[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.1Jo61t7Too/springsettings.1232366.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8d0401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5300 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1232366/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 193ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4674c7d0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4674c7d0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 501ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 561ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 594ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 90ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 20ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] lxa4000 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1232366/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (239ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11967,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1232366/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53276590,0x5e41b4b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d9a08661b442044679e395b94596f592 [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000f8747030,00000000fb3f4a90}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={000000011858ee60,0000000194753430}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] hi again :D [f=-000001] eh i thought y gona cook [f=-000001] do want another game? [f=-000001] I should cook [f=-000001] soon [f=-000001] Allies: I choose: Guardian! [f=-000001] hmm [f=-000001] what fac [f=-000001] i am out of idead vs xou [f=-000001] you [f=-000001] I'll probably go amph [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet] added new player manero with number 2 to team 0 [f=-000001] > SPRINGIE:User manero|shipheavyarty|7_4|donator_3|False|||IT [f=-000001] Connection attempt from manero [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[Game::Load][lua{Rules,Gaia}={000000012f6d1070,00000001358c9e50}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [804,399.983398,4259]: 0 finished unit Recon Commander [f=-000001] [0] Event [4730,399.982849,363]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 0, elo:3384, userid: 86744 [f=0000000] [0] ATOSTIC, team: 1, elo:3052, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [792,399.978638,4360]: 0 finished unit Amphbot Factory [f=0000009] [9] Event [4672,399.978638,480]: 1 finished unit Rover Assembly [f=0000333] [333] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0000334] [334] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0000428] [428] Event [4672.02979,400.623749,497.99234]: 1 finished unit Mason [f=0000491] [491] Event [792,399.978638,4396]: 0 finished unit Conch [f=0000565] [565] Event [520,377.516174,4040]: 0 finished unit Wind/Tidal Generator [f=0000694] [694] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0000701] [701] Event [648,387.129211,3992]: 0 finished unit Wind/Tidal Generator [f=0000737] [737] Event [792,399.978638,4396]: 0 finished unit Duck [f=0000798] [798] Event [4672.02979,400.623749,497.99234]: 1 finished unit Mason [f=0000836] [836] Event [568,384.661865,4024]: 0 finished unit Wind/Tidal Generator [f=0000971] [971] Event [440,361.750793,4024]: 0 finished unit Wind/Tidal Generator [f=0001125] [1125] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0001234] [1234] Event [4568,399.978638,296]: 1 finished unit Wind/Tidal Generator [f=0001293] [1293] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0001473] [1473] Event [4152,397.521973,856]: 1 finished unit Wind/Tidal Generator [f=0001485] [Game::ClientReadNet] added new player Pootis with number 3 to team 0 [f=0001485] > SPRINGIE:User Pootis|gunshipbomb|7_7||False|Touhou|Empire|TH [f=0001504] Connection attempt from Pootis [f=0001504] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001504] -> Connection established (given id 3) [f=0001517] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0001517] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001533] [1533] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0001548] [1548] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0001557] [1557] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0001568] [1568] Event [4520,399.978638,376]: 1 finished unit Wind/Tidal Generator [f=0001703] [1703] Event [296,399.978638,4760]: 0 finished unit Wind/Tidal Generator [f=0001777] [1777] Event [4120,392.010498,776]: 1 finished unit Wind/Tidal Generator [f=0001837] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=0001853] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=0001853] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[Game::Load][lua{Rules,Gaia}={000000010ed578a0,0000000108a3d4e0}]" [f=0001949] [1949] Event [376,399.978638,4776]: 0 finished unit Wind/Tidal Generator [f=0001968] [1968] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0002021] [2021] Event [4488,399.978638,456]: 1 finished unit Wind/Tidal Generator [f=0002073] [2073] Event [4672.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0002107] [2107] Event [792,399.978638,4396]: 0 finished unit Duck [f=0002167] [2167] Event [456,399.978638,4776]: 0 finished unit Wind/Tidal Generator [f=0002362] [2362] Event [792,399.978638,4396]: 0 finished unit Duck [f=0002392] [2392] Event [536,399.978638,4792]: 0 finished unit Wind/Tidal Generator [f=0002465] [2465] Event [4440,399.978638,536]: 1 finished unit Wind/Tidal Generator [f=0002557] [2557] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0002576] [2576] Event [3850.36353,177.572083,2065.43237]: 0 lost unit Duck [f=0002617] [2617] Event [792,399.978638,4396]: 0 finished unit Duck [f=0002620] [2620] Event [616,399.978638,4808]: 0 finished unit Wind/Tidal Generator [f=0002621] [2621] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0002800] [2800] Event [4672.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0002851] [2851] Event [696,399.978638,4808]: 0 finished unit Wind/Tidal Generator [f=0002857] [2857] Event [4712,399.978638,312]: 1 finished unit Wind/Tidal Generator [f=0002872] [2872] Event [792,399.978638,4396]: 0 finished unit Duck [f=0002982] [2982] Event [3688,249.000549,1032]: 1 finished unit Solar Collector [f=0003036] [3036] Event [664,399.978638,4712]: 0 finished unit Wind/Tidal Generator [f=0003063] [3063] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [f=0003100] [3100] Event [4760,399.978638,392]: 1 finished unit Wind/Tidal Generator [f=0003181] [3181] Event [792,399.978638,4396]: 0 finished unit Duck [f=0003201] [3201] Event [696,399.978638,4632]: 0 finished unit Wind/Tidal Generator [f=0003365] [3365] Event [3592,249.000549,888]: 1 finished unit Solar Collector [f=0003396] [3396] Event [712,399.978638,4552]: 0 finished unit Wind/Tidal Generator [f=0003420] [3420] Event [4824,399.978638,472]: 1 finished unit Wind/Tidal Generator [f=0003493] [3493] Event [4672.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0003512] [3512] Event [4584,250.20752,1960]: 1 finished unit Solar Collector [f=0003591] [3591] Event [744,399.978638,4472]: 0 finished unit Wind/Tidal Generator [f=0003633] [3633] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0003678] [3678] Event [792,399.978638,4396]: 0 finished unit Conch [f=0003853] [3853] Event [792,399.978638,4396]: 0 finished unit Duck [f=0003884] [3884] Event [4672.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0003982] [3982] Event [464,154.226685,2176]: 0 finished unit Lotus [f=0004021] [4021] Event [4600,249.000549,1816]: 1 finished unit Solar Collector [f=0004097] [4097] Event [792,399.978638,4396]: 0 finished unit Duck [f=0004203] [4203] Event [3429.6875,173.43364,2359.47607]: 0 lost unit Duck [f=0004216] [4216] Event [3523.30981,163.236389,2311.47974]: 1 lost unit Scorcher [f=0004274] [4274] Event [4672.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0004298] [4298] Event [3208.72168,186.980743,2335.38623]: 1 lost unit Scorcher [f=0004352] [4352] Event [792,399.978638,4396]: 0 finished unit Duck [f=0004399] [4399] Event [3163.95435,217.055328,2589.26318]: 1 lost unit Scorcher [f=0004444] [4444] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0004532] [4532] Event [4600,399.978638,344]: 1 finished unit Caretaker [f=0004591] [4591] Event [4744,249.000549,1816]: 1 finished unit Solar Collector [f=0004602] [4602] Event [4672.