[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.uoWWEeCUGU/springsettings.1233710.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8c1c01cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5355 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1233710/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46756670] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46756670] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 493ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 557ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 12ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 656ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 52ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1233710/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (148ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11965,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1233710/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54450e10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2e80886137b803b8f0492264bf54ffe2 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000000afc63aa0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] ok ill give u 1 more win [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000e2c8a7d0,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] :) [f=-000001] thank you I guess [f=-000001] i think i only have a good shot on those flat rover maps [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [281,211.797852,1704]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4649,211.795715,2068]: 1 finished unit Engineer Commander [f=0000000] [0] Godde, team: 0, elo:3416, userid: 86744 [f=0000000] [0] RiposteR, team: 1, elo:3192, userid: 535154 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000024] [24] Event [408,211.792023,1672]: 0 finished unit Amphbot Factory [f=0000219] [219] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0000284] [284] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0000346] [346] Event [4848,211.792023,2344]: 1 finished unit Cloakbot Factory [f=0000526] [526] Event [444,211.792023,1672]: 0 finished unit Conch [f=0000554] [554] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0000648] [648] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0000689] [689] Event [318.821838,288.792023,1722.01331]: 0 finished unit Firefly [f=0000963] [963] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0000971] [971] Event [4838.3999,211.792023,2344]: 1 finished unit Conjurer [f=0001176] [1176] Event [4838.3999,211.792023,2344]: 1 finished unit Glaive [f=0001201] [1201] Event [4672,211.792023,2224]: 1 finished unit Lotus [f=0001214] [1214] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [f=0001294] [1294] Event [4872,211.792023,2440]: 1 finished unit Wind/Tidal Generator [f=0001344] [1344] Event [444,211.792023,1672]: 0 finished unit Duck [f=0001461] [1461] Event [4808,211.792023,2248]: 1 finished unit Solar Collector [f=0001527] [1527] Event [600,211.792023,2264]: 0 finished unit Solar Collector [f=0001564] [1564] Event [4920,211.792023,2536]: 1 finished unit Wind/Tidal Generator [f=0001598] [1598] Event [444,211.792023,1672]: 0 finished unit Duck [f=0001795] [1795] Event [4838.3999,211.792023,2344]: 1 finished unit Glaive [f=0001812] [1812] Event [520,211.792023,2216]: 0 finished unit Solar Collector [f=0001849] [1849] Event [4968,273.901398,2632]: 1 finished unit Wind/Tidal Generator [f=0001855] [1855] Event [444,211.792023,1672]: 0 finished unit Duck [f=0002005] [2005] Event [4838.3999,211.792023,2344]: 1 finished unit Glaive [f=0002140] [2140] Event [444,211.792023,1672]: 0 finished unit Duck [f=0002145] [2145] Event [472,211.792023,2136]: 0 finished unit Solar Collector [f=0002209] [2209] Event [5016,304.956085,2728]: 1 finished unit Wind/Tidal Generator [f=0002216] [2216] Event [4838.3999,211.792023,2344]: 1 finished unit Glaive [f=0002372] [2372] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [f=0002390] [2390] Event [444,211.792023,1672]: 0 finished unit Duck [f=0002442] [2442] Event [4838.3999,211.792023,2344]: 1 finished unit Glaive [f=0002641] [2641] Event [4838.3999,211.792023,2344]: 1 finished unit Glaive [f=0002647] [2647] Event [392,211.792023,2104]: 0 finished unit Solar Collector [f=0002821] [2821] Event [444,211.792023,1672]: 0 finished unit Duck [f=0002836] [2836] Event [4838.3999,211.792023,2344]: 1 finished unit Glaive [f=0002852] [2852] Event [2280,304.956085,1048]: 0 finished unit Metal Extractor [f=0002855] [2855] Event [2775.43628,408.397736,416.046997]: 0 lost unit Firefly [f=0002863] [2863] Event [4880,304.956085,2832]: 1 finished unit Lotus [f=0003163] [3163] Event [312,211.792023,2072]: 0 finished unit Solar Collector [f=0003179] [3179] Event [2262.22314,381.956085,1111.27856]: 0 finished unit Firefly [f=0003231] [3231] Event [444,211.792023,1672]: 0 finished unit Duck [f=0003269] [3269] Event [2384,304.956085,1104]: 0 finished unit Lotus [f=0003332] [3332] Event [3696,304.956085,3664]: 1 finished unit Lotus [f=0003419] [3419] Event [4896,304.956085,2896]: 1 finished unit Radar Tower [f=0003529] [3529] Event [1929.44177,393.151398,158.826843]: 1 lost unit Glaive [f=0003637] [3637] Event [3576,304.956085,3480]: 1 finished unit Metal Extractor [f=0003672] [3672] Event [1511.43494,211.792023,1891.31873]: 1 lost unit Glaive [f=0003703] [3703] Event [444,211.792023,1672]: 0 finished unit Conch [f=0003732] [3732] Event [1357.34851,211.792023,1745.59827]: 1 lost unit Glaive [f=0003762] [3762] Event [1131.76709,219.409134,1713.35815]: 0 lost unit Duck [f=0003845] [3845] Event [4838.3999,211.792023,2344]: 1 finished unit Reaver [f=0003846] [3846] Event [5064,321.104523,2808]: 1 finished unit Wind/Tidal Generator [f=0003871] [3871] Event [1166.06995,266.92276,1530.47205]: 1 lost unit Glaive [f=0003955] [3955] Event [444,211.792023,1672]: 0 finished unit Duck [f=0004018] prob over [f=0004058] [4058] Event [4838.3999,211.792023,2344]: 1 finished unit Glaive [f=0004081] [4081] Event [5048,319.862335,2904]: 1 finished unit Wind/Tidal Generator [f=0004195] [4195] Event [888,211.792023,808]: 0 finished unit Metal Extractor [f=0004210] [4210] Event [444,211.792023,1672]: 0 finished unit Duck [f=0004262] [4262] Event [3128,393.151398,3752]: 1 finished unit Metal Extractor [f=0004346] [4346] Event [4838.3999,211.792023,2344]: 1 finished unit Glaive [f=0004375] [4375] Event [444,211.792023,1672]: 0 finished unit Duck [f=0004541] [4541] Event [444,211.792023,1672]: 0 finished unit Duck [f=0004574] [4574] Event [2816,304.956085,848]: 0 finished unit Lotus [f=0004606] [4606] Event [5080,350.917023,3032]: 1 finished unit Wind/Tidal Generator [f=0004631] [4631] Event [4838.3999,211.792023,2344]: 1 finished unit Ronin [f=0004745] [4745] Event [444,211.792023,1672]: 0 finished unit Duck [f=0004967] [4967] Event [2872,304.956085,3080]: 1 finished unit Metal Extractor [f=0004981] [4981] Event [444,211.792023,1672]: 0 finished unit Duck [f=0005008] [5008] Event [4838.3999,211.792023,2344]: 1 finished unit Conjurer [f=0005026] [5026] Event [232,211.792023,360]: 0 finished unit Metal Extractor [f=0005156] [5156] Event [444,211.792023,1672]: 0 finished unit Duck [f=0005205] [5205] Event [4838.3999,211.792023,2344]: 1 finished unit Glaive [f=0005312] [5312] Event [2816,304.956085,3024]: 1 finished