[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vditBexVax/springsettings.1232814.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f516c01cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5403 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1232814/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ed22b0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ed22b0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 490ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 553ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 10ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 627ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 94ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1232814/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (133ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11969,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1232814/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 6 to team 0 [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a7a7a50,0x642f41a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 891b8761018278385fed02975fdaa0bf [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={0000000052beeb00,000000007f5734d0}]" [f=-000001] [Game::ClientReadNet] added new player Dave[tB] with number 2 to team 0 [f=-000001] > SPRINGIE:User Dave[tB]|turretaaclose|6_7||False|TheGBC|Dynasty|US [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000010e6f3ba0,000000007190c550}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: WFH! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000e14b2590,00000000fedb4630}]" [f=-000001] [Game::ClientReadNet] added new player RiposteR with number 3 to team 0 [f=-000001] > SPRINGIE:User RiposteR|shipaa|6_7|donator_2|False|EV0||US [f=-000001] gl hf [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Godde with number 4 to team 0 [f=-000001] > SPRINGIE:User Godde|commsupport|7_7|donator_1,player_elo|False|EV0||SE [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [5198,236.06543,3845]: 0 finished unit Engineer Commander [f=-000001] [0] Event [485,241.488159,3030]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3209, userid: 85949 [f=0000000] [0] Masper, team: 0, elo:3178, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000006] [6] Event [368,241.485596,2864]: 1 finished unit Rover Assembly [f=0000007] [7] Event [5152,237.416077,3936]: 0 finished unit Tank Foundry [f=0000007] Playback continued [f=0000020] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0000034] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0000034] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={0000000126a70590,00000000b00e4d80}]" [f=0000119] u2 [f=0000185] [185] Event [385.99234,242.130692,2863.97046]: 1 finished unit Dart [f=0000227] [227] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [f=0000243] [243] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0000305] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0000321] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0000321] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000ae644cf0,00000000b25c5360}]" [f=0000322] [322] Event [385.99234,242.130692,2863.97046]: 1 finished unit Dart [f=0000415] [415] Event [5256,239.819336,3976]: 0 finished unit Solar Collector [f=0000468] [468] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0000578] [578] Event [5124,239.755066,3936]: 0 finished unit Kodachi [f=0000645] [645] Event [5248,236.550903,3840]: 0 finished unit Lotus [f=0000724] [724] Event [385.99234,242.130692,2863.97046]: 1 finished unit Scorcher [f=0000795] [795] Event [616,241.47644,3272]: 1 finished unit Solar Collector [f=0001129] [1129] Event [385.99234,242.130692,2863.97046]: 1 finished unit Scorcher [f=0001165] Godde added point: Maspers trademarked strategy [f=0001168] [1168] Event [5124,239.755066,3936]: 0 finished unit Kodachi [f=0001277] [1277] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0001278] [Game::ClientReadNet] added new player JohnHunter with number 5 to team 0 [f=0001278] > SPRINGIE:User JohnHunter|vehheavyarty|7_6||False|LoBSTR|Dynasty|AT [f=0001294] Connection attempt from JohnHunter [f=0001294] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001294] -> Connection established (given id 5) [f=0001373] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0001373] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001421] Godde added point: he is getting good at it [f=0001482] [1482] Event [4328,241.421509,3992]: 0 finished unit Metal Extractor [f=0001550] [RiposteR] Allies: yea cant find him there [f=0001578] [1578] Event [1032,241.494751,3448]: 1 finished