[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vxA712ph0Z/springsettings.1232040.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f428401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5319 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1232040/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463487e0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463487e0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 554ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 618ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 648ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 125ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SorcererYee was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1232040/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (184ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11968,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1232040/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52d07390,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5ded85614fb0213587172a439a071acf [f=-000001] Connection attempt from xxDrEADxx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: xxDrEADxx changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from CaptNutbar [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: CaptNutbar changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxDrEADxx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxDrEADxx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CaptNutbar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CaptNutbar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CaptNutbar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CaptNutbar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CaptNutbar" string="[Game::Load][lua{Rules,Gaia}={00000001129ca100,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxDrEADxx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxDrEADxx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxDrEADxx" string="[Game::Load][lua{Rules,Gaia}={00000000cfd21310,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Doom! [f=-000001] [0] Event [614,261.99646,712]: 0 finished unit Strike Commander [f=-000001] [0] Event [4867,262.007324,5013]: 1 finished unit Engineer Commander [f=0000000] [0] CaptNutbar, team: 0, elo:1604, userid: 212048 [f=0000000] [0] xxDrEADxx, team: 1, elo:1168, userid: 423560 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [5000,261.995605,5032]: 1 finished unit Jumpbot Factory [f=0000075] [75] Event [640,261.995605,488]: 0 finished unit Cloakbot Factory [f=0000243] [243] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0000399] [399] Event [649.599976,261.995605,488]: 0 finished unit Glaive [f=0000519] [519] Event [649.599976,261.995605,488]: 0 finished unit Glaive [f=0000565] [565] Event [5000.03662,261.995605,5008]: 1 finished unit Constable [f=0000639] [639] Event [649.599976,261.995605,488]: 0 finished unit Glaive [f=0000738] [738] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0000759] [759] Event [649.599976,261.995605,488]: 0 finished unit Glaive [f=0000879] [879] Event [649.599976,261.995605,488]: 0 finished unit Glaive [f=0000994] [994] Event [5000.03662,261.995605,5008]: 1 finished unit Constable [f=0001003] [1003] Event [649.599976,261.995605,488]: 0 finished unit Glaive [f=0001119] [1119] Event [649.599976,261.995605,488]: 0 finished unit Glaive [f=0001238] [1238] Event [649.599976,261.995605,488]: 0 finished unit Glaive [f=0001277] [1277] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0001358] [1358] Event [649.599976,261.995605,488]: 0 finished unit Glaive [f=0001472] [1472] Event [4760,261.995605,4776]: 1 finished unit Wind/Tidal Generator [f=0001565] [1565] Event [5000.03662,261.995605,5008]: 1 finished unit Constable [f=0001689] [1689] Event [649.599976,261.995605,488]: 0 finished unit Glaive [f=0001921] [1921] Event [4712,261.995605,4664]: 1 finished unit Wind/Tidal Generator [f=0002051] [2051] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0002204] [2204] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0002260] [2260] Event [4664,261.995605,4632]: 1 finished unit Wind/Tidal Generator [f=0002418] [Game::ClientReadNet] added new player Hummas with number 2 to team 0 [f=0002418] > SPRINGIE:User Hummas|spiderskirm|4_6|donator_1|False||Federation|US [f=0002431] Connection attempt from Hummas [f=0002431] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002431] -> Connection established (given id 2) [f=0002435] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0002435] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002476] [2476] Event [4600,261.995605,4664]: 1 finished unit Wind/Tidal Generator [f=0002519] [2519] Event [672,250.844482,1072]: 