[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3f9jzhGSAI/springsettings.1229190.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f739401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5423 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1229190/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 197ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45553730] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45553730] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 104ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 500ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 565ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 679ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 91ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 54ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 67ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] dima24zzz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1229190/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (191ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11968,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1229190/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x514ed540,0x5183f230}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8e3f80616caaa57983d310297b2b8cda [f=-000001] Connection attempt from zane247 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: zane247 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zane247" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zane247" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from pessimisticgamer [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: pessimisticgamer changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pessimisticgamer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pessimisticgamer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pessimisticgamer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pessimisticgamer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pessimisticgamer" string="[Game::Load][lua{Rules,Gaia}={0000000068473e90,000000006e559b60}]" [f=-000001] Allies: I choose: rusher! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zane247" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zane247" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zane247" string="[Game::Load][lua{Rules,Gaia}={0000000067f69940,00000000663a8cd0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] GL, HF [f=-000001] GLHF [f=-000001] [0] Event [1441,46.3238525,853]: 0 finished unit Recon Commander [f=-000001] [0] Event [4909,46.3280029,3501]: 1 finished unit Engineer Commander [f=0000000] [0] pessimisticgamer, team: 0, elo:1521, userid: 398364 [f=0000000] [0] zane247, team: 1, elo:1449, userid: 541687 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1488,46.3804779,952]: 0 finished unit Cloakbot Factory [f=0000321] [321] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0000416] [416] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000423] [423] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000528] [528] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0000620] [620] Event [4824,46.4502487,3608]: 1 finished unit Amphbot Factory [f=0000681] [681] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000740] [740] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0000828] [828] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000953] [953] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0001049] [1049] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0001165] [1165] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0001238] [1238] Event [4788,46.4433899,3608]: 1 finished unit Archer [f=0001308] [1308] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0001451] [1451] Event [1176,47.5180969,680]: 0 finished unit Wind/Tidal Generator [f=0001570] [1570] Event [4788,46.4433899,3608]: 1 finished unit Conch [f=0001586] [1586] Event [1112,46.8984375,584]: 0 finished unit Wind/Tidal Generator [f=0001721] [1721] Event [1240,46.5484009,648]: 0 finished unit Wind/Tidal Generator [f=0001758] [1758] Event [4848,46.3591919,3504]: 1 finished unit Radar Tower [f=0001768] [1768] Event [1497.59998,47.3383484,952]: 0 finished unit Conjurer [f=0001901] [1901] Event [1320,46.7139587,632]: 0 finished unit Wind/Tidal Generator [f=0001975] [1975] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0002126] [2126] Event [1176,47.1302185,792]: 0 finished unit Wind/Tidal Generator [f=0002199] [2199] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0002261] [2261] Event [1112,47.5464783,712]: 0 finished unit Wind/Tidal Generator [f=0002393] [2393] Event [4788,46.4433899,3608]: 1 finished unit Conch [f=0002396] [2396] Event [1048,46.8274841,632]: 0 finished unit Wind/Tidal Generator [f=0002576] [2576] Event [984,46.3260803,552]: 0 finished unit Wind/Tidal Generator [f=0002582] [2582] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0002810] [2810] Event [1839.29248,74.1536179,1504.87329]: 0 lost unit Glaive [f=0002846] [2846] Event [920,47.1444092,472]: 0 finished unit Wind/Tidal Generator [f=0002854] [2854] Event [1779.49194,73.8536835,1578.10669]: 1 lost unit Archer [f=0002890] [2890] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0002899] [2899] Event [4788,46.4433899,3608]: 1 finished unit Conch [f=0003086] [3086] Event [1096,46.3497314,824]: 0 finished unit Wind/Tidal Generator [f=0003187] [3187] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0003305] [3305] Event [1032,46.4443359,744]: 0 finished unit Wind/Tidal Generator [f=0003320] [3320] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0003400] [3400] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0003549] [3549] Event [968,46.3260803,664]: 0 finished unit Wind/Tidal Generator [f=0003777] [3777] Event [1497.59998,47.3383484,952]: 0 finished unit Conjurer [f=0003796] [3796] Event [888,46.2267456,584]: 0 finished unit Wind/Tidal Generator [f=0004025] [4025] Event [824,46.7849121,504]: 0 finished unit Wind/Tidal Generator [f=0004029] [4029] Event [4568,46.4679871,3736]: 1 finished unit Wind/Tidal Generator [f=0004066] [4066] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0004198] [4198] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0004274] [4274] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0004499] [4499] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0004537] [4537] Event [768,66.5525208,928]: 0 finished unit Lotus [f=0004713] [4713] Event [4568,46.0138855,3800]: 1 finished unit Solar Collector [f=0004725] [4725] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0004934] [4934] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0005052] [5052] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0005054] [5054] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0005054] [5054] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0005273] [5273] Event [880,72.0726929,208]: 0 finished unit Lotus [f=0005395] [5395] Event [1497.59998,47.3383484,952]: 0 finished unit Conjurer [f=0005607] [5607] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0005607] [5607] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0005789] [5789] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0005804] [5804] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0005824] [5824] Event [4788,46.4433899,3608]: 1 finished unit Scallop [f=0005999] [5999] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0006097] [6097] Event [1648,46.6335449,592]: 0 finished unit Lotus [f=0006194] [6194] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0006301] [6301] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0006389] [6389] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0006491] [6491] Event [4488,46.9126282,3800]: 1 finished unit Solar Collector [f=0006552] [6552] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0006666] [6666] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0006721] [6721] Event [4488,51.4347229,3720]: 1 finished unit Solar Collector [f=0006735] [6735] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0006763] [6763] Event [1497.59998,47.3383484,952]: 0 finished unit Conjurer [f=0006810] [6810] Event [4472.79639,17.4976635,1949.73486]: 1 lost unit Conch [f=0006846] [6846] Event [4424,16.0384521,1848]: 1 lost unit Metal Extractor [f=0006862] [6862] Event [1520,74.286438,1248]: 0 finished unit Lotus [f=0006970] [6970] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0007043] [7043] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0007045] [7045] Event [2992.98535,74.286438,3457.13452]: 1 lost unit Conch [f=0007065] [7065] Event [3950.94873,16.0767536,2217.65405]: 