[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.FUQ7IbfdEU/springsettings.1234371.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1c7401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5326 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1234371/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45df20f0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45df20f0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 538ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 611ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 673ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 66ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Brackman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1234371/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (130ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11969,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1234371/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x521d7880,0x52240640}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c3008a615b8256fd17e2b3e84596f592 [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Pootis [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Pootis changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={0000000072334b90,00000000e5a6dd60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[Game::Load][lua{Rules,Gaia}={00000000f42dbb90,000000016f51cc40}]" [f=-000001] Allies: I choose: llt! [f=-000001] Allies: I choose: Hobart! [f=-000001] [Game::ClientReadNet] added new player Arteries with number 2 to team 0 [f=-000001] > SPRINGIE:User Arteries|staticradar|5_4||False|||US [f=-000001] Connection attempt from Arteries [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Arteries" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Arteries" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [3816,195.765991,5041]: 0 finished unit Engineer Commander [f=-000001] [0] Event [366,195.765869,916]: 1 finished unit Engineer Commander [f=0000000] [0] Pootis, team: 1, elo:2859, userid: 419050 [f=0000000] [0] KingLunchBox, team: 0, elo:2403, userid: 444333 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [3728,195.761719,4960]: 0 finished unit Tank Foundry [f=0000011] [11] Event [496,195.761719,816]: 1 finished unit Rover Assembly [f=0000190] [190] Event [496.029633,196.406815,833.99231]: 1 finished unit Dart [f=0000212] [Game::ClientReadNet][LOGMSG] sender="Arteries" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=0000227] [227] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000228] [228] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000230] [Game::ClientReadNet][LOGMSG] sender="Arteries" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=0000230] [Game::ClientReadNet][LOGMSG] sender="Arteries" string="[Game::Load][lua{Rules,Gaia}={000000006513a5e0,000000008f4a8b10}]" [f=0000453] [453] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0000590] [590] Event [3728.04297,197.081726,4932]: 0 finished unit Kodachi [f=0000591] [591] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0000641] [641] Event [296,195.761719,776]: 1 finished unit Solar Collector [f=0000647] [647] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000821] [821] Event [200,195.761719,904]: 1 finished unit Solar Collector [f=0000835] [835] Event [3608,195.761719,5400]: 0 finished unit Solar Collector [f=0001045] [1045] Event [3496,195.761719,5336]: 0 finished unit Solar Collector [f=0001141] [1141] Event [496.029633,196.406815,833.99231]: 1 finished unit Mason [f=0001151] glhf [f=0001273] thanks u2 [f=0001281] [1281] Event [3728.04297,197.081726,4932]: 0 finished unit Welder [f=0001307] [1307] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0001693] [1693] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0001727] [1727] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0001851] [1851] Event [864,195.761719,896]: 1 finished unit Lotus [f=0001895] [1895] Event [3208,195.761719,4968]: 