[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GhJ58J6fx6/springsettings.1237638.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7facac0aee00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5163 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1237638/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a334a0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a334a0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 534ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 603ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 701ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 55ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] KingLunchBox, spectator, false, allyTeamID, 1, customKeys.elo, , 2386, nil [f=-000001] dyth68, spectator, false, allyTeamID, 0, customKeys.elo,
, 2725, nil [f=-000001] Team 0, 1, 2725 [f=-000001] Team 1, 1, 2386 [f=-000001] firstAllyTeamMean, 2725 [f=-000001] secondAllyTeamMean, 2386 [f=-000001] lowerWinChance, 0.12439633 [f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 93ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] suresella was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1237638/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (141ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11985,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1237638/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x524b29d0,0x5d956b50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 593d9061c26855009aa3fab31a42524b [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dyth68 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000000d19fc1d0,00000000db8cd7e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={0000000067bec7c0,00000000da530150}]" [f=-000001] Allies: I choose: Finite! [f=-000001] Allies: I choose: Hobart! [f=-000001] [0] Event [1161,186.207245,348]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4770,192.932861,4095]: 1 finished unit Strike Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] dyth68, team: 1, elo:2725, userid: 438381 [f=0000000] [0] KingLunchBox, team: 0, elo:2386, userid: 444333 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [4744,191.146317,3960]: 1 finished unit Shieldbot Factory [f=0000011] [11] Event [1264,189.076843,416]: 0 finished unit Tank Foundry [f=0000223] [223] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0000270] [270] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0000346] [346] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0000418] [418] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000480] do you even need a handicap against me these days? XD [f=0000540] [540] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0000542] [542] Event [1292,190.782898,416]: 0 finished unit Kodachi [f=0000572] [572] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0000580] [580] Event [1016,192.738953,328]: 0 finished unit Solar Collector [f=0000766] [766] Event [4856,192.937317,4136]: 1 finished unit Solar Collector [f=0000820] [820] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0000823] [823] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000833] lol yes please [f=0000904] [904] Event [1176,192.937317,536]: 0 finished unit Wind/Tidal Generator [f=0000994] [994] Event [1096,191.022339,472]: 0 finished unit Wind/Tidal Generator [f=0001051] [1051] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0001084] [1084] Event [1016,192.89917,424]: 0 finished unit Wind/Tidal Generator [f=0001169] [1169] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0001174] [1174] Event [936,192.922058,360]: 0 finished unit Wind/Tidal Generator [f=0001453] [1453] Event [1292,190.782898,416]: 0 finished unit Welder [f=0001493] [1493] Event [4744.01855,185.884705,3948]: 1 finished unit Convict [f=0001505] [1505] Event [960,217.511597,624]: 0 finished unit Radar Tower [f=0001737] [1737] Event [1280,192.372742,512]: 0 finished unit Lotus [f=0001745] [1745] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0001884] [1884] Event [2792.62109,76.1688766,1904.72485]: 1 lost unit Bandit [f=0002083] [2083] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0002281] [2281] Event [4504,186.59729,3816]: 1 finished unit Solar Collector [f=0002405] [2405] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0002428] [2428] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0002513] [2513] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0002687] [2687] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0002709] [2709] Event [3683.0752,55.4659348,2441.74561]: 0 lost unit Kodachi [f=0002799] [2799] Event [4600,192.830505,3800]: 1 finished unit Solar Collector [f=0002909] [2909] Event [480,192.937317,928]: 0 finished unit Lotus [f=0003079] [3079] Event [4744.01855,185.884705,3948]: 1 finished unit Convict [f=0003108] [3108] Event [525.062866,192.858124,1372.1521]: 1 lost unit Bandit [f=0003181] [3181] Event [562.680908,192.629593,1541.66125]: 1 lost unit Bandit [f=0003345] [3345] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0003449] [3449] Event [3064,73.8882446,3032]: 1 finished unit Metal Extractor [f=0003520] [3520] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0003570] [3570] Event [4640,188.565674,4032]: 1 finished unit Lotus [f=0003733] [3733] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0003756] [3756] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0003992] [3992] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0004187] [4187] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0004193] [4193] Event [2736,188.718262,304]: 0 finished unit Radar Tower [f=0004272] [4272] Event [3040,54.2349243,2784]: 1 finished unit Lotus [f=0004274] [4274] Event [720,191.63269,1648]: 0 finished unit Lotus [f=0004382] [4382] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0004414] [4414] Event [752,189.961853,1552]: 0 finished unit Radar Tower [f=0004489] [4489] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0004585] [4585] Event [600,191.922607,1464]: 0 finished unit Solar Collector [f=0004646] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=0004646] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=0004660] Connection attempt from Fine [f=0004660] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0004660] -> Connection established (given id 2) [f=0004667] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0004667] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004712] [4712] Event [3064,61.6125488,2936]: 1 finished unit Solar Collector [f=0004946] [4946] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0004986] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0004999] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0004999] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x8b414330,0x71189f60}]" [f=0005014] [5014] Event [4744.01855,185.884705,3948]: 1 finished unit Convict [f=0005029] [5029] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0005043] [5043] Event [3160,57.6528931,2952]: 1 finished unit Solar Collector [f=0005168] [5168] Event [4376,192.502441,4744]: 1 finished unit Solar Collector [f=0005173] [5173] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0005315] [5315] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0005320] [5320] Event [3240,53.0142212,2920]: 1 finished unit Solar Collector [f=0005518] [5518] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0005563] [5563] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0005589] [5589] Event [2776,189.61853,200]: 0 finished unit Wind/Tidal Generator [f=0005652] [5652] Event [4504,192.922058,4616]: 1 finished unit Solar Collector [f=0005725] [5725] Event [4048.89551,49.4741898,2875.65894]: 1 lost unit Bandit [f=0005799] [5799] Event [528,188.458862,2288]: 0 finished unit Lotus [f=0005799] [5799] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0005811] [5811] Event [4010.18286,63.361042,3091.89551]: 1 lost unit Bandit [f=0005825] [5825] Event [3972.93262,59.910511,3087.20752]: 1 lost unit Bandit [f=0005889] [5889] Event [3986.08398,75.6200333,3313.83936]: 1 lost unit Bandit [f=0005893] [5893] Event [3806.7168,76.6821823,3412.03711]: 0 lost unit Blitz [f=0005946] [5946] Event [2776,191.724243,248]: 0 finished unit Wind/Tidal Generator [f=0006035] [6035] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0006084] [6084] Event [2728,192.693176,248]: 0 finished unit Wind/Tidal Generator [f=0006168] [6168] Event [4632,192.937317,4504]: 1 finished unit Solar Collector [f=0006219] [6219] Event [2680,192.13623,248]: 0 finished unit Wind/Tidal Generator [f=0006354] [6354] Event [2680,192.891541,200]: 0 finished unit Wind/Tidal Generator [f=0006404] [6404] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0006405] [6405] Event [4744.01855,185.884705,3948]: 1 finished unit Convict [f=0006412] Spectator Fine left the game: normal quit [f=0006412] [6412] Event [undefined]: Fine quit [f=0006471] [6471] Event [568,192.6474,2216]: 0 finished unit Solar Collector [f=0006492] [6492] Event [2680,190.900269,152]: 0 finished unit Wind/Tidal Generator [f=0006640] [6640] Event [440,192.929688,2184]: 0 finished unit Solar Collector [f=0006641] [6641] Event [2728,188.466492,152]: 0 finished unit Wind/Tidal Generator [f=0006645] [6645] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0006774] [6774] Event [2776,186.734619,152]: 0 finished unit Wind/Tidal Generator [f=0006805] [6805] Event [520,192.838135,2136]: 0 finished unit Solar Collector [f=0006885] [6885] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0006915] [6915] Event [3000,76.8408203,3048]: 1 finished unit Solar Collector [f=0006932] [6932] Event [4448,187.23053,4544]: 1 finished unit Lotus [f=0007015] [7015] Event [1292,190.782898,416]: 0 finished unit Welder [f=0007039] [7039] Event [3648,53.4338379,2352]: 1 finished unit Radar Tower [f=0007064] [7064] Event [3128,66.739502,3016]: 1 finished unit Wind/Tidal Generator [f=0007137] [7137] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0007179] [7179] Event [624,187.917175,2016]: 0 finished unit Lotus [f=0007306] [7306] Event [3080,74.7732544,3096]: 1 finished unit Solar Collector [f=0007365] [7365] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0007415] [7415] Event [4600,191.350403,3688]: 1 finished unit Shieldbot Plate [f=0007469] [7469] Event [4760,192.14386,4376]: 1 finished unit Solar Collector [f=0007535] [7535] Event [1292,190.782898,416]: 0 finished unit Welder [f=0007653] [7653] Event [4744.01855,185.884705,3948]: 1 finished unit Convict [f=0007694] [7694] Event [2880,77.2528076,3056]: 1 finished unit Lotus [f=0007762] [7762] Event [392,192.296448,2312]: 0 finished unit Solar Collector [f=0007867] [7867] Event [1415.51709,191.718155,4557.16602]: 1 lost unit Bandit [f=0007875] [7875] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0007880] [7880] Event [1160,184.750977,424]: 0 finished unit Caretaker [f=0007911] [7911] Event [1079.43286,148.597809,4603.9917]: 0 lost unit Blitz [f=0007941] [7941] Event [3008,57.2103882,3488]: 1 finished unit Radar