[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LAzHD4YcrS/springsettings.1235899.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6ca801c980 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5234 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1235899/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 244ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4594b800] using map "Frostburn v1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Frostburn v1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4594b800] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 148ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1331ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1458ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 905ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 202ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 40ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 49ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] isave was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1235899/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 23 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bf6ae839 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bf6ae839 file="cache/104dev-maintenance/paths/Frostburn v1.7.pe-bf6ae839.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bf6ae849 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bf6ae849 file="cache/104dev-maintenance/paths/Frostburn v1.7.pe2-bf6ae849.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (218ms, checksum 2ca3ba24)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11979,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1235899/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50c970f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 516f8d61de12cb291374b696572f8789 [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dyth68 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={00000000ebb072e0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000cab51930,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] my matchmaking elo graph is brutal [f=-000001] apparently I'm now as good as I was a year and a half ago [f=-000001] Allies: I choose: Finite! [f=-000001] [0] Event [2496,617.385315,98]: 0 finished unit Recon Commander [f=-000001] [0] Event [2583,617.384949,4996]: 1 finished unit Strike Commander [f=0000000] [0] ATOSTIC, team: 0, elo:2859, userid: 395449 [f=0000000] [0] dyth68, team: 1, elo:2780, userid: 438381 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [2520,617.383179,4904]: 1 finished unit Shieldbot Factory [f=0000024] [24] Event [2584,617.383179,184]: 0 finished unit Spider Factory [f=0000262] [Game::ClientReadNet] added new player Godde with number 2 to team 0 [f=0000262] > SPRINGIE:User Godde|commsupport|7_7|donator_1,player_elo|False|EV0||SE [f=0000270] [270] Event [2504,617.383179,5048]: 1 finished unit Metal Extractor [f=0000279] Connection attempt from Godde [f=0000279] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000279] -> Connection established (given id 2) [f=0000295] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=0000295] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000335] [335] Event [2520.01831,617.383179,4892]: 1 finished unit Bandit [f=0000348] [348] Event [2472,617.383179,216]: 0 finished unit Metal Extractor [f=0000540] [540] Event [2648,617.383179,4904]: 1 finished unit Metal Extractor [f=0000577] [577] Event [2520.01831,617.383179,4892]: 1 finished unit Bandit [f=0000588] [588] Event [2584,617.383179,220]: 0 finished unit Weaver [f=0000614] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=0000630] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=0000630] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000b8c2a0e0,0000000000000000}]" [f=0000678] [678] Event [2360,617.383179,56]: 0 finished unit Metal Extractor [f=0000766] [766] Event [2568,617.383179,5064]: 1 finished unit Solar Collector [f=0000954] [954] Event [2520.01831,617.383179,4892]: 1 finished unit Convict [f=0001008] [1008] Event [2616,617.383179,72]: 0 finished unit Metal Extractor [f=0001080] [1080] Event [2760,617.383179,5064]: 1 finished unit Metal Extractor [f=0001168] [1168] Event [2584,617.383179,220]: 0 finished unit Flea [f=0001242] [1242] Event [2392,617.377869,952]: 0 finished unit Metal Extractor [f=0001344] [1344] Event [2392,617.383179,584]: 0 finished unit Solar Collector [f=0001422] [1422] Event [2520.01831,617.383179,4892]: 1 finished unit Bandit [f=0001507] [1507] Event [2696,617.383179,5080]: 1 finished unit Solar Collector [f=0001599] [1599] Event [2376,617.383179,840]: 0 finished unit Solar Collector [f=0001703] [1703] Event [2392,617.383179,712]: 0 finished unit Solar Collector [f=0001735] [1735] Event [2584,617.383179,220]: 0 finished unit Flea [f=0001783] [1783] Event [2520.01831,617.383179,4892]: 1 finished unit Bandit [f=0001827] [1827] Event [2584,617.383179,220]: 0 finished unit Flea [f=0001907] [1907] Event [2584,617.383179,220]: 0 finished unit Flea [f=0002015] [2015] Event [2760,617.364502,4168]: 1 finished unit Metal Extractor [f=0002038] [2038] Event [2392,617.383179,424]: 0 finished unit Solar Collector [f=0002237] [2237] Event [2520.01831,617.383179,4892]: 1 finished unit Convict [f=0002417] [2417] Event [2392,617.383179,296]: 0 finished unit Solar Collector [f=0002454] [2454] Event [1335.474,500.237152,1177.31335]: 0 lost unit Flea [f=0002474] [2474] Event [2816,614.4646,4048]: 1 finished unit Radar Tower [f=0002528] [2528] Event [2520.01831,617.383179,4892]: 1 finished unit Bandit [f=0002564] [2564] Event [2584,617.383179,220]: 0 finished unit Venom [f=0002671] [2671] Event [1176,500.221619,296]: 0 finished unit Metal Extractor [f=0002804] [2804] Event [2392,617.383179,168]: 0 finished unit Solar Collector [f=0002833] [2833] Event [2520.01831,617.383179,4892]: 1 finished unit Bandit [f=0003019] [3019] Event [2760,617.383179,4248]: 1 finished unit Solar Collector [f=0003120] [3120] Event [447.16806,617.383179,3506.76025]: 0 lost unit Flea [f=0003162] [3162] Event [2488,617.383179,104]: 0 finished unit Solar Collector [f=0003257] [3257] Event [2520.01831,617.383179,4892]: 1 finished unit Convict [f=0003292] [3292] Event [2584,617.383179,220]: 0 finished unit Weaver [f=0003667] [3667] Event [2520.01831,617.383179,4892]: 1 finished unit Bandit [f=0003757] [3757] Event [1656,655.322632,3512]: 1 finished unit Metal Extractor [f=0003918] [3918] Event [1368,500,1240]: 0 finished unit Metal Extractor [f=0003957] [3957] Event [2464,617.319092,944]: 0 finished unit Radar Tower [f=0003963] [3963] Event [2768,617.383179,4320]: 1 finished unit Lotus [f=0004035] [4035] Event [4824,617.383179,3432]: 1 finished unit Metal Extractor [f=0004253] [4253] Event [2584,617.383179,220]: 0 finished unit Venom [f=0004302] [4302] Event [2520.01831,617.383179,4892]: 1 finished unit Bandit [f=0004337] [4337] Event [3896,500,632]: 0 finished unit Metal Extractor [f=0004349] [4349] Event [153.715332,617.383179,1366.22705]: 1 lost unit Bandit [f=0004357] [4357] Event [1456,500,1312]: 0 finished unit Lotus [f=0004521] [4521] Event [1704.30164,507.692993,1373.35864]: 1 lost unit Bandit [f=0004694] [4694] Event [2728,617.383179,4968]: 1 finished unit Solar Collector [f=0004763] [4763] Event [2824,617.383179,4376]: 1 finished unit Solar Collector [f=0004815] [4815] Event [2456,617.383179,456]: 0 finished unit Caretaker [f=0004848] [4848] Event [2584,617.383179,220]: 0 finished unit Venom [f=0004880] [4880] Event [2520.01831,617.383179,4892]: 1 finished unit Convict [f=0004921] [4921] Event [3842.08447,514.779297,905.323303]: 0 lost unit Weaver [f=0004970] [4970] Event [1840,655.322632,3104]: 1 finished unit Lotus [f=0005156] [5156] Event [4051.36572,539.376404,1191.16199]: 1 lost unit Bandit [f=0005179] [5179] Event [2584,617.383179,220]: 0 finished unit Venom [f=0005197] [5197] Event [2520.01831,617.383179,4892]: 1 finished unit Bandit [f=0005207] [5207] Event [3808,500.496674,784]: 0 lost unit Lotus [f=0005328] [5328] Event [296,617.383179,1688]: 0 finished unit Metal Extractor [f=0005377] [5377] Event [2728,617.383179,4872]: 1 finished unit Solar Collector [f=0005386] [5386] Event [3896,500,632]: 0 lost unit Metal Extractor [f=0005401] [5401] Event [2888,617.383179,4504]: 1 finished unit Solar Collector [f=0005492] [5492] Event [4076.00977,500.004028,608.840088]: 1 lost unit Bandit [f=0005495] [5495] Event [2520.01831,617.383179,4892]: 1 finished unit Bandit [f=0005500] [5500] Event [1808,655.218506,2896]: 1 finished unit Radar Tower [f=0005509] [5509] Event [2584,617.383179,220]: 0 finished unit Venom [f=0005541] [5541] Event [4042.82666,501.915985,522.876892]: 1 lost unit Bandit [f=0005677] [5677] Event [3898.0354,500.023376,471.646301]: 1 lost unit Bandit [f=0005749] [5749] Event [2968,617.383179,4632]: 1 finished unit Solar Collector [f=0005839] [5839] Event [2584,617.383179,220]: 0 finished unit Venom [f=0005865] [5865] Event [2520.01831,617.383179,4892]: 1 finished unit Convict [f=0006105] [6105] Event [2520.01831,617.383179,4892]: 1 finished unit Bandit [f=0006155] [6155] Event [2584,617.383179,220]: 0 finished unit Weaver [f=0006165] [6165] Event [4840,617.383179,3368]: 1 finished unit Solar Collector [f=0006297] [6297] Event [2696,617.383179,4648]: 1 finished unit Shieldbot Plate [f=0006345] [6345] Event [2520.01831,617.383179,4892]: 1 finished unit Bandit [f=0006390] [6390] Event [4760,617.383179,3416]: 1 finished unit Solar Collector [f=0006436] [6436] Event [2584,617.383179,220]: 0 finished unit Weaver [f=0006492] [6492] Event [5015.32031,617.383179,3533.72095]: 0 lost unit Flea [f=0006615] [6615] Event [360,617.383179,1704]: 0 finished unit Solar Collector [f=0006656] [6656] Event [2488,617.383179,328]: 0 finished unit Caretaker [f=0006704] [6704] Event [2696.03369,617.383179,4626]: 1 finished unit Rogue [f=0006799] [6799] Event [4808,617.383179,3496]: 1 finished unit Solar Collector [f=0006818] [6818] Event [2520.01831,617.383179,4892]: 1 finished unit Convict [f=0007034] [7034] Event [2584,617.383179,220]: 0 finished unit Redback [f=0007116] [7116] Event [2520.01831,617.383179,4892]: 1 finished unit Bandit [f=0007126] [7126] Event [2824,617.383179,4744]: 1 finished unit Solar Collector [f=0007147] [7147] Event [280,617.383179,1752]: 0 finished unit Solar Collector [f=0007175] [7175] Event [2696.03369,617.383179,4626]: 1 finished unit Rogue [f=0007176] [7176] Event [2712,617.383179,104]: 0 finished unit Solar Collector [f=0007189] [7189] Event [4888,617.383179,3448]: 1 finished unit Solar Collector [f=0007266] [7266] Event [2248,617.383179,120]: 0 finished unit Solar Collector [f=0007361] [7361] Event [3464,655.322632,1608]: 0 finished unit Metal Extractor [f=0007368] [7368] Event [2520.01831,617.383179,4892]: 1 finished unit Bandit [f=0007447] [7447] Event [2552,617.383179,4648]: 1 finished unit Shieldbot Plate [f=0007530] [7530] Event [2696.03369,617.383179,4626]: 1 finished unit Rogue [f=0007632] [7632] Event [2584,617.383179,220]: 0 finished unit Redback [f=0007651] [7651] Event [232,617.383179,1672]: 0 finished unit Solar Collector [f=0007693] [7693] Event [4824,617.383179,3432]: 1 lost unit Metal Extractor [f=0007713] [7713] Event [2520.01831,617.383179,4892]: 1 finished unit Convict [f=0007746] [7746] Event [2840,617.383179,120]: 0 finished unit Solar Collector [f=0007753] [7753] Event [2928,617.383179,4832]: 1 finished unit Lotus [f=0007781] [7781] Event [2120,617.383179,136]: 0 finished unit Solar Collector [f=0007850] [7850] Event [4949.80957,617.383179,3800.97705]: 0 lost unit Venom [f=0007959] [7959] Event [2520.01831,617.383179,4892]: 1 finished unit Bandit [f=0008050] [8050] Event [312,617.383179,1624]: 0 finished unit Solar Collector [f=0008056] [8056] Event [2584,617.383179,220]: 0 finished unit Recluse [f=0008185] [8185] Event [2696.03369,617.383179,4626]: 1 finished unit Outlaw [f=0008197] [8197] Event [2968,617.385864,136]: 0 finished unit