[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.tMxhMPjYyv/springsettings.1228655.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f06a801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5449 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1228655/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451e66c0] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451e66c0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 515ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 586ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 685ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 115ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] eqdw, spectator, false, allyTeamID, 0, customKeys.elo, , 1607, nil [f=-000001] Kwaszati, spectator, false, allyTeamID, 1, customKeys.elo,
, 1192, nil [f=-000001] Team 0, 1, 1607 [f=-000001] Team 1, 1, 1192 [f=-000001] firstAllyTeamMean, 1607 [f=-000001] secondAllyTeamMean, 1192 [f=-000001] lowerWinChance, 0.08402058 [f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TheVisitor was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1228655/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (165ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11967,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1228655/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52704de0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 51007f6169bfaac5d7af99e44596f592 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Kwaszati [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Kwaszati changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={000000006f871990,0000000000000000}]" [f=-000001] Allies: I choose: Soban! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[Game::Load][lua{Rules,Gaia}={0x503788f0,(nil)}]" [f=-000001] Allies: I choose: Zlorker! [f=-000001] [0] Event [1594,-46.5033,853]: 0 finished unit Strike Commander [f=-000001] [0] Event [5095,9.92211914,4570]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] eqdw, team: 0, elo:1607, userid: 438157 [f=0000000] [0] Kwaszati, team: 1, elo:1192, userid: 502387 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000030] [30] Event [1744,-1,880]: 0 finished unit Hovercraft Platform [f=0000045] [45] Event [4936,-14.998688,4488]: 1 finished unit Amphbot Factory [f=0000310] [310] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [f=0000358] [358] Event [1744,0,848]: 0 finished unit Dagger [f=0000389] [389] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0000509] [509] Event [1528,0,728]: 0 finished unit Wind/Tidal Generator [f=0000602] [602] Event [1744,0,848]: 0 finished unit Dagger [f=0000629] [629] Event [1608,0,680]: 0 finished unit Wind/Tidal Generator [f=0000643] [643] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0000857] [857] Event [1744,0,848]: 0 finished unit Dagger [f=0000981] [981] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0001045] [1045] Event [4824,0,4600]: 1 finished unit Caretaker [f=0001049] [1049] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0001111] [1111] Event [1744,0,848]: 0 finished unit Dagger [f=0001169] [1169] Event [1432,0,616]: 0 finished unit Wind/Tidal Generator [f=0001191] [1191] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0001224] [1224] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0001353] [1353] Event [1512,0,568]: 0 finished unit Wind/Tidal Generator [f=0001408] [1408] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0001523] [1523] Event [5224,24.1767273,4536]: 1 finished unit Solar Collector [f=0001777] [1777] Event [5144,16.5682373,4584]: 1 finished unit Solar Collector [f=0001792] [1792] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0001853] [1853] Event [1744,0,848]: 0 finished unit Bolas [f=0001989] [1989] Event [5096,8.95471191,4504]: 1 finished unit Solar Collector [f=0002068] [2068] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0002175] [2175] Event [5176,18.9096985,4456]: 1 finished unit