unit Solar Collector [f=0001583] [1583] Event [4430.42627,241.494751,3039.03564]: 1 lost unit Dart [f=0001758] [1758] Event [4289.59961,239.55336,2735.40381]: 1 lost unit Dart [f=0001798] [1798] Event [4200,241.494751,3976]: 0 finished unit Solar Collector [f=0001802] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0001825] [1825] Event [385.99234,242.130692,2863.97046]: 1 finished unit Mason [f=0001827] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0001827] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[Game::Load][lua{Rules,Gaia}={00000000d99a6e20,00000000673b8700}]" [f=0002040] [2040] Event [1120,241.494751,3616]: 1 finished unit Lotus [f=0002104] [Godde] Allies: i lost against it yesterday in this exact situation [f=0002117] [2117] Event [5124,239.755066,3936]: 0 finished unit Kodachi [f=0002298] [2298] Event [656,241.494751,2832]: 1 finished unit Radar Tower [f=0002428] [2428] Event [3736,236.724854,3800]: 0 finished unit Metal Extractor [f=0002467] [RiposteR] Allies: but what is the idea behind it [f=0002475] [Godde] Allies: same start and expansion pattern as randy :P [f=0002653] [2653] Event [3656,239.718628,3832]: 0 finished unit Solar Collector [f=0002776] [Godde] Allies: although I did spam darts instaed of scorchers [f=0002821] [2821] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0002880] [2880] Event [3728,234.747314,3744]: 0 finished unit Lotus [f=0002932] [2932] Event [385.99234,242.130692,2863.97046]: 1 finished unit Scorcher [f=0002948] [2948] Event [360,241.47644,3016]: 1 finished unit Solar Collector [f=0003159] [Godde] Allies: which is arguably worse against Kodachi [f=0003166] [3166] Event [5124,239.755066,3936]: 0 finished unit Kodachi [f=0003191] [3191] Event [1864,241.494751,2904]: 1 finished unit Solar Collector [f=0003315] [3315] Event [656,241.494751,2832]: 1 lost unit Radar Tower [f=0003437] [3437] Event [3512,241.494751,3368]: 0 finished unit Metal Extractor [f=0003437] [3437] Event [1784,241.494751,2840]: 1 finished unit Solar Collector [f=0003502] [3502] Event [1665.87817,241.372864,3310.26025]: 0 lost unit Kodachi [f=0003538] [3538] Event [501.730286,241.295639,3403.34082]: 0 lost unit Kodachi [f=0003643] [3643] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0003713] [3713] Event [456,241.394043,3144]: 1 finished unit Solar Collector [f=0003779] [3779] Event [5124,239.755066,3936]: 0 finished unit Welder [f=0003860] [3860] Event [287.113129,241.115814,2572.34741]: 1 lost unit Scorcher [f=0003880] [Godde] Allies: Koda can kinda contain the Rover polayer [f=0003900] [3900] Event [1728,241.485596,2960]: 1 finished unit Lotus [f=0003908] [3908] Event [288.427338,241.485596,2382.29614]: 0 lost unit Kodachi [f=0004015] [4015] Event [3416,241.485596,3368]: 0 finished unit Solar Collector [f=0004259] [4259] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0004357] [4357] Event [5124,239.755066,3936]: 0 finished unit Welder [f=0004431] [4431] Event [3408,241.485596,3184]: 0 finished unit Lotus [f=0004576] [4576] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0004679] [4679] Event [385.99234,242.130692,2863.97046]: 1 finished unit Scorcher [f=0004710] [4710] Event [3400,241.485596,3272]: 0 finished unit Solar Collector [f=0004817] [4817] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0004819] [Godde] Allies: although Masper can kinda messed up now [f=0004895] [4895] Event [468.775085,241.452209,3679.02637]: 0 lost unit Kodachi [f=0004902] [4902] Event [3528,241.384888,3176]: 0 finished unit Solar Collector [f=0005069] [5069] Event [385.99234,242.130692,2863.97046]: 1 finished unit Scorcher [f=0005132] [5132] Event [4200,241.494751,3016]: 0 finished unit Metal Extractor [f=0005135] [Dave[tB]] Allies: idk i think occasional fencer shuts this down pretty well [f=0005161] [5161] Event [3416,241.485596,3112]: 0 finished unit Solar Collector [f=0005167] [5167] Event [2424,238.647461,3224]: 1 finished unit Solar Collector [f=0005220] [RiposteR] Allies: looking bad for masper here [f=0005350] [5350] Event [2344,241.467285,3384]: 1 finished unit Solar Collector [f=0005486] [5486] Event [4104,241.494751,2920]: 0 finished unit Solar Collector [f=0005537] [5537] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0005569] [5569] Event [5124,239.755066,3936]: 0 finished unit Welder [f=0005606] [RiposteR] Allies: even 1 or 2 fencers are pretty helpful [f=0005614] [5614] Event [2352,241.082764,3248]: 1 finished unit Lotus [f=0005666] [5666] Event [3224,241.494751,2904]: 0 finished unit Metal Extractor [f=0005734] [5734] Event [600,241.47644,3080]: 1 finished unit Caretaker [f=0005900] [5900] Event [3184,241.47644,2976]: 