Solar Collector [f=0008270] [8270] Event [1992,616.78772,152]: 0 finished unit Solar Collector [f=0008290] [8290] Event [2520.01831,617.383179,4892]: 1 finished unit Bandit [f=0008348] [8348] Event [4945.58936,616.771912,3812.36792]: 0 lost unit Venom [f=0008388] [8388] Event [5086.15918,617.383179,4008.18872]: 1 lost unit Strike Commander [f=0008432] [8432] Event [3896,498.153992,632]: 0 finished unit Metal Extractor [f=0008452] [8452] Event [2584,617.383179,220]: 0 finished unit Recluse [f=0008571] [8571] Event [5024,617.383179,3296]: 1 lost unit Lotus [f=0008669] [8669] Event [3096,617.500671,136]: 0 finished unit Solar Collector [f=0008700] [8700] Event [304,617.383179,1936]: 0 finished unit Lotus [f=0008726] [8726] Event [1864,601.719299,168]: 0 finished unit Solar Collector [f=0008762] [8762] Event [3944,500,4824]: 1 finished unit Metal Extractor [f=0008844] [8844] Event [2584,617.383179,220]: 0 finished unit Recluse [f=0008973] [8973] Event [4888,617.383179,3448]: 1 lost unit Solar Collector [f=0009044] [9044] Event [3752,500,3880]: 1 finished unit Metal Extractor [f=0009081] [9081] Event [3224,617.684937,152]: 0 finished unit Solar Collector [f=0009087] [9087] Event [2136,528.7323,4280]: 1 finished unit Storage [f=0009109] [9109] Event [4840,617.383179,3368]: 1 lost unit Solar Collector [f=0009164] [9164] Event [1736,583.203491,184]: 0 finished unit Solar Collector [f=0009178] [9178] Event [1224,500,4488]: 1 finished unit Metal Extractor [f=0009221] [9221] Event [2584,617.383179,220]: 0 finished unit Recluse [f=0009365] [9365] Event [4760,617.383179,3416]: 1 lost unit Solar Collector [f=0009506] [9506] Event [2568,655.322632,2552]: 1 finished unit Metal Extractor [f=0009555] [9555] Event [2696.03369,617.383179,4626]: 1 finished unit Thug [f=0009568] [9568] Event [3352,609.18811,168]: 0 finished unit Solar Collector [f=0009595] [9595] Event [2520.01831,617.383179,4892]: 1 finished unit Convict [f=0009643] [9643] Event [2584,617.383179,220]: 0 finished unit Recluse [f=0009657] [9657] Event [1608,564.460754,200]: 0 finished unit Solar Collector [f=0009716] [9716] Event [4856,617.383179,1768]: 0 finished unit Metal Extractor [f=0009934] [9934] Event [3592,500,3000]: 1 finished unit Metal Extractor [f=0009935] [9935] Event [1448,513.276672,184]: 0 finished unit Wind/Tidal Generator [f=0009965] [9965] Event [2520.01831,617.383179,4892]: 1 finished unit Bandit [f=0009975] [9975] Event [2584,617.383179,220]: 0 finished unit Recluse [f=0010009] [10009] Event [280,617.383179,3352]: 0 finished unit Metal Extractor [f=0010124] [10124] Event [2696.03369,617.383179,4626]: 1 finished unit Thug [f=0010238] [10238] Event [2520.01831,617.383179,4892]: 1 finished unit Bandit [f=0010252] [10252] Event [4816,617.383179,1888]: 0 finished unit Lotus [f=0010262] [10262] Event [1352,500,232]: 0 finished unit Solar Collector [f=0010275] [10275] Event [4714.06641,614.658691,2901.67847]: 0 lost unit Venom [f=0010287] [10287] Event [2584,617.383179,220]: 0 finished unit Recluse [f=0010334] [10334] Event [2664.98901,655.322632,2291.17627]: 1 lost unit Bandit [f=0010372] [10372] Event [2656.36328,655.325195,2254.59106]: 1 lost unit Bandit [f=0010466] [10466] Event [1256,500.013367,248]: 0 finished unit Wind/Tidal Generator [f=0010486] [10486] Event [2568,655.322632,2552]: 1 lost unit Metal Extractor [f=0010560] [10560] Event [336,617.383179,3408]: 0 finished unit Picket [f=0010602] [10602] Event [2584,617.383179,220]: 0 finished unit Recluse [f=0010630] [10630] Event [2696.03369,617.383179,4626]: 1 finished unit Rogue [f=0010680] [10680] Event [4960,617.383179,1936]: 0 finished unit Lotus [f=0010744] [10744] Event [2520.01831,617.383179,4892]: 1 finished unit Convict [f=0010780] [10780] Event [176,617.383179,3872]: 1 finished unit Lotus [f=0010805] [10805] Event [301.26123,611.701416,3883.81201]: 1 lost unit Convict [f=0010837] [10837] Event [350.8013,607.589111,3874.48242]: 0 lost unit Flea [f=0010888] [10888] Event [2584,617.383179,220]: 0 