0 lost unit Glaive [f=0007114] [7114] Event [3958.01807,17.1657715,2285.50854]: 0 lost unit Glaive [f=0007123] [7123] Event [4712,75.487915,2280]: 1 lost unit Metal Extractor [f=0007158] [7158] Event [4077.87744,17.1954956,2202.18335]: 0 lost unit Glaive [f=0007180] [7180] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0007205] [7205] Event [4145.80176,17.2285881,2159.5]: 0 lost unit Glaive [f=0007221] [7221] Event [4236.59814,19.3480759,2136.79053]: 1 lost unit Scallop [f=0007251] [7251] Event [5705.05273,17.1560307,2002.49048]: 1 lost unit Conch [f=0007253] [7253] Event [4788,46.4433899,3608]: 1 finished unit Archer [f=0007333] [7333] Event [5720,17.1595154,1912]: 1 lost unit Metal Extractor [f=0007390] [7390] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0007416] [7416] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0007475] [7475] Event [5736,17.1500549,2152]: 1 lost unit Metal Extractor [f=0007602] [7602] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0007647] [7647] Event [3576,74.286438,3176]: 1 lost unit Metal Extractor [f=0007776] [7776] Event [3928,75.5021057,3224]: 1 lost unit Metal Extractor [f=0007799] [7799] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0007848] [7848] Event [3816.43848,75.8058929,3223.70752]: 0 lost unit Glaive [f=0007856] [7856] Event [3992,75.4311523,3208]: 1 lost unit Stardust [f=0007873] [7873] Event [4788,46.4433899,3608]: 1 finished unit Archer [f=0007883] [7883] Event [3884.23608,73.4566803,3232.19482]: 0 lost unit Glaive [f=0007913] [7913] Event [4011.20435,75.5021057,3389.94873]: 1 lost unit Archer [f=0008029] [8029] Event [4238.24658,74.286438,3509.69873]: 0 lost unit Glaive [f=0008083] [8083] Event [4400.57764,58.6128235,3506.33545]: 0 lost unit Glaive [f=0008113] [8113] Event [4558.91357,46.3349533,3524.83154]: 0 lost unit Glaive [f=0008145] [8145] Event [4570.61377,47.1293449,3660.81201]: 0 lost unit Glaive [f=0008145] [8145] Event [4618.25684,46.3342056,3699.23511]: 1 lost unit Archer [f=0008160] [8160] Event [1497.59998,47.3383484,952]: 0 finished unit Conjurer [f=0008211] [8211] Event [4593.58887,46.3335838,3566.28003]: 0 lost unit Glaive [f=0008266] [8266] Event [4587.01123,46.3128586,3420.87598]: 0 lost unit Glaive [f=0008329] [8329] Event [4560.64014,47.0969238,3611.20068]: 0 lost unit Glaive [f=0008341] [8341] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0008358] gg [f=0008360] [8360] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0008366] [8366] Event [4936,47.5464783,3352]: 1 lost unit Metal Extractor [f=0008369] [8369] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0008376] [8376] Event [4513.25146,48.9696846,3591.01831]: 0 lost unit Glaive [f=0008425] [8425] Event [4848,46.3591919,3504]: 1 lost unit Radar Tower [f=0008431] [8431] Event [4513.54102,50.8410645,3636.00171]: 0 lost unit Glaive [f=0008487] [8487] Event [4788,46.9401779,3608]: 1 finished unit Archer [f=0008521] [8521] Event [4744,47.7871857,3496]: 1 lost unit Metal Extractor [f=0008563] [8563] Event [4832.5957,46.7218895,3431.01831]: 0 lost unit Glaive [f=0008564] [8564] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0008587] [8587] Event [4858.50244,46.6011467,3431.50293]: 0 lost unit Glaive [f=0008759] [8759] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0008940] oh sorry said that too soon [f=0008954] [8954] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0008971] [8971] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0009049] [9049] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0009149] [9149] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0009441] I lost [f=0009510] [9510] Event [1497.59998,47.3383484,952]: 0 finished unit Conjurer [f=0009540] [9540] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0009719] [9719] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0009914] [9914] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0009989] I have wrong factory to counter glave rush [f=0010109] [10109] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0010251] [10251] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0010304] [10304] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0010323] [10323] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0010437] [10437] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0010499] [10499] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0010548] yes, i