[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.DuUGiTLiko/springsettings.1233013.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa51001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5390 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1233013/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a24d60] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a24d60] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 554ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 629ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 667ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 98ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] 123132123132123, spectator, false, allyTeamID, 0, customKeys.elo, , 1539, nil [f=-000001] xxDrEADxx, spectator, false, allyTeamID, 1, customKeys.elo,
, 1129, nil [f=-000001] Team 0, 1, 1539 [f=-000001] Team 1, 1, 1129 [f=-000001] firstAllyTeamMean, 1539 [f=-000001] secondAllyTeamMean, 1129 [f=-000001] lowerWinChance, 0.0862624 [f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SorcererYee was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1233013/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e1b file="cache/104dev-maintenance/paths/Ravaged_v2.pe-94e63e1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e2b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e2b file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-94e63e2b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (172ms, checksum c9ab96ed)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11969,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1233013/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51ffc0f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9d6e8761b70d50539acb73f89ebcb8ca [f=-000001] Connection attempt from xxDrEADxx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: xxDrEADxx changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from 123132123132123 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: 123132123132123 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxDrEADxx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxDrEADxx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[Game::Load][lua{Rules,Gaia}={00000000d62938a0,0000000000000000}]" [f=-000001] <123132123132123> Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxDrEADxx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxDrEADxx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxDrEADxx" string="[Game::Load][lua{Rules,Gaia}={00000000483e9b90,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4105,341.589966,1037]: 0 finished unit Guardian Commander [f=-000001] [0] Event [531,341.877441,4570]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] 123132123132123, team: 0, elo:1539, userid: 528450 [f=0000000] [0] xxDrEADxx, team: 1, elo:1129, userid: 423560 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000013] [13] Event [4056,341.773651,952]: 0 finished unit Spider Factory [f=0000091] [91] Event [408,341.859131,4520]: 1 finished unit Shieldbot Factory [f=0000203] [203] Event [4020,341.655212,952]: 0 finished unit Flea [f=0000290] [290] Event [4020,341.655212,952]: 0 finished unit Flea [f=0000299] [299] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0000382] [382] Event [4020,341.655212,952]: 0 finished unit Flea [f=0000389] [389] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0000473] [473] Event [4020,341.655212,952]: 0 finished unit Flea [f=0000566] [566] Event [4020,341.655212,952]: 0 finished unit Flea [f=0000670] [670] Event [420,342.154236,4520]: 1 finished unit Convict [f=0000689] [689] Event [4079.73169,419.340698,787.456909]: 0 finished unit Firefly [f=0000809] [809] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0000882] [882] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0000984] [984] Event [420,342.154236,4520]: 1 finished unit Convict [f=0001184] [1184] Event [420,342.154236,4520]: 1 finished unit Bandit [f=0001238] [1238] Event [584,341.428528,4264]: 1 finished unit Wind/Tidal Generator [f=0001257] [1257] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0001360] [1360] Event [4020,341.655212,952]: 0 finished unit Weaver [f=0001381] [1381] Event [420,342.154236,4520]: 1 finished unit Bandit [f=0001409] [1409] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0001578] [1578] Event [420,342.154236,4520]: 1 finished unit Bandit [f=0001715] [1715] Event [4152,341.992126,664]: 0 finished unit Wind/Tidal Generator [f=0001720] [1720] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0001852] [1852] Event [420,342.154236,4520]: 1 finished unit Bandit [f=0001858] [1858] Event [4152,342.08075,712]: 0 finished unit Wind/Tidal Generator [f=0002008] [2008] Event [4104,342.03009,712]: 0 finished unit Wind/Tidal Generator [f=0002058] [2058] Event [420,342.154236,4520]: 1 finished unit Bandit [f=0002084] [2084] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0002155] [2155] Event [4056,341.738831,712]: 0 finished unit Wind/Tidal Generator [f=0002258] [2258] Event [420,342.154236,4520]: 1 finished unit Bandit [f=0002305] [2305] Event [4056,341.802124,664]: 0 finished unit Wind/Tidal Generator [f=0002455] [2455] Event [4056,341.441193,616]: 0 finished unit Wind/Tidal Generator [f=0002506] [2506] Event [420,342.154236,4520]: 1 finished unit Bandit [f=0002565] [2565] Event [4536,341.27655,824]: 0 finished unit Solar Collector [f=0002605] [2605] Event [4104,341.390533,616]: 0 finished unit Wind/Tidal Generator [f=0002653] [2653] Event [648,341.612183,4184]: 1 finished unit Wind/Tidal Generator [f=0002796] [2796] Event [4152,341.662842,616]: 0 finished unit Wind/Tidal Generator [f=0002830] [2830] Event [420,342.154236,4520]: 1 finished unit Bandit [f=0002835] [2835] Event [4536,341.890808,904]: 0 finished unit Solar Collector [f=0002891] [2891] Event [4020,341.655212,952]: 0 finished unit Weaver [f=0002942] [2942] Event [520,340.871277,4280]: 1 finished unit Wind/Tidal Generator [f=0003069] [3069] Event [648,341.840149,4120]: 1 finished unit Wind/Tidal Generator [f=0003072] [3072] Event [4520,342.093445,1064]: 0 finished unit Solar Collector [f=0003134] [3134] Event [4264,341.27655,712]: 0 finished unit Solar Collector [f=0003220] [3220] Event [420,342.154236,4520]: 1 finished unit Bandit [f=0003482] [3482] Event [696,341.548828,4008]: 1 finished unit Wind/Tidal Generator [f=0003509] [3509] Event [4408,340.883942,728]: 0 finished unit Solar Collector [f=0003534] [3534] Event [4408,341.561523,1096]: 0 finished unit Solar Collector [f=0003580] [3580] Event [1152,341.137238,3840]: 1 finished unit Radar Tower [f=0003612] [3612] Event [420,342.154236,4520]: 1 finished unit Bandit [f=0003846] [3846] Event [776,341.751465,3976]: 1 finished unit Wind/Tidal Generator [f=0003853] [3853] Event [899.943359,342.902313,4282.72168]: 1 finished unit Engineer Commander [f=0003853] [3853] Event [4296,341.453857,1176]: 0 finished unit Solar Collector [f=0003899] [3899] Event [4184,341.124573,1096]: 0 finished unit Solar Collector [f=0003934] [3934] Event [420,342.154236,4520]: 1 finished unit Bandit [f=0004208] [4208] Event [824,342.245422,3960]: 1 finished unit Wind/Tidal Generator [f=0004253] [4253] Event [4136,341.662842,936]: 0 finished unit Caretaker [f=0004344] [4344] Event [420,342.154236,4520]: 1 finished unit Bandit [f=0004356] [4356] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0004507] [4507] Event [4136,341.536194,984]: 0 finished unit Caretaker [f=0004702] [4702] Event [904,342.986298,3976]: 1 finished unit Wind/Tidal Generator [f=0004831] [4831] Event [2558.09302,234.76503,2913.72876]: 0 lost unit Flea [f=0004964] [4964] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0005000] [5000] Event [420,342.154236,4520]: 1 finished unit Bandit [f=0005265] [5265] Event [984,343.049622,4024]: 1 finished unit Wind/Tidal Generator [f=0005560] [5560] Event [420,342.154236,4520]: 1 finished unit Bandit [f=0005765] [5765] Event [878.719055,342.798248,4318.01221]: 1 finished unit Engineer Commander [f=0005789] [5789] Event [984,343.277588,4088]: 1 finished unit Wind/Tidal Generator [f=0005799] [5799] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0005978] [5978] Event [420,342.154236,4520]: 1 finished unit Bandit [f=0006115] [6115] Event [968,343.391571,4136]: 1 finished unit Wind/Tidal Generator [f=0006456] [6456] Event [420,342.154236,4520]: 1 finished unit Bandit [f=0006632] [6632] Event [952,343.201599,4184]: 1 finished unit Wind/Tidal Generator [f=0007059] [7059] Event [420,342.154236,4520]: 1 finished unit Bandit [f=0007075] [7075] Event [2764.21826,322.395386,981.787842]: 0 lost unit Firefly [f=0007174] [7174] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0007222] [7222] Event [936,342.903992,4248]: 1 finished unit Wind/Tidal Generator [f=0007379] [7379] Event [3452.27441,311.013031,560.103943]: 0 finished unit Firefly [f=0007565] [7565] Event [420,342.154236,4520]: 1 finished unit Bandit [f=0008033] [8033] Event [420,342.154236,4520]: 1 finished unit Bandit [f=0008186] [8186] Event [768,342.828003,4504]: 1 finished unit Fusion Reactor [f=0008234] Player 123132123132123 left the game: timeout [f=0008234] [8234] Event [undefined]: 123132123132123 timed out [f=0008262] [8262] Event [2920.91431,313.604492,625.075684]: 0 lost unit Firefly [f=0008457] [8457] Event [2432,234.885925,4416]: 1 finished unit Picket [f=0008495] [8495] Event [3283.22949,235.219238,588.640808]: 1 lost unit Bandit [f=0008534] [8534] Event [3452.27441,311.013031,560.103943]: 0 lost unit Firefly [f=0008580] [8580] Event [3352,234.107056,472]: 0 lost unit Metal Extractor [f=0008641] [8641] Event [3439.03418,234.010818,554.147095]: 1 lost unit Bandit [f=0008677] [8677] Event [3462.16406,311.170654,544.170349]: 0 lost unit Firefly [f=0008719] [8719] Event [3476.65552,234.151016,563.426758]: 1 lost unit Bandit [f=0008736] [8736] Event [3497.67261,234.848633,584.040466]: 1 lost unit Bandit [f=0008797] [8797] Event [420,342.154236,4520]: 1 finished unit Convict [f=0008831] [8831] Event [3518.99219,248.211685,632.427002]: 1 lost unit Bandit [f=0008843] [8843] Event [3461.5708,234.164047,548.312256]: 0 lost unit Guardian Commander [f=0009028] xxDrEADxx has forced a win due to dropped opposition. [f=0009028] game_message: 123132123132123 has been destroyed! [f=0009028] [9028] Event [undefined]: 123132123132123 resigned [f=0009028] game_message: xxDrEADxx wins! [f=0009028] Submitting stats [f=0009028] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009028] Part| Total Time|Time of the last 0.5s [f=0009028] Draw 6933.84ms 9.48% [f=0009028] Lua::Callins::Synced 2861.79ms 49.50% [f=0009028] Lua::Callins::Unsynced 9289.65ms 14.27% [f=0009028] Lua::CollectGarbage::Synced 131.30ms 0.10% [f=0009028] Lua::CollectGarbage::Unsynced 312.85ms 1.50% [f=0009028] Misc::Profiler::AddTime 26.59ms 0.00% [f=0009028] Sim 13011.15ms 81.24% [f=0009028] [9028] Received game_message: 123132123132123 has been destroyed! [f=0009028] [9028] Received game_message: xxDrEADxx wins! [f=0009029] [9029] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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22,5545,2680,5545,2680,267.639038,897.808838,267.639038,897.808838,0,0,0,0,0,0,0,0,0,3053.09595,0,3053.09595,1459.03162,401.628235,1459.03162,401.628235,100,0,100,0,73.8178329,29.3874588,73.8178329,29.3874588,1960,0,1960,0,25.6779957,14.1481733,25.6779957,14.1481733,375,100,375,100,1385,375,1385,375,3110,2580,3110,2580,1050,1385,1050,1385,0.0072,0,0.0072,0,1130.71228,1461.52368,1130.71228,1461.52368 [f=0009077] [9077] Event [3946.28931,341.304596,920.775452]: 0 lost unit Weaver [f=0009188] [9188] Event [1960,226.539856,3080]: 1 finished unit Metal Extractor [f=0009211] Player xxDrEADxx left the game: normal quit [f=0009211] [9211] Event [undefined]: xxDrEADxx quit [f=0009217] No clients connected, shutting down server [f=0009217] Server shutdown [f=0009217] [9217] all players disconnected [f=0009693] [9693] Event [2496,235.132904,4448]: 1 finished unit Picket [f=0010323] [10323] Event [1800,234.594666,2872]: 1 finished unit Metal Extractor [f=0010409] [10409] Event [878.719055,342.798248,4318.01221]: 1 finished unit Engineer Commander [f=0010705] [10705] Event [420,342.154236,4520]: 1 finished unit Racketeer [f=0010752] [10752] Event [2560,235.36087,4496]: 1 finished unit Picket [f=0011110] [11110] Event [1928,234.860596,2600]: 1 finished unit Metal Extractor [f=0011567] [11567] Event [420,342.154236,4520]: 1 finished unit Outlaw [f=0011756] [11756] Event [3384,135.65094,4376]: 1 finished unit Metal Extractor [f=0012554] [12554] Event [3656,136.144867,4232]: 1 finished unit Metal Extractor [f=0012789] [12789] Event [420,342.154236,4520]: 1 finished unit Racketeer [f=0013263] [13263] Event [3736,136.334839,3928]: 1 finished unit Metal Extractor [f=0013485] Autoquit sending quit command. [f=0013485] [QuitAction] user exited to system [f=0013485] [SpringApp::Kill][1] fromRun=1 [f=0013485] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013485] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013485] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013485] [ThreadPool::SetThreadCount][2] workers=0 [f=0013485] [SpringApp::Kill][2] [f=0013485] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013485] [Game::KillLua][3] dtor=0 luaUI=0x51f3c630 [f=0013485] Start widgetHandler:Shutdown [f=0013485] Shutdown - SaveOrderList Complete [f=0013485] Writing last game win data [f=0013485] Shutdown - SaveConfigData Complete [f=0013485] Shutdown Widget - Chili Highlight [f=0013485] Shutdown Widget - Save/Load API [f=0013485] Shutdown Widget - Draw After Chili [f=0013485] Shutdown Widget - EPIC Menu [f=0013485] Shutdown Widget - Chili Minimap [f=0013485] Shutdown Widget - Chili Widget Selector [f=0013485] Shutdown Widget - Local Team Colors [f=0013485] Shutdown Widget - Display Keys 2 [f=0013485] Shutdown Widget - Save Game Menu [f=0013485] Shutdown Widget - HealthBars [f=0013485] Shutdown Widget - Noises [f=0013485] Shutdown Widget - Unit Icons [f=0013485] Shutdown Widget - Win Counter [f=0013485] Shutdown Widget - SpringRTS Replay Stats [f=0013485] Shutdown Widget - BuildETA [f=0013485] Shutdown Widget - Modular Comm Info [f=0013485] Shutdown Widget - Music Player v2 [f=0013485] Shutdown Widget - State Reverse and Latency [f=0013485] Shutdown Widget - CameraShake [f=0013485] Shutdown Widget - Chili Economy Panel Default [f=0013485] Shutdown Widget - Chili EndGame Window [f=0013485] Shutdown Widget - Chili Nuke Warning [f=0013485] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013485] Shutdown Widget - Chili Spectator Panels [f=0013485] Shutdown Widget - Context Menu [f=0013485] Shutdown Widget - Darkening [f=0013485] Shutdown Widget - Defense Range Zero-K [f=0013485] Shutdown Widget - Grab Input [f=0013485] Input grabbing is disabled! [f=0013485] Shutdown Widget - Highlight Geos [f=0013485] Shutdown Widget - Local Widgets Config [f=0013485] Shutdown Widget - MinimapEvents [f=0013485] Shutdown Widget - MetalFeatures (new) [f=0013485] Shutdown Widget - Missile Silo Range [f=0013485] Shutdown Widget - Point Tracker [f=0013485] Shutdown Widget - Showeco and Grid Drawer [f=0013485] Shutdown Widget - Stereo3D [f=0013485] Shutdown Widget - Attack AoE [f=0013485] Shutdown Widget - UnitShapes [f=0013485] Shutdown Widget - Map Edge Extension [f=0013485] Shutdown Widget - Selection Send [f=0013485] Shutdown Widget - LupsManager [f=0013485] Shutdown Widget - Newton Firezone [f=0013485] Shutdown Widget - Chili Pro Console [f=0013485] Shutdown Widget - Persistent Build Height [f=0013485] Shutdown Widget - Lasso Terraform GUI [f=0013485] Shutdown Widget - Chili Framework [f=0013485] Shutdown Widget - Lups [f=0013485] Shutdown Widget - Custom Markers [f=0013485] Shutdown Widget - Chili Core Selector [f=0013485] Shutdown Widget - Mex Placement Handler [f=0013485] Shutdown Widget - Select Keys [f=0013485] Shutdown Widget - Pause Screen [f=0013485] Shutdown Widget - Layout Handler [f=0013485] Shutdown Widget - Text To Speech Control [f=0013485] End widgetHandler:Shutdown [f=0013485] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={618738,75422003} {int,ext,rec}Allocs={8180276,0,0} {chunk,block}Bytes={75422003,0} [f=0013485] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013485] [Game::KillLua][2] dtor=0 luaRules=0x51ffc0f0 [f=0013485] Start gadgetHandler:Shutdown [f=0013485] Shutdown - StartSetup [f=0013485] Shutdown - UnitMorph [f=0013485] Shutdown - Carrier Drones [f=0013485] Shutdown - LupsNanoSpray [f=0013485] Shutdown - Missile Silo Controller [f=0013485] Shutdown - Modular Comm Info [f=0013485] Shutdown - Terrain Texture Handler [f=0013485] Shutdown - UnitCloakShield [f=0013485] Shutdown - Starlight Handler [f=0013485] End gadgetHandler:Shutdown [f=0013485] Start gadgetHandler:Shutdown [f=0013485] Shutdown - Save/Load [f=0013485] Shutdown - Teleport Throw [f=0013485] Shutdown - UnitMorph [f=0013485] Shutdown - Modular Comm Info [f=0013485] Shutdown - Retreat Command [f=0013485] Shutdown - Shockwaves [f=0013485] Shutdown - UnitCloakShield [f=0013485] Shutdown - Lups Cloak FX [f=0013485] Shutdown - Lups [f=0013485] Shutdown - Lups Shield [f=0013485] End gadgetHandler:Shutdown [f=0013485] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8180308,0,0} {chunk,block}Bytes={0,0} [f=0013485] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8180308,0,0} {chunk,block}Bytes={0,0} [f=0013485] [Game::KillLua][4] dtor=0 [f=0013485] [Game::~CGame][1] [f=0013485] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013485] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013485] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013485] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013485] [Game::KillLua][4] dtor=1 [f=0013485] [Game::KillMisc][1] [f=0013485] [Game::KillMisc][2] [f=0013485] [Game::KillMisc][3] [f=0013485] [Game::KillRendering][1] [f=0013485] [3DOParser::Kill] allocated 1 pieces [f=0013485] [S3OParser::Kill] allocated 463 pieces [f=0013485] [AssParser::Kill] allocated 8 pieces [f=0013485] [Game::KillInterface][1] [f=0013485] [Game::KillInterface][2] [f=0013485] [Game::KillSimulation][1] [f=0013485] [Game::KillSimulation][2] [f=0013485] [CCollisionHandler] dis-/continuous tests: 0/1109693 [f=0013485] [Game::KillSimulation][3] [f=0013485] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013485] [~CPathCache(20x20)] cacheHits=130 hitPercentage=55% numHashColls=0 maxCacheSize=20 [f=0013485] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013485] [~CPathCache(40x40)] cacheHits=73 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013485] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013485] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013485] [LosHandler::Kill] raycast instance cache-{hits,misses}={7633,4479}; shared=4%; cached=59% [f=0013485] [Game::KillSimulation][4] [f=0013485] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013485] [Game::~CGame][2] [f=0013485] [Game::~CGame][3] [f=0013485] [SpringApp::Kill][3] [f=0013485] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 141063 bytes sent 70044 bytes recv'd [f=0013485] [SpringApp::Kill][4] font=0x4595baa0 [f=0013485] [SpringApp::Kill][5] [f=0013485] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x459d5de0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2120ms file="luarules/gadgets/awards.lua" indx=1662 inflSize=21kb readTime=31ms file="luaui/widgets/gui_chili_chicken.lua" indx=4664 inflSize=18kb readTime=23ms file="bitmaps/pd/lightningball.tga" indx=557 inflSize=256kb readTime=17ms file="luaui/configs/lang/pw_units.en.json" indx=2925 inflSize=4kb readTime=17ms file="icons/defenseskirmaa.png" indx=983 inflSize=2kb readTime=16ms file="luarules/configs/award_names.lua" indx=1238 inflSize=0kb readTime=14ms file="luaui/widgets/gfx_commands_fx.lua" indx=4633 inflSize=15kb readTime=14ms file="gamedata/explosions.lua" indx=864 inflSize=1kb readTime=14ms file="luaui/widgets/map_edge_barrier.lua" indx=4762 inflSize=7kb readTime=13ms file="bitmaps/cc/dirt.png" indx=423 inflSize=18kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 28993573 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x45af3a30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45aede80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x459cf320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa51001af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]