finished unit Recluse [f=0010950] [10950] Event [240,617.383179,3392]: 0 finished unit Picket [f=0010960] [10960] Event [2840,617.383179,4952]: 1 finished unit Solar Collector [f=0011008] [11008] Event [1808,655.218506,2896]: 1 lost unit Radar Tower [f=0011086] [11086] Event [2520.01831,617.383179,4892]: 1 finished unit Bandit [f=0011163] [11163] Event [2696.03369,617.383179,4626]: 1 finished unit Rogue [f=0011173] [11173] Event [2584,617.383179,220]: 0 finished unit Recluse [f=0011228] [11228] Event [216,617.383179,3336]: 0 finished unit Solar Collector [f=0011283] [11283] Event [4824,614.925293,3432]: 1 finished unit Metal Extractor [f=0011354] [11354] Event [1806.81299,655.500854,3005.12427]: 1 lost unit Convict [f=0011366] [11366] Event [176,617.383179,3872]: 1 lost unit Lotus [f=0011378] [11378] Event [2584,617.383179,220]: 0 finished unit Venom [f=0011384] [11384] Event [2520.01831,617.383179,4892]: 1 finished unit Bandit [f=0011561] [11561] Event [2968,617.383179,4984]: 1 finished unit Solar Collector [f=0011584] [11584] Event [1840,655.322632,3104]: 1 lost unit Lotus [f=0011602] [11602] Event [2584,617.383179,220]: 0 finished unit Venom [f=0011614] [11614] Event [2696.03369,617.383179,4626]: 1 finished unit Rogue [f=0011616] [11616] Event [296,617.383179,3288]: 0 finished unit Solar Collector [f=0011725] [11725] Event [4920,617.383179,1784]: 0 finished unit Solar Collector [f=0011798] [11798] Event [2520.01831,617.383179,4892]: 1 finished unit Convict [f=0011825] [11825] Event [2280,617.383179,296]: 0 finished unit Caretaker [f=0011849] [11849] Event [2956.4751,579.004089,2979.67603]: 0 lost unit Venom [f=0011947] [11947] Event [3096,617.385864,4968]: 1 finished unit Solar Collector [f=0011971] [11971] Event [2264,617.383179,424]: 0 finished unit Caretaker [f=0012000] [12000] Event [2584,617.383179,220]: 0 finished unit Venom [f=0012010] [12010] Event [4840,617.383179,1832]: 0 finished unit Solar Collector [f=0012106] [12106] Event [2520.01831,617.383179,4892]: 1 finished unit Bandit [f=0012125] [12125] Event [3183.69971,552.24762,2877.55225]: 1 lost unit Rogue [f=0012156] [12156] Event [2584,617.383179,220]: 0 finished unit Venom [f=0012166] [12166] Event [3592,500,3000]: 1 lost unit Metal Extractor [f=0012295] [12295] Event [3149.15015,500.959808,3178.89478]: 1 lost unit Bandit [f=0012313] [12313] Event [4656,617.671875,3392]: 1 finished unit Radar Tower [f=0012340] [12340] Event [4792,617.383179,1752]: 0 finished unit Solar Collector [f=0012367] [12367] Event [3224,613.03064,4968]: 1 finished unit Solar Collector [f=0012368] [12368] Event [4904,617.517456,3528]: 1 finished unit Solar Collector [f=0012382] [12382] Event [2584,617.383179,220]: 0 finished unit Venom [f=0012418] [12418] Event [2520.01831,617.383179,4892]: 1 finished unit Bandit [f=0012422] [12422] Event [2216,617.383179,312]: 0 finished unit Caretaker [f=0012532] [12532] Event [2696.03369,617.383179,4626]: 1 finished unit Outlaw [f=0012564] [12564] Event [2584,617.383179,220]: 0 finished unit Recluse [f=0012579] [12579] Event [1656,655.322632,3512]: 1 lost unit Metal Extractor [f=0012640] [12640] Event [4872,617.383179,1704]: 0 finished unit Solar Collector [f=0012704] [12704] Event [3352,587.246338,4952]: 1 finished unit Solar Collector [f=0012728] [12728] Event [5016,617.383179,3544]: 1 finished unit Solar Collector [f=0012738] [12738] Event [2584,617.383179,220]: 0 finished unit Recluse [f=0012798] [12798] Event [4656,617.671875,3392]: 1 lost unit Radar Tower [f=0012813] [12813] Event [2520.01831,617.383179,4892]: 1 finished unit Convict [f=0012838] [12838] Event [undefined]: dyth68 resigned [f=0012838] game_message: dyth68 has been destroyed! [f=0012838] game_message: ATOSTIC wins! [f=0012838] Submitting stats [f=0012838] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012838] Part| Total Time|Time of the last 0.5s [f=0012838] Draw 21193.29ms 20.98% [f=0012838] Lua::Callins::Synced 7369.41ms 16.38% [f=0012838] Lua::Callins::Unsynced 27751.09ms 