[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.RBiovn7lyq/springsettings.1230442.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcc9401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5388 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1230442/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 239ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457a9da0] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457a9da0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 582ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 654ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 54ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TheWarning was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1230442/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (198ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11967,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1230442/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c82260,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 55ef82616689174cf2474ed10c599fa4 [f=-000001] Connection attempt from Hummas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Hummas changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[Game::Load][lua{Rules,Gaia}={000002cb49adc420,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={00000000bb1bc760,0000000000000000}]" [f=-000001] Allies: I choose: encroach! [f=-000001] Allies: I choose: Busy Engineer! [f=-000001] noooo water [f=-000001] wanna exit? [f=-000001] try for new map? [f=-000001] !exit [f=-000001] > Poll: Do you want to exit the game? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2] [f=-000001] no, i try to lose with dignity :) [f=-000001] !vote 2 [f=-000001] > Poll: Do you want to exit the game? [!y=1/2, !n=1/2] [f=-000001] i hoenstly dont want to play sea either [f=-000001] but what the hell anyway [f=-000001] !vote 2 [f=-000001] > Poll: Do you want to exit the game? [!y=0/2, !n=2/2] [f=-000001] > Poll: Do you want to exit the game? [END:FAILED] [f=-000001] yeah. i gotte start somewhere :D [f=-000001] havent played ai on sea very much [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] if you dont play sea all that much they might be a nice way to get experience quickly [f=-000001] > Game will be force started in 20 seconds [f=-000001] ^^ [f=-000001] glhf [f=-000001] [0] Event [4695,-18.927551,4404]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1441,-18.204346,631]: 1 finished unit Engineer Commander [f=0000000] [0] Hummas, team: 0, elo:2440, userid: 413384 [f=0000000] [0] iwantusername, team: 1, elo:1953, userid: 535156 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [4544,0,4240]: 0 finished unit Shipyard [f=0000009] [9] Event [1424,0,832]: 1 finished unit Shipyard [f=0000102] [102] Event [4824,0,4536]: 0 finished unit Wind/Tidal Generator [f=0000192] [192] Event [4856,0,4456]: 0 finished unit Wind/Tidal Generator [f=0000228] [228] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0000282] [282] Event [4888,0,4360]: 0 finished unit Wind/Tidal Generator [f=0000453] [453] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0000541] [541] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0000553] [553] Event [1528,0,552]: 1 finished unit Wind/Tidal Generator [f=0000643] [643] Event [1576,0,600]: 1 finished unit Wind/Tidal Generator [f=0000648] [648] Event [4536,0,4239.98779]: 0 finished unit Mariner [f=0000665] [665] Event [1432,0,832]: 1 finished unit Mariner [f=0000792] [792] Event [1208,0,488]: 1 finished unit Wind/Tidal Generator [f=0000851] [851] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0000993] [993] Event [1432,0,832]: 1 finished unit Hunter [f=0001075] [1075] Event [4952,0,4424]: 0 finished unit Wind/Tidal Generator [f=0001158] [1158] Event [4536,0,4239.98779]: 0 finished unit Hunter [f=0001348] [1348] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0001567] [1567] Event [1128,0,440]: 1 finished unit Wind/Tidal Generator [f=0001686] [1686] Event [4536,0,4239.98779]: 0 finished unit Hunter [f=0001787] [1787] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0001793] [1793] Event [1432,0,832]: 1 finished unit Hunter [f=0001850] [1850] Event [1176,0,440]: 1 finished unit Wind/Tidal Generator [f=0001948] [1948] Event [1224,0,440]: 1 finished unit Wind/Tidal Generator [f=0002038] [2038] Event [1272,0,456]: 1 finished unit Wind/Tidal Generator [f=0002128] [2128] Event [1368,0,456]: 1 finished unit Wind/Tidal Generator [f=0002157] [2157] Event [4920,0,4504]: 0 finished unit Wind/Tidal Generator [f=0002182] [2182] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0002220] [2220] Event [4536,-2,4239.98779]: 0 finished unit Cutter [f=0002270] [2270] Event [1416,0,456]: 1 finished unit Wind/Tidal Generator [f=0002335] [2335] Event [4904,0,4552]: 0 finished unit Wind/Tidal Generator [f=0002399] [2399] Event [1464,0,472]: 1 finished unit Wind/Tidal Generator [f=0002448] [2448] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0002518] [2518] Event [4536,-2,4239.98779]: 0 finished unit Cutter [f=0002535] [2535] Event [1512,0,472]: 1 finished unit Wind/Tidal Generator [f=0002781] [2781] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0002846] [2846] Event [968,-1,2296]: 1 lost unit Urchin [f=0002936] [2936] Event [744,-1,2248]: 1 lost unit Metal Extractor [f=0003015] [3015] Event [4768,-5,4640]: 0 finished unit Lotus [f=0003017] [3017] Event [4536,0,4239.98779]: 0 finished unit Hunter [f=0003069] [3069] Event [3768,0,3576]: 0 finished unit Wind/Tidal Generator [f=0003095] [3095] Event [672.922119,0,2235.73364]: 0 lost unit Hunter [f=0003108] [3108] Event [688.026306,0,2013.54785]: 1 lost unit Hunter [f=0003154] [3154] Event [1672,-1,424]: 1 finished unit Urchin [f=0003181] [3181] Event [3816,0,3640]: 0 finished unit Wind/Tidal Generator [f=0003307] [3307] Event [3848,0,3704]: 0 finished unit Wind/Tidal Generator [f=0003409] [3409] Event [1432,0,832]: 1 finished unit Corsair [f=0003427] [3427] Event [4536,0,4239.98779]: 0 finished unit Hunter [f=0003430] [3430] Event [3896,0,3768]: 0 finished unit Wind/Tidal Generator [f=0003459] [3459] Event [907.369385,0,2346.49951]: 1 lost unit Hunter [f=0003543] [3543] Event [3928,0,3832]: 0 finished unit Wind/Tidal Generator [f=0003571] [3571] Event [1840,159.115387,608]: 1 finished unit Lotus [f=0003602] [3602] Event [936,-1,2056]: 1 lost unit Metal Extractor [f=0003669] [3669] Event [3976,0,3896]: 0 finished unit Wind/Tidal Generator [f=0003749] [3749] Event [920,-1,1784]: 1 lost unit Urchin [f=0003801] [3801] Event [4536,0,4239.98779]: 0 finished unit Hunter [f=0003896] [3896] Event [1904,152.649933,624]: 1 finished unit Radar Tower [f=0003897] [3897] Event [3560,0,3624]: 0 finished unit Wind/Tidal Generator [f=0003946] [3946] Event [873.860291,0,2215.29492]: 0 lost unit Hunter [f=0003987] [3987] Event [3576,0,3688]: 0 finished unit Wind/Tidal Generator [f=0004034] [4034] Event [4536,-2,4239.98779]: 0 finished unit Cutter [f=0004091] [4091] Event [3592,0,3752]: 0 finished unit Wind/Tidal Generator [f=0004205] [4205] Event [3608,0,3816]: 0 finished unit Wind/Tidal Generator [f=0004298] [4298] Event [4536,-2,4239.98779]: 0 finished unit Cutter [f=0004457] [4457] Event [1752,-1,968]: 1 finished unit Urchin [f=0004563] [4563] Event [1432,0,832]: 1 finished unit Corsair [f=0004594] [4594] Event [1704,0,664]: 1 finished unit Wind/Tidal Generator [f=0004618] [4618] Event [4536,0,4239.98779]: 0 finished unit Hunter [f=0004695] [4695] Event [1656,0,648]: 1 finished unit Wind/Tidal Generator [f=0004735] [4735] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0004807] [4807] Event [1608,0,648]: 1 finished unit Wind/Tidal Generator [f=0004915] [4915] Event [1631.63831,-25.777191,739.24115]: 1 finished unit Engineer Commander [f=0005200] [5200] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0005246] [5246] Event [4536,0,4239.98779]: 0 finished unit Mariner [f=0005361] [5361] Event [5336,0,2840]: 0 finished unit Wind/Tidal Generator [f=0005372] [5372] Event [1352,0,632]: 1 finished unit Caretaker [f=0005417] [5417] Event [2632,-1,3096]: 0 finished unit Metal Extractor [f=0005526] [5526] Event [5288,0,2904]: 0 finished unit Wind/Tidal Generator [f=0005588] u got good very fast [f=0005651] [5651] Event [1160,0,504]: 1 finished unit Wind/Tidal Generator [f=0005691] [5691] Event [1432,-45,832]: 1 finished unit Seawolf [f=0005691] [5691] Event [5240,0,2968]: 0 finished unit Wind/Tidal Generator [f=0005735] [5735] Event [1112,0,504]: 1 finished unit Wind/Tidal Generator [f=0005854] [5854] Event [1064,2.48925781,520]: 1 finished unit Wind/Tidal Generator [f=0005856] [5856] Event [5192,0,3032]: 0 finished unit Wind/Tidal Generator [f=0005922] [5922] Event [4536,-4,4239.98779]: 0 finished unit Mistral [f=0005976] [5976] Event [1016,10.3243408,520]: 1 finished unit Wind/Tidal Generator [f=0005998] [5998] Event [2632,0,3176]: 0 finished unit Wind/Tidal Generator [f=0006087] [6087] Event [2712,0,3144]: 0 finished unit Wind/Tidal