[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ECJnZk6Bl0/springsettings.1229904.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f05ac01cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5405 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1229904/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c1e2a0] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c1e2a0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 104ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 519ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 578ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 597ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 89ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 95ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1229904/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (165ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11968,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1229904/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51f64580,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 56be81611faf8a925a9ae513dbab37ef [f=-000001] Connection attempt from Gehrman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Gehrman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Fear_ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Fear_ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gehrman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gehrman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fear_" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fear_" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gehrman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gehrman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gehrman" string="[Game::Load][lua{Rules,Gaia}={000000016b0b25c0,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fear_" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fear_" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fear_" string="[Game::Load][lua{Rules,Gaia}={00000000ee797f90,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] [0] Event [1624,-32.452644,777]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4740,-18.105652,4495]: 1 finished unit Guardian Commander [f=0000000] [0] Gehrman, team: 0, elo:1760, userid: 513873 [f=0000000] [0] Fear_, team: 1, elo:1500, userid: 546844 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] > Poll: Do you want to force start? [END:FAILED] [f=0000001] Playback continued [f=0000045] [45] Event [1776,0,832]: 0 finished unit Shipyard [f=0000374] [374] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0000625] [625] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0000689] [689] Event [1545.22754,57.7561188,612.75647]: 0 finished unit Firefly [f=0000689] [689] Event [4740,58.8900642,4495]: 1 finished unit Firefly [f=0000778] [778] Event [1776,0,824.000061]: 0 finished unit Hunter [f=0000779] [779] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0000899] [899] Event [1480,0,680]: 0 finished unit Wind/Tidal Generator [f=0001100] [1100] Event [1512,0,616]: 0 finished unit Wind/Tidal Generator [f=0001226] [1226] Event [1776,0,824.000061]: 0 finished unit Hunter [f=0001308] [1308] Event [1544,0,568]: 0 finished unit Wind/Tidal Generator [f=0001510] [1510] Event [1496,0,520]: 0 finished unit Wind/Tidal Generator [f=0001650] [1650] Event [5280,22.9367599,4592]: 1 finished unit Tank Foundry [f=0001703] [1703] Event [1448,0,504]: 0 finished unit Wind/Tidal Generator [f=0001855] [1855] Event [1776,0,824.000061]: 0 finished unit Mariner [f=0001900] [1900] Event [1400,0,536]: 0 finished unit Wind/Tidal Generator [f=0002117] [2117] Event [1400,0,600]: 0 finished unit Wind/Tidal Generator [f=0002234] [2234] Event [1448,0,616]: 0 finished unit Wind/Tidal Generator [f=0002392] Sync error for Fear_ in frame 2387 (got 58a33b1, correct is be109ec2) [f=0002468] [2468] Event [2440,-1,1240]: 0 finished unit Metal Extractor [f=0002561] [2561] Event [1528,0,728]: 0 finished unit Wind/Tidal Generator [f=0002794] Sync error for Fear_ in frame 2788 (got 7e0ef4d7, correct is 2c306d4) [f=0002806] [2806] Event [1576,0,728]: 0 finished unit Wind/Tidal Generator [f=0003111] [3111] Event [1624,0,680]: 0 finished unit Wind/Tidal Generator [f=0003193] [3193] Event [2504,-1,1496]: 0 finished unit Metal Extractor [f=0003195] Sync error for Fear_ in frame 3189 (got 5019e7fe, correct is da4f0e4b) [f=0003368] [3368] Event [4630.90625,0,4349.62012]: 0 lost unit