[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.dte4hrMrEQ/springsettings.1236578.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f138801c980 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5189 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1236578/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b4eae0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b4eae0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 496ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 558ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 673ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 102ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 64ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Gibek was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1236578/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (232ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11977,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1236578/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a62750,0x529902f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: acbc8e61282d506c9b176e345fdaa0bf [f=-000001] Connection attempt from kungfutti22 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: kungfutti22 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from DEATHPOINTsparco3030 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DEATHPOINTsparco3030 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kungfutti22" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kungfutti22" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DEATHPOINTsparco3030" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DEATHPOINTsparco3030" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kungfutti22" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kungfutti22" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kungfutti22" string="[Game::Load][lua{Rules,Gaia}={00000000593293f0,00000000c2c3a7c0}]" [f=-000001] Allies: I choose: Eagle! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DEATHPOINTsparco3030" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DEATHPOINTsparco3030" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DEATHPOINTsparco3030" string="[Game::Load][lua{Rules,Gaia}={00000001152284e0,00000000eff4d120}]" [f=-000001] hi [f=-000001] you ready? [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [5388,191.103149,2377]: 0 finished unit Strike Commander [f=-000001] [0] Event [826,189.032227,3780]: 1 finished unit Engineer Commander [f=0000000] [0] DEATHPOINTsparco3030, team: 1, elo:1764, userid: 485668 [f=0000000] [0] kungfutti22, team: 0, elo:1721, userid: 540698 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000045] [45] Event [936,185.585205,3752]: 1 finished unit Gunship Plant [f=0000075] [75] Event [5232,186.154541,2272]: 0 finished unit Rover Assembly [f=0000402] [402] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Dart [f=0000404] [404] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000491] [491] Event [936,205.68985,3752]: 1 finished unit Locust [f=0000531] [531] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Dart [f=0000631] [631] Event [5416,185.458984,2216]: 0 finished unit Solar Collector [f=0000667] [667] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Dart [f=0000989] [989] Event [936,205.68985,3752]: 1 finished unit Locust [f=0001105] [1105] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0001584] [1584] Event [648,191.012695,3720]: 1 finished unit Solar Collector [f=0001601] [1601] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Scorcher [f=0001829] [1829] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0001963] [1963] Event [4168,92.5820313,1496]: 0 finished unit Wind/Tidal Generator [f=0002031] [2031] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Fencer [f=0002066] [2066] Event [616.426941,49.5587921,958.450806]: 0 lost unit Dart [f=0002069] [2069] Event [4216,94.9023438,1544]: 0 finished unit Wind/Tidal Generator [f=0002100] [2100] Event [936,205.68985,3752]: 