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0004614] [4614] Event [792,399.978638,4396]: 0 finished unit Duck [f=0004635] don't chase uphill [f=0004740] [4740] Event [792,399.978638,4552]: 0 finished unit Caretaker [f=0004803] [4803] Event [792,399.978638,4396]: 0 finished unit Duck [f=0004804] [4804] Event [4672.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0004837] [4837] Event [4376,399.978638,536]: 1 finished unit Wind/Tidal Generator [f=0004848] [4848] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0004924] [4924] Event [792,399.978638,4396]: 0 finished unit Duck [f=0004933] [4933] Event [3674.66846,164.778137,2036.62952]: 1 lost unit Scorcher [f=0004954] [4954] Event [1888,245.625305,4048]: 0 finished unit Radar Tower [f=0004981] [4981] Event [3598.53687,160.886154,2338.17896]: 0 lost unit Duck [f=0004997] [4997] Event [4296,399.732971,584]: 1 finished unit Wind/Tidal Generator [f=0005006] [5006] Event [3489.6665,164.892487,2303.76831]: 0 lost unit Duck [f=0005024] [5024] Event [3588.02148,155.68927,2253.72388]: 1 lost unit Scorcher [f=0005036] [5036] Event [792,399.978638,4396]: 0 finished unit Duck [f=0005071] [5071] Event [4888,249.000549,1704]: 1 finished unit Solar Collector [f=0005149] [5149] Event [792,399.978638,4396]: 0 finished unit Duck [f=0005260] [5260] Event [792,399.978638,4396]: 0 finished unit Duck [f=0005328] [5328] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0005373] [5373] Event [792,399.978638,4396]: 0 finished unit Duck [f=0005448] [5448] Event [4672.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0005494] [5494] Event [792,399.978638,4396]: 0 finished unit Duck [f=0005511] [5511] Event [4216,397.073364,680]: 1 finished unit Solar Collector [f=0005647] [5647] Event [1360,248.989868,1552]: 0 finished unit Lotus [f=0005663] [5663] Event [792,399.978638,4396]: 0 finished unit Duck [f=0005672] [5672] Event [4672.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0005685] [5685] Event [4624,249.000549,1648]: 1 finished unit Lotus [f=0005818] [5818] Event [792,399.978638,4396]: 0 finished unit Duck [f=0005860] [5860] Event [1944,163.594055,984]: 1 lost unit Metal Extractor [f=0005897] [5897] Event [4672.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0005917] [5917] Event [1712,177.105713,1216]: 1 finished unit Lotus [f=0005973] [5973] Event [792,399.978638,4396]: 0 finished unit Duck [f=0005982] [5982] Event [2161.51172,166.201569,1025.49487]: 0 lost unit Duck [f=0006001] [6001] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0006023] [6023] Event [2152.94922,188.316025,829.890686]: 1 lost unit Scorcher [f=0006090] [6090] Event [792,399.978638,4396]: 0 finished unit Duck [f=0006122] [6122] Event [4672.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0006226] [6226] Event [4592,293.925476,2176]: 1 finished unit Radar Tower [f=0006259] [6259] Event [792,399.978638,4396]: 0 finished unit Duck [f=0006347] [6347] Event [4672.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0006480] [6480] Event [1440,248.754883,1648]: 0 finished unit Picket [f=0006481] [6481] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0006495] [6495] Event [792,399.978638,4396]: 0 finished unit Duck [f=0006571] [6571] Event [4672.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0006771] [6771] Event [792,399.978638,4396]: 0 finished unit Bulkhead [f=0006920] [6920] Event [4440,399.978638,392]: 1 finished unit Caretaker [f=0006945] [6945] Event [4672.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0007006] [7006] Event [3760,248.626709,4016]: 0 finished unit Radar Tower [f=0007050] [7050] Event [1680,242.7948,1712]: 0 finished unit Picket [f=0007110] [7110] Event [4672.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0007170] [7170] Event [792,399.978638,4396]: 0 finished unit Bulkhead [f=0007214] [7214] Event [4584,163.711548,2776]: 1 lost unit Metal Extractor [f=0007220] [7220] Event [1736.15784,231.322357,1664.71375]: 1 lost unit Scorcher [f=0007232] [7232] Event [1857.05469,237.232971,1829.20166]: 0 lost unit Duck [f=0007245] [7245] Event [1725.62585,248.460068,1874.48499]: 0 lost unit Duck [f=0007253] [7253] Event [1743.3562,243.03833,1779.88501]: 1 lost unit Scorcher [f=0007264] [7264] Event [1680,242.7948,1712]: 0 lost unit Picket [f=0007275] [7275] Event [4672.