[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Eal6PzaWY7/springsettings.1237934.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb6780aee00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5150 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1237934/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 246ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a5d060] using map "Fallendell_V4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a5d060] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 613ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 700ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 670ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] anger_birb, spectator, false, allyTeamID, 0, customKeys.elo, , 1952, nil [f=-000001] Tommyknocker, spectator, false, allyTeamID, 1, customKeys.elo,
, 1494, nil [f=-000001] Team 0, 1, 1952 [f=-000001] Team 1, 1, 1494 [f=-000001] firstAllyTeamMean, 1952 [f=-000001] secondAllyTeamMean, 1494 [f=-000001] lowerWinChance, 0.06682847 [f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 101ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Skrid was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1237934/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777775a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777775a file="cache/104dev-maintenance/paths/Fallendell_V4.pe-b777775a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777776a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777776a file="cache/104dev-maintenance/paths/Fallendell_V4.pe2-b777776a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (221ms, checksum 02a21a82)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11984,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1237934/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51bf1ab0,0x5ced94d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 65bb9061fa12d94b3dea73c252e76435 [f=-000001] Connection attempt from anger_birb [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: anger_birb changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Tommyknocker [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tommyknocker changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[Game::Load][lua{Rules,Gaia}={00000000f0f51210,000000010d6e2d90}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000000006f062940,00000000e035cae0}]" [f=-000001] Allies: I choose: StrikerMan! [f=-000001] heya tommy [f=-000001] [0] Event [249,4.8079834,2330]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5707,5.00762939,2829]: 1 finished unit Strike Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] anger_birb, team: 0, elo:1952, userid: 437005 [f=0000000] [0] Tommyknocker, team: 1, elo:1494, userid: 257357 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000024] [24] Event [360,6.76681519,2328]: 0 finished unit Amphbot Factory [f=0000284] [284] Event [152,3.97827148,2312]: 0 finished unit Metal Extractor [f=0000316] [316] Event [6048,4.00878906,2680]: 1 finished unit Cloakbot Factory [f=0000510] [510] Event [168,4.80224609,2216]: 0 finished unit Solar Collector [f=0000526] [526] Event [396,9.45922756,2328]: 0 finished unit Conch [f=0000567] [567] Event [5992,4.00878906,2808]: 1 finished unit Metal Extractor [f=0000689] [689] Event [315.921387,81.8081131,2207.73486]: 0 finished unit Firefly [f=0000767] [767] Event [396,9.45922756,2328]: 0 finished unit Duck [f=0000805] how ya doin [f=0000884] [884] Event [376,4.6496582,2088]: 0 finished unit Metal Extractor [f=0000933] [933] Event [5816,4.68017578,3032]: 1 finished unit Metal Extractor [f=0001054] [1054] Event [396,9.45922756,2328]: 0 finished unit Duck [f=0001061] [1061] Event [200,4.71069336,2120]: 0 finished unit Solar Collector [f=0001196] [1196] Event [6104,4.7869873,2936]: 1 finished unit Solar Collector [f=0001330] [1330] Event [6038.3999,3.94775391,2680]: 1 finished unit Ronin [f=0001390] [1390] Event [6104,3.99353027,2856]: 1 finished unit Solar Collector [f=0001420] [1420] Event [296,4.66491699,2184]: 0 finished unit Solar Collector [f=0001568] [1568] Event [6038.3999,3.94775391,2680]: 1 finished unit Ronin [f=0001585] [1585] Event [6104,4.75646973,3016]: 1 finished unit Solar Collector [f=0001623] [1623] Event [396,9.45922756,2328]: 0 finished unit Duck [f=0001634] [1634] Event [104,4.34448242,2120]: 0 finished unit Solar Collector [f=0001740] [1740] Event [6038.3999,3.94775391,2680]: 1 finished unit Glaive [f=0001754] [1754] Event [432,120.891113,1872]: 0 finished unit Radar Tower [f=0001825] [1825] Event [6104,4.35974121,2776]: 1 finished unit Solar Collector [f=0001905] [1905] Event [6038.3999,3.94775391,2680]: 1 finished unit Glaive [f=0001934] [1934] Event [396,9.45922756,2328]: 0 finished unit Duck [f=0002071] [2071] Event [72,4.7869873,2216]: 0 finished unit Solar Collector [f=0002133] [2133] Event [6038.3999,3.94775391,2680]: 1 finished unit Ronin [f=0002205] [2205] Event [396,9.45922756,2328]: 0 finished unit Duck [f=0002379] [2379] Event [6038.3999,3.94775391,2680]: 1 finished unit Ronin [f=0002460] [2460] Event [396,9.45922756,2328]: 0 finished unit Duck [f=0002638] [2638] Event [5696,9.88342285,2944]: 1 finished unit Picket [f=0002641] [2641] Event [288,4.73612452,2240]: 0 finished unit Lotus [f=0002739] [2739] Event [5696,5.73303223,2864]: 1 finished unit Lotus [f=0002847] [2847] Event [396,9.45922756,2328]: 0 finished unit Duck [f=0002914] [2914] Event [1336,51.8450928,1384]: 0 finished unit Metal Extractor [f=0003011] [3011] Event [6038.3999,3.94775391,2680]: 1 finished unit Scythe [f=0003196] [3196] Event [1344,52.4707031,1488]: 0 finished unit Lotus [f=0003249] [3249] Event [396,9.45922756,2328]: 0 finished unit Duck [f=0003317] [3317] Event [6038.3999,3.94775391,2680]: 1 finished unit Conjurer [f=0003340] [3340] Event [5640,5.67199707,2856]: 1 finished unit Stardust [f=0003508] [3508] Event [396,9.45922756,2328]: 0 finished unit Duck [f=0003729] [3729] Event [5744,0,2576]: 1 finished unit Picket [f=0003750] [3750] Event [396,9.45922756,2328]: 0 finished unit Duck [f=0004036] [4036] Event [1152,101.878662,3616]: 0 finished unit Lotus [f=0004054] [4054] Event [6038.3999,3.94775391,2680]: 1 finished unit Scythe [f=0004064] [4064] Event [1320,154.750366,1016]: 0 finished unit Metal Extractor [f=0004217] [4217] Event [5840,0,2512]: 1 finished unit Picket [f=0004269] [4269] Event [5944,51.7077637,2040]: 1 finished unit Metal Extractor [f=0004396] [4396] Event [1016,154.124756,968]: 0 finished unit Metal Extractor [f=0004483] [4483] Event [1064,101.115723,3816]: 0 finished unit Metal Extractor [f=0004539] [4539] Event [396,9.45922756,2328]: 0 finished unit Archer [f=0004676] [4676] Event [6038.3999,3.94775391,2680]: 1 finished unit Reaver [f=0004859] [4859] Event [1192,154.033203,648]: 0 finished unit Metal Extractor [f=0004885] [4885] Event [1016,101.054688,3544]: 0 finished unit Metal Extractor [f=0005026] [5026] Event [396,9.45922756,2328]: 0 finished unit Conch [f=0005084] [5084] Event [1256,154.918213,984]: 0 finished unit Wind/Tidal Generator [f=0005154] [5154] Event [4393.52881,52.5866623,3451.13062]: 0 lost unit Duck [f=0005198] [5198] Event [5944,52.7453613,2088]: 1 finished unit Caretaker [f=0005205] [5205] Event [6038.3999,3.94775391,2680]: 1 finished unit Reaver [f=0005236] [5236] Event [1160,154.994507,984]: 0 finished unit Wind/Tidal Generator [f=0005297] [5297] Event [4067.16919,52.4413033,3368.58594]: 1 lost unit Scythe [f=0005380] [5380] Event [396,9.45922756,2328]: 0 finished unit Duck [f=0005435] [5435] Event [1240,101.359863,3480]: 0 finished unit Metal Extractor [f=0005443] [5443] Event [1096,154.933472,984]: 0 finished unit Wind/Tidal Generator [f=0005458] [5458] Event [5112,101.02417,1544]: 1 finished unit Metal Extractor [f=0005499] [5499] Event [4192.59131,42.8470688,2893.26196]: 1 lost unit Glaive [f=0005608] [5608] Event [4041.35449,54.4168587,2859.48169]: 1 lost unit Glaive [f=0005737] [5737] Event [396,9.45922756,2328]: 0 finished unit Duck [f=0005824] [5824] Event [1232,154.811401,848]: 0 finished unit Lotus [f=0005903] [5903] Event [5424,101.115723,1680]: 1 finished unit Picket [f=0005927] [5927] Event [1032,101.878662,3720]: 0 finished unit Solar Collector [f=0006030] [6030] Event [4181.91357,48.5881729,2911.35156]: 0 lost unit Duck [f=0006035] [6035] Event [396,9.45922756,2328]: 0 finished unit Duck [f=0006135] [6135] Event [4266.7124,55.3698997,3073.6665]: 0 lost unit Duck [f=0006162] [6162] Event [248,4.71069336,2360]: 0 finished unit Caretaker [f=0006162] [6162] Event [4350.55029,8.58869457,2890.06128]: 1 lost unit Reaver [f=0006215] [6215] Event [5328,95.8056641,1872]: 1 finished unit Picket [f=0006224] [6224] Event [1128,101.878662,3544]: 0 finished unit Solar Collector [f=0006283] [6283] Event [5376,104.350586,1776]: 1 finished unit Picket [f=0006337] [6337] Event [6038.3999,3.94775391,2680]: 1 finished unit Knight [f=0006453] [6453] Event [396,9.45922756,2328]: 0 finished unit Archer [f=0006528] [6528] Event [56,4.80224609,2328]: 0 finished unit Solar Collector [f=0006595] [6595] Event [6038.3999,3.94775391,2680]: 1 finished unit Sling [f=0006642] [6642] Event [1120,101.878662,3680]: 0 finished unit Lotus [f=0006655] [6655] Event [56,4.52758789,2424]: 0 finished unit Solar Collector [f=0006863] [6863] Event [6038.3999,3.94775391,2680]: 1 finished unit Sling [f=0006949] [6949] Event [1072,101.863403,3616]: 0 finished unit Radar Tower [f=0007030] [7030] Event [4637.71191,13.5207138,2980.32129]: 0 lost unit Duck [f=0007089] [7089] Event [5360,52.409668,2192]: 1 finished unit Picket [f=0007123] [7123] Event [6038.3999,3.94775391,2680]: 1 finished unit Sling [f=0007129] [7129] Event [396,9.45922756,2328]: 0 finished unit Buoy [f=0007236] [7236] Event [4904,101.40564,1640]: 1 finished unit Metal Extractor [f=0007321] [7321] Event [4318.35107,4.70560598,2524.63159]: 0 lost unit Duck [f=0007397] [7397] Event [152,52.0587158,3080]: 0 finished unit Metal Extractor [f=0007533] [7533] Event [5376,53.0200195,2288]: 1 finished unit Picket [f=0007577] [7577] Event [396,9.45922756,2328]: 0 finished unit Buoy [f=0007703] [7703] Event [4866.97705,100.532562,1829.43201]: 0 lost unit Duck [f=0007790] [7790] Event [4904,101.40564,1640]: 1 lost unit Metal Extractor [f=0007908] [7908] Event [396,9.45922756,2328]: 0 finished unit Archer [f=0007916] [7916] Event [4854.61865,89.5194931,1894.4126]: 0 lost unit Duck [f=0007986] [7986] Event [72,54.6679688,3016]: 0 finished unit Wind/Tidal Generator [f=0007996] [7996] Event [4690.93115,6.6542511,3253.87549]: 0 lost unit Duck [f=0007998] [7998] Event [5376,53.3709717,2384]: 1 finished unit Picket [f=0008001] [8001] Event [5064,101.52771,1544]: 1 lost unit Caretaker [f=0008020] [8020] Event [5038.70752,103.341156,1851.98486]: 0 lost unit Duck [f=0008031] [8031] Event [5037.65527,104.30188,1767.11609]: 0 lost unit Duck [f=0008065] [8065] Event [4552.52148,48.2574768,3342.24292]: 0 lost unit Duck [f=0008078] [8078] Event [5108.96143,104.147514,1792.11475]: 0 lost unit Duck [f=0008090] [8090] Event [5048,101.085205,1320]: 1 finished unit Metal Extractor [f=0008142] [8142] Event [72,50.0445557,2936]: 0 finished unit Wind/Tidal Generator [f=0008160] [8160] Event [5296.5127,103.156281,1698.31421]: 0 lost unit Duck [f=0008238] [8238] Event [396,9.45922756,2328]: 0 finished unit Archer [f=0008351] [8351] Event [56,26.2561035,2856]: 0 finished unit Wind/Tidal Generator [f=0008387] [8387] Event [396,9.45922756,2328]: 0 finished unit Duck [f=0008452] [8452] Event [56,5.33630371,2776]: 0 finished unit Wind/Tidal Generator [f=0008546] [8546] Event [396,9.45922756,2328]: 0 finished unit Duck [f=0008666] [8666] Event [40,0,2696]: 0 finished unit Wind/Tidal Generator [f=0008674] [8674] Event [396,9.45922756,2328]: 0 finished unit Duck [f=0008846] [8846] Event [40,0,2616]: 0 finished unit Wind/Tidal Generator [f=0008983] [8983] Event [136,1.68945313,2488]: 0 finished unit Caretaker [f=0009002] [9002] Event [24,0,2536]: 0 finished unit Wind/Tidal Generator [f=0009280] [9280] Event [6038.3999,3.94775391,2680]: 1 finished unit Phantom [f=0009707] [9707] Event [396,9.45922756,2328]: 0 finished unit Buoy [f=0009728] [9728] Event [6104,52.6538086,2008]: 1 finished unit Solar Collector [f=0009971] [9971] Event [6104,52.4249268,1928]: 1 finished unit Solar Collector [f=0010010] [10010] Event [3188.85474,0.48101178,2786.50146]: 1 lost unit Scythe [f=0010020] [10020] Event [396,9.45922756,2328]: 0 finished unit Buoy [f=0010141] [10141] Event [5064,99.0257263,1544]: 1 finished unit Caretaker [f=0010178] [10178] Event [6104,53.4320068,2088]: 1 finished unit Solar Collector [f=0010255] [10255] Event [396,9.45922756,2328]: 0 finished unit Archer [f=0010422] [10422] Event [6104,52.4249268,1848]: 1 finished unit Solar Collector [f=0010546] [10546] Event [396,9.45922756,2328]: 0 finished unit Buoy [f=0010558] [10558] Event [3128.35913,-2.5586958,3020.40137]: 1 lost unit Knight [f=0010682] [10682] Event [6104,52.4554443,1768]: 1 finished unit Solar Collector [f=0010733] [10733] Event [5112,101.710815,1592]: 1 finished unit Energy Pylon [f=0010841] [10841] Event [296,108.790894,1816]: 0 finished unit Energy Pylon [f=0010928] [10928] Event [6104,52.4554443,1688]: 1 finished unit Solar Collector [f=0010935] [10935] Event [396,9.45922756,2328]: 0 finished unit Buoy [f=0010993] [10993] Event [5112,101.817627,1480]: 1 finished unit Storage [f=0011125] [11125] Event [3722.27148,53.5723457,2746.56909]: 0 lost unit Duck [f=0011170] [11170] Event [6104,52.4554443,1608]: 1 finished unit Solar Collector [f=0011240] [11240] Event [396,9.45922756,2328]: 0 finished unit Archer [f=0011338] [11338] Event [4904,97.3442078,1640]: 1 finished unit Metal Extractor [f=0011414] [11414] Event [3288,52.5012207,888]: 0 finished unit Stinger [f=0011442] [11442] Event [3517.02808,5.6958065,1316.44971]: 1 lost unit Ronin [f=0011473] [11473] Event [6038.3999,3.94775391,2680]: 1 finished unit Iris [f=0011497] [11497] Event [4304.17236,9.63298512,2689.41211]: 0 lost unit Archer [f=0011621] [11621] Event [396,9.45922756,2328]: 0 finished unit Buoy [f=0011700] [11700] Event [6038.3999,3.94775391,2680]: 1 finished unit Ronin [f=0011820] [11820] Event [904,156.535645,1096]: 0 finished unit Energy Pylon [f=0011841] [11841] Event [396,9.45922756,2328]: 0 finished unit Conch [f=0011940] [11940] Event [6038.3999,3.94775391,2680]: 1 finished unit Ronin [f=0012014] [12014] Event [3112,51.7382813,712]: 0 finished unit Metal Extractor [f=0012028] [12028] Event [4093.71143,6.84220266,2278.06787]: 1 lost unit Ronin [f=0012117] [12117] Event [6038.3999,3.94775391,2680]: 1 finished unit Glaive [f=0012123] [12123] Event [6104,4.83276367,3096]: 1 finished unit Solar Collector [f=0012173] [12173] Event [396,9.45922756,2328]: 0 finished unit Buoy [f=0012368] [12368] Event [4079.94141,179.653091,1224.32666]: 0 lost unit Firefly [f=0012399] [12399] Event [396,9.45922756,2328]: 0 finished unit Archer [f=0012444] [12444] Event [6104,5.13793945,3176]: 1 finished unit Solar Collector [f=0012479] [12479] Event [3528,51.6772461,792]: 0 finished unit Metal Extractor [f=0012570] [12570] Event [3902.2063,8.89173222,2406.98364]: 0 lost unit Buoy [f=0012689] [12689] Event [3411.95313,129.455444,802.882935]: 0 finished unit Firefly [f=0012703] [12703] Event [396,9.45922756,2328]: 0 finished unit Buoy [f=0012859] [12859] Event [396,9.45922756,2328]: 0 finished unit Conch [f=0012955] [12955] Event [3741.4082,101.920006,4173.89941]: 1 lost unit Sling [f=0013169] [13169] Event [396,9.45922756,2328]: 0 finished unit Buoy [f=0013261] [13261] Event [6038.3999,3.94775391,2680]: 1 finished unit Phantom [f=0013263] [13263] Event [4049.427,150.554504,991.69281]: 0 lost unit Firefly [f=0013357] [13357] Event [3456,52.4401855,688]: 0 finished unit Lotus [f=0013371] [13371] Event [3853.20703,116.699234,4489.38867]: 1 lost unit Glaive [f=0013374] [13374] Event [396,9.45922756,2328]: 0 finished unit Archer [f=0013402] [13402] Event [5063.81104,52.5570259,2198.5354]: 1 lost unit Ronin [f=0013589] [13589] Event [3411.95313,129.455444,802.882935]: 0 finished unit Firefly [f=0013597] [13597] Event [4366.5835,5.7816515,2578.74243]: 0 lost unit Duck [f=0013608] [13608] Event [3787.51538,52.5783272,834.106262]: 1 lost unit Reaver [f=0013679] [13679] Event [396,9.45922756,2328]: 0 finished unit Buoy [f=0013834] [13834] Event [396,9.45922756,2328]: 0 finished unit Conch [f=0014068] [14068] Event [4468.41846,59.2271042,3662.33447]: 0 lost unit Archer [f=0014144] [14144] Event [396,9.45922756,2328]: 0 finished unit Buoy [f=0014349] [14349] Event [396,9.45922756,2328]: 0 finished unit Archer [f=0014392] [14392] Event [2280,51.8450928,2296]: 0 finished unit Metal Extractor [f=0014586] [14586] Event [6038.3999,3.94775391,2680]: 1 finished unit Phantom [f=0014654] [14654] Event [396,9.45922756,2328]: 0 finished unit Buoy [f=0014678] [14678] Event [2432,53.6456299,2384]: 0 finished unit Radar Tower [f=0014713] [14713] Event [4028.28247,11.3672047,2281.33936]: 0 lost unit Buoy [f=0014808] [14808] Event [396,9.45922756,2328]: 0 finished unit Conch [f=0014980] [14980] Event [3237.46167,0.14138266,2942.18359]: 1 lost unit Sling [f=0015118] [15118] Event [396,9.45922756,2328]: 0 finished unit Buoy [f=0015232] [15232] Event [4854.2583,7.35587215,3252.71582]: 1 lost unit Ronin [f=0015323] [15323] Event [396,9.45922756,2328]: 0 finished unit Archer [f=0015608] u win [f=0015715] [15715] Event [4451.02002,159.917847,3997.08374]: 1 lost unit Ronin [f=0015745] [15745] Event [3563.49048,8.8814497,1215.85144]: 0 finished unit Guardian Commander [f=0015745] [15745] Event [3563.49048,8.8814497,1215.85144]: 0 lost unit Guardian Commander [f=0015745] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0015745] [15745] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0015774] [15774] Event [396,9.45922756,2328]: 0 finished unit Buoy [f=0015868] [15868] Event [440,206.767578,200]: 0 finished unit Geothermal Generator [f=0015884] [15884] Event [576,99.788208,1824]: 0 finished unit Lotus [f=0015970] [15970] Event [312,-2.7966309,2520]: 0 finished unit Amphbot Plate [f=0015981] [15981] Event [3224.34473,4.55548859,2535.6709]: 0 lost unit Duck [f=0015987] [15987] Event [4628.31396,52.7691422,3695.41919]: 0 lost unit Buoy [f=0016059] [16059] Event [396,9.45922756,2328]: 0 finished unit Conch [f=0016232] [16232] Event [1312,154.811401,672]: 0 finished unit Lotus [f=0016290] [16290] Event [3587.38403,12.3766518,1277.78528]: 1 lost unit Phantom [f=0016362] [16362] Event [396,9.45922756,2328]: 0 finished unit Buoy [f=0016568] [16568] Event [396,9.45922756,2328]: 0 finished unit Archer [f=0016587] [16587] Event [504,206.935425,408]: 0 finished unit Solar Collector [f=0016695] [16695] Event [1408,154.82666,928]: 0 finished unit Lotus [f=0016750] [16750] Event [5488,101.237793,3392]: 1 finished unit Picket [f=0016791] [16791] Event [216,52.4249268,3144]: 0 finished unit Solar Collector [f=0016873] [16873] Event [396,9.45922756,2328]: 0 finished unit Buoy [f=0016891] [16891] Event [5520,104.503174,3472]: 1 lost unit Picket [f=0016984] [16984] Event [1816,3.42895508,3112]: 0 finished unit Metal Extractor [f=0016984] [16984] Event [5488,101.237793,3392]: 1 lost unit Picket [f=0017028] [17028] Event [396,9.45922756,2328]: 0 finished unit Conch [f=0017030] [17030] Event [584,207.011719,568]: 0 finished unit Solar Collector [f=0017076] [17076] Event [376,52.4554443,3240]: 0 finished unit Solar Collector [f=0017166] [17166] Event [5500.97949,104.481339,3481.1311]: 0 lost unit Archer [f=0017195] [17195] Event [undefined]: Tommyknocker resigned [f=0017195] game_message: Tommyknocker has been destroyed! [f=0017195] game_message: anger_birb wins! [f=0017195] Submitting stats [f=0017195] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017195] Part| Total Time|Time of the last 0.5s [f=0017195] Draw 17850.00ms 19.10% [f=0017195] Lua::Callins::Synced 17400.98ms 36.30% [f=0017195] Lua::Callins::Unsynced 20874.60ms 22.00% [f=0017195] Lua::CollectGarbage::Synced 339.17ms 0.40% [f=0017195] Lua::CollectGarbage::Unsynced 678.01ms 0.20% [f=0017195] Misc::Profiler::AddTime 68.29ms 0.00% [f=0017195] Sim 46699.74ms 68.60% [f=0017195] [17195] Received game_message: Tommyknocker has been destroyed! [f=0017195] [17195] Received game_message: anger_birb wins! [f=0017196] [17196] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017196] [17196] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017196] [17196] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017196] [17196] Game End Stats Values: 2,1975,2060,1975,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.96000004,7.4666667,8.96000004,7.4666667,1275,1275,1275,1275,6.71999931,6.5333333,6.71999931,6.5333333,0,0,0,0,0,0,0,0,700,785,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017196] [17196] Game