1 finished unit Locust [f=0002421] [2421] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Mason [f=0002427] [2427] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0002579] [2579] Event [1268.53833,230.822937,5309.56348]: 0 lost unit Dart [f=0002606] [2606] Event [744,188.348633,3832]: 1 finished unit Solar Collector [f=0002644] [2644] Event [4328,109.049805,1576]: 0 finished unit Solar Collector [f=0002828] [2828] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Scorcher [f=0003098] [3098] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0003234] [3234] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Scorcher [f=0003397] [3397] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0003456] [3456] Event [936,205.68985,3752]: 1 finished unit Locust [f=0003575] [3575] Event [3192.48975,54.5472984,3454.93359]: 0 lost unit Scorcher [f=0003619] [3619] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0003628] [3628] Event [3192.40894,171.209518,3255.54175]: 1 lost unit Locust [f=0003870] [3870] Event [3001.47705,60.9241638,2879.99341]: 1 lost unit Locust [f=0003890] [3890] Event [2720.89575,48.8002625,3104.20044]: 0 lost unit Scorcher [f=0003943] [3943] Event [5256,188.832031,2664]: 0 finished unit Solar Collector [f=0004027] [4027] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Crasher [f=0004047] [4047] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0004207] [4207] Event [936,205.68985,3752]: 1 finished unit Gnat [f=0004355] [4355] Event [2938.37256,47.5949554,3161.16333]: 1 lost unit Locust [f=0004358] [4358] Event [4088,187.757813,3016]: 0 finished unit Solar Collector [f=0004494] [4494] Event [1040,181.140625,3664]: 1 finished unit Picket [f=0004774] [4774] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0004797] [4797] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0004858] [4858] Event [776,187.328125,3576]: 1 finished unit Solar Collector [f=0004949] [4949] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Crasher [f=0005053] [5053] Event [4312,185.695313,2984]: 0 finished unit Solar Collector [f=0005106] [Game::ClientReadNet] added new player iwantusername with number 2 to team 0 [f=0005106] > SPRINGIE:User iwantusername|spidercrabe|5_4||False|||DE [f=0005148] Connection attempt from iwantusername [f=0005148] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005148] -> Connection established (given id 2) [f=0005173] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0005173] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005201] [5201] Event [936,205.68985,3752]: 1 finished unit Locust [f=0005259] [5259] Event [1024,189.089844,3856]: 1 finished unit Picket [f=0005272] [5272] Event [5512,193.021484,2424]: 0 finished unit Solar Collector [f=0005335] [5335] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Mason [f=0005567] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0005595] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0005595] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={000000004ff7ad90,000000004ff802e0}]" [f=0005934] [5934] Event [936,205.68985,3752]: 1 finished unit Locust [f=0006025] [6025] Event [4024,203.269531,2856]: 0 finished unit Razor [f=0006074] [6074] Event [936,205.68985,3752]: 1 finished unit Blastwing [f=0006102] [6102] Event [792,189.573242,3704]: 1 finished unit Solar Collector [f=0006175] [6175] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Badger [f=0006349] [6349] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0006376] [6376] Event [959.563293,205.529617,5260.59863]: 0 lost unit Scorcher [f=0006574] [6574] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Mason [f=0006814] [6814] Event [5976,187.188477,3480]: 0 finished unit Solar Collector [f=0006855] [6855] Event [3075.73877,35.4776382,2812.29517]: 0 finished unit Strike Commander [f=0006855] game_message: Morph complete: Eagle lvl 1 -> Eagle lvl 2 [f=0006855] [6855] Received game_message: Morph complete: Eagle lvl 1 -> Eagle lvl 2 [f=0006981] Spectator iwantusername left the