27.37% [f=0012838] Lua::CollectGarbage::Synced 346.68ms 2.00% [f=0012838] Lua::CollectGarbage::Unsynced 822.50ms 0.30% [f=0012838] Misc::Profiler::AddTime 77.15ms 0.00% [f=0012838] Sim 28081.03ms 64.34% [f=0012838] [12838] Received game_message: dyth68 has been destroyed! [f=0012838] [12838] Received game_message: ATOSTIC wins! [f=0012839] [12839] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012839] [12839] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012839] [12839] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012839] [12839] Game End Stats Values: 2,2135,2060,2135,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,5.86666679,6.26666689,5.86666679,75,0,75,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012839] [12839] Game End Stats Values: 3,2365,2315,2365,2315,0.00019612,0,0.00019612,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,8,8.39999962,8,1275,1275,1275,1275,9.46667957,8.80000019,9.46667957,8.80000019,150,0,150,0,0,0,0,0,940,1040,940,1040,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012839] [12839] Game End Stats Values: 4,2570,2580,2570,2580,0.36105555,0,0.36105555,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8,10,8,1275,1275,1275,1275,11.090724,11.6000004,11.090724,11.6000004,150,25,150,25,0,0,0,0,1145,1280,1145,1280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012839] [12839] Game End Stats Values: 5,2790,2745,2790,2745,0.70459068,0.95133758,0.70459068,0.95133758,0,0,0,0,0,0,0,0,0,0,0,0,21.5,0,21.5,0,0,0,0,0,11.0666666,10.8000002,11.0666666,10.8000002,1275,1275,1275,1275,12.0229025,14.0634212,12.0229025,14.0634212,300,50,300,50,0,0,0,0,1215,1420,1215,1420,0,0,0,0,0,0,0,0,0,21.5,0,21.5 [f=0012839] [12839] Game End Stats Values: 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[2927.66602,502.350128,3362.59155]: 1 lost unit Rogue [f=0012872] [12872] Event [3500.29248,500,3267.35596]: 1 lost unit Outlaw [f=0012872] [12872] Event [2840.65991,501.931519,3407.4104]: 1 lost unit Rogue [f=0012872] [12872] Event [2584,617.383179,220]: 0 finished unit Venom [f=0012880] [12880] Event [4808,617.383179,3496]: 1 lost unit Solar Collector [f=0012880] [12880] Event [3869.64355,500.019775,2968.43921]: 1 lost unit Bandit [f=0012880] [12880] Event [2203.98657,518.722412,3681.16772]: 1 lost unit Rogue [f=0012884] [12884] Event [3112.3855,507.926025,3155.39551]: 1 lost unit Rogue [f=0012884] [12884] Event [3866.18945,500.152588,2990.47778]: 1 lost unit Bandit [f=0012884] [12884] Event [3216.23364,500,3249.49731]: 1 lost unit Convict [f=0012887] [12887] Event [4824,614.907288,3432]: 1 lost unit Metal Extractor [f=0012986] Spectator dyth68 left the game: normal quit [f=0012986] [12986] Event [undefined]: dyth68 quit [f=0013006] [13006] Event [2584,617.383179,220]: 0 finished unit Venom [f=0013125] No clients connected, shutting down server [f=0013125] Server shutdown [f=0013125] [13125] all players disconnected [f=0013126] [13126] Event [2584,617.383179,220]: 0 finished unit Venom [f=0013246] [13246] Event [2584,617.383179,220]: 0 finished unit Venom [f=0013367] [13367] Event [2584,617.383179,220]: 0 finished unit Venom [f=0013588] [13588] Event [2584,617.383179,220]: 0 finished unit Recluse [f=0013628] [13628] Event [1544,500,2120]: 0 finished unit Metal Extractor [f=0013776] [13776] Event [2584,617.383179,220]: 0 finished unit Recluse [f=0013914] [13914] Event [2584,617.383179,220]: 0 finished unit Venom [f=0014052] [14052] Event [2584,617.383179,220]: 0 finished unit Venom [f=0014185] [14185] Event [2584,617.383179,220]: 0 finished unit Venom [f=0014323] [14323] Event [2584,617.383179,220]: 0 finished unit Venom [f=0014455] [14455] Event [2584,617.383179,220]: 0 finished unit Venom [f=0014576] [14576] Event [424,617.383179,3400]: 0 finished unit Stinger [f=0014638] [14638] Event [2584,617.383179,220]: 0 finished unit Recluse [f=0014797] [14797] Event [2584,617.383179,220]: 0 finished unit Recluse [f=0014932] [14932] Event [2584,617.383179,220]: 0 finished unit Venom [f=0015060] [15060] Event [2584,617.383179,220]: 0 finished unit Venom [f=0015195] [15195] Event [2584,617.383179,220]: 0 finished unit Venom [f=0015330] [15330] Event [2584,617.383179,220]: 0 finished unit Venom [f=0015465] [15465] Event [2584,617.383179,220]: 0 finished unit Venom [f=0015567] Autoquit sending quit command. [f=0015567] [QuitAction] user exited to system [f=0015567] [SpringApp::Kill][1] fromRun=1 [f=0015567] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015567] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015567] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015567] [ThreadPool::SetThreadCount][2] workers=0 [f=0015567] [SpringApp::Kill][2] [f=0015567] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015567] [Game::KillLua][3] dtor=0 luaUI=0x5169d540 [f=0015567] Start widgetHandler:Shutdown [f=0015567] Shutdown - SaveOrderList Complete [f=0015567] Writing last game win data [f=0015567] Shutdown - SaveConfigData Complete [f=0015567] Shutdown Widget - Save/Load API [f=0015567] Shutdown Widget - Chili Highlight [f=0015567] Shutdown Widget - Draw After Chili [f=0015567] Shutdown Widget - EPIC Menu [f=0015567] Shutdown Widget - Chili Widget Selector [f=0015567] Shutdown Widget - Chili Minimap [f=0015567] Shutdown Widget - Local Team Colors [f=0015567] Shutdown Widget - Display Keys 2 [f=0015567] Shutdown Widget - Save Game Menu [f=0015567] Shutdown Widget - Unit Icons [f=0015567] Shutdown Widget - Noises [f=0015567] Shutdown Widget - HealthBars [f=0015567] Shutdown Widget - Win Counter [f=0015567] Shutdown Widget - BuildETA [f=0015567] Shutdown Widget - SpringRTS Replay Stats [f=0015567] Shutdown Widget - Modular Comm Info [f=0015567] Shutdown Widget - Stereo3D [f=0015567] Shutdown Widget - Showeco and Grid Drawer [f=0015567] Shutdown Widget - Point Tracker [f=0015567] Shutdown Widget - Missile Silo Range [f=0015567] Shutdown Widget - MetalFeatures (new) [f=0015567] Shutdown Widget - MinimapEvents [f=0015567] Shutdown Widget - Local Widgets Config [f=0015567] Shutdown Widget - Highlight Geos [f=0015567] Shutdown Widget - Grab Input [f=0015567] Input grabbing is disabled! [f=0015567] Shutdown Widget - Defense Range Zero-K [f=0015567] Shutdown Widget - Darkening [f=0015567] Shutdown Widget - Context Menu [f=0015567] Shutdown Widget - Chili Spectator Panels [f=0015567] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015567] Shutdown Widget - Chili Nuke Warning [f=0015567] Shutdown Widget - Chili EndGame Window [f=0015567] Shutdown Widget - Chili Economy Panel Default [f=0015567] Shutdown Widget - CameraShake [f=0015567] Shutdown Widget - State Reverse and Latency [f=0015567] Shutdown Widget - Music Player v2 [f=0015567] Shutdown Widget - Attack AoE [f=0015567] Shutdown Widget - Map Edge Extension [f=0015567] Shutdown Widget - Selection Send [f=0015567] Shutdown Widget - LupsManager [f=0015567] Shutdown Widget - Newton Firezone [f=0015567] Shutdown Widget - Chili Pro Console [f=0015567] Shutdown Widget - Persistent Build Height [f=0015567] Shutdown Widget - Lasso Terraform GUI [f=0015567] Shutdown Widget - Lups [f=0015567] Shutdown Widget - Chili Framework [f=0015567] Shutdown Widget - Mex Placement Handler [f=0015567] Shutdown Widget - Chili Core Selector [f=0015567] Shutdown Widget - Custom Markers [f=0015567] Shutdown Widget - Select Keys [f=0015567] Shutdown Widget - Pause Screen [f=0015567] Shutdown Widget - Text To Speech Control [f=0015567] Shutdown Widget - Layout Handler [f=0015567] End widgetHandler:Shutdown [f=0015567] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1170490,112087262} {int,ext,rec}Allocs={14447496,0,0} {chunk,block}Bytes={112087262,0} [f=0015567] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015567] [Game::KillLua][2] dtor=0 luaRules=0x50c970f0 [f=0015567] Start gadgetHandler:Shutdown [f=0015567] Shutdown - StartSetup [f=0015567] Shutdown - UnitMorph [f=0015567] Shutdown - Carrier Drones [f=0015567] Shutdown - LupsNanoSpray [f=0015567] Shutdown - Missile