[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0IiuWphS9r/springsettings.1230957.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa70801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5364 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1230957/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 241ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d9a760] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d9a760] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 838ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 907ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 689ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 102ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 99ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Archer_1 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1230957/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (225ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11969,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1230957/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52d81a10,0x5e014440}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 96fa83610fac1f264993705d52e76435 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheWarning changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000000ff5b97c0,00000000ed495b80}]" [f=-000001] Allies: I choose: HP! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000d9d6b5f0,00000000fd295d80}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [0] Event [773,187.63562,3588]: 0 finished unit Recon Commander [f=-000001] [0] Event [5471,188.118896,2283]: 1 finished unit Guardian Commander [f=0000000] [0] izirayd, team: 1, elo:3004, userid: 352411 [f=0000000] [0] TheWarning, team: 0, elo:2822, userid: 514032 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] Playback continued [f=0000021] [21] Event [872,185.676514,3688]: 0 finished unit Shieldbot Factory [f=0000022] [22] Event [5360,190.072754,2336]: 1 finished unit Rover Assembly [f=0000205] [205] Event [884,183.546875,3688]: 0 finished unit Dirtbag [f=0000206] [206] Event [5342.00781,191.286118,2336.02954]: 1 finished unit Dart [f=0000285] [285] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000306] [306] Event [884,183.546875,3688]: 0 finished unit Dirtbag [f=0000348] [348] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0000413] [413] Event [884,183.546875,3688]: 0 finished unit Dirtbag [f=0000576] [576] Event [5342.00781,191.286118,2336.02954]: 1 finished unit Mason [f=0000600] [600] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000689] [689] Event [5449.28857,268.748413,2418.15332]: 1 finished unit Firefly [f=0000768] [768] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000790] [790] Event [884,183.546875,3688]: 0 finished unit Convict [f=0000933] [933] Event [5352,192.731445,2616]: 1 finished unit Wind/Tidal Generator [f=0001007] [1007] Event [5342.00781,191.286118,2336.02954]: 1 finished unit Scorcher [f=0001021] [1021] Event [884,183.546875,3688]: 0 finished unit Bandit [f=0001064] [1064] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0001173] [1173] Event [5432,193.730469,2536]: 1 finished unit Wind/Tidal Generator [f=0001218] [1218] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0001443] [1443] Event [5496,193.504883,2456]: 1 finished unit Wind/Tidal Generator [f=0001582] [1582] Event [5342.00781,191.286118,2336.02954]: 1 finished unit Scorcher [f=0001620] [1620] Event [768,190.647461,3712]: 0 finished unit Picket [f=0001728] [1728] Event [5560,191.732422,2376]: 1 finished unit Wind/Tidal Generator [f=0001749] [1749] Event [884,183.546875,3688]: 0 finished unit Bandit [f=0001922] [1922] Event [760,188.112305,3464]: 0 finished unit Solar Collector [f=0001983] [1983] Event [5560,188.821289,2296]: 1 finished unit Wind/Tidal Generator [f=0002084] [2084] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0002114] [2114] Event [884,183.546875,3688]: 0 finished unit Bandit [f=0002251] [2251] Event [5544,186.415039,2216]: 1 finished unit Wind/Tidal Generator [f=0002285] [2285] Event [5342.00781,191.286118,2336.02954]: 1 finished unit Scorcher [f=0002525] [2525] Event [5544,184.191406,2136]: 1 finished unit Wind/Tidal Generator [f=0002537] [2537] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0002627] [2627] Event [884,183.546875,3688]: 0 finished unit Bandit [f=0002628] [2628] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0002655] [2655] Event [3185.03882,59.4503059,3980.84009]: 0 lost unit Bandit [f=0002864] [2864] Event [4176,181.838867,3136]: 1 finished unit Lotus [f=0003123] [3123] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0003167] [3167] Event [5472,182.945313,2112]: 1 finished unit Lotus [f=0003181] [3181] Event [4232,187.478516,2968]: 1 finished unit Solar Collector [f=0003242] [3242] Event [616,188.509766,3528]: 0 finished unit Solar Collector [f=0003246] [3246] Event [5342.00781,191.286118,2336.02954]: 1 finished unit Scorcher [f=0003302] [3302] Event [1486.86511,188.455566,3208.36792]: 0 lost unit Bandit [f=0003472] [3472] Event [1968,98.8125,4480]: 0 finished unit Lotus [f=0003482] [3482] Event [884,183.546875,3688]: 0 finished unit Bandit [f=0003522] [3522] Event [4296,182.859375,3064]: 1 finished unit Solar Collector [f=0003626] [3626] Event [5342.00781,191.286118,2336.02954]: 1 finished unit Mason [f=0003867] [3867] Event [472,189.573242,3592]: 0 finished unit Solar Collector [f=0003877] [3877] Event [2080,84.4931641,4592]: 0 finished unit Lotus [f=0004019] [4019] Event [5342.00781,191.286118,2336.02954]: 1 finished unit Scorcher [f=0004256] [4256] Event [2080,369.461914,4944]: 0 finished unit Radar Tower [f=0004291] [4291] Event [4208,96.0732422,1600]: 1 finished unit Lotus [f=0004310] [4310] Event [1752,120.586914,4552]: 0 lost unit Metal Extractor [f=0004325] [4325] Event [472,187.5,3736]: 0 finished unit Solar Collector [f=0004357] [4357] Event [1662.22729,136.196106,4589.32178]: 1 lost unit Scorcher [f=0004420] [4420] Event [5342.00781,191.286118,2336.02954]: 1 finished unit Scorcher [f=0004462] [4462] Event [884,183.546875,3688]: 0 finished unit Bandit [f=0004600] [4600] Event [5360,191.904297,2464]: 1 finished unit Rover Plate [f=0004707] [4707] Event [884,183.546875,3688]: 0 finished unit Bandit [f=0004848] [4848] Event [536,185.813477,3880]: 0 finished unit Solar Collector [f=0004862] [4862] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0004940] [4940] Event [4344,180.270508,4792]: 1 finished unit Metal Extractor [f=0004973] [4973] Event [4017.45898,446.242737,2866]: 0 lost unit Dirtbag [f=0005021] [5021] Event [5342.00781,191.286118,2336.02954]: 1 finished unit Scorcher [f=0005022] [5022] Event [884,183.546875,3688]: 0 finished unit Bandit [f=0005043] [5043] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0005325] [5325] Event [4047.39844,58.7171783,6108.08057]: 0 lost unit Dirtbag [f=0005374] [5374] Event [600,185.598633,4024]: 0 finished unit Solar Collector [f=0005396] [5396] Event [884,183.546875,3688]: 0 finished unit Convict [f=0005432] [5432] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0005444] [5444] Event [4096,188.305664,4864]: 1 finished unit Lotus [f=0005463] [5463] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0005588] [5588] Event [1513.56946,221.918503,2553.23901]: 0 lost unit Bandit [f=0005620] [5620] Event [5342.00781,191.286118,2336.02954]: 1 finished unit Scorcher [f=0005637] [5637] Event [884,183.546875,3688]: 0 finished unit Bandit [f=0005736] [5736] Event [5272,191.227539,2488]: 1 finished unit Caretaker [f=0005889] [5889] Event [656,185.330078,3904]: 0 finished unit Radar Tower [f=0005891] [5891] Event [5342,191.904297,2464]: 1 finished unit Fencer [f=0005962] [5962] Event [2560,221.660156,5152]: 0 finished unit Lotus [f=0005993] [5993] Event [884,183.546875,3688]: 0 finished unit Bandit [f=0006109] [6109] Event [824,185.491211,3464]: 0 lost unit Metal Extractor [f=0006145] [6145] Event [4128,110.768555,1408]: 1 finished unit Picket [f=0006166] [6166] Event [916.265991,184.997055,3424.41626]: 1 lost unit Scorcher [f=0006210] [6210] Event [903.900024,182.949692,3562.73047]: 0 lost unit Bandit [f=0006219] [6219] Event [5342.00781,191.286118,2336.02954]: 1 finished unit Scorcher [f=0006247] [6247] Event [884,183.546875,3688]: 0 finished unit Bandit [f=0006297] [6297] Event [5208,188.219727,2712]: 1 finished unit Solar Collector [f=0006328] [6328] Event [934.052368,183.316696,3480.5813]: 1 lost unit Scorcher [f=0006344] [6344] Event [3877.34741,65.2920837,1678.26172]: 0 lost unit Bandit [f=0006360] [6360] Event [3504,128.192383,5424]: 1 finished unit Lotus [f=0006382] [6382] Event [2608,221.810547,5376]: 0 finished unit Lotus [f=0006444] [6444] Event [4097.44434,184.028717,3393.60107]: 0 lost unit Bandit [f=0006480] [6480] Event [3952.49976,148.777374,3163.51172]: 0 lost unit Bandit [f=0006491] [6491] Event [884,183.546875,3688]: 0 finished unit Bandit [f=0006621] [6621] Event [615.749512,185.56694,4071.98462]: 0 lost unit Convict [f=0006632] [6632] Event [5342,191.904297,2464]: 1 finished unit Fencer [f=0006682] [6682] Event [884,183.546875,3688]: 0 finished unit Bandit [f=0006738] [6738] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0006791] [6791] Event [5064,188.348633,2776]: 1 finished unit Solar Collector [f=0006808] [6808] Event [undefined]: TheWarning resigned [f=0006808] game_message: TheWarning has been destroyed! [f=0006808] game_message: izirayd wins! [f=0006808] Submitting stats [f=0006808] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006808] Part| Total Time|Time of the last 0.5s [f=0006808] Draw 8288.17ms 20.94% [f=0006808] Lua::Callins::Synced 2543.20ms 13.06% [f=0006808] Lua::Callins::Unsynced 10448.89ms 26.12% [f=0006808] Lua::CollectGarbage::Synced 161.97ms 0.20% [f=0006808] Lua::CollectGarbage::Unsynced 393.05ms 2.19% [f=0006808] Misc::Profiler::AddTime 27.63ms 0.00% [f=0006808] Sim 17167.87ms 62.81% [f=0006808] [6808] Received game_message: TheWarning has been destroyed! [f=0006808] [6808] Received game_message: izirayd wins! [f=0006809] [6809] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006809] [6809] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006809] [6809] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006809] [6809] Game End Stats Values: 2,2150,2100,2100,2150,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6.13333321,6.13333321,5.86666679,90,40,40,90,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006809] [6809] Game End Stats Values: 3,2355,2305,2305,2355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.39999962,9.19999981,9.19999981,8.39999962,90,40,40,90,0,0,0,0,990,990,990,990,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006809] [6809] Game End Stats Values: 4,2515,2590,2590,2515,0,0.38277441,0.38277441,0,0,0,0,0,0,0,0,0,0,0,0,0,18.333334,14,14,18.333334,0,0,0,0,8,9.79462051,9.79462051,8,1275,1275,1275,1275,10.3999996,11.092185,11.092185,10.3999996,165,170,170,165,0,0,0,0,1075,1145,1145,1075,0,0,0,0,0,0,0,0,14,18.333334,18.333334,14 [f=0006809] [6809] Game End Stats Values: 5,2690,2790,2790,2690,0,1.15447021,1.15447021,0,0,0,0,0,0,0,0,0,0,0,0,0,18.333334,25.4338436,25.4338436,18.333334,100,0,0,100,8,11.73314,11.73314,8,1275,1275,1275,1275,12,12.0514469,12.0514469,12,240,300,300,240,0,0,0,0,1075,1215,1215,1075,0,0,0,0,0,0,0,0,25.4338436,18.333334,18.333334,25.4338436 [f=0006809] [6809] Game End Stats Values: 6,2835,2910,2910,2835,0.15810083,2.31748366,2.31748366,0.15810083,0,0,0,0,0,0,0,0,0,0,0,0,18.333334,25.4338436,25.4338436,18.333334,100,0,0,100,9.19999981,13.9683475,13.9683475,9.19999981,1275,1275,1275,1275,12.01054,12.6108685,12.6108685,12.01054,315,300,300,315,0,0,0,0,1145,1335,1335,1145,0,0,0,0,0,0,0,0,25.4338436,18.333334,18.333334,25.4338436 [f=0006809] [6809] Game End Stats Values: 7,2920,3195,3195,2920,0.19854099,4.3678565,4.3678565,0.19854099,0,0,0,0,0,0,0,0,0,0,0,0,74.233345,100.433846,100.433846,74.233345,100,0,0,100,10,15.406455,15.406455,10,1275,1275,1275,1275,12.1360292,14.6700258,14.6700258,12.1360292,315,430,430,315,0,75,75,0,1230,1490,1490,1230,75,0,0,75,0,0,0,0,100.433846,74.233345,74.233345,100.433846 [f=0006809] [6809] Game End Stats Values: 8,3005,3285,3285,3005,0.86194229,6.56362581,6.56362581,0.86194229,0,0,0,0,0,0,0,0,0,0,0,0,102.183388,121.346588,121.346588,102.183388,100,90,90,100,10,17.3017578,17.3017578,10,1275,1275,1275,1275,14.0442266,16.1463852,16.1463852,14.0442266,315,430,430,315,0,75,75,0,1315,1490,1490,1315,75,0,0,75,0,0,0,0,121.346588,102.183388,102.183388,121.346588 [f=0006809] [6809] Game End Stats Values: 9,3165,3645,3645,3165,2.10175729,22.8686371,22.8686371,2.10175729,0,0,0,0,0,0,0,0,0,0,0,0,160.412537,202.081284,202.081284,160.412537,190,180,180,190,11.333333,22.6795654,22.6795654,11.333333,1275,1275,1275,1275,15.9493208,17.0869999,17.0869999,15.9493208,315,560,560,315,0,150,150,0,1385,1630,1630,1385,150,0,0,150,0,0,0,0,202.081284,160.412537,160.412537,202.081284 [f=0006809] [6809] Game End Stats Values: 10,3325,3895,3895,3325,5.08146334,51.7013245,51.7013245,5.08146334,0,0,0,0,0,0,0,0,0,0,0,0,160.412537,202.081284,202.081284,160.412537,280,180,180,280,12.666667,24.9650249,24.9650249,12.666667,1275,1275,1275,1275,16.1986485,17.9221783,17.9221783,16.1986485,315,690,690,315,0,150,150,0,1455,1750,1750,1455,150,0,0,150,0,0,0,0,202.081284,160.412537,160.412537,202.081284 [f=0006809] [6809] Game End Stats Values: 11,3440,3985,3985,3440,10.770299,77.9986267,77.9986267,10.770299,0,0,0,0,0,0,0,0,0,0,0,0,264.853485,298.810394,298.810394,264.853485,280,270,270,280,14.5333338,24.3560066,24.3560066,14.5333338,1330,1275,1275,1330,15.7125893,17.7531509,17.7531509,15.7125893,390,690,690,390,130,235,235,130,1440,1750,1750,1440,235,130,130,235,0,0,0,0,298.810394,280.933105,280.933105,298.810394 [f=0006809] [6809] Game End Stats Values: 12,3585,4305,4305,3585,14.6114311,101.834282,101.834282,14.6114311,0,0,0,0,0,0,0,0,0,0,0,0,319.395081,335.703186,335.703186,319.395081,280,270,270,280,16.2666664,24.3805504,24.3805504,16.2666664,1330,1275,1275,1330,14.2560749,17.7223778,17.7223778,14.2560749,465,690,690,465,130,235,235,130,1510,2070,2070,1510,235,130,130,235,0,0,0,0,335.703186,335.474701,335.474701,335.703186 [f=0006809] [6809] Game End Stats Values: 13,3875,4435,4435,3875,16.0170174,125.599823,125.599823,16.0170174,0,0,0,0,0,0,0,0,0,0,0,0,319.395081,343.876648,343.876648,319.395081,280,270,270,280,18,25.8825455,25.8825455,18,1330,1275,1275,1330,15.4270382,21.4510384,21.4510384,15.4270382,480,820,820,480,130,295,295,130,1785,2070,2070,1785,295,130,130,295,0,0,0,0,343.876648,335.474701,335.474701,343.876648 [f=0006809] [6809] Game End Stats Values: 14,3960,4920,4920,3960,17.0504818,147.153671,147.153671,17.0504818,0,0,0,0,0,0,0,0,0,0,0,0,391.599121,453.299103,453.299103,391.599121,280,360,360,280,19.8666668,26.1093464,26.1093464,19.8666668,1330,1275,1275,1330,17.5355625,23.0369205,23.0369205,17.5355625,480,950,950,480,130,370,370,130,1870,2335,2335,1870,370,130,130,370,0,0,0,0,453.299103,407.678741,407.678741,453.299103 [f=0006809] [6809] Game End Stats Values: 15,4095,5230,5230,4095,18.9452477,154.964417,154.964417,18.9452477,0,0,0,0,0,0,0,0,0,0,0,0,589.144653,668.984009,668.984009,589.144653,370,460,460,370,19.333334,22.76021,22.76021,19.333334,1385,1275,1275,1385,17.45965,22.5207157,22.5207157,17.45965,555,1090,1090,555,260,530,530,260,1785,2405,2405,1785,530,260,260,530,0,0,0,0,693.198853,613.636902,613.636902,693.198853 [f=0006809] [6809] Game End Stats Values: 16,3990,5415,5415,3990,22.2809505,166.523727,166.523727,22.2809505,0,0,0,0,0,0,0,0,0,0,0,0,782.052612,1074.88806,1074.88806,782.052612,460,550,550,460,19.333334,23.5598888,23.5598888,19.333334,1385,1275,1275,1385,16.2223797,22.7706223,22.7706223,16.2223797,480,1100,1100,480,390,875,875,390,1665,2490,2490,1665,875,390,390,875,0,0,0,0,1102.65955,806.544861,806.544861,1102.65955 [f=0006809] [6809] Game End Stats Values: 17,3990,5485,5485,3990,23.7221088,167.926895,167.926895,23.7221088,0,0,0,0,0,0,0,0,0,0,0,0,782.052612,1080.08801,1080.08801,782.052612,460,550,550,460,18,23.4037323,23.4037323,18,1385,1275,1275,1385,16.7205791,23.701582,23.701582,16.7205791,480,1100,1100,480,390,875,875,390,1665,2560,2560,1665,875,390,390,875,0,0,0,0,1107.8595,806.544861,806.544861,1107.8595 [f=0006831] [6831] Event [3736.53735,316.200195,1251.74475]: 0 lost unit Dirtbag [f=0006843] [6843] Event [696,182.474152,4072]: 0 lost unit Solar Collector [f=0006843] [6843] Event [593.567566,182.337982,4375.63672]: 0 lost unit Bandit [f=0006852] [6852] Event [2779.05273,52.5692368,2386.2168]: 0 lost unit Bandit [f=0006854] [6854] Event [638.920837,186.941376,3838.2124]: 0 lost unit Bandit [f=0006886] [6886] Event [5342.00781,191.286118,2336.02954]: 1 finished unit Scorcher [f=0006913] Spectator TheWarning left the game: normal quit [f=0006913] [6913] Event [undefined]: TheWarning quit [f=0007053] Player izirayd left the game: normal quit [f=0007053] [7053] Event [undefined]: izirayd quit [f=0007059] No clients connected, shutting down server [f=0007059] Server shutdown [f=0007059] [7059] all players disconnected [f=0007204] [7204] Event [5342,191.904297,2464]: 1 finished unit Fencer [f=0007246] [7246] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0007312] [7312] Event [4920,189.637695,2840]: 1 finished unit Solar Collector [f=0007424] [7424] Event [5342.00781,191.286118,2336.02954]: 1 finished unit Scorcher [f=0007566] [7566] Event [4312,56.6386719,5768]: 1 finished unit Metal Extractor [f=0007828] [7828] Event [4776,188.767578,2904]: 1 finished unit Solar Collector [f=0007860] [7860] Event [4072,57.9277344,5848]: 1 finished unit Metal Extractor [f=0007904] [7904] Event [5342,191.904297,2464]: 1 finished unit Fencer [f=0007924] [7924] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0008028] [8028] Event [5342.00781,191.286118,2336.02954]: 1 finished unit Scorcher [f=0008232] [8232] Event [5342,191.904297,2464]: 1 finished unit Fencer [f=0008354] [8354] Event [4632,188.28418,2968]: 1 finished unit Solar Collector [f=0008409] [8409] Event [5342.00781,191.286118,2336.02954]: 1 finished unit Scorcher [f=0008513] [8513] Event [3888,226.741211,736]: 1 finished unit Lotus [f=0008600] [8600] Event [3680,151.696289,5376]: 1 finished unit Lotus [f=0008811] [8811] Event [5342,191.904297,2464]: 1 finished unit Ripper [f=0008863] [8863] Event [5342.00781,191.286118,2336.02954]: 1 finished unit Scorcher [f=0008874] [8874] Event [4488,190.239258,3032]: 1 finished unit Solar Collector [f=0009092] Autoquit sending quit command. [f=0009092] [QuitAction] user exited to system [f=0009092] [SpringApp::Kill][1] fromRun=1 [f=0009092] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009092] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009092] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009092] [ThreadPool::SetThreadCount][2] workers=0 [f=0009092] [SpringApp::Kill][2] [f=0009092] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009092] [Game::KillLua][3] dtor=0 luaUI=0x536deb50 [f=0009092] Start widgetHandler:Shutdown [f=0009092] Shutdown - SaveOrderList Complete [f=0009092] Writing last game win data [f=0009092] Shutdown - SaveConfigData Complete [f=0009092] Shutdown Widget - Save/Load API [f=0009092] Shutdown Widget - Chili Highlight [f=0009092] Shutdown Widget - Draw After Chili [f=0009092] Shutdown Widget - EPIC Menu [f=0009092] Shutdown Widget - Chili Widget Selector [f=0009092] Shutdown Widget - Chili Minimap [f=0009092] Shutdown Widget - Local Team Colors [f=0009092] Shutdown Widget - Display Keys 2 [f=0009092] Shutdown Widget - Save Game Menu [f=0009092] Shutdown Widget - Unit Icons [f=0009092] Shutdown Widget - Noises [f=0009092] Shutdown Widget - HealthBars [f=0009092] Shutdown Widget - Win Counter [f=0009092] Shutdown Widget - BuildETA [f=0009092] Shutdown Widget - SpringRTS Replay Stats [f=0009092] Shutdown Widget - Modular Comm Info [f=0009092] Shutdown Widget - Stereo3D [f=0009092] Shutdown Widget - Showeco and Grid Drawer [f=0009092] Shutdown Widget - Point Tracker [f=0009092] Shutdown Widget - Missile Silo Range [f=0009092] Shutdown Widget - MetalFeatures (new) [f=0009092] Shutdown Widget - MinimapEvents [f=0009092] Shutdown Widget - Local Widgets Config [f=0009092] Shutdown Widget - Highlight Geos [f=0009092] Shutdown Widget - Grab Input [f=0009092] Input grabbing is disabled! [f=0009092] Shutdown Widget - Defense Range Zero-K [f=0009092] Shutdown Widget - Darkening [f=0009092] Shutdown Widget - Context Menu [f=0009092] Shutdown Widget - Chili Spectator Panels [f=0009092] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009092] Shutdown Widget - Chili Nuke Warning [f=0009092] Shutdown Widget - Chili EndGame Window [f=0009092] Shutdown Widget - Chili Economy Panel Default [f=0009092] Shutdown Widget - CameraShake [f=0009092] Shutdown Widget - State Reverse and Latency [f=0009092] Shutdown Widget - Music Player v2 [f=0009092] Shutdown Widget - Attack AoE [f=0009092] Shutdown Widget - Map Edge Extension [f=0009092] Shutdown Widget - Selection Send [f=0009092] Shutdown Widget - LupsManager [f=0009092] Shutdown Widget - Newton Firezone [f=0009092] Shutdown Widget - Chili Pro Console [f=0009092] Shutdown Widget - Persistent Build Height [f=0009092] Shutdown Widget - Lasso Terraform GUI [f=0009092] Shutdown Widget - Lups [f=0009092] Shutdown Widget - Chili Framework [f=0009092] Shutdown Widget - Mex Placement Handler [f=0009092] Shutdown Widget - Chili Core Selector [f=0009092] Shutdown Widget - Custom Markers [f=0009092] Shutdown Widget - Select Keys [f=0009092] Shutdown Widget - Pause Screen [f=0009092] Shutdown Widget - Text To Speech Control [f=0009092] Shutdown Widget - Layout Handler [f=0009092] End widgetHandler:Shutdown [f=0009092] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={651355,80750002} {int,ext,rec}Allocs={8867540,0,0} {chunk,block}Bytes={80750002,0} [f=0009092] [Game::KillLua][1] dtor=0 luaGaia=0x5e014440 [f=0009092] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={500164,70909763} {int,ext,rec}Allocs={8867541,0,0} {chunk,block}Bytes={70909763,0} [f=0009092] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={500164,70909763} {int,ext,rec}Allocs={8867541,0,0} {chunk,block}Bytes={70909763,0} [f=0009092] [Game::KillLua][2] dtor=0 luaRules=0x52d81a10 [f=0009092] Start gadgetHandler:Shutdown [f=0009092] Shutdown - StartSetup [f=0009092] Shutdown - UnitMorph [f=0009092] Shutdown - Carrier Drones [f=0009092] Shutdown - LupsNanoSpray [f=0009092] Shutdown - Missile Silo