[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0ad81bWfqt/springsettings.1237355.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f60d801c980 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5152 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1237355/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f38110] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f38110] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 568ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 633ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] bwall was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1237355/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (143ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11978,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1237355/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51976650,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1df98f61f7dcf675061103a752e76435 [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Lightzerve [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Lightzerve changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lightzerve" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lightzerve" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000c7d985b0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lightzerve" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lightzerve" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lightzerve" string="[Game::Load][lua{Rules,Gaia}={00000000642c4f70,0000000000000000}]" [f=-000001] gl hf [f=-000001] gl hf [f=-000001] Allies: I choose: sir deez! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [721,261.99707,866]: 0 finished unit Recon Commander [f=-000001] [0] Event [4493,261.997498,4449]: 1 finished unit Engineer Commander [f=0000000] [0] Jack500, team: 1, elo:2064, userid: 492723 [f=0000000] [0] Lightzerve, team: 0, elo:1446, userid: 490600 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000004] [4] Event [4480,261.995605,4560]: 1 finished unit Hovercraft Platform [f=0000006] [6] Event [680,261.995605,952]: 0 finished unit Jumpbot Factory [f=0000228] [228] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000333] [333] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0000344] [344] Event [4512,261.995605,4560]: 1 finished unit Dagger [f=0000560] [560] Event [704,261.995605,952]: 0 finished unit Constable [f=0000606] [606] Event [4512,261.995605,4560]: 1 finished unit Dagger [f=0000618] [618] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0000793] [793] Event [4888,261.995605,4424]: 1 finished unit Wind/Tidal Generator [f=0000863] [863] Event [4512,261.995605,4560]: 1 finished unit Dagger [f=0000913] [913] Event [4888,261.995605,4504]: 1 finished unit Wind/Tidal Generator [f=0000918] [918] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0001032] [1032] Event [4888,261.995605,4584]: 1 finished unit Wind/Tidal Generator [f=0001197] [1197] Event [4904,261.995605,4664]: 1 finished unit Wind/Tidal Generator [f=0001233] [1233] Event [704,261.995605,952]: 0 finished unit Pyro [f=0001252] [1252] Event [4512,261.995605,4560]: 1 finished unit Quill [f=0001397] [1397] Event [4904,261.995605,4744]: 1 finished unit Wind/Tidal Generator [f=0001835] [1835] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0001878] [1878] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0001927] [1927] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0002172] [2172] Event [186.671448,261.995605,848.113586]: 