like clockbots on small games as glaves are a good rush unit [f=0010860] [10860] Event [1497.59998,47.3383484,952]: 0 finished unit Conjurer [f=0011014] there not good there a god rush unit [f=0011041] [11041] Event [4493.43604,53.3455582,3639.48975]: 0 lost unit Glaive [f=0011047] [11047] Event [4568,46.4679871,3736]: 1 lost unit Wind/Tidal Generator [f=0011055] [11055] Event [1200,46.3591919,552]: 0 finished unit Fusion Reactor [f=0011069] [11069] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0011074] [11074] Event [4548.95264,48.2566338,3664.0083]: 0 lost unit Glaive [f=0011093] [11093] Event [4578.43066,47.1921654,3629.03394]: 0 lost unit Glaive [f=0011103] [11103] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0011111] [11111] Event [4581.22705,46.4365921,3664.83618]: 0 lost unit Glaive [f=0011148] [11148] Event [4600.27344,46.7257004,3668.92725]: 0 lost unit Glaive [f=0011169] [11169] Event [4709.0127,46.1221046,3434.35767]: 0 lost unit Glaive [f=0011196] [11196] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0011264] [11264] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0011392] [11392] Event [4506.86377,46.3459969,3369.09521]: 0 lost unit Glaive [f=0011425] [11425] Event [4660.83301,46.8159637,3528.30835]: 1 lost unit Archer [f=0011435] [11435] Event [4527.12451,46.3265991,3454.23633]: 0 lost unit Glaive [f=0011457] [11457] Event [4602.29395,45.8928261,3569.24854]: 0 lost unit Glaive [f=0011459] [11459] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0011466] [11466] Event [4602.88184,45.8512764,3557.48315]: 0 lost unit Glaive [f=0011491] [11491] Event [4632.8457,46.3260803,3598.85181]: 0 lost unit Glaive [f=0011497] [11497] Event [2856,16.3222656,2616]: 0 finished unit Metal Extractor [f=0011516] there cheap as fuck to make [f=0011531] [11531] Event [4588.4541,46.4530258,3590.57593]: 0 lost unit Glaive [f=0011566] [11566] Event [4658.22852,46.4346428,3581.94629]: 0 lost unit Glaive [f=0011625] [11625] Event [1000,75.4784546,3672]: 0 finished unit Wind/Tidal Generator [f=0011626] [11626] Event [4638.39111,45.6485825,3597.32593]: 0 lost unit Glaive [f=0011654] [11654] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0011688] [11688] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0011849] [11849] Event [1497.59998,47.3383484,952]: 0 finished unit Glaive [f=0011850] [11850] Event [936,75.9325562,3592]: 0 finished unit Wind/Tidal Generator [f=0011931] [11931] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0012109] and take 5 secs to make [f=0012120] [12120] Event [888,76.4150391,3512]: 0 finished unit Wind/Tidal Generator [f=0012187] [12187] Event [undefined]: zane247 resigned [f=0012187] game_message: zane247 has been destroyed! [f=0012187] game_message: pessimisticgamer wins! [f=0012187] Submitting stats [f=0012187] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012187] Part| Total Time|Time of the last 0.5s [f=0012187] Draw 11568.30ms 28.00% [f=0012187] Lua::Callins::Synced 4033.89ms 6.20% [f=0012187] Lua::Callins::Unsynced 15978.71ms 36.20% [f=0012187] Lua::CollectGarbage::Synced 205.74ms 0.00% [f=0012187] Lua::CollectGarbage::Unsynced 441.64ms 1.90% [f=0012187] Misc::Profiler::AddTime 49.87ms 0.10% [f=0012187] Sim 25680.00ms 52.40% [f=0012187] [12187] Received game_message: zane247 has been destroyed! [f=0012187] [12187] Received game_message: pessimisticgamer wins! [f=0012188] [12188] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012188] [12188] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012188] [12188] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012188] [12188] Game End Stats Values: 2,1360,2125,1360,2125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,65,0,65,0,0,0,0,85,785,85,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012188] [12188] Game End Stats Values: 3,2145,2340,2145,2340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.80000019,8,8.80000019,8,0,195,0,195,0,0,0,0,870,870,870,870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012188] [12188] Game End Stats Values: 4,2430,2555,2430,2555,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,11.1999998,10,11.1999998,10,200,325,200,325,0,0,0,0,955,955,955,955,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012188] [12188] Game