game: normal quit [f=0006981] [6981] Event [undefined]: iwantusername quit [f=0007229] [7229] Event [936,205.68985,3752]: 1 finished unit Locust [f=0007267] [7267] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0007286] [7286] Event [920,182.773438,3608]: 1 finished unit Caretaker [f=0007388] [7388] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Crasher [f=0007629] [7629] Event [936,205.68985,3752]: 1 finished unit Gnat [f=0007723] [7723] Event [5176,197.672852,1144]: 0 finished unit Solar Collector [f=0007795] [7795] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Scorcher [f=0007929] [7929] Event [4992,188.337891,1968]: 0 finished unit Lotus [f=0008132] [8132] Event [5496,57.9277344,5112]: 0 finished unit Metal Extractor [f=0008201] [8201] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Scorcher [f=0008325] [8325] Event [2270.16309,244.939224,3268.58081]: 1 lost unit Blastwing [f=0008325] [8325] Event [2314.23267,296.119904,3293.39771]: 1 lost unit Gnat [f=0008372] [8372] Event [5432,69.5292969,5096]: 0 finished unit Wind/Tidal Generator [f=0008380] [8380] Event [2397.81543,215.366241,3041.82739]: 1 lost unit Gnat [f=0008422] [8422] Event [2410.59937,87.7774506,3046.3877]: 0 lost unit Fencer [f=0008503] [8503] Event [2531.34131,188.921921,3054.32593]: 1 lost unit Locust [f=0008607] [8607] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Scorcher [f=0008722] [8722] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0008743] [8743] Event [2565.16919,158.931351,3049.37012]: 1 lost unit Locust [f=0008829] [8829] Event [4624,186.017578,2944]: 0 finished unit Lotus [f=0008877] [8877] Event [976,183.761719,3408]: 1 finished unit Tank Foundry [f=0008885] [8885] Event [936.118225,212.761719,3401.75806]: 0 finished unit Claw [f=0008934] [8934] Event [2647.08569,77.0595627,2838.09546]: 1 lost unit Locust [f=0008992] [8992] Event [2779.34814,167.791626,2840.51758]: 1 lost unit Locust [f=0009049] [9049] Event [779.541992,187.895172,3440.36108]: 0 finished unit Claw [f=0009125] [9125] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Scorcher [f=0009227] [9227] Event [1200.52905,184.595169,3461.97437]: 0 finished unit Claw [f=0009248] [9248] Event [1200.52905,184.595169,3461.97437]: 0 lost unit Claw [f=0009386] [9386] Event [3976,222.895508,856]: 0 finished unit Solar Collector [f=0009394] [9394] Event [936,205.68985,3752]: 1 finished unit Locust [f=0009410] [9410] Event [2657.8645,51.9181137,3064.9917]: 0 finished unit Strike Commander [f=0009410] game_message: Morph complete: Eagle lvl 2 -> Eagle lvl 3 [f=0009410] [9410] Received game_message: Morph complete: Eagle lvl 2 -> Eagle lvl 3 [f=0009648] [9648] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0009692] [9692] Event [5216,186.56543,2896]: 0 finished unit Lotus [f=0009747] [9747] Event [936,205.68985,3752]: 1 finished unit Locust [f=0009858] [9858] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Mason [f=0010007] [10007] Event [1732.43323,275.305664,3255.80054]: 0 finished unit Claw [f=0010067] [10067] Event [1754.74573,183.282242,3237.24341]: 0 lost unit Badger [f=0010129] [10129] Event [4248,56.2734375,5752]: 0 finished unit Solar Collector [f=0010222] [10222] Event [907.593262,304.615875,2858.10205]: 1 lost unit Locust [f=0010277] [10277] Event [723.038086,293.839203,2879.03979]: 1 lost unit Locust [f=0010357] [10357] Event [4960,187.628906,2672]: 0 finished unit Picket [f=0010496] [10496] Event [824,185.491211,3464]: 1 lost unit Metal Extractor [f=0010544] [10544] Event [553.874634,191.154205,3623.98413]: 0 lost unit Scorcher [f=0010554] [10554] Event [568,189.197266,3704]: 1 lost unit Metal Extractor [f=0010604] [10604] Event [936,205.68985,3752]: 1 finished unit Locust [f=0010631] [10631] Event [664,184.0625,3944]: 1 lost unit Metal Extractor [f=0010756] [10756] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0010842] [10842] Event [5544,186.415039,2216]: 0 finished unit Solar Collector [f=0010847] [10847] Event [736.411499,183.173203,4718.49414]: 0 lost unit