[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kP1eolrOxz/springsettings.1231281.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd8f401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5354 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1231281/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455820f0] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455820f0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 495ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 559ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 648ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1231281/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (195ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11968,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1231281/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5287fd10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 11848461a130791ede510f32066f37c1 [f=-000001] Connection attempt from Hummas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Hummas changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Khomar [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Khomar changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[Game::Load][lua{Rules,Gaia}={00000227f32fc580,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[Game::Load][lua{Rules,Gaia}={0000000074e95030,0000000000000000}]" [f=-000001] Allies: I choose: encroach! [f=-000001] Allies: I choose: Engineer! [f=-000001] hi gl hf [f=-000001] glhf [f=-000001] !predict [f=-000001] > Team Khomar has a 12% chance to win [f=-000001] > Team Hummas has a 88% chance to win [f=-000001] [0] Event [4843,-17.783752,4451]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1412,-18.134888,665]: 1 finished unit Engineer Commander [f=0000000] [0] Hummas, team: 1, elo:2446, userid: 413384 [f=0000000] [0] Khomar, team: 0, elo:2100, userid: 528018 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [1440,0,832]: 1 finished unit Shipyard [f=0000065] [65] Event [4768,0,4304]: 0 finished unit Shipyard [f=0000228] [228] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0000239] [239] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0000328] [328] Event [1576,0,536]: 1 finished unit Wind/Tidal Generator [f=0000466] [466] Event [1528,0,488]: 1 finished unit Wind/Tidal Generator [f=0000533] [533] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0000635] [635] Event [1448,0,832]: 1 finished unit Mariner [f=0000693] [693] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0000757] [757] Event [4760,0,4303.98779]: 0 finished unit Mariner [f=0000793] [793] Event [1448,0,456]: 1 finished unit Wind/Tidal Generator [f=0000872] [872] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0000992] [992] Event [1384,0,472]: 1 finished unit Wind/Tidal Generator [f=0001181] [1181] Event [5096,10.1833496,4552]: 0 finished unit Solar Collector [f=0001201] [1201] Event [1448,0,832]: 1 finished unit Hunter [f=0001235] [1235] Event [4760,0,4303.98779]: 0 finished unit Hunter [f=0001598] [1598] Event [4952,0,4552]: 0 finished unit Wind/Tidal Generator [f=0001680] [1680] Event [1552,-5,752]: 1 finished unit Lotus [f=0001755] [1755] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0001837] [1837] Event [4840,0,4552]: 0 finished unit Wind/Tidal Generator [f=0001883] [1883] Event [1448,0,832]: 1 finished unit Hunter [f=0001932] [1932] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0001957] [1957] Event [1176,0,504]: 1 finished unit Wind/Tidal Generator [f=0002163] [2163] Event [1192,0,600]: 1 finished unit Wind/Tidal Generator [f=0002278] [2278] Event [1448,0,832]: 1 finished unit Hunter [f=0002281] [2281] Event [4760,0,4303.98779]: 0 finished unit Mariner [f=0002388] [2388] Event [4266.48779,0,3728.33472]: 0 lost unit Hunter [f=0002501] [2501] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0002596] [2596] Event [1448,0,832]: 1 finished unit Hunter [f=0002651] [2651] Event [4760,0,4303.98779]: 0 finished unit Hunter [f=0002733] [2733] Event [4490.6582,0,3884.88379]: 1 lost unit Hunter [f=0002834] [2834] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0002890] [2890] Event [1176,0,712]: 1 finished unit Wind/Tidal Generator [f=0002975] [2975] Event [1448,-2,832]: 1 finished unit Cutter [f=0002979] [2979] Event [4760,0,4303.98779]: 0 finished unit Hunter [f=0003066] [3066] Event [1240,0,664]: 1 finished unit Wind/Tidal Generator [f=0003295] [3295] Event [4760,0,4303.98779]: 0 finished unit Hunter [f=0003302] [3302] Event [1448,-2,832]: 1 finished unit Cutter [f=0003348] [3348] Event [2504,-1,1496]: 1 finished unit Metal Extractor [f=0003470] [3470] Event [2536,0,1448]: 1 finished unit Wind/Tidal Generator [f=0003590] [3590] Event [2520,0,1336]: 1 finished unit Wind/Tidal Generator [f=0003603] [3603] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0003621] [3621] Event [4760,0,4488]: 0 finished unit Wind/Tidal Generator [f=0003703] [3703] Event [1448,0,832]: 1 finished unit Hunter [f=0003709] [3709] Event [2504,0,1224]: 1 finished unit Wind/Tidal Generator [f=0003815] [3815] Event [2456,0,1304]: 1 finished unit Wind/Tidal Generator [f=0003844] [3844] Event [3640,-1,3624]: 0 lost unit Metal Extractor [f=0003853] [3853] Event [4760,0,4303.98779]: 0 finished unit Hunter [f=0003911] [3911] Event [4680,0,4488]: 0 finished unit Wind/Tidal Generator [f=0004015] [4015] Event [4392,-1,2264]: 0 finished unit Metal Extractor [f=0004029] [4029] Event [3704,-1,3880]: 0 lost unit Metal Extractor [f=0004044] [4044] Event [1448,0,832]: 1 finished unit Hunter [f=0004212] [4212] Event [4760,0,4303.98779]: 0 finished unit Hunter [f=0004361] [4361] Event [1448,0,832]: 1 finished unit Hunter [f=0004582] [4582] Event [4035.77051,-2,3080.96338]: 1 lost unit Cutter [f=0004588] [4588] Event [4347.44727,-2,3259.40381]: 1 lost unit Cutter [f=0004677] [4677] Event [1448,0,832]: 1 finished unit Hunter [f=0004684] [4684] Event [3704,-1,3768]: 0 finished unit Urchin [f=0004757] [4757] Event [4760,0,4303.98779]: 0 finished unit Hunter [f=0004775] [4775] Event [4536,0,4376]: 0 finished unit Wind/Tidal Generator [f=0004835] [4835] Event [3212.71582,0,3587.08838]: 1 lost unit Hunter [f=0005071] [5071] Event [5528,7.06140137,1800]: 0 finished unit Metal Extractor [f=0005115] [5115] Event [1648,-5,1024]: 1 finished unit Lotus [f=0005117] [5117] Event [4456,0,4296]: 0 finished unit Wind/Tidal Generator [f=0005223] [5223] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0005295] [5295] Event [1256,0,888]: 1 finished unit Caretaker [f=0005306] [5306] Event [1448,0,832]: 1 finished unit Mariner [f=0005481] [5481] Event [1256,0,568]: 1 finished unit Wind/Tidal Generator [f=0005492] [5492] Event [1448,0,832]: 1 finished unit Hunter [f=0005519] [5519] Event [2451.27832,0,2154.12695]: 0 lost unit Hunter [f=0005544] [5544] Event [2481.30713,0,2188.97339]: 0 lost unit Hunter [f=0005588] [5588] Event [2267.67407,0,2117.35352]: 0 lost unit Hunter [f=0005592] [5592] Event [2209.47144,0,2112.73926]: 1 lost unit Hunter [f=0005594] [5594] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0005661] [5661] Event [1320,0,488]: 1 finished unit Wind/Tidal Generator [f=0005673] [5673] Event [1448,0,832]: 1 finished unit Hunter [f=0005853] [5853] Event [1448,0,832]: 1 finished unit Hunter [f=0006002] hunters only attack backwards? [f=0006024] [Game::ClientReadNet] added new player Masper with number 2 to team 0 [f=0006024] > SPRINGIE:User Masper|chickenc|7_6||False|TheGBC|Dynasty|NL [f=0006033] [6033] Event [1448,0,832]: 1 finished unit Hunter [f=0006041] Connection attempt from Masper [f=0006041] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006041] -> Connection established (given id 2) [f=0006045] [6045] Event [4760,-45,4303.98779]: 0 finished unit Seawolf [f=0006087] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=0006087] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006143] no [f=0006213] [6213] Event [1448,0,832]: 1 finished unit Hunter [f=0006268] [6268] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0006273] [6273] Event [5480,-1,536]: 0 finished unit Metal Extractor [f=0006337] they attack when retreating [f=0006351] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=0006368] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=0006368] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000007e6cd670,0000000000000000}]" [f=0006621] with more range because projectile takes time to move [f=0006744] [6744] Event [1448,0,832]: 1 finished unit Corsair [f=0006771] [6771] Event [3512,-1,2024]: 1 finished unit Metal Extractor [f=0006810] [6810] Event [744,-1,2248]: 1 finished unit Metal Extractor [f=0006863] not really "range" though [f=0006919] [6919] Event [1448,0,832]: 1 finished unit Hunter [f=0006992] [6992] Event [3784,0,3896]: 0 finished unit Wind/Tidal Generator [f=0006994] [6994] Event [3785.12891,-85.177063,3789.64502]: 0 finished unit Engineer Commander [f=0006994] [6994] Event [3785.12891,-85.177063,3789.64502]: 0 lost unit Engineer Commander [f=0006994] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0006994] [6994] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007004] [7004] Event [4664,0,4344]: 0 finished unit Caretaker [f=0007050] [7050] Event [3448,0,1992]: 1 finished unit Wind/Tidal Generator [f=0007097] [7097] Event [1448,0,832]: 1 finished unit Hunter [f=0007116] [7116] Event [4376,0,4248]: 0 finished unit Wind/Tidal Generator [f=0007155] [7155] Event [3880,0,3960]: 0 finished unit Wind/Tidal Generator [f=0007264] [7264] Event [5512,-1,344]: 0 finished unit Metal Extractor [f=0007274] [7274] Event [3496,0,1944]: 1 finished unit Wind/Tidal Generator [f=0007286] \ah ok thnx [f=0007305] [7305] Event [4760,-45,4303.98779]: 0 finished unit Seawolf [f=0007307] [7307] Event [728,0,2168]: 1 finished unit Wind/Tidal Generator [f=0007417] [7417] Event [3976,0,4040]: 0 finished unit Wind/Tidal Generator [f=0007423] [7423] Event [4296,0,4168]: 0 finished unit Wind/Tidal Generator [f=0007488] [7488] Event [872,0,2024]: 1 finished unit Wind/Tidal Generator [f=0007545] [7545] Event [4392,-1,2264]: 0 lost unit Metal Extractor [f=0007567] [7567] Event [3416,0,2072]: 1 finished unit Wind/Tidal Generator [f=0007659] [7659] Event [824,0,2104]: 1 finished unit Wind/Tidal Generator [f=0007699] [7699] Event [2176,-5,2336]: 1 finished unit Lotus [f=0007743] [7743] Event [4216,0,4152]: 0 finished unit Wind/Tidal Generator [f=0007753] [7753] Event [1448,0,832]: 1 finished unit Corsair [f=0007832] [7832] Event [3800,-1,3752]: 0 finished unit Urchin [f=0007968] [7968] Event [4760,-45,4303.98779]: 0 finished unit Seawolf [f=0008017] [8017] Event [5224,-1,536]: 0 finished unit Urchin [f=0008025] [8025] Event [4136,0,4088]: 0 finished unit Wind/Tidal Generator [f=0008047] [8047] Event [1448,0,832]: 1 finished unit Hunter [f=0008069] [8069] Event [5224,-1,536]: 0 lost unit Urchin [f=0008138] [8138] Event [5288,-1,760]: 0 lost unit Urchin [f=0008186] [8186] Event [5492.22949,-0.1247539,584.53009]: 0 lost unit Mariner [f=0008188] [8188] Event [3504,-5,1824]: 1 finished unit Lotus [f=0008206] [8206] Event [1752,-1,2344]: 1 lost unit Urchin [f=0008219] [8219] Event [5480,-1,536]: 0 lost unit Metal Extractor [f=0008229] [8229] Event [4056,0,4056]: 0 finished unit Wind/Tidal Generator [f=0008238] [8238] Event [840,-1,2408]: 1 finished unit Urchin [f=0008288] [8288] Event [5512,-1,344]: 0 lost unit Metal Extractor [f=0008288] [8288] Event [2010.78015,0,2034.1123]: 0 lost unit Hunter [f=0008294] [8294] Event [1448,0,832]: 1 finished unit Hunter [f=0008344] [8344] Event [2164.5896,0,1960.4126]: 0 lost unit Hunter [f=0008371] [8371] Event [2263.67041,0,1954.57471]: 0 lost unit Hunter [f=0008626] [8626] Event [2549.96826,0,2299.37134]: 1 lost unit Hunter [f=0008649] [8649] Event [2606.59937,-45,2454.71631]: 0 lost unit Seawolf [f=0008724] [8724] Event [992,-5,2336]: 1 finished unit Lotus [f=0008752] [8752] Event [3424,-5,2144]: 1 finished unit Lotus [f=0008848] |not true vs subs :/ [f=0008849] [8849] Event [1448,0,832]: 1 finished unit Corsair [f=0008920] [8920] Event [4760,0,4303.98779]: 0 finished unit Siren [f=0009031] [9031] Event [1448,0,832]: 1 finished unit Hunter [f=0009106] [9106] Event [4760,0,4303.98779]: 0 finished unit Hunter [f=0009127] [9127] Event [1928,-1,2296]: 1 finished unit Urchin [f=0009211] [9211] Event [1448,0,832]: 1 finished unit Hunter [f=0009414] [9414] Event [4132.5835,-45,2706.36646]: 0 lost unit Seawolf [f=0009497] [9497] Event [4760,0,4303.98779]: 0 finished unit Corsair [f=0009601] [9601] Event [1448,0,832]: 1 finished unit Corsair [f=0009707] [Game::ClientReadNet] added new player strikeshadow with number 3 to team 0 [f=0009707] > SPRINGIE:User strikeshadow|turretemp|7_4||False|||US [f=0009721] Connection attempt from strikeshadow [f=0009721] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009721] -> Connection established (given id 3) [f=0009726] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=0009726] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009785] [9785] Event [4329.62793,0,3174.27686]: 1 lost unit Hunter [f=0009834] [9834] Event [1448,0,832]: 1 finished unit Hunter [f=0009879] [9879] Event [1752,-1,2856]: 1 finished unit Metal Extractor [f=0009887] [9887] Event [4760,0,4303.98779]: 0 finished unit Corsair [f=0009993] [9993] Event [5208,-1,3080]: 0 lost unit Metal Extractor [f=0010002] [10002] Event [5034.94287,-45,3402.01147]: 0 lost unit Seawolf [f=0010028] [10028] Event [2232,0,2392]: 1 finished unit Caretaker [f=0010030] [10030] Event [1448,0,832]: 1 finished unit Hunter [f=0010070] [10070] Event [5400,-1,2872]: 0 lost unit Metal Extractor [f=0010102] [10102] Event [5043.70117,0,3153.11426]: 0 lost unit Hunter [f=0010144] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=0010169] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=0010169] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[Game::Load][lua{Rules,Gaia}={00000000a1face60,0000000000000000}]" [f=0010292] [10292] Event [4760,0,4303.98779]: 0 finished unit Corsair [f=0010411] [10411] Event [1448,0,832]: 1 finished unit Corsair [f=0010507] [10507] Event [4440,0,4184]: 0 finished unit Wind/Tidal Generator [f=0010577] [10577] Event [4865.47461,0,2467.16382]: 1 lost unit Hunter [f=0010648] [10648] Event [1656,0,2904]: 1 finished unit Wind/Tidal Generator [f=0010687] [10687] Event [4328,0,4120]: 0 finished unit Wind/Tidal Generator [f=0010696] [10696] Event [4760,0,4303.98779]: 0 finished unit Corsair [f=0010737] [10737] Event [1688,0,2840]: 1 finished unit Wind/Tidal Generator [f=0010771] [10771] Event [1448,-4,832]: 1 finished unit Mistral [f=0010774] [10774] Event [4232,0,4104]: 0 finished unit Wind/Tidal Generator [f=0010784] [10784] Event [2632,-1,3096]: 1 finished unit Metal Extractor [f=0010906] [10906] Event [5528,7.06140137,1800]: 0 lost unit Metal Extractor [f=0010927] [10927] Event [4072,0,4008]: 0 finished unit Wind/Tidal Generator [f=0011101] [11101] Event [1448,0,832]: 1 finished unit Mariner [f=0011109] [11109] Event [4760,0,4303.98779]: 0 finished unit Corsair [f=0011182] [11182] Event [3960,0,3960]: 0 finished unit Wind/Tidal Generator [f=0011357] [11357] Event [1856,148.692108,3104]: 1 finished unit Radar Tower [f=0011422] [11422] Event [1448,-4,832]: 1 finished unit Mistral [f=0011446] [11446] Event [4760,0,4303.98779]: 0 finished unit Mariner [f=0011465] [11465] Event [5260.31836,0,1098.38477]: 1 lost unit Corsair [f=0011482] [11482] Event [3672,0,3816]: 0 finished unit Wind/Tidal Generator [f=0011539] [11539] Event [1048,-85.177063,1544]: 1 finished unit Energy Pylon [f=0011539] [11539] Event [2480,-5,3136]: 1 finished unit Lotus [f=0011677] [11677] Event [3592,0,3784]: 0 finished unit Wind/Tidal Generator [f=0011776] [11776] Event [4760,0,4303.98779]: 0 finished unit Mariner [f=0011808] [11808] Event [1448,-4,832]: 1 finished unit Mistral [f=0011842] [11842] Event [3608,0,3720]: 0 finished unit Wind/Tidal Generator [f=0011866] [11866] Event [1096,0,1112]: 1 finished unit Wind/Tidal Generator [f=0011884] gg [f=0011890] [11890] Event [3519.38257,-85.005859,2753.58838]: 0 lost unit Engineer Commander [f=0011956] [11956] Event [4760,0,4303.98779]: 0 finished unit Hunter [f=0012023] [12023] Event [3159.00244,0,2790.96338]: 1 lost unit Hunter [f=0012061] [12061] Event [3269.60645,0,2632.20239]: 1 lost unit Hunter [f=0012067] [12067] Event [3317.22632,0,2648.67896]: 0 lost unit Corsair [f=0012072] [12072] Event [3385.69141,0,2536.66333]: 1 lost unit Hunter [f=0012094] [12094] Event [undefined]: Khomar resigned [f=0012094] game_message: Khomar has been destroyed! [f=0012094] game_message: Hummas wins! [f=0012094] Submitting stats [f=0012094] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012094] Part| Total Time|Time of the last 0.5s [f=0012094] Draw 20401.50ms 14.56% [f=0012094] Lua::Callins::Synced 3912.82ms 15.05% [f=0012094] Lua::Callins::Unsynced 26982.11ms 21.64% [f=0012094] Lua::CollectGarbage::Synced 347.77ms 0.20% [f=0012094] Lua::CollectGarbage::Unsynced 1011.99ms 0.90% [f=0012094] Misc::Profiler::AddTime 69.83ms 0.00% [f=0012094] Sim 24584.09ms 71.68% [f=0012094] [12094] Received game_message: Khomar has been destroyed! [f=0012094] [12094] Received game_message: Hummas wins! [f=0012095] [12095] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012095] [12095] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012095] [12095] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012095] [12095] Game End Stats Values: 2,2060,2095,2095,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.70666599,7.70666599,7.4666667,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,0,0,0,0,0,0,0,0,785,820,820,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012095] [12095] Game End Stats Values: 3,2430,2450,2450,2430,0,0.14373255,0.14373255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.4000006,10.4000006,8,1275,1275,1275,1275,9.46666622,8.6762495,8.6762495,9.46666622,0,0,0,0,0,0,0,0,1155,1175,1175,1155,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012095] [12095] Game