0 finished unit Solar Collector [f=0002101] [2101] Event [1008,338.818359,1456]: 1 finished unit Radar Tower [f=0002166] [2166] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0002196] [2196] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0002202] [2202] Event [3856.03564,195.761719,4646.94385]: 1 lost unit Dart [f=0002231] [2231] Event [824,338.818359,1352]: 1 finished unit Wind/Tidal Generator [f=0002322] [2322] Event [792,338.818359,1400]: 1 finished unit Wind/Tidal Generator [f=0002382] [2382] Event [3448,195.761719,4872]: 0 finished unit Solar Collector [f=0002439] [2439] Event [840,338.818359,1400]: 1 finished unit Wind/Tidal Generator [f=0002554] [2554] Event [888,338.818359,1416]: 1 finished unit Wind/Tidal Generator [f=0002660] [2660] Event [936,338.818359,1448]: 1 finished unit Wind/Tidal Generator [f=0002761] [2761] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0002767] [2767] Event [840,338.818359,1448]: 1 finished unit Wind/Tidal Generator [f=0002865] [2865] Event [888,338.818359,1464]: 1 finished unit Wind/Tidal Generator [f=0002906] [2906] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0002967] [2967] Event [936,338.818359,1496]: 1 finished unit Wind/Tidal Generator [f=0003017] [3017] Event [3728.04297,197.081726,4932]: 0 finished unit Blitz [f=0003057] [3057] Event [984,338.818359,1496]: 1 finished unit Wind/Tidal Generator [f=0003057] [3057] Event [3838.14624,195.761719,4739.85986]: 0 lost unit Kodachi [f=0003207] [3207] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0003349] [3349] Event [4045.32373,195.761719,4759.06396]: 1 lost unit Scorcher [f=0003407] [3407] Event [696,195.761719,1368]: 1 finished unit Wind/Tidal Generator [f=0003505] [3505] Event [3616,195.761719,4896]: 0 finished unit Picket [f=0003528] [3528] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0003633] [3633] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0003729] [3729] Event [2800,195.761719,5856]: 0 finished unit Lotus [f=0003747] [3747] Event [904,195.761719,1272]: 1 finished unit Wind/Tidal Generator [f=0004045] [4045] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0004090] [4090] Event [3728.04297,197.081726,4932]: 0 finished unit Blitz [f=0004150] [4150] Event [536,195.761719,1288]: 1 finished unit Solar Collector [f=0004219] [4219] Event [1176,195.761719,184]: 1 finished unit Solar Collector [f=0004322] [4322] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0004465] [4465] Event [376,195.761719,1208]: 1 finished unit Solar Collector [f=0004524] [4524] Event [496.029633,196.406815,833.99231]: 1 finished unit Mason [f=0004605] [4605] Event [3728,195.761719,4224]: 0 finished unit Lotus [f=0004643] [4643] Event [3728.04297,197.081726,4932]: 0 finished unit Kodachi [f=0004683] [4683] Event [1384,195.761719,264]: 1 finished unit Solar Collector [f=0004765] [4765] Event [248,195.761719,1096]: 1 finished unit Solar Collector [f=0004786] [4786] Event [2286.43311,195.761719,5076.43066]: 1 lost unit Scorcher [f=0004917] [4917] Event [3784,195.761719,4360]: 0 finished unit Solar Collector [f=0005006] [5006] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0005049] [5049] Event [496.029633,196.406815,833.99231]: 1 finished unit Mason [f=0005148] [5148] Event [1240,195.761719,264]: 1 finished unit Solar Collector [f=0005278] [5278] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0005333] [5333] Event [3728.04297,197.081726,4932]: 0 finished unit Welder [f=0005406] [5406] Event [248,195.761719,1784]: 1 finished unit Solar Collector [f=0005457] [5457] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0005473] [5473] Event [1976,195.761719,4856]: 0 finished unit Metal Extractor [f=0005492] [5492] Event [3088,338.818359,4608]: 0 finished unit Radar Tower [f=0005541] [5541] Event [248,195.761719,1608]: 1 finished unit Solar Collector [f=0005713] [5713] Event [2238.03394,195.761719,5191.66064]: 0 lost unit Welder [f=0005745] [5745] Event [232,195.761719,1432]: 1 finished unit