Scorcher [f=0011007] [11007] Event [1021.97864,198.292084,4830.07471]: 0 lost unit Scorcher [f=0011160] [11160] Event [2624,52.5351563,3000]: 0 finished unit Cloakbot Factory [f=0011235] [11235] Event [992.156982,182.403915,3349.42603]: 0 lost unit Dart [f=0011239] [11239] Event [4008,56.4345703,5832]: 0 finished unit Solar Collector [f=0011308] [11308] Event [5496,183.106445,2136]: 0 finished unit Solar Collector [f=0011491] [11491] Event [1004,183.723923,3408]: 1 finished unit Blitz [f=0011541] [11541] Event [1024,180.732422,3536]: 1 finished unit Picket [f=0011814] [11814] Event [5640,193.730469,2456]: 0 finished unit Solar Collector [f=0011867] [11867] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Ravager [f=0011978] [11978] Event [2648,65.9628906,3272]: 0 finished unit Caretaker [f=0012265] [12265] Event [5560,192.366211,2504]: 0 finished unit Solar Collector [f=0012353] [12353] Event [2464,120.436523,3280]: 0 finished unit Lotus [f=0012610] [12610] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Ripper [f=0012644] [12644] Event [4280,197.748047,2536]: 0 finished unit Solar Collector [f=0012802] [12802] Event [2614.3999,52.5351563,3000]: 0 finished unit Phantom [f=0012836] [12836] Event [5592,191.678711,2376]: 0 finished unit Solar Collector [f=0012850] [12850] Event [824,181.429779,3464]: 1 finished unit Metal Extractor [f=0013081] [13081] Event [2616,88.5859375,3368]: 0 finished unit Razor [f=0013087] [13087] Event [2614.3999,52.5351563,3000]: 0 finished unit Glaive [f=0013136] [13136] Event [1004,183.723923,3408]: 1 finished unit Blitz [f=0013158] [13158] Event [4360,189.079102,2536]: 0 finished unit Solar Collector [f=0013241] [13241] Event [2614.3999,52.5351563,3000]: 0 finished unit Glaive [f=0013350] [13350] Event [2614.3999,52.5351563,3000]: 0 finished unit Glaive [f=0013461] [13461] Event [5384,187.854492,2696]: 0 finished unit Solar Collector [f=0013548] [13548] Event [2614.3999,52.5351563,3000]: 0 finished unit Glaive [f=0013610] [13610] Event [4360,188.520508,2616]: 0 finished unit Solar Collector [f=0013643] [13643] Event [3848,72.7626953,5624]: 0 finished unit Stardust [f=0013676] [13676] Event [2614.3999,52.5351563,3000]: 0 finished unit Glaive [f=0013982] [13982] Event [5304,184.84668,2744]: 0 finished unit Solar Collector [f=0014007] [14007] Event [2614.3999,52.5351563,3000]: 0 finished unit Ronin [f=0014013] [14013] Event [2312,119.953125,3096]: 0 finished unit Stardust [f=0014015] [14015] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Dominatrix [f=0014082] [14082] Event [568,185.135834,3704]: 1 finished unit Metal Extractor [f=0014122] [14122] Event [4280,194.579102,2616]: 0 finished unit Solar Collector [f=0014267] [14267] Event [1004,182.403915,3408]: 1 finished unit Blitz [f=0014297] [14297] Event [2614.3999,52.5351563,3000]: 0 finished unit Ronin [f=0014380] [14380] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [f=0014392] [14392] Event [1694.15491,241.954834,2690.88257]: 1 lost unit Locust [f=0014414] [14414] Event [1307.49658,189.91864,3899.9397]: 0 lost unit Glaive [f=0014424] [14424] Event [1213.33337,191.216797,3937.89795]: 0 lost unit Glaive [f=0014478] [14478] Event [1024,189.089844,3856]: 1 lost unit Picket [f=0014516] [14516] Event [5336,192.226563,2616]: 0 finished unit Solar Collector [f=0014567] [14567] Event [664,180.001068,3944]: 1 finished unit Metal Extractor [f=0014576] [14576] Event [2614.3999,52.5351563,3000]: 0 finished unit Ronin [f=0014579] [14579] Event [1068.93213,180.671127,3631.0083]: 0 lost unit Glaive [f=0014581] [14581] Event [1040,181.140625,3664]: 1 lost unit Picket [f=0014657] [14657] Event [1052.80249,188.828979,3843.51294]: 0 lost unit Glaive [f=0014773] [14773] Event [4200,210.907227,2456]: 0 finished unit Solar Collector [f=0014890] [14890] Event [3464,102.572266,5560]: 0 finished unit Solar Collector [f=0014897] [14897] Event [2614.3999,52.5351563,3000]: 0 finished unit Ronin [f=0015026] [15026] Event [2456,170.462891,3432]: 0 finished unit Stinger [f=0015118] [15118] Event [2614.3999,52.5351563,3000]: 0 finished unit Ronin [f=0015250] [15250] Event [4280,195.298828,2456]: 0 finished unit Solar Collector [f=0015261] [15261] Event [936,205.68985,3752]: 1 finished unit Locust [f=0015399] [15399] Event [1024,186.941406,3808]: 1 finished unit Picket [f=0015452] [15452] Event [2614.3999,52.5351563,3000]: 0 finished unit Reaver [f=0015523] [15523] Event [1659.66711,199.251862,3001.37061]: 0 lost unit Crasher [f=0015601] [15601] Event [1766.88147,183.761566,3169.95142]: 0 lost unit Ronin [f=0015726] [15726] Event [4360,191.098633,2456]: 0 finished unit Solar Collector [f=0015795] [15795] Event [1754.79199,185.183136,3398.92554]: 0 lost unit Crasher [f=0015852] [15852] Event [1557.48535,190.0009,3829.62061]: 0 lost unit Ronin [f=0015983] [15983] Event [1877.90369,188.466797,4057.3396]: 0 lost unit Ronin [f=0016008] [16008] Event [2614.3999,52.5351563,3000]: 0 finished unit Knight [f=0016148] [16148] Event [976,182.403915,3408]: 1 lost unit Tank Foundry [f=0016180] [16180] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Impaler [f=0016187] [16187] Event [2614.3999,52.5351563,3000]: 0 finished unit Sling [f=0016293] [16293] Event [2794.70752,53.4236946,4261.90088]: 0 lost unit Ronin [f=0016314] [16314] Event [2614.3999,52.5351563,3000]: 0 finished unit Glaive [f=0016434] [16434] Event [2614.3999,52.5351563,3000]: 0 finished unit Glaive [f=0016485] [16485] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0016554] [16554] Event [2614.3999,52.5351563,3000]: 0 finished unit Glaive [f=0016681] [16681] Event [2614.3999,52.5351563,3000]: 0 finished unit Glaive [f=0016764] [16764] Event [1040,180.86618,3632]: 1 finished unit Picket [f=0016819] [16819] Event [2614.3999,52.5351563,3000]: 0 finished unit Glaive [f=0016996] [16996] Event [2614.3999,52.5351563,3000]: 0 finished unit Ronin [f=0017039] [17039] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Ravager [f=0017049] [17049] Event [2312,228.298828,5352]: 0 finished unit Solar Collector [f=0017178] [17178] Event [2614.3999,52.5351563,3000]: 0 finished unit Ronin [f=0017211] [17211] Event [1891.68591,188.900879,3317.25562]: 1 lost unit Blitz [f=0017252] [17252] Event [1832.36194,188.186249,3317.60352]: 1 lost unit Blitz [f=0017256] [17256] Event [1879.06897,186.270477,3320.10596]: 1 lost unit Blitz [f=0017372] [17372] Event [2614.3999,52.5351563,3000]: 0 finished unit Ronin [f=0017470] Player DEATHPOINTsparco3030 left the game: normal quit [f=0017470] [17470] Event [undefined]: DEATHPOINTsparco3030 quit [f=0017558] [17558] Event [1439.13013,180.533279,3511.50952]: 0 lost unit Glaive [f=0017565] [17565] Event [2614.3999,52.5351563,3000]: 0 finished unit Ronin [f=0017566] [17566] Event [1378.9906,182.439423,3511.91211]: 0 lost unit Glaive [f=0017570] kungfutti22 has forced a win due to dropped opposition. [f=0017570] game_message: DEATHPOINTsparco3030 has been destroyed! [f=0017570] [17570] Event [undefined]: DEATHPOINTsparco3030 resigned [f=0017570] game_message: kungfutti22 wins! [f=0017570] Submitting stats [f=0017570] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017570] Part| Total Time|Time of the last 0.5s [f=0017570] Draw 33060.19ms 28.04% [f=0017570] Lua::Callins::Synced 11303.80ms 19.06% [f=0017570] Lua::Callins::Unsynced 38836.19ms 32.24% [f=0017570] Lua::CollectGarbage::Synced 446.45ms 0.20% [f=0017570] Lua::CollectGarbage::Unsynced 1142.15ms 0.80% [f=0017570] Misc::Profiler::AddTime 106.53ms 0.00% [f=0017570] Sim 48746.61ms 55.59% [f=0017570] [17570] Received game_message: DEATHPOINTsparco3030 has been destroyed! [f=0017570] [17570] Received game_message: kungfutti22 wins! [f=0017571] [17571] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017571] [17571] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017571] [17571] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017571] [17571] Game End Stats Values: 2,2100,1975,1975,2100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,40,0,0,40,0,0,0,0,785,700,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017571] [17571] Game