[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0uKzKt2RVx/springsettings.1235905.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd21801c980 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5234 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1235905/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462f0980] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462f0980] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 543ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 612ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 664ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] ATOSTIC, spectator, false, allyTeamID, 0, customKeys.elo, , 2876, nil [f=-000001] isave, spectator, false, allyTeamID, 1, customKeys.elo,
, 2032, nil [f=-000001] Team 0, 1, 2876 [f=-000001] Team 1, 1, 2032 [f=-000001] firstAllyTeamMean, 2876 [f=-000001] secondAllyTeamMean, 2032 [f=-000001] lowerWinChance, 0.00770268 [f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 88ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] dyth68 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1235905/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (308ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11978,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1235905/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52dd55e0,0x52cea150}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 56718d61bad8297b95a0cc4a4596f592 [f=-000001] Connection attempt from isave [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: isave changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[Game::Load][lua{Rules,Gaia}={00000000de50e990,00000000e1e11f20}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000e6b1fe30,000000010f41d6f0}]" [f=-000001] Allies: I choose: you, pikachu ! [f=-000001] Allies: I choose: Builder! [f=-000001] [0] Event [474,399.986572,4719]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4235,398.959473,702]: 1 finished unit Guardian Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] ATOSTIC, team: 0, elo:2876, userid: 395449 [f=0000000] [0] isave, team: 1, elo:2032, userid: 428039 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4256,398.117462,600]: 1 finished unit Cloakbot Factory [f=0000032] [32] Event [576,399.978638,4592]: 0 finished unit Tank Foundry [f=0000220] [220] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0000257] [257] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000377] [377] Event [4246.3999,391.262817,600]: 1 finished unit Conjurer [f=0000482] [482] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000552] [552] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0000629] [629] Event [576.042969,401.298645,4564]: 0 finished unit Kodachi [f=0000689] [689] Event [4756.04395,476.978638,491.952209]: 1 finished unit Firefly [f=0000721] [721] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0000822] [822] Event [872,398.750305,4472]: 0 finished unit Wind/Tidal Generator [f=0000880] [880] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0000887] [887] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0000942] [942] Event [840,399.967957,4392]: 0 finished unit Wind/Tidal Generator [f=0001057] [1057] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0001071] [1071] Event [4616,399.978638,280]: 1 finished unit Wind/Tidal Generator [f=0001092] [1092] Event [792,399.978638,4312]: 0 finished unit Wind/Tidal Generator [f=0001261] [1261] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0001263] [1263] Event [576.042969,401.298645,4564]: 0 finished unit Welder [f=0001283] [1283] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0001404] [1404] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0001491] [1491] Event [4696,399.978638,344]: 1 finished unit Wind/Tidal Generator [f=0001545] [1545] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0001746] [1746] Event [4776,399.978638,408]: 1 finished unit Wind/Tidal Generator [f=0001958] [1958] Event [4246.3999,391.262817,600]: 1 finished unit Conjurer [f=0001971] [1971] Event [4856,399.978638,488]: 1 finished unit Wind/Tidal Generator [f=0002165] [2165] Event [4856,399.978638,536]: 1 finished unit Wind/Tidal Generator [f=0002226] [2226] Event [4436.35352,249.000549,1497.12146]: 1 lost unit Glaive [f=0002264] [2264] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0002334] [2334] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0002345] [2345] Event [4776,399.978638,584]: 1 finished unit Wind/Tidal Generator [f=0002373] [2373] Event [576.042969,401.298645,4564]: 0 finished unit Kodachi [f=0002379] [2379] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0002388] [2388] Event [4727.40088,305.576141,1259.91467]: 1 lost unit Glaive [f=0002424] [2424] Event [4858.2959,294.123962,1305.29517]: 1 lost unit Glaive [f=0002540] [2540] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0002570] [2570] Event [4696,399.978638,632]: 1 finished unit Wind/Tidal Generator [f=0002647] [2647] Event [1432,249.000549,4088]: 0 finished unit Solar Collector [f=0002716] [2716] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0002764] [2764] Event [4865.24365,396.743927,870.048035]: 1 lost