[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.q16UwUcEct/springsettings.1237429.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc70401c980 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5144 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1237429/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450f7b00] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450f7b00] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 548ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 612ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 650ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1237429/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (185ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11976,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1237429/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51915b70,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f4099061bb9ce31e54c3e9a45fdaa0bf [f=-000001] Connection attempt from isave [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: isave changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from PonziScheme [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PonziScheme changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[Game::Load][lua{Rules,Gaia}={00000000cf494d10,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[Game::Load][lua{Rules,Gaia}={00000000edf92d80,0000000000000000}]" [f=-000001] Allies: I choose: Engy! [f=-000001] Allies: I choose: you, pikachu ! [f=-000001] [0] Event [326,175.980469,477]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4675,167.797974,4632]: 1 finished unit Guardian Commander [f=0000000] [0] isave, team: 1, elo:2038, userid: 428039 [f=0000000] [0] PonziScheme, team: 0, elo:1726, userid: 547305 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] Playback continued [f=0000006] [6] Event [4576,172.15097,4576]: 1 finished unit Tank Foundry [f=0000025] [25] Event [208,175.819244,496]: 0 finished unit Rover Assembly [f=0000204] [204] Event [225.99234,176.46434,495.970367]: 0 finished unit Dart [f=0000242] [242] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000298] [298] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000430] [430] Event [408,175.819244,392]: 0 finished unit Solar Collector [f=0000602] [602] Event [225.99234,176.46434,495.970367]: 0 finished unit Scorcher [f=0000689] [689] Event [4462.68945,250.908249,4455.80762]: 1 finished unit Firefly [f=0000795] [795] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000842] [842] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000888] [888] Event [4576.04297,173.492249,4548]: 1 finished unit Welder [f=0001037] [1037] Event [225.99234,176.46434,495.970367]: 0 finished unit Scorcher [f=0001112] [1112] Event [728,175.819244,664]: 0 finished unit Solar Collector [f=0001410] [1410] Event [4808,175.748291,4728]: 1 finished unit Solar Collector [f=0001596] [1596] Event [225.99234,176.46434,495.970367]: 0 finished unit Scorcher [f=0001696] [1696] Event [4824,173.811279,4648]: 1 finished unit Solar Collector [f=0001792] [1792] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0001982] [1982] Event [4840,166.581116,4568]: 1 finished unit Solar Collector [f=0002151] [2151] Event [312,177.394409,1064]: 0 finished unit Solar Collector [f=0002242] [2242] Event [225.99234,176.46434,495.970367]: 0 finished unit Scorcher [f=0002267] [2267] Event [4856,168.532349,4488]: 1 finished unit Solar Collector [f=0002602] [2602] Event [4872,177.451172,4408]: 1 finished unit Solar Collector [f=0002972] [2972] Event [4576.04297,173.492249,4548]: 1 finished unit Ogre [f=0003069] [3069] Event [4904,179.459167,4328]: 1 finished unit Solar Collector [f=0003107] [3107] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0003366] [3366] Event [1256,175.634766,328]: 0 finished unit Solar Collector [f=0003553] [3553] Event [4920,177.642761,4248]: 1 finished unit Solar Collector [f=0003604] [3604] Event [225.99234,176.46434,495.970367]: 0 finished unit Dominatrix [f=0004015] [4015] Event [4936,173.995728,4168]: 1 finished unit Solar Collector [f=0004023] [4023] Event [225.99234,176.46434,495.970367]: 0 finished unit Scorcher [f=0004079] [4079] Event [4830.36475,177.563751,4108.87598]: 0 lost unit Dart [f=0004166] [4166] Event [225.99234,176.46434,495.970367]: 0 finished unit Dart [f=0004291] [4291] Event [225.99234,176.46434,495.970367]: 0 finished unit Dart [f=0004426] [4426] Event [225.99234,176.46434,495.970367]: 0 finished unit Dart [f=0004464] [4464] Event [352,177.642761,1328]: 0 finished unit Picket [f=0004591] [4591] Event [4952,172.101288,4088]: 1 finished unit Solar Collector [f=0004601] [4601] Event [2043.8855,175.21936,1843.68958]: 0 lost unit Scorcher [f=0004734] [4734] Event [720,175.570923,1136]: 0 finished unit Picket [f=0004860] [4860] Event [225.99234,176.46434,495.970367]: 0 finished unit Fencer [f=0005111] [5111] Event [4968,168.518127,4008]: 1 finished unit Solar Collector [f=0005197] [5197] Event [1731.36731,268.900909,2366.7146]: 1 lost unit Firefly [f=0005208] [5208] Event [2680,176.003723,2408]: 1 finished unit Stinger [f=0005280] [5280] Event [225.99234,176.46434,495.970367]: 0 finished unit Fencer [f=0005379] [5379] Event [1088,177.62854,864]: 0 finished unit Picket [f=0005470] [5470] Event [4984,170.157166,3928]: 1 finished unit Solar Collector [f=0005502] [5502] Event [2244.88403,165.015518,2326.39478]: 0 lost unit Dominatrix [f=0005519] [5519] Event [2755.10327,235.254578,2513.18457]: 1 finished unit Firefly [f=0005543] [5543] Event [2611.5105,175.261673,2357.09131]: 0 lost unit Scorcher [f=0005543] [5543] Event [2593.1228,173.539993,2336.09814]: 0 lost unit Scorcher [f=0005609] [5609] Event [2720.22461,177.533936,2267.08594]: 0 lost unit Scorcher [f=0005624] [5624] Event [2699.39966,178.383011,2153.89551]: 0 lost unit Scorcher [f=0005660] hahahaha [f=0005690] woops [f=0005700] [5700] Event [225.99234,176.46434,495.970367]: 0 finished unit Fencer [f=0005727] [5727] Event [4576.04297,173.492249,4548]: 1 finished unit Kodachi [f=0005798] aaaaaaaaaaa [f=0005858] [5858] Event [4928,170.221008,3856]: 1 finished unit Lotus [f=0005879] I was about to resign [f=0005979] [5979] Event [1376,175.819244,576]: 0 finished unit Picket [f=0006008] indeed [f=0006085] I'll keep playing tho [f=0006120] [6120] Event [225.99234,176.46434,495.970367]: 0 finished unit Fencer [f=0006211] [6211] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0006534] [6534] Event [1552,170.533203,256]: 0 finished unit Picket [f=0006540] [6540] Event [4576.04297,173.492249,4548]: 1 finished unit Kodachi [f=0006540] [6540] Event [225.99234,176.46434,495.970367]: 0 finished unit Fencer [f=0006718] [6718] Event [2441.87402,180.467834,1904.19897]: 0 lost unit Dart [f=0006853] [6853] Event [2753.82153,173.969025,1935.55518]: 0 lost unit Dart [f=0006858] [6858] Event [2769.70483,172.218628,1916.16663]: 0 lost unit Dart [f=0006871] [6871] Event [4304,181.041412,4368]: 1 finished unit Lotus [f=0006985] [6985] Event [225.99234,176.46434,495.970367]: 0 finished unit Fencer [f=0007145] [7145] Event [2463.31909,177.945602,1912.42542]: 1 lost unit Kodachi [f=0007168] [7168] Event [2384.06055,181.074661,1838.41516]: 0 lost unit Fencer [f=0007176] [7176] Event [2347.57983,178.424728,1868.14807]: 0 lost unit Fencer [f=0007232] [7232] Event [2409.30933,178.970596,1798.07373]: 0 lost unit Fencer [f=0007252] [7252] Event [2367.61353,269.776459,1923.17175]: 1 lost unit Firefly [f=0007293] [7293] Event [2292.96094,174.291336,1871.26624]: 0 lost unit Fencer [f=0007294] [7294] Event [undefined]: PonziScheme resigned [f=0007294] game_message: PonziScheme has been destroyed! [f=0007294] game_message: isave wins! [f=0007294] Submitting stats [f=0007294] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007294] Part| Total Time|Time of the last 0.5s [f=0007294] Draw 7339.90ms 18.79% [f=0007294] Lua::Callins::Synced 1998.69ms 15.90% [f=0007294] Lua::Callins::Unsynced 10301.24ms 28.13% [f=0007294] Lua::CollectGarbage::Synced 122.45ms 0.20% [f=0007294] Lua::CollectGarbage::Unsynced 345.60ms 0.60% [f=0007294] Misc::Profiler::AddTime 26.10ms 0.10% [f=0007294] Sim 11612.06ms 59.84% [f=0007294] [7294] Received game_message: PonziScheme has been destroyed! [f=0007294] [7294] Received game_message: isave wins! [f=0007295] [7295] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007295] [7295] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007295] [7295] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007295] [7295] Game End Stats Values: 2,2170,2060,2060,2170,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26822042,6.13457632,6.13457632,6.26822042,40,0,0,40,0,0,0,0,855,785,785,855,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007295] [7295] Game End Stats Values: 3,2385,2330,2330,2385,0.00142969,0,0,0.00142969,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,8,8,9.86666679,1275,1275,1275,1275,8.00475597,8.27194881,8.27194881,8.00475597,170,0,0,170,0,0,0,0,940,1055,1055,940,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007295] [7295] Game End Stats Values: 4,2585,2330,2330,2585,2.75898933,0,0,2.75898933,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8000002,8,8,10.8000002,1275,1275,1275,1275,10.1931581,10.0093222,10.0093222,10.1931581,300,0,0,300,0,0,0,0,1010,1055,1055,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007295] [7295] Game End Stats Values: 5,2800,2470,2470,2800,7.38258791,0,0,7.38258791,0,0,0,0,0,0,0,0,0,0,0,0,11.666666,21.333334,21.333334,11.666666,0,0,0,0,12,9.86666679,9.86666679,12,1275,1275,1275,1275,10.3175602,10.0093222,10.0093222,10.3175602,430,0,0,430,0,0,0,0,1095,1195,1195,1095,0,0,0,0,0,0,0,0,21.333334,11.666666,11.666666,21.333334 [f=0007295] [7295] Game End Stats Values: 6,3000,2540,2540,3000,11.3881102,0.5920012,0.5920012,11.3881102,0,0,0,0,0,0,0,0,0,0,0,0,11.666666,21.333334,21.333334,11.666666,0,0,0,0,12.2666664,12.9333334,12.9333334,12.2666664,1275,1275,1275,1275,12.1473694,10.0487871,10.0487871,12.1473694,560,0,0,560,0,0,0,0,1165,1265,1265,1165,0,0,0,0,0,0,0,0,21.333334,11.666666,11.666666,21.333334 [f=0007295] [7295] Game End Stats Values: 7,3000,2680,2680,3000,24.0390873,6.74422407,6.74422407,24.0390873,0,0,0,0,0,0,0,0,0,0,0,0,11.666666,21.333334,21.333334,11.666666,0,0,0,0,14,16,16,14,1275,1275,1275,1275,12.857379,10.4194689,10.4194689,12.857379,560,0,0,560,0,0,0,0,1165,1405,1405,1165,0,0,0,0,0,0,0,0,21.333334,11.666666,11.666666,21.333334 [f=0007295] [7295] Game End Stats Values: 8,3085,3250,3250,3085,31.5164337,18.1156597,18.1156597,31.5164337,0,0,0,0,0,0,0,0,0,0,0,0,16.625,21.333334,21.333334,16.625,0,0,0,0,14,18.1333332,18.1333332,14,1275,1275,1275,1275,12.5124693,10.6337643,10.6337643,12.5124693,560,500,500,560,0,0,0,0,1250,1475,1475,1250,0,0,0,0,0,0,0,0,21.333334,16.625,16.625,21.333334 [f=0007295] [7295] Game End Stats Values: 9,3155,3320,3320,3155,38.7169342,32.1512337,32.1512337,38.7169342,0,0,0,0,0,0,0,0,0,0,0,0,16.625,21.333334,21.333334,16.625,0,0,0,0,14.8000002,20,20,14.8000002,1275,1275,1275,1275,14.4986734,10.9450264,10.9450264,14.4986734,560,500,500,560,0,0,0,0,1320,1545,1545,1320,0,0,0,0,0,0,0,0,21.333334,16.625,16.625,21.333334 [f=0007295] [7295] Game End Stats Values: 10,3705,3390,3390,3705,60.2754288,50.895401,50.895401,60.2754288,0,0,0,0,0,0,0,0,0,0,0,0,21.5249996,47.2533417,47.2533417,21.5249996,0,0,0,0,16,22,22,16,1275,1275,1275,1275,15.4558735,11.2589312,11.2589312,15.4558735,1110,500,500,1110,0,0,0,0,1320,1615,1615,1320,0,0,0,0,0,0,0,0,47.2533417,21.5249996,21.5249996,47.2533417 [f=0007295] [7295] Game End Stats Values: 11,3885,3390,3390,3885,72.2923508,72.3437881,72.3437881,72.2923508,0,0,0,0,0,0,0,0,0,0,0,0,21.5249996,61.3333473,61.3333473,21.5249996,100,0,0,100,16,23.3214016,23.3214016,16,1275,1275,1275,1275,14.8197699,11.4392118,11.4392118,14.8197699,1190,500,500,1190,0,40,40,0,1320,1615,1615,1320,40,0,0,40,0,0,0,0,61.3333473,21.5249996,21.5249996,61.3333473 [f=0007295] [7295] Game End Stats Values: 12,3995,3460,3460,3995,78.9625092,97.1351166,97.1351166,78.9625092,0,0,0,0,0,0,0,0,0,0,0,0,24.9808922,191.333344,191.333344,24.9808922,200,0,0,200,16,25.333334,25.333334,16,1275,1275,1275,1275,14.4633179,11.662076,11.662076,14.4633179,1200,500,500,1200,0,170,170,0,1320,1685,1685,1320,170,0,0,170,0,0,0,0,191.333344,33.4529572,33.4529572,191.333344 [f=0007295] [7295] Game End Stats Values: 13,4735,3480,3480,4735,90.4991684,124.438927,124.438927,90.4991684,0,0,0,0,0,0,0,0,0,0,0,0,141.020874,417.974518,417.974518,141.020874,300,450,450,300,16,27.0666676,27.0666676,16,1275,1275,1275,1275,14.7877531,11.8295765,11.8295765,14.7877531,1840,0,0,1840,0,170,170,0,1320,1755,1755,1320,170,0,0,170,0,0,0,0,417.974518,149.49295,149.49295,417.974518 [f=0007295] [7295] Game End Stats Values: 14,3435,4225,4225,3435,106.797539,154.504639,154.504639,106.797539,0,0,0,0,0,0,0,0,0,0,0,0,484.338226,1343.61035,1343.61035,484.338226,300,450,450,300,16,29.4666672,29.4666672,16,1275,1275,1275,1275,15.1051989,12.0137024,12.0137024,15.1051989,540,675,675,540,0,980,980,0,1320,1825,1825,1320,1110,0,0,1110,0,0,0,0,1349.30676,515.278259,515.278259,1349.30676 [f=0007295] [7295] Game End Stats Values: 15,3675,4400,4400,3675,118.623871,179.201996,179.201996,118.623871,0,0,0,0,0,0,0,0,0,0,0,0,484.338226,1343.61035,1343.61035,484.338226,400,540,540,400,16,30,30,16,1275,1275,1275,1275,14.8070641,11.7894573,11.7894573,14.8070641,680,675,675,680,0,980,980,0,1320,1910,1910,1320,1110,0,0,1110,0,0,0,0,1349.30676,515.278259,515.278259,1349.30676 [f=0007295] [7295] Game End Stats Values: 16,3875,4575,4575,3875,127.479599,212.212341,212.212341,127.479599,0,0,0,0,0,0,0,0,0,0,0,0,488.227112,1383.61023,1383.61023,488.227112,500,540,540,500,16,30,30,16,1275,1275,1275,1275,14.6090231,14.2146711,14.2146711,14.6090231,780,850,850,780,0,1020,1020,0,1320,1910,1910,1320,1150,0,0,1150,0,0,0,0,1389.30664,519.167175,519.167175,1389.30664 [f=0007295] [7295] Game End Stats Values: 17,3655,4490,4490,3655,151.177689,255.884827,255.884827,151.177689,0,0,0,0,0,0,0,0,0,0,0,0,702.33844,1817.98291,1817.98291,702.33844,500,630,630,500,16,30,30,16,1275,1275,1275,1275,15.5985126,14.9254808,14.9254808,15.5985126,560,675,675,560,175,1380,1380,175,1320,1910,1910,1320,1510,175,175,1510,0,0,0,0,1851.13855,733.278564,733.278564,1851.13855 [f=0007295] [7295] Game End Stats Values: 18,3375,4490,4490,3375,157.794861,266.948761,266.948761,157.794861,0,0,0,0,0,0,0,0,0,0,0,0,734.927368,1996.15247,1996.15247,734.927368,500,630,630,500,16,30,30,16,1275,1275,1275,1275,15.6729298,14.7799644,14.7799644,15.6729298,280,675,675,280,175,1660,1660,175,1320,1910,1910,1320,1790,175,175,1790,0,0,0,0,2029.30811,776.126465,776.126465,2029.30811 [f=0007424] Spectator PonziScheme left the game: normal quit [f=0007424] [7424] Event [undefined]: PonziScheme quit [f=0007432] Player isave left the game: normal quit [f=0007432] [7432] Event [undefined]: isave quit [f=0007438] No clients connected, shutting down server [f=0007438] Server shutdown [f=0007438] [7438] all players disconnected [f=0007526] [7526] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0007559] [7559] Event [2684.45313,252.321182,2348.85522]: 1 finished unit Firefly [f=0008155] [8155] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0009220] [9220] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0012355] Autoquit sending quit command. [f=0012355] [QuitAction] user exited to system [f=0012355] [SpringApp::Kill][1] fromRun=1 [f=0012355] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012355] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012355] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012355] [ThreadPool::SetThreadCount][2] workers=0 [f=0012355] [SpringApp::Kill][2] [f=0012355] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012355] [Game::KillLua][3] dtor=0 luaUI=0x51bb0610 [f=0012355] Start widgetHandler:Shutdown [f=0012355] Shutdown - SaveOrderList Complete [f=0012355] Writing last game win data [f=0012355] Shutdown - SaveConfigData Complete [f=0012355] Shutdown Widget - Save/Load API [f=0012355] Shutdown Widget - Chili Highlight [f=0012355] Shutdown Widget - Draw After Chili [f=0012355] Shutdown Widget - EPIC Menu [f=0012355] Shutdown Widget - Chili Widget Selector [f=0012355] Shutdown Widget - Chili Minimap [f=0012355] Shutdown Widget - Local Team Colors [f=0012355] Shutdown Widget - Display Keys 2 [f=0012355] Shutdown Widget - Save Game Menu [f=0012355] Shutdown Widget - Unit Icons [f=0012355] Shutdown Widget - Noises [f=0012355] Shutdown Widget - HealthBars [f=0012355] Shutdown Widget - Win Counter [f=0012355] Shutdown Widget - BuildETA [f=0012355] Shutdown Widget - SpringRTS Replay Stats [f=0012355] Shutdown Widget - Modular Comm Info [f=0012355] Shutdown Widget - Stereo3D [f=0012355] Shutdown Widget - Showeco and Grid Drawer [f=0012355] Shutdown Widget - Point Tracker [f=0012355] Shutdown Widget - Missile Silo Range [f=0012355] Shutdown Widget - MetalFeatures (new) [f=0012355] Shutdown Widget - MinimapEvents [f=0012355] Shutdown Widget - Local Widgets Config [f=0012355] Shutdown Widget - Highlight Geos [f=0012355] Shutdown Widget - Grab Input [f=0012355] Input grabbing is disabled! [f=0012355] Shutdown Widget - Defense Range Zero-K [f=0012355] Shutdown Widget - Darkening [f=0012355] Shutdown Widget - Context Menu [f=0012355] Shutdown Widget - Chili Spectator Panels [f=0012355] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012355] Shutdown Widget - Chili Nuke Warning [f=0012355] Shutdown Widget - Chili EndGame Window [f=0012355] Shutdown Widget - Chili Economy Panel Default [f=0012355] Shutdown Widget - CameraShake [f=0012355] Shutdown Widget - State Reverse and Latency [f=0012355] Shutdown Widget - Music Player v2 [f=0012355] Shutdown Widget - Attack AoE [f=0012355] Shutdown Widget - UnitShapes [f=0012355] Shutdown Widget - Map Edge Extension [f=0012355] Shutdown Widget - Selection Send [f=0012355] Shutdown Widget - LupsManager [f=0012355] Shutdown Widget - Newton Firezone [f=0012355] Shutdown Widget - Chili Pro Console [f=0012355] Shutdown Widget - Persistent Build Height [f=0012355] Shutdown Widget - Lasso Terraform GUI [f=0012355] Shutdown Widget - Lups [f=0012355] Shutdown Widget - Chili Framework [f=0012355] Shutdown Widget - Mex Placement Handler [f=0012355] Shutdown Widget - Chili Core Selector [f=0012355] Shutdown Widget - Custom Markers [f=0012355] Shutdown Widget - Select Keys [f=0012355] Shutdown Widget - Pause Screen [f=0012355] Shutdown Widget - Text To Speech Control [f=0012355] Shutdown Widget - Layout Handler [f=0012355] End widgetHandler:Shutdown [f=0012355] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={571924,73826671} {int,ext,rec}Allocs={8214433,0,0} {chunk,block}Bytes={73826671,0} [f=0012355] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012355] [Game::KillLua][2] dtor=0 luaRules=0x51915b70 [f=0012355] Start gadgetHandler:Shutdown [f=0012355] Shutdown - StartSetup [f=0012355] Shutdown - UnitMorph [f=0012355] Shutdown - Carrier Drones [f=0012355] Shutdown - LupsNanoSpray [f=0012355] Shutdown - Missile Silo Controller [f=0012355] Shutdown - Modular Comm Info [f=0012355] Shutdown - Terrain Texture Handler [f=0012355] Shutdown - UnitCloakShield [f=0012355] Shutdown - Starlight Handler [f=0012355] End gadgetHandler:Shutdown [f=0012355] Start gadgetHandler:Shutdown [f=0012355] Shutdown - Save/Load [f=0012355] Shutdown - Teleport Throw [f=0012355] Shutdown - UnitMorph [f=0012355] Shutdown - Modular Comm Info [f=0012355] Shutdown - Retreat Command [f=0012355] Shutdown - Shockwaves [f=0012355] Shutdown - UnitCloakShield [f=0012355] Shutdown - Lups Cloak FX [f=0012355] Shutdown - Lups [f=0012355] Shutdown - Lups Shield [f=0012355] End gadgetHandler:Shutdown [f=0012355] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8214471,0,0} {chunk,block}Bytes={0,0} [f=0012355] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8214471,0,0} {chunk,block}Bytes={0,0} [f=0012355] [Game::KillLua][4] dtor=0 [f=0012355] [Game::~CGame][1] [f=0012355] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012355] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012355] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012355] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012355] [Game::KillLua][4] dtor=1 [f=0012355] [Game::KillMisc][1] [f=0012355] [Game::KillMisc][2] [f=0012355] [Game::KillMisc][3] [f=0012355] [Game::KillRendering][1] [f=0012355] [3DOParser::Kill] allocated 1 pieces [f=0012355] [S3OParser::Kill] allocated 307 pieces [f=0012355] [AssParser::Kill] allocated 21 pieces [f=0012355] [Game::KillInterface][1] [f=0012355] [Game::KillInterface][2] [f=0012355] [Game::KillSimulation][1] [f=0012355] [Game::KillSimulation][2] [f=0012355] [CCollisionHandler] dis-/continuous tests: 0/114285 [f=0012355] [Game::KillSimulation][3] [f=0012355] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012355] [~CPathCache(20x20)] cacheHits=21 hitPercentage=19% numHashColls=0 maxCacheSize=11 [f=0012355] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012355] [~CPathCache(40x40)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012355] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012355] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012355] [LosHandler::Kill] raycast instance cache-{hits,misses}={1502,4718}; shared=1%; cached=23% [f=0012355] [Game::KillSimulation][4] [f=0012355] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012355] [Game::~CGame][2] [f=0012355] [Game::~CGame][3] [f=0012355] [SpringApp::Kill][3] [f=0012355] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 130159 bytes sent 88298 bytes recv'd [f=0012355] [SpringApp::Kill][4] font=0x4502caa0 [f=0012355] [SpringApp::Kill][5] [f=0012355] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x4509a0f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2184ms file="bitmaps/pd/lightningball_purple.png" indx=560 inflSize=32kb readTime=49ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=47ms file="bitmaps/gpl/lightw.png" indx=463 inflSize=28kb readTime=46ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=22ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=22ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=21ms file="unitpics/jumpassault.png" indx=6531 inflSize=11kb readTime=21ms file="unitpics/jumpaa.png" indx=6529 inflSize=11kb readTime=20ms file="luaui/widgets/gui_chili_display_keys.lua" indx=4670 inflSize=9kb readTime=18ms file="luaui/widgets/gui_point_tracker.lua" indx=4728 inflSize=8kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 41157619 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x451c4e90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451bfea0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x450a5200) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc70401cc70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]