End Stats Values: 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36,11925,4710,4710,11925,1027.6554,339.723846,339.723846,1027.6554,0,0,0,0,0,0,0,0,1294.37268,0,0,1294.37268,4140.0293,2516.71045,2516.71045,4140.0293,1910,200,200,1910,62.4213066,16,16,62.4213066,1905,1275,1275,1905,43.407856,13.6537886,13.6537886,43.407856,2865,1120,1120,2865,1910,1880,1880,1910,5245,2115,2115,5245,1880,2880,2880,1880,711.327393,171.86644,171.86644,711.327393,2589.1875,4306.48877,4306.48877,2589.1875 [f=0017571] [17571] Game End Stats Values: 37,12675,4010,4010,12675,1149.48853,373.94519,373.94519,1149.48853,0,0,0,0,0,0,0,0,1294.37268,41.9445801,41.9445801,1294.37268,4395.61914,2740.71069,2740.71069,4395.61914,1910,200,200,1910,62.4823151,16,16,62.4823151,1905,1275,1275,1905,42.1222153,14.2814226,14.2814226,42.1222153,3615,1120,1120,3615,2610,2280,2280,2610,5245,1415,1415,5245,2280,3580,3580,2280,711.327393,174.199738,174.199738,711.327393,2813.18774,4709.48096,4709.48096,2813.18774 [f=0017571] [17571] Game End Stats Values: 38,12865,4010,4010,12865,1223.57727,410.119293,410.119293,1223.57727,0,0,0,0,0,0,0,0,1294.37268,301.715637,301.715637,1294.37268,4395.61914,2830.71289,2830.71289,4395.61914,1910,200,200,1910,63.9447861,16,16,63.9447861,1905,1275,1275,1905,39.4725914,17.3449421,17.3449421,39.4725914,3720,1120,1120,3720,2610,2370,2370,2610,5330,1415,1415,5330,2370,3580,3580,2370,711.327393,218.199066,218.199066,711.327393,2903.18994,4709.48096,4709.48096,2903.18994 [f=0017571] [17571] Game End Stats Values: 39,13405,4110,4110,13405,1321.01514,434.616302,434.616302,1321.01514,0,0,0,0,0,0,0,0,1294.37268,497.940308,497.940308,1294.37268,4501.10938,2865.33496,2865.33496,4501.10938,1910,300,300,1910,67.0461426,16,16,67.0461426,1905,1275,1275,1905,45.1180649,19.722065,19.722065,45.1180649,4190,1120,1120,4190,2610,2370,2370,2610,5400,1415,1415,5400,2370,3580,3580,2370,750.991638,317.200348,317.200348,750.991638,2937.81201,4814.97119,4814.97119,2937.81201 [f=0017571] [17571] Game End Stats Values: 40,13585,2990,2990,13585,1446.62329,471.358704,471.358704,1446.62329,0,0,0,0,0,0,0,0,1294.37268,864.673096,864.673096,1294.37268,5277.58057,3344.0459,3344.0459,5277.58057,1910,300,300,1910,68.9123688,16,16,68.9123688,1905,1275,1275,1905,44.3738747,24.449564,24.449564,44.3738747,4370,0,0,4370,3510,2370,2370,3510,5400,1415,1415,5400,2590,4480,4480,2590,750.991638,467.204926,467.204926,750.991638,3836.21265,5591.44238,5591.44238,3836.21265 [f=0017571] [17571] Game End Stats Values: 41,13545,2990,2990,13545,1454.52588,473.808197,473.808197,1454.52588,0,0,0,0,0,0,0,0,1294.37268,889.121948,889.121948,1294.37268,5277.58057,3383.17188,3383.17188,5277.58057,1910,300,300,1910,68.4728394,16,16,68.4728394,1905,1275,1275,1905,43.9026489,24.4495392,24.4495392,43.9026489,4330,0,0,4330,3510,2500,2500,3510,5400,1415,1415,5400,2720,4480,4480,2720,750.991638,474.205139,474.205139,750.991638,3875.33862,5591.44238,5591.44238,3875.33862 [f=0017618] [17618] Event [1024,180.937653,3536]: 1 lost unit Picket [f=0017759] [17759] Event [2614.3999,52.5351563,3000]: 0 finished unit Ronin [f=0017837] [17837] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0017881] No clients connected, shutting down server [f=0017881] Server shutdown [f=0017881] [17881] all players disconnected [f=0017906] [17906] Event [1571.11133,180.207428,3427.86182]: 0 finished unit Strike Commander [f=0017906] game_message: Morph complete: Eagle lvl 3 -> Eagle lvl 4 [f=0017906] [17906] Received game_message: Morph complete: Eagle lvl 3 -> Eagle lvl 4 [f=0017968] [17968] Event [5214.00781,186.147049,2272.02954]: 0 finished unit Ripper [f=0018116] [18116] Event [2614.3999,52.5351563,3000]: 0 finished unit Reaver [f=0018319] [18319] Event [2040,225.538086,5256]: 0 finished unit Solar Collector [f=0018650] [18650] Event [2614.3999,52.5351563,3000]: 0 finished unit Knight [f=0018827] [18827] Event [2614.3999,52.5351563,3000]: 0 finished unit Sling [f=0018954] [18954] Event [2614.3999,52.5351563,3000]: 0 finished unit Glaive [f=0019074] [19074] Event [2614.3999,52.5351563,3000]: 0 finished unit Glaive [f=0019194] [19194] Event [2614.3999,52.5351563,3000]: 0 finished unit Glaive [f=0019229] Autoquit sending quit command. [f=0019229] [QuitAction] user exited to system [f=0019229] [SpringApp::Kill][1] fromRun=1 [f=0019229] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019229] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019229] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019229] [ThreadPool::SetThreadCount][2] workers=0 [f=0019229] [SpringApp::Kill][2] [f=0019229] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019229] [Game::KillLua][3] dtor=0 luaUI=0x52afa860 [f=0019229] Start widgetHandler:Shutdown [f=0019229] Shutdown - SaveOrderList Complete [f=0019229] Writing last game win data [f=0019229] Shutdown - SaveConfigData Complete [f=0019229] Shutdown Widget - Save/Load API [f=0019229] Shutdown Widget - Chili Highlight [f=0019229] Shutdown Widget - Draw After Chili [f=0019229] Shutdown Widget - EPIC Menu [f=0019229] Shutdown Widget - Chili Widget Selector [f=0019229] Shutdown Widget - Chili Minimap [f=0019229] Shutdown Widget - Local Team Colors [f=0019229] Shutdown Widget - Display Keys 2 [f=0019229] Shutdown Widget - Save Game Menu [f=0019229] Shutdown Widget - Unit Icons [f=0019229] Shutdown Widget - Noises [f=0019229] Shutdown Widget - HealthBars [f=0019229] Shutdown Widget - Win Counter [f=0019229] Shutdown Widget - BuildETA [f=0019229] Shutdown Widget - SpringRTS Replay Stats [f=0019229] Shutdown Widget - Modular Comm Info [f=0019229] Shutdown Widget - Stereo3D [f=0019229] Shutdown Widget - Showeco and Grid Drawer [f=0019229] Shutdown Widget - Point Tracker [f=0019229] Shutdown Widget - Missile Silo Range [f=0019229] Shutdown Widget - MetalFeatures (new) [f=0019229] Shutdown Widget - MinimapEvents [f=0019229] Shutdown Widget - Local Widgets Config [f=0019229] Shutdown Widget - Highlight Geos [f=0019229] Shutdown Widget - Grab Input [f=0019229] Input grabbing is disabled! [f=0019229] Shutdown Widget - Defense Range Zero-K [f=0019229] Shutdown Widget - Darkening [f=0019229] Shutdown Widget - Context Menu [f=0019229] Shutdown Widget - Chili Spectator Panels [f=0019229] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019229] Shutdown Widget - Chili Nuke Warning [f=0019229] Shutdown Widget - Chili EndGame Window [f=0019229] Shutdown Widget - Chili Economy Panel Default [f=0019229] Shutdown Widget - CameraShake [f=0019229] Shutdown Widget - State Reverse and Latency [f=0019229] Shutdown Widget - Music Player v2 [f=0019229] Shutdown Widget - Attack AoE [f=0019229] Shutdown Widget - Map Edge Extension [f=0019229] Shutdown Widget - Selection Send [f=0019229] Shutdown Widget - LupsManager [f=0019229] Shutdown Widget - Newton Firezone [f=0019229] Shutdown Widget - Chili Pro Console [f=0019229] Shutdown Widget - Persistent Build Height [f=0019229] Shutdown Widget - Lasso Terraform GUI [f=0019229] Shutdown Widget - Lups [f=0019229] Shutdown Widget - Chili Framework [f=0019229] Shutdown Widget - Mex Placement Handler [f=0019229] Shutdown Widget - Chili Core Selector [f=0019229] Shutdown Widget - Custom Markers [f=0019229] Shutdown Widget - Select Keys [f=0019229] Shutdown Widget - Pause Screen [f=0019229] Shutdown Widget - Text To Speech Control [f=0019229] Shutdown Widget - Layout Handler [f=0019229] End widgetHandler:Shutdown [f=0019229] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1404425,135590421} {int,ext,rec}Allocs={17534463,0,0} {chunk,block}Bytes={135590421,0} [f=0019229] [Game::KillLua][1] dtor=0 luaGaia=0x529902f0 [f=0019229] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1161991,121137454} {int,ext,rec}Allocs={17534464,0,0} {chunk,block}Bytes={121137454,0} [f=0019229] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1161991,121137454} {int,ext,rec}Allocs={17534464,0,0} {chunk,block}Bytes={121137454,0} [f=0019229] [Game::KillLua][2] dtor=0 luaRules=0x52a62750 [f=0019229] Start