End Stats Values: 5,2635,2780,2635,2780,0,1.17602706,0,1.17602706,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.6309566,8,10.6309566,1330,1275,1330,1275,12,12.0784016,12,12.0784016,200,325,200,325,0,0,0,0,1105,1180,1105,1180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012188] [12188] Game End Stats Values: 6,2635,2980,2635,2980,0,3.88128138,0,3.88128138,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14.4187498,8,14.4187498,1330,1275,1330,1275,12,12.1803503,12,12.1803503,200,455,200,455,0,0,0,0,1105,1250,1105,1250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012188] [12188] Game End Stats Values: 7,2870,3085,2870,3085,0,5.34261179,0,5.34261179,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.42085743,8,9.42085743,1330,1275,1330,1275,12.2666664,12.0974226,12.2666664,12.0974226,200,455,200,455,0,0,0,0,1340,1355,1340,1355,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012188] [12188] Game End Stats Values: 8,2820,3155,2820,3155,0,6.97573042,0,6.97573042,0,0,0,0,0,0,0,0,0,0,0,0,108.807175,197.236771,108.807175,197.236771,0,0,0,0,8,11.5901756,8,11.5901756,1330,1275,1330,1275,14,12.1088743,14,12.1088743,0,455,0,455,65,200,65,200,1490,1425,1490,1425,200,65,200,65,0,0,0,0,199.999924,116.701782,199.999924,116.701782 [f=0012188] [12188] Game End Stats Values: 9,2820,3440,2820,3440,0,14.9834242,0,14.9834242,0,0,0,0,0,0,0,0,0,0,0,0,108.807175,197.236771,108.807175,197.236771,0,0,0,0,8,20.9626083,8,20.9626083,1330,1275,1330,1275,14,13.6005116,14,13.6005116,0,585,0,585,65,200,65,200,1490,1580,1490,1580,200,65,200,65,0,0,0,0,199.999924,116.701782,199.999924,116.701782 [f=0012188] [12188] Game End Stats Values: 10,2855,3630,2855,3630,0,28.2382946,0,28.2382946,0,0,0,0,0,0,0,0,70.8978882,0,70.8978882,0,108.807175,197.236771,108.807175,197.236771,0,0,0,0,8,22.3518963,8,22.3518963,1330,1275,1330,1275,14,14.8836565,14,14.8836565,0,585,0,585,65,200,65,200,1525,1770,1525,1770,200,65,200,65,0,0,0,0,199.999924,116.701782,199.999924,116.701782 [f=0012188] [12188] Game End Stats Values: 11,2855,3910,2855,3910,0,31.4461365,0,31.4461365,0,0,0,0,0,0,0,0,167.1474,0,167.1474,0,108.807175,197.236771,108.807175,197.236771,0,0,0,0,8.37623501,13.897212,8.37623501,13.897212,1330,1275,1330,1275,14,15.4138556,14,15.4138556,0,780,0,780,65,200,65,200,1525,1855,1525,1855,366.133514,65,366.133514,65,0,0,0,0,199.999924,116.701782,199.999924,116.701782 [f=0012188] [12188] Game End Stats Values: 12,2925,4130,2925,4130,0,33.2286415,0,33.2286415,0,0,0,0,0,0,0,0,417.747498,0,417.747498,0,108.807175,197.236771,108.807175,197.236771,0,90,0,90,9.18877029,13.4497194,9.18877029,13.4497194,1330,1275,1330,1275,25.0755672,16.1188335,25.0755672,16.1188335,0,910,0,910,65,200,65,200,1595,1855,1595,1855,366.133514,65,366.133514,65,0,0,0,0,199.999924,116.701782,199.999924,116.701782 [f=0012188] [12188] Game End Stats Values: 13,3095,4425,3095,4425,0,40.5683784,0,40.5683784,0,0,0,0,0,0,0,0,517.098877,0,517.098877,0,108.807175,197.236771,108.807175,197.236771,0,180,0,180,10.8720732,20.2143631,10.8720732,20.2143631,1330,1275,1330,1275,16.666666,17.822649,16.666666,17.822649,0,910,0,910,65,200,65,200,1765,2060,1765,2060,366.133514,65,366.133514,65,0,0,0,0,199.999924,116.701782,199.999924,116.701782 [f=0012188] [12188] Game End Stats Values: 14,3355,4725,3355,4725,0,52.0531883,0,52.0531883,0,0,0,0,0,0,0,0,633.966125,0,633.966125,0,108.807175,197.236771,108.807175,197.236771,0,180,0,180,10.9620714,21.4740467,10.9620714,21.4740467,1330,1275,1330,1275,18,19.8323231,18,19.8323231,260,1040,260,1040,65,200,65,200,1765,2230,1765,2230,366.133514,65,366.133514,65,0,0,0,0,199.999924,116.701782,199.999924,116.701782 [f=0012188] [12188] Game End Stats Values: 15,3355,4945,3355,4945,0,78.9614334,0,78.9614334,0,0,0,0,0,0,0,0,886.998901,0,886.998901,0,108.807175,197.236771,108.807175,197.236771,0,270,0,270,11.8076887,33.3099098,11.8076887,33.3099098,1330,1275,1330,1275,18,23.7938862,18,23.7938862,260,1170,260,1170,65,200,65,200,1765,2230,1765,2230,366.133514,65,366.133514,65,0,0,0,0,199.999924,116.701782,199.999924,116.701782 [f=0012188] [12188] Game End Stats Values: 16,3665,5180,3665,5180,0,120.876442,0,120.876442,0,0,0,0,0,0,0,0,902.398926,0,902.398926,0,108.807175,284.324768,108.807175,284.324768,0,270,0,270,13.0104218,37.0806274,13.0104218,37.0806274,1330,1275,1330,1275,18.666666,30.7166367,18.666666,30.7166367,260,1235,260,1235,65,200,65,200,2075,2400,2075,2400,366.133514,65,366.133514,65,0,65.666832,0,65.666832,287.087921,116.701782,287.087921,116.701782 [f=0012188] [12188] Game End Stats Values: 17,3280,5410,3280,5410,0,134.715302,0,134.715302,0,0,0,0,0,0,0,0,1011.76959,0,1011.76959,0,368.806976,973.085388,368.806976,973.085388,0,360,0,360,14.6894865,19.524992,14.6894865,19.524992,1330,1275,1330,1275,21.7333336,32.4559288,21.7333336,32.4559288,260,1170,260,1170,260,633.000122,260,633.000122,1690,2605,1690,2605,799.133667,260,799.133667,260,0,138.999542,0,138.999542,990.739502,391.538544,990.739502,391.538544 [f=0012188] [12188] Game End Stats Values: 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26,2470,7250,2470,7250,0,240.509872,0,240.509872,0,0,0,0,0,0,0,0,1917.89697,1923.37073,1917.89697,1923.37073,1613.36011,3129.34814,1613.36011,3129.34814,0,360,0,360,12.195735,31.7055702,12.195735,31.7055702,1275,1275,1275,1275,8,47.6635132,8,47.6635132,200,715,200,715,1560,2154.5,1560,2154.5,995,4900,995,4900,2320.63354,1625,2320.63354,1625,8.40000057,278.00177,8.40000057,278.00177,3237.02881,1728.64575,3237.02881,1728.64575 [f=0012188] [12188] Game End Stats Values: 27,2270,7065,2270,7065,0,306.304718,0,306.304718,0,0,0,0,0,0,0,0,2037.89697,2396.48413,2037.89697,2396.48413,2050.5708,3672.5957,2050.5708,3672.5957,0,360,0,360,13.4666662,55.5556297,13.4666662,55.5556297,1275,1275,1275,1275,8,55.0529861,8,55.0529861,0,325,0,325,2015,2354.5,2015,2354.5,995,5105,995,5105,2520.63354,2210,2520.63354,2210,8.40000057,278.00177,8.40000057,278.00177,3806.94043,2313.65161,3806.94043,2313.65161 [f=0012188] [12188] Game End Stats Values: 28,2270,7285,2270,7285,0,401.609558,0,401.609558,0,0,0,0,0,0,0,0,2157.89697,3011.44849,2157.89697,3011.44849,2050.5708,3672.5957,2050.5708,3672.5957,0,360,0,360,14,77.4172592,14,77.4172592,1275,1275,1275,1275,8,61.0203285,8,61.0203285,0,390,0,390,2015,2354.5,2015,2354.5,995,5260,995,5260,2520.63354,2210,2520.63354,2210,8.40000057,278.00177,8.40000057,278.00177,3806.94043,2313.65161,3806.94043,2313.65161 [f=0012188] [12188] Game End Stats Values: 29,2270,7285,2270,7285,0,417.211975,0,417.211975,0,0,0,0,0,0,0,0,2173.89697,3109.05103,2173.89697,3109.05103,2050.5708,3672.5957,2050.5708,3672.5957,0,360,0,360,14,82.067688,14,82.067688,1275,1275,1275,1275,8,63.8012085,8,63.8012085,0,390,0,390,2015,2354.5,2015,2354.5,995,5260,995,5260,2520.63354,2210,2520.63354,2210,8.40000057,278.00177,8.40000057,278.00177,3806.94043,2313.65161,3806.94043,2313.65161 [f=0012210] [12210] Event [1497.59998,47.3383484,952]: 0 finished unit Conjurer [f=0012311] Spectator zane247 left the game: normal quit [f=0012311] [12311] Event [undefined]: zane247 quit [f=0012317] gg [f=0012340] Player pessimisticgamer left the game: normal quit [f=0012340] [12340] Event [undefined]: pessimisticgamer quit [f=0012346] No clients connected, shutting down server [f=0012346] Server shutdown [f=0012346] [12346] all players disconnected [f=0012390] [12390] Event [808,75.5162964,3496]: 0 finished unit Wind/Tidal Generator [f=0012397] [12397] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0012494] [12494] Event [1497.59998,47.3383484,952]: 0 finished unit Ronin [f=0012630] [12630] Event [760,75.5021057,3576]: 0 finished unit Wind/Tidal Generator [f=0012764] [12764] Event [1497.59998,47.3383484,952]: 0 finished unit Ronin [f=0012915] [12915] Event [696,75.5021057,3656]: 0 finished unit Wind/Tidal Generator [f=0013034] [13034] Event [1497.59998,47.3383484,952]: 0 finished unit Ronin [f=0013097] [13097] Event [5720,13.0980644,1912]: 0 finished unit Metal Extractor [f=0013116] [13116] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0013155] [13155] Event [648,75.5021057,3544]: 0 finished unit Wind/Tidal Generator [f=0013304] [13304] Event [1497.59998,47.3383484,952]: 0 finished unit Ronin [f=0013425] [13425] Event [632,75.5021057,3464]: 0 finished unit Wind/Tidal Generator [f=0013574] [13574] Event [1497.59998,47.3383484,952]: 0 finished unit Ronin [f=0013694] [13694] Event [616,75.5021057,3384]: 0 finished unit Wind/Tidal Generator [f=0013935] [13935] Event [1497.59998,47.3383484,952]: 0 finished unit Conjurer [f=0013952] [13952] Event [5736,13.088604,2152]: 0 finished unit Metal Extractor [f=0013964] [13964] Event [600,75.5021057,3304]: 