0 finished unit Lotus [f=0005908] [5908] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0006042] [6042] Event [696,241.47644,3208]: 1 finished unit Solar Collector [f=0006135] Godde added point: he uses Engineer to create pork fores [f=0006180] [6180] Event [2624,241.265869,2992]: 1 finished unit Lotus [f=0006192] [6192] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0006196] [6196] Event [5144,241.485596,4072]: 0 finished unit Caretaker [f=0006250] [6250] Event [4112,241.494751,2992]: 0 finished unit Lotus [f=0006257] [Godde] Allies: *forest [f=0006316] [6316] Event [792,241.494751,3288]: 1 finished unit Solar Collector [f=0006439] [6439] Event [385.99234,242.130692,2863.97046]: 1 finished unit Mason [f=0006450] [RiposteR] Allies: yea he always does that [f=0006460] [6460] Event [5124,239.755066,3936]: 0 finished unit Kodachi [f=0006478] [Dave[tB]] Allies: masper has lost [f=0006503] [6503] Event [3184,241.47644,2976]: 0 lost unit Lotus [f=0006512] [6512] Event [3232,241.494751,3072]: 0 finished unit Picket [f=0006517] [6517] Event [2680,241.421509,2984]: 1 finished unit Solar Collector [f=0006667] [6667] Event [3224,241.494751,2904]: 0 lost unit Metal Extractor [f=0006734] [6734] Event [385.99234,242.130692,2863.97046]: 1 finished unit Mason [f=0006745] [RiposteR] Allies: if you paly masper youll see it all the time [f=0006836] [Godde] Allies: wait... [f=0006839] [6839] Event [904,241.494751,3352]: 1 finished unit Solar Collector [f=0006849] [6849] Event [3960,241.375732,2616]: 0 finished unit Metal Extractor [f=0006883] [6883] Event [3120,241.485596,3296]: 0 finished unit Lotus [f=0006904] [6904] Event [3120,241.485596,3296]: 0 lost unit Lotus [f=0006944] [6944] Event [3232,241.494751,3072]: 0 lost unit Picket [f=0007007] [7007] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [f=0007048] [7048] Event [5124,239.755066,3936]: 0 finished unit Kodachi [f=0007108] [Godde] Allies: maybe I only lost because I suicided my com stupidly [f=0007213] [7213] Event [385.99234,242.130692,2863.97046]: 1 finished unit Scorcher [f=0007214] [7214] Event [5912,241.448975,3800]: 0 lost unit Solar Collector [f=0007300] [7300] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0007311] [7311] Event [5928,241.403198,3928]: 0 lost unit Metal Extractor [f=0007371] [7371] Event [3023.44434,241.210052,2337.63037]: 0 lost unit Kodachi [f=0007473] Godde added point: you need to get a stinger up to hold against Fencers [f=0007502] [7502] Event [5124,239.755066,3936]: 0 finished unit Kodachi [f=0007524] [7524] Event [728,241.485596,3032]: 1 finished unit Caretaker [f=0007538] [7538] Event [3920,241.47644,2672]: 0 finished unit Lotus [f=0007560] [7560] Event [385.99234,242.130692,2863.97046]: 1 finished unit Scorcher [f=0007591] [7591] Event [3408,241.485596,3184]: 0 lost unit Lotus [f=0007685] [7685] Event [3392,241.485596,3424]: 0 finished unit Lotus [f=0007780] [7780] Event [696,241.485596,3096]: 1 finished unit Caretaker [f=0007791] [7791] Event [3416,241.28418,3112]: 0 lost unit Solar Collector [f=0007830] [7830] Event [385.99234,242.130692,2863.97046]: 1 finished unit Scorcher [f=0007836] [7836] Event [3400,241.465302,3272]: 0 lost unit Solar Collector [f=0007914] [7914] Event [3296,241.501465,3040]: 1 finished unit Lotus [f=0007942] [Godde] Allies: if you don't I guess Masper just lose to fencers [f=0008024] [8024] Event [3392,241.485596,3424]: 0 lost unit Lotus [f=0008046] [8046] Event [3104,241.494751,3472]: 0 lost unit Lotus [f=0008118] [8118] Event [3247.97412,240.800079,2970.79834]: 1 lost unit Fencer [f=0008146] [8146] Event [3152,241.651764,3184]: 1 finished unit Lotus [f=0008146] [8146] Event [3152,241.651764,3184]: 1 lost unit Lotus [f=0008167] [8167] Event [385.99234,242.130692,2863.97046]: 1 finished unit Scorcher [f=0008176] [8176] Event [3392.65454,241.494751,2965.70947]: 0 lost unit Kodachi [f=0008209] [8209] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0008258] [8258] Event [3200,242.285156,3264]: 1 lost unit Lotus [f=0008321] [8321] Event [232,241.494751,2808]: 1 finished unit Solar Collector [f=0008388] [8388] Event [385.99234,242.130692,2863.97046]: 1 finished unit Scorcher [f=0008478] [8478] Event [3460.18433,241.997543,2707.12622]: 0 lost unit Kodachi [f=0008519] [8519] Event [385.99234,242.130692,2863.97046]: 1 finished unit Scorcher [f=0008524] [8524] Event [3416,241.485596,3368]: 0 lost unit Solar Collector [f=0008569] [8569] Event [3512,241.97876,3368]: 0 lost unit Metal Extractor [f=0008587] [8587] Event [3504,241.485596,3520]: 0 finished unit Lotus [f=0008626] [8626] Event [3556.64819,240.234161,3341.97412]: 1 lost unit Scorcher [f=0008673] [8673] Event [3747.06885,241.705811,3407.12769]: 1 lost unit Scorcher [f=0008692] [8692] Event [5277.67383,237.56102,3782.99585]: 1 lost unit Scorcher [f=0008693] [8693] Event [385.99234,242.130692,2863.97046]: 1 finished unit Scorcher [f=0008762] [8762] Event [5248,236.550903,3840]: 0 lost unit Lotus [f=0008770] [8770] Event [3528,241.384888,3176]: 0 lost unit Solar Collector [f=0008778] [8778] Event [5124,239.755066,3936]: 0 finished unit Ogre [f=0008807] [Dave[tB]] Allies: in his position i would be tempted to go early emi [f=0008823] [8823] Event [5272,236.621857,3896]: 0 lost unit Metal Extractor [f=0008833] [8833] Event [5287.83496,234.202118,3927.42065]: 1 lost unit Scorcher [f=0008833] [8833] Event [5283.88965,234.009201,3929.93628]: 1 lost unit Scorcher [f=0008883] [8883] Event [385.99234,242.130692,2863.97046]: 1 finished unit Scorcher [f=0008938] [8938] Event [264,240.487671,2664]: 1 finished unit Solar Collector [f=0009076] [9076] Event [385.99234,242.130692,2863.97046]: 1 finished unit Scorcher [f=0009162] [Dave[tB]] Allies: earlier position i mean [f=0009213] [9213] Event [3398.2832,241.467285,3590.05713]: 0 finished unit Engineer Commander [f=0009213] [9213] Event [3398.2832,241.467285,3590.05713]: 0 lost unit Engineer Commander [f=0009213] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009213] [9213] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009229] [9229] Event [385.99234,242.130692,2863.97046]: 1 finished unit Scorcher [f=0009236] [9236] Event [3328,241.485596,3568]: 0 lost unit Lotus [f=0009340] [9340] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [f=0009381] [9381] Event [385.99234,242.130692,2863.97046]: 1 finished unit Scorcher [f=0009454] [9454] Event [3920,241.47644,2672]: 0 lost unit Lotus [f=0009486] [9486] Event [5272,231.353699,3896]: 0 finished unit Metal Extractor [f=0009501] [9501] Event [385.99234,242.130692,2863.97046]: 1 finished unit Mason [f=0009507] [Godde] Allies: he should just have made a Stinger as soon as he saw Fencers [f=0009561] [9561] Event [312,241.47644,2520]: 1 finished unit Solar Collector [f=0009598] [Dave[tB]] Allies: sit that in llts with this short map positions [f=0009610] [9610] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [f=0009634] [9634] Event [4216,241.485596,2840]: 0 finished unit Solar Collector [f=0009703] [9703] Event [385.99234,242.130692,2863.97046]: 1 finished unit Mason [f=0009805] [9805] Event [3296,236.975677,3040]: 1 lost unit Lotus [f=0009858] [9858] Event [385.99234,242.130692,2863.97046]: 1 finished unit Scorcher [f=0009869] [9869] Event [3960,241.375732,2616]: 0 lost unit Metal Extractor [f=0009877] [9877] Event [3224,238.245544,2904]: 1 lost unit Metal Extractor [f=0010088] [10088] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0010256] [10256] Event [344,241.47644,2376]: 1 finished unit Solar Collector [f=0010270] [RiposteR] Allies: i always felt frustrated fencer is so weak vs ogre [f=0010292] [10292] Event [3512,238.729553,3368]: 0 finished unit Metal Extractor [f=0010300] [10300] Event [2896,241.485596,2608]: 1 finished unit Lotus [f=0010386] [10386] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0010400] [10400] Event [3081.98706,239.772171,2678.1001]: 1 lost unit Scorcher [f=0010447] [10447] Event [5124,239.755066,3936]: 0 finished unit Ogre [f=0010452] [Dave[tB]] Allies: idk [f=0010469] [10469] Event [3279.47192,240.091095,2714.17017]: 1 lost unit Scorcher [f=0010477] [10477] Event [3387.62061,241.50383,2920.30347]: 0 lost unit Ogre [f=0010521] [10521] Event [2808,241.47644,2680]: 1 finished unit Metal Extractor [f=0010594] [10594] Event [232,240.2771,184]: 1 finished unit Metal Extractor [f=0010617] [10617] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0010723] [Dave[tB]] Allies: fencer does alright if you ask me [f=0010741] [10741] Event [3400,239.503937,3400]: 0 finished unit Solar Collector [f=0010759] [10759] Event [4046.52295,241.486099,2799.48096]: 1 lost unit Scorcher [f=0010766] [10766] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0010811] [10811] Event [4112,241.494751,2992]: 0 lost unit Lotus [f=0010825] [10825] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [f=0010866] [10866] Event [4200,241.494751,3016]: 0 lost unit Metal Extractor [f=0010900] [Godde] Allies: yeah, I agree [f=0010904] [10904] Event [4290.10938,241.957748,2985.41943]: 0 lost unit Welder [f=0010942] [10942] Event [5124,239.755066,3936]: 0 finished unit Kodachi [f=0010944] [10944] Event [4385.9585,239.475662,3110.64087]: 1 lost unit Scorcher [f=0010970] [10970] Event [3256,241.394043,2488]: 1 finished unit Metal Extractor [f=0010982] [10982] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0010992] [10992] Event [4451.39355,241.550064,3178.6106]: 1 lost unit Scorcher [f=0011037] [11037] Event [4280.10254,241.485596,3193.37598]: 1 lost unit Scorcher [f=0011046] [11046] Event [376,241.485596,2232]: 1 finished unit Solar Collector [f=0011091] [11091] Event [4383.99219,241.517303,3409.84717]: 1 lost unit Scorcher [f=0011110] [11110] Event [4293.49414,237.629547,3178.28052]: 1 lost unit Scorcher [f=0011131] [11131] Event [4104,241.552887,2920]: 0 lost unit Solar Collector [f=0011151] [11151] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0011189] [11189] Event [4403.47266,241.525787,3457.70483]: 1 lost unit Scorcher [f=0011304] [11304] Event [3224,233.555908,2904]: 1 finished unit Metal Extractor [f=0011372] [11372] Event [3705.44482,237.659882,3235.7666]: 0 lost unit Welder [f=0011378] [11378] Event [4016,241.45813,3216]: 0 finished unit Lotus [f=0011404] [11404] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0011486] [11486] Event [3096,241.430664,2856]: 1 finished unit Solar Collector [f=0011486] [Godde] Allies: if you can just spread them out [f=0011609] [11609] Event [385.99234,242.130692,2863.97046]: 1 finished unit Mason [f=0011638] [11638] Event [3635.33398,241.482956,2434.3064]: 0 lost unit Kodachi [f=0011643] [11643] Event [5124,239.755066,3936]: 0 finished unit Kodachi [f=0011665] [11665] Event [3000,241.494751,2808]: 1 finished unit Solar Collector [f=0011677] [11677] Event [5352,241.897583,3816]: 0 finished unit Solar Collector [f=0011775] [Dave[tB]] Allies: yeah [f=0011791] [11791] Event [872,240.78064,216]: 1 finished unit Metal Extractor [f=0011826] [11826] Event [3888,239.77356,3248]: 0 lost unit Lotus [f=0011829] [11829] Event [3744,241.47644,2048]: 1 finished unit Radar Tower [f=0011838] [11838] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0011847] [11847] Event [2920,241.494751,2712]: 1 finished unit Solar Collector [f=0011856] [11856] Event [2958.11938,241.49118,3684.87402]: 0 lost unit Ogre [f=0011864] !resign [f=0011864] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0011864] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0011864] > Poll: Resign team 2? [END:SUCCESS] [f=0011864] [11864] Event [undefined]: Masper resigned [f=0011864] game_message: Masper has been destroyed! [f=0011864] game_message: PRO_rANDY wins! [f=0011864] Submitting stats [f=0011864] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011864] Part| Total Time|Time of the last 0.5s [f=0011864] Draw 19537.91ms 24.95% [f=0011864] Lua::Callins::Synced 6509.39ms 20.18% [f=0011864] Lua::Callins::Unsynced 27884.34ms 33.00% [f=0011864] Lua::CollectGarbage::Synced 321.53ms 0.10% [f=0011864] Lua::CollectGarbage::Unsynced 855.20ms 0.89% [f=0011864] Misc::Profiler::AddTime 78.83ms 0.10% [f=0011864] Sim 22398.03ms 59.84% [f=0011864] [11864] Received game_message: Masper has been destroyed! [f=0011864] [11864] Received game_message: PRO_rANDY wins! [f=0011864] > Team 2 resigned [f=0011865] [11865] Game End Stats Header: 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22,4420,6800,6800,4420,146.081726,253.649155,253.649155,146.081726,0,0,0,0,0,0,0,0,0,0,0,0,2397.32788,3647.31421,3647.31421,2397.32788,360,450,450,360,15.8666668,36,36,15.8666668,1505,1275,1275,1505,21.9670944,35.2994652,35.2994652,21.9670944,500,1730,1730,500,1154.59998,2387.1499,2387.1499,1154.59998,2055,3345,3345,2055,2491.81665,1293.2666,1293.2666,2491.81665,122.606667,338.213776,338.213776,122.606667,3855.13647,2599.00024,2599.00024,3855.13647 [f=0011865] [11865] Game End Stats Values: 23,4400,7235,7235,4400,146.125595,281.768616,281.768616,146.125595,0,0,0,0,0,0,0,0,0,0,0,0,2532.86279,3936.04639,3936.04639,2532.86279,270,360,360,270,16.2666664,37.3333321,37.3333321,16.2666664,1505,1275,1275,1505,27.3222618,31.4869709,31.4869709,27.3222618,500,1860,1860,500,1297,2562.1499,2562.1499,1297,2125,3740,3740,2125,2666.81665,1435.66663,1435.66663,2666.81665,271.157196,352.613556,352.613556,271.157196,4149.02148,2734.53516,2734.53516,4149.02148 [f=0011865] [11865] Game End Stats Values: 24,4485,7535,7535,4485,146.236053,309.168701,309.168701,146.236053,0,0,0,0,0,0,0,0,0,0,0,0,2532.86279,4032.86548,4032.86548,2532.86279,270,450,450,270,18,38.2666664,38.2666664,18,1505,1275,1275,1505,20.907362,36.1322441,36.1322441,20.907362,500,2000,2000,500,1297,2562.1499,2562.1499,1297,2210,3810,3810,2210,2666.81665,1516.00012,1516.00012,2666.81665,351.157196,352.613556,352.613556,351.157196,4245.83838,2734.53516,2734.53516,4245.83838 [f=0011865] [11865] Game End Stats Values: 