gadgetHandler:Shutdown [f=0019229] Shutdown - StartSetup [f=0019229] Shutdown - UnitMorph [f=0019229] Shutdown - Carrier Drones [f=0019229] Shutdown - LupsNanoSpray [f=0019229] Shutdown - Missile Silo Controller [f=0019229] Shutdown - Modular Comm Info [f=0019229] Shutdown - Terrain Texture Handler [f=0019229] Shutdown - UnitCloakShield [f=0019229] Shutdown - Starlight Handler [f=0019229] End gadgetHandler:Shutdown [f=0019229] Start gadgetHandler:Shutdown [f=0019229] Shutdown - Save/Load [f=0019229] Shutdown - Teleport Throw [f=0019229] Shutdown - UnitMorph [f=0019229] Shutdown - Modular Comm Info [f=0019229] Shutdown - Retreat Command [f=0019229] Shutdown - Shockwaves [f=0019229] Shutdown - UnitCloakShield [f=0019229] Shutdown - Lups Cloak FX [f=0019229] Shutdown - Lups [f=0019229] Shutdown - Lups Shield [f=0019229] End gadgetHandler:Shutdown [f=0019229] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17534502,0,0} {chunk,block}Bytes={0,0} [f=0019229] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17534502,0,0} {chunk,block}Bytes={0,0} [f=0019229] [Game::KillLua][4] dtor=0 [f=0019229] [Game::~CGame][1] [f=0019229] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019229] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019229] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019229] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019229] [Game::KillLua][4] dtor=1 [f=0019229] [Game::KillMisc][1] [f=0019229] [Game::KillMisc][2] [f=0019229] [Game::KillMisc][3] [f=0019229] [Game::KillRendering][1] [f=0019229] [3DOParser::Kill] allocated 1 pieces [f=0019229] [S3OParser::Kill] allocated 694 pieces [f=0019229] [AssParser::Kill] allocated 124 pieces [f=0019229] [Game::KillInterface][1] [f=0019229] [Game::KillInterface][2] [f=0019229] [Game::KillSimulation][1] [f=0019229] [Game::KillSimulation][2] [f=0019229] [CCollisionHandler] dis-/continuous tests: 0/1682023 [f=0019229] [Game::KillSimulation][3] [f=0019229] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019229] [~CPathCache(24x24)] cacheHits=20 hitPercentage=25% numHashColls=0 maxCacheSize=6 [f=0019229] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019229] [~CPathCache(48x48)] cacheHits=18 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019229] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019229] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019229] [LosHandler::Kill] raycast instance cache-{hits,misses}={2565,11611}; shared=1%; cached=17% [f=0019229] [Game::KillSimulation][4] [f=0019229] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019229] [Game::~CGame][2] [f=0019229] [Game::~CGame][3] [f=0019229] [SpringApp::Kill][3] [f=0019229] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 204865 bytes sent 138768 bytes recv'd [f=0019229] [SpringApp::Kill][4] font=0x44a86aa0 [f=0019229] [SpringApp::Kill][5] [f=0019229] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44af4390) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2199ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=48ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4669 inflSize=55kb readTime=26ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=25ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=25ms file="scripts/amphraid.lua" indx=5653 inflSize=8kb readTime=16ms file="objects3d/strikecom_1.dae" indx=5550 inflSize=999kb readTime=14ms file="objects3d/strikecom_1.dae.lua" indx=5551 inflSize=0kb readTime=13ms file="objects3d/strikecom.dae" indx=5548 inflSize=999kb readTime=13ms file="objects3d/strikecom_2.dae" indx=5552 inflSize=1000kb readTime=12ms file="scripts/jumpaa.lua" indx=5804 inflSize=7kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 44616792 bytes cached in 2841 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x44be4810) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d77390) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b4bd50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f138801cc70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]