[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7SzgnbRph5/springsettings.1233052.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff99001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5386 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1233052/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 228ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467580c0] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467580c0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 506ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 572ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 668ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] ATOSTIC, spectator, false, allyTeamID, 0, customKeys.elo, , 2934, nil [f=-000001] sdfasdf, spectator, false, allyTeamID, 1, customKeys.elo,
, 2447, nil [f=-000001] Team 0, 1, 2934 [f=-000001] Team 1, 1, 2447 [f=-000001] firstAllyTeamMean, 2934 [f=-000001] secondAllyTeamMean, 2447 [f=-000001] lowerWinChance, 0.05714087 [f=-000001] autoHandicapValue, 1.14999998 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rezu11 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1233052/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (207ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11968,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1233052/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53aa9500,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e1878761ae1838d4e93fb5154596f592 [f=-000001] Connection attempt from sdfasdf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: sdfasdf changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Lavi with number 2 to team 0 [f=-000001] > SPRINGIE:User Lavi|jumpskirm|4_5|donator_0|False|||PL [f=-000001] Connection attempt from Lavi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lavi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lavi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000d6abcf20,0000000000000000}]" [f=-000001] Allies: I choose: Rocket Launcher! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lavi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lavi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lavi" string="[Game::Load][lua{Rules,Gaia}={00000000769926a0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[Game::Load][lua{Rules,Gaia}={0x6f142f40,(nil)}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [1475,-18.943665,597]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4674,-18.468079,4490]: 1 finished unit Recon Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] ATOSTIC, team: 0, elo:2934, userid: 395449 [f=0000000] [0] sdfasdf, team: 1, elo:2447, userid: 519686 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [1440,0,720]: 0 finished unit Shipyard [f=0000046] [46] Event [4712,-20.151161,4376]: 1 finished unit Amphbot Factory [f=0000269] [269] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0000306] [306] Event [4712.05518,-23.274851,4340]: 1 finished unit Duck [f=0000405] [405] Event [1448,0,720]: 0 finished unit Hunter [f=0000448] [448] Event [4712.05518,-23.274851,4340]: 1 finished unit Duck [f=0000539] [539] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0000587] [587] Event [4712.05518,-23.274851,4340]: 1 finished unit Duck [f=0000689] [689] Event [1299.5647,59.2524414,603.681763]: 0 finished unit Firefly [f=0000697] [697] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0000726] [726] Event [1448,0,720]: 0 finished unit Hunter [f=0000805] [805] Event [4712.05518,-23.274851,4340]: 1 finished unit Duck [f=0000939] [939] Event [4712.05518,-23.274851,4340]: 1 finished unit Duck [f=0001040] [1040] Event [1448,0,720]: 0 finished unit Hunter [f=0001082] [1082] Event [4712.05518,-23.274851,4340]: 1 finished unit Duck [f=0001094] [1094] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0001214] [1214] Event [1032,5.49035645,664]: 0 finished unit Wind/Tidal Generator [f=0001271] [1271] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0001452] [1452] Event [1112,0,632]: 0 finished unit Wind/Tidal Generator [f=0001652] [1652] Event [1192,0,616]: 0 finished unit Wind/Tidal Generator [f=0001666] [1666] Event [4744,-1,4488]: 1 finished unit Urchin [f=0001805] [1805] Event [3500.78784,0,2746.3042]: 0 lost unit Hunter [f=0001865] [1865] Event [1272,0,584]: 0 finished unit Wind/Tidal Generator [f=0001931] [1931] Event [1448,0,720]: 0 finished unit Hunter [f=0001944] [1944] Event [4824,0,4504]: 1 finished unit Wind/Tidal Generator [f=0002088] [2088] Event [1352,0,552]: 0 finished unit Wind/Tidal Generator [f=0002204] [2204] Event [1544,0,568]: 0 finished unit Wind/Tidal Generator [f=0002246] [2246] Event [1448,0,720]: 0 finished unit Hunter [f=0002371] [2371] Event [4824,-1,4392]: 1 finished unit Urchin [f=0002514] [2514] Event [4872,0,4472]: 1 finished unit Wind/Tidal Generator [f=0002562] [2562] Event [1448,0,720]: 0 finished unit Hunter [f=0002709] [2709] Event [4904,0,4552]: 1 finished unit Wind/Tidal Generator [f=0002730] [2730] Event [1336,-1,696]: 0 finished unit Urchin [f=0002765] [2765] Event [1650.08875,-81.056404,1006.45593]: 1 lost unit Duck [f=0002799] [2799] Event [1679.15088,-73.92971,922.544617]: 1 lost unit Duck [f=0002846] [2846] Event [1735.59448,-70.288391,866.829529]: 1 lost unit Duck [f=0002851] [2851] Event [1771.32813,-74.723969,879.680847]: 1 lost unit Duck [f=0002889] [2889] Event [1448,0,720]: 0 finished unit Hunter [f=0002919] [2919] Event [5000,0,4456]: 1 finished unit Wind/Tidal Generator [f=0002935] [2935] Event [1903.50671,-72.480072,878.054199]: 1 lost unit Duck [f=0002966] [2966] Event [1952.40186,-66.149361,874.094299]: 1 lost unit Duck [f=0003068] [3068] Event [4712.05518,-23.274851,4340]: 1 finished unit Buoy [f=0003114] [3114] Event [5096,5.36950684,4456]: 1 finished unit Wind/Tidal Generator [f=0003204] [3204] Event [1448,0,720]: 0 finished unit Hunter [f=0003381] [3381] Event [4712.05518,-23.274851,4340]: 1 finished unit Duck [f=0003623] [3623] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [f=0003717] [3717] Event [4712.05518,-23.274851,4340]: 1 finished unit Duck [f=0003820] [3820] Event [1448,0,720]: 0 finished unit Mariner [f=0003824] [3824] Event [2440,-1,1240]: 0 finished unit Metal Extractor [f=0003847] [3847] Event [5144,8.39074707,4408]: 1 finished unit Wind/Tidal Generator [f=0003989] [3989] Event [4712.05518,-23.274851,4340]: 1 finished unit Duck [f=0004013] [4013] Event [4936,0,4472]: 1 finished unit Wind/Tidal Generator [f=0004251] [4251] Event [4712.05518,-23.274851,4340]: 1 finished unit Duck [f=0004259] [4259] Event [2504,-1,1496]: 0 finished unit Metal Extractor [f=0004379] [4379] Event [2440,0,1512]: 0 finished unit Wind/Tidal Generator [f=0004436] [4436] Event [1448,0,720]: 0 finished unit Mariner [f=0004458] [4458] Event [4565.00488,0,3720.35425]: 0 lost unit Hunter [f=0004476] [4476] Event [1264,178.622528,2080]: 0 finished unit Radar Tower [f=0004498] [4498] Event [4562.89063,-84.972824,3951.85522]: 1 lost unit Duck [f=0004498] [4498] Event [4588.27197,-85.005806,3941.28223]: 1 lost unit Duck [f=0004499] [4499] Event [2424,0,1432]: 0 finished unit Wind/Tidal Generator [f=0004554] [4554] Event [4712.05518,-23.274851,4340]: 1 finished unit Duck [f=0004601] [4601] Event [4695.94629,-14.991362,4006.42065]: 1 lost unit Buoy [f=0004619] [4619] Event [2408,0,1352]: 0 finished unit Wind/Tidal Generator [f=0004636] [4636] Event [4685.8916,0,3794.59644]: 0 lost unit Hunter [f=0004739] [4739] Event [2376,0,1272]: 0 finished unit Wind/Tidal Generator [f=0004852] [4852] Event [4840,0,4328]: 1 finished unit Caretaker [f=0004853] [4853] Event [4712.05518,-23.274851,4340]: 1 finished unit Duck [f=0004877] [4877] Event [936,-1,2056]: 0 finished unit Metal Extractor [f=0005081] [5081] Event [4712.05518,-23.274851,4340]: 1 finished unit Duck [f=0005115] [5115] Event [2520,-1,1336]: 0 finished unit