0 finished unit Lotus [f=0002674] [2674] Event [5000.03662,261.995605,5008]: 1 finished unit Constable [f=0002745] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0002745] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0002758] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[Game::Load][lua{Rules,Gaia}={000002656be18800,0000000000000000}]" [f=0002799] [2799] Event [4488,261.995605,4744]: 1 finished unit Wind/Tidal Generator [f=0003059] [3059] Event [1056,253.298096,640]: 0 finished unit Lotus [f=0003061] [3061] Event [4536,261.995605,4680]: 1 finished unit Wind/Tidal Generator [f=0003072] [3072] Event [4651.2666,261.995605,4216.51367]: 1 lost unit Constable [f=0003080] [3080] Event [4592,261.995605,4144]: 1 lost unit Picket [f=0003191] [3191] Event [4360,261.995605,4360]: 1 lost unit Metal Extractor [f=0003267] [3267] Event [4292.08984,261.995605,4568.72998]: 1 lost unit Constable [f=0003274] [3274] Event [4424,261.995605,4792]: 1 finished unit Wind/Tidal Generator [f=0003370] [3370] Event [4680,261.995605,4568]: 1 lost unit Wind/Tidal Generator [f=0003371] [3371] Event [4536,261.995605,4680]: 1 lost unit Wind/Tidal Generator [f=0003389] [3389] Event [4680,261.995605,4568]: 1 lost unit Wind/Tidal Generator [f=0003412] [3412] Event [4664,261.995605,4632]: 1 lost unit Wind/Tidal Generator [f=0003420] [3420] Event [4872,261.995605,4344]: 1 lost unit Metal Extractor [f=0003439] [3439] Event [4759.32666,261.995605,4452.84863]: 0 lost unit Glaive [f=0003470] [3470] Event [4693.68164,262.208923,4518.90918]: 0 lost unit Glaive [f=0003479] [3479] Event [4600,261.202148,4664]: 1 lost unit Wind/Tidal Generator [f=0003513] [3513] Event [4728,261.995605,4504]: 1 lost unit Wind/Tidal Generator [f=0003538] [3538] Event [4488,262.222351,4744]: 1 lost unit Wind/Tidal Generator [f=0003546] [3546] Event [4598.60596,262.781555,4548.9375]: 0 lost unit Glaive [f=0003556] [3556] Event [4424,262.222351,4792]: 1 lost unit Wind/Tidal Generator [f=0003599] [3599] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0003604] [3604] Event [4360,261.995605,4856]: 1 lost unit Metal Extractor [f=0003769] [3769] Event [4718.05469,262.4729,4539.15332]: 1 lost unit Constable [f=0003787] [3787] Event [4712,261.995605,4664]: 1 lost unit Wind/Tidal Generator [f=0003813] [3813] Event [4776,262.045349,4440]: 1 lost unit Wind/Tidal Generator [f=0003893] [3893] Event [4616,263.127808,4552]: 1 lost unit Wind/Tidal Generator [f=0003949] [3949] Event [4650.83594,262.359863,4552.2627]: 1 lost unit Constable [f=0003965] [3965] Event [5000.03662,261.995605,5008]: 1 finished unit Pyro [f=0004012] and you wonder why the game is dead LOL [f=0004114] Player xxDrEADxx left the game: normal quit [f=0004114] [4114] Event [undefined]: xxDrEADxx quit [f=0004169] [4169] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0004679] [4679] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0004842] [4842] Event [649.599976,261.995605,488]: 0 finished unit Conjurer [f=0005021] [5021] Event [232,261.995605,664]: 0 finished unit Solar Collector [f=0005207] [5207] Event [649.599976,261.995605,488]: 0 finished unit Conjurer [f=0005355] [5355] Event [280,261.995605,344]: 0 finished unit Solar Collector [f=0005592] [5592] Event [649.599976,261.995605,488]: 0 finished unit Conjurer [f=0005787] [5787] Event [5000.03662,261.995605,5008]: 1 finished unit Pyro [f=0005790] [5790] Event [664,261.995605,280]: 0 finished unit Solar Collector [f=0006023] [6023] Event [649.599976,261.995605,488]: 0 finished unit Conjurer [f=0006285] [6285] Event [680,261.995605,728]: 0 finished unit Solar Collector [f=0006391] [6391] Event [649.599976,261.995605,488]: 0 finished unit Conjurer [f=0006452] [6452] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0006851] [6851] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0006887] [6887] Event [649.599976,261.995605,488]: 0 finished unit Conjurer [f=0006919] Spectator Hummas left the game: normal quit [f=0006919] [6919] Event [undefined]: Hummas quit [f=0007084] [7084] Event [504,261.995605,424]: 0 finished unit Caretaker [f=0007354] [7354] Event [488,261.995605,520]: 0 finished unit Caretaker [f=0007607] [7607] Event [5000.03662,261.995605,5008]: 1 finished unit Pyro [f=0007836] [7836] Event [408,261.995605,456]: 0 finished unit Caretaker [f=0007923] [7923] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0008048] [8048] Event [360,261.995605,184]: 0 finished unit Storage [f=0008112] [8112] Event [536,261.995605,344]: 0 finished unit Wind/Tidal Generator [f=0008230] [8230] Event [488,261.995605,344]: 0 finished unit Wind/Tidal Generator [f=0008282] [8282] Event [440,261.995605,344]: 0 finished unit Wind/Tidal Generator [f=0008383] [8383] Event [488,261.995605,296]: 0 finished