Solar Collector [f=0005836] [5836] Event [1552,195.761719,416]: 1 finished unit Lotus [f=0005860] [5860] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0005890] [5890] Event [1848,195.761719,5160]: 0 lost unit Metal Extractor [f=0005948] [5948] Event [1976,195.761719,4856]: 0 lost unit Metal Extractor [f=0005978] [5978] Event [2003.80493,195.191681,4880.80078]: 1 lost unit Scorcher [f=0005993] [5993] Event [248,195.761719,1256]: 1 finished unit Solar Collector [f=0006263] [6263] Event [3728.04297,197.081726,4932]: 0 finished unit Blitz [f=0006327] [6327] Event [496.029633,196.406815,833.99231]: 1 finished unit Mason [f=0006427] [6427] Event [2774.42798,195.761719,5693.66846]: 1 lost unit Scorcher [f=0006534] [6534] Event [2124.21851,195.761719,2652.60254]: 1 lost unit Mason [f=0006584] [6584] Event [2272,195.761719,2656]: 1 lost unit Radar Tower [f=0006601] [6601] Event [1392,195.761719,896]: 1 finished unit Lotus [f=0006702] [6702] Event [496.029633,196.406815,833.99231]: 1 finished unit Mason [f=0006942] [6942] Event [321.829651,201.208893,2113.94336]: 1 finished unit Engineer Commander [f=0007107] [7107] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0007181] [7181] Event [3728.04297,197.081726,4932]: 0 finished unit Blitz [f=0007224] [7224] Event [2248,195.761719,984]: 1 lost unit Metal Extractor [f=0007234] [7234] Event [712,195.761719,968]: 1 finished unit Caretaker [f=0007294] [7294] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0007377] [7377] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0007427] [7427] Event [2632,195.761719,4200]: 0 finished unit Metal Extractor [f=0007513] [7513] Event [3624,195.761719,5128]: 0 finished unit Caretaker [f=0007577] [7577] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0007597] [7597] Event [712,195.761719,856]: 1 finished unit Caretaker [f=0007623] [7623] Event [3728.04297,197.081726,4932]: 0 finished unit Kodachi [f=0007657] [7657] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0007703] [7703] Event [248,195.761719,2616]: 1 finished unit Solar Collector [f=0007823] [7823] Event [232,195.761719,2440]: 1 finished unit Solar Collector [f=0007931] [7931] Event [3728.04297,197.081726,4932]: 0 finished unit Welder [f=0007956] [7956] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0007960] [7960] Event [1936,195.761719,3376]: 1 finished unit Radar Tower [f=0008003] [8003] Event [216,195.761719,2264]: 1 finished unit Solar Collector [f=0008016] [8016] Event [2206.66553,195.761719,4459.52197]: 1 lost unit Scorcher [f=0008060] [8060] Event [456,195.761719,600]: 1 finished unit Solar Collector [f=0008166] [8166] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0008239] [8239] Event [616,195.761719,520]: 1 finished unit Solar Collector [f=0008342] [8342] Event [3048,195.761719,3720]: 0 finished unit Metal Extractor [f=0008372] [8372] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0008423] [8423] Event [1936,195.761719,3376]: 1 lost unit Radar Tower [f=0008468] [8468] Event [184,195.761719,1912]: 1 finished unit Solar Collector [f=0008486] [8486] Event [2184,195.761719,3288]: 1 lost unit Metal Extractor [f=0008501] [8501] Event [3352,195.761719,4968]: 0 finished unit Solar Collector [f=0008510] [8510] Event [776,195.761719,424]: 1 finished unit Solar Collector [f=0008570] [8570] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0008602] [8602] Event [104,195.984375,2152]: 1 finished unit Solar Collector [f=0008705] [8705] Event [3728.04297,197.081726,4932]: 0 finished unit Blitz [f=0008718] [8718] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0008796] [8796] Event [72,195.761719,1992]: 1 finished unit Solar Collector [f=0008800] [8800] Event [3352,195.761719,5160]: 0 finished unit Solar Collector [f=0008856] [8856] Event [2069.48901,195.761719,2482.59961]: 1 lost unit Mason [f=0008926] [8926] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0009024] [9024] Event [936,195.761719,344]: 1 finished unit Solar Collector [f=0009030] [9030] Event [2120,195.761719,1288]: 1 finished unit Metal Extractor [f=0009088] [9088] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0009256] [9256] Event [3384,195.761719,5368]: 0 finished unit Solar Collector [f=0009306] [9306] Event [3728.04297,197.081726,4932]: 0 finished unit Blitz [f=0009384] [9384] Event [400,195.761719,2400]: 1 finished unit Lotus [f=0009548] [9548] Event [1096,195.761719,264]: 1 finished unit Solar Collector [f=0009549] [9549] Event [656,195.761719,2192]: 1 finished unit Lotus [f=0009558] [9558] Event [496.029633,196.406815,833.99231]: 1 finished unit Mason [f=0009595] [9595] Event [3728.04297,197.081726,4932]: 0 finished unit Kodachi [f=0009661] [9661] Event [3784,195.761719,5496]: 0 finished unit Solar Collector [f=0009675] [9675] Event [2248,195.761719,984]: 1 finished unit Metal Extractor [f=0009719] [9719] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0009866] [9866] Event [1080,195.761719,1240]: 1 finished unit Solar Collector [f=0009914] [9914] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0009983] [9983] Event [896,195.761719,1904]: 1 finished unit Lotus [f=0010010] [10010] Event [3728.04297,197.081726,4932]: 0 finished unit Welder [f=0010031] [10031] Event [1976,194.915924,4856]: 0 finished unit Metal Extractor [f=0010033] [10033] Event [3880,195.761719,5384]: 0 finished unit Solar Collector [f=0010064] [10064] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0010204] [10204] Event [1240,195.761719,1256]: 1 finished unit Solar Collector [f=0010209] [10209] Event [1024,195.761719,2208]: 1 finished unit Radar Tower [f=0010214] [10214] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0010364] [10364] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0010366] [10366] Event [3944,195.761719,5304]: 0 finished unit Solar Collector [f=0010537] [10537] Event [528,195.761719,2336]: 1 finished unit Lotus [f=0010552] [10552] Event [1400,195.761719,1256]: 1 finished unit Solar Collector [f=0010641] [10641] Event [2632,195.761719,4200]: 0 lost unit Metal Extractor [f=0010698] [10698] Event [1848,194.859161,5160]: 0 finished unit Metal Extractor [f=0010752] [10752] Event [3992,195.761719,5160]: 0 finished unit Solar Collector [f=0010825] [10825] Event [1976,194.915924,4856]: 0 lost unit Metal Extractor [f=0010830] [10830] Event [3728.04297,197.081726,4932]: 0 finished unit Ogre [f=0010905] [10905] Event [1560,195.761719,1272]: 1 finished unit Solar Collector [f=0010968] [10968] Event [496.029633,196.406815,833.99231]: 1 finished unit Mason [f=0010997] [10997] Event [1848,194.859161,5160]: 0 lost unit Metal Extractor [f=0011017] [11017] Event [144,195.761719,2400]: 1 finished unit Lotus [f=0011020] [11020] Event [3128,195.761719,4904]: 0 lost unit Metal Extractor [f=0011039] [11039] Event [3728,195.761719,4224]: 0 lost unit Lotus [f=0011066] [11066] Event [3816,195.896301,4264]: 0 lost unit Metal Extractor [f=0011091] [11091] Event [3416.60327,195.761719,5053.36377]: 1 lost unit Scorcher [f=0011111] [11111] Event [1697.91614,195.761719,4661.99609]: 0 lost unit Welder [f=0011124] [11124] Event [3624,195.761719,5128]: 0 lost unit Caretaker [f=0011128] [11128] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0011138] [11138] Event [4007.43652,195.403473,4247.44629]: 1 lost unit Scorcher [f=0011201] [11201] Event [1624,195.761719,4536]: 0 lost unit Metal Extractor [f=0011220] [11220] Event [1720,195.761719,1288]: 1 finished unit Solar Collector [f=0011243] [11243] Event [3946.10913,194.701767,4231.29199]: 1 lost unit Scorcher [f=0011295] [11295] Event [3720,195.761719,5592]: 0 finished unit Solar Collector [f=0011321] [11321] Event [3728,195.761719,4960]: 0 lost unit Tank Foundry [f=0011331] [11331] Event [704,195.761719,2320]: 1 finished unit Lotus [f=0011341] [11341] Event [584,195.761719,1064]: 1 finished unit Caretaker [f=0011354] [11354] Event [3616,195.483704,4896]: 0 lost unit Picket [f=0011356] [11356] Event [3700.48901,194.986954,5066.49902]: 1 