Tower [f=0007982] [7982] Event [4872,192.883911,4296]: 1 finished unit Solar Collector [f=0008112] [8112] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0008145] [8145] Event [669.700256,106.816681,4450.52734]: 1 lost unit Bandit [f=0008165] [8165] Event [1144,186.284485,344]: 0 finished unit Caretaker [f=0008239] [8239] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0008262] [8262] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0008391] [8391] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0008506] [8506] Event [840,188.672485,264]: 0 finished unit Wind/Tidal Generator [f=0008539] [8539] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0008575] [8575] Event [4600,190.671387,520]: 0 finished unit Metal Extractor [f=0008651] [8651] Event [4744.01855,185.884705,3948]: 1 finished unit Convict [f=0008701] [8701] Event [760,191.335144,344]: 0 finished unit Wind/Tidal Generator [f=0008817] [8817] Event [4600.03369,191.350403,3666]: 1 finished unit Outlaw [f=0008844] [8844] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0008857] [8857] Event [643.207886,192.435104,2816.81763]: 1 lost unit Bandit [f=0008869] [8869] Event [680,186.017456,424]: 0 finished unit Wind/Tidal Generator [f=0008891] [8891] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0008960] [8960] Event [504,186.612549,2344]: 0 finished unit Stardust [f=0009127] [9127] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0009142] [9142] Event [1292,190.782898,416]: 0 finished unit Kodachi [f=0009143] [9143] Event [600,192.5177,504]: 0 finished unit Wind/Tidal Generator [f=0009191] [9191] Event [2736,186.963501,4560]: 1 finished unit Radar Tower [f=0009321] [9321] Event [2528,76.9247437,2480]: 1 finished unit Radar Tower [f=0009353] [9353] Event [4600.03369,191.350403,3666]: 1 finished unit Thug [f=0009360] [9360] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0009501] [9501] Event [1292,190.782898,416]: 0 finished unit Welder [f=0009510] [9510] Event [536,189.580383,584]: 0 finished unit Wind/Tidal Generator [f=0009613] [9613] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0009726] [9726] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0009769] [9769] Event [664,185.429993,1912]: 0 finished unit Stardust [f=0009811] [9811] Event [4920,191.670837,2392]: 1 finished unit Metal Extractor [f=0009857] [9857] Event [456,189.443054,664]: 0 finished unit Wind/Tidal Generator [f=0009896] [9896] Event [4600.03369,191.350403,3666]: 1 finished unit Thug [f=0009908] [9908] Event [4520,192.868652,616]: 0 finished unit Stardust [f=0009984] [9984] Event [4744.01855,185.884705,3948]: 1 finished unit Convict [f=0010027] [10027] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0010071] [10071] Event [376,192.510071,744]: 0 finished unit Wind/Tidal Generator [f=0010114] [10114] Event [2528,75.2310181,2560]: 1 finished unit Lotus [f=0010224] [10224] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0010273] [10273] Event [4600.03369,191.350403,3666]: 1 finished unit Rogue [f=0010358] [10358] Event [408,190.968933,872]: 0 finished unit Wind/Tidal Generator [f=0010367] [10367] Event [4160,181.973877,960]: 0 finished unit Radar Tower [f=0010368] [10368] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0010370] [10370] Event [2768,77.1536255,2480]: 1 finished unit Lotus [f=0010415] [Game::ClientReadNet] added new player Hoppili with number 3 to team 0 [f=0010416] > SPRINGIE:User Hoppili|tankheavyraid|7_7|donator_0|False|Mean|Federation|DE [f=0010430] Connection attempt from Hoppili [f=0010430] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0010430] -> Connection established (given id 3) [f=0010438] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0010438] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010501] [10501] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0010533] [10533] Event [2703.82593,44.9371147,1407.7179]: 0 lost unit Welder [f=0010544] [10544] Event [440,192.937317,952]: 0 finished unit Wind/Tidal Generator [f=0010567] [10567] Event [2584.23438,55.6252518,1536.60742]: 0 lost unit Welder [f=0010656] [10656] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0010660] [10660] Event [872,106.664124,4936]: 1 finished unit Metal Extractor [f=0010672] [10672] Event [2452.12012,51.7353287,3626.86475]: 1 lost unit Convict [f=0010676] [10676] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0010686] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0010686] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0010686] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[Game::Load][lua{Rules,Gaia}={00000000fa4e6fc0,000000016cd3b5d0}]" [f=0010737] [10737] Event [456,192.937317,1032]: 0 finished unit Wind/Tidal Generator [f=0010776] [10776] Event [4600.03369,191.350403,3666]: 1 finished unit Rogue [f=0010827] [10827] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0011066] [11066] Event [2920,192.929688,4616]: 1 lost unit Metal Extractor [f=0011120] [11120] Event [2736,186.963501,4560]: 1 lost unit Radar Tower [f=0011166] [11166] Event [1292,190.782898,416]: 0 finished unit Ogre [f=0011179] [11179] Event [1550.57947,159.899673,707.913818]: 1 lost unit Bandit [f=0011188] [11188] Event [5064,106.595459,3784]: 1 finished unit Shieldbot Plate [f=0011203] [11203] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0011218] [11218] Event [1563.12537,175.861618,557.917786]: 1 lost unit Bandit [f=0011232] [11232] Event [1599.33142,158.458084,642.454041]: 1 lost unit Bandit [f=0011234] [11234] Event [3019.33423,187.798172,4856.43311]: 1 lost unit Convict [f=0011236] [11236] Event [1567.39417,161.992935,679.214111]: 1 lost unit Bandit [f=0011236] [11236] Event [1565.03137,167.927216,635.495605]: 1 lost unit Bandit [f=0011251] [11251] Event [1592.40259,162.005325,623.551086]: 1 lost unit Bandit [f=0011258] [11258] Event [1616.52979,145.918777,682.138733]: 1 lost unit Bandit [f=0011280] [11280] Event [488,192.937317,1112]: 0 finished unit Wind/Tidal Generator [f=0011284] [11284] Event [4600.03369,191.350403,3666]: 1 finished unit Rogue [f=0011288] [11288] Event [3048,192.937317,4952]: 1 lost unit Metal Extractor [f=0011458] [11458] Event [504,192.937317,1192]: 0 finished unit Wind/Tidal Generator [f=0011548] [11548] Event [168,106.603088,4968]: 1 finished unit Metal Extractor [f=0011572] [11572] Event [4744.01855,185.884705,3948]: 1 finished unit Convict [f=0011640] [11640] Event [536,192.914429,1272]: 0 finished unit Wind/Tidal Generator [f=0011690] [11690] Event [4600.03369,191.350403,3666]: 1 finished unit Rogue [f=0011710] [11710] Event [1292,190.782898,416]: 0 finished unit Ogre [f=0011812] [11812] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0011847] [11847] Event [552,192.929688,1352]: 0 finished unit Wind/Tidal Generator [f=0011887] [11887] Event [2736,188.718262,304]: 0 lost unit Radar Tower [f=0011942] [11942] Event [2776,189.711456,200]: 0 lost unit Wind/Tidal Generator [f=0011947] [11947] Event [1292,190.782898,416]: 0 finished unit Kodachi [f=0011964] [11964] Event [2776,191.114197,248]: 0 lost unit Wind/Tidal Generator [f=0011966] [11966] Event [2776,186.226501,152]: 0 lost unit Wind/Tidal Generator [f=0011971] [11971] Event [2728,192.240906,248]: 0 lost unit Wind/Tidal Generator [f=0011986] [11986] Event [2728,188.106064,152]: 0 lost unit Wind/Tidal Generator [f=0012000] [12000] Event [2680,192.01236,248]: 0 lost unit Wind/Tidal Generator [f=0012013] [12013] Event [520,192.258301,1448]: 0 finished unit Wind/Tidal Generator [f=0012015] [12015] Event [2680,192.868118,200]: 0 lost unit Wind/Tidal Generator [f=0012034] [12034] Event [2680,190.729828,152]: 0 lost unit Wind/Tidal Generator [f=0012049] [12049] Event [2728,192.36084,200]: 0 lost unit Metal Extractor [f=0012081] [12081] Event [4600.03369,191.350403,3666]: 1 finished unit Thug [f=0012103] [12103] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0012151] [12151] Event [1292,190.782898,416]: 0 finished unit Welder [f=0012218] [12218] Event [504,201.329651,1528]: 0 finished unit Wind/Tidal Generator [f=0012343] [12343] Event [2272,72.4691772,2608]: 1 finished unit Lotus [f=0012385] [12385] Event [184,104.276123,4248]: 1 finished unit Metal Extractor [f=0012516] [12516] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0012533] [12533] Event [4856,177.442017,2408]: 1 finished unit Wind/Tidal Generator [f=0012670] [12670] Event [568,192.922058,3112]: 0 finished unit Metal Extractor [f=0012688] [12688] Event [2799.36084,77.2528076,3152.00366]: 1 lost unit Bandit [f=0012697] [12697] Event [3008,57.2103882,3488]: 1 lost unit Radar Tower [f=0012720] [12720] Event [2970.85376,57.1841011,3472.13892]: 1 lost unit Bandit [f=0012740] [12740] Event [4233.77979,192.787842,620.145508]: 1 lost unit Bandit [f=0012749] [12749] Event [488,215.215149,1608]: 0 finished unit Wind/Tidal Generator [f=0012752] [12752] Event [4160,181.973877,960]: 0 lost unit Radar Tower [f=0012755] [12755] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0012762] [12762] Event [2926.89624,59.4403915,3445.90186]: 1 lost unit Bandit [f=0012763] [12763] Event [4263.2168,192.863007,614.982788]: 1 lost unit Bandit [f=0012776] [12776] Event [4299.42432,191.48526,659.634888]: 1 lost unit Bandit [f=0012783] [12783] Event [2048,55.7073975,2640]: 1 finished unit Lotus [f=0012798] [12798] Event [2880,77.2528076,3056]: 1 lost unit Lotus [f=0012812] [12812] Event [4425.34131,189.711655,750.164917]: 1 lost unit Bandit [f=0012817] [12817] Event [2868.53906,73.3241425,3326.09766]: 1 lost unit Bandit [f=0012840] [12840] Event [4441.77588,191.545517,723.382385]: 1 lost unit Bandit [f=0012860] [12860] Event [4501.54395,192.513382,758.070068]: 1 lost unit Bandit [f=0012875] [12875] Event [2866.32251,75.8656006,3289.6709]: 1 lost unit Bandit [f=0012882] [12882] Event [4464.80225,192.451706,749.432678]: 1 lost unit Bandit [f=0012895] [12895] Event [3064,73.8882446,3032]: 1 lost unit Metal Extractor [f=0012918] [12918] Event [2990.8457,63.1897049,2911.26929]: 0 lost unit Kodachi [f=0012930] [12930] Event [4378.93945,191.687775,652.330322]: 1 lost unit Bandit [f=0012938] [12938] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0012970] [12970] Event [4526.90527,191.470047,774.974365]: 1 lost unit Bandit [f=0013008] [13008] Event [4638.13525,186.553497,720.566223]: 1 lost unit Bandit [f=0013019] [13019] Event [4904,191.541138,2328]: 1 finished unit Solar Collector [f=0013024] [13024] Event [3040,54.2349243,2784]: 1 lost unit Lotus [f=0013169] [13169] Event [3648,53.4338379,2352]: 1 lost unit Radar Tower [f=0013193] [13193] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0013262] [13262] Event [5064.03369,106.595459,3762]: 1 finished unit Thug [f=0013264] [13264] Event [4600.03369,191.350403,3666]: 1 finished unit Outlaw [f=0013348] [13348] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0013442] [13442] Event [4984,192.929688,2376]: 1 finished unit Solar Collector [f=0013461] [13461] Event [680,185.689392,3224]: 0 finished unit Stardust [f=0013584] [13584] Event [4856,177.442017,2408]: 1 lost unit