[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.aXNEBr1iPN/springsettings.1232360.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f08fc01cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5300 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1232360/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44cf6bd0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44cf6bd0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 97ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 498ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 557ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 591ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 90ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 64ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1232360/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (180ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11967,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1232360/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52548060,0x51bf2700}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1d9f8661095a426dcaf7cefc4e86bf77 [f=-000001] Connection attempt from lxa4000 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: lxa4000 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[Game::Load][lua{Rules,Gaia}={0x738babb0,0x8ddf8b50}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000ca782220,00000000c14acff0}]" [f=-000001] Allies: I choose: Comm 1! [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] [0] Event [985,192.95459,433]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4529,184.772339,3661]: 1 finished unit Engineer Commander [f=0000000] [0] lxa4000, team: 1, elo:2041, userid: 524365 [f=0000000] [0] Jack500, team: 0, elo:2016, userid: 492723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000007] [7] Event [784,191.35994,432]: 0 finished unit Tank Foundry [f=0000100] [100] Event [4680,192.61116,3760]: 1 finished unit Cloakbot Factory [f=0000280] [280] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000497] [497] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000566] [566] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0000597] [597] Event [1048,192.845764,248]: 0 finished unit Wind/Tidal Generator [f=0000687] [687] Event [984,192.89917,248]: 0 finished unit Wind/Tidal Generator [f=0000695] [695] Event [784,192.177551,460]: 0 finished unit Kodachi [f=0000774] [774] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Conjurer [f=0000777] [777] Event [936,192.929688,216]: 0 finished unit Wind/Tidal Generator [f=0000897] [897] Event [984,190.221252,200]: 0 finished unit Wind/Tidal Generator [f=0000971] [971] Event [4600,189.977112,3976]: 1 finished unit Solar Collector [f=0001023] [1023] Event [1032,191.708984,200]: 0 finished unit Wind/Tidal Generator [f=0001209] [1209] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Reaver [f=0001228] [1228] Event [1080,190.663757,184]: 0 finished unit Wind/Tidal Generator [f=0001439] [1439] Event [1144,188.10791,184]: 0 finished unit Wind/Tidal Generator [f=0001472] [1472] Event [784,192.177551,460]: 0 finished unit Kodachi [f=0001547] [1547] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0001596] [1596] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Conjurer [f=0001764] [1764] Event [4776,192.937317,4024]: 1 finished unit Solar Collector [f=0002000] [2000] Event [1088,270.383301,704]: 0 finished unit Lotus [f=0002072] [2072] Event [4856,192.937317,4120]: 1 finished unit Solar Collector [f=0002378] [2378] Event [784,192.177551,460]: 0 finished unit Kodachi [f=0002407] [2407] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0002449] [2449] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Reaver [f=0002469] [2469] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0002700] [2700] Event [4752,189.160767,3936]: 1 finished unit Lotus [f=0002844] [2844] Event [1280,190.335693,256]: 0 finished unit Lotus [f=0003079] [3079] Event [784,192.177551,460]: 0 finished unit Welder [f=0003313] [3313] Event [4296,192.784729,4744]: 1 lost unit Metal Extractor [f=0003432] [3432] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Glaive [f=0003624] [3624] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0003678] [3678] Event [784,192.177551,460]: 0 finished unit Welder [f=0003714] [3714] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0003761] [3761] Event [4016,192.922058,4688]: 1 finished unit Lotus [f=0003939] [3939] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0004476] [4476] Event [632,189.328613,408]: 0 finished unit Caretaker [f=0004547] [4547] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0004653] [4653] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Reaver [f=0004690] [4690] Event [4007.02393,190.549988,4782.47217]: 0 lost unit Kodachi [f=0004700] [4700] Event [784,192.177551,460]: 0 finished unit Blitz [f=0004830] [4830] Event [3846.86597,192.064819,4667.02344]: 0 lost unit Kodachi [f=0004947] [4947] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0005072] [5072] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0005157] [5157] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Glaive [f=0005346] [5346] Event [4456,188.191833,3752]: 1 finished unit Caretaker [f=0005376] [5376] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0005451] [5451] Event [784,192.177551,460]: 0 finished unit Blitz [f=0005502] [5502] Event [872,192.76947,184]: 0 finished unit Wind/Tidal Generator [f=0005546] [5546] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Glaive [f=0005652] [5652] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Glaive [f=0005671] [5671] Event [792,192.532959,184]: 0 finished unit Wind/Tidal Generator [f=0005757] [5757] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Glaive [f=0005848] [5848] Event [712,190.473022,168]: 0 finished unit Wind/Tidal Generator [f=0005875] [5875] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Glaive [f=0005877] [5877] Event [4168,192.937317,4632]: 1 finished unit Storage [f=0006018] [6018] Event [632,192.815247,168]: 0 finished unit Wind/Tidal Generator [f=0006164] [6164] Event [672,166.913452,2144]: 0 finished unit Lotus [f=0006229] [6229] Event [552,191.739502,152]: 0 finished unit Wind/Tidal Generator [f=0006332] [6332] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0006355] [6355] Event [784,192.177551,460]: 0 finished unit Blitz [f=0006434] [6434] Event [472,188.931885,152]: 0 finished unit Wind/Tidal Generator [f=0006723] [6723] Event [392,186.406555,136]: 0 finished unit Wind/Tidal Generator [f=0006724] [6724] Event [568,192.922058,3112]: 0 finished unit Metal Extractor [f=0006961] [6961] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Conjurer [f=0006967] [6967] Event [312,172.948303,136]: 0 finished unit Wind/Tidal Generator [f=0006986] [6986] Event [752,173.154297,1792]: 0 finished unit Lotus [f=0007107] [7107] Event [368,222.829285,3040]: 0 finished unit Radar Tower [f=0007173] [7173] Event [232,151.204529,120]: 0 finished unit Wind/Tidal Generator [f=0007383] [7383] Event [152,130.925598,120]: 0 finished unit Wind/Tidal Generator [f=0007538] [7538] Event [168,127.965393,232]: 0 finished unit Wind/Tidal Generator [f=0007557] [7557] Event [1373.78918,192.910645,476.877502]: 1 lost unit Glaive [f=0007616] [7616] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Reaver [f=0007624] [7624] Event [1260.50317,192.376892,282.172638]: 1 lost unit Glaive [f=0007669] [7669] Event [1280,190.335693,256]: 0 lost unit Lotus [f=0007673] [7673] Event [784,192.177551,460]: 0 finished unit Ogre [f=0007687] [7687] Event [184,126.950684,312]: 0 finished unit Wind/Tidal Generator [f=0007702] [7702] Event [1133.05542,184.359985,408.158356]: 1 lost unit Glaive [f=0007702] [7702] Event [1109.67822,185.81633,423.517548]: 1 lost unit Glaive [f=0007705] [7705] Event [1127.21265,187.520065,452.793121]: 1 lost unit Glaive [f=0007733] [7733] Event [1133.18481,192.915146,507.855316]: 1 lost unit Glaive [f=0007741] [7741] Event [336,192.441406,2288]: 0 finished unit Lotus [f=0007827] [7827] Event [200,130.620422,392]: 0 finished unit Wind/Tidal Generator [f=0007962] [7962] Event [216,139.806213,472]: 0 finished unit Wind/Tidal Generator [f=0008012] [8012] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0008127] [8127] Event [232,149.991455,552]: 0 finished unit Wind/Tidal Generator [f=0008210] [8210] Event [768,176.724854,1680]: 0 finished unit Radar Tower [f=0008327] [8327] Event [248,161.954346,632]: 0 finished unit Wind/Tidal Generator [f=0008441] [8441] Event [4680,191.464844,4096]: 1 finished unit Fusion Reactor [f=0008489] [8489] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0008505] [8505] Event [264,174.725952,712]: 0 finished unit Wind/Tidal Generator [f=0008566] [8566] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0008681] [8681] Event [784,192.177551,460]: 0 finished unit Ogre [f=0008697] [8697] Event [296,186.238708,792]: 0 finished unit Wind/Tidal Generator [f=0008717] [8717] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0008865] [8865] Event [312,189.984741,856]: 0 finished unit Wind/Tidal Generator [f=0008896] [8896] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Sling [f=0009077] [9077] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Sling [f=0009119] [9119] Event [312,190.854492,936]: 0 finished unit Wind/Tidal Generator [f=0009138] [9138] Event [184,104.276123,4248]: 0 finished unit Metal Extractor [f=0009357] [9357] Event [328,191.876831,1016]: 0 finished unit Wind/Tidal Generator [f=0009522] [9522] Event [328,190.1297,1096]: 0 finished unit Wind/Tidal Generator [f=0009558] [9558] Event [784,192.177551,460]: 0 finished unit Ogre [f=0009676] [9676] Event [328,186.955872,1176]: 0 finished unit Wind/Tidal Generator [f=0009770] [9770] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Knight [f=0009835] [9835] Event [2968,177.556458,4504]: 1 finished unit Stinger [f=0009901] [9901] Event [2088,76.5509033,2056]: 0 finished unit Metal Extractor [f=0009919] [9919] Event [344,192.784729,1256]: 0 finished unit Wind/Tidal Generator [f=0009971] [9971] Event [168,106.603088,4968]: 0 finished unit Metal Extractor [f=0010587] [10587] Event [872,106.664124,4936]: 0 finished unit Metal Extractor [f=0010742] [10742] Event [4344,192.876282,4632]: 1 finished unit Energy Pylon [f=0010782] [10782] Event [3032,192.922058,4664]: 1 finished unit Caretaker [f=0010918] [10918] Event [816,106.145325,4848]: 0 finished unit Radar Tower [f=0011024] [11024] Event [784,192.177551,460]: 0 finished unit Minotaur [f=0011146] [11146] Event [4504,77.8250122,3288]: 1 finished unit Stinger [f=0011406] [11406] Event [4128,55.6845093,2240]: 1 finished unit Radar Tower [f=0011414] [11414] Event [928,106.664124,4992]: 0 finished unit Lotus [f=0011458] [11458] Event [888,192.853394,344]: 0 finished unit Stinger [f=0011812] [11812] Event [616,192.006531,504]: 0 finished unit Caretaker [f=0011959] [11959] Event [928,106.358948,4816]: 0 finished unit Lotus [f=0012128] [12128] Event [3200,188.672485,4608]: 1 finished unit Advanced Radar [f=0012181] [12181] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Phantom [f=0012288] [12288] Event [3400,272.008362,4744]: 1 finished unit Energy Pylon [f=0012449] [12449] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Conjurer [f=0012471] [12471] Event [2008,192.593994,4568]: 1 finished unit Metal Extractor [f=0012564] [12564] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Glaive [f=0012683] [12683] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Glaive [f=0012706] [12706] Event [680,192.76947,296]: 0 finished unit Caretaker [f=0012723] [12723] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0012803] [12803] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Glaive [f=0012805] [12805] Event [896,118.764343,4576]: 0 finished unit Lotus [f=0012923] [12923] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Glaive [f=0012967] [12967] Event [784,192.177551,460]: 0 finished unit Minotaur [f=0012978] [12978] Event [2088,76.5509033,2056]: 0 lost unit Metal Extractor [f=0013043] [13043] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Glaive [f=0013152] [13152] Event [2784,187.451782,320]: 0 finished unit Radar Tower [f=0013163] [13163] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Glaive [f=0013548] [13548] Event [816,135.915222,4384]: 0 finished unit Lotus [f=0013690] [13690] Event [784,192.177551,460]: 0 finished unit Ogre [f=0013755] [13755] Event [1920,177.640381,4448]: 1 finished unit Lotus [f=0013853] [13853] Event [2854.10986,69.9461441,2636.46069]: 0 lost unit Kodachi [f=0013874] [13874] Event [1256,192.502899,360]: 0 finished unit Stardust [f=0014098] [14098] Event [1013.0929,183.897751,4270.51172]: 1 lost unit Glaive [f=0014164] [14164] Event [1180.06104,176.483368,3964.97314]: 1 lost unit Glaive [f=0014220] [14220] Event [1152.82263,172.064102,3931.19873]: 0 lost unit Welder [f=0014232] [14232] Event [784,192.177551,460]: 0 finished unit Ogre [f=0014278] [14278] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Knight [f=0014445] [14445] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0014596] [14596] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0014736] [14736] Event [784,192.177551,460]: 0 finished unit Ogre [f=0014761] [14761] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Sling [f=0014831] [14831] Event [2310.84082,69.3600311,3907.2417]: 1 lost unit Phantom [f=0014874] [14874] Event [568,192.922058,3112]: 0 lost unit Metal Extractor [f=0014940] [14940] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Sling [f=0014957] [14957] Event [368,222.829285,3040]: 0 lost unit Radar Tower [f=0015002] [15002] Event [2278.88867,55.6954231,1364.6106]: 0 lost unit Blitz [f=0015056] [15056] Event [4600,190.671387,520]: 0 finished unit Metal Extractor [f=0015084] [15084] Event [784,192.177551,460]: 0 finished unit Blitz [f=0015120] [15120] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Sling [f=0015160] [15160] Event [1920,177.640381,4448]: 1 lost unit Lotus [f=0015231] [15231] Event [2040,179.234772,4440]: 1 lost unit Stinger [f=0015346] [15346] Event [2008,192.827148,4568]: 1 lost unit Metal Extractor [f=0015356] [15356] Event [784,192.177551,460]: 0 finished unit Blitz [f=0015500] [15500] Event [2474.4646,192.876282,4716.57861]: 0 lost unit Blitz [f=0015563] [15563] Event [184,104.276123,4248]: 0 lost unit Metal Extractor [f=0015632] [15632] Event [2749.69629,187.928436,4678.58545]: 0 lost unit Blitz [f=0015637] [15637] Event [784,192.177551,460]: 0 finished unit Blitz [f=0015770] [15770] Event [2955.10181,183.939102,4537.86475]: 1 lost unit Engineer Commander [f=0015774] [15774] Event [2954.42505,189.281616,4580.94531]: 1 lost unit Reaver [f=0015782] [15782] Event [2920,190.239929,4616]: 1 lost unit Metal Extractor [f=0015821] [15821] Event [2908.91235,156.247452,4465.7583]: 1 lost unit Ronin [f=0015829] [15829] Event [2968,172.634415,4504]: 1 lost unit Stinger [f=0015852] [15852] Event [3032,192.353516,4664]: 1 lost unit Caretaker [f=0015887] [15887] Event [3088,192.761841,4784]: 1 lost unit Faraday [f=0015926] [15926] Event [784,192.177551,460]: 0 finished unit Blitz [f=0015926] [15926] Event [3048,192.57724,4952]: 1 lost unit Metal Extractor [f=0015964] [15964] Event [3200,189.154053,4608]: 1 lost unit Advanced Radar [f=0015989] [15989] Event [3178.49243,190.163422,4724.43652]: 1 lost unit Conjurer [f=0016056] [16056] Event [3122.03613,191.10144,4620.54883]: 0 lost unit Ogre [f=0016108] [16108] Event [2952.77319,182.049164,4569.96973]: 1 lost unit Ronin [f=0016108] [16108] Event [2977.5293,186.10611,4592.7793]: 1 lost unit Ronin [f=0016195] [16195] Event [3400,268.994446,4744]: 1 lost unit Energy Pylon [f=0016216] [16216] Event [784,192.177551,460]: 0 finished unit Blitz [f=0016251] [16251] Event [3736,191.130676,4472]: 1 lost unit Metal Extractor [f=0016275] [16275] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Phantom [f=0016343] [16343] Event [4016,192.922058,4688]: 1 lost unit Lotus [f=0016426] [16426] Event [168,106.603088,4968]: 0 lost unit Metal Extractor [f=0016438] [16438] Event [4168,191.597748,4632]: 1 lost unit Storage [f=0016512] [16512] Event [784,192.177551,460]: 0 finished unit Blitz [f=0016521] [16521] Event [4296,191.19136,4744]: 1 lost unit Metal Extractor [f=0016581] [16581] Event [4344,192.876282,4632]: 1 lost unit Energy Pylon [f=0016834] [16834] Event [784,192.177551,460]: 0 finished unit Blitz [f=0016880] [16880] Event [4840,192.929688,4200]: 1 lost unit Metal Extractor [f=0016983] [16983] Event [4588.05176,193.69986,4161.74365]: 1 lost unit Reaver [f=0017160] [17160] Event [784,192.177551,460]: 0 finished unit Blitz [f=0017205] [17205] Event [4856,192.937317,4120]: 1 lost unit Solar Collector [f=0017279] [17279] Event [4680,191.042328,4096]: 1 lost unit Fusion Reactor [f=0017318] [17318] Event [4556.46875,194.246506,4277.67432]: 0 lost unit Ogre [f=0017349] [17349] Event [3134.54907,192.220047,4511.35303]: 1 lost unit Sling [f=0017479] [17479] Event [4872,192.906799,4008]: 1 lost unit Metal Extractor [f=0017480] [17480] Event [784,192.177551,460]: 0 finished unit Blitz [f=0017511] [17511] Event [undefined]: lxa4000 resigned [f=0017511] game_message: lxa4000 has been destroyed! [f=0017511] game_message: Jack500 wins! [f=0017511] Submitting stats [f=0017511] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017511] Part| Total Time|Time of the last 0.5s [f=0017511] Draw 17307.64ms 7.95% [f=0017511] Lua::Callins::Synced 9266.88ms 22.48% [f=0017511] Lua::Callins::Unsynced 20957.53ms 12.60% [f=0017511] Lua::CollectGarbage::Synced 271.32ms 0.00% [f=0017511] Lua::CollectGarbage::Unsynced 701.92ms 0.58% [f=0017511] Misc::Profiler::AddTime 66.15ms 0.00% [f=0017511] Sim 44683.59ms 82.66% [f=0017511] [17511] Received game_message: lxa4000 has been destroyed! [f=0017511] [17511] Received game_message: Jack500 wins! [f=0017512] [17512] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017512] [17512] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017512] [17512] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017512] [17512] Game End Stats Values: 2,2060,1975,1975,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,5.5999999,5.5999999,6.13333321,0,0,0,0,0,0,0,0,785,700,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017512] [17512] Game End Stats Values: 3,2460,2180,2180,2460,0.44794887,0,0,0.44794887,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.72324085,8,8,9.72324085,1275,1275,1275,1275,9.62986374,7.33333349,7.33333349,9.62986374,175,0,0,175,0,0,0,0,1010,905,905,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017512] [17512] Game End Stats Values: 