unit Glaive [f=0002780] [2780] Event [4616,399.978638,664]: 1 finished unit Wind/Tidal Generator [f=0002823] [2823] Event [4856,399.978638,536]: 1 lost unit Wind/Tidal Generator [f=0002848] [2848] Event [4856,399.089661,488]: 1 lost unit Wind/Tidal Generator [f=0002886] [2886] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0002925] [2925] Event [1448,249.032593,4216]: 0 finished unit Solar Collector [f=0002974] [2974] Event [4776,400.12207,408]: 1 lost unit Wind/Tidal Generator [f=0002987] [2987] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0003020] [3020] Event [4536,399.978638,712]: 1 finished unit Wind/Tidal Generator [f=0003022] [3022] Event [4696,400.257874,344]: 1 lost unit Wind/Tidal Generator [f=0003054] [3054] Event [4850.77539,400.082458,322.721436]: 1 lost unit Glaive [f=0003062] [3062] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0003080] [3080] Event [4840,399.978638,408]: 1 lost unit Metal Extractor [f=0003087] [Game::ClientReadNet] added new player xilverag with number 2 to team 0 [f=0003087] > SPRINGIE:User xilverag|jumpsumo|2_3||False|||CA [f=0003097] Connection attempt from xilverag [f=0003097] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003097] -> Connection established (given id 2) [f=0003128] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0003128] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003139] [3139] Event [4776,399.978638,584]: 1 lost unit Wind/Tidal Generator [f=0003222] [3222] Event [4696,400.271912,632]: 1 lost unit Wind/Tidal Generator [f=0003231] [3231] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0003260] [3260] Event [4456,399.978638,760]: 1 finished unit Wind/Tidal Generator [f=0003318] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=0003318] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=0003318] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[Game::Load][lua{Rules,Gaia}={000000005a30bbd0,00000000e0630b70}]" [f=0003348] [3348] Event [2765.24829,205.862549,2279.67578]: 1 lost unit Glaive [f=0003404] [3404] Event [544,290.657043,2928]: 0 finished unit Radar Tower [f=0003406] [3406] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0003414] [3414] Event [4882.98926,397.617462,516.392517]: 1 lost unit Glaive [f=0003422] [3422] Event [1744,246.992493,3952]: 0 finished unit Radar Tower [f=0003428] [3428] Event [4940.33496,397.511078,356.222321]: 0 lost unit Kodachi [f=0003500] [3500] Event [4376,399.978638,808]: 1 finished unit Wind/Tidal Generator [f=0003576] [3576] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0003711] [3711] Event [4296,399.978638,840]: 1 finished unit Wind/Tidal Generator [f=0003752] [3752] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0003816] [3816] Event [3831.57349,313.306488,1742.77893]: 1 lost unit Firefly [f=0003921] [3921] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0003950] [3950] Event [4216,399.241638,888]: 1 finished unit Wind/Tidal Generator [f=0004086] [4086] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0004128] [4128] Event [736,249.01123,3280]: 0 finished unit Lotus [f=0004135] [4135] Event [576.042969,401.298645,4564]: 0 finished unit Welder [f=0004139] [4139] Event [4410.18115,326.000549,1637.06384]: 1 finished unit Firefly [f=0004235] [4235] Event [3545.59473,249.000549,1001.71869]: 0 lost unit Kodachi [f=0004251] [4251] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0004426] [4426] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0004539] [4539] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0004596] [4596] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0004607] [4607] Event [520,161.265564,2360]: 0 lost unit Metal Extractor [f=0004761] [4761] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0004804] [4804] Event [576.042969,401.298645,4564]: 0 finished unit Kodachi [f=0004884] [4884] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0004891] [4891] Event [1712,154.64325,1056]: 1 finished unit Lotus [f=0004926] [4926] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0005091] [5091] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0005196] [5196] Event [4608,249.000549,1888]: 1 finished unit Lotus [f=0005317] [5317] Event [1688,249.000549,4296]: 0 finished unit Geothermal Generator [f=0005340] [5340] Event [4246.3999,391.262817,600]: 1 finished unit Ronin [f=0005353] [5353] Event [1760,152.97699,960]: 1 finished unit Lotus [f=0005477] [5477] Event [4672,249.000549,1808]: 1 finished unit Lotus [f=0005522] [5522] Event [376,399.978638,4504]: 0 finished unit Caretaker [f=0005550] [5550] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0005747] [5747] Event [768,249.000549,3488]: 0 finished unit Lotus [f=0005757] [5757] Event [472,399.978638,4808]: 0 finished unit Wind/Tidal Generator [f=0005781] [5781] Event [4246.3999,391.262817,600]: 1 finished unit Ronin [f=0005790] [5790] Event [576.042969,401.298645,4564]: 0 finished unit Kodachi [f=0005829] [5829] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0005845] [5845] Event [408,399.978638,4728]: 0 finished unit Wind/Tidal Generator [f=0005874] [5874] Event [929.371643,152.934265,2513.05469]: 1 lost unit Glaive [f=0005918] [5918] Event [344,399.978638,4648]: 