Generator [f=0006161] [6161] Event [4328,0,4344]: 0 finished unit Caretaker [f=0006342] ive recently learned eco start is much more promising [f=0006387] [6387] Event [832,106.127869,768]: 1 finished unit Lotus [f=0006401] [6401] Event [4536,-4,4239.98779]: 0 finished unit Mistral [f=0006444] than having 2 raiders first [f=0006480] [6480] Event [5456,-5,3008]: 0 finished unit Lotus [f=0006589] [6589] Event [4536,0,4239.98779]: 0 finished unit Hunter [f=0006780] [6780] Event [2768,-5,3104]: 0 finished unit Lotus [f=0006808] [6808] Event [904,-1,904]: 1 finished unit Urchin [f=0006821] [6821] Event [4536,0,4239.98779]: 0 finished unit Hunter [f=0006881] [6881] Event [1128,0,600]: 1 finished unit Wind/Tidal Generator [f=0006954] [6954] Event [1176,0,584]: 1 finished unit Wind/Tidal Generator [f=0006988] [6988] Event [5232,-5,3216]: 0 finished unit Lotus [f=0007018] [7018] Event [1432,-45,832]: 1 finished unit Seawolf [f=0007091] [7091] Event [1224,0,568]: 1 finished unit Wind/Tidal Generator [f=0007107] [7107] Event [2528,-5,3216]: 0 finished unit Lotus [f=0007108] yes. at least 1 con first [f=0007231] [7231] Event [1272,0,552]: 1 finished unit Wind/Tidal Generator [f=0007251] [7251] Event [4536,-4,4239.98779]: 0 finished unit Mistral [f=0007334] [7334] Event [1320,0,552]: 1 finished unit Wind/Tidal Generator [f=0007404] [7404] Event [1272,0,600]: 1 finished unit Wind/Tidal Generator [f=0007435] [7435] Event [5168,0,2720]: 0 finished unit Radar Tower [f=0007479] [7479] Event [1224,0,632]: 1 finished unit Wind/Tidal Generator [f=0007553] [7553] Event [1176,0,648]: 1 finished unit Wind/Tidal Generator [f=0007623] [7623] Event [2632,-1,3096]: 0 lost unit Metal Extractor [f=0007628] [7628] Event [4536,0,4239.98779]: 0 finished unit Mariner [f=0007697] [7697] Event [1432,0,832]: 1 finished unit Hunter [f=0007738] [7738] Event [2438.69849,-45,3085.89966]: 1 lost unit Seawolf [f=0007745] [7745] Event [2472,-1,3320]: 0 finished unit Urchin [f=0007753] [7753] Event [2528,-5,3216]: 0 lost unit Lotus [f=0007763] [7763] Event [1128,0,680]: 1 finished unit Wind/Tidal Generator [f=0007819] [7819] Event [2483.01074,-2,3254.0332]: 0 lost unit Cutter [f=0007824] [7824] Event [2495.46948,-45,3177.87793]: 1 lost unit Seawolf [f=0007849] [7849] Event [872,-1,2264]: 1 finished unit Urchin [f=0007978] [7978] Event [4536,-4,4239.98779]: 0 finished unit Mistral [f=0008016] [8016] Event [1432,0,832]: 1 finished unit Hunter [f=0008052] [8052] Event [2768,-5,3104]: 0 lost unit Lotus [f=0008130] [8130] Event [2647.84253,0,2962.98584]: 1 lost unit Corsair [f=0008234] [8234] Event [4536,0,4239.98779]: 0 finished unit Hunter [f=0008339] [8339] Event [5528,7.06140137,1800]: 0 finished unit Metal Extractor [f=0008383] [8383] Event [2528,-5,3232]: 0 finished unit Lotus [f=0008433] [8433] Event [744,-1,2248]: 1 finished unit Metal Extractor [f=0008474] [8474] Event [4536,0,4239.98779]: 0 finished unit Hunter [f=0008577] [8577] Event [1432,-4,832]: 1 finished unit Mistral [f=0008579] prior tournament you haven|t been that good [f=0008603] [8603] Event [3640,0,3880]: 0 finished unit Wind/Tidal Generator [f=0008694] [8694] Event [4536,0,4239.98779]: 0 finished unit Hunter [f=0008722] [8722] Event [664,-1,4584]: 0 finished unit Metal Extractor [f=0008803] [8803] Event [3768,0,3912]: 0 finished unit Wind/Tidal Generator [f=0008917] [8917] Event [5440,4.27178955,1744]: 0 finished unit Radar Tower [f=0008922] [8922] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0008972] that changed very fast [f=0009076] [9076] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0009077] [9077] Event [3832,0,3928]: 0 finished unit Wind/Tidal Generator [f=0009098] [9098] Event [2632,-1,3096]: 0 finished unit Metal Extractor [f=0009115] ive never done 1v1 very much [f=0009186] against players that is [f=0009230] [9230] Event [4536,-4,4239.98779]: 0 finished unit Mistral [f=0009275] [9275] Event [2504,-1,1496]: 1 finished unit Metal Extractor [f=0009276] [9276] Event [648,-1,4776]: 0 finished unit Metal Extractor [f=0009290] always w/ friends vs ais [f=0009305] [9305] Event [1432,-4,832]: 1 finished unit Mistral [f=0009331] [9331] Event [3896,0,3944]: 0 finished unit Wind/Tidal Generator [f=0009566] [9566] Event [712,0,4584]: 0 finished unit Wind/Tidal Generator [f=0009588] [9588] Event [4536,-4,4239.98779]: 0 finished unit Mistral [f=0009665] yes. but u are outperforming me a lot [f=0009692] [9692] Event [1432,0,832]: 1 finished unit Corsair [f=0009734] [9734] Event [712,0,4696]: 0 finished unit Wind/Tidal Generator [f=0009752] [9752] Event [5480,-1,536]: 0 finished unit Metal Extractor [f=0009854] [9854] Event [4216,-76.672272,4264]: 0 finished unit Energy Pylon [f=0009891] [9891] Event [4536,0,4239.98779]: 0 finished unit Hunter [f=0009896] [9896] Event [712,0,4808]: 0 finished unit Wind/Tidal Generator [f=0010046] [10046] Event [2376,0,1256]: 1 finished unit Wind/Tidal Generator [f=0010194] [10194] Event [5512,-1,344]: 0 finished unit Metal Extractor [f=0010202] [10202] Event [2408,0,1304]: 1 finished unit Wind/Tidal Generator [f=0010247] [10247] Event [4536,-45,4239.98779]: 0 finished unit Seawolf [f=0010339] [10339] Event [2424,0,1352]: 1 finished unit Wind/Tidal Generator [f=0010359] [10359] Event [872,-1,2264]: 1 lost unit Urchin [f=0010458] [10458] Event [4296,0,4104]: 0 finished unit Caretaker [f=0010476] [10476] Event [744,-1,2248]: 1 lost unit Metal Extractor [f=0010495] [10495] Event [2456,0,1400]: 1 finished unit Wind/Tidal Generator [f=0010564] [10564] Event [2472,0,1448]: 1 finished unit Wind/Tidal Generator [f=0010564] [10564] Event [1159.49841,0,2741.0647]: 1 lost unit Hunter [f=0010575] [10575] Event [1089.09387,-2,2718.51147]: 0 lost unit Cutter [f=0010582] [10582] Event [1174.68835,0,2594.94507]: 1 lost unit Hunter [f=0010609] [10609] Event [1205.27515,-2,2679.93994]: 0 lost unit Cutter [f=0010621] [10621] Event [4536,-45,4239.98779]: 0 finished unit Seawolf [f=0010735] [10735] Event [undefined]: iwantusername resigned [f=0010735] game_message: iwantusername has been destroyed! [f=0010735] game_message: Hummas wins! [f=0010735] Submitting stats [f=0010735] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010735] Part| Total Time|Time of the last 0.5s [f=0010735] Draw 13959.89ms 14.26% [f=0010735] Lua::Callins::Synced 2973.33ms 14.36% [f=0010735] Lua::Callins::Unsynced 18111.49ms 21.14% [f=0010735] Lua::CollectGarbage::Synced 195.89ms 0.30% [f=0010735] Lua::CollectGarbage::Unsynced 466.38ms 0.40% [f=0010735] Misc::Profiler::AddTime 45.64ms 0.00% [f=0010735] Sim 20454.11ms 73.08% [f=0010735] [10735] Received game_message: iwantusername has been destroyed! [f=0010735] [10735] Received game_message: Hummas wins! [f=0010736] [10736] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010736] [10736] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010736] [10736] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010736] [10736] Game End Stats Values: 2,2060,2080,2060,2080,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,9.14666653,7.4666667,9.14666653,1275,1275,1275,1275,6.4000001,5.5999999,6.4000001,5.5999999,0,0,0,0,0,0,0,0,785,805,785,805,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010736] [10736] Game End Stats Values: 3,2450,2450,2450,2450,1.08542216,0,1.08542216,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.52000141,11.6000013,9.52000141,11.6000013,1275,1275,1275,1275,9.80569458,7.33333349,9.80569458,7.33333349,0,0,0,0,0,0,0,0,1175,1175,1175,1175,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010736] [10736] Game End Stats Values: 4,2635,2585,2635,2585,2.91584778,0,2.91584778,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000013,12.2400017,11.6000013,12.2400017,1275,1275,1275,1275,10.1220274,10,10.1220274,10,100,100,100,100,0,0,0,0,1260,1210,1260,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010736] [10736] Game End Stats Values: 5,2770,2770,2770,2770,4.33758593,0,4.33758593,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.0800009,12.8000021,12.0800009,12.8000021,1275,1275,1275,1275,11.9614496,10,11.9614496,10,200,200,200,200,0,0,0,0,1295,1295,1295,1295,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010736] [10736] Game End Stats Values: 6,2910,2960,2910,2960,9.65162373,0,9.65162373,0,0,0,0,0,0,0,0,0,0,0,0,0,61.1388931,61.1388931,61.1388931,61.1388931,0,0,0,0,15.1999998,12.9600019,15.1999998,12.9600019,1275,1275,1275,1275,12.354269,12,12.354269,12,200,270,200,270,0,0,0,0,1435,1415,1435,1415,0,0,0,0,0,0,0,0,61.1388931,61.1388931,61.1388931,61.1388931 [f=0010736] [10736] Game End Stats Values: 7,3100,3065,3100,3065,20.999876,0,20.999876,0,0,0,0,0,0,0,0,0,0,0,0,0,61.1388931,122.277786,61.1388931,122.277786,0,0,0,0,19.6800003,14.8799982,19.6800003,14.8799982,1275,1275,1275,1275,13.6898832,14,13.6898832,14,200,340,200,340,0,0,0,0,1625,1450,1625,1450,0,0,0,0,0,0,0,0,122.277786,61.1388931,122.277786,61.1388931 [f=0010736] [10736] Game End Stats Values: 