unit Wind/Tidal Generator [f=0008441] [8441] Event [440,261.995605,296]: 0 finished unit Wind/Tidal Generator [f=0008466] [8466] Event [824,261.995605,280]: 0 finished unit Solar Collector [f=0008492] [8492] Event [536,261.995605,296]: 0 finished unit Wind/Tidal Generator [f=0008547] [8547] Event [488,261.995605,248]: 0 finished unit Wind/Tidal Generator [f=0008579] [8579] Event [440,261.995605,248]: 0 finished unit Wind/Tidal Generator [f=0008616] [8616] Event [536,261.995605,248]: 0 finished unit Wind/Tidal Generator [f=0008656] [8656] Event [4920,261.995605,4944]: 1 finished unit Fusion Reactor [f=0008676] [8676] Event [744,261.995605,328]: 0 finished unit Solar Collector [f=0008703] [8703] Event [248,261.995605,520]: 0 finished unit Wind/Tidal Generator [f=0008747] [8747] Event [296,261.995605,520]: 0 finished unit Wind/Tidal Generator [f=0008792] [8792] Event [296,261.995605,568]: 0 finished unit Wind/Tidal Generator [f=0008852] [8852] Event [248,261.995605,568]: 0 finished unit Wind/Tidal Generator [f=0008903] [8903] Event [776,261.995605,200]: 0 finished unit Solar Collector [f=0008927] [8927] Event [200,261.995605,568]: 0 finished unit Wind/Tidal Generator [f=0008950] [8950] Event [4720,262.013,4736]: 1 finished unit Radar Tower [f=0008971] [8971] Event [200,261.995605,520]: 0 finished unit Wind/Tidal Generator [f=0009016] [9016] Event [200,261.995605,472]: 0 finished unit Wind/Tidal Generator [f=0009061] [9061] Event [248,261.995605,472]: 0 finished unit Wind/Tidal Generator [f=0009180] [9180] Event [296,261.995605,472]: 0 finished unit Wind/Tidal Generator [f=0009229] [9229] Event [5000.03662,261.995605,5008]: 1 finished unit Pyro [f=0009255] [9255] Event [649.599976,261.995605,488]: 0 finished unit Sling [f=0009274] [9274] Event [408,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0009364] [9364] Event [649.599976,261.995605,488]: 0 finished unit Sling [f=0009379] [9379] Event [456,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0009446] [9446] Event [3320,55.2084961,1800]: 0 finished unit Metal Extractor [f=0009507] [9507] Event [649.599976,261.995605,488]: 0 finished unit Sling [f=0009531] [9531] Event [456,261.995605,728]: 0 finished unit Wind/Tidal Generator [f=0009668] [9668] Event [649.599976,261.995605,488]: 0 finished unit Sling [f=0009689] [9689] Event [408,261.995605,728]: 0 finished unit Wind/Tidal Generator [f=0009817] [9817] Event [649.599976,261.995605,488]: 0 finished unit Sling [f=0009843] [9843] Event [360,261.995605,728]: 0 finished unit Wind/Tidal Generator [f=0009966] [9966] Event [649.599976,261.995605,488]: 0 finished unit Sling [f=0009992] [9992] Event [360,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0010091] [10091] Event [649.599976,261.995605,488]: 0 finished unit Sling [f=0010134] [10134] Event [360,261.995605,632]: 0 finished unit Wind/Tidal Generator [f=0010241] [10241] Event [649.599976,261.995605,488]: 0 finished unit Sling [f=0010280] [10280] Event [408,261.995605,632]: 0 finished unit Wind/Tidal Generator [f=0010417] [10417] Event [649.599976,261.995605,488]: 0 finished unit Sling [f=0010468] [10468] Event [456,261.995605,632]: 0 finished unit Wind/Tidal Generator [f=0010577] [10577] Event [5000.03662,261.995605,5008]: 1 finished unit Pyro [f=0010658] [10658] Event [649.599976,261.995605,488]: 0 finished unit Sling [f=0010687] [10687] Event [584,261.995605,664]: 0 finished unit Wind/Tidal Generator [f=0010706] [10706] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0010848] [10848] Event [649.599976,261.995605,488]: 0 finished unit Sling [f=0010863] [10863] Event [632,261.995605,664]: 0 finished unit Wind/Tidal Generator [f=0010881] [10881] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0010982] [10982] Event [649.599976,261.995605,488]: 0 finished unit Sling [f=0010994] [10994] Event [584,261.995605,712]: 0 finished unit Wind/Tidal Generator [f=0011046] [11046] Event [4784,261.995605,4848]: 1 finished unit Cornea [f=0011129] [11129] Event [649.599976,261.995605,488]: 0 finished unit Sling [f=0011145] [11145] Event [536,261.995605,712]: 0 finished unit Wind/Tidal Generator [f=0011276] [11276] Event [649.599976,261.995605,488]: 0 finished unit Sling [f=0011315] [11315] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0011319] [11319] Event [536,261.995605,664]: 0 finished unit Wind/Tidal Generator [f=0011411] [11411] Event [649.599976,261.995605,488]: 0 finished unit Sling [f=0011457] [11457] Event [536,261.995605,616]: 0 finished unit Wind/Tidal Generator [f=0011497] [11497] Event [5000.03662,261.995605,5008]: 1 finished unit Pyro [f=0011533] [11533] Event [649.599976,261.995605,488]: 0 finished unit Sling [f=0011562] [11562] Event [584,261.995605,616]: 0 finished unit Wind/Tidal Generator [f=0011643] [11643] Event [649.599976,261.995605,488]: 0 finished unit Sling [f=0011666] [11666] Event [632,261.995605,616]: 0 finished unit Wind/Tidal Generator [f=0011744] [11744] Event [649.599976,261.995605,488]: 0 finished unit Sling [f=0011846] [11846] Event [649.599976,261.995605,488]: 0 finished unit Sling [f=0011957] [11957] Event [649.599976,261.995605,488]: 0 finished unit Sling [f=0012282] [12282] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0012829] [12829] Event [649.599976,261.995605,488]: 0 finished unit Gremlin [f=0012955] [12955] Event [649.599976,261.995605,488]: 0 finished unit Gremlin [f=0013088] [13088] Event [649.599976,261.995605,488]: 0 finished unit Gremlin [f=0013199] [13199] Event [649.599976,261.995605,488]: 0 finished unit Gremlin [f=0013253] [13253] Event [1784,55.2084961,3336]: 0 finished unit Metal Extractor [f=0013330] [13330] Event [649.599976,261.995605,488]: 0 finished unit Gremlin [f=0013822] [13822] Event [649.599976,261.995605,488]: 0 finished unit Phantom [f=0014107] [14107] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0014204] [14204] Event [5000.03662,261.995605,5008]: 1 finished unit Firewalker [f=0014293] [14293] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0014300] [14300] Event [649.599976,261.995605,488]: 0 finished unit Phantom [f=0014699] [14699] Event [4673.33643,261.995605,4440.04932]: 1 lost unit Firewalker [f=0014797] [14797] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0014806] [14806] Event [649.599976,261.995605,488]: 0 finished unit Phantom [f=0014883] [14883] Event [4291.04004,232.243271,3954.70605]: 0 lost unit Sling [f=0014892] [14892] Event [5000.03662,261.995605,5008]: 1 finished unit Pyro [f=0014911] [14911] Event [4207.77051,258.133972,4098.15283]: 0 lost unit Sling [f=0014970] [14970] Event [4169.15967,240.642822,3994.82324]: 0 lost unit Sling [f=0015049] [15049] Event [4113.72021,188.529892,3741.7854]: 0 lost unit Sling [f=0015049] [15049] Event [4118.11963,228.31456,3934.75977]: 0 lost unit Sling [f=0015106] [15106] Event [4144.94141,209.97966,3846.8645]: 0 lost unit Sling [f=0015135] [15135] Event [4610.03223,261.995605,4380.49561]: 0 lost unit Gremlin [f=0015140] [15140] Event [4151.99072,196.420303,3780.30762]: 0 lost unit Sling [f=0015244] [15244] Event [4671.86328,261.995605,4347.87354]: 0 lost unit Gremlin [f=0015297] [15297] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0015319] [15319] Event [4603.79932,262.154755,4410.97363]: 0 lost unit Gremlin [f=0015393] [15393] Event [4676.94385,259.976807,4344.24658]: 0 lost unit Gremlin [f=0015546] [15546] Event [4614.70459,262.003723,4332.06885]: 0 lost unit Gremlin [f=0015568] [15568] Event [5000.03662,261.995605,5008]: 1 finished unit Pyro [f=0015748] [15748] Event [264,453.810791,4872]: 0 finished unit Metal Extractor [f=0015840] [15840] Event [5103.41016,61.4635658,3596.22852]: 0 lost unit Sling [f=0015858] [15858] Event [392,261.995605,536]: 0 finished unit Gunship Plant [f=0015877] [15877] Event [5102.02734,61.3495255,3462.03784]: 0 lost unit Sling [f=0015886] [15886] Event [4141.60449,259.274078,4117.08496]: 0 lost unit Sling [f=0015910] [15910] Event [4064.26367,253.317719,4280.38867]: 0 lost unit Sling [f=0015922] [15922] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0015930] [15930] Event [4986.35889,61.4075546,3311.46558]: 0 lost unit Sling [f=0015944] [15944] Event [4050.87427,250.972656,4299.25684]: 0 lost unit Sling [f=0015967] [15967] Event [4029.54614,247.737427,4233.49561]: 0 lost unit Sling [f=0016012] [16012] Event [5101.61572,61.4700546,3258.64966]: 0 lost unit Sling [f=0016109] [16109] Event [5102.02393,61.1053467,3235.06348]: 0 lost unit Sling [f=0016148] [16148] Event [5100.85791,61.5013771,3141.23975]: 0 lost unit Sling [f=0016188] [16188] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0016235] [16235] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0016243] [16243] Event [5000.03662,261.995605,5008]: 1 finished unit Pyro [f=0016280] [16280] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0016295] [16295] Event [4825.77637,54.0312386,2751.17139]: 0 lost unit Sling [f=0016297] [16297] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0016325] [16325] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0016370] [16370] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0016415] [16415] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0016460] [16460] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0016505] [16505] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0016550] [16550] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0016595] [16595] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0016640] [16640] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0016685] [16685] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0016725] [16725] Event [4363.17627,188.861328,3746.59717]: 0 lost unit Sling [f=0016730] [16730] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0016775] [16775] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0016816] [16816] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0016861] [16861] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0016905] [16905] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0016950] [16950] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0016976] [16976] Event [5000.03662,261.995605,5008]: 1 finished unit Moderator [f=0016995] [16995] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0017002] [17002] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0017040] [17040] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0017066] [17066] Event [4484.95801,295.219818,4404.4707]: 0 lost unit Blastwing [f=0017066] [17066] Event [4479.99268,261.995605,4436.40137]: 1 lost unit Pyro [f=0017085] [17085] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0017130] [17130] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0017152] [17152] Event [4569.67139,294.669128,4486.15137]: 0 lost unit Blastwing [f=0017175] [17175] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0017216] [17216] Event [4548.51221,294.074951,4464.2373]: 0 lost unit Blastwing [f=0017216] [17216] Event [4448.30859,261.264709,4494.79785]: 1 lost unit Pyro [f=0017220] [17220] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0017263] [17263] Event [4563.60254,293.980652,4475.63232]: 0 lost unit Blastwing [f=0017265] [17265] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0017310] [17310] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0017313] [17313] Event [4568.49756,295.594849,4480.60205]: 0 lost unit Blastwing [f=0017351] [17351] Event [4549.56738,295.309479,4464.65625]: 0 lost unit Blastwing [f=0017351] [17351] Event [4549.11475,295.192505,4463.26953]: 0 lost unit Blastwing [f=0017355] [17355] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0017400] [17400] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0017410] [17410] Event [4576.31592,291.905792,4488.21924]: 0 lost unit Blastwing [f=0017445] [17445] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0017454] [17454] Event [4566.70166,292.401489,4483.40039]: 0 lost unit Blastwing [f=0017486] [17486] Event [4556.00098,293.749939,4471.35742]: 0 lost unit Blastwing [f=0017490] [17490] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0017535] [17535] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0017580] [17580] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0017581] [17581] Event [4561.58643,293.201721,4475.36182]: 0 lost unit Blastwing [f=0017581] [17581] Event [4562.36475,293.40274,4475.12744]: 0 lost unit Blastwing [f=0017623] [17623] Event [4562.77832,292.083557,4476.03711]: 0 lost unit Blastwing [f=0017625] [17625] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0017670] [17670] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0017689] [17689] Event [4563.43994,295.713898,4474.42627]: 0 lost unit Blastwing [f=0017715] [17715] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0017720] [17720] Event [4386.45752,258.576843,4596.3877]: 1 lost unit Pyro [f=0017724] [17724] Event [4339.84814,295.324341,4550.05811]: 0 lost unit Blastwing [f=0017740] [17740] Event [5000.03662,261.995605,5008]: 1 finished unit Placeholder [f=0017760] [17760] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0017762] [17762] Event [4574.08252,293.733246,4487.8999]: 0 lost unit Blastwing [f=0017797] [17797] Event [4332.02637,291.927185,4569.26172]: 0 lost unit Blastwing [f=0017797] [17797] Event [4385.0459,257.81012,4632.07227]: 1 lost unit Pyro [f=0017805] [17805] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0017851] [17851] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0017896] [17896] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0017941] [17941] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0017952] [17952] Event [4592.38477,294.080658,4511.81445]: 0 lost unit Blastwing [f=0017986] [17986] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0018031] [18031] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0018065] [18065] Event [4609.49121,302.329559,4531.94385]: 1 lost unit Placeholder [f=0018075] [18075] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0018121] [18121] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0018166] [18166] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0018211] [18211] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0018256] [18256] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0018301] [18301] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0018346] [18346] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0018391] [18391] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0018436] [18436] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0018481] [18481] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0018526] [18526] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0018544] [18544] Event [4720,262.013,4736]: 1 lost unit Radar Tower [f=0018571] [18571] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0018582] [18582] Event [4768.3252,295.92807,4835.68115]: 0 lost unit Blastwing [f=0018616] [18616] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0018619] [18619] Event [4638.70703,290.753357,4712.22803]: 0 lost unit Blastwing [f=0018619] [18619] Event [4760,261.995605,4776]: 1 lost unit Wind/Tidal Generator [f=0018655] [18655] Event [4609.47412,294.585846,4677.11572]: 0 lost unit Blastwing [f=0018661] [18661] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0018698] [18698] Event [4641.18506,295.166504,4710.76465]: 0 lost unit Blastwing [f=0018706] [18706] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0018751] [18751] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0018796] [18796] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0018803] [18803] Event [4654.90576,291.119385,4718.39844]: 0 lost unit Blastwing [f=0018841] [18841] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0018879] [18879] Event [4617.58496,295.594177,4674.08154]: 0 lost unit Blastwing [f=0018885] [18885] Event [4585.22705,302.698273,4643.32861]: 0 lost unit Blastwing [f=0018886] [18886] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0018931] [18931] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0018970] [18970] Event [4595.72559,298.023651,4654.52051]: 0 lost unit Blastwing [f=0018976] [18976] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0019010] [19010] Event [4626.17871,293.346527,4696.00439]: 0 lost unit Blastwing [f=0019021] [19021] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0019023] [19023] Event [4612.26514,292.248627,4688.17773]: 0 lost unit Blastwing [f=0019066] [19066] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0019099] [19099] Event [4627.6333,293.050385,4700.7373]: 0 lost unit Blastwing [f=0019111] [19111] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0019118] [19118] Event [4613.17529,292.767395,4671.00439]: 0 lost unit Blastwing [f=0019120] [19120] Event [4825.16992,262.851349,4745.34229]: 1 lost unit Engineer Commander [f=0019156] [19156] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0019630] [19630] Event [392,282.995605,536]: 0 finished unit Nimbus [f=0019633] [19633] Event [4920,261.995605,4944]: 1 lost unit Fusion Reactor [f=0019666] [19666] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0019707] [19707] Event [5000.03662,227.212112,5008]: 1 finished unit Toad [f=0019726] [19726] Event [4609.77881,293.238953,4679.90869]: 0 lost unit Blastwing [f=0019767] [19767] Event [4501.83398,290.049408,4581.88184]: 0 lost unit Blastwing [f=0019788] [19788] Event [4445.50293,291.737091,4518.50781]: 0 lost unit Blastwing [f=0019828] [19828] Event [4413.05811,298.68631,4486.62939]: 0 lost unit Blastwing [f=0019878] [19878] Event [4359.35645,294.153046,4445.07617]: 0 lost unit Blastwing [f=0020140] [20140] Event [392,282.995605,536]: 0 finished unit Nimbus [f=0020168] [20168] Event [4555.50488,248.506927,4432.07471]: 1 lost unit Toad [f=0020176] [20176] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0020374] [20374] Event [392,282.995605,536]: 0 finished unit Harpy [f=0020845] [20845] Event [392,282.995605,536]: 0 finished unit Nimbus [f=0020881] [20881] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0021079] [21079] Event [392,282.995605,536]: 0 finished unit Harpy [f=0021162] game_message: xxDrEADxx has been destroyed! [f=0021162] [21162] Event [undefined]: xxDrEADxx resigned [f=0021162] game_message: CaptNutbar wins! [f=0021162] Submitting stats [f=0021162] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021162] Part| Total Time|Time of the last 0.5s [f=0021162] Draw 26206.91ms 36.50% [f=0021162] Lua::Callins::Synced 9382.89ms 7.90% [f=0021162] Lua::Callins::Unsynced 36017.02ms 46.80% [f=0021162] Lua::CollectGarbage::Synced 372.92ms 0.00% [f=0021162] Lua::CollectGarbage::Unsynced 1088.74ms 1.70% [f=0021162] Misc::Profiler::AddTime 107.33ms 0.10% [f=0021162] Sim 35405.69ms 34.90% [f=0021162] [21162] Event [5000,261.995605,5032]: 1 lost unit Jumpbot Factory [f=0021162] [21162] Received game_message: xxDrEADxx has been destroyed! [f=0021162] [21162] Received game_message: CaptNutbar wins! [f=0021163] [21163] Game End Stats Header: 