0 finished unit Wind/Tidal Generator [f=0005927] [5927] Event [1146.36633,157.72731,2586.14941]: 1 lost unit Glaive [f=0005963] [5963] Event [1266.521,157.046814,2648.92993]: 1 lost unit Glaive [f=0005965] [5965] Event [1409.64209,157.687088,2743.0249]: 0 lost unit Kodachi [f=0006018] [6018] Event [4246.3999,391.262817,600]: 1 finished unit Ronin [f=0006124] [6124] Event [576.042969,401.298645,4564]: 0 finished unit Kodachi [f=0006198] [6198] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0006260] [6260] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0006414] [6414] Event [576.042969,401.298645,4564]: 0 finished unit Kodachi [f=0006426] [6426] Event [4246.3999,391.262817,600]: 1 finished unit Ronin [f=0006664] [6664] Event [4246.3999,391.262817,600]: 1 finished unit Ronin [f=0006677] [6677] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0006844] [6844] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0007038] [7038] Event [520,399.946594,4344]: 0 finished unit Caretaker [f=0007071] [7071] Event [4246.3999,391.262817,600]: 1 finished unit Ronin [f=0007084] [7084] Event [1664,249.000549,4160]: 0 finished unit Lotus [f=0007097] [7097] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0007308] [7308] Event [4246.3999,391.262817,600]: 1 finished unit Ronin [f=0007461] [7461] Event [2830.14111,153.433075,1821.40942]: 1 lost unit Glaive [f=0007486] [7486] Event [2626.76685,154.549774,1831.37598]: 0 lost unit Kodachi [f=0007488] [7488] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0007497] [7497] Event [576.042969,401.298645,4564]: 0 finished unit Ogre [f=0007497] [7497] Event [2804.55737,154.222244,1848.40894]: 1 lost unit Glaive [f=0007536] [7536] Event [2721.87939,164.262711,1998.8053]: 1 lost unit Glaive [f=0007546] [7546] Event [1792,249.000549,4528]: 0 finished unit Lotus [f=0007609] [7609] Event [2646.49487,165.880524,2040.70886]: 1 lost unit Glaive [f=0007624] [7624] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0007624] [7624] Event [2438.65234,250.56897,1843.71533]: 1 lost unit Firefly [f=0007716] [7716] Event [4246.3999,391.262817,600]: 1 finished unit Ronin [f=0007787] [7787] Event [3584,248.989868,3360]: 0 finished unit Radar Tower [f=0007803] [7803] Event [2790.06128,165.729584,1241.94043]: 1 lost unit Ronin [f=0007849] [7849] Event [576.042969,401.298645,4564]: 0 finished unit Blitz [f=0007885] [7885] Event [2916.06836,232.491776,1898.62097]: 1 finished unit Firefly [f=0007936] [7936] Event [2916.06836,155.491776,1898.62097]: 1 finished unit Guardian Commander [f=0007953] [7953] Event [4246.3999,391.262817,600]: 1 finished unit Ronin [f=0007979] [7979] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [f=0008133] [8133] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0008179] [8179] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0008235] [8235] Event [576.042969,401.298645,4564]: 0 finished unit Blitz [f=0008250] [8250] Event [3671.40283,254.685196,745.037109]: 1 lost unit Glaive [f=0008254] [8254] Event [3739.06372,265.333862,746.745972]: 1 lost unit Glaive [f=0008262] [8262] Event [3785.46875,277.152679,726.648987]: 1 lost unit Glaive [f=0008280] [8280] Event [3691.29907,265.603302,676.735291]: 1 lost unit Glaive [f=0008304] [8304] Event [3720.49585,276.573395,639.507385]: 1 lost unit Glaive [f=0008334] [8334] Event [3547.64771,250.227112,494.068054]: 1 lost unit Glaive [f=0008361] [8361] Event [4246.3999,391.262817,600]: 1 finished unit Ronin [f=0008400] [8400] Event [3632,243.916321,3264]: 0 finished unit Lotus [f=0008402] [8402] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0008598] [8598] Event [4246.3999,391.262817,600]: 1 finished unit Ronin [f=0008614] [8614] Event [3387.05859,249.000549,646.427124]: 0 lost unit Kodachi [f=0008669] [8669] Event [464,158.285522,288]: 1 finished unit Lotus [f=0008760] [8760] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0008766] [8766] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0008785] [8785] Event [576.042969,401.298645,4564]: 0 finished unit Blitz [f=0008811] [8811] Event [3568,247.366333,3264]: 0 finished unit Lotus [f=0008991] [8991] Event [4246.3999,391.262817,600]: 1 finished unit Ronin [f=0009047] [9047] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0009054] [9054] Event [2036.427,297.944366,2687.45435]: 1 lost unit Firefly [f=0009119] [9119] Event [384,161.532593,496]: 1 finished unit Lotus [f=0009174] [9174] Event [3504,248.872375,3264]: 0 finished unit Lotus [f=0009230] [9230] Event [4246.3999,391.262817,600]: 1 finished unit Ronin [f=0009260] [9260] Event [576.042969,401.298645,4564]: 0 finished unit Blitz [f=0009310] [9310] Event [480,153.596497,2176]: 0 finished unit Lotus [f=0009359] [9359] Event [2501.84399,325.100342,2352.00122]: 1 finished unit Firefly [f=0009410] [9410] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0009419] [9419] Event [542.8927,157.58345,2015.6355]: 1 lost unit Glaive [f=0009422] [9422] Event [2680.81323,336.02063,2655.97827]: 1 lost unit Firefly [f=0009468] [9468] Event [2626.45288,303.217682,2316.12183]: 1 lost unit Firefly [f=0009495] [9495] Event [3380.7832,241.962677,2987.78857]: 1 lost unit Ronin [f=0009588] [9588] Event [576.042969,401.298645,4564]: 0 finished unit Blitz [f=0009708] [9708] Event [4246.3999,391.262817,600]: 1 finished unit Conjurer [f=0009918] [9918] Event [576.042969,401.298645,4564]: 0 finished unit Blitz [f=0009948] [9948] Event [4246.3999,391.262817,600]: 1 finished unit Ronin [f=0010091] [10091] Event [4584,163.711548,2776]: 1 lost unit Metal Extractor [f=0010139] [10139] Event [2910.49731,230.659027,1851.35095]: 1 finished unit Firefly [f=0010188] [10188] Event [4246.3999,391.262817,600]: 1 finished unit Ronin [f=0010247] [10247] Event [576.042969,401.298645,4564]: 0 finished unit Blitz [f=0010325] [10325] Event [4784.08643,160.808838,2962.40381]: 1 lost unit Conjurer [f=0010356] [10356] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0010412] [10412] Event [4840,153.778076,3032]: 1 lost unit Metal Extractor [f=0010435] [10435] Event [240,160.101318,960]: 0 finished unit Picket [f=0010490] [10490] Event [4793.29492,153.041885,3022.13086]: 1 lost unit Glaive [f=0010630] [10630] Event [576.042969,401.298645,4564]: 0 finished unit Blitz [f=0010653] [10653] Event [4246.3999,391.262817,600]: 1 finished unit Conjurer [f=0010677] [10677] Event [480,160.827637,480]: 1 finished unit Picket [f=0010780] [10780] Event [240,160.101318,960]: 0 lost unit Picket [f=0010894] [10894] Event [4246.3999,391.262817,600]: 1 finished unit Ronin [f=0010991] [10991] Event [304,163.273621,976]: 0 finished unit Picket [f=0011058] [11058] Event [4584,161.680756,2776]: 0 finished unit Metal Extractor [f=0011091] [11091] Event [480,160.827637,480]: 1 lost unit Picket [f=0011105] [11105] Event [576.042969,401.298645,4564]: 0 finished unit Blitz [f=0011121] [11121] Event [4246.3999,391.262817,600]: 1 finished unit Ronin [f=0011226] [11226] Event [4232,397.489929,488]: 1 finished unit Caretaker [f=0011300] [11300] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0011470] [11470] Event [3589.02344,190.84259,1721.66467]: 1 lost unit Glaive [f=0011486] [11486] Event [3705.9834,206.954758,1654.45154]: 1 lost unit Glaive [f=0011520] [11520] Event [4296,399.871826,472]: 1 finished unit Caretaker [f=0011522] [11522] Event [576.042969,401.298645,4564]: 0 finished unit Blitz [f=0011523] [11523] Event [368,156.170654,976]: 0 finished unit Picket [f=0011534] [11534] Event [3737.39502,202.0383,1734.90088]: 1 lost unit Glaive [f=0011545] [11545] Event [3727.45044,195.657883,1789.8407]: 1 lost unit Glaive [f=0011548] [11548] Event [3693.02881,197.595108,1723.81091]: 1 lost unit Glaive [f=0011555] [11555] Event [4246.3999,391.262817,600]: 1 finished unit Conjurer [f=0011571] [11571] Event [496,157.836914,416]: 1 finished unit Picket [f=0011589] [11589] Event [4840,151.747284,3032]: 0 finished unit Metal Extractor [f=0011623] [11623] Event [3790.8042,220.978333,1640.57947]: 1 lost unit Glaive [f=0011645] [11645] Event [304,163.273621,976]: 0 lost unit Picket [f=0011685] [11685] Event [4246.3999,391.262817,600]: 1 finished unit Ronin [f=0011713] [11713] Event [3924.57422,227.803574,1690.94629]: 1 lost unit Glaive [f=0011733] [11733] Event [3746.30981,199.768494,1767.81189]: 1 lost unit Ronin [f=0011733] [11733] Event [3742.17456,202.3573,1736.25854]: 1 lost unit Ronin [f=0011744] [11744] Event [3808.76318,223.779022,1694.3269]: 1 lost unit Ronin [f=0011745] [11745] Event [3738.01538,198.730804,1756.76819]: 1 lost unit Ronin [f=0011747] [11747] Event [3786.70923,202.629364,1807.96851]: 0 lost unit Blitz [f=0011791] [11791] Event [3819.25439,224.839355,1693.80859]: 1 lost unit Ronin [f=0011800] [11800] Event [4246.3999,391.262817,600]: 1 finished unit Ronin [f=0011844] [11844] Event [3737.67603,216.265869,1604.01929]: 1 lost unit Ronin [f=0011853] [11853] Event [576.042969,401.298645,4564]: 0 finished unit Blitz [f=0011894] [11894] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0011897] [11897] Event [3156.87573,239.187424,1880.58105]: 1 lost unit Firefly [f=0011901] [11901] Event [3810.90771,222.705643,1634.6864]: 1 lost unit Ronin [f=0011922] [11922] Event [3797.41943,221.893906,1576.03845]: 1 lost unit Ronin [f=0011940] [11940] Event [496,157.836914,416]: 1 lost unit Picket [f=0011947] [11947] Event [3758.15527,218.613449,1595.63293]: 1 lost unit Ronin [f=0011972] [11972] Event [undefined]: isave resigned [f=0011972] game_message: isave has been destroyed! [f=0011972] game_message: ATOSTIC wins! [f=0011972] Submitting stats [f=0011972] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011972] Part| Total Time|Time of the last 0.5s [f=0011972] Draw 22290.60ms 10.23% [f=0011972] Lua::Callins::Synced 5599.15ms 23.93% [f=0011972] Lua::Callins::Unsynced 29853.99ms 15.79% [f=0011972] Lua::CollectGarbage::Synced 301.90ms 0.00% [f=0011972] Lua::CollectGarbage::Unsynced 890.20ms 0.70% [f=0011972] Misc::Profiler::AddTime 90.08ms 0.00% [f=0011972] Sim 28055.60ms 76.37% [f=0011972] [11972] Received game_message: isave has been destroyed! [f=0011972] [11972] Received game_message: ATOSTIC wins! [f=0011973] [11973] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011973] [11973] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011973] [11973] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011973] [11973] Game End Stats Values: 