unit Lotus [f=0005320] [5320] Event [444,211.792023,1672]: 0 finished unit Duck [f=0005486] [5486] Event [4838.3999,211.792023,2344]: 1 finished unit Ronin [f=0005520] [5520] Event [4904,211.792023,3752]: 1 finished unit Metal Extractor [f=0005535] [5535] Event [444,211.792023,1672]: 0 finished unit Duck [f=0005587] [5587] Event [152,211.792023,136]: 0 finished unit Metal Extractor [f=0005591] [5591] Event [2640,413.026398,640]: 0 finished unit Radar Tower [f=0005697] [5697] Event [4838.3999,211.792023,2344]: 1 finished unit Glaive [f=0005722] [5722] Event [444,211.792023,1672]: 0 finished unit Duck [f=0005765] [5765] Event [3128,393.151398,3752]: 1 lost unit Metal Extractor [f=0005888] [5888] Event [444,211.792023,1672]: 0 finished unit Duck [f=0005904] [5904] Event [3568.59888,304.956085,3829.99316]: 0 lost unit Duck [f=0005930] [5930] Event [3780.12476,270.849335,3787.40649]: 1 lost unit Glaive [f=0005983] [5983] Event [4838.3999,211.792023,2344]: 1 finished unit Ronin [f=0006082] [6082] Event [4001.13867,211.792023,3774.94141]: 0 lost unit Duck [f=0006099] [6099] Event [3696,304.956085,3664]: 1 lost unit Lotus [f=0006165] [6165] Event [5000,211.792023,3976]: 1 finished unit Metal Extractor [f=0006174] [6174] Event [444,211.792023,1672]: 0 finished unit Conch [f=0006193] [6193] Event [4838.3999,211.792023,2344]: 1 finished unit Glaive [f=0006217] [6217] Event [4101.35498,211.792023,3978.77075]: 1 lost unit Glaive [f=0006281] [6281] Event [4952,211.792023,2440]: 1 finished unit Caretaker [f=0006301] [6301] Event [3576,304.956085,3480]: 1 lost unit Metal Extractor [f=0006380] [6380] Event [4838.3999,211.792023,2344]: 1 finished unit Ronin [f=0006460] [6460] Event [444,211.792023,1672]: 0 finished unit Limpet [f=0006464] [6464] Event [4904,211.792023,3752]: 1 lost unit Metal Extractor [f=0006548] [6548] Event [5045.9292,211.792023,3850.57739]: 0 lost unit Duck [f=0006565] [6565] Event [5093.68506,211.792023,3957.19702]: 0 lost unit Duck [f=0006605] [6605] Event [3376,391.90921,288]: 0 finished unit Lotus [f=0006640] [6640] Event [4248,211.792023,3304]: 1 lost unit Metal Extractor [f=0006643] [6643] Event [444,211.792023,1672]: 0 finished unit Duck [f=0006692] [6692] Event [3128,389.089813,3752]: 1 finished unit Metal Extractor [f=0006726] [6726] Event [4838.3999,211.792023,2344]: 1 finished unit Glaive [f=0006871] [6871] Event [4269.92725,208.453384,3291.0647]: 1 lost unit Glaive [f=0006939] [6939] Event [5048,211.792023,2376]: 1 finished unit Caretaker [f=0006957] [6957] Event [4041.09082,259.215088,3101.34619]: 0 lost unit Duck [f=0006963] [6963] Event [3360,410.542023,368]: 0 finished unit Radar Tower [f=0006968] [6968] Event [444,211.792023,1672]: 0 finished unit Duck [f=0007007] [7007] Event [1560,304.956085,632]: 0 finished unit Metal Extractor [f=0007016] [7016] Event [4122.13135,249.484726,2856.49341]: 1 lost unit Glaive [f=0007095] [7095] Event [3961.97778,304.956085,2862.95508]: 1 lost unit Glaive [f=0007103] [7103] Event [3753.91577,304.956085,2757.08276]: 0 lost unit Duck [f=0007115] [7115] Event [3744.21387,304.956085,2812.47705]: 0 lost unit Duck [f=0007127] [7127] Event [2520,393.151398,3784]: 1 finished unit Metal Extractor [f=0007144] [7144] Event [4838.3999,211.792023,2344]: 1 finished unit Glaive [f=0007243] [7243] Event [444,211.792023,1672]: 0 finished unit Duck [f=0007275] [7275] Event [4838.3999,211.792023,2344]: 1 finished unit Glaive [f=0007311] [7311] Event [4536,211.792023,1912]: 1 lost unit Metal Extractor [f=0007318] [7318] Event [4700.37598,211.792023,2094.85913]: 0 lost unit Duck [f=0007378] [7378] Event [4755.01514,211.792023,2169.41333]: 1 lost unit Glaive [f=0007380] [7380] Event [4904,207.730591,3752]: 1 finished unit Metal Extractor [f=0007384] [7384] Event [1096,211.792023,1848]: 0 finished unit Solar Collector [f=0007416] [7416] Event [4838.3999,211.792023,2344]: 1 finished unit Glaive [f=0007456] [7456] Event [4672,211.792023,2224]: 1 lost unit Lotus [f=0007515] [7515] Event [444,211.792023,1672]: 0 finished unit Duck [f=0007524] [7524] Event [4778.04639,211.999649,2172.62939]: 1 lost unit Conjurer [f=0007524] [7524] Event [4796.35645,211.816513,2190.09058]: 1 lost unit Glaive [f=0007528] gg [f=0007531] [7531] Event [4838.3999,211.792023,2344]: 1 finished unit Glaive [f=0007544] [7544] Event [3224,393.151398,248]: 0 finished unit Metal Extractor [f=0007556] [7556] Event [4302.80176,211.792023,2349.80762]: 1 lost unit Glaive [f=0007584] [7584] Event [undefined]: RiposteR resigned [f=0007584] game_message: RiposteR has been destroyed! [f=0007584] game_message: Godde wins! [f=0007584] Submitting stats [f=0007584] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007584] Part| Total Time|Time of the last 0.5s [f=0007584] Draw 7453.83ms 17.99% [f=0007584] Lua::Callins::Synced 2866.38ms 21.27% [f=0007584] Lua::Callins::Unsynced 11013.19ms 26.04% [f=0007584] Lua::CollectGarbage::Synced 159.16ms 0.10% [f=0007584] Lua::CollectGarbage::Unsynced 334.84ms 0.50% [f=0007584] Misc::Profiler::AddTime 29.76ms 0.10% [f=0007584] Sim 13912.61ms 68.69% [f=0007584] [7584] Received game_message: RiposteR has been destroyed! [f=0007584] [7584] Received game_message: Godde wins! [f=0007585] [7585] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007585] [7585] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007585] [7585] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007585] [7585] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.34639931,6.09759951,6.34639931,6.09759951,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007585] [7585] Game End Stats Values: 3,2145,2295,2145,2295,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.73715019,9.11050034,8.73715019,9.11050034,0,0,0,0,0,0,0,0,870,1020,870,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007585] [7585] Game End Stats Values: 4,2540,2460,2540,2460,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,8,8,8,8,1275,1275,1275,1275,11.1017017,10.1059513,11.1017017,10.1059513,65,80,65,80,0,0,0,0,1110,1105,1110,1105,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007585] [7585] Game End Stats Values: 5,2710,2610,2710,2610,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,10.1311197,9.0666666,10.1311197,9.0666666,1275,1275,1275,1275,11.5995016,11.5987501,11.5995016,11.5987501,130,160,130,160,0,0,0,0,1215,1175,1215,1175,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007585] [7585] Game End Stats Values: 6,2910,2910,2910,2910,0,0.38104451,0,0.38104451,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,12.4012032,12,12.4012032,12,1275,1275,1275,1275,11.5995016,11.6241522,11.5995016,11.6241522,260,320,260,320,0,0,0,0,1285,1315,1285,1315,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007585] [7585] Game End Stats Values: 7,3125,3060,3125,3060,0,0.99596626,0,0.99596626,0,0,0,0,0,0,0,0,0,0,0,0,33.8333321,27.130434,33.8333321,27.130434,90,0,90,0,15.7755671,14,15.7755671,14,1275,1275,1275,1275,12.7182026,11.6397448,12.7182026,11.6397448,390,400,390,400,0,0,0,0,1370,1385,1370,1385,0,0,0,0,0,0,0,0,27.130434,33.8333321,27.130434,33.8333321 [f=0007585] [7585] Game End Stats Values: 8,3280,3225,3280,3225,0,1.44032514,0,1.44032514,0,0,0,0,0,0,0,0,0,0,0,0,34,36.173912,34,36.173912,180,0,180,0,16.3392601,16,16.3392601,16,1275,1275,1275,1275,13.4640026,13.2411747,13.4640026,13.2411747,455,480,455,480,0,0,0,0,1370,1470,1370,1470,0,0,0,0,0,0,0,0,36.173912,34,36.173912,34 [f=0007585] [7585] Game End Stats Values: 9,3360,3465,3360,3465,0,6.48889065,0,6.48889065,0,0,0,0,0,0,0,0,0,0,0,0,83.0000076,101.173904,83.0000076,101.173904,270,90,270,90,18.299551,17.7333336,18.299551,17.7333336,1330,1275,1330,1275,13.4640036,14.959322,13.4640036,14.959322,390,560,390,560,0,65,0,65,1370,1540,1370,1540,65,0,65,0,0,0,0,0,101.173904,83.0000076,101.173904,83.0000076 [f=0007585] [7585] Game End Stats Values: 10,3495,3615,3495,3615,0,15.1987209,0,15.1987209,0,0,0,0,0,0,0,0,0,0,0,0,176.999954,296.17392,176.999954,296.17392,270,90,270,90,18.7666588,18,18.7666588,18,1330,1275,1330,1275,14.9568014,15.2034054,14.9568014,15.2034054,405,560,405,560,80,260,80,260,1490,1690,1490,1690,260,80,260,80,0,0,0,0,296.17392,185.425552,296.17392,185.425552 [f=0007585] [7585] Game End Stats Values: 11,3745,3860,3745,3860,0,18.9677677,0,18.9677677,0,0,0,0,0,0,0,0,0,0,0,0,176.999954,296.17392,176.999954,296.17392,270,90,270,90,19.0347385,18,19.0347385,18,1330,1275,1330,1275,16.0763988,15.9931707,16.0763988,15.9931707,535,720,535,720,80,260,80,260,1610,1775,1610,1775,260,80,260,80,0,0,0,0,296.17392,185.425552,296.17392,185.425552 [f=0007585] [7585] Game End Stats Values: 12,3870,4110,3870,4110,0,21.1851177,0,21.1851177,0,0,0,0,0,0,0,0,0,0,0,0,176.999954,296.17392,176.999954,296.17392,270,180,270,180,19.8750172,18,19.8750172,18,1330,1275,1330,1275,17.1960011,16.6358261,17.1960011,16.6358261,625,880,625,880,80,260,80,260,1645,1775,1645,1775,260,80,260,80,0,0,0,0,296.17392,185.425552,296.17392,185.425552 [f=0007585] [7585] Game End Stats Values: 13,4230,4435,4230,4435,0,25.0051765,0,25.0051765,0,0,0,0,0,0,0,0,0,0,0,0,176.999954,296.17392,176.999954,296.17392,360,180,360,180,15.3748226,18,15.3748226,18,1330,1275,1330,1275,19.8168011,18.109972,19.8168011,18.109972,690,1120,690,1120,80,260,80,260,1850,1860,1850,1860,260,80,260,80,0,0,0,0,296.17392,185.425552,296.17392,185.425552 [f=0007585] [7585] Game End Stats Values: 14,4385,4735,4385,4735,0,27.5997314,0,27.5997314,0,0,0,0,0,0,0,0,0,0,0,0,197.555573,381.17395,197.555573,381.17395,360,180,360,180,14.5242729,18,14.5242729,18,1330,1330,1330,1330,21.3400993,19.3955688,21.3400993,19.3955688,845,1280,845,1280,80,345,80,345,1850,1945,1850,1945,345,80,345,80,0,0,0,0,381.17395,227.757462,381.17395,227.757462 [f=0007585] [7585] Game End Stats Values: 15,4585,4805,4585,4805,0,30.338171,0,30.338171,0,0,0,0,0,0,0,0,0,0,0,0,357.37915,711.588074,357.37915,711.588074,270,180,270,180,17.7413654,18,17.7413654,18,1330,1330,1330,1330,20.5937996,20.3995609,20.5937996,20.3995609,870,1200,870,1200,240,565,240,565,2115,2095,2115,2095,565,240,565,240,0,0,0,0,755.146118,387.580719,755.146118,387.580719 [f=0007585] [7585] Game End Stats Values: 16,4570,4965,4570,4965,0,30.4116592,0,30.4116592,0,0,0,0,0,0,0,0,0,0,0,0,449.899017,945.421936,449.899017,945.421936,270,270,270,270,18.7662754,18,18.7662754,18,1330,1330,1330,1330,22.1134872,20.2218971,22.1134872,20.2218971,1025,1270,1025,1270,400,820,400,820,1945,2095,1945,2095,820,400,820,400,48.566761,0,48.566761,0,1036.34705,530.166077,1036.34705,530.166077 [f=0007585] [7585] Game End Stats Values: 17,4705,4945,4705,4945,0,30.5973492,0,30.5973492,0,0,0,0,0,0,0,0,0,0,0,0,634.285889,1213.90503,634.285889,1213.90503,270,270,270,270,19.6126823,18,19.6126823,18,1330,1385,1330,1385,20.1235962,20.8511295,20.1235962,20.8511295,895,1110,895,1110,640,1015,640,1015,2210,2180,2210,2180,1015,640,1015,640,68.5668106,0,68.5668106,0,1304.83008,728.552002,1304.83008,728.552002 [f=0007585] [7585] Game End Stats Values: 