[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.MjodbNVx2j/springsettings.1236882.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f87f001c980 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5163 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1236882/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454a07e0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454a07e0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 534ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 599ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 633ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 92ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 64ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WALL was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1236882/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (235ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11978,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1236882/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51fc24f0,0x5296b410}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 80278f61121c7b69707c5bb84596f592 [f=-000001] Connection attempt from PonziScheme [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PonziScheme changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Skrid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Skrid changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[Game::Load][lua{Rules,Gaia}={00000000d5d8df00,00000000d37fd700}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[Game::Load][lua{Rules,Gaia}={000000011efcab90,000000012c217680}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Maria Nicholas! [f=-000001] [0] Event [809,399.984009,4245]: 0 finished unit Recon Commander [f=-000001] [0] Event [4484,399.97998,562]: 1 finished unit Strike Commander [f=0000000] [0] Skrid, team: 0, elo:2012, userid: 524522 [f=0000000] [0] PonziScheme, team: 1, elo:1592, userid: 547305 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] Playback continued [f=0000008] [8] Event [4608,399.978638,624]: 1 finished unit Rover Assembly [f=0000010] [10] Event [712,399.978638,4344]: 0 finished unit Jumpbot Factory [f=0000041] hi [f=0000117] sup [f=0000292] [292] Event [4608.02979,400.623749,641.99231]: 1 finished unit Dart [f=0000333] [333] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0000422] [422] Event [4608.02979,400.623749,641.99231]: 1 finished unit Dart [f=0000465] [465] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0000691] [691] Event [4856,399.978638,472]: 1 finished unit Solar Collector [f=0000813] [813] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0000832] [832] Event [4608.02979,400.623749,641.99231]: 1 finished unit Scorcher [f=0000842] [842] Event [736,399.978638,4344]: 0 finished unit Pyro [f=0001050] [1050] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0001120] [1120] Event [1416,250.645447,4280]: 0 finished unit Solar Collector [f=0001238] [1238] Event [4608.02979,400.623749,641.99231]: 1 finished unit Scorcher [f=0001277] [1277] Event [736,399.978638,4344]: 0 finished unit Constable [f=0001418] [1418] Event [4664,399.978638,296]: 1 finished unit Solar Collector [f=0001692] [1692] Event [4608.02979,400.623749,641.99231]: 1 finished unit Scorcher [f=0001836] [1836] Event [264,399.978638,4792]: 0 finished unit Wind/Tidal Generator [f=0001872] [1872] Event [736,399.978638,4344]: 0 finished unit Puppy [f=0001941] [1941] Event [586.334595,399.978638,4338.63623]: 1 lost unit Dart [f=0002076] [2076] Event [296,399.978638,4840]: 0 finished unit Wind/Tidal Generator [f=0002085] [2085] Event [4608.02979,400.623749,641.99231]: 