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49,700,12875,700,12875,829.136902,2059.47388,829.136902,2059.47388,0,0,0,0,0,0,0,0,214.003479,2843.19727,214.003479,2843.19727,3231.47144,5894.97266,3231.47144,5894.97266,0,180,0,180,2,80.455368,2,80.455368,0,1275,0,1275,2,54.5909042,2,54.5909042,0,5160,0,5160,3790,6022.8335,3790,6022.8335,700,6260,700,6260,7867.8335,6520,7867.8335,6520,0,0,0,0,8599.8418,7175.04736,8599.8418,7175.04736 [f=0021301] Player CaptNutbar left the game: normal quit [f=0021301] [21301] Event [undefined]: CaptNutbar quit [f=0021307] No clients connected, shutting down server [f=0021307] Server shutdown [f=0021307] [21307] all players disconnected [f=0021550] [21550] Event [392,282.995605,536]: 0 finished unit Nimbus [f=0021586] [21586] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0021784] [21784] Event [392,282.995605,536]: 0 finished unit Harpy [f=0022255] [22255] Event [392,282.995605,536]: 0 finished unit Nimbus [f=0022291] [22291] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0022489] [22489] Event [392,282.995605,536]: 0 finished unit Harpy [f=0022960] [22960] Event [392,282.995605,536]: 0 finished unit Nimbus [f=0022995] [22995] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0023193] [23193] Event [392,282.995605,536]: 0 finished unit Harpy [f=0023664] [23664] Event [392,282.995605,536]: 0 finished unit Nimbus [f=0023700] [23700] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0023898] [23898] Event [392,282.995605,536]: 0 finished unit Harpy [f=0024369] [24369] Event [392,282.995605,536]: 0 finished unit Nimbus [f=0024405] [24405] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0024603] [24603] Event [392,282.995605,536]: 0 finished unit Harpy [f=0025074] [25074] Event [392,282.995605,536]: 0 finished unit Nimbus [f=0025110] [25110] Event [392,282.995605,536]: 0 finished unit Blastwing [f=0025308] [25308] Event [392,282.995605,536]: 0 finished unit Harpy [f=0025678] Autoquit sending quit command. [f=0025678] [QuitAction] user exited to system [f=0025678] [SpringApp::Kill][1] fromRun=1 [f=0025678] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025678] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025678] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025678] [ThreadPool::SetThreadCount][2] workers=0 [f=0025678] [SpringApp::Kill][2] [f=0025678] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025678] [Game::KillLua][3] dtor=0 luaUI=0x52fa1960 [f=0025678] Start widgetHandler:Shutdown [f=0025678] Shutdown - SaveOrderList Complete [f=0025678] Writing last game win data [f=0025678] Shutdown - SaveConfigData Complete [f=0025678] Shutdown Widget - Chili Highlight [f=0025678] Shutdown Widget - Save/Load API [f=0025678] Shutdown Widget - Draw After Chili [f=0025678] Shutdown Widget - EPIC Menu [f=0025678] Shutdown Widget - Chili Minimap [f=0025678] Shutdown Widget - Chili Widget Selector [f=0025678] Shutdown Widget - Local Team Colors [f=0025678] Shutdown Widget - Display Keys 2 [f=0025678] Shutdown Widget - Save Game Menu [f=0025678] Shutdown Widget - HealthBars [f=0025678] Shutdown Widget - Noises [f=0025678] Shutdown Widget - Unit Icons [f=0025678] Shutdown Widget - Win Counter [f=0025678] Shutdown Widget - SpringRTS Replay Stats [f=0025678] Shutdown Widget - BuildETA [f=0025678] Shutdown Widget - Modular Comm Info [f=0025678] Shutdown Widget - Music Player v2 [f=0025678] Shutdown Widget - State Reverse and Latency [f=0025678] Shutdown Widget - CameraShake [f=0025678] Shutdown Widget - Chili Economy Panel Default [f=0025678] Shutdown Widget - Chili EndGame Window [f=0025678] Shutdown Widget - Chili Nuke Warning [f=0025678] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025678] Shutdown Widget - Chili Spectator Panels [f=0025678] Shutdown Widget - Context Menu [f=0025678] Shutdown Widget - Darkening [f=0025678] Shutdown Widget - Defense Range Zero-K [f=0025678] Shutdown Widget - Grab Input [f=0025678] Input grabbing is disabled! [f=0025678] Shutdown Widget - Highlight Geos [f=0025678] Shutdown Widget - Local Widgets Config [f=0025678] Shutdown Widget - MinimapEvents [f=0025678] Shutdown Widget - MetalFeatures (new) [f=0025678] Shutdown Widget - Missile Silo Range [f=0025678] Shutdown Widget - Point Tracker [f=0025678] Shutdown Widget - Showeco and Grid Drawer [f=0025678] Shutdown Widget - Stereo3D [f=0025678] Shutdown Widget - Attack AoE [f=0025678] Shutdown Widget - Map Edge Extension [f=0025678] Shutdown Widget - Selection Send [f=0025678] Shutdown Widget - LupsManager [f=0025678] Shutdown Widget - Newton Firezone [f=0025678] Shutdown Widget - Chili Pro Console [f=0025678] Shutdown Widget - Persistent Build Height [f=0025678] Shutdown Widget - Lasso Terraform GUI [f=0025678] Shutdown Widget - Chili Framework [f=0025678] Shutdown Widget - Lups [f=0025678] Shutdown