Urchin [f=0005356] [5356] Event [744,-1,2248]: 0 finished unit Metal Extractor [f=0005517] [5517] Event [696,0,2184]: 0 finished unit Wind/Tidal Generator [f=0005557] [5557] Event [1448,0,720]: 0 finished unit Mariner [f=0005579] [5579] Event [3209.91406,-51.596779,4219.63818]: 1 lost unit Duck [f=0005682] [5682] Event [776,0,2120]: 0 finished unit Wind/Tidal Generator [f=0005689] [5689] Event [4712.05518,-23.274851,4340]: 1 finished unit Buoy [f=0005778] [5778] Event [4272,12.5802002,1504]: 0 finished unit Radar Tower [f=0005847] [5847] Event [856,0,2056]: 0 finished unit Wind/Tidal Generator [f=0005910] [5910] Event [2576,161.960388,1984]: 0 finished unit Radar Tower [f=0005910] [5910] Event [3718.44604,-78.701378,3338.00024]: 1 lost unit Duck [f=0005982] [5982] Event [4712.05518,-23.274851,4340]: 1 finished unit Buoy [f=0006006] [6006] Event [3632.32568,0,3266.36011]: 0 lost unit Hunter [f=0006012] [6012] Event [936,0,1976]: 0 finished unit Wind/Tidal Generator [f=0006046] [6046] Event [3878.90503,-82.651009,3155.18188]: 1 lost unit Duck [f=0006107] [6107] Event [3692.38843,-79.722664,3365.27197]: 1 lost unit Duck [f=0006177] [6177] Event [1016,0,1912]: 0 finished unit Wind/Tidal Generator [f=0006327] [6327] Event [1032,0,1832]: 0 finished unit Wind/Tidal Generator [f=0006422] [6422] Event [4712.05518,-23.274851,4340]: 1 finished unit Buoy [f=0006477] [6477] Event [1048,0,1752]: 0 finished unit Wind/Tidal Generator [f=0006633] [6633] Event [1448,0,720]: 0 finished unit Hunter [f=0006745] [6745] Event [1064,0,1672]: 0 finished unit Wind/Tidal Generator [f=0006901] [6901] Event [4712.05518,-23.274851,4340]: 1 finished unit Buoy [f=0006955] [6955] Event [1096,0,1592]: 0 finished unit Wind/Tidal Generator [f=0006956] [6956] Event [1448,0,720]: 0 finished unit Hunter [f=0007015] [7015] Event [1352,0,824]: 0 finished unit Caretaker [f=0007019] [7019] Event [3512,-1,2024]: 0 finished unit Metal Extractor [f=0007144] [7144] Event [1448,0,720]: 0 finished unit Hunter [f=0007150] [7150] Event [1112,0,1512]: 0 finished unit Wind/Tidal Generator [f=0007360] [7360] Event [1128,0,1432]: 0 finished unit Wind/Tidal Generator [f=0007413] [7413] Event [1368,0,968]: 0 finished unit Caretaker [f=0007555] [7555] Event [1144,0,1352]: 0 finished unit Wind/Tidal Generator [f=0007557] [7557] Event [4712.05518,-23.274851,4340]: 1 finished unit Buoy [f=0007570] [7570] Event [1448,0,720]: 0 finished unit Mariner [f=0007697] [7697] Event [1456,0,1072]: 0 finished unit Ship Plate [f=0007749] [7749] Event [1160,0,1272]: 0 finished unit Wind/Tidal Generator [f=0007766] [7766] Event [1448,0,720]: 0 finished unit Hunter [f=0007793] [7793] Event [3704,-1,3880]: 1 finished unit Metal Extractor [f=0007855] [7855] Event [1464,0,1072]: 0 finished unit Hunter [f=0007889] [7889] Event [4392,-1,2264]: 0 finished unit Metal Extractor [f=0007935] [7935] Event [1448,0,720]: 0 finished unit Hunter [f=0007944] [7944] Event [1176,0,1192]: 0 finished unit Wind/Tidal Generator [f=0008015] [8015] Event [1464,0,1072]: 0 finished unit Hunter [f=0008065] [8065] Event [1192,0,1144]: 0 finished unit Wind/Tidal Generator [f=0008141] [8141] Event [1448,0,720]: 0 finished unit Hunter [f=0008180] [8180] Event [1464,0,1072]: 0 finished unit Hunter [f=0008244] [8244] Event [4712.05518,-23.274851,4340]: 1 finished unit Buoy [f=0008312] [8312] Event [1448,0,720]: 0 finished unit Hunter [f=0008344] [8344] Event [1256,0,920]: 0 finished unit Wind/Tidal Generator [f=0008442] [8442] Event [3640,-1,3624]: 1 finished unit Metal Extractor [f=0008533] [8533] Event [1464,0,1072]: 0 finished unit Hunter [f=0008579] [8579] Event [1224,0,1032]: 0 finished unit Wind/Tidal Generator [f=0008601] [8601] Event [3976,-1,2200]: 0 finished unit Urchin [f=0008626] [8626] Event [1448,0,720]: 0 finished unit Hunter [f=0008849] [8849] Event [1160,0,744]: 0 finished unit Wind/Tidal Generator [f=0008854] [8854] Event [4712.05518,-23.274851,4340]: 1 finished