25,4555,7735,7735,4555,146.299866,345.873077,345.873077,146.299866,0,0,0,0,0,0,0,0,16.8433838,0,0,16.8433838,3139.4541,4618.11621,4618.11621,3139.4541,270,450,450,270,18,40,40,18,1505,1275,1275,1505,21.9625893,33.3859634,33.3859634,21.9625893,500,2030,2030,500,1687,3062.1499,3062.1499,1687,2280,3980,3980,2280,3166.81665,1906.00012,1906.00012,3166.81665,425.907196,352.613556,352.613556,425.907196,4844.20654,3357.23413,3357.23413,4844.20654 [f=0011865] [11865] Game End Stats Values: 26,4300,7345,7345,4300,147.356033,375.968079,375.968079,147.356033,0,0,0,0,0,0,0,0,102.032715,0,0,102.032715,3733.12988,5646.13574,5646.13574,3733.12988,180,450,450,180,16.666666,40.6666679,40.6666679,16.666666,1505,1275,1275,1505,20.2624111,38.7593307,38.7593307,20.2624111,675,1400,1400,675,2467,3492.1499,3492.1499,2467,1940,4220,4220,1940,3596.81665,2816,2816,3596.81665,485.157562,352.613556,352.613556,485.157562,5889.18359,3986.4502,3986.4502,5889.18359 [f=0011865] [11865] Game End Stats Values: 27,4275,7830,7830,4275,147.592834,396.724182,396.724182,147.592834,0,0,0,0,0,0,0,0,121.850342,0,0,121.850342,3860.94312,6002.39355,6002.39355,3860.94312,270,450,450,270,14.2666664,42.7999992,42.7999992,14.2666664,1505,1275,1275,1505,15.1957884,41.3497391,41.3497391,15.1957884,675,1540,1540,675,2467,3852.1499,3852.1499,2467,1825,4565,4565,1825,3956.81665,2816,2816,3956.81665,485.157562,352.613556,352.613556,485.157562,6265.02637,4117.66553,4117.66553,6265.02637 [f=0011865] [11865] Game End Stats Values: 28,3775,8180,8180,3775,147.641068,406.485077,406.485077,147.641068,0,0,0,0,0,0,0,0,121.850342,0,0,121.850342,3860.94312,6116.57617,6116.57617,3860.94312,270,450,450,270,18,46,46,18,1505,1330,1330,1505,15.3880396,42.4343147,42.4343147,15.3880396,175,1680,1680,175,2467,4356.9502,4356.9502,2467,1825,4720,4720,1825,4461.6167,2816,2816,4461.6167,486.357574,352.613556,352.613556,486.357574,6379.20898,4117.66553,4117.66553,6379.20898 [f=0011867] [11867] Event [3730.77612,246.829407,3373.6062]: 0 lost unit Engineer Commander [f=0011881] [11881] Event [3504,241.916077,3520]: 0 lost unit Lotus [f=0011898] [11898] Event [3400,239.513702,3400]: 0 lost unit Solar Collector [f=0011903] [11903] Event [3512,240.700073,3368]: 0 lost unit Metal Extractor [f=0011904] [11904] Event [1960,241.439819,1096]: 1 finished unit Metal Extractor [f=0011907] [11907] Event [4216,241.485596,2840]: 0 lost unit Solar Collector [f=0011912] [11912] Event [4016,241.45813,3216]: 0 lost unit Lotus [f=0011914] [Godde] Allies: you can even kite it if you have enough space [f=0011921] [11921] Event [408,238.208008,2088]: 1 finished unit Solar Collector [f=0011944] [11944] Event [3352,241.494751,1432]: 1 finished unit Metal Extractor [f=0011957] gg [f=0011972] Spectator RiposteR left the game: normal quit [f=0011972] [11972] Event [undefined]: RiposteR quit [f=0011978] Spectator Masper left the game: normal quit [f=0011978] [11978] Event [undefined]: Masper quit [f=0011984] Player PRO_rANDY left the game: normal quit [f=0011984] [11984] Event [undefined]: PRO_rANDY quit [f=0011984] Spectator Godde left the game: normal quit [f=0011984] [11984] Event [undefined]: Godde quit [f=0011990] Spectator Dave[tB] left the game: normal quit [f=0011990] [11990] Event [undefined]: Dave[tB] quit [f=0011990] Spectator JohnHunter left the game: normal quit [f=0011990] [11990] Event [undefined]: JohnHunter quit [f=0011996] No clients connected, shutting down server [f=0011996] Server shutdown [f=0011996] [11996] all players disconnected [f=0012001] [12001] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0012026] [12026] Event [3048,239.985168,2616]: 1 finished unit Solar Collector [f=0012052] [12052] Event [744,241.530304,2920]: 1 finished unit Solar Collector [f=0012185] [12185] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0012205] [12205] Event [3160,241.494751,2568]: 1 finished unit Solar Collector [f=0012254] [12254] Event [840,241.494751,3016]: 1 finished unit Solar Collector [f=0012382] [12382] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0012542] [12542] Event [456,241.101074,1944]: 1 finished unit Solar Collector [f=0012585] [12585] Event [664,241.485596,2984]: 1 finished unit Caretaker [f=0012668] [12668] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0012756] [12756] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0012851] [12851] Event [1832,237.677002,152]: 1 finished unit Metal Extractor [f=0012853] [12853] Event [552,241.485596,2984]: 1 finished unit Caretaker [f=0012855] [12855] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0012877] [12877] Event [2936,241.47644,1208]: 1 finished unit Metal Extractor [f=0012930] [12930] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0013067] [13067] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0013202] [13202] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0013336] [13336] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0013460] [13460] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0013471] [13471] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0013530] [13530] Event [2904,241.494751,1624]: 1 finished unit Metal Extractor [f=0013581] [13581] Event [4376,241.45813,1208]: 1 finished unit Metal Extractor [f=0013607] [13607] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0013638] [13638] Event [2424,241.494751,328]: 1 finished unit Metal Extractor [f=0013742] [13742] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0013877] [13877] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0014012] [14012] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0014147] [14147] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0014282] [14282] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0014388] [14388] Event [2664,238.4552,808]: 1 finished unit Metal Extractor [f=0014417] [14417] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0014552] [14552] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0014687] [14687] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0014822] [14822] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0014957] [14957] Event [385.99234,242.130692,2863.97046]: 1 finished unit Fencer [f=0015088] Autoquit sending quit command. [f=0015088] [QuitAction] user exited to system [f=0015088] [SpringApp::Kill][1] fromRun=1 [f=0015088] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015088] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015088] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015088] [ThreadPool::SetThreadCount][2] workers=0 [f=0015088] [SpringApp::Kill][2] [f=0015088] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015088] [Game::KillLua][3] dtor=0 luaUI=0x5c459a10 [f=0015088] Start widgetHandler:Shutdown [f=0015088] Shutdown - SaveOrderList Complete [f=0015088] Writing last game win data [f=0015088] Shutdown - SaveConfigData Complete [f=0015088] Shutdown Widget - Save/Load API [f=0015088] Shutdown Widget - Chili Highlight [f=0015088] Shutdown Widget - Draw After Chili [f=0015088] Shutdown Widget - EPIC Menu [f=0015088] Shutdown Widget - Chili Widget Selector [f=0015088] Shutdown Widget - Chili Minimap [f=0015088] Shutdown Widget - Local Team Colors [f=0015088] Shutdown Widget - Display Keys 2 [f=0015088] Shutdown Widget - Save Game Menu [f=0015088] Shutdown Widget - Unit Icons [f=0015088] Shutdown Widget - Noises [f=0015088] Shutdown Widget - HealthBars [f=0015088] Shutdown Widget - Win Counter [f=0015088] Shutdown Widget - BuildETA [f=0015088] Shutdown Widget - SpringRTS Replay Stats [f=0015088] Shutdown Widget - Modular Comm Info [f=0015088] Shutdown Widget - Stereo3D [f=0015088] Shutdown Widget - Showeco and Grid Drawer [f=0015088] Shutdown Widget - Point Tracker [f=0015088] Shutdown Widget - Missile Silo Range [f=0015088] Shutdown Widget - MetalFeatures (new) [f=0015088] Shutdown Widget - MinimapEvents [f=0015088] Shutdown Widget - Local Widgets Config [f=0015088] Shutdown Widget - Highlight Geos [f=0015088] Shutdown Widget - Grab Input [f=0015088] Input grabbing is disabled! [f=0015088] Shutdown Widget - Defense Range Zero-K [f=0015088] Shutdown Widget - Darkening [f=0015088] Shutdown Widget - Context Menu [f=0015088] Shutdown Widget - Chili Spectator Panels [f=0015088] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015088] Shutdown Widget - Chili Nuke Warning [f=0015088] Shutdown Widget - Chili EndGame Window [f=0015088] Shutdown Widget - Chili Economy Panel Default [f=0015088] Shutdown Widget - CameraShake [f=0015088] Shutdown Widget - State Reverse and Latency [f=0015088] Shutdown Widget - Music Player v2 [f=0015088] Shutdown Widget - Attack AoE [f=0015088] Shutdown Widget - Map Edge Extension [f=0015088] Shutdown Widget - Selection Send [f=0015088] Shutdown Widget - LupsManager [f=0015088] Shutdown Widget - Newton Firezone [f=0015088] Shutdown Widget - Chili Pro Console [f=0015088] Shutdown Widget - Persistent Build Height [f=0015088] Shutdown Widget - Lasso Terraform GUI [f=0015088] Shutdown Widget - Lups [f=0015088] Shutdown Widget - Chili Framework [f=0015088] Shutdown Widget - Mex Placement Handler [f=0015088] Shutdown Widget - Chili Core Selector [f=0015088] Shutdown Widget - Custom Markers [f=0015088] Shutdown Widget - Select Keys [f=0015088] Shutdown Widget - Pause Screen [f=0015088] Shutdown Widget - Text To Speech Control [f=0015088] Shutdown Widget - Layout Handler [f=0015088] End widgetHandler:Shutdown [f=0015088] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1197902,112748435} {int,ext,rec}Allocs={16071356,0,0} {chunk,block}Bytes={112748435,0} [f=0015088] [Game::KillLua][1] dtor=0 luaGaia=0x642f41a0 [f=0015088] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={992570,100192313} {int,ext,rec}Allocs={16071357,0,0} {chunk,block}Bytes={100192313,0} [f=0015088] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={992570,100192313} {int,ext,rec}Allocs={16071357,0,0} {chunk,block}Bytes={100192313,0} [f=0015088] [Game::KillLua][2] dtor=0 luaRules=0x5a7a7a50 [f=0015088] Start gadgetHandler:Shutdown [f=0015088] Shutdown - StartSetup [f=0015088] Shutdown - UnitMorph [f=0015088] Shutdown - Carrier Drones [f=0015088] Shutdown - LupsNanoSpray [f=0015088] Shutdown - Missile Silo Controller [f=0015088] Shutdown - Modular Comm Info [f=0015088] Shutdown - Terrain Texture Handler [f=0015088] Shutdown - UnitCloakShield [f=0015088] Shutdown - Starlight Handler [f=0015088] End gadgetHandler:Shutdown [f=0015088] Start gadgetHandler:Shutdown [f=0015088] Shutdown - Save/Load [f=0015088] Shutdown - Teleport Throw [f=0015088] Shutdown - UnitMorph [f=0015088] Shutdown - Modular Comm Info [f=0015088] Shutdown - Retreat Command [f=0015088] Shutdown - Shockwaves [f=0015088] Shutdown - UnitCloakShield [f=0015088] Shutdown - Lups Cloak FX [f=0015088] Shutdown - Lups [f=0015088] Shutdown - Lups Shield [f=0015088] End gadgetHandler:Shutdown [f=0015088] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16071389,0,0} {chunk,block}Bytes={0,0} [f=0015088] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16071389,0,0} {chunk,block}Bytes={0,0} [f=0015088] [Game::KillLua][4] dtor=0 [f=0015088] [Game::~CGame][1] [f=0015088] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015088] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015088] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015088] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015088] [Game::KillLua][4] dtor=1 [f=0015088] [Game::KillMisc][1] [f=0015088] [Game::KillMisc][2] [f=0015088] [Game::KillMisc][3] [f=0015088] [Game::KillRendering][1] [f=0015088] [3DOParser::Kill] allocated 1 pieces [f=0015088] [S3OParser::Kill] allocated 295 pieces [f=0015088] [AssParser::Kill] allocated 21 pieces [f=0015088] [Game::KillInterface][1] [f=0015088] [Game::KillInterface][2] [f=0015088] [Game::KillSimulation][1] [f=0015088] [Game::KillSimulation][2] [f=0015088] [CCollisionHandler] dis-/continuous tests: 0/495510 [f=0015088] [Game::KillSimulation][3] [f=0015088] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015088] [~CPathCache(24x16)] cacheHits=93 hitPercentage=26% numHashColls=0 maxCacheSize=18 [f=0015088] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015088] [~CPathCache(48x32)] cacheHits=148 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015088] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015088] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015088] [LosHandler::Kill] raycast instance cache-{hits,misses}={4397,10486}; shared=1%; cached=28% [f=0015088] [Game::KillSimulation][4] [f=0015088] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015088] [Game::~CGame][2] [f=0015088] [Game::~CGame][3] [f=0015088] [SpringApp::Kill][3] [f=0015088] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 160153 bytes sent 246456 bytes recv'd [f=0015088] [SpringApp::Kill][4] font=0x45e0aaa0 [f=0015088] [SpringApp::Kill][5] [f=0015088] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x45e78d00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2047ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=44ms file="objects3d/ametalextractorlvl1.s3o" indx=4900 inflSize=55kb readTime=33ms file="bitmaps/loadpictures/communication.png" indx=509 inflSize=2799kb readTime=23ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=22ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=22ms file="objects3d/commsupport.s3o" indx=5070 inflSize=85kb readTime=17ms file="objects3d/factorytank.s3o" indx=5212 inflSize=348kb readTime=16ms file="bitmaps/other/burst.tga" indx=531 inflSize=39kb readTime=16ms file="luaui/widgets/unit_transport_ai.lua" indx=4838 inflSize=32kb readTime=11ms file="luaui/widgets/gui_chili_cheats.lua" indx=4663 inflSize=19kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 40382985 bytes cached in 2806 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x45f6bc40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f69750) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45edbe50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f516c01af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]