8,3000,3275,3000,3275,36.2389717,0,36.2389717,0,0,0,0,0,0,0,0,0,0,0,0,0,161.138885,184.414825,161.138885,184.414825,0,90,0,90,21.2000008,15.2799978,21.2000008,15.2799978,1275,1275,1275,1275,15.0159407,15.4666662,15.0159407,15.4666662,100,340,100,340,100,123.249985,100,123.249985,1625,1570,1625,1570,123.249985,100,123.249985,100,0,0,0,0,184.414825,161.138885,184.414825,161.138885 [f=0010736] [10736] Game End Stats Values: 9,3350,3515,3350,3515,53.1297112,0,53.1297112,0,0,0,0,0,0,0,0,0,0,0,0,0,161.138885,285.637573,161.138885,285.637573,210,90,210,90,21.2000008,18.3199997,21.2000008,18.3199997,1275,1275,1275,1275,15.12605,16,15.12605,16,240,440,240,440,100,223.249985,100,223.249985,1625,1710,1625,1710,223.249985,100,223.249985,100,0,0,0,0,285.637573,161.138885,285.637573,161.138885 [f=0010736] [10736] Game End Stats Values: 10,3320,3690,3320,3690,73.0897751,2.36324358,73.0897751,2.36324358,0,0,0,0,0,0,0,0,0,0,0,0,221.000015,377.452759,221.000015,377.452759,210,90,210,90,21.2000008,22.4799976,21.2000008,22.4799976,1330,1275,1330,1275,13.5973349,16.1575508,13.5973349,16.1575508,240,510,240,510,200,339.749969,200,339.749969,1540,1815,1540,1815,339.749969,200,339.749969,200,0,0,0,0,377.452759,221.000015,377.452759,221.000015 [f=0010736] [10736] Game End Stats Values: 11,3440,3830,3440,3830,89.1982117,17.2453251,89.1982117,17.2453251,0,0,0,0,0,0,0,0,0,0,0,0,221.000015,377.452759,221.000015,377.452759,330,90,330,90,21.2000008,26.4000034,21.2000008,26.4000034,1330,1275,1330,1275,16.677227,16.9921379,16.677227,16.9921379,240,580,240,580,200,339.749969,200,339.749969,1540,1885,1540,1885,339.749969,200,339.749969,200,60.9166718,0,60.9166718,0,377.452759,221.000015,377.452759,221.000015 [f=0010736] [10736] Game End Stats Values: 12,4015,4015,4015,4015,108.081886,33.6770058,108.081886,33.6770058,0,0,0,0,0,0,0,0,0,0,0,0,221.000015,377.452759,221.000015,377.452759,330,90,330,90,24.9390583,27.2000046,24.9390583,27.2000046,1560,1275,1560,1275,16.3423138,17.895443,16.3423138,17.895443,480,680,480,680,200,339.749969,200,339.749969,1645,1970,1645,1970,339.749969,200,339.749969,200,100.917984,0,100.917984,0,377.452759,221.000015,377.452759,221.000015 [f=0010736] [10736] Game End Stats Values: 13,4195,4335,4195,4335,136.12207,46.311409,136.12207,46.311409,0,0,0,0,0,0,0,0,0,0,0,0,221.000015,377.452759,221.000015,377.452759,330,90,330,90,30.2671108,27.2000046,30.2671108,27.2000046,1560,1275,1560,1275,14.1795092,19.5089607,14.1795092,19.5089607,480,680,480,680,200,339.749969,200,339.749969,1825,2290,1825,2290,339.749969,200,339.749969,200,106.082161,0,106.082161,0,377.452759,221.000015,377.452759,221.000015 [f=0010736] [10736] Game End Stats Values: 14,4485,4490,4485,4490,163.813171,69.3668137,163.813171,69.3668137,0,0,0,0,0,0,0,0,0,0,0,0,228.222229,377.452759,228.222229,377.452759,330,90,330,90,27.2128677,29.4399986,27.2128677,29.4399986,1560,1275,1560,1275,16.5128136,23.270359,16.5128136,23.270359,700,680,700,680,200,339.749969,200,339.749969,1895,2445,1895,2445,339.749969,200,339.749969,200,146.58284,0,146.58284,0,377.452759,228.222229,377.452759,228.222229 [f=0010736] [10736] Game End Stats Values: 15,4555,4995,4555,4995,199.585526,106.84864,199.585526,106.84864,0,0,0,0,0,0,0,0,0,0,0,0,228.222229,377.452759,228.222229,377.452759,330,90,330,90,29.2500725,33.0400009,29.2500725,33.0400009,1560,1275,1560,1275,14.3848753,24.4987869,14.3848753,24.4987869,700,900,700,900,200,339.749969,200,339.749969,1965,2730,1965,2730,339.749969,200,339.749969,200,146.58284,0,146.58284,0,377.452759,228.222229,377.452759,228.222229 [f=0010736] [10736] Game End Stats Values: 16,4645,5405,4645,5405,242.644531,138.301163,242.644531,138.301163,0,0,0,0,0,0,0,0,0,0,0,0,228.222229,377.452759,228.222229,377.452759,420,180,420,180,27.9935913,34.4000053,27.9935913,34.4000053,1560,1275,1560,1275,14.8705969,24.0968342,14.8705969,24.0968342,700,1220,700,1220,200,339.749969,200,339.749969,1965,2730,1965,2730,339.749969,200,339.749969,200,146.58284,0,146.58284,0,377.452759,228.222229,377.452759,228.222229 [f=0010736] [10736] Game End Stats Values: 17,5090,5775,5090,5775,290.18457,183.683243,290.18457,183.683243,0,0,0,0,0,0,0,0,0,0,0,0,228.222229,377.452759,228.222229,377.452759,540,450,540,450,29.2986717,34.4000053,29.2986717,34.4000053,1560,1275,1560,1275,15.1693316,25.0254726,15.1693316,25.0254726,920,1320,920,1320,200,339.749969,200,339.749969,2070,2730,2070,2730,339.749969,200,339.749969,200,146.58284,0,146.58284,0,377.452759,228.222229,377.452759,228.222229 [f=0010736] [10736] Game End Stats Values: 