[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.aMb0ouPhlI/springsettings.1231885.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc93401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5329 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1231885/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 226ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fd4430] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fd4430] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 468ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 524ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 600ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 86ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 63ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 106ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1231885/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (204ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11968,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1231885/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x537e9880,0x545da800}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 95bf8561cfca3a97c56be47a4596f592 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000004853b480,0000000090d620a0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000dc1d15e0,00000000dbb0e2c0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] hi [f=-000001] yo [f=-000001] gl [f=-000001] hf [f=-000001] thanks I have drank bravery so I will be alright [f=-000001] Allies: I choose: Engineer! [f=-000001] nice [f=-000001] [0] Event [1175,11.8076172,2101]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5044,11.7995605,3878]: 1 finished unit Guardian Commander [f=0000000] [0] Godde, team: 1, elo:3499, userid: 86744 [f=0000000] [0] Masper, team: 0, elo:3063, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [4928,11.796875,3936]: 1 finished unit Rover Assembly [f=0000015] [15] Event [1232,11.796875,2272]: 0 finished unit Rover Assembly [f=0000242] [242] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000270] [270] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0000467] [467] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000518] [518] Event [1249.99231,12.4419765,2271.97046]: 0 finished unit Mason [f=0000521] [521] Event [4910.00781,12.4419765,3936.02954]: 1 finished unit Fencer [f=0000540] [540] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000655] [655] Event [1256,11.796875,2040]: 0 finished unit Solar Collector [f=0000689] [689] Event [5044,88.796875,3878]: 1 finished unit Firefly [f=0000766] [766] Event [5032,11.796875,3992]: 1 finished unit Solar Collector [f=0000835] [835] Event [1016,12.8471985,1944]: 0 finished unit Solar Collector [f=0000884] [884] Event [5016,11.796875,3928]: 1 finished unit Wind/Tidal Generator [f=0000965] [965] Event [4910.00781,12.4419765,3936.02954]: 1 finished unit Fencer [f=0001077] [1077] Event [888,137.800812,1864]: 0 finished unit Wind/Tidal Generator [f=0001154] [1154] Event [1249.99231,12.4419765,2271.97046]: 0 finished unit Scorcher [f=0001232] [1232] Event [832,137.800812,1904]: 0 finished unit Radar Tower [f=0001414] [1414] Event [4910.00781,12.4419765,3936.02954]: 1 finished unit Fencer [f=0001545] [1545] Event [1249.99231,12.4419765,2271.97046]: 0 finished unit Scorcher [f=0001863] [1863] Event [4910.00781,12.4419765,3936.02954]: 1 finished unit Fencer [f=0001910] [1910] Event [1249.99231,12.4419765,2271.97046]: 0 finished unit Scorcher [f=0002013] [2013] Event [4910.00781,12.4419765,3936.02954]: 1 finished unit Dart [f=0002114] [2114] Event [1249.99231,11.796875,2271.97046]: 0 finished unit Scorcher [f=0002156] [2156] Event [4910.00781,12.4419765,3936.02954]: 1 finished unit Dart [f=0002309] [2309] Event [1249.99231,11.796875,2271.97046]: 0 finished unit Scorcher [f=0002567] [2567] Event [1249.99231,12.4419765,2271.97046]: 0 finished unit Scorcher [f=0002591] [2591] Event [4910.00781,12.4419765,3936.02954]: 1 finished unit Fencer [f=0002714] [2714] Event [3073.50513,104.082634,2351.1687]: 1 lost unit Firefly [f=0002779] [2779] Event [3201.30933,89.7890625,2601.13184]: 1 finished unit Firefly [f=0002822] [2822] Event [3483.46631,12.2736263,2048.65088]: 0 lost unit Scorcher [f=0002988] [2988] Event [1472,11.796875,2400]: 0 finished unit Lotus [f=0003038] [3038] Event [4910.00781,12.4419765,3936.02954]: 1 finished unit Fencer [f=0003049] [3049] Event [1249.99231,12.4419765,2271.97046]: 0 finished unit Scorcher [f=0003168] [3168] Event [2969.32031,86.9595718,3255.2002]: 1 lost unit Firefly [f=0003229] [3229] Event [3371.28003,88.796875,2648.06396]: 1 finished unit Firefly [f=0003453] [3453] Event [1249.99231,12.4419765,2271.97046]: 0 finished unit Fencer [f=0003457] [3457] Event [4910.00781,12.4419765,3936.02954]: 1 finished unit Scorcher [f=0003523] [3523] Event [1781.54126,11.796875,2280.32202]: 1 lost unit Dart [f=0003743] [3743] Event [4682.76172,12.7930765,3952.52759]: 0 lost unit Scorcher [f=0003774] [3774] Event [4809.10547,34.9021721,4042.12207]: 1 lost unit Scorcher [f=0003863] [3863] Event [4910.00781,12.4419765,3936.02954]: 1 lost unit Scorcher [f=0003898] [3898] Event [4910.00781,12.238224,3936.02954]: 1 lost unit Scorcher [f=0003937] [3937] Event [4910.00781,12.4419765,3936.02954]: 1 lost unit Scorcher [f=0003999] [3999] Event [5016,11.796875,3928]: 1 lost unit Wind/Tidal Generator [f=0004063] [4063] Event [5032,11.508007,3992]: 1 lost unit Solar Collector [f=0004075] [4075] Event [4928,11.9790649,3936]: 1 lost unit Rover Assembly [f=0004197] [4197] Event [5176,12.2843647,3928]: 1 lost unit Metal Extractor [f=0004218] [4218] Event [1570.09875,98.824852,2407.48975]: 1 lost unit Firefly [f=0004249] [4249] Event [1477.73083,11.796875,2466.96899]: 0 lost unit Scorcher [f=0004264] [4264] Event [5032,11.796875,3800]: 1 lost unit Metal Extractor [f=0004331] [4331] Event [4557.47119,13.78125,3815.8894]: 0 lost unit Scorcher [f=0004334] [4334] Event [1472,11.796875,2400]: 0 lost unit Lotus [f=0004372] [4372] Event [4789.05762,11.880065,3750.00708]: 0 lost unit Scorcher [f=0004385] [4385] Event [4597.56104,12.916913,3663.31665]: 0 lost unit Scorcher [f=0004436] [4436] Event [4640.05225,13.78125,3431.2666]: 0 lost unit Scorcher [f=0004529] [4529] Event [1778.58838,88.796875,2320.94434]: 1 finished unit Firefly [f=0004632] [4632] Event [1455.47095,103.211853,2169.90503]: 1 lost unit Firefly [f=0004634] [4634] Event [1267.30322,11.796875,2458.44922]: 0 lost unit Fencer [f=0004690] [4690] Event [1416,11.796875,2152]: 0 finished unit Stinger [f=0004949] [4949] Event [1856.17834,90.9038467,2644.83472]: 1 finished unit Firefly [f=0005055] [5055] Event [1644.52112,101.012825,2618.24243]: 1 lost unit Firefly [f=0005115] [5115] Event [832,137.800812,1904]: 0 lost unit Radar Tower [f=0005234] [5234] Event [1249.99231,12.4419765,2271.97046]: 0 lost unit Scorcher [f=0005235] [5235] Event [888,137.666534,1864]: 0 lost unit Wind/Tidal Generator [f=0005253] [5253] Event [1249.99231,12.4419765,2271.97046]: 0 lost unit Scorcher [f=0005276] [5276] Event [1249.99231,12.4419765,2271.97046]: 0 lost unit Scorcher [f=0005281] [5281] Event [1249.99231,12.4419765,2271.97046]: 0 lost unit Scorcher [f=0005299] [5299] Event [1249.99231,12.4419765,2271.97046]: 0 lost unit Scorcher [f=0005369] [5369] Event [1364.85864,89.7890625,2820.42065]: 1 finished unit Firefly [f=0005442] [5442] Event [1297.39246,95.5553894,2549.98584]: 1 lost unit Firefly [f=0005524] [5524] Event [1248,11.796875,2352]: 0 finished unit Lotus [f=0005644] [5644] Event [1248,11.796875,2352]: 0 lost unit Lotus [f=0005731] [5731] Event [1249.99231,12.4419765,2271.97046]: 0 finished unit Scorcher [f=0005759] [5759] Event [1129.85571,89.7890625,2799.59155]: 1 finished unit Firefly [f=0005844] [5844] Event [1413.37329,99.1346741,2455.65942]: 1 lost unit Firefly [f=0005964] [5964] Event [2076.48145,14.7785511,2742.44604]: 1 lost unit Fencer [f=0006091] [6091] Event [2432.9165,13.78125,2746.70337]: 1 lost unit Fencer [f=0006142] [6142] Event [1249.99231,12.4419765,2271.97046]: 0 finished unit Scorcher [f=0006149] [6149] Event [1129.85571,89.7890625,2799.59155]: 1 finished unit Firefly [f=0006263] [6263] Event [1534.18726,96.7893448,2532.45605]: 1 lost unit Firefly [f=0006313] [6313] Event [1146.63086,12.7890625,2748.21948]: 1 finished unit Guardian Commander [f=0006313] [6313] Event [1146.63086,12.7890625,2748.21948]: 1 lost unit Guardian Commander [f=0006355] [6355] Event [1249.99231,12.4419765,2271.97046]: 0 lost unit Scorcher [f=0006363] [6363] Event [1552,12.8022804,2496]: 0 finished unit Lotus [f=0006569] [6569] Event [1229.39331,89.9972839,2844.50854]: 1 finished unit Firefly [f=0006578] [6578] Event [1206.81482,13.78125,2918.98267]: 1 lost unit Fencer [f=0006609] [6609] Event [1212.4707,14.7734375,3017.84448]: 0 lost unit Scorcher [f=0006613] [6613] Event [1077.68384,14.7734375,3054.46069]: 0 lost unit Scorcher [f=0006686] [6686] Event [1392,11.8992901,2480]: 0 finished unit Lotus [f=0006697] [6697] Event [1361.64258,97.8575211,2563.34326]: 1 lost unit Firefly [f=0006841] [6841] Event [890.99353,15.1332579,2479.94775]: 1 lost unit Fencer [f=0006909] wtf [f=0007019] [7019] Event [926.261414,89.7571259,2690.54297]: 1 finished unit Firefly [f=0007077] [7077] Event [1016.9306,96.7401886,2542.32935]: 1 lost unit Firefly [f=0007176] [7176] Event [1104,21.2614136,2400]: 0 lost unit Lotus [f=0007227] [7227] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0007250] [7250] Event [919.31366,11.796875,2558.90186]: 1 finished unit Guardian Commander [f=0007319] [7319] Event [1249.99231,11.796875,2271.97046]: 0 finished unit Scorcher [f=0007333] [7333] Event [933.497803,91.796875,2521.72925]: 1 lost unit Firefly [f=0007591] [7591] Event [977.57605,11.796875,2528.07666]: 1 lost unit Fencer [f=0007614] [7614] Event [1043.29089,11.796875,2588.948]: 1 lost unit Fencer [f=0007663] [7663] Event [1041.97534,11.796875,2507.17407]: 0 lost unit Scorcher [f=0007708] [7708] Event [1000.04932,91.9629517,2650.71313]: 1 lost unit Firefly [f=0007978] [7978] Event [1128,11.796875,2232]: 0 lost unit Stinger [f=0008158] [8158] Event [1249.99231,12.4419765,2271.97046]: 0 finished unit Scorcher [f=0008189] [8189] Event [950.341248,114.573746,2367.25708]: 1 finished unit Firefly [f=0008264] [8264] Event [1642.5907,115.946892,1593.4729]: 1 lost unit Dart [f=0008275] [8275] Event [1164.9928,102.069168,2383.22803]: 1 lost unit Firefly [f=0008553] [8553] Event [1200,11.796875,2112]: 0 finished unit Lotus [f=0008576] [8576] Event [1249.99231,12.4419765,2271.97046]: 0 finished unit Scorcher [f=0008579] [8579] Event [944.369751,133.131622,2299.99951]: 1 finished unit Firefly [f=0008595] [8595] Event [949.798523,126.534065,2299.6521]: 1 lost unit Firefly [f=0008686] [8686] Event [928,44.4111633,2336]: 1 finished unit Lotus [f=0008725] [8725] Event [944.369751,133.131622,2299.99951]: 1 lost unit Firefly [f=0008741] [8741] Event [1008,25.1720276,2400]: 1 lost unit Lotus [f=0008884] [8884] Event [928,44.4111633,2336]: 1 lost unit Lotus [f=0008884] [8884] Event [903.546509,42.1941452,2348.57666]: 0 lost unit Scorcher [f=0008952] [8952] Event [970.453796,18.3041782,2448.18286]: 0 lost unit Scorcher [f=0008983] [Game::ClientReadNet] added new player Pootis with number 2 to