11602] Event [2320.34253,44.9497261,1316.80151]: 0 lost unit Venom [f=0011647] [11647] Event [2129.22241,51.5440636,1176.21899]: 0 lost unit Hermit [f=0011673] [11673] Event [2072.70703,57.127037,1205.0752]: 0 lost unit Hermit [f=0011695] [11695] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0011805] [11805] Event [536,261.995605,828]: 0 finished unit Venom [f=0011903] [11903] Event [1995.61536,55.2768288,2587.41675]: 0 lost unit Flea [f=0011907] [11907] Event [1974.16187,55.1571884,2594.36621]: 0 lost unit Flea [f=0011914] [11914] Event [1960.95117,55.2561035,2599.39453]: 0 lost unit Flea [f=0011956] [11956] Event [2126.28223,54.0291939,2624.00635]: 0 lost unit Flea [f=0011979] [11979] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0011986] [11986] Event [2188.80249,54.0219193,2745.52954]: 0 lost unit Flea [f=0012080] [12080] Event [1416,53.2165375,1656]: 0 finished unit Metal Extractor [f=0012159] [12159] Event [1784,55.2084961,3336]: 0 finished unit Metal Extractor [f=0012265] [12265] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0012420] [12420] Event [536,261.995605,828]: 0 finished unit Venom [f=0012445] [12445] Event [1768,55.1779785,3400]: 0 finished unit Solar Collector [f=0012499] [12499] Event [1380.84802,187.984344,824.641052]: 1 lost unit Ogre [f=0012535] [12535] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0012554] [12554] Event [1024,256.997681,768]: 0 lost unit Picket [f=0012604] [12604] Event [1024,257.552246,400]: 0 lost unit Picket [f=0012670] [12670] Event [985.493347,250.906555,767.166809]: 0 lost unit Venom [f=0012709] [12709] Event [983.53894,250.569489,1075.54749]: 0 lost unit Recluse [f=0012737] [12737] Event [939.10968,259.80365,825.378052]: 0 lost unit Venom [f=0012750] [12750] Event [4264,261.995605,4184]: 1 finished unit Caretaker [f=0012762] [12762] Event [1164.02832,232.467941,795.393738]: 1 lost unit Ogre [f=0012777] [12777] Event [904.678284,245.275864,1106.63074]: 0 lost unit Recluse [f=0012816] [12816] Event [767.754456,258.545471,1017.68469]: 0 lost unit Recluse [f=0012861] [12861] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0012912] [12912] Event [633.533325,258.297058,1017.06476]: 0 lost unit Hermit [f=0013047] [13047] Event [536,251.711426,828]: 0 finished unit Venom [f=0013059] [13059] Event [536.291016,259.401642,852.266541]: 0 lost unit Venom [f=0013066] [13066] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0013075] [13075] Event [536,248.080765,828]: 0 lost unit Recluse [f=0013094] [13094] Event [536,246.179428,828]: 0 lost unit Recluse [f=0013111] [13111] Event [536,242.905502,828]: 0 lost unit Recluse [f=0013144] [13144] Event [536,239.663055,828]: 0 lost unit Recluse [f=0013180] [13180] Event [536,236.727463,828]: 0 lost unit Recluse [f=0013198] [13198] Event [536,235.235519,828]: 0 lost unit Recluse [f=0013213] [13213] Event [536,233.531418,828]: 0 lost unit Recluse [f=0013231] [13231] Event [536,258.527893,828]: 0 lost unit Recluse [f=0013261] [13261] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0013267] [13267] Event [536,254.320938,828]: 0 lost unit Recluse [f=0013271] [13271] Event [536,254.320938,792]: 0 lost unit Spider Factory [f=0013297] [13297] Event [856,262.282166,776]: 0 lost unit Wind/Tidal Generator [f=0013323] [13323] Event [776,258.022827,760]: 0 lost unit Metal Extractor [f=0013344] [13344] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0013374] [13374] Event [840,264.118713,696]: 0 lost unit Wind/Tidal Generator [f=0013414] [13414] Event [744,264.526733,664]: 0 lost unit Wind/Tidal Generator [f=0013456] [13456] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0013467] [13467] Event [4312,261.995605,4776]: 1 lost unit Wind/Tidal Generator [f=0013486] [13486] Event [168,261.995605,744]: 0 lost unit Wind/Tidal Generator [f=0013491] [13491] Event [4335.43311,262.272156,4888.13037]: 0 lost unit Flea [f=0013500] [13500] Event [200,262.18811,808]: 0 lost unit Wind/Tidal Generator [f=0013541] [13541] Event [264,261.635681,744]: 0 lost unit Metal Extractor [f=0013634] [13634] Event [204.953934,261.995605,949.202087]: 1 lost unit Ogre [f=0013650] [13650] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0013660] [13660] Event [744,254.268555,3896]: 0 finished unit Solar Collector [f=0013710] [13710] Event [4360,261.995605,4856]: 1 lost unit Metal Extractor [f=0013718] [13718] Event [4354.62256,260.561005,4902.64355]: 0 lost unit Flea [f=0013830] [13830] Event [328.318359,255.853134,805.277222]: 0 lost unit Recon Commander [f=0013850] [13850] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0014054] [14054] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0014235] [14235] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0014274] [14274] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0014294] [14294] Event [760,251.249146,264]: 0 lost unit Metal Extractor [f=0014349] [14349] Event [840,262.956604,232]: 0 lost unit Wind/Tidal Generator [f=0014371] [14371] Event [760,263.252014,184]: 0 lost unit Wind/Tidal Generator [f=0014378] [14378] Event [680,263.732819,216]: 0 lost unit Wind/Tidal Generator [f=0014430] [14430] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0014437] [14437] Event [264,261.995605,184]: 0 lost unit Wind/Tidal Generator [f=0014466] [14466] Event [360,262.638306,216]: 0 lost unit Wind/Tidal Generator [f=0014498] [14498] Event [264,258.749146,264]: 0 lost unit Metal Extractor [f=0014541] [14541] Event [168,262.912964,248]: 0 lost unit Wind/Tidal Generator [f=0014590] [14590] Event [1272,254.177002,4424]: 0 finished unit Solar Collector [f=0014616] [14616] Event [undefined]: dmt resigned [f=0014616] game_message: dmt has been destroyed! [f=0014616] game_message: isave wins! [f=0014616] Submitting stats [f=0014616] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014616] Part| Total Time|Time of the last 0.5s [f=0014616] Draw 22068.07ms 25.50% [f=0014616] Lua::Callins::Synced 5144.08ms 13.00% [f=0014616] Lua::Callins::Unsynced 29805.62ms 32.50% [f=0014616] Lua::CollectGarbage::Synced 294.93ms 0.10% [f=0014616] Lua::CollectGarbage::Unsynced 785.84ms 0.30% [f=0014616] Misc::Profiler::AddTime 89.95ms 0.10% [f=0014616] Sim 26766.76ms 58.60% [f=0014616] [14616] Received game_message: dmt has been destroyed! [f=0014616] [14616] Received game_message: isave wins! [f=0014617] [14617] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014617] [14617] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014617] [14617] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014617] [14617] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73600006,6.28000021,6.28000021,5.73600006,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014617] [14617] Game End Stats Values: 3,2230,2320,2320,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.03999996,8.03999996,8.03999996,8.03999996,0,175,175,0,0,0,0,0,955,870,870,955,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014617] [14617] Game End Stats Values: 4,2415,2505,2505,2415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,15.3591022,10.0800009,10.0800009,15.3591022,100,175,175,100,0,0,0,0,1040,1055,1055,1040,103.66658,0,0,103.66658,0,0,0,0,0,0,0,0 [f=0014617] [14617] Game End Stats Values: 5,2525,2660,2660,2525,0,0.25801796,0.25801796,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.54471302,8.54471302,8,1275,1275,1275,1275,10.6239996,10.641201,10.641201,10.6239996,125,175,175,125,0,0,0,0,1125,1210,1210,1125,103.66658,0,0,103.66658,0,0,0,0,0,0,0,0 [f=0014617] [14617] Game End Stats Values: 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32,1270,8905,8905,1270,775.051819,1452.35266,1452.35266,775.051819,0,0,0,0,0,0,0,0,2996.91821,0,0,2996.91821,2639.5835,6482.53223,6482.53223,2639.5835,0,810,810,0,20.5949383,32.2915497,32.2915497,20.5949383,0,1905,1905,0,21.7676296,23.214098,23.214098,21.7676296,0,3650,3650,0,1970,5844.33301,5844.33301,1970,1270,2540,2540,1270,6242.99902,1990.33337,1990.33337,6242.99902,90.1833038,10.6666651,10.6666651,90.1833038,6633.23145,2847.26416,2847.26416,6633.23145 [f=0014617] [14617] Game End Stats Values: 33,1165,9255,9255,1165,816.429199,1454.22656,1454.22656,816.429199,0,0,0,0,0,0,0,0,3153.93506,0,0,3153.93506,2639.5835,6659.46533,6659.46533,2639.5835,0,810,810,0,12.717103,23.7135029,23.7135029,12.717103,0,1905,1905,0,17.1344719,20.4049282,20.4049282,17.1344719,0,4000,4000,0,1970,6034.33301,6034.33301,1970,1165,2540,2540,1165,6432.99902,1990.33337,1990.33337,6432.99902,90.1833038,10.6666651,10.6666651,90.1833038,6823.23193,2847.26416,2847.26416,6823.23193 [f=0014617] [14617] Game End Stats Values: 34,1045,9430,9430,1045,827.651001,1462.32324,1462.32324,827.651001,0,0,0,0,0,0,0,0,3217.95703,0,0,3217.95703,2639.5835,6843.06738,6843.06738,2639.5835,0,810,810,0,9.74468136,31.851408,31.851408,9.74468136,0,1905,1905,0,14.8777227,21.2920799,21.2920799,14.8777227,0,4175,4175,0,1970,6224.33301,6224.33301,1970,1045,2540,2540,1045,6622.99902,1990.33337,1990.33337,6622.99902,90.1833038,10.6666651,10.6666651,90.1833038,7013.23291,2972.90894,2972.90894,7013.23291 [f=0014624] [14624] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0014662] [14662] Event [1118.91516,241.669052,1092.83167]: 0 lost unit Weaver [f=0014737] Spectator dmt left the game: normal quit [f=0014737] [14737] Event [undefined]: dmt quit [f=0014743] Player isave left the game: normal quit [f=0014743] [14743] Event [undefined]: isave quit [f=0014749] No clients connected, shutting down server [f=0014749] Server shutdown [f=0014749] [14749] all players disconnected [f=0014820] [14820] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0015015] [15015] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0015210] [15210] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0015405] [15405] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0015600] [15600] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0015795] [15795] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0015990] [15990] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0016191] [16191] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0016446] [16446] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0016697] [16697] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0016946] [16946] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0017195] [17195] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0017441] [17441] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0017675] [17675] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0017906] [17906] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0018134] [18134] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0018362] [18362] Event [4368.04297,263.315613,4196]: 1 finished unit Kodachi [f=0018422] Autoquit sending quit command. [f=0018422] [QuitAction] user exited to system [f=0018422] [SpringApp::Kill][1] fromRun=1 [f=0018422] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018422] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018422] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018422] [ThreadPool::SetThreadCount][2] workers=0 [f=0018422] [SpringApp::Kill][2] [f=0018422] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018422] [Game::KillLua][3] dtor=0 luaUI=0x52b171b0 [f=0018422] Start widgetHandler:Shutdown [f=0018422] Shutdown - SaveOrderList Complete [f=0018422] Writing last game win data [f=0018422] Shutdown - SaveConfigData Complete [f=0018422] Shutdown Widget - Chili Highlight [f=0018422] Shutdown Widget - Save/Load API [f=0018422] Shutdown Widget - Draw After Chili [f=0018422] Shutdown Widget - EPIC Menu [f=0018422] Shutdown Widget - Chili Minimap [f=0018422] Shutdown Widget - Chili Widget Selector [f=0018422] Shutdown Widget - Local Team Colors [f=0018422] Shutdown Widget - Display Keys 2 [f=0018422] Shutdown Widget - Save Game Menu [f=0018422] Shutdown Widget - HealthBars [f=0018422] Shutdown Widget - Noises [f=0018422] Shutdown Widget - Unit Icons [f=0018422] Shutdown Widget - Win Counter [f=0018422] Shutdown Widget - SpringRTS Replay Stats [f=0018422] Shutdown Widget - BuildETA [f=0018422] Shutdown Widget - Modular Comm Info [f=0018422] Shutdown Widget - Music Player v2 [f=0018422] Shutdown Widget - State Reverse and Latency [f=0018422] Shutdown Widget - CameraShake [f=0018422] Shutdown Widget - Chili Economy Panel Default [f=0018422] Shutdown Widget - Chili EndGame Window [f=0018422] Shutdown Widget - Chili Nuke Warning [f=0018422] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018422] Shutdown Widget - Chili Spectator Panels [f=0018422] Shutdown Widget - Context Menu [f=0018422] Shutdown Widget - Darkening [f=0018422] Shutdown Widget - Defense Range Zero-K [f=0018422] Shutdown Widget - Grab Input [f=0018422] Input grabbing is disabled! [f=0018422] Shutdown Widget - Highlight Geos [f=0018422] Shutdown Widget - Local Widgets Config [f=0018422] Shutdown Widget - MinimapEvents [f=0018422] Shutdown Widget - MetalFeatures (new) [f=0018422] Shutdown Widget - Missile Silo Range [f=0018422] Shutdown Widget - Point Tracker [f=0018422] Shutdown Widget - Showeco and Grid Drawer [f=0018422] Shutdown Widget - Stereo3D [f=0018422] Shutdown Widget - Attack AoE [f=0018422] Shutdown Widget - Map Edge Extension [f=0018422] Shutdown Widget - Selection Send [f=0018422] Shutdown Widget - LupsManager [f=0018422] Shutdown Widget - Newton Firezone [f=0018422] Shutdown Widget - Chili Pro Console [f=0018422] Shutdown Widget - Persistent Build Height [f=0018422] Shutdown Widget - Lasso Terraform GUI [f=0018422] Shutdown Widget - Chili Framework [f=0018422] Shutdown Widget - Lups [f=0018422] Shutdown Widget - Custom Markers [f=0018422] Shutdown Widget - Chili Core Selector [f=0018422] Shutdown Widget - Mex Placement