18,4495,5180,4495,5180,0,30.9445572,0,30.9445572,0,0,0,0,0,0,0,0,0,0,0,0,899.837402,1715.65723,899.837402,1715.65723,180,270,180,270,20.1027088,18.7692299,20.1027088,18.7692299,1330,1385,1330,1385,19.9340191,22.1089573,19.9340191,22.1089573,895,1190,895,1190,720,1505,720,1505,2090,2335,2090,2335,1505,720,1505,720,68.5668106,0,68.5668106,0,1863.41125,1008.10339,1863.41125,1008.10339 [f=0007605] [7605] Event [4565.05176,212.155914,2197.67798]: 0 lost unit Duck [f=0007616] [7616] Event [4968,211.792023,2328]: 1 lost unit Metal Extractor [f=0007629] [7629] Event [4848,211.896637,2344]: 1 lost unit Cloakbot Factory [f=0007632] [7632] Event [4808,210.600189,2248]: 1 lost unit Solar Collector [f=0007637] gg [f=0007725] Spectator RiposteR left the game: normal quit [f=0007725] [7725] Event [undefined]: RiposteR quit [f=0007749] [7749] Event [3160,393.151398,200]: 0 finished unit Wind/Tidal Generator [f=0007783] [7783] Event [444,211.792023,1672]: 0 finished unit Duck [f=0007868] No clients connected, shutting down server [f=0007868] Server shutdown [f=0007868] [7868] all players disconnected [f=0007923] [7923] Event [3064,393.151398,216]: 0 finished unit Wind/Tidal Generator [f=0008003] [8003] Event [444,211.792023,1672]: 0 finished unit Duck [f=0008005] [8005] Event [2072,393.151398,328]: 0 finished unit Metal Extractor [f=0008114] [8114] Event [2968,393.151398,216]: 0 finished unit Wind/Tidal Generator [f=0008169] [8169] Event [444,211.792023,1672]: 0 finished unit Duck [f=0008279] [8279] Event [2872,393.151398,232]: 0 finished unit Wind/Tidal Generator [f=0008452] [8452] Event [444,211.792023,1672]: 0 finished unit Limpet [f=0008474] [8474] Event [2776,393.151398,248]: 0 finished unit Wind/Tidal Generator [f=0008617] [8617] Event [444,211.792023,1672]: 0 finished unit Duck [f=0008684] [8684] Event [2680,393.151398,248]: 0 finished unit Wind/Tidal Generator [f=0008783] [8783] Event [444,211.792023,1672]: 0 finished unit Duck [f=0008864] [8864] Event [2584,393.151398,264]: 0 finished unit Wind/Tidal Generator [f=0008948] [8948] Event [444,211.792023,1672]: 0 finished unit Duck [f=0009059] [9059] Event [2488,393.151398,280]: 0 finished unit Wind/Tidal Generator [f=0009113] [9113] Event [444,211.792023,1672]: 0 finished unit Duck [f=0009269] [9269] Event [2392,393.151398,280]: 0 finished unit Wind/Tidal Generator [f=0009278] [9278] Event [444,211.792023,1672]: 0 finished unit Duck [f=0009443] [9443] Event [444,211.792023,1672]: 0 finished unit Duck [f=0009464] [9464] Event [2296,393.151398,296]: 0 finished unit Wind/Tidal Generator [f=0009609] [9609] Event [444,211.792023,1672]: 0 finished unit Duck [f=0009892] [9892] Event [444,211.792023,1672]: 0 finished unit Limpet [f=0010058] [10058] Event [444,211.792023,1672]: 0 finished unit Duck [f=0010223] [10223] Event [444,211.792023,1672]: 0 finished unit Duck [f=0010388] [10388] Event [444,211.792023,1672]: 0 finished unit Duck [f=0010553] [10553] Event [444,211.792023,1672]: 0 finished unit Duck [f=0010718] [10718] Event [444,211.792023,1672]: 0 finished unit Duck [f=0010883] [10883] Event [444,211.792023,1672]: 0 finished unit Duck [f=0011048] [11048] Event [444,211.792023,1672]: 0 finished unit Duck [f=0011333] [11333] Event [444,211.792023,1672]: 0 finished unit Limpet [f=0011498] [11498] Event [444,211.792023,1672]: 0 finished unit Duck [f=0011663] [11663] Event [444,211.792023,1672]: 0 finished unit Duck [f=0011730] Autoquit sending quit command. [f=0011730] [QuitAction] user exited to system [f=0011730] [SpringApp::Kill][1] fromRun=1 [f=0011730] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011730] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011730] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011730] [ThreadPool::SetThreadCount][2] workers=0 [f=0011730] [SpringApp::Kill][2] [f=0011730] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011730] [Game::KillLua][3] dtor=0 luaUI=0x56109a00 [f=0011730] Start widgetHandler:Shutdown [f=0011730] Shutdown - SaveOrderList Complete [f=0011730] Writing last game win data [f=0011730] Shutdown - SaveConfigData Complete [f=0011730] Shutdown Widget - Chili Highlight [f=0011730] Shutdown Widget - Save/Load API [f=0011730] Shutdown Widget - Draw After Chili [f=0011730] Shutdown Widget - EPIC Menu [f=0011730] Shutdown Widget - Chili Minimap [f=0011730] Shutdown Widget - Chili Widget Selector [f=0011730] Shutdown Widget - Local Team Colors [f=0011730] Shutdown Widget - Display Keys 2 [f=0011730] Shutdown Widget - Save Game Menu [f=0011730] Shutdown Widget - HealthBars [f=0011730] Shutdown Widget - Noises [f=0011730] Shutdown Widget - Unit Icons [f=0011730] Shutdown Widget - Win Counter [f=0011730] Shutdown Widget - SpringRTS Replay Stats [f=0011730] Shutdown Widget - BuildETA [f=0011730] Shutdown Widget - Modular Comm Info [f=0011730] Shutdown Widget - Music Player v2 [f=0011730] Shutdown Widget - State Reverse and Latency [f=0011730] Shutdown Widget - CameraShake [f=0011730] Shutdown Widget - Chili Economy Panel Default [f=0011730] Shutdown Widget - Chili EndGame Window [f=0011730] Shutdown Widget - Chili Nuke Warning [f=0011730] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011730] Shutdown Widget - Chili Spectator Panels [f=0011730] Shutdown Widget - Context Menu [f=0011730] Shutdown Widget - Darkening [f=0011730] Shutdown Widget - Defense Range Zero-K [f=0011730] Shutdown Widget - Grab Input [f=0011730] Input grabbing is disabled! [f=0011730] Shutdown Widget - Highlight Geos [f=0011730] Shutdown Widget - Local Widgets Config [f=0011730] Shutdown Widget - MinimapEvents [f=0011730] Shutdown Widget - MetalFeatures (new) [f=0011730] Shutdown Widget - Missile Silo Range [f=0011730] Shutdown Widget - Point Tracker [f=0011730] Shutdown Widget - Showeco and Grid Drawer [f=0011730] Shutdown Widget - Stereo3D [f=0011730] Shutdown Widget - Attack AoE [f=0011730] Shutdown Widget - Map Edge Extension [f=0011730] Shutdown Widget - Selection Send [f=0011730] Shutdown Widget - LupsManager [f=0011730] Shutdown Widget - Newton Firezone [f=0011730] Shutdown Widget - Chili Pro Console [f=0011730] Shutdown Widget - Persistent Build Height [f=0011730] Shutdown Widget - Lasso Terraform GUI [f=0011730] Shutdown Widget - Chili Framework [f=0011730] Shutdown Widget - Lups [f=0011730] Shutdown Widget - Custom Markers [f=0011730] Shutdown Widget - Chili Core Selector [f=0011730] Shutdown Widget - Mex Placement Handler [f=0011730] Shutdown Widget - Select Keys [f=0011730] Shutdown Widget - Pause Screen [f=0011730] Shutdown Widget - Layout Handler [f=0011730] Shutdown Widget - Text To Speech Control [f=0011730] End widgetHandler:Shutdown [f=0011730] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={515920,65546477} {int,ext,rec}Allocs={8869224,0,0} {chunk,block}Bytes={65546477,0} [f=0011730] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011730] [Game::KillLua][2] dtor=0 luaRules=0x54450e10 [f=0011730] Start gadgetHandler:Shutdown [f=0011730] Shutdown - StartSetup [f=0011730] Shutdown - UnitMorph [f=0011730] Shutdown - Carrier Drones [f=0011730] Shutdown - LupsNanoSpray [f=0011730] Shutdown - Missile Silo Controller [f=0011730] Shutdown - Modular Comm Info [f=0011730] Shutdown - Terrain Texture Handler [f=0011730] Shutdown - UnitCloakShield [f=0011730] Shutdown - Starlight Handler [f=0011730] End gadgetHandler:Shutdown [f=0011730] Start