Hunter [f=0003391] [3391] Event [1592,0,616]: 0 finished unit Wind/Tidal Generator [f=0003452] [3452] Event [2424,0,1416]: 0 finished unit Wind/Tidal Generator [f=0003595] Sync error for Fear_ in frame 3590 (got a92be871, correct is d30cf329) [f=0003626] [3626] Event [2424,0,1496]: 0 finished unit Wind/Tidal Generator [f=0003750] [3750] Event [1352,0,568]: 0 finished unit Wind/Tidal Generator [f=0003771] [3771] Event [4934.6709,0,4245.68457]: 0 lost unit Hunter [f=0003858] [3858] Event [2472,0,1576]: 0 finished unit Wind/Tidal Generator [f=0003980] Player Fear_ left the game: normal quit [f=0003980] [3980] Event [undefined]: Fear_ quit [f=0003986] [3986] Event [1256,0,552]: 0 finished unit Wind/Tidal Generator [f=0004077] [4077] Event [2552,0,1560]: 0 finished unit Wind/Tidal Generator [f=0004223] [4223] Event [1160,0,552]: 0 finished unit Wind/Tidal Generator [f=0004300] [4300] Event [2584,0,1496]: 0 finished unit Wind/Tidal Generator [f=0004447] [4447] Event [1064,3.11364746,536]: 0 finished unit Wind/Tidal Generator [f=0004513] [4513] Event [2520,0,1432]: 0 finished unit Wind/Tidal Generator [f=0004557] [4557] Event [1776,0,824.000061]: 0 finished unit Siren [f=0004685] [4685] Event [2504,0,1368]: 0 finished unit Wind/Tidal Generator [f=0004782] [4782] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0004853] [4853] Event [2504,0,1288]: 0 finished unit Wind/Tidal Generator [f=0005018] [5018] Event [2504,0,1224]: 0 finished unit Wind/Tidal Generator [f=0005183] [5183] Event [2440,0,1176]: 0 finished unit Wind/Tidal Generator [f=0005258] > SPRINGIE:User Fear_|chicken_tiamat|0_0||False|||CA [f=0005306] > SPRINGIE:User Fear_|chicken_tiamat|0_0||False|||CA [f=0005348] [5348] Event [2392,0,1208]: 0 finished unit Wind/Tidal Generator [f=0005633] [5633] Event [2392,0,1320]: 0 finished unit Wind/Tidal Generator [f=0005813] [5813] Event [2344,0,1160]: 0 finished unit Wind/Tidal Generator [f=0005895] [5895] Event [962.694824,-84.395737,1824.84155]: 0 finished unit Guardian Commander [f=0005895] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0005895] [5895] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0005978] [5978] Event [2248,0,1064]: 0 finished unit Wind/Tidal Generator [f=0006127] [6127] Event [2152,0,968]: 0 finished unit Wind/Tidal Generator [f=0006220] [6220] Event [936,-1,2056]: 0 finished unit Metal Extractor [f=0006352] [6352] Event [2056,0,872]: 0 finished unit Wind/Tidal Generator [f=0006562] [6562] Event [1944,4.06533813,760]: 0 finished unit Wind/Tidal Generator [f=0006564] [6564] Event [5280.04297,27.1312294,4564]: 1 finished unit Tremor [f=0006670] [6670] Event [744,-1,2248]: 0 finished unit Metal Extractor [f=0006707] [6707] Event [4625.8252,86.2797089,3901.88281]: 1 lost unit Firefly [f=0006710] [6710] Event [1776,0,824.000061]: 0 finished unit Mariner [f=0006772] [6772] Event [1848,2.97265625,712]: 0 finished unit Wind/Tidal Generator [f=0006876] [6876] Event [4739.32715,55.7813988,4350.2627]: 1 lost unit Firefly [f=0006967] [6967] Event [1752,26.0398254,664]: 0 finished unit Wind/Tidal Generator [f=0007162] [7162] Event [698.110168,-84.9533,2823.54858]: 0 finished unit Guardian Commander [f=0007162] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0007162] [7162] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0007222] [7222] Event [1656,0,616]: 0 finished unit Wind/Tidal Generator [f=0007236] [7236] Event [4738.69092,55.8163986,4350.80029]: 1 lost unit Firefly [f=0007469] [7469] Event [635.572693,69.3304749,3201.66577]: 0 finished unit Firefly [f=0007543] [7543] Event [4737.63281,55.905899,4352.12305]: 1 lost unit Firefly [f=0007555] [7555] Event [1624,0,888]: 0 finished unit Caretaker [f=0007707] [7707] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [f=0007835] [7835] Event [4737.29346,-23.672731,4353.06689]: 1 lost unit Guardian Commander [f=0008622] [8622] Event [1752,-1,2856]: 0 finished unit Metal Extractor [f=0008794] [8794] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0008876] [8876] Event [2008,21.4475403,792]: 0 finished unit Wind/Tidal Generator [f=0009184] [9184] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0009205] [9205] Event [3512,-1,2024]: 0 finished unit Metal Extractor [f=0009444] [9444] Event [2632,-1,3096]: 0 finished unit Metal Extractor [f=0009454] [9454] Event [1624,0,952]: 0 finished unit Caretaker [f=0009596] [9596] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0009856] [9856] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0009940] [9940] Event [4392,-1,2264]: 0 finished unit Metal Extractor [f=0010032] [10032] Event [1672,0,952]: 0 finished unit Caretaker [f=0010167] [10167] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0010373] [10373] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0010464] [10464] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0010568] [10568] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0010800] Gehrman has forced a win due to dropped opposition. [f=0010800] game_message: Fear_ has been destroyed! [f=0010800] [10800] Event [undefined]: Fear_ resigned [f=0010800] game_message: Gehrman wins! [f=0010800] Submitting stats [f=0010800] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010800] Part| Total Time|Time of the last 0.5s [f=0010800] Draw 8205.02ms 18.80% [f=0010800] Lua::Callins::Synced 4025.93ms 8.00% [f=0010800] Lua::Callins::Unsynced 11109.73ms 25.90% [f=0010800] Lua::CollectGarbage::Synced 158.99ms 0.10% [f=0010800] Lua::CollectGarbage::Unsynced 349.33ms 1.20% [f=0010800] Misc::Profiler::AddTime 30.50ms 0.00% [f=0010800] Sim 16398.51ms 62.30% [f=0010800] [10800] Received game_message: Fear_ has been destroyed! [f=0010800] [10800] Received game_message: Gehrman wins! [f=0010801] [10801] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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23,2385,7075,2385,7075,0,1097.3894,0,1097.3894,0,0,0,0,0,0,0,0,406.106476,848.930054,406.106476,848.930054,787.479248,1644.90393,787.479248,1644.90393,0,0,0,0,2,49.3816147,2,49.3816147,0,1905,0,1905,4,32.1500511,4,32.1500511,1600,1480,1600,1480,200,1275,200,1275,785,3690,785,3690,1275,214,1275,214,0,0,0,0,1780.56665,787.479248,1780.56665,787.479248 [f=0010801] [10801] Game End Stats Values: 24,2385,7560,2385,7560,0,1146.23669,0,1146.23669,0,0,0,0,0,0,0,0,436.106476,848.930054,436.106476,848.930054,787.479248,1644.90393,787.479248,1644.90393,0,0,0,0,2,48.1533928,2,48.1533928,0,1905,0,1905,4,32.8564835,4,32.8564835,1600,1700,1600,1700,200,1275,200,1275,785,3955,785,3955,1275,214,1275,214,0,0,0,0,1780.56665,787.479248,1780.56665,787.479248 [f=0010801] [10801] Game End Stats Values: 25,2385,8085,2385,8085,0,1164.57153,0,1164.57153,0,0,0,0,0,0,0,0,466.106476,848.930054,466.106476,848.930054,787.479248,1644.90393,787.479248,1644.90393,0,0,0,0,2,49.5958748,2,49.5958748,0,1905,0,1905,4,32.5556564,4,32.5556564,1600,2140,1600,2140,200,1275,200,1275,785,4040,785,4040,1275,214,1275,214,0,0,0,0,1780.56665,787.479248,1780.56665,787.479248 [f=0010801] [10801] Game End Stats Values: 26,2385,8085,2385,8085,0,1167.97058,0,1167.97058,0,0,0,0,0,0,0,0,466.106476,848.930054,466.106476,848.930054,787.479248,1644.90393,787.479248,1644.90393,0,0,0,0,2,50.1547165,2,50.1547165,0,1905,0,1905,4,36.2569313,4,36.2569313,1600,2140,1600,2140,200,1275,200,1275,785,4040,785,4040,1275,214,1275,214,0,0,0,0,1780.56665,787.479248,1780.56665,787.479248 [f=0010838] [10838] Event [4820.62939,-18.022497,4561.86328]: 1 lost unit Tremor [f=0010904] [10904] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0010934] [10934] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0010935] Player Gehrman left the game: normal quit [f=0010935] [10935] Event [undefined]: Gehrman quit [f=0010941] No clients connected, shutting down server [f=0010941] Server shutdown [f=0010941] [10941] all players disconnected [f=0011097] [11097] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0011232] [11232] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0011500] [11500] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0011529] [11529] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0011772] [11772] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0012088] [12088] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0012212] [12212] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0012380] [12380] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0012409] [12409] Event [5528,7.06140137,1800]: 0 finished unit Metal Extractor [f=0012606] [12606] Event [5040.36523,-4.9798427,4495.68994]: 0 finished unit Guardian Commander [f=0012606] game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0012606] [12606] Received game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0012621] [12621] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0012815] [12815] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0012845] [12845] Event [5160,19.0721283,4520]: 0 finished unit Metal Extractor [f=0012929] [12929] Event [5028.73535,68.6827621,4411.61426]: 0 finished unit Firefly [f=0013011] [13011] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0013206] [13206] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0013285] [13285] Event [5480,-1,536]: 0 finished unit Metal Extractor [f=0013319] [13319] Event [4844.78027,-2.6233368,3795.00293]: 0 finished unit Firefly [f=0013401] [13401] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0013596] [13596] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0013720] [13720] Event [5512,-1,344]: 0 finished unit Metal Extractor [f=0013790] [13790] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0013984] [13984] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0014179] [14179] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0014375] [14375] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0014570] [14570] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0014765] [14765] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0014960] [14960] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0015155] [15155] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0015350] [15350] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0015545] [15545] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0015740] [15740] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0015935] [15935] Event [1776,-4,824.000061]: 0 finished unit Mistral [f=0016038] Autoquit sending quit command. [f=0016038] [QuitAction] user exited to system [f=0016038] [SpringApp::Kill][1] fromRun=1 [f=0016038] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016038] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016038] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016038] [ThreadPool::SetThreadCount][2] workers=0 [f=0016038] [SpringApp::Kill][2] [f=0016038] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016038] [Game::KillLua][3] dtor=0 luaUI=0x5456ec80 [f=0016038] Start widgetHandler:Shutdown [f=0016038] Shutdown - SaveOrderList Complete [f=0016038] Writing last game win data [f=0016038] Shutdown - SaveConfigData Complete [f=0016038] Shutdown Widget - Save/Load API [f=0016038] Shutdown Widget - Chili Highlight [f=0016038] Shutdown Widget - Draw After Chili [f=0016038] Shutdown Widget - EPIC Menu [f=0016038] Shutdown Widget - Chili Widget Selector [f=0016038] Shutdown Widget - Chili Minimap [f=0016038] Shutdown Widget - Local Team Colors [f=0016038] Shutdown Widget - Display Keys 2 [f=0016038] Shutdown Widget - Save Game Menu [f=0016038] Shutdown Widget - Unit Icons [f=0016038] Shutdown Widget - Noises [f=0016038] Shutdown Widget - HealthBars [f=0016038] Shutdown Widget - Win Counter [f=0016038] Shutdown Widget - BuildETA [f=0016038] Shutdown Widget - SpringRTS Replay Stats [f=0016038] Shutdown Widget - Modular Comm Info [f=0016038] Shutdown Widget - Stereo3D [f=0016038] Shutdown Widget - Showeco and Grid Drawer [f=0016038] Shutdown Widget - Point Tracker [f=0016038] Shutdown Widget - Missile Silo Range [f=0016038] Shutdown Widget - MetalFeatures (new) [f=0016038] Shutdown Widget - MinimapEvents [f=0016038] Shutdown Widget - Local Widgets Config [f=0016038] Shutdown Widget - Highlight Geos [f=0016038] Shutdown Widget - Grab Input [f=0016038] Input grabbing is disabled! [f=0016038] Shutdown Widget - Defense Range Zero-K [f=0016038] Shutdown Widget - Darkening [f=0016038] Shutdown Widget - Context Menu [f=0016038] Shutdown Widget - Chili Spectator Panels [f=0016038] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016038] Shutdown Widget - Chili Nuke Warning [f=0016038] Shutdown Widget - Chili EndGame Window [f=0016038] Shutdown Widget - Chili Economy Panel Default [f=0016038] Shutdown Widget - CameraShake [f=0016038] Shutdown Widget - State Reverse and Latency [f=0016038] Shutdown Widget - Music Player v2 [f=0016038] Shutdown Widget - Attack AoE [f=0016038] Shutdown Widget - Map Edge Extension [f=0016038] Shutdown Widget - Selection Send [f=0016038] Shutdown Widget - LupsManager [f=0016038] Shutdown Widget - Newton Firezone [f=0016038] Shutdown Widget - Chili Pro Console [f=0016038] Shutdown Widget - Persistent Build Height [f=0016038] Shutdown Widget - Lasso Terraform GUI [f=0016038] Shutdown Widget - Lups [f=0016038] Shutdown Widget - Chili Framework [f=0016038] Shutdown Widget - Mex Placement Handler [f=0016038] Shutdown Widget - Chili Core Selector [f=0016038] Shutdown Widget - Custom Markers [f=0016038] Shutdown Widget - Select Keys [f=0016038] Shutdown Widget - Pause Screen [f=0016038] Shutdown Widget - Text To Speech Control [f=0016038] Shutdown Widget - Layout Handler [f=0016038] End widgetHandler:Shutdown [f=0016038] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={658337,80893476} {int,ext,rec}Allocs={9062657,0,0} {chunk,block}Bytes={80893476,0} [f=0016038] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016038] [Game::KillLua][2] dtor=0 luaRules=0x51f64580 [f=0016038] Start gadgetHandler:Shutdown [f=0016038] Shutdown - StartSetup [f=0016038] Shutdown - UnitMorph [f=0016038] Shutdown - Carrier Drones [f=0016038] Shutdown - LupsNanoSpray [f=0016038] Shutdown - Missile Silo Controller [f=0016038] Shutdown - Modular Comm Info [f=0016038] Shutdown - Terrain Texture Handler [f=0016038] Shutdown - UnitCloakShield [f=0016038] Shutdown - Starlight Handler [f=0016038] End gadgetHandler:Shutdown [f=0016038] Start gadgetHandler:Shutdown [f=0016038] Shutdown - Save/Load [f=0016038] Shutdown - Teleport Throw [f=0016038] Shutdown - UnitMorph [f=0016038] Shutdown - Modular Comm Info [f=0016038] Shutdown - Retreat Command [f=0016038] Shutdown - Shockwaves [f=0016038] Shutdown - UnitCloakShield [f=0016038] Shutdown - Lups Cloak FX [f=0016038] Shutdown - Lups [f=0016038] Shutdown - Lups Shield [f=0016038] End gadgetHandler:Shutdown [f=0016038] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9062712,0,0} {chunk,block}Bytes={0,0} [f=0016038] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9062712,0,0} {chunk,block}Bytes={0,0} [f=0016038] [Game::KillLua][4] dtor=0 [f=0016038] [Game::~CGame][1] [f=0016038] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016038] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016038] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016038] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016038] [Game::KillLua][4] dtor=1 [f=0016038] [Game::KillMisc][1] [f=0016038] [Game::KillMisc][2] [f=0016038] [Game::KillMisc][3] [f=0016038] [Game::KillRendering][1] [f=0016038] [3DOParser::Kill] allocated 1 pieces [f=0016038] [S3OParser::Kill] allocated 268 pieces [f=0016038] [AssParser::Kill] allocated 13 pieces [f=0016038] [Game::KillInterface][1] [f=0016038] [Game::KillInterface][2] [f=0016038] [Game::KillSimulation][1] [f=0016038] [Game::KillSimulation][2] [f=0016038] [CCollisionHandler] dis-/continuous tests: 0/1058243 [f=0016038] [Game::KillSimulation][3] [f=0016038] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016038] [~CPathCache(24x20)] cacheHits=9 hitPercentage=16% numHashColls=0 maxCacheSize=2 [f=0016038] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016038] [~CPathCache(48x40)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016038] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016038] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016038] [LosHandler::Kill] raycast instance cache-{hits,misses}={4837,5063}; shared=2%; cached=47% [f=0016038] [Game::KillSimulation][4] [f=0016038] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016038] [Game::~CGame][2] [f=0016038] [Game::~CGame][3] [f=0016038] [SpringApp::Kill][3] [f=0016038] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 167211 bytes sent 69349 bytes recv'd [f=0016038] [SpringApp::Kill][4] font=0x44b52aa0 [f=0016038] [SpringApp::Kill][5] [f=0016038] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44bbfc80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2594ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=42ms file="unittextures/tatex/armpanel100.tga" indx=7558 inflSize=8kb readTime=40ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=34ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1866 inflSize=0kb readTime=28ms file="luaui/widgets/chili/skins/evolved/panel_1021.png" indx=4093 inflSize=4kb readTime=26ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=22ms file="unittextures/tatex/corve01b00.bmp" indx=7671 inflSize=6kb readTime=21ms file="luaui/widgets/gui_chili_display_keys.lua" indx=4670 inflSize=9kb readTime=18ms file="luaui/widgets/gfx_night.lua" indx=4641 inflSize=18kb readTime=16ms file="luaui/widgets/unit_tree_reclaim.lua" indx=4839 inflSize=2kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 37080123 bytes cached in 2783 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x44ce8420) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44cf5530) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44bc60c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f05ac01af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]