Widget - Custom Markers [f=0025678] Shutdown Widget - Chili Core Selector [f=0025678] Shutdown Widget - Mex Placement Handler [f=0025678] Shutdown Widget - Select Keys [f=0025678] Shutdown Widget - Pause Screen [f=0025678] Shutdown Widget - Layout Handler [f=0025678] Shutdown Widget - Text To Speech Control [f=0025678] End widgetHandler:Shutdown [f=0025678] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={914612,93417568} {int,ext,rec}Allocs={17084805,0,0} {chunk,block}Bytes={93417568,0} [f=0025678] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0025678] [Game::KillLua][2] dtor=0 luaRules=0x52d07390 [f=0025678] Start gadgetHandler:Shutdown [f=0025678] Shutdown - StartSetup [f=0025678] Shutdown - UnitMorph [f=0025678] Shutdown - Carrier Drones [f=0025678] Shutdown - LupsNanoSpray [f=0025678] Shutdown - Missile Silo Controller [f=0025678] Shutdown - Modular Comm Info [f=0025678] Shutdown - Terrain Texture Handler [f=0025678] Shutdown - UnitCloakShield [f=0025678] Shutdown - Starlight Handler [f=0025678] End gadgetHandler:Shutdown [f=0025678] Start gadgetHandler:Shutdown [f=0025678] Shutdown - Save/Load [f=0025678] Shutdown - Teleport Throw [f=0025678] Shutdown - UnitMorph [f=0025678] Shutdown - Modular Comm Info [f=0025678] Shutdown - Retreat Command [f=0025678] Shutdown - Shockwaves [f=0025678] Shutdown - UnitCloakShield [f=0025678] Shutdown - Lups Cloak FX [f=0025678] Shutdown - Lups [f=0025678] Shutdown - Lups Shield [f=0025678] End gadgetHandler:Shutdown [f=0025678] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17084909,0,0} {chunk,block}Bytes={0,0} [f=0025678] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17084909,0,0} {chunk,block}Bytes={0,0} [f=0025678] [Game::KillLua][4] dtor=0 [f=0025678] [Game::~CGame][1] [f=0025678] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025678] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025678] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025678] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025678] [Game::KillLua][4] dtor=1 [f=0025678] [Game::KillMisc][1] [f=0025678] [Game::KillMisc][2] [f=0025678] [Game::KillMisc][3] [f=0025678] [Game::KillRendering][1] [f=0025678] [3DOParser::Kill] allocated 1 pieces [f=0025678] [S3OParser::Kill] allocated 474 pieces [f=0025678] [AssParser::Kill] allocated 41 pieces [f=0025678] [Game::KillInterface][1] [f=0025678] [Game::KillInterface][2] [f=0025678] [Game::KillSimulation][1] [f=0025678] [Game::KillSimulation][2] [f=0025678] [CCollisionHandler] dis-/continuous tests: 0/1517959 [f=0025678] [Game::KillSimulation][3] [f=0025678] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025678] [~CPathCache(20x20)] cacheHits=274 hitPercentage=69% numHashColls=0 maxCacheSize=7 [f=0025678] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025678] [~CPathCache(40x40)] cacheHits=2989 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025678] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025678] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025678] [LosHandler::Kill] raycast instance cache-{hits,misses}={48953,15897}; shared=7%; cached=68% [f=0025678] [Game::KillSimulation][4] [f=0025678] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0025678] [Game::~CGame][2] [f=0025678] [Game::~CGame][3] [f=0025678] [SpringApp::Kill][3] [f=0025678] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 269158 bytes sent 133155 bytes recv'd [f=0025678] [SpringApp::Kill][4] font=0x4627daa0 [f=0025678] [SpringApp::Kill][5] [f=0025678] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x46344cc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2368ms file="luaui/widgets/mission_results.lua" indx=4772 inflSize=1kb readTime=21ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=522 inflSize=2722kb readTime=21ms file="bitmaps/gpl/sporetrailblue.tga" indx=492 inflSize=40kb readTime=20ms file="effects/nuke_600.lua" indx=796 inflSize=15kb readTime=18ms file="bitmaps/cc/electnovaexplo.png" indx=424 inflSize=97kb readTime=17ms file="gamedata/modularcomms/weapondefgen.lua" indx=879 inflSize=1kb readTime=17ms file="luaui/widgets/gui_chili_share.lua" indx=4690 inflSize=49kb readTime=15ms file="unitpics/chickens.png" indx=6418 inflSize=11kb readTime=15ms file="luaui/widgets/gui_savegame.lua" indx=4736 inflSize=16kb readTime=15ms file="bitmaps/smoke/smoke06.tga" indx=594 inflSize=16kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 31707948 bytes cached in 2811 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x463d6670) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x463f0940) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462fb2e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f428401af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]