Wind/Tidal Generator [f=0013592] [13592] Event [1292,190.782898,416]: 0 finished unit Kodachi [f=0013619] [13619] Event [4433.77734,75.373024,2420.15625]: 1 lost unit Bandit [f=0013691] [13691] Event [4936,185.795898,2456]: 1 lost unit Wind/Tidal Generator [f=0013774] [13774] Event [4744.01855,185.884705,3948]: 1 finished unit Convict [f=0013808] [13808] Event [4600.03369,191.350403,3666]: 1 finished unit Thug [f=0013817] [13817] Event [1292,190.782898,416]: 0 finished unit Welder [f=0013847] [13847] Event [4930.24268,166.548965,2506.5769]: 1 lost unit Convict [f=0013869] [13869] Event [456,231.954041,1688]: 0 finished unit Wind/Tidal Generator [f=0013925] [13925] Event [4920,191.670837,2392]: 1 lost unit Metal Extractor [f=0013966] [13966] Event [4920.2002,99.0883484,2750.23145]: 1 lost unit Bandit [f=0013987] [13987] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0014011] [14011] Event [4926.20068,119.659042,2660.41431]: 1 lost unit Bandit [f=0014101] [14101] Event [4904,191.421509,2328]: 1 lost unit Solar Collector [f=0014138] [14138] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0014184] [14184] Event [2728,191.213989,200]: 0 finished unit Metal Extractor [f=0014189] [14189] Event [440,223.409119,1768]: 0 finished unit Wind/Tidal Generator [f=0014466] [14466] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0014519] [14519] Event [488,191.197815,3048]: 0 finished unit Solar Collector [f=0014529] [14529] Event [2088,76.5509033,2056]: 1 finished unit Metal Extractor [f=0014548] [14548] Event [2920,191.769257,4616]: 1 finished unit Metal Extractor [f=0014578] [14578] Event [2776,187.43103,200]: 0 finished unit Wind/Tidal Generator [f=0014595] [14595] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0014599] [14599] Event [424,200.96344,1848]: 0 finished unit Wind/Tidal Generator [f=0014674] [14674] Event [3064,72.7278137,3032]: 1 finished unit Metal Extractor [f=0014724] [14724] Event [2776,190.065308,248]: 0 finished unit Wind/Tidal Generator [f=0014771] [14771] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0014810] [14810] Event [408,192.998352,1928]: 0 finished unit Wind/Tidal Generator [f=0014820] [14820] Event [1568,184.697571,4432]: 1 finished unit Radar Tower [f=0014872] [14872] Event [4080,50.786438,2880]: 1 finished unit Radar Tower [f=0014884] [14884] Event [2728,190.148315,248]: 0 finished unit Wind/Tidal Generator [f=0014951] [14951] Event [1292,190.782898,416]: 0 finished unit Kodachi [f=0014981] [14981] Event [392,190.38147,2008]: 0 finished unit Wind/Tidal Generator [f=0014982] [14982] Event [3048,191.855011,4952]: 1 finished unit Metal Extractor [f=0015053] [15053] Event [4600.03369,191.350403,3666]: 1 finished unit Thug [f=0015069] [15069] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0015077] [15077] Event [2680,190.562134,248]: 0 finished unit Wind/Tidal Generator [f=0015099] [15099] Event [2088,76.5509033,2056]: 1 lost unit Metal Extractor [f=0015141] [15141] Event [1292,190.782898,416]: 0 finished unit Welder [f=0015161] [15161] Event [376,192.26593,2088]: 0 finished unit Wind/Tidal Generator [f=0015205] [15205] Event [5064.03369,106.595459,3762]: 1 finished unit Racketeer [f=0015271] [15271] Event [2680,190.612488,200]: 0 finished unit Wind/Tidal Generator [f=0015320] [15320] Event [2528,76.9247437,2480]: 1 lost unit Radar Tower [f=0015325] [15325] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0015326] [15326] Event [328,188.687744,2136]: 0 finished unit Wind/Tidal Generator [f=0015378] [15378] Event [2528,75.2893066,2560]: 1 lost unit Lotus [f=0015431] [15431] Event [2651.50513,75.6678925,2599.55664]: 0 lost unit Kodachi [f=0015437] [15437] Event [2768,77.1536255,2480]: 1 lost unit Lotus [f=0015440] [15440] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0015466] [15466] Event [4600.03369,191.350403,3666]: 1 finished unit Rogue [f=0015466] [15466] Event [2680,189.261017,152]: 0 finished unit Wind/Tidal Generator [f=0015477] [15477] Event [4686.60107,89.2464371,1210.57861]: 1 lost unit Rogue [f=0015488] [15488] Event [2272,72.4691772,2608]: 1 lost unit Lotus [f=0015515] [15515] Event [2008,192.593994,4568]: 1 finished unit Metal Extractor [f=0015661] [15661] Event [2728,186.170807,152]: 0 finished unit Wind/Tidal Generator [f=0015722] [15722] Event [2842.56958,68.780426,2790.68164]: 1 lost unit Bandit [f=0015734] [15734] Event [4744.01855,185.884705,3948]: 1 finished unit Convict [f=0015740] [15740] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0015758] [15758] Event [3064,72.7278137,3032]: 1 lost unit Metal Extractor [f=0015765] [15765] Event [3080,74.619072,3096]: 1 lost unit Solar Collector [f=0015799] [15799] Event [5064.03369,106.595459,3762]: 1 finished unit Thug [f=0015800] [15800] Event [3128,66.7525482,3016]: 1 lost unit Wind/Tidal Generator [f=0015854] [15854] Event [4600.03369,191.350403,3666]: 1 finished unit Rogue [f=0015856] [15856] Event [2776,185.161438,152]: 0 finished unit Wind/Tidal Generator [f=0015967] [15967] Event [3687.92114,63.3069229,3184.01318]: 1 lost unit Bandit [f=0015977] [15977] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0016013] [16013] Event [3630.64038,75.2507019,3262.52368]: 0 lost unit Kodachi [f=0016018] [16018] Event [3515.28198,59.5655823,3099.63574]: 1 lost unit Thug [f=0016037] [16037] Event [3789.25879,57.6077538,3178.5874]: 1 lost unit Bandit [f=0016040] [16040] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0016065] [16065] Event [3851.25195,55.7663918,3103.65723]: 1 lost unit Bandit [f=0016093] [16093] Event [2784,189.298096,304]: 0 finished unit Radar Tower [f=0016134] [16134] Event [4232,192.89917,4760]: 1 finished unit Solar Collector [f=0016153] heh, pretty sure you didn';t need the boost [f=0016226] [16226] Event [1292,190.782898,416]: 0 finished unit Kodachi [f=0016248] [16248] Event [4227.18115,95.0690689,3676.78125]: 1 lost unit Rogue [f=0016257] [16257] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0016257] [16257] Event [4600.03369,191.350403,3666]: 1 finished unit Rogue [f=0016271] [16271] Event [4284.97314,117.002106,3689.76123]: 1 lost unit Bandit [f=0016365] [16365] Event [5064.03369,106.595459,3762]: 1 finished unit Thug [f=0016392] [16392] Event [4562.19531,179.576706,3612.73682]: 1 lost unit Bandit [f=0016415] [16415] Event [1292,190.782898,416]: 0 finished unit Welder [f=0016471] [16471] Event [4740.23926,93.5396271,3335.52148]: 1 lost unit Thug [f=0016483] [16483] Event [4600.03369,191.350403,3666]: 1 lost unit Rogue [f=0016493] [16493] Event [4744.01855,185.884705,3948]: 1 finished unit Bandit [f=0016542] [16542] Event [4600.03369,191.350403,3666]: 1 lost unit Rogue [f=0016553] [16553] Event [4709.18604,134.651291,3478.72339]: 0 lost unit Blitz [f=0016580] [16580] Event [4280,192.937317,4680]: 1 finished unit Solar Collector [f=0016601] [16601] Event [248,192.761841,2056]: 0 finished unit Wind/Tidal Generator [f=0016639] [16639] Event [undefined]: dyth68 resigned [f=0016639] game_message: dyth68 has been destroyed! [f=0016639] game_message: KingLunchBox wins! [f=0016639] Submitting stats [f=0016639] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016639] Part| Total Time|Time of the last 0.5s [f=0016639] Draw 30672.77ms 24.43% [f=0016639] Lua::Callins::Synced 10334.64ms 17.45% [f=0016639] Lua::Callins::Unsynced 36346.63ms 29.41% [f=0016639] Lua::CollectGarbage::Synced 469.73ms 1.50% [f=0016639] Lua::CollectGarbage::Unsynced 1143.54ms 0.50% [f=0016639] Misc::Profiler::AddTime 107.55ms 0.00% [f=0016639] Sim 49223.98ms 60.72% [f=0016639] [16639] Received game_message: dyth68 has been destroyed! [f=0016639] [16639] Received game_message: KingLunchBox wins! [f=0016640] [16640] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016640] [16640] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016640] [16640] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016640] [16640] Game End Stats Values: 2,2145,2135,2135,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.21333504,7.4666667,7.4666667,8.21333504,1275,1275,1275,1275,7.04000044,6.26666689,6.26666689,7.04000044,0,75,75,0,0,0,0,0,870,785,785,870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016640] [16640] Game End Stats Values: 3,2475,2440,2440,2475,0,0.40768564,0.40768564,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.1199999,8.39999962,8.39999962,10.1199999,1275,1275,1275,1275,11.1466665,9.49384594,9.49384594,11.1466665,175,225,225,175,0,0,0,0,1025,940,940,1025,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016640] [16640] Game End Stats Values: 4,2615,2600,2600,2615,5.2953372,0.80660677,0.80660677,5.2953372,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.4844933,10,10,16.4844933,1275,1275,1275,1275,13.5530233,10.6932621,10.6932621,13.5530233,175,300,300,175,0,0,0,0,1165,1025,1025,1165,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016640] [16640] Game End Stats Values: 5,2945,2795,2795,2945,17.4999161,1.37924719,1.37924719,17.4999161,0,0,0,0,0,0,0,0,0,0,0,0,0,4.42647076,4.42647076,0,90,0,0,90,20.5230999,10,10,20.5230999,1330,1275,1275,1330,14.0136404,12.0381765,12.0381765,14.0136404,175,375,375,175,0,0,0,0,1350,1145,1145,1350,0,0,0,0,0,0,0,0,4.42647076,0,0,4.42647076 [f=0016640] [16640] Game End Stats Values: 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8,3245,3055,3055,3245,73.6182785,3.42504835,3.42504835,73.6182785,0,0,0,0,0,0,0,0,0,0,0,0,283.627899,248.617645,248.617645,283.627899,180,0,0,180,20.0129967,13.333333,13.333333,20.0129967,1330,1275,1275,1330,22.3895206,12.0927153,12.0927153,22.3895206,300,375,375,300,150,175,175,150,1435,1405,1405,1435,175,225,225,175,288.639038,120.80043,120.80043,288.639038,265.114319,298.196625,298.196625,265.114319 [f=0016640] [16640] Game End Stats Values: 9,3545,3230,3230,3545,91.5027008,4.70705795,4.70705795,91.5027008,0,0,0,0,0,0,0,0,0,0,0,0,372.286591,358.894714,358.894714,372.286591,180,90,90,180,14.3653259,14,14,14.3653259,1330,1275,1275,1330,24.5639477,12.3521318,12.3521318,24.5639477,600,375,375,600,225,175,175,225,1435,1490,1490,1435,175,300,300,175,377.686707,120.80043,120.80043,377.686707,375.391388,386.855316,386.855316,375.391388 [f=0016640] [16640] Game End Stats Values: 10,3630,3380,3380,3630,100.193321,10.9138079,10.9138079,100.193321,0,0,0,0,0,0,0,0,12.9581604,0,0,12.9581604,389.439545,381.355896,381.355896,389.439545,180,90,90,180,14.5845652,14,14,14.5845652,1330,1275,1275,1330,17.9227123,17.1470985,17.1470985,17.9227123,600,525,525,600,225,175,175,225,1520,1490,1490,1520,175,300,300,175,380.711975,156.716553,156.716553,380.711975,397.85257,404.00827,404.00827,397.85257 [f=0016640] [16640] Game End Stats Values: 11,4130,3630,3630,4130,100.193321,11.2835999,11.2835999,100.193321,0,0,0,0,0,0,0,0,12.9581604,0,0,12.9581604,389.439545,381.355896,381.355896,389.439545,270,180,180,270,17.5980473,14,14,17.5980473,1440,1275,1275,1440,17.6000023,16.3913078,16.3913078,17.6000023,900,600,600,900,225,175,175,225,1520,1575,1575,1520,175,300,300,175,380.711975,207.384766,207.384766,380.711975,397.85257,404.00827,404.00827,397.85257 [f=0016640] [16640] Game End Stats Values: 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37,13930,7975,7975,13930,1528.88428,827.260071,827.260071,1528.88428,0,0,0,0,0,0,0,0,450.270416,178.113068,178.113068,450.270416,6137.78125,3516.51392,3516.51392,6137.78125,1330,270,270,1330,64.4829254,31.7607021,31.7607021,64.4829254,1440,1385,1385,1440,36.7199326,29.3664379,29.3664379,36.7199326,6575,2565,2565,6575,4963.50049,2110,2110,4963.50049,4585,3755,3755,4585,2175.43335,5038.50049,5038.50049,2175.43335,1053.11804,1343.66711,1343.66711,1053.11804,3851.26367,6436.62256,6436.62256,3851.26367 [f=0016640] [16640] Game End Stats Values: 38,14025,8045,8045,14025,1685.60388,828.028625,828.028625,1685.60388,0,0,0,0,0,0,0,0,450.270416,178.113068,178.113068,450.270416,6764.61963,4050.81665,4050.81665,6764.61963,1330,270,270,1330,81.5470352,36.1333351,36.1333351,81.5470352,1440,1385,1385,1440,39.0479851,33.7890472,33.7890472,39.0479851,6450,2565,2565,6450,5496.83398,2410,2410,5496.83398,4805,3825,3825,4805,2475.43335,5571.83398,5571.83398,2475.43335,1053.11804,1470.53906,1470.53906,1053.11804,4391.42725,7063.70654,7063.70654,4391.42725 [f=0016648] [16648] Event [4780.74072,185.884705,3895.26318]: 1 lost unit Bandit [f=0016649] [16649] Event [3000,76.8408203,3048]: 1 lost unit Solar Collector [f=0016662] [16662] Event [3064,61.6498947,2936]: 1 lost unit Solar Collector [f=0016662] [16662] Event [4984,192.929688,2376]: 1 lost unit Solar Collector [f=0016666] [16666] Event [5023.44287,113.844963,3666.91724]: 1 lost unit Thug [f=0016667] [16667] Event [3160,57.6734734,2952]: 1 lost unit Solar Collector [f=0016678] [16678] Event [3760.29468,77.2246246,3611.04175]: 1 lost unit Outlaw [f=0016680] [16680] Event [3770.03125,77.2127991,3649.89746]: 1 lost unit Thug [f=0016681] [16681] Event [4600,191.462341,3688]: 1 lost unit Shieldbot Plate [f=0016687] [16687] Event [3822.80444,77.2224579,3640.07251]: 1 lost unit Outlaw [f=0016688] [16688] Event [3240,53.0252457,2920]: 1 lost unit Solar Collector [f=0016715] [16715] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0016804] Spectator dyth68 left the game: normal quit [f=0016804] [16804] Event [undefined]: dyth68 quit [f=0016889] Spectator Hoppili left the game: normal quit [f=0016889] [16889] Event [undefined]: Hoppili quit [f=0016900] No clients connected, shutting down server [f=0016900] Server shutdown [f=0016900] [16900] all players disconnected [f=0017014] [17014] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0017315] [17315] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0017501] [17501] Event [1292,190.782898,416]: 0 finished unit Kodachi [f=0017690] [17690] Event [1292,190.782898,416]: 0 finished unit Welder [f=0017990] [17990] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0018290] [18290] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0018589] [18589] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0018775] [18775] Event [1292,190.782898,416]: 0 finished unit Kodachi [f=0018964] [18964] Event [1292,190.782898,416]: 0 finished unit Welder [f=0019264] [19264] Event [1292,190.782898,416]: 0 finished unit Blitz [f=0019394] Autoquit sending quit command. [f=0019394] [QuitAction] user exited to system [f=0019394] [SpringApp::Kill][1] fromRun=1 [f=0019394] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019394] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019394] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019394] [ThreadPool::SetThreadCount][2] workers=0 [f=0019394] [SpringApp::Kill][2] [f=0019394] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019394] [Game::KillLua][3] dtor=0 luaUI=0x5254bd30 [f=0019394] Start widgetHandler:Shutdown [f=0019394] Shutdown - SaveOrderList Complete [f=0019394] Writing last game win data [f=0019394] Shutdown - SaveConfigData Complete [f=0019394] Shutdown Widget - Chili Highlight [f=0019394] Shutdown Widget - Save/Load API [f=0019394] Shutdown Widget - Draw After Chili [f=0019394] Shutdown Widget - EPIC Menu [f=0019394] Shutdown Widget - Chili Minimap [f=0019394] Shutdown Widget - Chili Widget Selector [f=0019394] Shutdown Widget - Local Team Colors [f=0019394] Shutdown Widget - Display Keys 2 [f=0019394] Shutdown Widget - Save Game Menu [f=0019394] Shutdown Widget - HealthBars [f=0019394] Shutdown Widget - Noises [f=0019394] Shutdown Widget - Unit Icons [f=0019394] Shutdown Widget - Win Counter [f=0019394] Shutdown Widget - SpringRTS Replay Stats [f=0019394] Shutdown Widget - BuildETA [f=0019394] Shutdown Widget - Modular Comm Info [f=0019394] Shutdown Widget - Music Player v2 [f=0019394] Shutdown Widget - State Reverse and Latency [f=0019394] Shutdown Widget - CameraShake [f=0019394] Shutdown Widget - Chili Economy Panel Default [f=0019394] Shutdown Widget - Chili EndGame Window [f=0019394] Shutdown Widget - Chili Nuke Warning [f=0019394] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019394] Shutdown Widget - Chili Spectator Panels [f=0019394] Shutdown Widget - Context Menu [f=0019394] Shutdown Widget - Darkening [f=0019394] Shutdown Widget - Defense Range Zero-K [f=0019394] Shutdown Widget - Grab Input [f=0019394] Input grabbing is disabled! [f=0019394] Shutdown Widget - Highlight Geos [f=0019394] Shutdown Widget - Local Widgets Config [f=0019394] Shutdown Widget - MinimapEvents [f=0019394] Shutdown Widget - MetalFeatures (new) [f=0019394] Shutdown Widget - Missile Silo Range [f=0019394] Shutdown Widget - Point Tracker [f=0019394] Shutdown Widget - Showeco and Grid Drawer [f=0019394] Shutdown Widget - Stereo3D [f=0019394] Shutdown Widget - Attack AoE [f=0019394] Shutdown Widget - Map Edge Extension [f=0019394] Shutdown Widget - Selection Send [f=0019394] Shutdown Widget - LupsManager [f=0019394] Shutdown Widget - Newton Firezone [f=0019394] Shutdown Widget - Chili Pro Console [f=0019394] Shutdown Widget - Persistent Build Height [f=0019394] Shutdown Widget - Lasso Terraform GUI [f=0019394] Shutdown Widget - Chili Framework [f=0019394] Shutdown Widget - Lups [f=0019394] Shutdown Widget - Custom Markers [f=0019394] Shutdown Widget - Chili Core Selector [f=0019394] Shutdown Widget - Mex Placement Handler [f=0019394] Shutdown Widget - Select Keys [f=0019394] Shutdown Widget - Pause Screen [f=0019394] Shutdown Widget - Layout Handler [f=0019394] Shutdown Widget - Text To Speech Control [f=0019394] End widgetHandler:Shutdown [f=0019394] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1514456,134379329} {int,ext,rec}Allocs={17426478,0,0} {chunk,block}Bytes={134379329,0} [f=0019394] [Game::KillLua][1] dtor=0 luaGaia=0x5d956b50 [f=0019394] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1268687,119699392} {int,ext,rec}Allocs={17426479,0,0} {chunk,block}Bytes={119699392,0} [f=0019394] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1268687,119699392} {int,ext,rec}Allocs={17426479,0,0} {chunk,block}Bytes={119699392,0} [f=0019394] [Game::KillLua][2] dtor=0 luaRules=0x524b29d0 [f=0019394] Start gadgetHandler:Shutdown [f=0019394] Shutdown - StartSetup [f=0019394] Shutdown - UnitMorph [f=0019394] Shutdown - Carrier Drones [f=0019394] Shutdown - LupsNanoSpray [f=0019394] Shutdown - Missile Silo Controller [f=0019394] Shutdown - Modular Comm Info [f=0019394] Shutdown - Terrain Texture Handler [f=0019394] Shutdown - UnitCloakShield [f=0019394] Shutdown - Starlight Handler [f=0019394] End gadgetHandler:Shutdown [f=0019394] Start gadgetHandler:Shutdown [f=0019394] Shutdown - Save/Load [f=0019394] Shutdown - Teleport Throw [f=0019394] Shutdown - UnitMorph [f=0019394] Shutdown - Modular Comm Info [f=0019394] Shutdown - Retreat Command [f=0019394] Shutdown - Shockwaves [f=0019394] Shutdown - UnitCloakShield [f=0019394] Shutdown - Lups Cloak FX [f=0019394] Shutdown - Lups [f=0019394] Shutdown - Lups Shield [f=0019394] End gadgetHandler:Shutdown [f=0019394] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17426511,0,0} {chunk,block}Bytes={0,0} [f=0019394] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17426511,0,0} {chunk,block}Bytes={0,0} [f=0019394] [Game::KillLua][4] dtor=0 [f=0019394] [Game::~CGame][1] [f=0019394] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019394] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019394] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019394] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019394] [Game::KillLua][4] dtor=1 [f=0019394] [Game::KillMisc][1] [f=0019394] [Game::KillMisc][2] [f=0019394] [Game::KillMisc][3] [f=0019394] [Game::KillRendering][1] [f=0019394] [3DOParser::Kill] allocated 1 pieces [f=0019394] [S3OParser::Kill] allocated 406 pieces [f=0019394] [AssParser::Kill] allocated 35 pieces [f=0019394] [Game::KillInterface][1] [f=0019394] [Game::KillInterface][2] [f=0019394] [Game::KillSimulation][1] [f=0019394] [Game::KillSimulation][2] [f=0019394] [CCollisionHandler] dis-/continuous tests: 0/4400065 [f=0019394] [Game::KillSimulation][3] [f=0019394] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019394] [~CPathCache(20x20)] cacheHits=74 hitPercentage=28% numHashColls=0 maxCacheSize=14 [f=0019394] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019394] [~CPathCache(40x40)] cacheHits=134 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019394] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019394] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019394] [LosHandler::Kill] raycast instance cache-{hits,misses}={11334,20796}; shared=7%; cached=29% [f=0019394] [Game::KillSimulation][4] [f=0019394] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019394] [Game::~CGame][2] [f=0019394] [Game::~CGame][3] [f=0019394] [SpringApp::Kill][3] [f=0019394] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 205549 bytes sent 217099 bytes recv'd [f=0019394] [SpringApp::Kill][4] font=0x4596baa0 [f=0019394] [SpringApp::Kill][5] [f=0019394] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x45a3ebb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2298ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=120ms file="luarules/configs/customcmds.h.lua" indx=1256 inflSize=0kb readTime=39ms file="luaui/widgets/chili/skins/evolved/panel_0001_small.png" indx=4083 inflSize=3kb readTime=36ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=25ms file="gamedata/unitdefs.lua" indx=934 inflSize=2kb readTime=17ms file="bitmaps/loadpictures/jumpjets.png" indx=517 inflSize=1540kb readTime=16ms file="luarules/utilities/vector.lua" indx=1960 inflSize=5kb readTime=15ms file="objects3d/strikecom.dae" indx=5548 inflSize=999kb readTime=12ms file="luaui/widgets/gui_chili_chat2_1.lua" indx=4661 inflSize=32kb readTime=12ms file="bitmaps/cc/lightening.tga" indx=430 inflSize=128kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 38391004 bytes cached in 2810 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x45ad0ea0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x459f0740) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x459e0130) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7facac01ade0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]