Silo Controller [f=0015567] Shutdown - Modular Comm Info [f=0015567] Shutdown - Terrain Texture Handler [f=0015567] Shutdown - UnitCloakShield [f=0015567] Shutdown - Starlight Handler [f=0015567] End gadgetHandler:Shutdown [f=0015567] Start gadgetHandler:Shutdown [f=0015567] Shutdown - Save/Load [f=0015567] Shutdown - Teleport Throw [f=0015567] Shutdown - UnitMorph [f=0015567] Shutdown - Modular Comm Info [f=0015567] Shutdown - Retreat Command [f=0015567] Shutdown - Shockwaves [f=0015567] Shutdown - UnitCloakShield [f=0015567] Shutdown - Lups Cloak FX [f=0015567] Shutdown - Lups [f=0015567] Shutdown - Lups Shield [f=0015567] End gadgetHandler:Shutdown [f=0015567] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14447528,0,0} {chunk,block}Bytes={0,0} [f=0015567] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14447528,0,0} {chunk,block}Bytes={0,0} [f=0015567] [Game::KillLua][4] dtor=0 [f=0015567] [Game::~CGame][1] [f=0015567] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015567] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015567] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015567] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015567] [Game::KillLua][4] dtor=1 [f=0015567] [Game::KillMisc][1] [f=0015567] [Game::KillMisc][2] [f=0015567] [Game::KillMisc][3] [f=0015567] [Game::KillRendering][1] [f=0015567] [3DOParser::Kill] allocated 1 pieces [f=0015567] [S3OParser::Kill] allocated 363 pieces [f=0015567] [AssParser::Kill] allocated 35 pieces [f=0015567] [Game::KillInterface][1] [f=0015567] [Game::KillInterface][2] [f=0015567] [Game::KillSimulation][1] [f=0015567] [Game::KillSimulation][2] [f=0015567] [CCollisionHandler] dis-/continuous tests: 0/2350483 [f=0015567] [Game::KillSimulation][3] [f=0015567] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015567] [~CPathCache(20x20)] cacheHits=405 hitPercentage=44% numHashColls=0 maxCacheSize=24 [f=0015567] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015567] [~CPathCache(40x40)] cacheHits=388 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015567] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015567] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015567] [LosHandler::Kill] raycast instance cache-{hits,misses}={6817,16935}; shared=4%; cached=24% [f=0015567] [Game::KillSimulation][4] [f=0015567] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015567] [Game::~CGame][2] [f=0015567] [Game::~CGame][3] [f=0015567] [SpringApp::Kill][3] [f=0015567] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 164958 bytes sent 189287 bytes recv'd [f=0015567] [SpringApp::Kill][4] font=0x4587eaa0 [f=0015567] [SpringApp::Kill][5] [f=0015567] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x458ecce0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=3383ms file="effects/gundam_dodaibombexplode.lua" indx=709 inflSize=6kb readTime=32ms file="luarules/gadgets/ai_cai.lua" indx=1650 inflSize=137kb readTime=24ms file="objects3d/strikecom_dead_1.dae" indx=5560 inflSize=1986kb readTime=20ms file="effects/gundam_comm_explosiona.lua" indx=702 inflSize=4kb readTime=20ms file="unitpics/striderbantha.png" indx=6671 inflSize=10kb readTime=17ms file="luaui/configs/lang/pw_units.en.json" indx=2925 inflSize=4kb readTime=17ms file="bitmaps/other/foam.tga" indx=537 inflSize=12kb readTime=16ms file="units/gunshipaa.lua" indx=6833 inflSize=4kb readTime=16ms file="luarules/utilities/getunitisbuilding.lua" indx=1939 inflSize=3kb readTime=15ms file="luarules/gadgets/unit_turn.lua" indx=1851 inflSize=3kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 32054904 bytes cached in 2810 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=24 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostburn_v1.7.sd7 (0x459dcfc0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x459f0be0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x458ed060) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6ca801cc70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]