lost unit Scorcher [f=0011377] [11377] Event [3743.70459,195.277634,5080.37549]: 1 lost unit Scorcher [f=0011381] [11381] Event [3928,195.762024,5112]: 0 lost unit Metal Extractor [f=0011394] [11394] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0011400] [11400] Event [3771.52588,194.668625,5048.2041]: 1 lost unit Scorcher [f=0011549] [11549] Event [1880,195.761719,1288]: 1 finished unit Solar Collector [f=0011572] [11572] Event [648,195.761719,872]: 1 finished unit Caretaker [f=0011617] [11617] Event [2800,195.761719,5856]: 0 lost unit Lotus [f=0011626] [11626] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0011653] [11653] Event [2648,195.761719,5992]: 0 lost unit Metal Extractor [f=0011670] [11670] Event [3592,195.761719,5656]: 0 finished unit Solar Collector [f=0011684] [11684] Event [3747.24707,195.761719,5653.22119]: 0 lost unit Welder [f=0011714] [11714] Event [2936,195.761719,6072]: 0 lost unit Metal Extractor [f=0011725] [11725] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0011822] gg [f=0011845] [11845] Event [2040,195.761719,1304]: 1 finished unit Solar Collector [f=0011867] [11867] Event [872,195.761719,984]: 1 finished unit Caretaker [f=0011889] [11889] Event [undefined]: KingLunchBox resigned [f=0011889] game_message: KingLunchBox has been destroyed! [f=0011889] game_message: Pootis wins! [f=0011889] Submitting stats [f=0011889] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011889] Part| Total Time|Time of the last 0.5s [f=0011889] Draw 19229.30ms 24.88% [f=0011889] Lua::Callins::Synced 5503.15ms 16.92% [f=0011889] Lua::Callins::Unsynced 26731.75ms 33.03% [f=0011889] Lua::CollectGarbage::Synced 306.49ms 0.10% [f=0011889] Lua::CollectGarbage::Unsynced 815.00ms 0.40% [f=0011889] Misc::Profiler::AddTime 70.66ms 0.00% [f=0011889] Sim 23151.48ms 59.70% [f=0011889] [11889] Received game_message: KingLunchBox has been destroyed! [f=0011889] [11889] Received game_message: Pootis wins! [f=0011890] [11890] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011890] [11890] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011890] [11890] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011890] [11890] Game End Stats Values: 2,2060,2100,2100,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,0,40,40,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011890] [11890] Game End Stats Values: 3,2390,2455,2455,2390,0,0.00205797,0.00205797,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,9.0666666,9.0666666,8.13333321,1275,1275,1275,1275,8.9333334,9.73347092,9.73347092,8.9333334,175,170,170,175,0,0,0,0,940,1010,1010,940,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011890] [11890] Game End Stats Values: 4,2645,2660,2660,2645,1.97188401,2.97592449,2.97592449,1.97188401,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1999998,12,12,11.1999998,1275,1275,1275,1275,10.1314573,10.1982574,10.1982574,10.1314573,175,170,170,175,0,0,0,0,1195,1215,1215,1195,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011890] [11890] Game End Stats Values: 5,2730,2745,2745,2730,3.94300842,8.35540771,8.35540771,3.94300842,0,0,0,0,0,0,0,0,0,0,0,0,0,54.5416641,54.5416641,0,0,0,0,0,12,12,12,12,1275,1275,1275,1275,9.7677021,12.4919653,12.4919653,9.7677021,175,170,170,175,0,0,0,0,1280,1300,1300,1280,0,0,0,0,0,0,0,0,54.5416641,0,0,54.5416641 [f=0011890] [11890] Game End Stats Values: 6,2885,3015,3015,2885,8.18262672,8.58063602,8.58063602,8.18262672,0,0,0,0,0,0,0,0,0,0,0,0,105.865021,107.552208,107.552208,105.865021,0,90,90,0,13.333333,12,12,13.333333,1275,1330,1330,1275,11.3534527,14.0150146,14.0150146,11.3534527,175,260,260,175,40,0,0,40,1435,1335,1335,1435,0,40,40,0,0,0,0,0,107.552208,107.601761,107.601761,107.552208 [f=0011890] [11890] Game End Stats Values: 7,2955,3155,3155,2955,12.2216864,9.42953587,9.42953587,12.2216864,0,0,0,0,0,0,0,0,0,0,0,0,158.660629,286.524536,286.524536,158.660629,0,90,90,0,15.1999998,13.7498512,13.7498512,15.1999998,1275,1330,1330,1275,14.2692709,14.0565939,14.0565939,14.2692709,175,260,260,175,40,0,0,40,1505,1475,1475,1505,0,40,40,0,0,0,0,0,286.524536,160.397369,160.397369,286.524536 [f=0011890] [11890] Game End Stats Values: 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14,4385,4710,4710,4385,41.1170273,326.062256,326.062256,41.1170273,0,0,0,0,0,0,0,0,0,0,0,0,356.763153,796.627625,796.627625,356.763153,280,180,180,280,18,51.5373878,51.5373878,18,1330,1330,1330,1330,23.504179,26.0994091,26.0994091,23.504179,775,390,390,775,300,360,360,300,2000,2810,2810,2000,360,300,300,360,0,0,0,0,806.222717,397.057129,397.057129,806.222717 [f=0011890] [11890] Game End Stats Values: 15,4515,4780,4780,4515,48.9857101,442.154297,442.154297,48.9857101,0,0,0,0,0,0,0,0,40.5920105,36.0121155,36.0121155,40.5920105,454.835907,952.450989,952.450989,454.835907,280,180,180,280,18,51.3152428,51.3152428,18,1330,1330,1330,1330,21.5912457,27.7394733,27.7394733,21.5912457,1075,390,390,1075,430,530,530,430,1830,2880,2880,1830,530,430,430,530,0,0,0,0,962.046082,499.838013,499.838013,962.046082 [f=0011890] [11890] Game End Stats Values: 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26,6765,8965,8965,6765,96.5960083,1776.17603,1776.17603,96.5960083,0,0,0,0,0,0,0,0,508.265106,156.659943,156.659943,508.265106,1689.29956,2551.85938,2551.85938,1689.29956,190,720,720,190,28,87.7567596,87.7567596,28,1330,1615,1615,1330,22.7096481,38.5831947,38.5831947,22.7096481,2825,1690,1690,2825,1476.5,1456.25012,1456.25012,1476.5,2420,4940,4940,2420,1456.25012,1606.5,1606.5,1456.25012,34,0,0,34,2610.95605,1840.71338,1840.71338,2610.95605 [f=0011890] [11890] Game End Stats Values: 27,5660,9355,9355,5660,117.777962,1920.08704,1920.08704,117.777962,0,0,0,0,0,0,0,0,508.265106,156.659943,156.659943,508.265106,2018.36646,3381.22559,3381.22559,2018.36646,0,810,810,0,31.8666668,90.7112503,90.7112503,31.8666668,1330,1615,1615,1330,20.478796,37.5940552,37.5940552,20.478796,2825,1560,1560,2825,1866.5,2601.25,2601.25,1866.5,1505,5370,5370,1505,2932.58472,1996.5,1996.5,2932.58472,68.4001312,0,0,68.4001312,3491.95605,2476.87524,2476.87524,3491.95605 [f=0011890] [11890] Game End Stats Values: 28,5575,9605,9605,5575,135.905396,1978.85254,1978.85254,135.905396,0,0,0,0,0,0,0,0,545.674805,156.659943,156.659943,545.674805,2018.36646,3450.52661,3450.52661,2018.36646,0,810,810,0,34.5714302,89.2385864,89.2385864,34.5714302,1330,1615,1615,1330,15.1610622,36.3950462,36.3950462,15.1610622,2825,1560,1560,2825,1866.5,2686.25,2686.25,1866.5,1420,5620,5620,1420,3017.58472,2126.5,2126.5,3017.58472,68.4001312,0,0,68.4001312,3561.25708,2512.12476,2512.12476,3561.25708 [f=0011902] [11902] Event [3592,195.761719,5656]: 0 lost unit Solar Collector [f=0011918] [11918] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0011919] [11919] Event [3903.75146,75.2929688,778.39917]: 0 lost unit Kodachi [f=0011926] [11926] Event [3688,195.892029,5448]: 0 lost unit Metal Extractor [f=0011926] [11926] Event [3384,195.761719,5368]: 0 lost unit Solar Collector [f=0011938] [11938] Event [3784,195.813049,5496]: 0 lost unit Solar Collector [f=0012002] Player Pootis left the game: normal quit [f=0012002] [12002] Event [undefined]: Pootis quit [f=0012013] [12013] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0012102] [12102] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0012152] Spectator KingLunchBox left the game: normal quit [f=0012152] [12152] Event [undefined]: KingLunchBox quit [f=0012158] [Game::ClientReadNet] added new player Mach56 with number 3 to team 0 [f=0012158] > SPRINGIE:User Mach56|energywind|3_3|donator_0|False|||AU [f=0012158] No clients connected, shutting down server [f=0012158] Server shutdown [f=0012158] [12158] all players disconnected [f=0012191] [12191] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0012281] [12281] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0012371] [12371] Event [496.029633,196.406815,833.99231]: 1 finished unit Scorcher [f=0012543] [12543] Event [2856,194.941406,216]: 1 finished