2,2180,2060,2180,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,7.4666667,9.33333302,7.4666667,1275,1275,1275,1275,8,6.26666689,8,6.26666689,0,0,0,0,0,0,0,0,905,785,905,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011973] [11973] Game End Stats Values: 3,2460,2355,2460,2355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8.06131935,10,8.06131935,1275,1275,1275,1275,10,9.60000038,10,9.60000038,195,175,195,175,0,0,0,0,990,905,990,905,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011973] [11973] Game End Stats Values: 4,2710,2610,2710,2610,0.25893745,0,0.25893745,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.6279478,10.3302422,10.6279478,10.3302422,1275,1275,1275,1275,12.5172625,10,12.5172625,10,325,175,325,175,0,0,0,0,1110,1160,1110,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011973] [11973] Game End Stats Values: 5,2845,2695,2845,2695,1.34884977,6.03516817,1.34884977,6.03516817,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.1439791,11.3538074,12.1439791,11.3538074,1275,1275,1275,1275,15.0726614,12.0023451,15.0726614,12.0023451,390,175,390,175,0,0,0,0,1180,1245,1180,1245,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011973] [11973] Game End Stats Values: 6,2970,2695,2970,2695,7.02756643,6.90713501,7.02756643,6.90713501,0,0,0,0,0,0,0,0,0,0,0,0,45.9375,73.9984589,45.9375,73.9984589,0,0,0,0,14.4747734,11.0832758,14.4747734,11.0832758,1275,1275,1275,1275,15.378582,12.0581312,15.378582,12.0581312,325,175,325,175,0,65,0,65,1370,1245,1370,1245,65,0,65,0,0,0,0,0,73.9984589,54.044117,73.9984589,54.044117 [f=0011973] [11973] Game End Stats Values: 7,3060,3110,3060,3110,10.9557457,7.23183632,10.9557457,7.23183632,0,0,0,0,0,0,0,0,0,0,0,0,72.9595718,194.999985,72.9595718,194.999985,0,0,0,0,15.9315586,10.4520245,15.9315586,10.4520245,1275,1275,1275,1275,17.095211,14.9549809,17.095211,14.9549809,260,350,260,350,0,195,0,195,1525,1485,1525,1485,195,0,195,0,0,0,0,0,194.999985,86.4706192,194.999985,86.4706192 [f=0011973] [11973] Game End Stats Values: 8,2935,3265,2935,3265,15.5845728,12.4317551,15.5845728,12.4317551,0,0,0,0,0,0,0,0,0,0,0,0,151.323639,556.554321,151.323639,556.554321,0,0,0,0,17.2354107,13.7111835,17.2354107,13.7111835,1275,1275,1275,1275,17.6419201,16.8799973,17.6419201,16.8799973,325,350,325,350,0,585,0,585,1335,1640,1335,1640,585,0,585,0,0,0,0,0,585.520325,167.536896,585.520325,167.536896 [f=0011973] [11973] Game End Stats Values: 9,3035,3200,3035,3200,19.725008,27.519743,19.725008,27.519743,0,0,0,0,0,0,0,0,0,0,0,0,185.680298,719.139038,185.680298,719.139038,0,0,0,0,18.0928078,16.8626194,18.0928078,16.8626194,1275,1385,1275,1385,15.2760277,19.0058651,15.2760277,19.0058651,390,175,390,175,175,750,175,750,1370,1640,1370,1640,750,175,750,175,0,0,0,0,754.41748,212.702393,754.41748,212.702393 [f=0011973] [11973] Game End Stats Values: 10,3235,3200,3235,3200,34.4657631,35.7134438,34.4657631,35.7134438,0,0,0,0,0,0,0,0,0,0,0,0,290.422882,771.871582,290.422882,771.871582,0,0,0,0,21.9282284,17.0361767,21.9282284,17.0361767,1275,1385,1275,1385,15.9827166,18.5462456,15.9827166,18.5462456,520,175,520,175,175,750,175,750,1440,1640,1440,1640,750,175,750,175,0,0,0,0,807.150024,317.445282,807.150024,317.445282 [f=0011973] [11973] Game End Stats Values: 11,3430,3300,3430,3300,66.2451859,35.9012413,66.2451859,35.9012413,0,0,0,0,0,0,0,0,0,0,0,0,330.698669,813.820984,330.698669,813.820984,0,90,0,90,27.7129116,18.0725441,27.7129116,18.0725441,1275,1385,1275,1385,17.1186275,18.0125198,17.1186275,18.0125198,715,0,715,0,350,750,350,750,1440,1825,1440,1825,750,350,750,350,0,0,0,0,885.922668,357.721069,885.922668,357.721069 [f=0011973] [11973] Game End Stats Values: 12,3885,3475,3885,3475,77.0632858,36.5061874,77.0632858,36.5061874,0,0,0,0,0,0,0,0,0,0,0,0,344.961273,826.029541,344.961273,826.029541,90,90,90,90,27.8581867,18.1223679,27.8581867,18.1223679,1275,1385,1275,1385,17.8878746,18.0403271,17.8878746,18.0403271,910,175,910,175,356.25,750,356.25,750,1610,1825,1610,1825,750,356.25,750,356.25,0,0,0,0,898.131226,371.983673,898.131226,371.983673 [f=0011973] [11973] Game End Stats Values: 13,4220,3975,4220,3975,85.9857635,37.8448868,85.9857635,37.8448868,0,0,0,0,0,0,0,0,0,0,0,0,344.961273,826.029541,344.961273,826.029541,270,90,270,90,25.8806629,19.1108112,25.8806629,19.1108112,1275,1385,1275,1385,20.5948315,18.0892467,20.5948315,18.0892467,1065,175,1065,175,356.25,750,356.25,750,1610,2325,1610,2325,750,356.25,750,356.25,0,0,0,0,898.131226,371.983673,898.131226,371.983673 [f=0011973] [11973] Game End Stats Values: 14,4550,4490,4550,4490,110.565865,61.4337654,110.565865,61.4337654,0,0,0,0,0,0,0,0,0,0,0,0,344.961273,884.115784,344.961273,884.115784,360,180,360,180,25.5260429,42.439003,25.5260429,42.439003,1275,1385,1275,1385,21.6386757,19.5725918,21.6386757,19.5725918,1220,350,1220,350,356.25,750,356.25,750,1695,2575,1695,2575,750,356.25,750,356.25,0,0,0,0,956.217468,371.983673,956.217468,371.983673 [f=0011973] [11973] Game End Stats Values: 15,4530,4525,4530,4525,136.714249,111.158936,136.714249,111.158936,0,0,0,0,0,0,0,0,0,0,0,0,511.854889,1204.97925,511.854889,1204.97925,360,180,360,180,23.6053982,45.6552849,23.6053982,45.6552849,1275,1385,1275,1385,24.076561,21.3150082,24.076561,21.3150082,1115,350,1115,350,531.25,945,531.25,945,1780,2610,1780,2610,1010,531.25,1010,531.25,0,0,0,0,1313.54822,546.983887,1313.54822,546.983887 [f=0011973] [11973] Game End Stats Values: 16,4710,4785,4710,4785,172.532639,164.375366,172.532639,164.375366,0,0,0,0,0,0,0,0,0,0,0,0,511.854889,1204.97925,511.854889,1204.97925,360,180,360,180,22.9935188,45.9093552,22.9935188,45.9093552,1275,1385,1275,1385,27.3878899,21.681097,27.3878899,21.681097,1295,525,1295,525,531.25,945,531.25,945,1780,2695,1780,2695,1010,531.25,1010,531.25,0,0,0,0,1313.54822,546.983887,1313.54822,546.983887 [f=0011973] [11973] Game End Stats Values: 17,4865,5140,4865,5140,208.514984,204.142929,208.514984,204.142929,0,0,0,0,0,0,0,0,138.087341,0,138.087341,0,511.854889,1204.97925,511.854889,1204.97925,360,270,360,270,21.7681046,45.0689964,21.7681046,45.0689964,1275,1385,1275,1385,27.3988228,22.9178391,27.3988228,22.9178391,1450,525,1450,525,531.25,945,531.25,945,1780,2960,1780,2960,1010,531.25,1010,531.25,0,0,0,0,1313.54822,546.983887,1313.54822,546.983887 [f=0011973] [11973] Game End Stats Values: 18,4845,5555,4845,5555,222.856293,244.658646,222.856293,244.658646,0,0,0,0,0,0,0,0,214.532684,0,214.532684,0,800.733765,1709.41418,800.733765,1709.41418,360,360,360,360,21.0586586,44.5824776,21.0586586,44.5824776,1275,1385,1275,1385,25.9560871,24.7010422,25.9560871,24.7010422,1345,850,1345,850,706.25,1205,706.25,1205,1865,2960,1865,2960,1270,706.25,1270,706.25,0,0,0,0,1855.05493,841.267212,1855.05493,841.267212 [f=0011973] [11973] Game End Stats Values: 19,5165,5995,5165,5995,226.518433,272.320557,226.518433,272.320557,0,0,0,0,0,0,0,0,254.52121,0,254.52121,0,800.733765,1800.26123,800.733765,1800.26123,360,360,360,360,20.5404625,44.2271194,20.5404625,44.2271194,1505,1440,1505,1440,31.0441456,24.2441273,31.0441456,24.2441273,1435,1150,1435,1150,706.25,1295,706.25,1295,1865,3045,1865,3045,1360,706.25,1360,706.25,52.500042,0,52.500042,0,1945.90198,854.310791,1945.90198,854.310791 [f=0011973] [11973] Game End Stats Values: 20,5100,6210,5100,6210,229.212189,316.116821,229.212189,316.116821,0,0,0,0,0,0,0,0,379.927368,0,379.927368,0,984.484009,2252.07104,984.484009,2252.07104,360,450,360,450,20.0222664,43.8717613,20.0222664,43.8717613,1505,1440,1505,1440,30.0129166,26.9197578,30.0129166,26.9197578,1200,1275,1200,1275,706.25,1685,706.25,1685,2035,3045,2035,3045,1750,881.25,1750,881.25,52.500042,0,52.500042,0,2405.71875,1068.79272,2405.71875,1068.79272 [f=0011973] [11973] Game End Stats Values: 21,5435,6510,5435,6510,238.540543,365.645569,238.540543,365.645569,0,0,0,0,0,0,0,0,539.052246,0,539.052246,0,1026.96985,2252.07104,1026.96985,2252.07104,450,540,450,540,23.2136421,46.0603104,23.2136421,46.0603104,1505,1440,1505,1440,33.121891,28.2352543,33.121891,28.2352543,1445,1400,1445,1400,881.25,1685,881.25,1685,2035,3130,2035,3130,1750,1056.25,1750,1056.25,52.500042,0,52.500042,0,2405.71875,1111.27856,2405.71875,1111.27856 [f=0011973] [11973] Game End Stats Values: 22,5700,6990,5700,6990,273.516937,424.520538,273.516937,424.520538,0,0,0,0,0,0,0,0,880.899902,0,880.899902,0,1225.21069,2381.17651,1225.21069,2381.17651,540,720,540,720,28.7260208,49.8405228,28.7260208,49.8405228,1505,1440,1505,1440,36.8317604,29.9250011,36.8317604,29.9250011,1535,1700,1535,1700,881.25,1750,881.25,1750,2120,3130,2120,3130,1815,1056.25,1815,1056.25,52.500042,0,52.500042,0,2534.82422,1313.13098,2534.82422,1313.13098 [f=0011973] [11973] Game End Stats Values: 23,5730,7290,5730,7290,317.537079,478.667847,317.537079,478.667847,0,0,0,0,0,0,0,0,1272.41113,0,1272.41113,0,1475.29114,2719.54224,1475.29114,2719.54224,540,720,540,720,28.2078381,49.4851723,28.2078381,49.4851723,1505,1440,1505,1440,37.9346809,29.6098213,37.9346809,29.6098213,1445,2000,1445,2000,881.25,1840,881.25,1840,2240,3130,2240,3130,1905,1056.25,1905,1056.25,52.500042,0,52.500042,0,2873.18994,1563.21143,2873.18994,1563.21143 [f=0011973] [11973] Game End Stats Values: 24,5705,7890,5705,7890,356.631134,530.104248,356.631134,530.104248,0,0,0,0,0,0,0,0,1584.41846,0,1584.41846,0,1480.64087,2975.54224,1480.64087,2975.54224,540,720,540,720,26.5813065,48.3697433,26.5813065,48.3697433,1505,1440,1505,1440,36.1062698,29.4290981,36.1062698,29.4290981,1625,2600,1625,2600,881.25,2045,881.25,2045,2035,3130,2035,3130,2110,1056.25,2110,1056.25,52.500042,0,52.500042,0,3129.18994,1582.9906,3129.18994,1582.9906 [f=0011973] [11973] Game End Stats Values: 25,5840,8190,5840,8190,379.345184,583.503906,379.345184,583.503906,0,0,0,0,0,0,0,0,1731.72144,0,1731.72144,0,1580.64075,3110.31299,1580.64075,3110.31299,640,720,640,720,26.4069519,48.2501869,26.4069519,48.2501869,1505,1440,1505,1440,32.0142708,29.5599747,32.0142708,29.5599747,1625,2900,1625,2900,981.25,2195,981.25,2195,2070,3130,2070,3130,2260,1156.25,2260,1156.25,52.500042,0,52.500042,0,3263.96069,1694.2865,3263.96069,1694.2865 [f=0011973] [11973] Game End Stats Values: 26,6100,8675,6100,8675,403.642242,638.68988,403.642242,638.68988,0,0,0,0,0,0,0,0,1941.64392,0,1941.64392,0,1615.30737,3210.31323,1615.30737,3210.31323,540,820,540,820,25.4700298,47.6076736,25.4700298,47.6076736,1505,1440,1505,1440,31.8003578,30.3457317,31.8003578,30.3457317,1805,3200,1805,3200,981.25,2295,981.25,2295,2250,3215,2250,3215,2360,1156.25,2360,1156.25,59.7916641,0,59.7916641,0,3363.96094,1728.95313,3363.96094,1728.95313 [f=0011973] [11973] Game End Stats Values: 27,6265,9060,6265,9060,410.592804,689.48175,410.592804,689.48175,0,0,0,0,0,0,0,0,1968.59155,0,1968.59155,0,1991.76624,3831.20264,1991.76624,3831.20264,640,820,640,820,25.2295208,47.4427338,25.2295208,47.4427338,1505,1440,1505,1440,33.4355965,31.6527901,33.4355965,31.6527901,1570,3500,1570,3500,1081.25,2685,1081.25,2685,2550,3300,2550,3300,2750,1256.25,2750,1256.25,100.208122,0,100.208122,0,4185.88672,2115.49219,4185.88672,2115.49219 [f=0011973] [11973] Game End Stats Values: 28,5445,9060,5445,9060,419.508575,722.158752,419.508575,722.158752,0,0,0,0,0,0,0,0,2089.99976,0,2089.99976,0,2258.09863,4245.41895,2258.09863,4245.41895,540,820,540,820,22.9405041,45.8730011,22.9405041,45.8730011,1505,1440,1505,1440,34.3915825,33.2676926,34.3915825,33.2676926,850,3500,850,3500,1381.25,3480,1381.25,3480,2550,3300,2550,3300,3725,1556.25,3725,1556.25,135.62471,0,135.62471,0,4805.54248,2426.146,4805.54248,2426.146 [f=0011980] [11980] Event [3404.74341,186.757599,1532.53271]: 1 lost unit Ronin [f=0012019] [12019] Event [384,161.532593,496]: 1 lost unit Lotus [f=0012021] [12021] Event [2427.25391,152.934265,1377.20447]: 1 lost unit Guardian Commander [f=0012140] Spectator xilverag left the game: normal quit [f=0012140] [12140] Event [undefined]: xilverag quit [f=0012190] [12190] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0012217] [12217] Event [576.042969,401.298645,4564]: 0 finished unit Blitz [f=0012254] No clients connected, shutting down server [f=0012254] Server shutdown [f=0012254] [12254] all players disconnected [f=0012470] [12470] Event [400,153.799438,976]: 0 finished unit Picket [f=0012573] [12573] Event [576.042969,401.298645,4564]: 0 finished unit Blitz [f=0012689] [12689] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0012903] [12903] Event [576.042969,401.298645,4564]: 0 finished unit Blitz [f=0013232] [13232] Event [576.042969,401.298645,4564]: 0 finished unit Blitz [f=0013563] [13563] Event [576.042969,401.298645,4564]: 0 finished unit Blitz [f=0013893] [13893] Event [576.042969,401.298645,4564]: 0 finished unit Blitz [f=0014222] [14222] Event [576.042969,401.298645,4564]: 0 finished unit Blitz [f=0014551] [14551] Event [576.042969,401.298645,4564]: 0 finished unit Blitz [f=0014881] [14881] Event [576.042969,401.298645,4564]: 0 finished unit Blitz [f=0015393] Autoquit sending quit command. [f=0015393] [QuitAction] user exited to system [f=0015393] [SpringApp::Kill][1] fromRun=1 [f=0015393] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015393] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015393] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015393] [ThreadPool::SetThreadCount][2] workers=0 [f=0015393] [SpringApp::Kill][2] [f=0015393] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015393] [Game::KillLua][3] dtor=0 luaUI=0x53730d10 [f=0015393] Start widgetHandler:Shutdown [f=0015393] Shutdown - SaveOrderList Complete [f=0015393] Writing last game win data [f=0015393] Shutdown - SaveConfigData Complete [f=0015393] Shutdown Widget - Chili Highlight [f=0015393] Shutdown Widget - Save/Load API [f=0015393] Shutdown Widget - Draw After Chili [f=0015393] Shutdown Widget - EPIC Menu [f=0015393] Shutdown Widget - Chili Minimap [f=0015393] Shutdown Widget - Chili Widget Selector [f=0015393] Shutdown Widget - Local Team Colors [f=0015393] Shutdown Widget - Display Keys 2 [f=0015393] Shutdown Widget - Save Game Menu [f=0015393] Shutdown Widget - HealthBars [f=0015393] Shutdown Widget - Noises [f=0015393] Shutdown Widget - Unit Icons [f=0015393] Shutdown Widget - Win Counter [f=0015393] Shutdown Widget - SpringRTS Replay Stats [f=0015393] Shutdown Widget - BuildETA [f=0015393] Shutdown Widget - Modular Comm Info [f=0015393] Shutdown Widget - Music Player v2 [f=0015393] Shutdown Widget - State Reverse and Latency [f=0015393] Shutdown Widget - CameraShake [f=0015393] Shutdown Widget - Chili Economy Panel Default [f=0015393] Shutdown Widget - Chili EndGame Window [f=0015393] Shutdown Widget - Chili Nuke Warning [f=0015393] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015393] Shutdown Widget - Chili Spectator Panels [f=0015393] Shutdown Widget - Context Menu [f=0015393] Shutdown Widget - Darkening [f=0015393] Shutdown Widget - Defense Range Zero-K [f=0015393] Shutdown Widget - Grab Input [f=0015393] Input grabbing is disabled! [f=0015393] Shutdown Widget - Highlight Geos [f=0015393] Shutdown Widget - Local Widgets Config [f=0015393] Shutdown Widget - MinimapEvents [f=0015393] Shutdown Widget - MetalFeatures (new) [f=0015393] Shutdown Widget - Missile Silo Range [f=0015393] Shutdown Widget - Point Tracker [f=0015393] Shutdown Widget - Showeco and Grid Drawer [f=0015393] Shutdown Widget - Stereo3D [f=0015393] Shutdown Widget - Attack AoE [f=0015393] Shutdown Widget - Map Edge Extension [f=0015393] Shutdown Widget - Selection Send [f=0015393] Shutdown Widget - LupsManager [f=0015393] Shutdown Widget - Newton Firezone [f=0015393] Shutdown Widget - Chili Pro Console [f=0015393] Shutdown Widget - Persistent