End Stats Values: 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36,8335,12145,8335,12145,137.306656,765.641296,137.306656,765.641296,0,0,0,0,0,0,0,0,1271.04639,1120.5437,1271.04639,1120.5437,3185.177,2541.40625,3185.177,2541.40625,1210,990,1210,990,40.7999916,38.8796768,40.7999916,38.8796768,1875,1670,1875,1670,25.2090034,38.8336067,25.2090034,38.8336067,2350,5040,2350,5040,2160,2119.19995,2160,2119.19995,2900,4445,2900,4445,2301.6001,2160,2301.6001,2160,204.425369,120.337677,204.425369,120.337677,2699.5603,3353.04785,2699.5603,3353.04785 [f=0017196] [17196] Game End Stats Values: 37,8335,12955,8335,12955,138.66185,842.171631,138.66185,842.171631,0,0,0,0,0,0,0,0,1499.59302,1120.5437,1499.59302,1120.5437,3545.02515,2596.26318,3545.02515,2596.26318,1210,1080,1210,1080,40.7999916,62.0423012,40.7999916,62.0423012,1875,1670,1875,1670,25.2903481,40.4797935,25.2903481,40.4797935,2350,4960,2350,4960,2520,2119.19995,2520,2119.19995,2900,5245,2900,5245,2301.6001,2520,2301.6001,2520,204.425369,120.337677,204.425369,120.337677,2754.41724,3712.896,2754.41724,3712.896 [f=0017196] [17196] Game End Stats Values: 38,7585,13595,7585,13595,139.80806,967.723083,139.80806,967.723083,0,0,0,0,0,0,0,0,1675.32764,1120.5437,1675.32764,1120.5437,3545.02515,3346.26465,3545.02515,3346.26465,1210,1170,1210,1170,40.7999916,70.2782364,40.7999916,70.2782364,1875,1670,1875,1670,25.2764149,43.3700943,25.2764149,43.3700943,1600,5440,1600,5440,2520,2869.19995,2520,2869.19995,2900,5315,2900,5315,3051.6001,2520,3051.6001,2520,204.425369,120.337677,204.425369,120.337677,3504.4187,3712.896,3504.4187,3712.896 [f=0017196] [17196] Game End Stats Values: 39,7585,14410,7585,14410,141.016861,1090.15002,141.016861,1090.15002,0,0,0,0,0,0,0,0,1798.69348,1120.5437,1798.69348,1120.5437,3807.43677,3588.99658,3807.43677,3588.99658,1210,1260,1210,1260,40.6571388,72.9398346,40.6571388,72.9398346,1875,1670,1875,1670,25.1853523,43.428463,25.1853523,43.428463,1600,5720,1600,5720,2520,2975.19995,2520,2975.19995,2900,5760,2900,5760,3157.6001,2520,3157.6001,2520,204.425369,120.337677,204.425369,120.337677,3747.15063,3975.30762,3747.15063,3975.30762 [f=0017196] [17196] Game End Stats Values: 40,7585,14210,7585,14210,141.068069,1131.58289,141.068069,1131.58289,0,0,0,0,0,0,0,0,1843.27051,1120.5437,1843.27051,1120.5437,3831.90845,3771.26123,3831.90845,3771.26123,1210,1260,1210,1260,40.0983696,77.1064987,40.0983696,77.1064987,1875,1670,1875,1670,24.7450485,47.3582268,24.7450485,47.3582268,1600,5520,1600,5520,2720,2975.19995,2720,2975.19995,2900,5760,2900,5760,3157.6001,2720,3157.6001,2720,204.425369,120.337677,204.425369,120.337677,3929.41528,3999.7793,3929.41528,3999.7793 [f=0017216] [17216] Event [4974.12305,91.6639786,1894.4043]: 1 lost unit Sling [f=0017242] [17242] Event [5451.13818,36.9601059,3211.67822]: 1 lost unit Strike Commander [f=0017249] [17249] Event [616,208.491821,680]: 0 finished unit Wind/Tidal Generator [f=0017313] Spectator Tommyknocker left the game: normal quit [f=0017313] [17313] Event [undefined]: Tommyknocker quit [f=0017323] [17323] Event [396,9.45922756,2328]: 0 finished unit Buoy [f=0017397] [17397] Event [664,208.644409,648]: 0 finished unit Wind/Tidal Generator [f=0017415] [17415] Event [1104,209.041138,288]: 0 finished unit Lotus [f=0017417] Player anger_birb left the game: normal quit [f=0017417] [17417] Event [undefined]: anger_birb quit [f=0017423] No clients connected, shutting down server [f=0017423] Server shutdown [f=0017423] [17423] all players disconnected [f=0017500] [17500] Event [536,55.369873,3336]: 0 finished unit Solar Collector [f=0017527] [17527] Event [396,9.45922756,2328]: 0 finished unit Archer [f=0017790] [17790] Event [1152,166.026611,448]: 0 finished unit Lotus [f=0017831] [17831] Event [396,9.45922756,2328]: 0 finished unit Buoy [f=0017930] [17930] Event [696,103.4198,3432]: 0 finished unit Solar Collector [f=0017987] [17987] Event [396,9.45922756,2328]: 0 finished unit Conch [f=0018052] [18052] Event [512,206.752319,112]: 0 finished unit Lotus [f=0018282] [18282] Event [396,9.45922756,2328]: 0 finished unit Buoy [f=0018349] [18349] Event [856,101.863403,3528]: 0 finished unit Solar