unit Metal Extractor [f=0013226] [13226] Event [3912,75.2929688,952]: 1 finished unit Metal Extractor [f=0013433] [13433] Event [3880,75.3164063,1192]: 1 finished unit Metal Extractor [f=0015557] Autoquit sending quit command. [f=0015557] [QuitAction] user exited to system [f=0015557] [SpringApp::Kill][1] fromRun=1 [f=0015557] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015557] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015557] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015557] [ThreadPool::SetThreadCount][2] workers=0 [f=0015557] [SpringApp::Kill][2] [f=0015557] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015557] [Game::KillLua][3] dtor=0 luaUI=0x52b36010 [f=0015557] Start widgetHandler:Shutdown [f=0015557] Shutdown - SaveOrderList Complete [f=0015557] Writing last game win data [f=0015557] Shutdown - SaveConfigData Complete [f=0015557] Shutdown Widget - Chili Highlight [f=0015557] Shutdown Widget - Save/Load API [f=0015557] Shutdown Widget - Draw After Chili [f=0015557] Shutdown Widget - EPIC Menu [f=0015557] Shutdown Widget - Chili Minimap [f=0015557] Shutdown Widget - Chili Widget Selector [f=0015557] Shutdown Widget - Local Team Colors [f=0015557] Shutdown Widget - Display Keys 2 [f=0015557] Shutdown Widget - Save Game Menu [f=0015557] Shutdown Widget - HealthBars [f=0015557] Shutdown Widget - Noises [f=0015557] Shutdown Widget - Unit Icons [f=0015557] Shutdown Widget - Win Counter [f=0015557] Shutdown Widget - SpringRTS Replay Stats [f=0015557] Shutdown Widget - BuildETA [f=0015557] Shutdown Widget - Modular Comm Info [f=0015557] Shutdown Widget - Music Player v2 [f=0015557] Shutdown Widget - State Reverse and Latency [f=0015557] Shutdown Widget - CameraShake [f=0015557] Shutdown Widget - Chili Economy Panel Default [f=0015557] Shutdown Widget - Chili EndGame Window [f=0015557] Shutdown Widget - Chili Nuke Warning [f=0015557] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015557] Shutdown Widget - Chili Spectator Panels [f=0015557] Shutdown Widget - Context Menu [f=0015557] Shutdown Widget - Darkening [f=0015557] Shutdown Widget - Defense Range Zero-K [f=0015557] Shutdown Widget - Grab Input [f=0015557] Input grabbing is disabled! [f=0015557] Shutdown Widget - Highlight Geos [f=0015557] Shutdown Widget - Local Widgets Config [f=0015557] Shutdown Widget - MinimapEvents [f=0015557] Shutdown Widget - MetalFeatures (new) [f=0015557] Shutdown Widget - Missile Silo Range [f=0015557] Shutdown Widget - Point Tracker [f=0015557] Shutdown Widget - Showeco and Grid Drawer [f=0015557] Shutdown Widget - Stereo3D [f=0015557] Shutdown Widget - Attack AoE [f=0015557] Shutdown Widget - Map Edge Extension [f=0015557] Shutdown Widget - Selection Send [f=0015557] Shutdown Widget - LupsManager [f=0015557] Shutdown Widget - Newton Firezone [f=0015557] Shutdown Widget - Chili Pro Console [f=0015557] Shutdown Widget - Persistent Build Height [f=0015557] Shutdown Widget - Lasso Terraform GUI [f=0015557] Shutdown Widget - Chili Framework [f=0015557] Shutdown Widget - Lups [f=0015557] Shutdown Widget - Custom Markers [f=0015557] Shutdown Widget - Chili Core Selector [f=0015557] Shutdown Widget - Mex Placement Handler [f=0015557] Shutdown Widget - Select Keys [f=0015557] Shutdown Widget - Pause Screen [f=0015557] Shutdown Widget - Layout Handler [f=0015557] Shutdown Widget - Text To Speech Control [f=0015557] End widgetHandler:Shutdown [f=0015557] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1093354,107961394} {int,ext,rec}Allocs={13191482,0,0} {chunk,block}Bytes={107961394,0} [f=0015557] [Game::KillLua][1] dtor=0 luaGaia=0x52240640 [f=0015557] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={883049,95123879} {int,ext,rec}Allocs={13191483,0,0} {chunk,block}Bytes={95123879,0} [f=0015557] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={883049,95123879} {int,ext,rec}Allocs={13191483,0,0} {chunk,block}Bytes={95123879,0} [f=0015557] [Game::KillLua][2] dtor=0 luaRules=0x521d7880 [f=0015557] Start gadgetHandler:Shutdown [f=0015557] Shutdown - StartSetup [f=0015557] Shutdown - UnitMorph [f=0015557] Shutdown - Carrier Drones [f=0015557] Shutdown - LupsNanoSpray [f=0015557] Shutdown - Missile Silo Controller [f=0015557] Shutdown - Modular Comm Info [f=0015557] Shutdown - Terrain Texture Handler [f=0015557] Shutdown - UnitCloakShield [f=0015557] Shutdown - Starlight Handler [f=0015557] End gadgetHandler:Shutdown [f=0015557] Start gadgetHandler:Shutdown [f=0015557] Shutdown - Save/Load [f=0015557] Shutdown - Teleport Throw [f=0015557] Shutdown - UnitMorph [f=0015557] Shutdown - Modular Comm Info [f=0015557] Shutdown - Retreat Command [f=0015557] Shutdown - Shockwaves [f=0015557] Shutdown - UnitCloakShield [f=0015557] Shutdown - Lups Cloak FX [f=0015557] Shutdown - Lups [f=0015557] Shutdown - Lups Shield [f=0015557] End gadgetHandler:Shutdown [f=0015557] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13191515,0,0} {chunk,block}Bytes={0,0} [f=0015557] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13191515,0,0} {chunk,block}Bytes={0,0} [f=0015557] [Game::KillLua][4] dtor=0 [f=0015557] [Game::~CGame][1] [f=0015557] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015557] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015557] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015557] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015557] [Game::KillLua][4] dtor=1 [f=0015557] [Game::KillMisc][1] [f=0015557] [Game::KillMisc][2] [f=0015557] [Game::KillMisc][3] [f=0015557] [Game::KillRendering][1] [f=0015557] [3DOParser::Kill] allocated 1 pieces [f=0015557] [S3OParser::Kill] allocated 318 pieces [f=0015557] [AssParser::Kill] allocated 27 pieces [f=0015557] [Game::KillInterface][1] [f=0015557] [Game::KillInterface][2] [f=0015557] [Game::KillSimulation][1] [f=0015557] [Game::KillSimulation][2] [f=0015557] [CCollisionHandler] dis-/continuous tests: 0/171647 [f=0015557] [Game::KillSimulation][3] [f=0015557] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015557] [~CPathCache(16x24)] cacheHits=70 hitPercentage=31% numHashColls=0 maxCacheSize=16 [f=0015557] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015557] [~CPathCache(32x48)] cacheHits=33 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015557] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015557] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015557] [LosHandler::Kill] raycast instance cache-{hits,misses}={5042,10884}; shared=6%; cached=26% [f=0015557] [Game::KillSimulation][4] [f=0015557] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015557] [Game::~CGame][2] [f=0015557] [Game::~CGame][3] [f=0015557] [SpringApp::Kill][3] [f=0015557] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 163655 bytes sent 156439 bytes recv'd [f=0015557] [SpringApp::Kill][4] font=0x45d7daa0 [f=0015557] [SpringApp::Kill][5] [f=0015557] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x45df3eb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2111ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=48ms file="unitpics/amphbomb.png" indx=6373 inflSize=9kb readTime=25ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=22ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=19ms file="bitmaps/loadpictures/selectionkeys.png" indx=524 inflSize=2340kb readTime=17ms file="scripts/factoryshield.lua" indx=5764 inflSize=2kb readTime=14ms file="anims/cursorjump_3.png" indx=52 inflSize=1kb readTime=12ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4819 inflSize=20kb readTime=9ms file="objects3d/commsupport.s3o" indx=5070 inflSize=85kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 40147283 bytes cached in 2806 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x45edef80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45edc950) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45df9550) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1c7401af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]