Build Height [f=0015393] Shutdown Widget - Lasso Terraform GUI [f=0015393] Shutdown Widget - Chili Framework [f=0015393] Shutdown Widget - Lups [f=0015393] Shutdown Widget - Custom Markers [f=0015393] Shutdown Widget - Chili Core Selector [f=0015393] Shutdown Widget - Mex Placement Handler [f=0015393] Shutdown Widget - Select Keys [f=0015393] Shutdown Widget - Pause Screen [f=0015393] Shutdown Widget - Layout Handler [f=0015393] Shutdown Widget - Text To Speech Control [f=0015393] End widgetHandler:Shutdown [f=0015393] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1187878,114057034} {int,ext,rec}Allocs={13739468,0,0} {chunk,block}Bytes={114057034,0} [f=0015393] [Game::KillLua][1] dtor=0 luaGaia=0x52cea150 [f=0015393] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1119777,108500181} {int,ext,rec}Allocs={13739470,0,0} {chunk,block}Bytes={108500181,0} [f=0015393] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1119777,108500181} {int,ext,rec}Allocs={13739470,0,0} {chunk,block}Bytes={108500181,0} [f=0015393] [Game::KillLua][2] dtor=0 luaRules=0x52dd55e0 [f=0015393] Start gadgetHandler:Shutdown [f=0015393] Shutdown - StartSetup [f=0015393] Shutdown - UnitMorph [f=0015393] Shutdown - Carrier Drones [f=0015393] Shutdown - LupsNanoSpray [f=0015393] Shutdown - Missile Silo Controller [f=0015393] Shutdown - Modular Comm Info [f=0015393] Shutdown - Terrain Texture Handler [f=0015393] Shutdown - UnitCloakShield [f=0015393] Shutdown - Starlight Handler [f=0015393] End gadgetHandler:Shutdown [f=0015393] Start gadgetHandler:Shutdown [f=0015393] Shutdown - Save/Load [f=0015393] Shutdown - Teleport Throw [f=0015393] Shutdown - UnitMorph [f=0015393] Shutdown - Modular Comm Info [f=0015393] Shutdown - Retreat Command [f=0015393] Shutdown - Shockwaves [f=0015393] Shutdown - UnitCloakShield [f=0015393] Shutdown - Lups Cloak FX [f=0015393] Shutdown - Lups [f=0015393] Shutdown - Lups Shield [f=0015393] End gadgetHandler:Shutdown [f=0015393] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13739502,0,0} {chunk,block}Bytes={0,0} [f=0015393] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13739502,0,0} {chunk,block}Bytes={0,0} [f=0015393] [Game::KillLua][4] dtor=0 [f=0015393] [Game::~CGame][1] [f=0015393] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015393] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015393] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015393] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015393] [Game::KillLua][4] dtor=1 [f=0015393] [Game::KillMisc][1] [f=0015393] [Game::KillMisc][2] [f=0015393] [Game::KillMisc][3] [f=0015393] [Game::KillRendering][1] [f=0015393] [3DOParser::Kill] allocated 1 pieces [f=0015393] [S3OParser::Kill] allocated 350 pieces [f=0015393] [AssParser::Kill] allocated 5 pieces [f=0015393] [Game::KillInterface][1] [f=0015393] [Game::KillInterface][2] [f=0015393] [Game::KillSimulation][1] [f=0015393] [Game::KillSimulation][2] [f=0015393] [CCollisionHandler] dis-/continuous tests: 0/486626 [f=0015393] [Game::KillSimulation][3] [f=0015393] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015393] [~CPathCache(20x20)] cacheHits=188 hitPercentage=42% numHashColls=0 maxCacheSize=39 [f=0015393] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015393] [~CPathCache(40x40)] cacheHits=121 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015393] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015393] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015393] [LosHandler::Kill] raycast instance cache-{hits,misses}={7799,14522}; shared=5%; cached=30% [f=0015393] [Game::KillSimulation][4] [f=0015393] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015393] [Game::~CGame][2] [f=0015393] [Game::~CGame][3] [f=0015393] [SpringApp::Kill][3] [f=0015393] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 162928 bytes sent 196154 bytes recv'd [f=0015393] [SpringApp::Kill][4] font=0x4621faa0 [f=0015393] [SpringApp::Kill][5] [f=0015393] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x462a2490) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2170ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=46ms file="luarules/gadgets/game_map_border.lua" indx=1711 inflSize=6kb readTime=29ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=26ms file="unitpics/gunshipheavytrans.png" indx=6512 inflSize=10kb readTime=25ms file="luaui/widgets/api_game_analytics.lua" indx=3869 inflSize=5kb readTime=22ms file="effects/explosions.lua" indx=669 inflSize=52kb readTime=21ms file="luaui/widgets/camera_cofc.lua" indx=3886 inflSize=94kb readTime=18ms file="luaui/widgets/gui_chili_integral_menu.lua" indx=4680 inflSize=68kb readTime=15ms file="objects3d/sphererock.s3o" indx=5512 inflSize=62kb readTime=15ms file="luaui/widgets/map_sun_vertical.lua" indx=4765 inflSize=0kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 38258717 bytes cached in 2808 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x4637b980) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46387bb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4629a190) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd21801cc70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]