Controller [f=0009092] Shutdown - Modular Comm Info [f=0009092] Shutdown - Terrain Texture Handler [f=0009092] Shutdown - UnitCloakShield [f=0009092] Shutdown - Starlight Handler [f=0009092] End gadgetHandler:Shutdown [f=0009092] Start gadgetHandler:Shutdown [f=0009092] Shutdown - Save/Load [f=0009092] Shutdown - Teleport Throw [f=0009092] Shutdown - UnitMorph [f=0009092] Shutdown - Modular Comm Info [f=0009092] Shutdown - Retreat Command [f=0009092] Shutdown - Shockwaves [f=0009092] Shutdown - UnitCloakShield [f=0009092] Shutdown - Lups Cloak FX [f=0009092] Shutdown - Lups [f=0009092] Shutdown - Lups Shield [f=0009092] End gadgetHandler:Shutdown [f=0009092] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8867578,0,0} {chunk,block}Bytes={0,0} [f=0009092] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8867578,0,0} {chunk,block}Bytes={0,0} [f=0009092] [Game::KillLua][4] dtor=0 [f=0009092] [Game::~CGame][1] [f=0009092] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009092] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009092] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009092] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009092] [Game::KillLua][4] dtor=1 [f=0009092] [Game::KillMisc][1] [f=0009092] [Game::KillMisc][2] [f=0009092] [Game::KillMisc][3] [f=0009092] [Game::KillRendering][1] [f=0009092] [3DOParser::Kill] allocated 1 pieces [f=0009092] [S3OParser::Kill] allocated 368 pieces [f=0009092] [AssParser::Kill] allocated 21 pieces [f=0009092] [Game::KillInterface][1] [f=0009092] [Game::KillInterface][2] [f=0009092] [Game::KillSimulation][1] [f=0009092] [Game::KillSimulation][2] [f=0009092] [CCollisionHandler] dis-/continuous tests: 15/482322 [f=0009092] [Game::KillSimulation][3] [f=0009092] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009092] [~CPathCache(24x24)] cacheHits=10 hitPercentage=16% numHashColls=0 maxCacheSize=4 [f=0009092] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009092] [~CPathCache(48x48)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009092] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009092] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009092] [LosHandler::Kill] raycast instance cache-{hits,misses}={2094,7824}; shared=0%; cached=21% [f=0009092] [Game::KillSimulation][4] [f=0009092] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009092] [Game::~CGame][2] [f=0009092] [Game::~CGame][3] [f=0009092] [SpringApp::Kill][3] [f=0009092] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 97197 bytes sent 88292 bytes recv'd [f=0009092] [SpringApp::Kill][4] font=0x44ccdaa0 [f=0009092] [SpringApp::Kill][5] [f=0009092] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44d3b4b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2589ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=49ms file="bitmaps/loadpictures/facplop.png" indx=512 inflSize=3075kb readTime=45ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=32ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=22ms file="luaui/images/commands/states/goo_cloak.png" indx=3246 inflSize=5kb readTime=18ms file="gamedata/modularcomms/weapons/multistunner.lua" indx=905 inflSize=1kb readTime=17ms file="icons/heavygunshiptransport.png" indx=1030 inflSize=64kb readTime=16ms file="units/amphassault.lua" indx=6732 inflSize=5kb readTime=16ms file="unittextures/factoryveh1_invert.png" indx=7244 inflSize=1130kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 42602263 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x44e67c00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e7f0e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d4d1f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa70801af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]