1 lost unit Dagger [f=0002388] [2388] Event [1672,57.7231445,1416]: 0 lost unit Metal Extractor [f=0002619] [2619] Event [1632,94.9179688,1632]: 0 lost unit Lotus [f=0002621] [2621] Event [704,261.995605,952]: 0 finished unit Pyro [f=0002640] [2640] Event [1537.66675,57.7575035,1682.01721]: 1 lost unit Dagger [f=0002646] [2646] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0002706] [2706] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0002745] [2745] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0002772] [2772] Event [1590.70032,57.7518387,2047.57007]: 1 lost unit Dagger [f=0003084] [3084] Event [4512,261.995605,4560]: 1 finished unit Mace [f=0003372] [3372] Event [680,261.995605,744]: 0 finished unit Solar Collector [f=0003449] [3449] Event [4536,261.995605,4664]: 1 finished unit Caretaker [f=0003873] [3873] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0003995] [3995] Event [536,261.995605,776]: 0 finished unit Solar Collector [f=0004058] [4058] Event [4512,261.995605,4560]: 1 finished unit Mace [f=0004336] [4336] Event [704,261.995605,952]: 0 finished unit Pyro [f=0004441] [4441] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0004471] [4471] Event [2069.51099,55.1636009,3325.2207]: 0 lost unit Pyro [f=0004542] [4542] Event [4512,261.995605,4560]: 1 finished unit Scalpel [f=0004573] [4573] Event [360,261.995605,744]: 0 finished unit Solar Collector [f=0004881] [4881] Event [1632,101.399902,1664]: 0 finished unit Lotus [f=0005015] [5015] Event [4512,261.995605,4560]: 1 finished unit Bolas [f=0005375] [5375] Event [1416,57.729248,1656]: 0 lost unit Metal Extractor [f=0005394] [5394] Event [1520,57.8893127,1680]: 0 lost unit Picket [f=0005507] [5507] Event [1632,101.399902,1664]: 0 lost unit Lotus [f=0005566] [5566] Event [704,261.995605,952]: 0 finished unit Moderator [f=0005567] [5567] Event [1506.63635,57.9358253,1836.06079]: 1 lost unit Mace [f=0005739] [5739] Event [464,250.612549,1072]: 0 finished unit Picket [f=0005855] [5855] Event [4512,261.995605,4560]: 1 finished unit Bolas [f=0006313] [6313] Event [264,453.810791,4872]: 1 finished unit Metal Extractor [f=0006316] [6316] Event [1744,57.704834,1568]: 0 finished unit Picket [f=0006465] [6465] Event [4032,253.816895,4048]: 1 finished unit Advanced Radar [f=0006483] [6483] Event [896,247.988037,1088]: 0 finished unit Picket [f=0006601] [6601] Event [704,261.995605,952]: 0 finished unit Moderator [f=0006698] [6698] Event [1744,57.704834,1568]: 0 lost unit Picket [f=0006844] [6844] Event [4440,261.995605,4344]: 1 finished unit Wind/Tidal Generator [f=0006865] [6865] Event [1672,57.7231445,1416]: 0 lost unit Metal Extractor [f=0006902] [6902] Event [200,453.835205,4840]: 1 finished unit Wind/Tidal Generator [f=0006971] [6971] Event [672,244.917969,1104]: 0 finished unit Lotus [f=0006978] [6978] Event [1736.84839,255.883667,1528.8512]: 0 lost unit Pyro [f=0007063] [7063] Event [4520,261.995605,4328]: 1 finished unit Wind/Tidal Generator [f=0007272] [7272] Event [4600,261.995605,4328]: 1 finished unit Wind/Tidal Generator [f=0007295] [7295] Event [200,453.835205,4904]: 1 finished unit Wind/Tidal Generator [f=0007296] [7296] Event [1416,53.2165375,1656]: 0 finished unit Metal Extractor [f=0007455] [7455] Event [4680,261.995605,4312]: 1 finished unit Wind/Tidal Generator [f=0007472] [7472] Event [1559.54846,57.7109261,1832.16113]: 0 lost unit Moderator [f=0007502] [7502] Event [4512,261.995605,4560]: 1 finished unit Mace [f=0007555] [7555] Event [1690.00439,55.1260605,2306.6228]: 