Collector [f=0018427] [18427] Event [544,206.87439,240]: 0 finished unit Lotus [f=0018487] [18487] Event [396,9.45922756,2328]: 0 finished unit Archer [f=0018791] [18791] Event [396,9.45922756,2328]: 0 finished unit Buoy [f=0018802] [18802] Event [544,207.347412,288]: 0 finished unit Lotus [f=0018947] [18947] Event [396,9.45922756,2328]: 0 finished unit Conch [f=0019159] Autoquit sending quit command. [f=0019159] [QuitAction] user exited to system [f=0019159] [SpringApp::Kill][1] fromRun=1 [f=0019159] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019159] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019159] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019159] [ThreadPool::SetThreadCount][2] workers=0 [f=0019159] [SpringApp::Kill][2] [f=0019159] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019159] [Game::KillLua][3] dtor=0 luaUI=0x514b2f60 [f=0019159] Start widgetHandler:Shutdown [f=0019159] Shutdown - SaveOrderList Complete [f=0019159] Writing last game win data [f=0019159] Shutdown - SaveConfigData Complete [f=0019159] Shutdown Widget - Chili Highlight [f=0019159] Shutdown Widget - Save/Load API [f=0019159] Shutdown Widget - Draw After Chili [f=0019159] Shutdown Widget - EPIC Menu [f=0019159] Shutdown Widget - Chili Minimap [f=0019159] Shutdown Widget - Chili Widget Selector [f=0019159] Shutdown Widget - Local Team Colors [f=0019159] Shutdown Widget - Display Keys 2 [f=0019159] Shutdown Widget - Save Game Menu [f=0019159] Shutdown Widget - HealthBars [f=0019159] Shutdown Widget - Noises [f=0019159] Shutdown Widget - Unit Icons [f=0019159] Shutdown Widget - Win Counter [f=0019159] Shutdown Widget - SpringRTS Replay Stats [f=0019159] Shutdown Widget - BuildETA [f=0019159] Shutdown Widget - Modular Comm Info [f=0019159] Shutdown Widget - Music Player v2 [f=0019159] Shutdown Widget - State Reverse and Latency [f=0019159] Shutdown Widget - CameraShake [f=0019159] Shutdown Widget - Chili Economy Panel Default [f=0019159] Shutdown Widget - Chili EndGame Window [f=0019159] Shutdown Widget - Chili Nuke Warning [f=0019159] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019159] Shutdown Widget - Chili Spectator Panels [f=0019159] Shutdown Widget - Context Menu [f=0019159] Shutdown Widget - Darkening [f=0019159] Shutdown Widget - Defense Range Zero-K [f=0019159] Shutdown Widget - Grab Input [f=0019159] Input grabbing is disabled! [f=0019159] Shutdown Widget - Highlight Geos [f=0019159] Shutdown Widget - Local Widgets Config [f=0019159] Shutdown Widget - MinimapEvents [f=0019159] Shutdown Widget - MetalFeatures (new) [f=0019159] Shutdown Widget - Missile Silo Range [f=0019159] Shutdown Widget - Point Tracker [f=0019159] Shutdown Widget - Showeco and Grid Drawer [f=0019159] Shutdown Widget - Stereo3D [f=0019159] Shutdown Widget - Attack AoE [f=0019159] Shutdown Widget - Map Edge Extension [f=0019159] Shutdown Widget - Selection Send [f=0019159] Shutdown Widget - LupsManager [f=0019159] Shutdown Widget - Newton Firezone [f=0019159] Shutdown Widget - Chili Pro Console [f=0019159] Shutdown Widget - Persistent Build Height [f=0019159] Shutdown Widget - Lasso Terraform GUI [f=0019159] Shutdown Widget - Chili Framework [f=0019159] Shutdown Widget - Lups [f=0019159] Shutdown Widget - Custom Markers [f=0019159] Shutdown Widget - Chili Core Selector [f=0019159] Shutdown Widget - Mex Placement Handler [f=0019159] Shutdown Widget - Select Keys [f=0019159] Shutdown Widget - Pause Screen [f=0019159] Shutdown Widget - Layout Handler [f=0019159] Shutdown Widget - Text To Speech Control [f=0019159] End widgetHandler:Shutdown [f=0019159] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={667135,85024890} {int,ext,rec}Allocs={12881906,0,0} {chunk,block}Bytes={85024890,0} [f=0019159] [Game::KillLua][1] dtor=0 luaGaia=0x5ced94d0 [f=0019159] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={599114,79473549} {int,ext,rec}Allocs={12881908,0,0} {chunk,block}Bytes={79473549,0} [f=0019159] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={599114,79473549} {int,ext,rec}Allocs={12881908,0,0} {chunk,block}Bytes={79473549,0} [f=0019159] [Game::KillLua][2] dtor=0 luaRules=0x51bf1ab0 [f=0019159] Start gadgetHandler:Shutdown [f=0019159] Shutdown - StartSetup [f=0019159] Shutdown - UnitMorph [f=0019159] Shutdown - Carrier Drones [f=0019159] Shutdown - LupsNanoSpray [f=0019159] Shutdown - Missile Silo Controller [f=0019159] Shutdown - Modular Comm Info [f=0019159] Shutdown - Terrain Texture Handler [f=0019159] Shutdown - UnitCloakShield [f=0019159] Shutdown - Starlight Handler [f=0019159] End gadgetHandler:Shutdown [f=0019159] Start gadgetHandler:Shutdown [f=0019159] Shutdown - Save/Load [f=0019159] Shutdown - Teleport Throw [f=0019159] Shutdown - UnitMorph [f=0019159] Shutdown - Modular Comm Info [f=0019159] Shutdown - Retreat Command [f=0019159] Shutdown - Shockwaves [f=0019159] Shutdown - UnitCloakShield [f=0019159] Shutdown - Lups Cloak FX [f=0019159] Shutdown - Lups [f=0019159] Shutdown - Lups Shield [f=0019159] End gadgetHandler:Shutdown [f=0019159] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12881945,0,0} {chunk,block}Bytes={0,0} [f=0019159] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12881945,0,0} {chunk,block}Bytes={0,0} [f=0019159] [Game::KillLua][4] dtor=0 [f=0019159] [Game::~CGame][1] [f=0019159] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019159] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019159] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019159] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019159] [Game::KillLua][4] dtor=1 [f=0019159] [Game::KillMisc][1] [f=0019159] [Game::KillMisc][2] [f=0019159] [Game::KillMisc][3] [f=0019159] [Game::KillRendering][1] [f=0019159] [3DOParser::Kill] allocated 19 pieces [f=0019159] [S3OParser::Kill] allocated 491 pieces [f=0019159] [AssParser::Kill] allocated 40 pieces [f=0019159] [Game::KillInterface][1] [f=0019159] [Game::KillInterface][2] [f=0019159] [Game::KillSimulation][1] [f=0019159] [Game::KillSimulation][2] [f=0019159] [CCollisionHandler] dis-/continuous tests: 0/647453 [f=0019159] [Game::KillSimulation][3] [f=0019159] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019159] [~CPathCache(24x20)] cacheHits=18 hitPercentage=13% numHashColls=0 maxCacheSize=13 [f=0019159] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019159] [~CPathCache(48x40)] cacheHits=131 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019159] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019159] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019159] [LosHandler::Kill] raycast instance cache-{hits,misses}={9979,18175}; shared=0%; cached=35% [f=0019159] [Game::KillSimulation][4] [f=0019159] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019159] [Game::~CGame][2] [f=0019159] [Game::~CGame][3] [f=0019159] [SpringApp::Kill][3] [f=0019159] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 203583 bytes sent 173841 bytes recv'd [f=0019159] [SpringApp::Kill][4] font=0x44990aa0 [f=0019159] [SpringApp::Kill][5] [f=0019159] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44a04a70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2196ms file="luaui/widgets/dbg_ballisticcalculator.lua" indx=4609 inflSize=18kb readTime=16ms file="luaui/images/commands/bold/recall_drones_old.png" indx=3158 inflSize=2kb readTime=16ms file="luaui/widgets/dbg_animator.lua" indx=4608 inflSize=11kb readTime=15ms file="luaui/configs/unit_state_defaults.lua" indx=2980 inflSize=1kb readTime=13ms file="objects3d/strikecom.dae" indx=5548 inflSize=999kb readTime=12ms file="luaui/widgets/init_startpointelocom_info.lua" indx=4757 inflSize=5kb readTime=12ms file="luaui/configs/keyboard_layout.lua" indx=2900 inflSize=1kb readTime=12ms file="luaui/widgets/unit_tree_reclaim.lua" indx=4839 inflSize=2kb readTime=12ms file="units/cloakcon.lua" indx=6785 inflSize=2kb readTime=10ms file="luaui/widgets/api_modularcomms.lua" indx=3877 inflSize=0kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 31692243 bytes cached in 2823 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x44adeec0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44af7610) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a0adf0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb67801ade0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]