unit Buoy [f=0008891] [8891] Event [1464,0,1072]: 0 finished unit Hunter [f=0008904] [8904] Event [1272,0,1144]: 0 finished unit Wind/Tidal Generator [f=0009064] [9064] Event [1752,-1,2856]: 0 finished unit Metal Extractor [f=0009098] [9098] Event [1448,0,720]: 0 finished unit Hunter [f=0009169] [9169] Event [3067.07935,0,3276.34106]: 0 lost unit Hunter [f=0009170] [9170] Event [3216.49463,-9.9899979,3225.32788]: 1 lost unit Buoy [f=0009184] [9184] Event [1464,0,1072]: 0 finished unit Hunter [f=0009193] [9193] Event [4712.05518,-23.274851,4340]: 1 finished unit Conch [f=0009194] [9194] Event [3704,-1,3768]: 1 finished unit Urchin [f=0009250] [9250] Event [1256,0,856]: 0 finished unit Wind/Tidal Generator [f=0009280] [9280] Event [3155.44556,-15.486191,3349.65063]: 1 lost unit Buoy [f=0009318] [9318] Event [1160,0,984]: 0 finished unit Wind/Tidal Generator [f=0009372] [9372] Event [3140.12866,-14.961629,3437.84961]: 1 lost unit Buoy [f=0009428] [9428] Event [1464,0,1072]: 0 finished unit Hunter [f=0009429] [9429] Event [4712.05518,-23.274851,4340]: 1 finished unit Conch [f=0009437] [9437] Event [3086.62891,-15.349849,3619.44141]: 1 lost unit Buoy [f=0009444] [9444] Event [3088.03101,0,3385.13159]: 0 lost unit Hunter [f=0009458] [9458] Event [3129.3877,-14.787475,3553.90332]: 1 lost unit Buoy [f=0009473] [9473] Event [1448,0,720]: 0 finished unit Hunter [f=0009493] [9493] Event [1160,0,1064]: 0 finished unit Wind/Tidal Generator [f=0009540] [9540] Event [3292.08594,-14.198041,3601.50122]: 1 lost unit Buoy [f=0009540] [9540] Event [3336.3313,0,3432.24023]: 0 lost unit Hunter [f=0009559] [9559] Event [3736,-1,2440]: 0 finished unit Urchin [f=0009561] [9561] Event [1160,0,904]: 0 finished unit Wind/Tidal Generator [f=0009641] [9641] Event [1160,0,824]: 0 finished unit Wind/Tidal Generator [f=0009665] [9665] Event [1464,0,1072]: 0 finished unit Hunter [f=0009752] [9752] Event [1448,0,720]: 0 finished unit Hunter [f=0009769] [9769] Event [1080,0,984]: 0 finished unit Wind/Tidal Generator [f=0009856] [9856] Event [1464,0,1072]: 0 finished unit Hunter [f=0009895] [9895] Event [1080,0,824]: 0 finished unit Wind/Tidal Generator [f=0009907] [9907] Event [1080,0,1064]: 0 finished unit Wind/Tidal Generator [f=0009984] [9984] Event [1448,0,720]: 0 finished unit Hunter [f=0010103] [10103] Event [1080,0,904]: 0 finished unit Wind/Tidal Generator [f=0010313] [10313] Event [1000,0,984]: 0 finished unit Wind/Tidal Generator [f=0010434] [10434] Event [1448,0,720]: 0 finished unit Hunter [f=0010456] [10456] Event [3544,-1,3736]: 1 finished unit Urchin [f=0010523] [10523] Event [1000,0,1064]: 0 finished unit Wind/Tidal Generator [f=0010783] [10783] Event [1000,0,904]: 0 finished unit Wind/Tidal Generator [f=0010796] [10796] Event [3480,0,3816]: 1 finished unit Caretaker [f=0010835] [10835] Event [5024,151.169525,2960]: 0 finished unit Radar Tower [f=0010974] [10974] Event [1448,0,720]: 0 finished unit Hunter [f=0011051] [11051] Event [1464,0,1072]: 0 finished unit Envoy [f=0011172] [11172] Event [3736,-1,2744]: 0 finished unit Urchin [f=0011187] [11187] Event [1448,0,720]: 0 finished unit Hunter [f=0011226] [11226] Event [4600,-1,3496]: 1 finished unit Urchin [f=0011272] [11272] Event [1464,0,1072]: 0 finished unit Hunter [f=0011372] [11372] Event [1448,0,720]: 0 finished unit Hunter [f=0011385] [11385] Event [4700.45068,0,3340.89673]: 0 lost unit Hunter [f=0011412] [11412] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0011565] [11565] Event [4553.50049,0,3424.72876]: 0 lost unit Hunter [f=0011585] [11585] Event [4600,-1,3496]: 1 lost unit Urchin [f=0011728] [11728] Event [4472,-1,3512]: 1 lost unit Urchin [f=0011764] [11764] Event [4489.90332,-85.177063,3725.43579]: 1 lost unit Conch [f=0011800] [11800] Event [1448,0,720]: 0 finished unit Hunter [f=0011842] [11842] Event [4483.27148,-85.160797,3899.28223]: 1 lost unit Conch [f=0011953] [11953] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0011966] [11966] Event [3848,-1,3048]: 0 finished unit Urchin [f=0012246] [12246] Event [3267.22144,0,3563.07764]: 0 lost unit Hunter [f=0012326] [12326] Event [1448,0,720]: 0 finished unit Hunter [f=0012367] [12367] Event [3640,-1,3624]: 1 lost unit Metal Extractor [f=0012405] [12405] Event [3544,-1,3736]: 1 lost unit Urchin [f=0012422] [12422] Event [3687.53223,0,3667.0647]: 0 lost unit Hunter [f=0012446] [12446] Event [3480,0,3816]: 1 lost unit Caretaker [f=0012450] [12450] Event [3788.97803,0,3634.20313]: 0 lost unit Hunter [f=0012483] [12483] Event [3704,-1,3768]: 1 lost unit Urchin [f=0012511] [12511] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [f=0012512] [12512] Event [3543.02441,0,3742.88794]: 0 lost unit Hunter [f=0012516] [12516] Event [3662.41211,-32.364552,3769.06689]: 1 lost unit Buoy [f=0012553] [12553] Event [5480,-1,536]: 0 lost unit Metal Extractor [f=0012567] [12567] Event [3704,-1,3880]: 1 lost unit Metal Extractor [f=0012656] [12656] Event [undefined]: sdfasdf resigned [f=0012656] game_message: sdfasdf has been destroyed! [f=0012656] game_message: ATOSTIC wins! [f=0012656] Submitting stats [f=0012656] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012656] Part| Total Time|Time of the last 0.5s [f=0012656] Draw 21825.71ms 11.04% [f=0012656] Lua::Callins::Synced 4704.76ms 26.97% [f=0012656] Lua::Callins::Unsynced 28381.84ms 16.12% [f=0012656] Lua::CollectGarbage::Synced 273.38ms 0.00% [f=0012656] Lua::CollectGarbage::Unsynced 856.89ms 0.70% [f=0012656] Misc::Profiler::AddTime 76.18ms 0.00% [f=0012656] Sim 26590.08ms 78.91% [f=0012656] [12656] Received game_message: sdfasdf has been destroyed! [f=0012656] [12656] Received game_message: ATOSTIC wins! [f=0012657] [12657] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012657] [12657] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012657] [12657] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012657] [12657] Game End Stats Values: 2,2135,2160,2135,2160,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.58666611,7.4666667,8.58666611,7.4666667,1275,1275,1275,1275,6.44000101,6.26666689,6.44000101,6.26666689,160,100,160,100,0,0,0,0,700,785,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012657] [12657] Game End Stats Values: 3,2380,2345,2380,2345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999886,8,9.19999886,8,1275,1275,1275,1275,7.66666603,9.46666622,7.66666603,9.46666622,320,200,320,200,0,0,0,0,785,870,785,870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012657] [12657] Game End Stats Values: 4,2625,2565,2625,2565,0,0.50018114,0,0.50018114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999886,8.03335762,9.19999886,8.03335762,1275,1275,1275,1275,9.35333252,10.9666786,9.35333252,10.9666786,480,300,480,300,0,0,0,0,870,990,870,990,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012657] [12657] Game End Stats Values: 5,2745,2635,2745,2635,0,2.39404154,0,2.39404154,0,0,0,0,0,0,0,0,0,0,0,0,36.1138878,0,36.1138878,0,120,0,120,0,9.19999886,8.64711666,9.19999886,8.64711666,1275,1275,1275,1275,11.5,12.1262569,11.5,12.1262569,480,300,480,300,0,0,0,0,870,1060,870,1060,0,0,0,0,0,0,0,0,0,36.1138878,0,36.1138878 [f=0012657] [12657] Game End Stats Values: 6,2780,2840,2780,2840,0,3.26728845,0,3.26728845,0,0,0,0,0,0,0,0,0,0,0,0,152.777771,72.206665,152.777771,72.206665,120,0,120,0,10.0280008,12.1663418,10.0280008,12.1663418,1275,1275,1275,1275,11.5,12.0582161,11.5,12.0582161,480,400,480,400,100,0,100,0,905,1165,905,1165,0,100,0,100,0,0,0,0,72.206665,152.777771,72.206665,152.777771 [f=0012657] [12657] Game End Stats Values: 7,2935,2940,2935,2940,0,8.43994904,0,8.43994904,0,0,0,0,0,0,0,0,0,0,0,0,152.777771,72.206665,152.777771,72.206665,240,0,240,0,11.0400028,17.5547733,11.0400028,17.5547733,1275,1275,1275,1275,11.5,12.3448439,11.5,12.3448439,480,500,480,500,100,0,100,0,940,1165,940,1165,0,100,0,100,0,0,0,0,72.206665,152.777771,72.206665,152.777771 [f=0012657] [12657] Game End Stats Values: 8,2840,3160,2840,3160,0,20.701355,0,20.701355,0,0,0,0,0,0,0,0,0,0,0,0,188.891663,546.947815,188.891663,546.947815,240,120,240,120,14.1784706,17.4272442,14.1784706,17.4272442,1275,1275,1275,1275,12.0111113,12.8174276,12.0111113,12.8174276,280,600,280,600,100,480,100,480,1045,1165,1045,1165,487.666656,100,487.666656,100,0,0,0,0,568.429077,225.005554,568.429077,225.005554 [f=0012657] [12657] Game End Stats Values: 9,2920,3260,2920,3260,0,40.8095894,0,40.8095894,0,0,0,0,0,0,0,0,0,0,0,0,188.891663,546.947815,188.891663,546.947815,240,120,240,120,17.8754902,16.8852501,17.8754902,16.8852501,1275,1275,1275,1275,11.5,13.3405495,11.5,13.3405495,360,700,360,700,100,480,100,480,1045,1165,1045,1165,487.666656,100,487.666656,100,0,0,0,0,568.429077,225.005554,568.429077,225.005554 [f=0012657] [12657] Game End Stats Values: 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26,4265,9740,4265,9740,189.74321,592.622314,189.74321,592.622314,0,0,0,0,0,0,0,0,0,112.029938,0,112.029938,1114.11401,3497.74927,1114.11401,3497.74927,600,600,600,600,18.9466686,57.1690712,18.9466686,57.1690712,1275,1495,1275,1495,28.5116215,37.210762,28.5116215,37.210762,360,3350,360,3350,700,2920,700,2920,2030,4295,2030,4295,2927.6665,727.666626,2927.6665,727.666626,365.929749,1043,365.929749,1043,3596.15576,1237.78564,3596.15576,1237.78564 [f=0012657] [12657] Game End Stats Values: 27,4145,9825,4145,9825,189.74321,664.912354,189.74321,664.912354,0,0,0,0,0,0,0,0,0,112.029938,0,112.029938,1308.50269,3815.39233,1308.50269,3815.39233,480,600,480,600,18.9333611,57.2413483,18.9333611,57.2413483,1275,1495,1275,1495,32.3826866,39.3861275,32.3826866,39.3861275,360,3350,360,3350,900,3040,900,3040,2030,4380,2030,4380,3047.6665,927.666626,3047.6665,927.666626,574.000793,1155.5,574.000793,1155.5,3976.56177,1481.04248,3976.56177,1481.04248 [f=0012657] [12657] Game End Stats Values: 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Stats Values: 30,2975,9815,2975,9815,190.53775,841.102539,190.53775,841.102539,0,0,0,0,0,0,0,0,0,112.029938,0,112.029938,1714.06592,5400.66504,1714.06592,5400.66504,240,720,240,720,21.0407562,58.4636002,21.0407562,58.4636002,1275,1495,1275,1495,13.8489771,37.7852936,13.8489771,37.7852936,80,3050,80,3050,1105.5,4121.0498,1105.5,4121.0498,1380,4550,1380,4550,4248.7168,1433.16663,4248.7168,1433.16663,723.334778,1201.5,723.334778,1201.5,5750.43262,2152.91943,5750.43262,2152.91943 [f=0012669] [12669] Event [1464,0,1072]: 0 finished unit Envoy [f=0012683] [12683] Event [3788.93677,-77.509621,4184.31006]: 1 lost unit Recon Commander [f=0012691] [12691] Event [3992,-1,3176]: 0 finished unit Urchin [f=0012750] [12750] Event [5256,-1,2840]: 0 finished unit Urchin [f=0012768] Spectator Lavi left the game: normal quit [f=0012768] [12768] Event [undefined]: Lavi quit [f=0012835] [12835] Event [1448,0,720]: 0 finished unit Mariner [f=0012908] [12908] Event [1464,0,1072]: 0 finished unit Hunter [f=0012942] No clients connected, shutting down server [f=0012942] Server shutdown [f=0012942] [12942] all players disconnected [f=0012969] [12969] Event [1080,0,744]: 0 finished unit Wind/Tidal Generator [f=0013000] [13000] Event [5512,-1,344]: 0 finished unit Metal Extractor [f=0013297] [13297] Event [5384,-1,3080]: 0 finished unit Urchin [f=0013418] [13418] Event [664,-1,4584]: 0 finished unit Metal Extractor [f=0013755] [13755] Event [5528,7.06140137,1800]: 0 finished unit Metal Extractor [f=0013845] [13845] Event [1464,0,1072]: 0 finished unit Envoy [f=0013864] [13864] Event [648,-1,4776]: 0 finished unit Metal Extractor [f=0013899] [13899] Event [1000,0,824]: 0 finished unit Wind/Tidal Generator [f=0013989] [13989] Event [1464,0,1072]: 0 finished unit Hunter [f=0014000] [14000] Event [1000,0,1144]: 0 finished unit Wind/Tidal Generator [f=0014098] [14098] Event [1000,1.46707153,744]: 0 finished unit Wind/Tidal Generator [f=0014889] [14889] Event [1464,0,1072]: 0 finished