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0007299] [7299] Event [1643.85779,248.71936,1824.97437]: 1 lost unit Scorcher [f=0007342] [7342] Event [1655.37097,245.019852,1996.65271]: 1 lost unit Scorcher [f=0007348] [7348] Event [1578.38208,248.725983,1794.1322]: 1 lost unit Recon Commander [f=0007369] [7369] Event [1564.75012,242.961472,1712.74011]: 1 lost unit Scorcher [f=0007369] [7369] Event [792,399.978638,4396]: 0 finished unit Limpet [f=0007380] [7380] Event [1720.5332,249.220337,1911.59119]: 1 lost unit Scorcher [f=0007467] [7467] Event [4672.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0007477] [7477] Event [4586.33447,156.848648,3274.72241]: 1 lost unit Mason [f=0007487] [7487] Event [792,399.978638,4396]: 0 finished unit Duck [f=0007597] [7597] Event [792,399.978638,4396]: 0 finished unit Duck [f=0007648] [7648] Event [4672.02979,400.623749,497.99234]: 1 finished unit Mason [f=0007714] [7714] Event [1712,177.105713,1216]: 1 lost unit Lotus [f=0007733] [7733] Event [792,399.978638,4396]: 0 finished unit Duck [f=0007747] game_message: ATOSTIC has been destroyed! [f=0007747] [7747] Event [undefined]: ATOSTIC resigned [f=0007747] game_message: Godde wins! [f=0007747] Submitting stats [f=0007747] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007747] Part| Total Time|Time of the last 0.5s [f=0007747] Draw 20257.16ms 30.81% [f=0007747] Lua::Callins::Synced 2917.73ms 9.77% [f=0007747] Lua::Callins::Unsynced 26489.53ms 38.29% [f=0007747] Lua::CollectGarbage::Synced 246.05ms 0.00% [f=0007747] Lua::CollectGarbage::Unsynced 857.17ms 1.10% [f=0007747] Misc::Profiler::AddTime 71.51ms 0.10% [f=0007747] Sim 15027.28ms 50.45% [f=0007747] [7747] Received game_message: ATOSTIC has been destroyed! [f=0007747] [7747] Received game_message: Godde wins! [f=0007748] [7748] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007748] [7748] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007748] [7748] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007748] [7748] Game End Stats Values: 2,2180,2060,2180,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,5.86666679,5.86666679,5.86666679,0,0,0,0,0,0,0,0,905,785,905,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007748] [7748] Game End Stats Values: 3,2385,2395,2385,2395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.62295341,8,9.62295341,1275,1275,1275,1275,8.66666698,8,8.66666698,8,0,80,0,80,0,0,0,0,1110,1040,1110,1040,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007748] [7748] Game End Stats Values: 4,2505,2515,2505,2515,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.15941334,13.4685411,8.15941334,13.4685411,1275,1275,1275,1275,10,8.80000019,10,8.80000019,0,80,0,80,0,0,0,0,1230,1160,1230,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007748] [7748] Game End Stats Values: 5,2695,2720,2695,2720,0.58502251,0.54671746,0.58502251,0.54671746,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3880529,12.6792545,10.3880529,12.6792545,1275,1275,1275,1275,12.9723349,11.9031153,12.9723349,11.9031153,0,80,0,80,0,0,0,0,1420,1365,1420,1365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007748] [7748] Game End Stats Values: 6,2860,2955,2860,2955,1.28035188,3.91450977,1.28035188,3.91450977,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.0703001,14.3975525,13.0703001,14.3975525,1275,1275,1275,1275,14.0463562,15.2911863,14.0463562,15.2911863,130,160,130,160,0,0,0,0,1455,1520,1455,1520,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007748] [7748] Game End Stats Values: 7,3065,3105,3065,3105,1.6348604,9.24284267,1.6348604,9.24284267,0,0,0,0,0,0,0,0,0,0,0,0,80.0000076,70.422081,80.0000076,70.422081,0,0,0,0,14.1047211,16.434267,14.1047211,16.434267,1275,1275,1275,1275,14.5569668,16.3552208,14.5569668,16.3552208,130,240,130,240,80,0,80,0,1660,1590,1660,1590,0,80,0,80,0,0,0,0,70.422081,80.0000076,70.422081,80.0000076 [f=0007748] [7748] Game End Stats Values: 8,3335,3340,3335,3340,4.08366823,14.0236807,4.08366823,14.0236807,0,0,0,0,0,0,0,0,0,0,0,0,80.0000076,70.422081,80.0000076,70.422081,0,0,0,0,16.3126507,19.3666306,16.3126507,19.3666306,1275,1275,1275,1275,18.1632519,16.452055,18.1632519,16.452055,260,320,260,320,80,0,80,0,1800,1745,1800,1745,0,80,0,80,0,0,0,0,70.422081,80.0000076,70.422081,80.0000076 [f=0007748] [7748] Game End Stats Values: 9,3640,3525,3640,3525,8.48963451,23.9145985,8.48963451,23.9145985,0,0,0,0,0,0,0,0,0,0,0,0,80.0000076,70.422081,80.0000076,70.422081,0,0,0,0,22.6998272,25.0562649,22.6998272,25.0562649,1275,1275,1275,1275,18.2937298,18.6593952,18.2937298,18.6593952,390,400,390,400,80,0,80,0,1975,1850,1975,1850,0,80,0,80,0,0,0,0,70.422081,80.0000076,70.422081,80.0000076 [f=0007748] [7748] Game End Stats Values: 10,3840,3930,3840,3930,29.4456806,39.0265694,29.4456806,39.0265694,0,0,0,0,0,0,0,0,0,0,0,0,80.0000076,70.422081,80.0000076,70.422081,0,90,0,90,26.838625,27.659481,26.838625,27.659481,1275,1275,1275,1275,19.3970718,20.6074638,19.3970718,20.6074638,520,480,520,480,80,0,80,0,2045,2085,2045,2085,0,80,0,80,0,0,0,0,70.422081,80.0000076,70.422081,80.0000076 [f=0007748] [7748] Game End Stats Values: 11,3580,4095,3580,4095,62.8284073,51.4702721,62.8284073,51.4702721,0,0,0,0,0,0,0,0,0,0,0,0,284.614258,425.211029,284.614258,425.211029,0,90,0,90,28.4962559,27.522543,28.4962559,27.522543,1275,1275,1275,1275,20.2255173,20.8295784,20.2255173,20.8295784,260,560,260,560,160,390,160,390,2045,2170,2045,2170,390,160,390,160,0,0,0,0,460.422028,309.142944,460.422028,309.142944 [f=0007748] [7748] Game End Stats Values: 12,4080,4515,4080,4515,81.5240402,67.1430893,81.5240402,67.1430893,0,0,0,0,0,0,0,0,0,0,0,0,351.153534,555.210999,351.153534,555.210999,0,90,0,90,29.9629402,27.2517223,29.9629402,27.2517223,1275,1275,1275,1275,19.5130424,23.0448551,19.5130424,23.0448551,390,800,390,800,160,520,160,520,2415,2350,2415,2350,520,160,520,160,0,0,0,0,590.422058,383.074432,590.422058,383.074432 [f=0007748] [7748] Game End Stats Values: 13,4140,4730,4140,4730,123.592178,72.6625748,123.592178,72.6625748,0,0,0,0,0,0,0,0,0,0,0,0,359.836853,650,359.836853,650,0,90,0,90,30.2111225,22.2374859,30.2111225,22.2374859,1275,1330,1275,1330,22.9378757,22.3679638,22.9378757,22.3679638,260,960,260,960,320,650,320,650,2605,2350,2605,2350,650,320,650,320,0,0,0,0,720.422119,394.227509,720.422119,394.227509 [f=0007748] [7748] Game End Stats Values: 14,4560,5060,4560,5060,151.067856,76.7827148,151.067856,76.7827148,0,0,0,0,0,0,0,0,0,0,0,0,359.836853,723.672363,359.836853,723.672363,90,180,90,180,32.0984917,21.5230904,32.0984917,21.5230904,1275,1330,1275,1330,23.8317146,22.2746773,23.8317146,22.2746773,520,1200,520,1200,320,650,320,650,2675,2350,2675,2350,650,320,650,320,0,0,0,0,794.094482,394.227509,794.094482,394.227509 [f=0007748] [7748] Game End Stats Values: 15,4750,5305,4750,5305,224.007614,94.8362045,224.007614,94.8362045,0,0,0,0,0,0,0,0,0,0,0,0,508.903412,935.42218,508.903412,935.42218,180,180,180,180,45.2410278,37.5341873,45.2410278,37.5341873,1330,1330,1330,1330,25.8582077,24.2702332,25.8582077,24.2702332,650,1360,650,1360,400,865,400,865,2590,2435,2590,2435,865,400,865,400,10.9333334,0,10.9333334,0,1005.8443,550.36792,1005.8443,550.36792 [f=0007748] [7748] Game End Stats Values: 16,5010,5570,5010,5570,315.918732,120.099022,315.918732,120.099022,0,0,0,0,0,0,0,0,0,0,0,0,508.903412,971.192932,508.903412,971.192932,180,280,180,280,49.215641,42.6350708,49.215641,42.6350708,1330,1330,1330,1330,30.2518501,26.6175251,30.2518501,26.6175251,910,1440,910,1440,400,865,400,865,2590,2520,2590,2520,865,400,865,400,73.0667343,0,73.0667343,0,1041.61499,550.36792,1041.61499,550.36792 [f=0007748] [7748] Game End Stats Values: 17,5450,6185,5450,6185,392.80957,137.341522,392.80957,137.341522,0,0,0,0,0,0,0,0,0,0,0,0,769.848328,1641.92212,769.848328,1641.92212,180,380,180,380,45.0501099,37.2891617,45.0501099,37.2891617,1330,1385,1330,1385,26.67272,27.149498,26.67272,27.149498,1170,1900,1170,1900,400,865,400,865,2770,2520,2770,2520,865,400,865,400,96.2670441,0,96.2670441,0,1772.64368,811.312805,1772.64368,811.312805 [f=0007748] [7748] Game End Stats Values: 18,3655,6235,3655,6235,461.066101,158.111557,461.066101,158.111557,0,0,0,0,0,0,0,0,290.134918,0,290.134918,0,1550.28503,2940.48511,1550.28503,2940.48511,180,280,180,280,39.0384789,34.1941566,39.0384789,34.1941566,55,1385,55,1385,22.1504383,28.7357769,22.1504383,28.7357769,650,2050,650,2050,660,2684.83325,660,2684.83325,2770,2520,2770,2520,3074.83325,660,3074.83325,660,96.2670441,27.9999847,96.2670441,27.9999847,3235.41675,1727.92188,3235.41675,1727.92188 [f=0007748] [7748] Game End Stats Values: 19,35,6315,35,6315,482.076874,163.836029,482.076874,163.836029,0,0,0,0,0,0,0,0,311.416565,0,311.416565,0,1550.28503,2958.9436,1550.28503,2958.9436,0,280,0,280,36.4522629,33.9551811,36.4522629,33.9551811,0,1385,0,1385,21.2526894,35.131115,21.2526894,35.131115,0,2130,0,2130,660,2774.83325,660,2774.83325,35,2520,35,2520,6739.1665,660,6739.1665,660,96.2670441,52.7999611,96.2670441,52.7999611,3299.7041,1727.92188,3299.7041,1727.92188 [f=0007855] Spectator Pootis left the game: normal quit [f=0007855] [7855] Event [undefined]: Pootis quit [f=0007907] Spectator manero left the game: normal quit [f=0007907] [7907] Event [undefined]: manero quit [f=0007924] Spectator ATOSTIC left the game: normal quit [f=0007924] [7924] Event [undefined]: ATOSTIC quit [f=0008004] [8004] Event [792,399.978638,4396]: 0 finished unit Duck [f=0008007] No clients connected, shutting down server [f=0008007] Server shutdown [f=0008007] [8007] all players disconnected [f=0008018] [8018] Event [872,398.269653,4584]: 0 finished unit Caretaker [f=0008086] [8086] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0008110] [8110] Event [792,399.978638,4396]: 0 finished unit Duck [f=0008159] [8159] Event [648,399.978638,4456]: 0 finished unit Wind/Tidal Generator [f=0008234] [8234] Event [792,399.978638,4396]: 0 finished unit Duck [f=0008266] [8266] Event [616,399.978638,4376]: 0 finished unit Wind/Tidal Generator [f=0008344] [8344] Event [792,399.978638,4396]: 0 finished unit Duck [f=0008454] [8454] Event [792,399.978638,4396]: 0 finished unit Duck [f=0008486] [8486] Event [584,399.882507,4296]: 0 finished unit Wind/Tidal Generator [f=0008548] [8548] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0008569] [8569] Event [792,399.978638,4396]: 0 finished unit Duck [f=0008600] [8600] Event [536,396.603394,4216]: 0 finished unit Wind/Tidal Generator [f=0008680] [8680] Event [792,399.978638,4396]: 0 finished unit Duck [f=0008780] [8780] Event [504,388.88092,4136]: 0 finished unit Wind/Tidal Generator [f=0008784] [8784] Event [792,399.978638,4396]: 0 finished unit Duck [f=0008890] [8890] Event [792,399.978638,4396]: 0 finished unit Duck [f=0008994] [8994] Event [792,399.978638,4396]: 0 finished unit Duck [f=0009035] [9035] Event [440,347.181702,3976]: 0 finished unit Wind/Tidal Generator [f=0009098] [9098] Event [792,399.978638,4396]: 0 finished unit Duck [f=0009203] [9203] Event [792,399.978638,4396]: 0 finished unit Duck [f=0009260] [9260] Event [360,321.386719,3912]: 0 finished unit Wind/Tidal Generator [f=0009308] [9308] Event [792,399.978638,4396]: 0 finished unit Duck [f=0009413] [9413] Event [792,399.978638,4396]: 0 finished unit Duck [f=0009440] [9440] Event [328,289.599609,3800]: 0 finished unit Wind/Tidal Generator [f=0009518] [9518] Event [792,399.978638,4396]: 0 finished unit Duck [f=0009623] [9623] Event [792,399.978638,4396]: 0 finished unit Duck [f=0009650] [9650] Event [312,261.860657,3688]: 0 finished unit Wind/Tidal Generator [f=0009728] [9728] Event [792,399.978638,4396]: 0 finished unit Duck [f=0009834] [9834] Event [792,399.978638,4396]: 0 finished unit Duck [f=0009875] [9875] Event [280,249.064636,3576]: 0 finished unit Wind/Tidal Generator [f=0009939] [9939] Event [792,399.978638,4396]: 0 finished unit Duck [f=0010043] [10043] Event [792,399.978638,4396]: 0 finished unit Duck [f=0010085] [10085] Event [248,249.000549,3464]: 0 finished unit Wind/Tidal Generator [f=0010148] [10148] Event [792,399.978638,4396]: 0 finished unit Duck [f=0010253] [10253] Event [792,399.978638,4396]: 0 finished unit Duck [f=0010358] [10358] Event [792,399.978638,4396]: 0 finished unit Duck [f=0010463] [10463] Event [792,399.978638,4396]: 0 finished unit Duck [f=0010568] [10568] Event [792,399.978638,4396]: 0 finished unit Duck [f=0010673] [10673] Event [792,399.978638,4396]: 0 finished unit Duck [f=0010778] [10778] Event [792,399.978638,4396]: 0 finished unit Duck [f=0010883] [10883] Event [792,399.978638,4396]: 0 finished unit Duck [f=0010905] Autoquit sending quit command. [f=0010905] [QuitAction] user exited to system [f=0010905] [SpringApp::Kill][1] fromRun=1 [f=0010905] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010905] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010905] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010905] [ThreadPool::SetThreadCount][2] workers=0 [f=0010905] [SpringApp::Kill][2] [f=0010905] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010905] [Game::KillLua][3] dtor=0 luaUI=0x52b36060 [f=0010905] Start widgetHandler:Shutdown [f=0010905] Shutdown - SaveOrderList Complete [f=0010905] Writing last game win data [f=0010905] Shutdown - SaveConfigData Complete [f=0010905] Shutdown Widget - Chili Highlight [f=0010905] Shutdown Widget - Save/Load API [f=0010905] Shutdown Widget - Draw After Chili [f=0010905] Shutdown Widget - EPIC Menu [f=0010905] Shutdown Widget - Chili Minimap [f=0010905] Shutdown Widget - Chili Widget Selector [f=0010905] Shutdown Widget - Local Team Colors [f=0010905] Shutdown Widget - Display Keys 2 [f=0010905] Shutdown Widget - Save Game Menu [f=0010905] Shutdown Widget - HealthBars [f=0010905] Shutdown Widget - Noises [f=0010905] Shutdown Widget - Unit Icons [f=0010905] Shutdown Widget - Win Counter [f=0010905] Shutdown Widget - SpringRTS Replay Stats [f=0010905] Shutdown Widget - BuildETA [f=0010905] Shutdown Widget - Modular Comm Info [f=0010905] Shutdown Widget - Music Player v2 [f=0010905] Shutdown Widget - State Reverse and Latency [f=0010905] Shutdown Widget - CameraShake [f=0010905] Shutdown Widget - Chili Economy Panel Default [f=0010905] Shutdown Widget - Chili EndGame Window [f=0010905] Shutdown Widget - Chili Nuke Warning [f=0010905] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010905] Shutdown Widget - Chili Spectator Panels [f=0010905] Shutdown Widget - Context Menu [f=0010905] Shutdown Widget - Darkening [f=0010905] Shutdown Widget - Defense Range Zero-K [f=0010905] Shutdown Widget - Grab Input [f=0010905] Input grabbing is disabled! [f=0010905] Shutdown Widget - Highlight Geos [f=0010905] Shutdown Widget - Local Widgets Config [f=0010905] Shutdown Widget - MinimapEvents [f=0010905] Shutdown Widget - MetalFeatures (new) [f=0010905] Shutdown Widget - Missile Silo Range [f=0010905] Shutdown Widget - Point Tracker [f=0010905] Shutdown Widget - Showeco and Grid Drawer [f=0010905] Shutdown Widget - Stereo3D [f=0010905] Shutdown Widget - Attack AoE [f=0010905] Shutdown Widget - Map Edge Extension [f=0010905] Shutdown Widget - Selection Send [f=0010905] Shutdown Widget - LupsManager [f=0010905] Shutdown Widget - Newton Firezone [f=0010905] Shutdown Widget - Chili Pro Console [f=0010905] Shutdown Widget - Persistent Build Height [f=0010905] Shutdown Widget - Lasso Terraform GUI [f=0010905] Shutdown Widget - Chili Framework [f=0010905] Shutdown Widget - Lups [f=0010905] Shutdown Widget - Custom Markers [f=0010905] Shutdown Widget - Chili Core Selector [f=0010905] Shutdown Widget - Mex Placement Handler [f=0010905] Shutdown Widget - Select Keys [f=0010905] Shutdown Widget - Pause Screen [f=0010905] Shutdown Widget - Layout Handler [f=0010905] Shutdown Widget - Text To Speech Control [f=0010905] End widgetHandler:Shutdown [f=0010905] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={885658,93703133} {int,ext,rec}Allocs={13195444,0,0} {chunk,block}Bytes={93703133,0} [f=0010905] [Game::KillLua][1] dtor=0 luaGaia=0x5e41b4b0 [f=0010905] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={817617,88150692} {int,ext,rec}Allocs={13195446,0,0} {chunk,block}Bytes={88150692,0} [f=0010905] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={817617,88150692} {int,ext,rec}Allocs={13195446,0,0} {chunk,block}Bytes={88150692,0} [f=0010905] [Game::KillLua][2] dtor=0 luaRules=0x53276590 [f=0010905] Start gadgetHandler:Shutdown [f=0010905] Shutdown - StartSetup [f=0010905] Shutdown - UnitMorph [f=0010905] Shutdown - Carrier Drones [f=0010905] Shutdown - LupsNanoSpray [f=0010905] Shutdown - Missile Silo Controller [f=0010905] Shutdown - Modular Comm Info [f=0010905] Shutdown - Terrain Texture Handler [f=0010905] Shutdown - UnitCloakShield [f=0010905] Shutdown - Starlight Handler [f=0010905] End gadgetHandler:Shutdown [f=0010905] Start gadgetHandler:Shutdown [f=0010905] Shutdown - Save/Load [f=0010905] Shutdown - Teleport Throw [f=0010905] Shutdown - UnitMorph [f=0010905] Shutdown - Modular Comm Info [f=0010905] Shutdown - Retreat Command [f=0010905] Shutdown - Shockwaves [f=0010905] Shutdown - UnitCloakShield [f=0010905] Shutdown - Lups Cloak FX [f=0010905] Shutdown - Lups [f=0010905] Shutdown - Lups Shield [f=0010905] End gadgetHandler:Shutdown [f=0010905] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13195478,0,0} {chunk,block}Bytes={0,0} [f=0010905] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13195478,0,0} {chunk,block}Bytes={0,0} [f=0010905] [Game::KillLua][4] dtor=0 [f=0010905] [Game::~CGame][1] [f=0010905] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010905] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010905] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010905] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010905] [Game::KillLua][4] dtor=1 [f=0010905] [Game::KillMisc][1] [f=0010905] [Game::KillMisc][2] [f=0010905] [Game::KillMisc][3] [f=0010905] [Game::KillRendering][1] [f=0010905] [3DOParser::Kill] allocated 1 pieces [f=0010905] [S3OParser::Kill] allocated 305 pieces [f=0010905] [AssParser::Kill] allocated 21 pieces [f=0010905] [Game::KillInterface][1] [f=0010905] [Game::KillInterface][2] [f=0010905] [Game::KillSimulation][1] [f=0010905] [Game::KillSimulation][2] [f=0010905] [CCollisionHandler] dis-/continuous tests: 0/464049 [f=0010905] [Game::KillSimulation][3] [f=0010905] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010905] [~CPathCache(20x20)] cacheHits=119 hitPercentage=43% numHashColls=0 maxCacheSize=22 [f=0010905] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010905] [~CPathCache(40x40)] cacheHits=169 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010905] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010905] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010905] [LosHandler::Kill] raycast instance cache-{hits,misses}={8007,7801}; shared=1%; cached=50% [f=0010905] [Game::KillSimulation][4] [f=0010905] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010905] [Game::~CGame][2] [f=0010905] [Game::~CGame][3] [f=0010905] [SpringApp::Kill][3] [f=0010905] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 115265 bytes sent 140252 bytes recv'd [f=0010905] [SpringApp::Kill][4] font=0x4667faa0 [f=0010905] [SpringApp::Kill][5] [f=0010905] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x466ed5b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2096ms file="unittextures/bcore_abc_1.tga" indx=7061 inflSize=3210kb readTime=50ms file="unittextures/bcore_abc_2.tga" indx=7063 inflSize=1800kb readTime=43ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=441 inflSize=15kb readTime=28ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=23ms file="bitmaps/pd/shield3wake.png" indx=571 inflSize=192kb readTime=22ms file="luaui/widgets/gui_persistent_build_height.lua" indx=4725 inflSize=14kb readTime=18ms file="lups/particleclasses/overdriveparticles.lua" indx=4864 inflSize=10kb readTime=17ms file="bitmaps/loadpictures/markers.png" indx=520 inflSize=2489kb readTime=15ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1873 inflSize=11kb readTime=14ms file="luaui/widgets/unit_icons.lua" indx=4817 inflSize=9kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 36644594 bytes cached in 2800 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x46828380) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46848cb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x466f7b40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8d0401af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]