0 finished unit Wind/Tidal Generator [f=0014219] [14219] Event [1497.59998,47.3383484,952]: 0 finished unit Ronin [f=0014234] [14234] Event [568,75.8521423,3224]: 0 finished unit Wind/Tidal Generator [f=0014489] [14489] Event [1497.59998,47.3383484,952]: 0 finished unit Ronin [f=0014504] [14504] Event [552,76.6515503,3144]: 0 finished unit Wind/Tidal Generator [f=0014522] [14522] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0014759] [14759] Event [1497.59998,47.3383484,952]: 0 finished unit Ronin [f=0014774] [14774] Event [536,76.5900574,3064]: 0 finished unit Wind/Tidal Generator [f=0015029] [15029] Event [1497.59998,47.3383484,952]: 0 finished unit Ronin [f=0015044] [15044] Event [520,75.5162964,2984]: 0 finished unit Wind/Tidal Generator [f=0015101] Autoquit sending quit command. [f=0015101] [QuitAction] user exited to system [f=0015101] [SpringApp::Kill][1] fromRun=1 [f=0015101] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015101] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015101] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015101] [ThreadPool::SetThreadCount][2] workers=0 [f=0015101] [SpringApp::Kill][2] [f=0015101] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015101] [Game::KillLua][3] dtor=0 luaUI=0x51e38600 [f=0015101] Start widgetHandler:Shutdown [f=0015101] Shutdown - SaveOrderList Complete [f=0015101] Writing last game win data [f=0015101] Shutdown - SaveConfigData Complete [f=0015101] Shutdown Widget - Chili Highlight [f=0015101] Shutdown Widget - Save/Load API [f=0015101] Shutdown Widget - Draw After Chili [f=0015101] Shutdown Widget - EPIC Menu [f=0015101] Shutdown Widget - Chili Minimap [f=0015101] Shutdown Widget - Chili Widget Selector [f=0015101] Shutdown Widget - Local Team Colors [f=0015101] Shutdown Widget - Display Keys 2 [f=0015101] Shutdown Widget - Save Game Menu [f=0015101] Shutdown Widget - HealthBars [f=0015101] Shutdown Widget - Noises [f=0015101] Shutdown Widget - Unit Icons [f=0015101] Shutdown Widget - Win Counter [f=0015101] Shutdown Widget - SpringRTS Replay Stats [f=0015101] Shutdown Widget - BuildETA [f=0015101] Shutdown Widget - Modular Comm Info [f=0015101] Shutdown Widget - Music Player v2 [f=0015101] Shutdown Widget - State Reverse and Latency [f=0015101] Shutdown Widget - CameraShake [f=0015101] Shutdown Widget - Chili Economy Panel Default [f=0015101] Shutdown Widget - Chili EndGame Window [f=0015101] Shutdown Widget - Chili Nuke Warning [f=0015101] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015101] Shutdown Widget - Chili Spectator Panels [f=0015101] Shutdown Widget - Context Menu [f=0015101] Shutdown Widget - Darkening [f=0015101] Shutdown Widget - Defense Range Zero-K [f=0015101] Shutdown Widget - Grab Input [f=0015101] Input grabbing is disabled! [f=0015101] Shutdown Widget - Highlight Geos [f=0015101] Shutdown Widget - Local Widgets Config [f=0015101] Shutdown Widget - MinimapEvents [f=0015101] Shutdown Widget - MetalFeatures (new) [f=0015101] Shutdown Widget - Missile Silo Range [f=0015101] Shutdown Widget - Point Tracker [f=0015101] Shutdown Widget - Showeco and Grid Drawer [f=0015101] Shutdown Widget - Stereo3D [f=0015101] Shutdown Widget - Attack AoE [f=0015101] Shutdown Widget - Map Edge Extension [f=0015101] Shutdown Widget - Selection Send [f=0015101] Shutdown Widget - LupsManager [f=0015101] Shutdown Widget - Newton Firezone [f=0015101] Shutdown Widget - Chili Pro Console [f=0015101] Shutdown Widget - Persistent Build Height [f=0015101] Shutdown Widget - Lasso Terraform GUI [f=0015101] Shutdown Widget - Chili Framework [f=0015101] Shutdown Widget - Lups [f=0015101] Shutdown Widget - Custom Markers [f=0015101] Shutdown Widget - Chili Core Selector [f=0015101] Shutdown Widget - Mex Placement Handler [f=0015101] Shutdown Widget - Select Keys [f=0015101] Shutdown Widget - Pause Screen [f=0015101] Shutdown Widget - Layout Handler [f=0015101] Shutdown Widget - Text To Speech Control [f=0015101] End widgetHandler:Shutdown [f=0015101] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={664825,73946312} {int,ext,rec}Allocs={11060383,0,0} {chunk,block}Bytes={73946312,0} [f=0015101] [Game::KillLua][1] dtor=0 luaGaia=0x5183f230 [f=0015101] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={459164,61355185} {int,ext,rec}Allocs={11060384,0,0} {chunk,block}Bytes={61355185,0} [f=0015101] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={459164,61355185} {int,ext,rec}Allocs={11060384,0,0} {chunk,block}Bytes={61355185,0} [f=0015101] [Game::KillLua][2] dtor=0 luaRules=0x514ed540 [f=0015101] Start gadgetHandler:Shutdown [f=0015101] Shutdown - StartSetup [f=0015101] Shutdown - UnitMorph [f=0015101] Shutdown - Carrier Drones [f=0015101] Shutdown - LupsNanoSpray [f=0015101] Shutdown - Missile Silo Controller [f=0015101] Shutdown - Modular Comm Info [f=0015101] Shutdown - Terrain Texture Handler [f=0015101] Shutdown - UnitCloakShield [f=0015101] Shutdown - Starlight Handler [f=0015101] End gadgetHandler:Shutdown [f=0015101] Start gadgetHandler:Shutdown [f=0015101] Shutdown - Save/Load [f=0015101] Shutdown - Teleport Throw [f=0015101] Shutdown - UnitMorph [f=0015101] Shutdown - Modular Comm Info [f=0015101] Shutdown - Retreat Command [f=0015101] Shutdown - Shockwaves [f=0015101] Shutdown - UnitCloakShield [f=0015101] Shutdown - Lups Cloak FX [f=0015101] Shutdown - Lups [f=0015101] Shutdown - Lups Shield [f=0015101] End gadgetHandler:Shutdown [f=0015101] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11060470,0,0} {chunk,block}Bytes={0,0} [f=0015101] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11060470,0,0} {chunk,block}Bytes={0,0} [f=0015101] [Game::KillLua][4] dtor=0 [f=0015101] [Game::~CGame][1] [f=0015101] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015101] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015101] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015101] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015101] [Game::KillLua][4] dtor=1 [f=0015101] [Game::KillMisc][1] [f=0015101] [Game::KillMisc][2] [f=0015101] [Game::KillMisc][3] [f=0015101] [Game::KillRendering][1] [f=0015101] [3DOParser::Kill] allocated 1 pieces [f=0015101] [S3OParser::Kill] allocated 269 pieces [f=0015101] [AssParser::Kill] allocated 0 pieces [f=0015101] [Game::KillInterface][1] [f=0015101] [Game::KillInterface][2] [f=0015101] [Game::KillSimulation][1] [f=0015101] [Game::KillSimulation][2] [f=0015101] [CCollisionHandler] dis-/continuous tests: 0/1076316 [f=0015101] [Game::KillSimulation][3] [f=0015101] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015101] [~CPathCache(24x16)] cacheHits=2 hitPercentage=5% numHashColls=0 maxCacheSize=5 [f=0015101] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015101] [~CPathCache(48x32)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015101] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015101] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015101] [LosHandler::Kill] raycast instance cache-{hits,misses}={4667,8185}; shared=1%; cached=35% [f=0015101] [Game::KillSimulation][4] [f=0015101] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015101] [Game::~CGame][2] [f=0015101] [Game::~CGame][3] [f=0015101] [SpringApp::Kill][3] [f=0015101] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 158706 bytes sent 105695 bytes recv'd [f=0015101] [SpringApp::Kill][4] font=0x45488aa0 [f=0015101] [SpringApp::Kill][5] [f=0015101] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x454f6260) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1853ms file="bitmaps/pd/smokesmall.tga" indx=576 inflSize=4kb readTime=33ms file="luarules/configs/jump_defs.lua" indx=1264 inflSize=0kb readTime=25ms file="luarules/gadgets/api_subdir_gadgets.lua" indx=1658 inflSize=1kb readTime=21ms file="bitmaps/pd/chargeparticles.tga" indx=550 inflSize=256kb readTime=13ms file="bitmaps/loadpictures/chickenroosts.png" indx=506 inflSize=1999kb readTime=7ms file="bitmaps/other/diamondstar.tga" indx=533 inflSize=4kb readTime=7ms file="luarules/utilities.lua" indx=1931 inflSize=0kb readTime=7ms file="bitmaps/pd/shield2.png" indx=568 inflSize=119kb readTime=6ms file="unitpics/jumpassault.png" indx=6531 inflSize=11kb readTime=6ms file="luaui/configs/lang/campaign_units.en.json" indx=2901 inflSize=4kb readTime=6ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 28833583 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x4562ef40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x456404c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45500350) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f739401af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]