18,5265,6165,5265,6165,341.274567,222.540039,341.274567,222.540039,0,0,0,0,0,0,0,0,0,0,0,0,313.222046,580.570068,313.222046,580.570068,540,450,540,450,34.084774,34.4000053,34.084774,34.4000053,1560,1330,1560,1330,15.4059935,24.5904522,15.4059935,24.5904522,920,1540,920,1540,285,339.749969,285,339.749969,2245,2845,2245,2845,339.749969,285,339.749969,285,146.58284,0,146.58284,0,580.570068,315.609406,580.570068,315.609406 [f=0010736] [10736] Game End Stats Values: 19,5180,6255,5180,6255,398.240234,251.269943,398.240234,251.269943,0,0,0,0,0,0,0,0,0,0,0,0,573.611206,1242.35193,573.611206,1242.35193,660,390,660,390,37.2969627,34.4000015,37.2969627,34.4000015,1560,1330,1560,1330,15.7977076,24.4486637,15.7977076,24.4486637,680,1690,680,1690,535,779.75,535,779.75,2280,2845,2280,2845,779.75,535,779.75,535,146.58284,35.9999924,146.58284,35.9999924,1242.35193,589.065552,1242.35193,589.065552 [f=0010736] [10736] Game End Stats Values: 20,5025,6630,5025,6630,455.491699,287.530396,455.491699,287.530396,0,0,0,0,0,0,0,0,0,0,0,0,587.261353,1275.6853,587.261353,1275.6853,660,480,660,480,36.829155,34.4000092,36.829155,34.4000092,1560,1330,1560,1330,16.0834332,23.2173634,16.0834332,23.2173634,440,1890,440,1890,535,1019.75,535,1019.75,2365,2930,2365,2930,1019.75,535,1019.75,535,146.58284,35.9999924,146.58284,35.9999924,1275.6853,602.715698,1275.6853,602.715698 [f=0010736] [10736] Game End Stats Values: 21,5330,6940,5330,6940,513.338501,321.937256,513.338501,321.937256,0,0,0,0,0,0,0,0,0,0,0,0,587.261353,1275.6853,587.261353,1275.6853,660,480,660,480,38.1945457,35.760006,38.1945457,35.760006,1560,1385,1560,1385,17.98979,27.6271267,17.98979,27.6271267,660,1990,660,1990,535,1019.75,535,1019.75,2450,3085,2450,3085,1019.75,535,1019.75,535,146.58284,70.4001236,146.58284,70.4001236,1275.6853,602.715698,1275.6853,602.715698 [f=0010736] [10736] Game End Stats Values: 22,5720,7400,5720,7400,570.953491,372.385376,570.953491,372.385376,0,0,0,0,0,0,0,0,0,0,0,0,587.261353,1275.6853,587.261353,1275.6853,660,480,660,480,40.5529709,37.840004,40.5529709,37.840004,1560,1385,1560,1385,21.8410053,29.2298717,21.8410053,29.2298717,880,2210,880,2210,535,1019.75,535,1019.75,2620,3325,2620,3325,1019.75,535,1019.75,535,146.58284,75.6001434,146.58284,75.6001434,1275.6853,602.715698,1275.6853,602.715698 [f=0010736] [10736] Game End Stats Values: 23,5960,8110,5960,8110,635.015747,392.36554,635.015747,392.36554,0,0,0,0,0,0,0,0,0,0,0,0,587.261353,1275.6853,587.261353,1275.6853,660,480,660,480,41.2897453,40.3200111,41.2897453,40.3200111,1560,1385,1560,1385,24.2708149,38.825367,24.2708149,38.825367,1120,2530,1120,2530,535,1019.75,535,1019.75,2620,3715,2620,3715,1019.75,535,1019.75,535,146.58284,219.598938,146.58284,219.598938,1275.6853,602.715698,1275.6853,602.715698 [f=0010736] [10736] Game End Stats Values: 24,6065,8415,6065,8415,713.435608,462.201172,713.435608,462.201172,0,0,0,0,0,0,0,0,0,0,0,0,638.415222,1336.43555,638.415222,1336.43555,660,480,660,480,44.5624161,42.7200089,44.5624161,42.7200089,1560,1385,1560,1385,25.2279797,40.4957123,25.2279797,40.4957123,1120,2750,1120,2750,535,1019.75,535,1019.75,2725,3800,2725,3800,1019.75,535,1019.75,535,146.58284,288.397888,146.58284,288.397888,1336.43555,653.869568,1336.43555,653.869568 [f=0010736] [10736] Game End Stats Values: 25,5730,8675,5730,8675,763.454651,513.731079,763.454651,513.731079,0,0,0,0,0,0,0,0,0,0,0,0,812.392334,1681.14258,812.392334,1681.14258,540,480,540,480,47.7593307,42.8000107,47.7593307,42.8000107,1560,1385,1560,1385,22.7706814,35.9638405,22.7706814,35.9638405,920,2830,920,2830,675,1424.75,675,1424.75,2710,3980,2710,3980,1424.75,675,1424.75,675,146.58284,288.397888,146.58284,288.397888,1691.90747,1142.18335,1691.90747,1142.18335 [f=0010740] [10740] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [f=0010749] [10749] Event [841.05603,-2,2662.16162]: 0 lost unit Cutter [f=0010756] [10756] Event [4536,0,4239.98779]: 0 finished unit Hunter [f=0010766] [10766] Event [2600,-1,1320]: 1 finished unit Urchin [f=0010777] [10777] Event [977.717529,0,2645.72485]: 1 lost unit Corsair [f=0010777] [10777] Event [4712,0,4408]: 0 finished unit Wind/Tidal Generator [f=0010847] Spectator iwantusername left the game: normal quit [f=0010847] [10847] Event [undefined]: iwantusername quit [f=0010853] ah [f=0010888] gg [f=0010890] [10890] Event [4536,0,4239.98779]: 0 finished unit Hunter [f=0011017] No clients connected, shutting down server [f=0011017] Server shutdown [f=0011017] [11017] all players disconnected [f=0011145] [11145] Event [4536,-4,4239.98779]: 