1 lost unit Scalpel [f=0007563] [7563] Event [704,261.995605,952]: 0 finished unit Moderator [f=0007572] [7572] Event [248,453.810791,4936]: 1 finished unit Wind/Tidal Generator [f=0007590] [7590] Event [312,261.995605,584]: 0 finished unit Solar Collector [f=0007633] [7633] Event [4760,261.995605,4296]: 1 finished unit Wind/Tidal Generator [f=0007723] [7723] Event [undefined]: Lightzerve resigned [f=0007723] game_message: Lightzerve has been destroyed! [f=0007723] game_message: Jack500 wins! [f=0007723] Submitting stats [f=0007723] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007723] Part| Total Time|Time of the last 0.5s [f=0007723] Draw 7088.81ms 13.59% [f=0007723] Lua::Callins::Synced 2038.98ms 10.19% [f=0007723] Lua::Callins::Unsynced 10053.94ms 21.58% [f=0007723] Lua::CollectGarbage::Synced 132.90ms 0.10% [f=0007723] Lua::CollectGarbage::Unsynced 315.76ms 1.80% [f=0007723] Misc::Profiler::AddTime 26.75ms 0.00% [f=0007723] Sim 12470.95ms 72.03% [f=0007723] [7723] Received game_message: Lightzerve has been destroyed! [f=0007723] [7723] Received game_message: Jack500 wins! [f=0007724] [7724] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007724] [7724] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007724] [7724] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007724] [7724] Game End Stats Values: 2,2060,2140,2140,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.87200022,6.41600037,6.41600037,5.87200022,0,80,80,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007724] [7724] Game End Stats Values: 3,2200,2420,2420,2200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.27124691,8.27124691,8,1275,1275,1275,1275,8.03999996,9.12800121,9.12800121,8.03999996,0,240,240,0,0,0,0,0,925,905,905,925,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007724] [7724] Game End Stats Values: 4,2505,2650,2650,2505,0,1.30716729,1.30716729,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.5470772,12.5470772,8,1275,1275,1275,1275,9.80800056,10.1671457,10.1671457,9.80800056,220,240,240,220,0,0,0,0,1010,1135,1135,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007724] [7724] Game End Stats Values: 5,2505,2685,2685,2505,0,6.57622766,6.57622766,0,0,0,0,0,0,0,0,0,0,0,0,0,0,67.8426056,67.8426056,0,0,0,0,0,8,14.8089876,14.8089876,8,1275,1275,1275,1275,10.0800009,10.4312706,10.4312706,10.0800009,220,240,240,220,0,0,0,0,1010,1170,1170,1010,0,0,0,0,0,0,0,0,67.8426056,0,0,67.8426056 [f=0007724] [7724] Game End Stats Values: 6,2675,2690,2690,2675,0,12.9266167,12.9266167,0,0,0,0,0,0,0,0,0,0,0,0,0,80.0000076,161.856995,161.856995,80.0000076,0,0,0,0,8,15.1733751,15.1733751,8,1275,1275,1275,1275,13.2079992,11.7273588,11.7273588,13.2079992,220,160,160,220,80,0,0,80,1180,1255,1255,1180,0,80,80,0,0,0,0,0,161.856995,80.0000076,80.0000076,161.856995 [f=0007724] [7724] Game End Stats Values: 7,2895,2695,2695,2895,0,19.5542603,19.5542603,0,0,0,0,0,0,0,0,0,0,0,0,0,192.692932,238.630112,238.630112,192.692932,0,0,0,0,8,15.12854,15.12854,8,1275,1275,1275,1275,14.1599998,12.561841,12.561841,14.1599998,440,80,80,440,160,25.833334,25.833334,160,1180,1340,1340,1180,25.833334,160,160,25.833334,0,0,0,0,238.630112,192.692932,192.692932,238.630112 [f=0007724] [7724] Game End Stats Values: 8,2980,3100,3100,2980,0,27.9018917,27.9018917,0,0,0,0,0,0,0,0,0,0,0,0,0,240.00032,238.630112,238.630112,240.00032,0,0,0,0,8,15.0808516,15.0808516,8,1275,1275,1275,1275,15.791997,16.4845066,16.4845066,15.791997,440,400,400,440,240,25.833334,25.833334,240,1265,1425,1425,1265,25.833334,240,240,25.833334,0,0,0,0,238.630112,240.00032,240.00032,238.630112 [f=0007724] [7724] Game End Stats Values: 9,3050,3280,3280,3050,0.23284097,28.4261131,28.4261131,0.23284097,0,0,0,0,0,0,0,0,0,0,0,0,240.00032,238.630112,238.630112,240.00032,0,0,0,0,8.80000019,14.8781729,14.8781729,8.80000019,1275,1275,1275,1275,16.2155209,16.2349453,16.2349453,16.2155209,440,400,400,440,240,25.833334,25.833334,240,1335,1605,1605,1335,25.833334,240,240,25.833334,0,0,0,0,238.630112,240.00032,240.00032,238.630112 [f=0007724] [7724] Game End Stats Values: 10,3205,3280,3280,3205,0.57854444,28.4261131,28.4261131,0.57854444,0,0,0,0,0,0,0,0,60.1474915,0,0,60.1474915,240.00032,238.630112,238.630112,240.00032,0,0,0,0,10,14.9799547,14.9799547,10,1275,1275,1275,1275,16.767046,16.1999989,16.1999989,16.767046,440,400,400,440,240,25.833334,25.833334,240,1490,1605,1605,1490,25.833334,240,240,25.833334,0,0,0,0,238.630112,240.00032,240.00032,238.630112 [f=0007724] [7724] Game End Stats Values: 11,3205,3765,3765,3205,1.00799394,29.6956177,29.6956177,1.00799394,0,0,0,0,0,0,0,0,154.310608,0,0,154.310608,269.686005,397.085907,397.085907,269.686005,0,0,0,0,12,15.8707094,15.8707094,12,1275,1275,1275,1275,18.2686272,16.2846317,16.2846317,18.2686272,440,800,800,440,240,245.833328,245.833328,240,1490,1690,1690,1490,245.833328,240,240,245.833328,0,0,0,0,397.085907,284.143127,284.143127,397.085907 [f=0007724] [7724] Game End Stats Values: 12,3365,3985,3985,3365,1.47386253,31.0702934,31.0702934,1.47386253,0,0,0,0,0,0,0,0,268.010681,0,0,268.010681,269.686005,397.085907,397.085907,269.686005,90,0,0,90,13.4666662,15.7619276,15.7619276,13.4666662,1275,1275,1275,1275,20.9154987,18.3316383,18.3316383,20.9154987,440,1020,1020,440,240,245.833328,245.833328,240,1560,1690,1690,1560,285.500031,240,240,285.500031,0,0,0,0,397.085907,346.364288,346.364288,397.085907 [f=0007724] [7724] Game End Stats Values: 13,3280,4165,4165,3280,1.7606945,31.2684727,31.2684727,1.7606945,0,0,0,0,0,0,0,0,330.397949,0,0,330.397949,305.400726,546.286316,546.286316,305.400726,90,0,0,90,14,12.0710917,12.0710917,14,1275,1275,1275,1275,18.259119,18.2532101,18.2532101,18.259119,440,1200,1200,440,240,394.999939,394.999939,240,1475,1690,1690,1475,434.666626,240,240,434.666626,0,0,0,0,546.286316,382.07901,382.07901,546.286316 [f=0007724] [7724] Game End Stats Values: 14,3530,3765,3765,3530,2.11670065,31.467514,31.467514,2.11670065,0,0,0,0,0,0,0,0,365.795685,0,0,365.795685,563.322754,832.832642,832.832642,563.322754,100,0,0,100,14,11.4590588,11.4590588,14,1275,1275,1275,1275,16.3597317,18.2532654,18.2532654,16.3597317,680,800,800,680,640,484.999939,484.999939,640,1475,1690,1690,1475,524.666626,640,640,524.666626,0,0,0,0,838.521729,640.000854,640.000854,838.521729 [f=0007724] [7724] Game End Stats Values: 15,3530,3945,3945,3530,2.33293962,32.0811844,32.0811844,2.33293962,0,0,0,0,0,0,0,0,398.912994,0,0,398.912994,563.322754,832.832642,832.832642,563.322754,100,0,0,100,14,13.5053644,13.5053644,14,1275,1275,1275,1275,16.2144146,18.2809067,18.2809067,16.2144146,680,980,980,680,640,484.999939,484.999939,640,1475,1690,1690,1475,524.666626,640,640,524.666626,0,0,0,0,838.521729,640.000854,640.000854,838.521729 [f=0007724] [7724] Game End Stats Values: 16,3870,4430,4430,3870,3.0221343,32.3876076,32.3876076,3.0221343,0,0,0,0,0,0,0,0,467.005127,0,0,467.005127,652.465637,966.753235,966.753235,652.465637,200,0,0,200,14,14.1572838,14.1572838,14,1275,1675,1675,1275,18.5126114,20.028429,20.028429,18.5126114,920,980,980,920,640,584.999939,584.999939,640,1475,1775,1775,1475,624.666626,640,640,624.666626,34.1666336,0,0,34.1666336,972.442322,729.143738,729.143738,972.442322 [f=0007724] [7724] Game End Stats Values: 17,3655,4535,4535,3655,3.23208761,34.1152115,34.1152115,3.23208761,0,0,0,0,0,0,0,0,479.848877,0,0,479.848877,783.922791,1171.88318,1171.88318,783.922791,290,0,0,290,14,19.1453152,19.1453152,14,1275,1675,1675,1275,14.8539972,20.3951702,20.3951702,14.8539972,700,980,980,700,640,889.999939,889.999939,640,1390,1880,1880,1390,929.666626,640,640,929.666626,34.1666336,0,0,34.1666336,1177.57227,860.600891,860.600891,1177.57227 [f=0007724] [7724] Game End Stats Values: 18,3810,4890,4890,3810,3.73848176,36.5787659,36.5787659,3.73848176,0,0,0,0,0,0,0,0,512.223633,0,0,512.223633,1003.92279,1281.2832,1281.2832,1003.92279,290,0,0,290,14.1333332,27.222208,27.222208,14.1333332,1275,1675,1675,1275,15.5537577,20.4442348,20.4442348,15.5537577,700,1160,1160,700,860,1130,1130,860,1545,2055,2055,1545,1169.66663,860,860,1169.66663,34.1666336,0,0,34.1666336,1286.97229,1080.60095,1080.60095,1286.97229 [f=0007724] [7724] Game End Stats Values: 19,3810,4890,4890,3810,5.90561104,37.3896103,37.3896103,5.90561104,0,0,0,0,0,0,0,0,547.988953,0,0,547.988953,1003.92279,1298.7832,1298.7832,1003.92279,290,0,0,290,16,33.1141319,33.1141319,16,1275,1675,1675,1275,16.9223766,20.5502796,20.5502796,16.9223766,700,1160,1160,700,860,1130,1130,860,1545,2055,2055,1545,1169.66663,860,860,1169.66663,34.1666336,0,0,34.1666336,1304.47229,1080.60095,1080.60095,1304.47229 [f=0007730] [7730] Event [1470.41992,57.6821899,1778.63538]: 0 lost unit Moderator [f=0007786] [7786] Event [4840,261.995605,4280]: 1 finished unit Wind/Tidal Generator [f=0007811] [7811] Event [296,453.908447,4920]: 1 finished unit Wind/Tidal Generator [f=0007995] Player Jack500 left the game: normal quit [f=0007995] [7995] Event [undefined]: Jack500 quit [f=0008007] No clients connected, shutting down server [f=0008007] Server shutdown [f=0008007] [8007] all players disconnected [f=0008041] [8041] Event [312,453.633789,4808]: 1 finished unit Wind/Tidal Generator [f=0008138] [8138] Event [4512,261.995605,4560]: 1 finished unit Mace [f=0008281] [8281] Event [232,453.761963,4776]: 1 finished unit Wind/Tidal Generator [f=0008747] [8747] Event [4512,261.995605,4560]: 1 finished unit Mace [f=0009105] [9105] Event [4512,261.995605,4560]: 1 finished unit Scalpel [f=0009465] [9465] Event [4512,261.995605,4560]: 1 finished unit Scalpel [f=0009825] [9825] Event [4512,261.995605,4560]: 1 finished unit Scalpel [f=0010125] [10125] Event [4512,261.995605,4560]: 1 finished unit Bolas [f=0010425] [10425] Event [4512,261.995605,4560]: 1 finished unit Bolas [f=0010725] [10725] Event [4512,261.995605,4560]: 1 finished unit Bolas [f=0010943] [10943] Event [4512,261.995605,4560]: 1 finished unit Quill [f=0011153] [11153] Event [4512,261.995605,4560]: 1 finished unit Quill [f=0011776] [11776] Event [4512,261.995605,4560]: 1 finished unit Mace [f=0012251] Autoquit sending quit command. [f=0012251] [QuitAction] user exited to system [f=0012251] [SpringApp::Kill][1] fromRun=1 [f=0012251] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012251] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012251] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012251] [ThreadPool::SetThreadCount][2] workers=0 [f=0012251] [SpringApp::Kill][2] [f=0012251] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012251] [Game::KillLua][3] dtor=0 luaUI=0x51c10c70 [f=0012251] Start widgetHandler:Shutdown [f=0012251] Shutdown - SaveOrderList Complete [f=0012251] Writing last game win data [f=0012251] Shutdown - SaveConfigData Complete [f=0012251] Shutdown Widget - Save/Load API [f=0012251] Shutdown Widget - Chili Highlight [f=0012251] Shutdown Widget - Draw After Chili [f=0012251] Shutdown Widget - EPIC Menu [f=0012251] Shutdown Widget - Chili Widget Selector [f=0012251] Shutdown Widget - Chili Minimap [f=0012251] Shutdown Widget - Local Team Colors [f=0012251] Shutdown Widget - Display Keys 2 [f=0012251] Shutdown Widget - Save Game Menu [f=0012251] Shutdown Widget - Unit Icons [f=0012251] Shutdown Widget - Noises [f=0012251] Shutdown Widget - HealthBars [f=0012251] Shutdown Widget - Win Counter [f=0012251] Shutdown Widget - BuildETA [f=0012251] Shutdown Widget - SpringRTS Replay Stats [f=0012251] Shutdown Widget - Modular Comm Info [f=0012251] Shutdown Widget - Stereo3D [f=0012251] Shutdown Widget - Showeco and Grid Drawer [f=0012251] Shutdown Widget - Point Tracker [f=0012251] Shutdown Widget - Missile Silo Range [f=0012251] Shutdown Widget - MetalFeatures (new) [f=0012251] Shutdown Widget - MinimapEvents [f=0012251] Shutdown Widget - Local Widgets Config [f=0012251] Shutdown Widget - Highlight Geos [f=0012251] Shutdown Widget - Grab Input [f=0012251] Input grabbing is disabled! [f=0012251] Shutdown Widget - Defense Range Zero-K [f=0012251] Shutdown Widget - Darkening [f=0012251] Shutdown Widget - Context Menu [f=0012251] Shutdown Widget - Chili Spectator Panels [f=0012251] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012251] Shutdown Widget - Chili Nuke Warning [f=0012251] Shutdown Widget - Chili EndGame Window [f=0012251] Shutdown Widget - Chili Economy Panel Default [f=0012251] Shutdown Widget - CameraShake [f=0012251] Shutdown Widget - State Reverse and Latency [f=0012251] Shutdown Widget - Music Player v2 [f=0012251] Shutdown Widget - Attack AoE [f=0012251] Shutdown Widget - UnitShapes [f=0012251] Shutdown Widget - Map Edge Extension [f=0012251] Shutdown Widget - Selection Send [f=0012251] Shutdown Widget - LupsManager [f=0012251] Shutdown Widget - Newton Firezone [f=0012251] Shutdown Widget - Chili Pro Console [f=0012251] Shutdown Widget - Persistent Build Height [f=0012251] Shutdown Widget - Lasso Terraform GUI [f=0012251] Shutdown Widget - Lups [f=0012251] Shutdown Widget - Chili Framework [f=0012251] Shutdown Widget - Mex Placement Handler [f=0012251] Shutdown Widget - Chili Core Selector [f=0012251] Shutdown Widget - Custom Markers [f=0012251] Shutdown Widget - Select Keys [f=0012251] Shutdown Widget - Pause Screen [f=0012251] Shutdown Widget - Text To Speech Control [f=0012251] Shutdown Widget - Layout Handler [f=0012251] End widgetHandler:Shutdown [f=0012251] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={750826,82505262} {int,ext,rec}Allocs={8881313,0,0} {chunk,block}Bytes={82505262,0} [f=0012251] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012251] [Game::KillLua][2] dtor=0 luaRules=0x51976650 [f=0012251] Start gadgetHandler:Shutdown [f=0012251] Shutdown - StartSetup [f=0012251] Shutdown - UnitMorph [f=0012251] Shutdown - Carrier Drones [f=0012251] Shutdown - LupsNanoSpray [f=0012251] Shutdown - Missile Silo Controller [f=0012251] Shutdown - Modular Comm Info [f=0012251] Shutdown - Terrain Texture Handler [f=0012251] Shutdown - UnitCloakShield [f=0012251] Shutdown - Starlight Handler [f=0012251] End gadgetHandler:Shutdown [f=0012251] Start gadgetHandler:Shutdown [f=0012251] Shutdown - Save/Load [f=0012251] Shutdown - Teleport Throw [f=0012251] Shutdown - UnitMorph [f=0012251] Shutdown - Modular Comm Info [f=0012251] Shutdown - Retreat Command [f=0012251] Shutdown - Shockwaves [f=0012251] Shutdown - UnitCloakShield [f=0012251] Shutdown - Lups Cloak FX [f=0012251] Shutdown - Lups [f=0012251] Shutdown - Lups Shield [f=0012251] End gadgetHandler:Shutdown [f=0012251] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8881345,0,0} {chunk,block}Bytes={0,0} [f=0012251] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8881345,0,0} {chunk,block}Bytes={0,0} [f=0012251] [Game::KillLua][4] dtor=0 [f=0012251] [Game::~CGame][1] [f=0012251] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012251] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012251] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012251] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012251] [Game::KillLua][4] dtor=1 [f=0012251] [Game::KillMisc][1] [f=0012251] [Game::KillMisc][2] [f=0012251] [Game::KillMisc][3] [f=0012251] [Game::KillRendering][1] [f=0012251] [3DOParser::Kill] allocated 1 pieces [f=0012251] [S3OParser::Kill] allocated 310 pieces [f=0012251] [AssParser::Kill] allocated 0 pieces [f=0012251] [Game::KillInterface][1] [f=0012251] [Game::KillInterface][2] [f=0012251] [Game::KillSimulation][1] [f=0012251] [Game::KillSimulation][2] [f=0012251] [CCollisionHandler] dis-/continuous tests: 0/370304 [f=0012251] [Game::KillSimulation][3] [f=0012251] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012251] [~CPathCache(20x20)] cacheHits=1 hitPercentage=6% numHashColls=0 maxCacheSize=2 [f=0012251] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012251] [~CPathCache(40x40)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012251] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012251] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012251] [LosHandler::Kill] raycast instance cache-{hits,misses}={865,3421}; shared=0%; cached=20% [f=0012251] [Game::KillSimulation][4] [f=0012251] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012251] [Game::~CGame][2] [f=0012251] [Game::~CGame][3] [f=0012251] [SpringApp::Kill][3] [f=0012251] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 129071 bytes sent 77087 bytes recv'd [f=0012251] [SpringApp::Kill][4] font=0x44e6aaa0 [f=0012251] [SpringApp::Kill][5] [f=0012251] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x43c0f7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2148ms file="luaui/widgets/unit_terraform_draw.lua" indx=4837 inflSize=6kb readTime=36ms file="scripts/nanoaim.h.lua" indx=5817 inflSize=2kb readTime=35ms file="luaui/widgets/mission_objectives.lua" indx=4771 inflSize=12kb readTime=22ms file="objects3d/armsenan.s3o" indx=4960 inflSize=24kb readTime=16ms file="luaui/widgets/chat_shortcut.lua" indx=3893 inflSize=6kb readTime=15ms file="bitmaps/cc/electnovaexplo.png" indx=424 inflSize=97kb readTime=13ms file="bitmaps/loadpictures/linemove.png" indx=518 inflSize=3005kb readTime=13ms file="unitpics/amphbomb.png" indx=6373 inflSize=9kb readTime=12ms file="bitmaps/cc/greennovaexplo.tga" indx=428 inflSize=64kb readTime=12ms file="bitmaps/gpl/sporetrail2.tga" indx=491 inflSize=37kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 30356614 bytes cached in 2794 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x4500a680) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4519c730) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f33e30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f60d801cc70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]