End Stats Values: 4,2600,2585,2585,2600,0.28418326,3.71168613,3.71168613,0.28418326,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,12.4000025,12.4000025,8.53333378,1275,1275,1275,1275,11.8856115,10.2378645,10.2378645,11.8856115,100,100,100,100,0,0,0,0,1225,1210,1210,1225,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012095] [12095] Game End Stats Values: 5,2635,2760,2760,2635,0.75636363,8.55559444,8.55559444,0.75636363,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,10.3999987,12.8000021,12.8000021,10.3999987,1275,1275,1275,1275,12.0314789,10.3229265,10.3229265,12.0314789,100,100,100,100,0,0,0,0,1260,1295,1295,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012095] [12095] Game End Stats Values: 6,2755,2930,2930,2755,1.58578849,12.8771706,12.8771706,1.58578849,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12.1599989,13.5200005,13.5200005,12.1599989,1275,1275,1275,1275,13.2552948,12.288105,12.288105,13.2552948,100,200,200,100,0,0,0,0,1380,1365,1365,1380,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012095] [12095] Game End Stats Values: 7,3040,3130,3130,3040,2.72772813,19.0721092,19.0721092,2.72772813,0,0,0,0,0,0,0,0,0,0,0,0,0,194.328491,194.328491,0,0,90,90,0,12.3999987,15.1999979,15.1999979,12.3999987,1275,1275,1275,1275,14.7427959,12.4129953,12.4129953,14.7427959,100,400,400,100,0,100,100,0,1665,1365,1365,1665,100,0,0,100,0,0,0,0,194.328491,61.1388931,61.1388931,194.328491 [f=0012095] [12095] Game End Stats Values: 8,3140,3255,3255,3140,7.32409668,24.9953384,24.9953384,7.32409668,0,0,0,0,0,0,0,0,0,0,0,0,38.8611107,225.771347,225.771347,38.8611107,0,90,90,0,12.3999987,15.8399982,15.8399982,12.3999987,1275,1275,1275,1275,18.4064255,13.5948811,13.5948811,18.4064255,200,370,370,200,100,100,100,100,1665,1520,1520,1665,100,100,100,100,39,0,0,39,225.771347,100,100,225.771347 [f=0012095] [12095] Game End Stats Values: 9,3240,3480,3480,3240,9.3072319,31.5531139,31.5531139,9.3072319,0,0,0,0,0,0,0,0,0,0,0,0,38.8611107,447.319366,447.319366,38.8611107,0,90,90,0,12.3999977,17.8399982,17.8399982,12.3999977,1275,1275,1275,1275,16.6988754,15.3705177,15.3705177,16.6988754,300,440,440,300,100,100,100,100,1665,1675,1675,1665,100,100,100,100,40.5,0,0,40.5,447.319366,100,100,447.319366 [f=0012095] [12095] Game End Stats Values: 10,3495,3750,3750,3495,10.1340914,51.4748116,51.4748116,10.1340914,0,0,0,0,0,0,0,0,0,0,0,0,38.8611107,774.003662,774.003662,38.8611107,0,90,90,0,13.6800013,21.1999989,21.1999989,13.6800013,1275,1275,1275,1275,17.788456,17.3281136,17.3281136,17.788456,400,640,640,400,100,195.399994,195.399994,100,1820,1745,1745,1820,195.399994,100,100,195.399994,40.5,0,0,40.5,774.003662,106.193024,106.193024,774.003662 [f=0012095] [12095] Game End Stats Values: 11,3595,3850,3850,3595,12.9592333,86.4566116,86.4566116,12.9592333,0,0,0,0,0,0,0,0,0,0,0,0,100,1265.52795,1265.52795,100,0,90,90,0,14.8000021,22.3999958,22.3999958,14.8000021,1275,1275,1275,1275,18.3216782,18.3321228,18.3321228,18.3216782,500,740,740,500,100,195.399994,195.399994,100,1820,1745,1745,1820,195.399994,100,100,195.399994,40.5,0,0,40.5,1265.52795,170.000687,170.000687,1265.52795 [f=0012095] [12095] Game End Stats Values: 12,3850,3710,3710,3850,13.4256649,115.768654,115.768654,13.4256649,0,0,0,0,0,0,0,0,15.9219971,0,0,15.9219971,276.192352,1284.97229,1284.97229,276.192352,120,90,90,120,15.1200008,22.3999958,22.3999958,15.1200008,1275,1275,1275,1275,20.2977619,17.9541359,17.9541359,20.2977619,600,600,600,600,340,195.399994,195.399994,340,1855,1745,1745,1855,195.399994,340,340,195.399994,74.9001312,0,0,74.9001312,1284.97229,346.193054,346.193054,1284.97229 [f=0012095] [12095] Game End Stats Values: 13,4055,4180,4180,4055,14.0157099,128.193787,128.193787,14.0157099,0,0,0,0,0,0,0,0,62.7282715,0,0,62.7282715,276.192352,1284.97229,1284.97229,276.192352,120,180,180,120,16.6399975,22.3999958,22.3999958,16.6399975,1275,1275,1275,1275,19.7726707,16.8283424,16.8283424,19.7726707,600,600,600,600,340,195.399994,195.399994,340,2060,2125,2125,2060,195.399994,340,340,195.399994,74.9001312,0,0,74.9001312,1284.97229,346.193054,346.193054,1284.97229 [f=0012095] [12095] Game End Stats Values: 14,3840,4350,4350,3840,14.5245218,138.860718,138.860718,14.5245218,0,0,0,0,0,0,0,0,149.105896,0,0,149.105896,404.206146,1497.21094,1497.21094,404.206146,120,180,180,120,17.1999989,23.6799965,23.6799965,17.1999989,1275,1275,1275,1275,22.9672546,16.7111282,16.7111282,22.9672546,300,700,700,300,340,495.399994,495.399994,340,2145,2195,2195,2145,495.399994,440,440,495.399994,74.9001312,0,0,74.9001312,1497.77686,574.206848,574.206848,1497.77686 [f=0012095] [12095] Game End Stats Values: 15,4145,4735,4735,4145,14.9446764,158.658218,158.658218,14.9446764,0,0,0,0,0,0,0,0,251.697357,0,0,251.697357,404.206146,1497.21094,1497.21094,404.206146,120,180,180,120,17.1999989,24.7999954,24.7999954,17.1999989,1275,1275,1275,1275,24.0280094,17.3198318,17.3198318,24.0280094,520,1000,1000,520,340,495.399994,495.399994,340,2230,2280,2280,2230,495.399994,440,440,495.399994,74.9001312,0,0,74.9001312,1497.77686,574.206848,574.206848,1497.77686 [f=0012095] [12095] Game End Stats Values: 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18,4950,5520,5520,4950,17.827919,212.088089,212.088089,17.827919,0,0,0,0,0,0,0,0,628.377197,0,0,628.377197,404.206146,1582.21082,1582.21082,404.206146,120,180,180,120,21.760004,28.0799999,28.0799999,21.760004,1505,1275,1275,1505,27.2998333,23.7220631,23.7220631,27.2998333,740,1440,1440,740,340,580.400024,580.400024,340,2585,2625,2625,2585,580.400024,440,440,580.400024,74.9001312,81,81,74.9001312,1582.77673,574.206848,574.206848,1582.77673 [f=0012095] [12095] Game End Stats Values: 19,5360,5985,5985,5360,19.1894131,250.680664,250.680664,19.1894131,0,0,0,0,0,0,0,0,667.5578,0,0,667.5578,482.878052,1707.10193,1707.10193,482.878052,240,270,270,240,24.0799961,31.8400002,31.8400002,24.0799961,1505,1275,1275,1505,26.2294312,24.5728397,24.5728397,26.2294312,960,1780,1780,960,340,700.400024,700.400024,340,2655,2660,2660,2655,700.400024,440,440,700.400024,79.803978,81,81,79.803978,1707.66785,679.547058,679.547058,1707.66785 [f=0012095] [12095] Game End Stats Values: 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24,5215,7340,7340,5215,142.618942,451.180664,451.180664,142.618942,0,0,0,0,0,0,0,0,1031.61279,0,0,1031.61279,1183.24463,3274.28345,3274.28345,1183.24463,240,780,780,240,26.7999954,32.0000038,32.0000038,26.7999954,1505,1275,1275,1505,21.9368324,26.2904167,26.2904167,21.9368324,1320,2360,2360,1320,591,2225.1499,2225.1499,591,2150,2925,2925,2150,2310.1499,891,891,2310.1499,100.203926,81,81,100.203926,3297.48779,1699.48499,1699.48499,3297.48779 [f=0012095] [12095] Game End Stats Values: 25,5560,7855,7855,5560,164.187531,467.755951,467.755951,164.187531,0,0,0,0,0,0,0,0,1044.56177,0,0,1044.56177,1261.61255,3274.28345,3274.28345,1261.61255,240,780,780,240,27.6000023,32.4000053,32.4000053,27.6000023,1505,1275,1275,1505,19.4379044,29.3716869,29.3716869,19.4379044,1560,2720,2720,1560,691,2225.1499,2225.1499,691,2255,3080,3080,2255,2310.1499,991,991,2310.1499,100.203926,145.666748,145.666748,100.203926,3336.6167,1777.85291,1777.85291,3336.6167 [f=0012095] [12095] Game End Stats Values: 26,5785,8055,8055,5785,198.011368,516.443665,516.443665,198.011368,0,0,0,0,0,0,0,0,1044.56177,0,0,1044.56177,1261.61255,3359.28394,3359.28394,1261.61255,240,780,780,240,31.1200027,34.4000015,34.4000015,31.1200027,1505,1275,1275,1505,18.9215889,37.1125069,37.1125069,18.9215889,1800,2720,2720,1800,691,2310.1499,2310.1499,691,2240,3280,3280,2240,2395.1499,991,991,2395.1499,100.203926,277.645599,277.645599,100.203926,3421.61719,1777.85291,1777.85291,3421.61719 [f=0012095] [12095] Game End Stats Values: 27,6055,8380,8380,6055,241.111618,516.443665,516.443665,241.111618,0,0,0,0,0,0,0,0,1044.56177,0,0,1044.56177,1415.79834,3502.57544,3502.57544,1415.79834,240,870,870,240,33.2800026,34.4000015,34.4000015,33.2800026,1505,1330,1330,1505,18.8733501,26.6800003,26.6800003,18.8733501,1800,2700,2700,1800,931,2310.1499,2310.1499,931,2510,3480,3480,2510,2395.1499,1231,1231,2395.1499,100.203926,277.645599,277.645599,100.203926,3564.90869,1932.0387,1932.0387,3564.90869 [f=0012095] [12095] Game End Stats Values: 28,4645,8335,8335,4645,292.84021,538.518982,538.518982,292.84021,0,0,0,0,0,0,0,0,1322.60815,0,0,1322.60815,1569.1427,4832.64795,4832.64795,1569.1427,240,870,870,240,33.2285728,35.0000076,35.0000076,33.2285728,0,1330,1330,0,17.9806156,27.5768108,27.5768108,17.9806156,1660,2620,2620,1660,1131,4055.1499,4055.1499,1131,2745,3515,3515,2745,4140.1499,1531,1531,4140.1499,100.203926,277.645599,277.645599,100.203926,5006.79492,2293.88599,2293.88599,5006.79492 [f=0012127] [12127] Event [3486.78174,0,2572.46436]: 0 lost unit Corsair [f=0012134] gg [f=0012139] [12139] Event [2672,-5,3024]: 1 finished unit Lotus [f=0012183] [12183] Event [1112,0,1000]: 1 finished unit Wind/Tidal Generator [f=0012237] Spectator Khomar left the game: normal quit [f=0012237] [12237] Event [undefined]: Khomar quit [f=0012296] [12296] Event [1448,-4,832]: 1 finished unit Mistral [f=0012337] [strikeshadow] !predict [f=0012337] > Team Khomar has a 12% chance to win [f=0012337] > Team Hummas has a 88% chance to win [f=0012375] [12375] Event [1112,0,888]: 1 finished unit Wind/Tidal Generator [f=0012376] No clients connected, shutting down server [f=0012376] Server shutdown [f=0012376] [12376] all players disconnected [f=0012551] [12551] Event [1448,0,832]: 1 finished unit Hunter [f=0012608] [12608] Event [1128,0,776]: 1 finished unit Wind/Tidal Generator [f=0012765] [12765] Event [1448,0,832]: 1 finished unit Hunter [f=0012930] [12930] Event [2552,-1,3176]: 1 finished unit Urchin [f=0013104] [13104] Event [1928,168.692719,3080]: 1 finished unit Stinger [f=0013177] [13177] Event [1448,0,832]: 1 finished unit Corsair [f=0013475] [13475] Event [1448,-4,832]: 1 finished unit Mistral [f=0013516] [13516] Event [2728,-1,3128]: 1 finished unit Urchin [f=0013747] [13747] Event [1448,-4,832]: 1 finished unit Mistral [f=0013886] [13886] Event [1448,0,832]: 1 finished unit Hunter [f=0014021] [14021] Event [1448,0,832]: 1 finished unit Hunter [f=0014309] [14309] Event [1448,0,832]: 1 finished unit Corsair [f=0014587] [14587] Event [1448,-4,832]: 1 finished unit Mistral [f=0014857] [14857] Event [1448,-4,832]: 1 finished unit Mistral [f=0014997] [14997] Event [1448,0,832]: 1 finished unit Hunter [f=0015132] [15132] Event [1448,0,832]: 1 finished unit Hunter [f=0015356] Autoquit sending quit command. [f=0015356] [QuitAction] user exited to system [f=0015356] [SpringApp::Kill][1] fromRun=1 [f=0015356] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015356] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015356] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015356] [ThreadPool::SetThreadCount][2] workers=0 [f=0015356] [SpringApp::Kill][2] [f=0015356] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015356] [Game::KillLua][3] dtor=0 luaUI=0x52baccb0 [f=0015356] Start widgetHandler:Shutdown [f=0015356] Shutdown - SaveOrderList Complete [f=0015356] Writing last game win data [f=0015356] Shutdown - SaveConfigData Complete [f=0015356] Shutdown Widget - Chili Highlight [f=0015356] Shutdown Widget - Save/Load API [f=0015356] Shutdown Widget - Draw After Chili [f=0015356] Shutdown Widget - EPIC Menu [f=0015356] Shutdown Widget - Chili Minimap [f=0015356] Shutdown Widget - Chili Widget Selector [f=0015356] Shutdown Widget - Local Team Colors [f=0015356] Shutdown Widget - Display Keys 2 [f=0015356] Shutdown Widget - Save Game Menu [f=0015356] Shutdown Widget - HealthBars [f=0015356] Shutdown Widget - Noises [f=0015356] Shutdown Widget - Unit Icons [f=0015356] Shutdown Widget - Win Counter [f=0015356] Shutdown Widget - SpringRTS Replay Stats [f=0015356] Shutdown Widget - BuildETA [f=0015356] Shutdown Widget - Modular Comm Info [f=0015356] Shutdown Widget - Music Player v2 [f=0015356] Shutdown Widget - State Reverse and Latency [f=0015356] Shutdown Widget - CameraShake [f=0015356] Shutdown Widget - Chili Economy Panel Default [f=0015356] Shutdown Widget - Chili EndGame Window [f=0015356] Shutdown Widget - Chili Nuke Warning [f=0015356] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015356] Shutdown Widget - Chili Spectator Panels [f=0015356] Shutdown Widget - Context Menu [f=0015356] Shutdown Widget - Darkening [f=0015356] Shutdown Widget - Defense Range Zero-K [f=0015356] Shutdown Widget - Grab Input [f=0015356] Input grabbing is disabled! [f=0015356] Shutdown Widget - Highlight Geos [f=0015356] Shutdown Widget - Local Widgets Config [f=0015356] Shutdown Widget - MinimapEvents [f=0015356] Shutdown Widget - MetalFeatures (new) [f=0015356] Shutdown Widget - Missile Silo Range [f=0015356] Shutdown Widget - Point Tracker [f=0015356] Shutdown Widget - Showeco and Grid Drawer [f=0015356] Shutdown Widget - Stereo3D [f=0015356] Shutdown Widget - Attack AoE [f=0015356] Shutdown Widget - Map Edge Extension [f=0015356] Shutdown Widget - Selection Send [f=0015356] Shutdown Widget - LupsManager [f=0015356] Shutdown Widget - Newton Firezone [f=0015356] Shutdown Widget - Chili Pro Console [f=0015356] Shutdown Widget - Persistent Build Height [f=0015356] Shutdown Widget - Lasso Terraform GUI [f=0015356] Shutdown Widget - Chili Framework [f=0015356] Shutdown Widget - Lups [f=0015356] Shutdown Widget - Custom Markers [f=0015356] Shutdown Widget - Chili Core Selector [f=0015356] Shutdown Widget - Mex Placement Handler [f=0015356] Shutdown Widget - Select Keys [f=0015356] Shutdown Widget - Pause Screen [f=0015356] Shutdown Widget - Layout Handler [f=0015356] Shutdown Widget - Text To Speech Control [f=0015356] End widgetHandler:Shutdown [f=0015356] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1179235,114465724} {int,ext,rec}Allocs={13280131,0,0} {chunk,block}Bytes={114465724,0} [f=0015356] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015356] [Game::KillLua][2] dtor=0 luaRules=0x5287fd10 [f=0015356] Start gadgetHandler:Shutdown [f=0015356] Shutdown - StartSetup [f=0015356] Shutdown - UnitMorph [f=0015356] Shutdown - Carrier Drones [f=0015356] Shutdown - LupsNanoSpray [f=0015356] Shutdown - Missile Silo Controller [f=0015356] Shutdown - Modular Comm Info [f=0015356] Shutdown - Terrain Texture Handler [f=0015356] Shutdown - UnitCloakShield [f=0015356] Shutdown - Starlight Handler [f=0015356] End gadgetHandler:Shutdown [f=0015356] Start gadgetHandler:Shutdown [f=0015356] Shutdown - Save/Load [f=0015356] Shutdown - Teleport Throw [f=0015356] Shutdown - UnitMorph [f=0015356] Shutdown - Modular Comm Info [f=0015356] Shutdown - Retreat Command [f=0015356] Shutdown - Shockwaves [f=0015356] Shutdown - UnitCloakShield [f=0015356] Shutdown - Lups Cloak FX [f=0015356] Shutdown - Lups [f=0015356] Shutdown - Lups Shield [f=0015356] End gadgetHandler:Shutdown [f=0015356] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13280162,0,0} {chunk,block}Bytes={0,0} [f=0015356] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13280162,0,0} {chunk,block}Bytes={0,0} [f=0015356] [Game::KillLua][4] dtor=0 [f=0015356] [Game::~CGame][1] [f=0015356] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015356] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015356] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015356] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015356] [Game::KillLua][4] dtor=1 [f=0015356] [Game::KillMisc][1] [f=0015356] [Game::KillMisc][2] [f=0015356] [Game::KillMisc][3] [f=0015356] [Game::KillRendering][1] [f=0015356] [3DOParser::Kill] allocated 1 pieces [f=0015356] [S3OParser::Kill] allocated 234 pieces [f=0015356] [AssParser::Kill] allocated 13 pieces [f=0015356] [Game::KillInterface][1] [f=0015356] [Game::KillInterface][2] [f=0015356] [Game::KillSimulation][1] [f=0015356] [Game::KillSimulation][2] [f=0015356] [CCollisionHandler] dis-/continuous tests: 0/2630671 [f=0015356] [Game::KillSimulation][3] [f=0015356] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015356] [~CPathCache(24x20)] cacheHits=89 hitPercentage=48% numHashColls=0 maxCacheSize=18 [f=0015356] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015356] [~CPathCache(48x40)] cacheHits=86 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015356] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015356] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015356] [LosHandler::Kill] raycast instance cache-{hits,misses}={7763,11090}; shared=0%; cached=41% [f=0015356] [Game::KillSimulation][4] [f=0015356] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015356] [Game::~CGame][2] [f=0015356] [Game::~CGame][3] [f=0015356] [SpringApp::Kill][3] [f=0015356] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 161750 bytes sent 220546 bytes recv'd [f=0015356] [SpringApp::Kill][4] font=0x454b7aa0 [f=0015356] [SpringApp::Kill][5] [f=0015356] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x45579710) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1964ms file="bitmaps/other/bubble.tga" indx=530 inflSize=13kb readTime=18ms file="bitmaps/gpl/explosion2/exp00_6.tga" indx=446 inflSize=18kb readTime=17ms file="luarules/utilities.lua" indx=1931 inflSize=0kb readTime=15ms file="luaui/widgets/map_edge_extension.lua" indx=4763 inflSize=14kb readTime=14ms file="bitmaps/other/foam.tga" indx=537 inflSize=12kb readTime=13ms file="luarules/gadgets/awards.lua" indx=1662 inflSize=21kb readTime=13ms file="anims/cursormex.txt" indx=58 inflSize=0kb readTime=13ms file="luaui/widgets/map_edge_barrier.lua" indx=4762 inflSize=7kb readTime=12ms file="luarules/gadgets/lups_napalm.lua" indx=1729 inflSize=2kb readTime=12ms file="luarules/configs/award_names.lua" indx=1238 inflSize=0kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 29640014 bytes cached in 2798 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x4560ebe0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4561ceb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455250c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd8f401af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]