0 finished unit Mistral [f=0011400] [11400] Event [4536,-4,4239.98779]: 0 finished unit Mistral [f=0011655] [11655] Event [4536,-45,4239.98779]: 0 finished unit Seawolf [f=0011910] [11910] Event [4536,-45,4239.98779]: 0 finished unit Seawolf [f=0012045] [12045] Event [4536,0,4239.98779]: 0 finished unit Hunter [f=0012180] [12180] Event [4536,0,4239.98779]: 0 finished unit Hunter [f=0012315] [12315] Event [4536,0,4239.98779]: 0 finished unit Hunter [f=0012570] [12570] Event [4536,-4,4239.98779]: 0 finished unit Mistral [f=0012825] [12825] Event [4536,-4,4239.98779]: 0 finished unit Mistral [f=0013080] [13080] Event [4536,-45,4239.98779]: 0 finished unit Seawolf [f=0013334] [13334] Event [4536,-45,4239.98779]: 0 finished unit Seawolf [f=0013469] [13469] Event [4536,0,4239.98779]: 0 finished unit Hunter [f=0013604] [13604] Event [4536,0,4239.98779]: 0 finished unit Hunter [f=0013739] [13739] Event [4536,0,4239.98779]: 0 finished unit Hunter [f=0013994] [13994] Event [4536,-4,4239.98779]: 0 finished unit Mistral [f=0014249] [14249] Event [4536,-4,4239.98779]: 0 finished unit Mistral [f=0014504] [14504] Event [4536,-45,4239.98779]: 0 finished unit Seawolf [f=0014759] [14759] Event [4536,-45,4239.98779]: 0 finished unit Seawolf [f=0014894] [14894] Event [4536,0,4239.98779]: 0 finished unit Hunter [f=0014907] Autoquit sending quit command. [f=0014907] [QuitAction] user exited to system [f=0014907] [SpringApp::Kill][1] fromRun=1 [f=0014907] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014907] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014907] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014907] [ThreadPool::SetThreadCount][2] workers=0 [f=0014907] [SpringApp::Kill][2] [f=0014907] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014907] [Game::KillLua][3] dtor=0 luaUI=0x52d18e10 [f=0014907] Start widgetHandler:Shutdown [f=0014907] Shutdown - SaveOrderList Complete [f=0014907] Writing last game win data [f=0014907] Shutdown - SaveConfigData Complete [f=0014907] Shutdown Widget - Chili Highlight [f=0014907] Shutdown Widget - Save/Load API [f=0014907] Shutdown Widget - Draw After Chili [f=0014907] Shutdown Widget - EPIC Menu [f=0014907] Shutdown Widget - Chili Minimap [f=0014907] Shutdown Widget - Chili Widget Selector [f=0014907] Shutdown Widget - Local Team Colors [f=0014907] Shutdown Widget - Display Keys 2 [f=0014907] Shutdown Widget - Save Game Menu [f=0014907] Shutdown Widget - HealthBars [f=0014907] Shutdown Widget - Noises [f=0014907] Shutdown Widget - Unit Icons [f=0014907] Shutdown Widget - Win Counter [f=0014907] Shutdown Widget - SpringRTS Replay Stats [f=0014907] Shutdown Widget - BuildETA [f=0014907] Shutdown Widget - Modular Comm Info [f=0014907] Shutdown Widget - Music Player v2 [f=0014907] Shutdown Widget - State Reverse and Latency [f=0014907] Shutdown Widget - CameraShake [f=0014907] Shutdown Widget - Chili Economy Panel Default [f=0014907] Shutdown Widget - Chili EndGame Window [f=0014907] Shutdown Widget - Chili Nuke Warning [f=0014907] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014907] Shutdown Widget - Chili Spectator Panels [f=0014907] Shutdown Widget - Context Menu [f=0014907] Shutdown Widget - Darkening [f=0014907] Shutdown Widget - Defense Range Zero-K [f=0014907] Shutdown Widget - Grab Input [f=0014907] Input grabbing is disabled! [f=0014907] Shutdown Widget - Highlight Geos [f=0014907] Shutdown Widget - Local Widgets Config [f=0014907] Shutdown Widget - MinimapEvents [f=0014907] Shutdown Widget - MetalFeatures (new) [f=0014907] Shutdown Widget - Missile Silo Range [f=0014907] Shutdown Widget - Point Tracker [f=0014907] Shutdown Widget - Showeco and Grid Drawer [f=0014907] Shutdown Widget - Stereo3D [f=0014907] Shutdown Widget - Attack AoE [f=0014907] Shutdown Widget - UnitShapes [f=0014907] Shutdown Widget - Map Edge Extension [f=0014907] Shutdown Widget - Selection Send [f=0014907] Shutdown Widget - LupsManager [f=0014907] Shutdown Widget - Newton Firezone [f=0014907] Shutdown Widget - Chili Pro Console [f=0014907] Shutdown Widget - Persistent Build Height [f=0014907] Shutdown Widget - Lasso Terraform GUI [f=0014907] Shutdown Widget - Chili Framework [f=0014907] Shutdown Widget - Lups [f=0014907] Shutdown Widget - Custom Markers [f=0014907] Shutdown Widget - Chili Core Selector [f=0014907] Shutdown Widget - Mex Placement Handler [f=0014907] Shutdown Widget - Select Keys [f=0014907] Shutdown Widget - Pause Screen [f=0014907] Shutdown Widget - Layout Handler [f=0014907] Shutdown Widget - Text To Speech Control [f=0014907] End widgetHandler:Shutdown [f=0014907] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={405684,58020573} {int,ext,rec}Allocs={11306353,0,0} {chunk,block}Bytes={58020573,0} [f=0014907] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014907] [Game::KillLua][2] dtor=0 luaRules=0x52c82260 [f=0014907] Start gadgetHandler:Shutdown [f=0014907] Shutdown - StartSetup [f=0014907] Shutdown - UnitMorph [f=0014907] Shutdown - Carrier Drones [f=0014907] Shutdown - LupsNanoSpray [f=0014907] Shutdown - Missile Silo Controller [f=0014907] Shutdown - Modular Comm Info [f=0014907] Shutdown - Terrain Texture Handler [f=0014907] Shutdown - UnitCloakShield [f=0014907] Shutdown - Starlight Handler [f=0014907] End gadgetHandler:Shutdown [f=0014907] Start gadgetHandler:Shutdown [f=0014907] Shutdown - Save/Load [f=0014907] Shutdown - Teleport Throw [f=0014907] Shutdown - UnitMorph [f=0014907] Shutdown - Modular Comm Info [f=0014907] Shutdown - Retreat Command [f=0014907] Shutdown - Shockwaves [f=0014907] Shutdown - UnitCloakShield [f=0014907] Shutdown - Lups Cloak FX [f=0014907] Shutdown - Lups [f=0014907] Shutdown - Lups Shield [f=0014907] End gadgetHandler:Shutdown [f=0014907] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11306384,0,0} {chunk,block}Bytes={0,0} [f=0014907] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11306384,0,0} {chunk,block}Bytes={0,0} [f=0014907] [Game::KillLua][4] dtor=0 [f=0014907] [Game::~CGame][1] [f=0014907] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014907] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014907] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014907] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014907] [Game::KillLua][4] dtor=1 [f=0014907] [Game::KillMisc][1] [f=0014907] [Game::KillMisc][2] [f=0014907] [Game::KillMisc][3] [f=0014907] [Game::KillRendering][1] [f=0014907] [3DOParser::Kill] allocated 1 pieces [f=0014907] [S3OParser::Kill] allocated 252 pieces [f=0014907] [AssParser::Kill] allocated 13 pieces [f=0014907] [Game::KillInterface][1] [f=0014907] [Game::KillInterface][2] [f=0014907] [Game::KillSimulation][1] [f=0014907] [Game::KillSimulation][2] [f=0014907] [CCollisionHandler] dis-/continuous tests: 0/1604561 [f=0014907] [Game::KillSimulation][3] [f=0014907] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014907] [~CPathCache(24x20)] cacheHits=27 hitPercentage=25% numHashColls=0 maxCacheSize=18 [f=0014907] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014907] [~CPathCache(48x40)] cacheHits=11 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014907] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014907] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014907] [LosHandler::Kill] raycast instance cache-{hits,misses}={2945,8742}; shared=0%; cached=25% [f=0014907] [Game::KillSimulation][4] [f=0014907] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014907] [Game::~CGame][2] [f=0014907] [Game::~CGame][3] [f=0014907] [SpringApp::Kill][3] [f=0014907] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 156860 bytes sent 158120 bytes recv'd [f=0014907] [SpringApp::Kill][4] font=0x456dcaa0 [f=0014907] [SpringApp::Kill][5] [f=0014907] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x4575a940) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2061ms file="luaui/widgets/unit_attack_warning.lua" indx=4797 inflSize=1kb readTime=25ms file="luaui/images/commands/bold/excludeairpad.png" indx=3144 inflSize=5kb readTime=25ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4669 inflSize=55kb readTime=22ms file="bitmaps/gpl/gunshotglow.tga" indx=459 inflSize=64kb readTime=15ms file="bitmaps/smoke/smoke00.tga" indx=588 inflSize=16kb readTime=13ms file="bitmaps/loadpictures/forcefiremods.png" indx=516 inflSize=3744kb readTime=12ms file="luaui/images/commands/states/goo_on.png" indx=3248 inflSize=4kb readTime=12ms file="icons/hoverscout.png" indx=1038 inflSize=1kb readTime=11ms file="luarules/gadgets/awards.lua" indx=1662 inflSize=21kb readTime=10ms file="gamedata/icontypes.lua" indx=866 inflSize=0kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 30380599 bytes cached in 2794 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x45844f20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x458559c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45754aa0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fcc9401af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]