gadgetHandler:Shutdown [f=0011730] Shutdown - Save/Load [f=0011730] Shutdown - Teleport Throw [f=0011730] Shutdown - UnitMorph [f=0011730] Shutdown - Modular Comm Info [f=0011730] Shutdown - Retreat Command [f=0011730] Shutdown - Shockwaves [f=0011730] Shutdown - UnitCloakShield [f=0011730] Shutdown - Lups Cloak FX [f=0011730] Shutdown - Lups [f=0011730] Shutdown - Lups Shield [f=0011730] End gadgetHandler:Shutdown [f=0011730] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8869262,0,0} {chunk,block}Bytes={0,0} [f=0011730] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8869262,0,0} {chunk,block}Bytes={0,0} [f=0011730] [Game::KillLua][4] dtor=0 [f=0011730] [Game::~CGame][1] [f=0011730] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011730] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011730] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011730] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011730] [Game::KillLua][4] dtor=1 [f=0011730] [Game::KillMisc][1] [f=0011730] [Game::KillMisc][2] [f=0011730] [Game::KillMisc][3] [f=0011730] [Game::KillRendering][1] [f=0011730] [3DOParser::Kill] allocated 1 pieces [f=0011730] [S3OParser::Kill] allocated 262 pieces [f=0011730] [AssParser::Kill] allocated 0 pieces [f=0011730] [Game::KillInterface][1] [f=0011730] [Game::KillInterface][2] [f=0011730] [Game::KillSimulation][1] [f=0011730] [Game::KillSimulation][2] [f=0011730] [CCollisionHandler] dis-/continuous tests: 0/83729 [f=0011730] [Game::KillSimulation][3] [f=0011730] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011730] [~CPathCache(20x16)] cacheHits=85 hitPercentage=35% numHashColls=0 maxCacheSize=18 [f=0011730] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011730] [~CPathCache(40x32)] cacheHits=115 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011730] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011730] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011730] [LosHandler::Kill] raycast instance cache-{hits,misses}={5227,9562}; shared=3%; cached=32% [f=0011730] [Game::KillSimulation][4] [f=0011730] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011730] [Game::~CGame][2] [f=0011730] [Game::~CGame][3] [f=0011730] [SpringApp::Kill][3] [f=0011730] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 123268 bytes sent 148781 bytes recv'd [f=0011730] [SpringApp::Kill][4] font=0x4668baa0 [f=0011730] [SpringApp::Kill][5] [f=0011730] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x466f8b30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1963ms file="unitpics/pw_estorage2.png" indx=6586 inflSize=9kb readTime=27ms file="gamedata/modularcomms/staticcomms_morphable.lua" indx=876 inflSize=4kb readTime=17ms file="luaui/widgets/cofctools/tracescreenray.lua" indx=4607 inflSize=13kb readTime=16ms file="luaui/widgets/api_saveload.lua" indx=3879 inflSize=6kb readTime=16ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=16ms file="luarules/utilities/cacheinclude.lua" indx=1933 inflSize=0kb readTime=14ms file="unittextures/empty.png" indx=7206 inflSize=0kb readTime=12ms file="luarules/gadgets/feature_fx.lua" indx=1708 inflSize=1kb readTime=11ms file="luaui/widgets/unit_start_state.lua" indx=4833 inflSize=45kb readTime=11ms file="luaui/images/lobbyranks/6_7.png" indx=3701 inflSize=87kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 29261408 bytes cached in 2790 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x46815290) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x468268d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x467073c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8c1c01af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]