team 0 [f=0008983] > SPRINGIE:User Pootis|gunshipbomb|7_7||False|Touhou|Empire|TH [f=0009003] Connection attempt from Pootis [f=0009003] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009003] -> Connection established (given id 2) [f=0009019] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0009019] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009063] [9063] Event [982.482117,113.266243,2368.36475]: 1 lost unit Firefly [f=0009121] [9121] Event [1024,21.3676491,2416]: 1 lost unit Lotus [f=0009195] [9195] Event [1088,11.796875,2048]: 0 finished unit Lotus [f=0009284] [9284] Event [1249.99231,12.4419765,2271.97046]: 0 finished unit Scorcher [f=0009375] [9375] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0009387] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0009406] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0009406] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[Game::Load][lua{Rules,Gaia}={0000000157ea8ab0,000000011dfc4610}]" [f=0009408] game_message: Godde has been destroyed! [f=0009408] [9408] Event [undefined]: Godde resigned [f=0009408] game_message: Masper wins! [f=0009408] Submitting stats [f=0009408] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009408] Part| Total Time|Time of the last 0.5s [f=0009408] Draw 20559.90ms 36.79% [f=0009408] Lua::Callins::Synced 6057.24ms 15.45% [f=0009408] Lua::Callins::Unsynced 24525.50ms 41.67% [f=0009408] Lua::CollectGarbage::Synced 225.01ms 0.10% [f=0009408] Lua::CollectGarbage::Unsynced 789.79ms 0.60% [f=0009408] Misc::Profiler::AddTime 63.81ms 0.10% [f=0009408] Sim 16889.85ms 25.22% [f=0009408] [9408] Event [942.563599,55.2596588,2290.89014]: 1 lost unit Guardian Commander [f=0009408] [9408] Received game_message: Godde has been destroyed! [f=0009408] [9408] Received game_message: Masper wins! [f=0009409] [9409] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009409] [9409] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009409] [9409] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009409] [9409] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.26666689,6.26666689,6.26666689,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009409] [9409] Game End Stats Values: 3,2405,2390,2390,2405,0.00375759,0,0,0.00375759,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,8.39999962,8.39999962,9.0666666,1275,1275,1275,1275,9.73358345,9.46666622,9.46666622,9.73358345,0,140,140,0,0,0,0,0,1130,975,975,1130,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009409] [9409] Game End Stats Values: 4,2625,2530,2530,2625,3.13049412,0,0,3.13049412,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.7894802,11.3486185,11.3486185,13.7894802,1330,1275,1275,1330,11.2217817,10,10,11.2217817,130,280,280,130,0,0,0,0,1165,975,975,1165,0,0,0,0,0.0007,0,0,0.0007,0,0,0,0 [f=0009409] [9409] Game End Stats Values: 5,2755,2670,2670,2755,11.7483263,0,0,11.7483263,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.2403927,11.5308638,11.5308638,17.2403927,1330,1275,1275,1330,14.2945118,10,10,14.2945118,260,420,420,260,0,0,0,0,1165,975,975,1165,0,0,0,0,6.83564472,0,0,6.83564472,0,0,0,0 [f=0009409] [9409] Game End Stats Values: 6,3015,2890,2890,3015,15.7056484,0,0,15.7056484,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.3130922,11.1407681,11.1407681,13.3130922,1330,1275,1275,1330,14.9860334,10,10,14.9860334,520,640,640,520,0,0,0,0,1165,975,975,1165,0,0,0,0,75.6689987,0,0,75.6689987,0,0,0,0 [f=0009409] [9409] Game End Stats Values: 7,3275,3030,3030,3275,17.5982475,0,0,17.5982475,0,0,0,0,0,0,0,0,0,0,0,0,11.0976725,8.66666698,8.66666698,11.0976725,0,0,0,0,12.5182695,10.230547,10.230547,12.5182695,1330,1275,1275,1330,14.3150759,10,10,14.3150759,780,780,780,780,0,0,0,0,1165,975,975,1165,0,0,0,0,141.001938,0,0,141.001938,8.66666698,11.0976725,11.0976725,8.66666698 [f=0009409] [9409] Game End Stats Values: 8,3365,3170,3170,3365,18.1355858,0,0,18.1355858,0,0,0,0,0,0,0,0,0,0,0,0,44.4320412,130.000031,130.000031,44.4320412,90,0,0,90,12.8383703,10.5971231,10.5971231,12.8383703,1330,1275,1275,1330,12.3247032,10,10,12.3247032,780,920,920,780,0,130,130,0,1165,975,975,1165,130,0,0,130,170.502838,0,0,170.502838,130.000031,44.4320412,44.4320412,130.000031 [f=0009409] [9409] Game End Stats Values: 9,3505,3260,3260,3505,19.6206627,0,0,19.6206627,0,0,0,0,0,0,0,0,0,0,0,0,104.432167,130.000031,130.000031,104.432167,90,0,0,90,14.1987963,12.1550617,12.1550617,14.1987963,1330,1275,1275,1330,10.0990047,10,10,10.0990047,920,1010,1010,920,40,130,130,40,1165,975,975,1165,130,40,40,130,170.502838,0,0,170.502838,130.000031,104.432167,104.432167,130.000031 [f=0009409] [9409] Game End Stats Values: 10,3375,3095,3095,3375,25.1342754,0,0,25.1342754,0,0,0,0,0,0,0,0,0,0,0,0,1098.43799,397.391876,397.391876,1098.43799,90,0,0,90,14.1457634,11.6943321,11.6943321,14.1457634,1330,1275,1275,1330,10.3675737,10,10,10.3675737,790,880,880,790,357.000732,260,260,357.000732,1165,940,940,1165,260,357.000732,357.000732,260,170.502838,0,0,170.502838,423.676361,1114.03137,1114.03137,423.676361 [f=0009409] [9409] Game End Stats Values: 11,2635,2155,2155,2635,30.0454903,0,0,30.0454903,0,0,0,0,0,0,0,0,0,0,0,0,1535.58459,754.153503,754.153503,1535.58459,0,0,0,0,13.4180346,8,8,13.4180346,1330,1275,1275,1330,11.0829706,8,8,11.0829706,140,880,880,140,1297.00073,1000,1000,1297.00073,1165,0,0,1165,1011.33337,1340.66736,1340.66736,1011.33337,170.502838,0,0,170.502838,1013.42523,1586.85913,1586.85913,1013.42523 [f=0009409] [9409] Game End Stats Values: 12,2945,2155,2155,2945,41.2064362,0,0,41.2064362,0,0,0,0,0,0,0,0,0,0,0,0,2150.78809,1053.25708,1053.25708,2150.78809,450,0,0,450,13.3622398,8,8,13.3622398,1330,1275,1275,1330,10.7440634,6,6,10.7440634,0,880,880,0,1297.00073,1140,1140,1297.00073,1165,0,0,1165,1151.33337,1340.66736,1340.66736,1151.33337,170.502838,0,0,170.502838,1312.52942,2212.63062,2212.63062,1312.52942 [f=0009409] [9409] Game End Stats Values: 13,2855,2155,2155,2855,47.234951,0,0,47.234951,0,0,0,0,0,0,0,0,0,0,0,0,2170.7876,1482.30713,1482.30713,2170.7876,450,0,0,450,12.9422455,8,8,12.9422455,1275,1275,1275,1275,10.4019012,6,6,10.4019012,0,880,880,0,1297.00073,1331.86682,1331.86682,1297.00073,1130,0,0,1130,1343.2002,1340.66736,1340.66736,1343.2002,170.502838,0,0,170.502838,1749.06653,2232.63013,2232.63013,1749.06653 [f=0009409] [9409] Game End Stats Values: 14,2985,2155,2155,2985,51.2492981,0,0,51.2492981,0,0,0,0,0,0,0,0,0,0,0,0,2210.79053,2041.89661,2041.89661,2210.79053,450,0,0,450,11.8666668,8,8,11.8666668,1275,1275,1275,1275,11.4142876,6,6,11.4142876,130,880,880,130,1297.00073,1421.86682,1421.86682,1297.00073,1130,0,0,1130,1433.2002,1340.66736,1340.66736,1433.2002,199.302399,0,0,199.302399,2320.52319,2272.63306,2272.63306,2320.52319 [f=0009409] [9409] Game End Stats Values: 15,3115,1875,1875,3115,52.9275322,0,0,52.9275322,0,0,0,0,0,0,0,0,0,0,0,0,2316.74292,2629.99121,2629.99121,2316.74292,450,0,0,450,11.4666662,8,8,11.4666662,1275,1275,1275,1275,12.1385498,6,6,12.1385498,260,600,600,260,1577.00073,1421.86682,1421.86682,1577.00073,1130,0,0,1130,1433.2002,1620.66736,1620.66736,1433.2002,218.102112,0,0,218.102112,2911.81128,2399.72266,2399.72266,2911.81128 [f=0009409] [9409] Game End Stats Values: 16,3035,1965,1965,3035,57.4654732,0,0,57.4654732,0,0,0,0,0,0,0,0,0,0,0,0,2491.99048,3038.34863,3038.34863,2491.99048,630,0,0,630,12,8,8,12,1275,1505,1505,1275,10.3025303,6,6,10.3025303,0,460,460,0,1717.00073,1705.53345,1705.53345,1717.00073,1130,0,0,1130,1716.86682,1760.66736,1760.66736,1716.86682,218.102112,0,0,218.102112,3320.1687,2590.05151,2590.05151,3320.1687 [f=0009409] [9409] Game End Stats Values: 17,3035,1825,1825,3035,62.0209541,0,0,62.0209541,0,0,0,0,0,0,0,0,0,0,0,0,2663.87817,3306.34863,3306.34863,2663.87817,630,0,0,630,12,8,8,12,1275,1505,1505,1275,10.3036995,6,6,10.3036995,0,320,320,0,1857.00073,1758.7334,1758.7334,1857.00073,1130,0,0,1130,1770.06677,1900.66736,1900.66736,1770.06677,218.102112,0,0,218.102112,3588.1687,2772.50781,2772.50781,3588.1687 [f=0009409] [9409] Game End Stats Values: 18,3250,1945,1945,3250,69.6021194,0,0,69.6021194,0,0,0,0,0,0,0,0,0,0,0,0,2921.43994,3624.95361,3624.95361,2921.43994,630,0,0,630,12,8,8,12,1275,1905,1905,1275,12.2387447,6,6,12.2387447,130,40,40,130,2137.00073,1758.7334,1758.7334,2137.00073,1215,0,0,1215,1770.06677,2180.66748,2180.66748,1770.06677,218.102112,0,0,218.102112,3906.77368,3030.06958,3030.06958,3906.77368 [f=0009409] [9409] Game End Stats Values: 19,3120,1945,1945,3120,74.4662094,0,0,74.4662094,0,0,0,0,0,0,0,0,0,0,0,0,3606.97974,3686.05493,3686.05493,3606.97974,630,0,0,630,12,8,8,12,1275,1905,1905,1275,12.3242731,6,6,12.3242731,0,40,40,0,2137.00073,1950.7334,1950.7334,2137.00073,1215,0,0,1215,1962.06677,2180.66748,2180.66748,1962.06677,218.102112,0,0,218.102112,3967.875,3720.84058,3720.84058,3967.875 [f=0009409] [9409] Game End Stats Values: 20,3250,1905,1905,3250,75.7121277,0,0,75.7121277,0,0,0,0,0,0,0,0,0,0,0,0,3767.67993,3889.84814,3889.84814,3767.67993,630,0,0,630,12,8,8,12,1275,1905,1905,1275,12.0830603,6,6,12.0830603,130,0,0,130,2177.00073,1950.7334,1950.7334,2177.00073,1215,0,0,1215,1962.06677,2220.66748,2220.66748,1962.06677,218.102112,0,0,218.102112,4171.66797,3881.84619,3881.84619,4171.66797 [f=0009409] [9409] Game End Stats Values: 21,3210,1905,1905,3210,75.7608719,0,0,75.7608719,0,0,0,0,0,0,0,0,0,0,0,0,4599.05273,4465.30518,4465.30518,4599.05273,720,0,0,720,12,8,8,12,1275,1905,1905,1275,12.0032482,6,6,12.0032482,0,0,0,0,2194.33398,2210.7334,2210.7334,2194.33398,1215,0,0,1215,2222.06689,2328.00073,2328.00073,2222.06689,218.102112,0,0,218.102112,4747.12549,4762.06934,4762.06934,4747.12549 [f=0009409] [9409] Game End Stats Values: 22,3515,1905,1905,3515,75.7659149,0,0,75.7659149,0,0,0,0,0,0,0,0,0,0,0,0,5096.6748,4519.43408,4519.43408,5096.6748,810,0,0,810,12,8,8,12,1275,1905,1905,1275,12.0003605,6.35714293,6.35714293,12.0003605,130,0,0,130,2202.00073,2210.7334,2210.7334,2202.00073,1300,0,0,1300,2222.06689,2335.66748,2335.66748,2222.06689,218.102112,9.1053524,9.1053524,218.102112,4801.25439,5259.69141,5259.69141,4801.25439 [f=0009487] [Godde (replay)] fuck pathing [f=0009585] Spectator Godde left the game: normal quit [f=0009585] [9585] Event [undefined]: Godde quit [f=0009591] Player Masper left the game: normal quit [f=0009591] [9591] Event [undefined]: Masper quit [f=0009667] No clients connected, shutting down server [f=0009667] Server shutdown [f=0009667] [9667] all players disconnected [f=0010149] [10149] Event [1352,11.796875,2104]: 0 finished unit Caretaker [f=0010213] [10213] Event [1249.99231,12.4419765,2271.97046]: 0 finished unit Scorcher [f=0010473] [10473] Event [408,91.171875,408]: 0 finished unit Solar Collector [f=0010931] [10931] Event [1249.99231,12.4419765,2271.97046]: 0 finished unit Scorcher [f=0011177] [11177] Event [520,91.171875,504]: 0 finished unit Solar Collector [f=0011716] [11716] Event [632,91.171875,616]: 0 finished unit Solar Collector [f=0013580] Autoquit sending quit command. [f=0013580] [QuitAction] user exited to system [f=0013580] [SpringApp::Kill][1] fromRun=1 [f=0013580] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013580] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013580] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013580] [ThreadPool::SetThreadCount][2] workers=0 [f=0013580] [SpringApp::Kill][2] [f=0013580] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013580] [Game::KillLua][3] dtor=0 luaUI=0x54134ff0 [f=0013580] Start widgetHandler:Shutdown [f=0013580] Shutdown - SaveOrderList Complete [f=0013580] Writing last game win data [f=0013580] Shutdown - SaveConfigData Complete [f=0013580] Shutdown Widget - Save/Load API [f=0013580] Shutdown Widget - Chili Highlight [f=0013580] Shutdown Widget - Draw After Chili [f=0013580] Shutdown Widget - EPIC Menu [f=0013580] Shutdown Widget - Chili Widget Selector [f=0013580] Shutdown Widget - Chili Minimap [f=0013580] Shutdown Widget - Local Team Colors [f=0013580] Shutdown Widget - Display Keys 2 [f=0013580] Shutdown Widget - Save Game Menu [f=0013580] Shutdown Widget - Unit Icons [f=0013580] Shutdown Widget - Noises [f=0013580] Shutdown Widget - HealthBars [f=0013580] Shutdown Widget - Win Counter [f=0013580] Shutdown Widget - BuildETA [f=0013580] Shutdown Widget - SpringRTS Replay Stats [f=0013580] Shutdown Widget - Modular Comm Info [f=0013580] Shutdown Widget - Stereo3D [f=0013580] Shutdown Widget - Showeco and Grid Drawer [f=0013580] Shutdown Widget - Point Tracker [f=0013580] Shutdown Widget - Missile Silo Range [f=0013580] Shutdown Widget - MetalFeatures (new) [f=0013580] Shutdown Widget - MinimapEvents [f=0013580] Shutdown Widget - Local Widgets Config [f=0013580] Shutdown Widget - Highlight Geos [f=0013580] Shutdown Widget - Grab Input [f=0013580] Input grabbing is disabled! [f=0013580] Shutdown Widget - Defense Range Zero-K [f=0013580] Shutdown Widget - Darkening [f=0013580] Shutdown Widget - Context Menu [f=0013580] Shutdown Widget - Chili Spectator Panels [f=0013580] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013580] Shutdown Widget - Chili Nuke Warning [f=0013580] Shutdown Widget - Chili EndGame Window [f=0013580] Shutdown Widget - Chili Economy Panel Default [f=0013580] Shutdown Widget - CameraShake [f=0013580] Shutdown Widget - State Reverse and Latency [f=0013580] Shutdown Widget - Music Player v2 [f=0013580] Shutdown Widget - Attack AoE [f=0013580] Shutdown Widget - Map Edge Extension [f=0013580] Shutdown Widget - Selection Send [f=0013580] Shutdown Widget - LupsManager [f=0013580] Shutdown Widget - Newton Firezone [f=0013580] Shutdown Widget - Chili Pro Console [f=0013580] Shutdown Widget - Persistent Build Height [f=0013580] Shutdown Widget - Lasso Terraform GUI [f=0013580] Shutdown Widget - Lups [f=0013580] Shutdown Widget - Chili Framework [f=0013580] Shutdown Widget - Mex Placement Handler [f=0013580] Shutdown Widget - Chili Core Selector [f=0013580] Shutdown Widget - Custom Markers [f=0013580] Shutdown Widget - Select Keys [f=0013580] Shutdown Widget - Pause Screen [f=0013580] Shutdown Widget - Text To Speech Control [f=0013580] Shutdown Widget - Layout Handler [f=0013580] End widgetHandler:Shutdown [f=0013580] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={691171,79427599} {int,ext,rec}Allocs={13099730,0,0} {chunk,block}Bytes={79427599,0} [f=0013580] [Game::KillLua][1] dtor=0 luaGaia=0x545da800 [f=0013580] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={498689,67499724} {int,ext,rec}Allocs={13099731,0,0} {chunk,block}Bytes={67499724,0} [f=0013580] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={498689,67499724} {int,ext,rec}Allocs={13099731,0,0} {chunk,block}Bytes={67499724,0} [f=0013580] [Game::KillLua][2] dtor=0 luaRules=0x537e9880 [f=0013580] Start gadgetHandler:Shutdown [f=0013580] Shutdown - StartSetup [f=0013580] Shutdown - UnitMorph [f=0013580] Shutdown - Carrier Drones [f=0013580] Shutdown - LupsNanoSpray [f=0013580] Shutdown - Missile Silo Controller [f=0013580] Shutdown - Modular Comm Info [f=0013580] Shutdown - Terrain Texture Handler [f=0013580] Shutdown - UnitCloakShield [f=0013580] Shutdown - Starlight Handler [f=0013580] End gadgetHandler:Shutdown [f=0013580] Start gadgetHandler:Shutdown [f=0013580] Shutdown - Save/Load [f=0013580] Shutdown - Teleport Throw [f=0013580] Shutdown - UnitMorph [f=0013580] Shutdown - Modular Comm Info [f=0013580] Shutdown - Retreat Command [f=0013580] Shutdown - Shockwaves [f=0013580] Shutdown - UnitCloakShield [f=0013580] Shutdown - Lups Cloak FX [f=0013580] Shutdown - Lups [f=0013580] Shutdown - Lups Shield [f=0013580] End gadgetHandler:Shutdown [f=0013580] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13099763,0,0} {chunk,block}Bytes={0,0} [f=0013580] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13099763,0,0} {chunk,block}Bytes={0,0} [f=0013580] [Game::KillLua][4] dtor=0 [f=0013580] [Game::~CGame][1] [f=0013580] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013580] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013580] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013580] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013580] [Game::KillLua][4] dtor=1 [f=0013580] [Game::KillMisc][1] [f=0013580] [Game::KillMisc][2] [f=0013580] [Game::KillMisc][3] [f=0013580] [Game::KillRendering][1] [f=0013580] [3DOParser::Kill] allocated 1 pieces [f=0013580] [S3OParser::Kill] allocated 283 pieces [f=0013580] [AssParser::Kill] allocated 23 pieces [f=0013580] [Game::KillInterface][1] [f=0013580] [Game::KillInterface][2] [f=0013580] [Game::KillSimulation][1] [f=0013580] [Game::KillSimulation][2] [f=0013580] [CCollisionHandler] dis-/continuous tests: 0/333618 [f=0013580] [Game::KillSimulation][3] [f=0013580] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013580] [~CPathCache(28x20)] cacheHits=4 hitPercentage=10% numHashColls=0 maxCacheSize=9 [f=0013580] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013580] [~CPathCache(56x40)] cacheHits=16 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013580] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013580] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013580] [LosHandler::Kill] raycast instance cache-{hits,misses}={1425,4617}; shared=0%; cached=23% [f=0013580] [Game::KillSimulation][4] [f=0013580] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013580] [Game::~CGame][2] [f=0013580] [Game::~CGame][3] [f=0013580] [SpringApp::Kill][3] [f=0013580] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 143989 bytes sent 149179 bytes recv'd [f=0013580] [SpringApp::Kill][4] font=0x45f08aa0 [f=0013580] [SpringApp::Kill][5] [f=0013580] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x45f76400) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1934ms file="luaui/widgets/chili/skins/evolved/panel_1100_small.png" indx=4096 inflSize=5kb readTime=26ms file="bitmaps/gpl/wakelarge.png" indx=494 inflSize=124kb readTime=23ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=22ms file="luaui/widgets/unit_shield_guard.lua" indx=4828 inflSize=7kb readTime=21ms file="bitmaps/gpl/smoke_orange.png" indx=489 inflSize=7kb readTime=20ms file="bitmaps/loadpictures/buildpower.png" indx=505 inflSize=2718kb readTime=19ms file="luaui/configs/lang/common.en.json" indx=2906 inflSize=2kb readTime=14ms file="objects3d/benzcom2.s3o" indx=4991 inflSize=223kb readTime=13ms file="luaui/images/commands/states/traj_low.png" indx=3287 inflSize=0kb readTime=11ms file="luaui/widgets/gui_unit_target_command_helper.lua" indx=4749 inflSize=6kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 31995568 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x460a2e20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4609d4e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f822c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc93401af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]