4,2530,2460,2460,2530,5.90252018,1.00418353,1.00418353,5.90252018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.0768576,9.46666622,9.46666622,15.0768576,1275,1275,1275,1275,10.3636379,9.86693954,9.86693954,10.3636379,175,210,210,175,0,0,0,0,1080,975,975,1080,0,0,0,0,0,44.5667,44.5667,0,0,0,0,0 [f=0017512] [17512] Game End Stats Values: 5,2740,2735,2735,2740,18.4207325,1.00447941,1.00447941,18.4207325,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.0019341,10,10,17.0019341,1275,1275,1275,1275,10.834547,12.2666731,12.2666731,10.834547,350,210,210,350,0,0,0,0,1115,1250,1250,1115,0,0,0,0,0,102.066139,102.066139,0,0,0,0,0 [f=0017512] [17512] Game End Stats Values: 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37,11675,6220,6220,11675,812.81543,1384.76294,1384.76294,812.81543,0,0,0,0,0,0,0,0,0,1107.13611,1107.13611,0,4927.26025,2839.40088,2839.40088,4927.26025,1390,630,630,1390,68.2105179,43.7999992,43.7999992,68.2105179,1440,55,55,1440,30.9613438,18.6884823,18.6884823,30.9613438,5400,2360,2360,5400,4618.40039,2510,2510,4618.40039,3445,3175,3175,3445,2510,4913.40039,4913.40039,2510,567.833862,889.837524,889.837524,567.833862,2951.67944,5402.22998,5402.22998,2951.67944 [f=0017512] [17512] Game End Stats Values: 38,12190,6410,6410,12190,878.193359,1469.01953,1469.01953,878.193359,0,0,0,0,0,0,0,0,0,1712.63904,1712.63904,0,5487.25977,2964.46167,2964.46167,5487.25977,1390,540,540,1390,59.9847908,43,43,59.9847908,1440,55,55,1440,29.9585323,15.6171236,15.6171236,29.9585323,6000,3110,3110,6000,5178.40039,2595,2595,5178.40039,3360,2705,2705,3360,2595,5473.40039,5473.40039,2595,567.833862,889.837524,889.837524,567.833862,3162.59399,5971.13135,5971.13135,3162.59399 [f=0017512] [17512] Game End Stats Values: 39,12490,6115,6115,12490,918.190979,1542.00024,1542.00024,918.190979,0,0,0,0,0,0,0,0,0,1893.61975,1893.61975,0,6613.6333,3200.39819,3200.39819,6613.6333,1390,540,540,1390,40.7914047,42.3333321,42.3333321,40.7914047,1440,55,55,1440,27.6665115,12.0653629,12.0653629,27.6665115,6300,2900,2900,6300,5473.40039,2595,2595,5473.40039,3360,2620,2620,3360,2595,5768.40039,5768.40039,2595,567.833862,889.837524,889.837524,567.833862,3436.44214,7102.90771,7102.90771,3436.44214 [f=0017512] [17512] Game End Stats Values: 40,12590,4700,4700,12590,961.915344,1569.51868,1569.51868,961.915344,0,0,0,0,0,0,0,0,0,2005.13818,2005.13818,0,7012.58057,3534.02905,3534.02905,7012.58057,1390,450,450,1390,44.9436989,22.0714283,22.0714283,44.9436989,1440,55,55,1440,28.1231689,7.96562433,7.96562433,28.1231689,6400,2800,2800,6400,6728.40039,3095,3095,6728.40039,3360,1395,1395,3360,3095,7183.40039,7183.40039,3095,567.833862,889.837524,889.837524,567.833862,3816.98169,7802.24023,7802.24023,3816.98169 [f=0017557] [17557] Event [3021.85303,161.419281,4431.0957]: 1 lost unit Knight [f=0017559] [17559] Event [4552,191.998901,3880]: 1 lost unit Metal Extractor [f=0017560] [17560] Event [4776,193.022156,4024]: 1 lost unit Solar Collector [f=0017676] Spectator lxa4000 left the game: normal quit [f=0017676] [17676] Event [undefined]: lxa4000 quit [f=0017735] Player Jack500 left the game: normal quit [f=0017735] [17735] Event [undefined]: Jack500 quit [f=0017741] No clients connected, shutting down server [f=0017741] Server shutdown [f=0017741] [17741] all players disconnected [f=0017779] [17779] Event [784,192.177551,460]: 0 finished unit Blitz [f=0018618] [18618] Event [784,192.177551,460]: 0 finished unit Minotaur [f=0019446] [19446] Event [784,192.177551,460]: 0 finished unit Minotaur [f=0019959] Autoquit sending quit command. [f=0019959] [QuitAction] user exited to system [f=0019959] [SpringApp::Kill][1] fromRun=1 [f=0019959] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019959] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019959] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019959] [ThreadPool::SetThreadCount][2] workers=0 [f=0019959] [SpringApp::Kill][2] [f=0019959] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019959] [Game::KillLua][3] dtor=0 luaUI=0x514b2c20 [f=0019959] Start widgetHandler:Shutdown [f=0019959] Shutdown - SaveOrderList Complete [f=0019959] Writing last game win data [f=0019959] Shutdown - SaveConfigData Complete [f=0019959] Shutdown Widget - Save/Load API [f=0019959] Shutdown Widget - Chili Highlight [f=0019959] Shutdown Widget - Draw After Chili [f=0019959] Shutdown Widget - EPIC Menu [f=0019959] Shutdown Widget - Chili Widget Selector [f=0019959] Shutdown Widget - Chili Minimap [f=0019959] Shutdown Widget - Local Team Colors [f=0019959] Shutdown Widget - Display Keys 2 [f=0019959] Shutdown Widget - Save Game Menu [f=0019959] Shutdown Widget - Unit Icons [f=0019959] Shutdown Widget - Noises [f=0019959] Shutdown Widget - HealthBars [f=0019959] Shutdown Widget - Win Counter [f=0019959] Shutdown Widget - BuildETA [f=0019959] Shutdown Widget - SpringRTS Replay Stats [f=0019959] Shutdown Widget - Modular Comm Info [f=0019959] Shutdown Widget - Stereo3D [f=0019959] Shutdown Widget - Showeco and Grid Drawer [f=0019959] Shutdown Widget - Point Tracker [f=0019959] Shutdown Widget - Missile Silo Range [f=0019959] Shutdown Widget - MetalFeatures (new) [f=0019959] Shutdown Widget - MinimapEvents [f=0019959] Shutdown Widget - Local Widgets Config [f=0019959] Shutdown Widget - Highlight Geos [f=0019959] Shutdown Widget - Grab Input [f=0019959] Input grabbing is disabled! [f=0019959] Shutdown Widget - Defense Range Zero-K [f=0019959] Shutdown Widget - Darkening [f=0019959] Shutdown Widget - Context Menu [f=0019959] Shutdown Widget - Chili Spectator Panels [f=0019959] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019959] Shutdown Widget - Chili Nuke Warning [f=0019959] Shutdown Widget - Chili EndGame Window [f=0019959] Shutdown Widget - Chili Economy Panel Default [f=0019959] Shutdown Widget - CameraShake [f=0019959] Shutdown Widget - State Reverse and Latency [f=0019959] Shutdown Widget - Music Player v2 [f=0019959] Shutdown Widget - Attack AoE [f=0019959] Shutdown Widget - Map Edge Extension [f=0019959] Shutdown Widget - Selection Send [f=0019959] Shutdown Widget - LupsManager [f=0019959] Shutdown Widget - Newton Firezone [f=0019959] Shutdown Widget - Chili Pro Console [f=0019959] Shutdown Widget - Persistent Build Height [f=0019959] Shutdown Widget - Lasso Terraform GUI [f=0019959] Shutdown Widget - Lups [f=0019959] Shutdown Widget - Chili Framework [f=0019959] Shutdown Widget - Mex Placement Handler [f=0019959] Shutdown Widget - Chili Core Selector [f=0019959] Shutdown Widget - Custom Markers [f=0019959] Shutdown Widget - Select Keys [f=0019959] Shutdown Widget - Pause Screen [f=0019959] Shutdown Widget - Text To Speech Control [f=0019959] Shutdown Widget - Layout Handler [f=0019959] End widgetHandler:Shutdown [f=0019959] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={991767,96385742} {int,ext,rec}Allocs={12973099,0,0} {chunk,block}Bytes={96385742,0} [f=0019959] [Game::KillLua][1] dtor=0 luaGaia=0x51bf2700 [f=0019959] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={741419,81464561} {int,ext,rec}Allocs={12973100,0,0} {chunk,block}Bytes={81464561,0} [f=0019959] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={741419,81464561} {int,ext,rec}Allocs={12973100,0,0} {chunk,block}Bytes={81464561,0} [f=0019959] [Game::KillLua][2] dtor=0 luaRules=0x52548060 [f=0019959] Start gadgetHandler:Shutdown [f=0019959] Shutdown - StartSetup [f=0019959] Shutdown - UnitMorph [f=0019959] Shutdown - Carrier Drones [f=0019959] Shutdown - LupsNanoSpray [f=0019959] Shutdown - Missile Silo Controller [f=0019959] Shutdown - Modular Comm Info [f=0019959] Shutdown - Terrain Texture Handler [f=0019959] Shutdown - UnitCloakShield [f=0019959] Shutdown - Starlight Handler [f=0019959] End gadgetHandler:Shutdown [f=0019959] Start gadgetHandler:Shutdown [f=0019959] Shutdown - Save/Load [f=0019959] Shutdown - Teleport Throw [f=0019959] Shutdown - UnitMorph [f=0019959] Shutdown - Modular Comm Info [f=0019959] Shutdown - Retreat Command [f=0019959] Shutdown - Shockwaves [f=0019959] Shutdown - UnitCloakShield [f=0019959] Shutdown - Lups Cloak FX [f=0019959] Shutdown - Lups [f=0019959] Shutdown - Lups Shield [f=0019959] End gadgetHandler:Shutdown [f=0019959] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12973132,0,0} {chunk,block}Bytes={0,0} [f=0019959] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12973132,0,0} {chunk,block}Bytes={0,0} [f=0019959] [Game::KillLua][4] dtor=0 [f=0019959] [Game::~CGame][1] [f=0019959] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019959] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019959] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019959] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019959] [Game::KillLua][4] dtor=1 [f=0019959] [Game::KillMisc][1] [f=0019959] [Game::KillMisc][2] [f=0019959] [Game::KillMisc][3] [f=0019959] [Game::KillRendering][1] [f=0019959] [3DOParser::Kill] allocated 19 pieces [f=0019959] [S3OParser::Kill] allocated 465 pieces [f=0019959] [AssParser::Kill] allocated 12 pieces [f=0019959] [Game::KillInterface][1] [f=0019959] [Game::KillInterface][2] [f=0019959] [Game::KillSimulation][1] [f=0019959] [Game::KillSimulation][2] [f=0019959] [CCollisionHandler] dis-/continuous tests: 0/2188699 [f=0019959] [Game::KillSimulation][3] [f=0019959] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019959] [~CPathCache(20x20)] cacheHits=29 hitPercentage=39% numHashColls=0 maxCacheSize=8 [f=0019959] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019959] [~CPathCache(40x40)] cacheHits=47 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019959] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019959] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019959] [LosHandler::Kill] raycast instance cache-{hits,misses}={3717,10873}; shared=7%; cached=19% [f=0019959] [Game::KillSimulation][4] [f=0019959] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019959] [Game::~CGame][2] [f=0019959] [Game::~CGame][3] [f=0019959] [SpringApp::Kill][3] [f=0019959] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 212482 bytes sent 140313 bytes recv'd [f=0019959] [SpringApp::Kill][4] font=0x44c29aa0 [f=0019959] [SpringApp::Kill][5] [f=0019959] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44c98550) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2172ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=44ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=39ms file="luarules/gadgets/cai/combathandler.lua" indx=1670 inflSize=1kb readTime=26ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=24ms file="luaui/configs/startup_info_selector.lua" indx=2974 inflSize=3kb readTime=24ms file="luaui/widgets/unit_default_commands.lua" indx=4812 inflSize=1kb readTime=12ms file="luaui/widgets/api_cluster_detection.lua" indx=3865 inflSize=25kb readTime=12ms file="luaui/widgets/init_startup_info_selector.lua" indx=4758 inflSize=15kb readTime=11ms file="luaui/widgets/gui_highlight_geos.lua" indx=4710 inflSize=3kb readTime=11ms file="luaui/configs/epicmenu_conf.lua" indx=2880 inflSize=31kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 38176212 bytes cached in 2826 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x44d7ef00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f2fbd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44cf5c30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f08fc01af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]