Handler [f=0018422] Shutdown Widget - Select Keys [f=0018422] Shutdown Widget - Pause Screen [f=0018422] Shutdown Widget - Layout Handler [f=0018422] Shutdown Widget - Text To Speech Control [f=0018422] End widgetHandler:Shutdown [f=0018422] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={796824,87997721} {int,ext,rec}Allocs={13282746,0,0} {chunk,block}Bytes={87997721,0} [f=0018422] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018422] [Game::KillLua][2] dtor=0 luaRules=0x527ebef0 [f=0018422] Start gadgetHandler:Shutdown [f=0018422] Shutdown - StartSetup [f=0018422] Shutdown - UnitMorph [f=0018422] Shutdown - Carrier Drones [f=0018422] Shutdown - LupsNanoSpray [f=0018422] Shutdown - Missile Silo Controller [f=0018422] Shutdown - Modular Comm Info [f=0018422] Shutdown - Terrain Texture Handler [f=0018422] Shutdown - UnitCloakShield [f=0018422] Shutdown - Starlight Handler [f=0018422] End gadgetHandler:Shutdown [f=0018422] Start gadgetHandler:Shutdown [f=0018422] Shutdown - Save/Load [f=0018422] Shutdown - Teleport Throw [f=0018422] Shutdown - UnitMorph [f=0018422] Shutdown - Modular Comm Info [f=0018422] Shutdown - Retreat Command [f=0018422] Shutdown - Shockwaves [f=0018422] Shutdown - UnitCloakShield [f=0018422] Shutdown - Lups Cloak FX [f=0018422] Shutdown - Lups [f=0018422] Shutdown - Lups Shield [f=0018422] End gadgetHandler:Shutdown [f=0018422] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13282784,0,0} {chunk,block}Bytes={0,0} [f=0018422] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13282784,0,0} {chunk,block}Bytes={0,0} [f=0018422] [Game::KillLua][4] dtor=0 [f=0018422] [Game::~CGame][1] [f=0018422] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018422] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018422] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018422] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018422] [Game::KillLua][4] dtor=1 [f=0018422] [Game::KillMisc][1] [f=0018422] [Game::KillMisc][2] [f=0018422] [Game::KillMisc][3] [f=0018422] [Game::KillRendering][1] [f=0018422] [3DOParser::Kill] allocated 1 pieces [f=0018422] [S3OParser::Kill] allocated 361 pieces [f=0018422] [AssParser::Kill] allocated 2 pieces [f=0018422] [Game::KillInterface][1] [f=0018422] [Game::KillInterface][2] [f=0018422] [Game::KillSimulation][1] [f=0018422] [Game::KillSimulation][2] [f=0018422] [CCollisionHandler] dis-/continuous tests: 0/1142197 [f=0018422] [Game::KillSimulation][3] [f=0018422] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018422] [~CPathCache(20x20)] cacheHits=50 hitPercentage=38% numHashColls=0 maxCacheSize=16 [f=0018422] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018422] [~CPathCache(40x40)] cacheHits=60 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018422] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018422] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018422] [LosHandler::Kill] raycast instance cache-{hits,misses}={5872,11036}; shared=1%; cached=34% [f=0018422] [Game::KillSimulation][4] [f=0018422] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018422] [Game::~CGame][2] [f=0018422] [Game::~CGame][3] [f=0018422] [SpringApp::Kill][3] [f=0018422] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 194308 bytes sent 173288 bytes recv'd [f=0018422] [SpringApp::Kill][4] font=0x45e3eaa0 [f=0018422] [SpringApp::Kill][5] [f=0018422] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x45ebcb00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2148ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=86ms file="unitpics/amphcon.png" indx=6374 inflSize=9kb readTime=26ms file="bitmaps/other/bubble.tga" indx=530 inflSize=13kb readTime=23ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=22ms file="luaui/widgets/unit_showallcommands_2.lua" indx=4830 inflSize=11kb readTime=22ms file="luaui/widgets/api_mexspot_fetcher.lua" indx=3876 inflSize=1kb readTime=19ms file="luaui/widgets/gui_lasso_terraform.lua" indx=4717 inflSize=62kb readTime=18ms file="scripts/shipheavyarty.lua" indx=5881 inflSize=5kb readTime=11ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=11ms file="bitmaps/loadpictures/manualfire.png" indx=519 inflSize=3361kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 39797884 bytes cached in 2812 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x45f961a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f90580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45eb4a80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f371001aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]