unit Envoy [f=0015029] [15029] Event [1464,0,1072]: 0 finished unit Hunter [f=0015914] [15914] Event [1464,0,1072]: 0 finished unit Envoy [f=0016049] [16049] Event [1464,0,1072]: 0 finished unit Hunter [f=0016470] Autoquit sending quit command. [f=0016470] [QuitAction] user exited to system [f=0016470] [SpringApp::Kill][1] fromRun=1 [f=0016470] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016470] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016470] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016470] [ThreadPool::SetThreadCount][2] workers=0 [f=0016470] [SpringApp::Kill][2] [f=0016470] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016470] [Game::KillLua][3] dtor=0 luaUI=0x53b41230 [f=0016470] Start widgetHandler:Shutdown [f=0016470] Shutdown - SaveOrderList Complete [f=0016470] Writing last game win data [f=0016470] Shutdown - SaveConfigData Complete [f=0016470] Shutdown Widget - Chili Highlight [f=0016470] Shutdown Widget - Save/Load API [f=0016470] Shutdown Widget - Draw After Chili [f=0016470] Shutdown Widget - EPIC Menu [f=0016470] Shutdown Widget - Chili Minimap [f=0016470] Shutdown Widget - Chili Widget Selector [f=0016470] Shutdown Widget - Local Team Colors [f=0016470] Shutdown Widget - Display Keys 2 [f=0016470] Shutdown Widget - Save Game Menu [f=0016470] Shutdown Widget - HealthBars [f=0016470] Shutdown Widget - Noises [f=0016470] Shutdown Widget - Unit Icons [f=0016470] Shutdown Widget - Win Counter [f=0016470] Shutdown Widget - SpringRTS Replay Stats [f=0016470] Shutdown Widget - BuildETA [f=0016470] Shutdown Widget - Modular Comm Info [f=0016470] Shutdown Widget - Music Player v2 [f=0016470] Shutdown Widget - State Reverse and Latency [f=0016470] Shutdown Widget - CameraShake [f=0016470] Shutdown Widget - Chili Economy Panel Default [f=0016470] Shutdown Widget - Chili EndGame Window [f=0016470] Shutdown Widget - Chili Nuke Warning [f=0016470] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016470] Shutdown Widget - Chili Spectator Panels [f=0016470] Shutdown Widget - Context Menu [f=0016470] Shutdown Widget - Darkening [f=0016470] Shutdown Widget - Defense Range Zero-K [f=0016470] Shutdown Widget - Grab Input [f=0016470] Input grabbing is disabled! [f=0016470] Shutdown Widget - Highlight Geos [f=0016470] Shutdown Widget - Local Widgets Config [f=0016470] Shutdown Widget - MinimapEvents [f=0016470] Shutdown Widget - MetalFeatures (new) [f=0016470] Shutdown Widget - Missile Silo Range [f=0016470] Shutdown Widget - Point Tracker [f=0016470] Shutdown Widget - Showeco and Grid Drawer [f=0016470] Shutdown Widget - Stereo3D [f=0016470] Shutdown Widget - Attack AoE [f=0016470] Shutdown Widget - Map Edge Extension [f=0016470] Shutdown Widget - Selection Send [f=0016470] Shutdown Widget - LupsManager [f=0016470] Shutdown Widget - Newton Firezone [f=0016470] Shutdown Widget - Chili Pro Console [f=0016470] Shutdown Widget - Persistent Build Height [f=0016470] Shutdown Widget - Lasso Terraform GUI [f=0016470] Shutdown Widget - Chili Framework [f=0016470] Shutdown Widget - Lups [f=0016470] Shutdown Widget - Custom Markers [f=0016470] Shutdown Widget - Chili Core Selector [f=0016470] Shutdown Widget - Mex Placement Handler [f=0016470] Shutdown Widget - Select Keys [f=0016470] Shutdown Widget - Pause Screen [f=0016470] Shutdown Widget - Layout Handler [f=0016470] Shutdown Widget - Text To Speech Control [f=0016470] End widgetHandler:Shutdown [f=0016470] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={721842,80451197} {int,ext,rec}Allocs={14095146,0,0} {chunk,block}Bytes={80451197,0} [f=0016470] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016470] [Game::KillLua][2] dtor=0 luaRules=0x53aa9500 [f=0016470] Start gadgetHandler:Shutdown [f=0016470] Shutdown - StartSetup [f=0016470] Shutdown - UnitMorph [f=0016470] Shutdown - Carrier Drones [f=0016470] Shutdown - LupsNanoSpray [f=0016470] Shutdown - Missile Silo Controller [f=0016470] Shutdown - Modular Comm Info [f=0016470] Shutdown - Terrain Texture Handler [f=0016470] Shutdown - UnitCloakShield [f=0016470] Shutdown - Starlight Handler [f=0016470] End gadgetHandler:Shutdown [f=0016470] Start gadgetHandler:Shutdown [f=0016470] Shutdown - Save/Load [f=0016470] Shutdown - Teleport Throw [f=0016470] Shutdown - UnitMorph [f=0016470] Shutdown - Modular Comm Info [f=0016470] Shutdown - Retreat Command [f=0016470] Shutdown - Shockwaves [f=0016470] Shutdown - UnitCloakShield [f=0016470] Shutdown - Lups Cloak FX [f=0016470] Shutdown - Lups [f=0016470] Shutdown - Lups Shield [f=0016470] End gadgetHandler:Shutdown [f=0016470] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14095183,0,0} {chunk,block}Bytes={0,0} [f=0016470] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14095183,0,0} {chunk,block}Bytes={0,0} [f=0016470] [Game::KillLua][4] dtor=0 [f=0016470] [Game::~CGame][1] [f=0016470] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016470] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016470] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016470] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016470] [Game::KillLua][4] dtor=1 [f=0016470] [Game::KillMisc][1] [f=0016470] [Game::KillMisc][2] [f=0016470] [Game::KillMisc][3] [f=0016470] [Game::KillRendering][1] [f=0016470] [3DOParser::Kill] allocated 1 pieces [f=0016470] [S3OParser::Kill] allocated 302 pieces [f=0016470] [AssParser::Kill] allocated 19 pieces [f=0016470] [Game::KillInterface][1] [f=0016470] [Game::KillInterface][2] [f=0016470] [Game::KillSimulation][1] [f=0016470] [Game::KillSimulation][2] [f=0016470] [CCollisionHandler] dis-/continuous tests: 0/2781917 [f=0016470] [Game::KillSimulation][3] [f=0016470] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016470] [~CPathCache(24x20)] cacheHits=75 hitPercentage=21% numHashColls=0 maxCacheSize=17 [f=0016470] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016470] [~CPathCache(48x40)] cacheHits=198 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016470] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016470] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016470] [LosHandler::Kill] raycast instance cache-{hits,misses}={7939,10885}; shared=3%; cached=39% [f=0016470] [Game::KillSimulation][4] [f=0016470] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016470] [Game::~CGame][2] [f=0016470] [Game::~CGame][3] [f=0016470] [SpringApp::Kill][3] [f=0016470] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 172934 bytes sent 178399 bytes recv'd [f=0016470] [SpringApp::Kill][4] font=0x4668caa0 [f=0016470] [SpringApp::Kill][5] [f=0016470] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x466fa2b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2053ms file="luaui/widgets/unit_terraform_draw.lua" indx=4837 inflSize=6kb readTime=29ms file="unitpics/skin_strike_chitin.png" indx=6640 inflSize=9kb readTime=25ms file="luarules/gadgets/cai/combathandler.lua" indx=1670 inflSize=1kb readTime=20ms file="luaui/headers/overdrive.lua" indx=3004 inflSize=0kb readTime=14ms file="luaui/images/lobbyranks/7_6.png" indx=3708 inflSize=46kb readTime=14ms file="bitmaps/pd/bloodblastwhite.tga" indx=545 inflSize=84kb readTime=13ms file="unitpics/skin_strike_renegade.png" indx=6641 inflSize=9kb readTime=13ms file="bitmaps/loadpictures/forcefiremods.png" indx=516 inflSize=3744kb readTime=12ms file="luaui/widgets/unit_auto_reclaim_heal_assist.lua" indx=4801 inflSize=4kb readTime=12ms file="luaui/widgets/gui_team_platter.lua" indx=4746 inflSize=12kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 30763313 bytes cached in 2799 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x467f27f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467e5280) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4670dc60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff99001af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]