1 finished unit Scorcher [f=0002316] [2316] Event [344,399.978638,4888]: 0 finished unit Wind/Tidal Generator [f=0002498] [2498] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0002571] [2571] Event [376,399.978638,4936]: 0 finished unit Wind/Tidal Generator [f=0002658] [2658] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0002720] [2720] Event [736,399.978638,4344]: 0 finished unit Pyro [f=0002770] [2770] Event [4608.02979,400.623749,641.99231]: 1 finished unit Scorcher [f=0002826] [2826] Event [424,399.978638,4984]: 0 finished unit Wind/Tidal Generator [f=0002855] [2855] Event [3736,249.000549,984]: 1 finished unit Solar Collector [f=0002895] [2895] Event [4701.48389,264.064514,1402.96631]: 1 lost unit Scorcher [f=0002949] [2949] Event [3096,168.849182,4184]: 0 finished unit Solar Collector [f=0002958] [2958] Event [4816.71875,357.474976,1089.4353]: 0 lost unit Pyro [f=0003185] [3185] Event [3407.25415,215.691437,3626.61816]: 1 lost unit Dart [f=0003209] [3209] Event [4608.02979,400.623749,641.99231]: 1 finished unit Scorcher [f=0003533] [3533] Event [736,399.978638,4344]: 0 finished unit Pyro [f=0003573] [3573] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0003600] [3600] Event [4608.02979,400.623749,641.99231]: 1 finished unit Scorcher [f=0003815] [3815] Event [3408,228.909302,3488]: 0 finished unit Lotus [f=0003984] [3984] Event [4608.02979,400.623749,641.99231]: 1 finished unit Mason [f=0004019] [4019] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0004142] [4142] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0004276] [4276] Event [4712,249.053955,1960]: 1 finished unit Solar Collector [f=0004519] [4519] Event [3120,247.270203,3088]: 0 finished unit Lotus [f=0004672] [4672] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0004686] [4686] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0004719] [4719] Event [3183.36279,240.560867,3193.40186]: 0 finished unit Recon Commander [f=0004719] game_message: Morph complete: Maria Nicholas lvl 1 -> Maria Nicholas lvl 2 [f=0004719] [4719] Received game_message: Morph complete: Maria Nicholas lvl 1 -> Maria Nicholas lvl 2 [f=0004731] [4731] Event [4608.02979,400.623749,641.99231]: 1 finished unit Scorcher [f=0004891] [4891] Event [4936,249.000549,1864]: 1 finished unit Solar Collector [f=0004974] [4974] Event [4608.02979,400.623749,641.99231]: 1 finished unit Dart [f=0005012] [5012] Event [688,399.807739,4096]: 0 finished unit Lotus [f=0005114] [5114] Event [4608.02979,400.623749,641.99231]: 1 finished unit Dart [f=0005127] [5127] Event [4216,399.241638,888]: 1 finished unit Solar Collector [f=0005145] [5145] Event [736,399.978638,4344]: 0 finished unit Pyro [f=0005370] [5370] Event [3720,249.021912,920]: 1 lost unit Metal Extractor [f=0005482] [5482] Event [3654.10229,194.634567,2827.62476]: 1 lost unit Dart [f=0005508] [5508] Event [3801.37842,262.813995,815.740906]: 1 lost unit Scorcher [f=0005518] [5518] Event [4608.02979,400.623749,641.99231]: 1 finished unit Scorcher [f=0005639] [5639] Event [4200,399.775696,824]: 1 lost unit Metal Extractor [f=0005824] [5824] Event [4608.02979,400.623749,641.99231]: 1 lost unit Scorcher [f=0005873] [5873] Event [4381.26758,164.529114,2322.23535]: 0 lost unit Pyro [f=0005896] [5896] Event [4608.02979,400.623749,641.99231]: 1 lost unit Scorcher [f=0005917] [5917] Event [4608.02979,400.623749,641.99231]: 1 lost unit Scorcher [f=0005947] [5947] Event [4608.02979,400.623749,641.99231]: 1 lost unit Scorcher [f=0005971] [5971] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0006021] [6021] Event [4657.60107,399.978638,618.150635]: 1 lost unit Scorcher [f=0006035] [6035] Event [3459.13403,191.960403,2566.80908]: 0 finished unit Recon Commander [f=0006035] game_message: Morph complete: Maria Nicholas lvl 2 -> Maria Nicholas lvl 3 [f=0006035] [6035] Received game_message: Morph complete: Maria Nicholas lvl 2 -> Maria Nicholas lvl 3 [f=0006090] [6090] Event [4609.28516,390.264008,976.383301]: 0 lost unit Pyro [f=0006144] hahahahaha [f=0006214] ih ab [f=0006277] [6277] Event [4536,399.978638,760]: 1 finished unit Caretaker [f=0006344] [6344] Event [4608.02979,400.623749,641.99231]: 1 finished unit Scorcher [f=0006557] [6557] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0006725] [6725] Event [3520,197.431946,2720]: 0 finished unit Lotus [f=0006776] [6776] Event [4608.02979,400.623749,641.99231]: 1 finished unit Fencer [f=0006880] [6880] Event [4664,399.935913,760]: 1 finished unit Caretaker [f=0006984] [6984] Event [4608.02979,400.623749,641.99231]: 1 finished unit Mason [f=0007068] [7068] Event [3722.36377,156.13884,2355.27246]: 1 lost unit Scorcher [f=0007088] [7088] Event [3624.40747,159.937592,2344.09058]: 1 lost unit Scorcher [f=0007108] [7108] Event [3602.91577,167.005524,2422.28564]: 1 lost unit Scorcher [f=0007139] [7139] Event [3654.19751,167.473862,2472.00024]: 1 lost unit Scorcher [f=0007230] [7230] Event [undefined]: PonziScheme resigned [f=0007230] game_message: PonziScheme has been destroyed! [f=0007230] game_message: Skrid wins! [f=0007230] Submitting stats [f=0007230] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007230] Part| Total Time|Time of the last 0.5s [f=0007230] Draw 7122.26ms 22.68% [f=0007230] Lua::Callins::Synced 2567.48ms 10.59% [f=0007230] Lua::Callins::Unsynced 10010.87ms 31.37% [f=0007230] Lua::CollectGarbage::Synced 143.73ms 0.00% [f=0007230] Lua::CollectGarbage::Unsynced 334.99ms 1.70% [f=0007230] Misc::Profiler::AddTime 38.88ms 0.00% [f=0007230] Sim 14191.30ms 59.34% [f=0007230] [7230] Received game_message: PonziScheme has been destroyed! [f=0007230] [7230] Received game_message: Skrid wins! [f=0007231] [7231] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007231] [7231] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007231] [7231] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007231] [7231] Game End Stats Values: 2,2055,2060,2055,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.86666679,5.5999999,5.86666679,80,0,80,0,0,0,0,0,700,785,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007231] [7231] Game End Stats Values: 3,2340,2365,2340,2365,0.00060093,0,0.00060093,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,8,8.66666698,8,1275,1275,1275,1275,7.73337317,8.13333321,7.73337317,8.13333321,210,220,210,220,0,0,0,0,855,870,855,870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007231] [7231] Game End Stats Values: 4,2555,2575,2555,2575,0.00151563,0.41450873,0.00151563,0.41450873,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8.80000019,10,8.80000019,1275,1275,1275,1275,9.20006084,10.0276337,9.20006084,10.0276337,340,220,340,220,0,0,0,0,940,1080,940,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007231] [7231] Game End Stats Values: 5,2755,2575,2755,2575,4.62303925,10.7518206,4.62303925,10.7518206,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4666662,10,11.4666662,10,1275,1275,1275,1275,10.3081026,10.6891537,10.3081026,10.6891537,470,220,470,220,0,0,0,0,1010,1080,1010,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007231] [7231] Game End Stats Values: 6,2845,2645,2845,2645,9.79413986,16.3711796,9.79413986,16.3711796,0,0,0,0,0,0,0,0,0,0,0,0,18.375,40,18.375,40,0,0,0,0,12,12.2366028,12,12.2366028,1275,1275,1275,1275,10.344739,10.3746243,10.344739,10.3746243,560,220,560,220,0,40,0,40,1010,1150,1010,1150,40,45,40,45,0,0,0,0,40,26.8125,40,26.8125 [f=0007231] [7231] Game End Stats Values: 7,2930,2800,2930,2800,14.4539013,16.9983711,14.4539013,16.9983711,0,0,0,0,0,0,0,0,0,0,0,0,20.3098888,85.3791656,20.3098888,85.3791656,0,0,0,0,12,15.182024,12,15.182024,1275,1275,1275,1275,10.9773188,10.0418129,10.9773188,10.0418129,560,220,560,220,0,40,0,40,1095,1305,1095,1305,40,45,40,45,0,0,0,0,85.3791656,28.7473888,85.3791656,28.7473888 [f=0007231] [7231] Game End Stats Values: 8,2870,2905,2870,2905,21.7957802,22.2363644,21.7957802,22.2363644,0,0,0,0,0,0,0,0,0,0,0,0,230.982056,333.917145,230.982056,333.917145,0,0,0,0,13.0666666,18.378233,13.0666666,18.378233,1275,1275,1275,1275,12.4894571,12.3491993,12.4894571,12.3491993,430,220,430,220,220,170,220,170,1165,1410,1165,1410,300,265,300,265,0,0,0,0,405.669495,246.812469,405.669495,246.812469 [f=0007231] [7231] Game End Stats Values: 9,2960,3210,2960,3210,36.0068893,35.7260132,36.0068893,35.7260132,0,0,0,0,0,0,0,0,0,0,0,0,230.982056,372.250244,230.982056,372.250244,0,0,0,0,14,17.8686161,14,17.8686161,1275,1275,1275,1275,12.9474077,12.8993101,12.9474077,12.8993101,520,440,520,440,220,210,220,210,1165,1495,1165,1495,340,265,340,265,0,0,0,0,466.882721,246.812469,466.882721,246.812469 [f=0007231] [7231] Game End Stats Values: 10,3295,3300,3295,3300,44.079071,60.8361511,44.079071,60.8361511,0,0,0,0,0,0,0,0,0,0,0,0,230.982056,372.250244,230.982056,372.250244,0,90,0,90,14,17.845026,14,17.845026,1275,1275,1275,1275,12.5381451,15.5406752,12.5381451,15.5406752,650,440,650,440,220,210,220,210,1370,1495,1370,1495,340,265,340,265,0,0,0,0,466.882721,246.812469,466.882721,246.812469 [f=0007231] [7231] Game End Stats Values: 11,3365,3385,3365,3385,48.8712692,74.1977692,48.8712692,74.1977692,0,0,0,0,0,0,0,0,0,0,0,0,230.982056,372.250244,230.982056,372.250244,0,90,0,90,14.8000002,18.187521,14.8000002,18.187521,1275,1275,1275,1275,14.319479,16.2241077,14.319479,16.2241077,650,440,650,440,220,210,220,210,1440,1580,1440,1580,340,265,340,265,0,0,0,0,466.882721,246.812469,466.882721,246.812469 [f=0007231] [7231] Game End Stats Values: 12,3735,3705,3735,3705,54.6331787,80.9074173,54.6331787,80.9074173,0,0,0,0,0,0,0,0,0,0,0,0,230.982056,372.250244,230.982056,372.250244,0,180,0,180,16,18.2680092,16,18.2680092,1275,1505,1275,1505,16.3841286,16.4473114,16.3841286,16.4473114,780,440,780,440,220,210,220,210,1680,1580,1680,1580,340,265,340,265,0,0,0,0,466.882721,246.812469,466.882721,246.812469 [f=0007231] [7231] Game End Stats Values: 13,3800,4015,3800,4015,75.4322586,104.97438,75.4322586,104.97438,0,0,0,0,0,0,0,0,0,0,0,0,230.982056,463.447601,230.982056,463.447601,0,270,0,270,18.666666,19.3563328,18.666666,19.3563328,1275,1505,1275,1505,19.3866043,17.6044636,19.3866043,17.6044636,860,660,860,660,220,295,220,295,1665,1580,1665,1580,425,265,425,265,0,0,0,0,559.9151,246.812469,559.9151,246.812469 [f=0007231] [7231] Game End Stats Values: 14,3675,4015,3675,4015,88.920845,111.226608,88.920845,111.226608,0,0,0,0,0,0,0,0,0,0,0,0,501.608917,1199.66504,501.608917,1199.66504,0,270,0,270,16.9333324,19.5514278,16.9333324,19.5514278,1275,1505,1275,1505,16.0992393,16.4168148,16.0992393,16.4168148,820,660,820,660,220,647.33374,220,647.33374,1580,1580,1580,1580,777.33374,265,777.33374,265,0,0,0,0,1310.62451,528.685059,1310.62451,528.685059 [f=0007231] [7231] Game End Stats Values: 15,3595,4110,3595,4110,106.162949,137.099731,106.162949,137.099731,0,0,0,0,0,0,0,0,0,0,0,0,651.608154,1690.44727,651.608154,1690.44727,0,270,0,270,17.6000004,20.600687,17.6000004,20.600687,1275,1955,1275,1955,15.1494741,18.9248734,15.1494741,18.9248734,560,220,560,220,660,808.000427,660,808.000427,1760,1665,1760,1665,1068.00049,705,1068.00049,705,0,0,0,0,2077.11084,686.811462,2077.11084,686.811462 [f=0007231] [7231] Game End Stats Values: 16,3725,4285,3725,4285,117.097061,140.007462,117.097061,140.007462,0,0,0,0,0,0,0,0,0,0,0,0,651.608154,1690.44727,651.608154,1690.44727,0,360,0,360,20,20.9349632,20,20.9349632,1275,1955,1275,1955,14.728941,18.8605137,14.728941,18.8605137,690,220,690,220,660,808.000427,660,808.000427,1760,1750,1760,1750,1068.00049,705,1068.00049,705,0,0,0,0,2232.73169,686.811462,2232.73169,686.811462 [f=0007231] [7231] Game End Stats Values: 17,3645,4285,3645,4285,118.712128,141.463623,118.712128,141.463623,0,0,0,0,0,0,0,0,0,0,0,0,818.270935,1875.87488,818.270935,1875.87488,0,360,0,360,20,21.065979,20,21.065979,1275,1955,1275,1955,14.1076708,20.0970764,14.1076708,20.0970764,310,220,310,220,660,1328.00049,660,1328.00049,2060,1750,2060,1750,1588.00049,705,1588.00049,705,0,0,0,0,2433.11353,874.546753,2433.11353,874.546753 [f=0007231] [7231] Game End Stats Values: 18,3645,4285,3645,4285,118.712128,141.463623,118.712128,141.463623,0,0,0,0,0,0,0,0,0,0,0,0,818.270935,1880.61475,818.270935,1880.61475,0,360,0,360,20,21.1418324,20,21.1418324,1275,1955,1275,1955,14,20,14,20,310,220,310,220,660,1328.00049,660,1328.00049,2060,1750,2060,1750,1588.00049,705,1588.00049,705,0,0,0,0,2437.85254,874.546753,2437.85254,874.546753 [f=0007275] [7275] Event [3948.87646,169.841827,2198.56982]: 1 lost unit Scorcher [f=0007322] [7322] Event [232,249.000549,3432]: 0 finished unit Solar Collector [f=0007342] Spectator PonziScheme left the game: normal quit [f=0007342] [7342] Event [undefined]: PonziScheme quit [f=0007412] Player Skrid left the game: normal quit [f=0007412] [7412] Event [undefined]: Skrid quit [f=0007418] No clients connected, shutting down server [f=0007418] Server shutdown [f=0007418] [7418] all players disconnected [f=0007673] [7673] Event [736,399.978638,4344]: 0 finished unit Pyro [f=0007998] [7998] Event [296,249.000549,3336]: 0 finished unit Solar Collector [f=0008523] [8523] Event [3602.72974,172.379166,2491.38013]: 0 finished unit Recon Commander [f=0008523] game_message: Morph complete: Maria Nicholas lvl 3 -> Maria Nicholas lvl 4 [f=0008523] [8523] Received game_message: Morph complete: Maria Nicholas lvl 3 -> Maria Nicholas lvl 4 [f=0008663] [8663] Event [736,399.978638,4344]: 0 finished unit Pyro [f=0008733] [8733] Event [328,249.000549,3240]: 0 finished unit Solar Collector [f=0009253] [9253] Event [408,249.000549,3320]: 0 finished unit Solar Collector [f=0009342] [9342] Event [736,399.978638,4344]: 0 finished unit Pyro [f=0009796] [9796] Event [480,249.000549,3472]: 0 finished unit Lotus [f=0010590] [10590] Event [328,399.978638,4520]: 0 finished unit Wind/Tidal Generator [f=0010845] [10845] Event [360,399.978638,4568]: 0 finished unit Wind/Tidal Generator [f=0011085] [11085] Event [392,399.978638,4616]: 0 finished unit Wind/Tidal Generator [f=0011385] [11385] Event [424,399.978638,4664]: 0 finished unit Wind/Tidal Generator [f=0011640] [11640] Event [456,399.978638,4712]: 0 finished unit Wind/Tidal Generator [f=0011730] Autoquit sending quit command. [f=0011730] [QuitAction] user exited to system [f=0011730] [SpringApp::Kill][1] fromRun=1 [f=0011730] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011730] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011730] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011730] [ThreadPool::SetThreadCount][2] workers=0 [f=0011730] [SpringApp::Kill][2] [f=0011730] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011730] [Game::KillLua][3] dtor=0 luaUI=0x522eeb60 [f=0011730] Start widgetHandler:Shutdown [f=0011730] Shutdown - SaveOrderList Complete [f=0011730] Writing last game win data [f=0011730] Shutdown - SaveConfigData Complete [f=0011730] Shutdown Widget - Chili Highlight [f=0011730] Shutdown Widget - Save/Load API [f=0011730] Shutdown Widget - Draw After Chili [f=0011730] Shutdown Widget - EPIC Menu [f=0011730] Shutdown Widget - Chili Minimap [f=0011730] Shutdown Widget - Chili Widget Selector [f=0011730] Shutdown Widget - Local Team Colors [f=0011730] Shutdown Widget - Display Keys 2 [f=0011730] Shutdown Widget - Save Game Menu [f=0011730] Shutdown Widget - HealthBars [f=0011730] Shutdown Widget - Noises [f=0011730] Shutdown Widget - Unit Icons [f=0011730] Shutdown Widget - Win Counter [f=0011730] Shutdown Widget - SpringRTS Replay Stats [f=0011730] Shutdown Widget - BuildETA [f=0011730] Shutdown Widget - Modular Comm Info [f=0011730] Shutdown Widget - Music Player v2 [f=0011730] Shutdown Widget - State Reverse and Latency [f=0011730] Shutdown Widget - CameraShake [f=0011730] Shutdown Widget - Chili Economy Panel Default [f=0011730] Shutdown Widget - Chili EndGame Window [f=0011730] Shutdown Widget - Chili Nuke Warning [f=0011730] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011730] Shutdown Widget - Chili Spectator Panels [f=0011730] Shutdown Widget - Context Menu [f=0011730] Shutdown Widget - Darkening [f=0011730] Shutdown Widget - Defense Range Zero-K [f=0011730] Shutdown Widget - Grab Input [f=0011730] Input grabbing is disabled! [f=0011730] Shutdown Widget - Highlight Geos [f=0011730] Shutdown Widget - Local Widgets Config [f=0011730] Shutdown Widget - MinimapEvents [f=0011730] Shutdown Widget - MetalFeatures (new) [f=0011730] Shutdown Widget - Missile Silo Range [f=0011730] Shutdown Widget - Point Tracker [f=0011730] Shutdown Widget - Showeco and Grid Drawer [f=0011730] Shutdown Widget - Stereo3D [f=0011730] Shutdown Widget - Attack AoE [f=0011730] Shutdown Widget - Map Edge Extension [f=0011730] Shutdown Widget - Selection Send [f=0011730] Shutdown Widget - LupsManager [f=0011730] Shutdown Widget - Newton Firezone [f=0011730] Shutdown Widget - Chili Pro Console [f=0011730] Shutdown Widget - Persistent Build Height [f=0011730] Shutdown Widget - Lasso Terraform GUI [f=0011730] Shutdown Widget - Chili Framework [f=0011730] Shutdown Widget - Lups [f=0011730] Shutdown Widget - Custom Markers [f=0011730] Shutdown Widget - Chili Core Selector [f=0011730] Shutdown Widget - Mex Placement Handler [f=0011730] Shutdown Widget - Select Keys [f=0011730] Shutdown Widget - Pause Screen [f=0011730] Shutdown Widget - Layout Handler [f=0011730] Shutdown Widget - Text To Speech Control [f=0011730] End widgetHandler:Shutdown [f=0011730] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={522263,68822675} {int,ext,rec}Allocs={8529402,0,0} {chunk,block}Bytes={68822675,0} [f=0011730] [Game::KillLua][1] dtor=0 luaGaia=0x5296b410 [f=0011730] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={454222,63270234} {int,ext,rec}Allocs={8529404,0,0} {chunk,block}Bytes={63270234,0} [f=0011730] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={454222,63270234} {int,ext,rec}Allocs={8529404,0,0} {chunk,block}Bytes={63270234,0} [f=0011730] [Game::KillLua][2] dtor=0 luaRules=0x51fc24f0 [f=0011730] Start gadgetHandler:Shutdown [f=0011730] Shutdown - StartSetup [f=0011730] Shutdown - UnitMorph [f=0011730] Shutdown - Carrier Drones [f=0011730] Shutdown - LupsNanoSpray [f=0011730] Shutdown - Missile Silo Controller [f=0011730] Shutdown - Modular Comm Info [f=0011730] Shutdown - Terrain Texture Handler [f=0011730] Shutdown - UnitCloakShield [f=0011730] Shutdown - Starlight Handler [f=0011730] End gadgetHandler:Shutdown [f=0011730] Start gadgetHandler:Shutdown [f=0011730] Shutdown - Save/Load [f=0011730] Shutdown - Teleport Throw [f=0011730] Shutdown - UnitMorph [f=0011730] Shutdown - Modular Comm Info [f=0011730] Shutdown - Retreat Command [f=0011730] Shutdown - Shockwaves [f=0011730] Shutdown - UnitCloakShield [f=0011730] Shutdown - Lups Cloak FX [f=0011730] Shutdown - Lups [f=0011730] Shutdown - Lups Shield [f=0011730] End gadgetHandler:Shutdown [f=0011730] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8529436,0,0} {chunk,block}Bytes={0,0} [f=0011730] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8529436,0,0} {chunk,block}Bytes={0,0} [f=0011730] [Game::KillLua][4] dtor=0 [f=0011730] [Game::~CGame][1] [f=0011730] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011730] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011730] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011730] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011730] [Game::KillLua][4] dtor=1 [f=0011730] [Game::KillMisc][1] [f=0011730] [Game::KillMisc][2] [f=0011730] [Game::KillMisc][3] [f=0011730] [Game::KillRendering][1] [f=0011730] [3DOParser::Kill] allocated 1 pieces [f=0011730] [S3OParser::Kill] allocated 324 pieces [f=0011730] [AssParser::Kill] allocated 54 pieces [f=0011730] [Game::KillInterface][1] [f=0011730] [Game::KillInterface][2] [f=0011730] [Game::KillSimulation][1] [f=0011730] [Game::KillSimulation][2] [f=0011730] [CCollisionHandler] dis-/continuous tests: 0/109124 [f=0011730] [Game::KillSimulation][3] [f=0011730] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011730] [~CPathCache(20x20)] cacheHits=48 hitPercentage=38% numHashColls=0 maxCacheSize=14 [f=0011730] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011730] [~CPathCache(40x40)] cacheHits=38 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011730] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011730] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011730] [LosHandler::Kill] raycast instance cache-{hits,misses}={887,5103}; shared=2%; cached=13% [f=0011730] [Game::KillSimulation][4] [f=0011730] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011730] [Game::~CGame][2] [f=0011730] [Game::~CGame][3] [f=0011730] [SpringApp::Kill][3] [f=0011730] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 123391 bytes sent 77080 bytes recv'd [f=0011730] [SpringApp::Kill][4] font=0x453cfaa0 [f=0011730] [SpringApp::Kill][5] [f=0011730] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x4543d900) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2547ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=24ms file="luaui/configs/lang/campaign_units.en.json" indx=2901 inflSize=4kb readTime=23ms file="objects3d/lotustest2.s3o" indx=5302 inflSize=97kb readTime=22ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=21ms file="luaui/widgets/unit_unit_reclaimer.lua" indx=4840 inflSize=1kb readTime=19ms file="scripts/cremcom.lua" indx=5738 inflSize=8kb readTime=19ms file="luaui/widgets/unit_waypoint_dragger_2.lua" indx=4841 inflSize=11kb readTime=18ms file="luaui/images/lobbyranks/4_4.png" indx=3682 inflSize=152kb readTime=17ms file="luaui/images/commands/states/ward_on.png" indx=3289 inflSize=3kb readTime=16ms file="unitpics/bomberdisarm.png" indx=6388 inflSize=9kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 33571663 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45578c20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45599750) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45446570) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f87f001cc70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]