Solar Collector [f=0002234] [2234] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0002294] [2294] Event [4744,0,4568]: 1 finished unit Wind/Tidal Generator [f=0002378] [2378] Event [4744,0,4616]: 1 finished unit Wind/Tidal Generator [f=0002416] [2416] Event [968,16.8804321,664]: 0 finished unit Solar Collector [f=0002475] [2475] Event [4696,0,4616]: 1 finished unit Wind/Tidal Generator [f=0002481] [2481] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0002576] [2576] Event [4648,0,4616]: 1 finished unit Wind/Tidal Generator [f=0002590] [2590] Event [1048,5.49035645,616]: 0 finished unit Wind/Tidal Generator [f=0002639] [2639] Event [4648,0,4568]: 1 finished unit Wind/Tidal Generator [f=0002701] [2701] Event [1744,0,848]: 0 finished unit Bolas [f=0002746] [2746] Event [4648,0,4520]: 1 finished unit Wind/Tidal Generator [f=0002815] [2815] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0002845] [2845] Event [4696,0,4520]: 1 finished unit Wind/Tidal Generator [f=0002938] [2938] Event [4744,0,4520]: 1 finished unit Wind/Tidal Generator [f=0003044] [3044] Event [4648,0,4456]: 1 finished unit Wind/Tidal Generator [f=0003163] [3163] Event [4600,0,4504]: 1 finished unit Wind/Tidal Generator [f=0003195] [3195] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0003235] [3235] Event [1320,-1,840]: 0 finished unit Urchin [f=0003238] [3238] Event [1744,0,848]: 0 finished unit Quill [f=0003284] [3284] Event [4552,0,4504]: 1 finished unit Wind/Tidal Generator [f=0003377] [3377] Event [4552,0,4456]: 1 finished unit Wind/Tidal Generator [f=0003467] [3467] Event [4552,0,4408]: 1 finished unit Wind/Tidal Generator [f=0003544] [3544] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0003557] [3557] Event [4600,0,4408]: 1 finished unit Wind/Tidal Generator [f=0003639] [3639] Event [4648,0,4408]: 1 finished unit Wind/Tidal Generator [f=0003724] [3724] Event [4696,0,4664]: 1 finished unit Wind/Tidal Generator [f=0003815] [3815] Event [4648,0,4664]: 1 finished unit Wind/Tidal Generator [f=0003909] [3909] Event [4600,0,4664]: 1 finished unit Wind/Tidal Generator [f=0003960] [3960] Event [1320,-1,392]: 0 finished unit Urchin [f=0003993] [3993] Event [4600,0,4616]: 1 finished unit Wind/Tidal Generator [f=0004006] [4006] Event [1744,0,848]: 0 finished unit Quill [f=0004076] [4076] Event [4600,0,4568]: 1 finished unit Wind/Tidal Generator [f=0004156] [4156] Event [4552,0,4552]: 1 finished unit Wind/Tidal Generator [f=0004224] [4224] Event [4900,-16.716761,4488]: 1 finished unit Conch [f=0004233] [4233] Event [2248,-1,1400]: 0 finished unit Urchin [f=0004237] [4237] Event [4504,0,4552]: 1 finished unit Wind/Tidal Generator [f=0004312] [4312] Event [4504,0,4504]: 1 finished unit Wind/Tidal Generator [f=0004393] [4393] Event [4504,0,4456]: 1 finished unit Wind/Tidal Generator [f=0004468] [4468] Event [4504,0,4408]: 1 finished unit Wind/Tidal Generator [f=0004548] [4548] Event [4504,0,4360]: 1 finished unit Wind/Tidal Generator [f=0004583] [4583] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0004622] [4622] Event [4552,0,4360]: 1 finished unit Wind/Tidal Generator [f=0004697] [4697] Event [4600,0,4360]: 1 finished unit Wind/Tidal Generator [f=0004841] [4841] Event [2440,-1,1240]: 0 finished unit Metal Extractor [f=0004853] [4853] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0004854] [4854] Event [656,137.629333,832]: 0 finished unit Radar Tower [f=0004994] [4994] Event [5080,7.21246338,4568]: 1 finished unit Storage [f=0005075] [5075] Event [2424,0,1304]: 0 finished unit Wind/Tidal Generator [f=0005095] [5095] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0005186] [5186] Event [1360,150.459534,2208]: 0 finished unit Radar Tower [f=0005298] [5298] Event [1744,0,848]: 0 finished unit Claymore [f=0005312] [5312] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0005331] [5331] Event [2504,0,1256]: 0 finished unit Wind/Tidal Generator [f=0005411] [5411] Event [3688,-1,4520]: 1 finished unit Urchin [f=0005525] [5525] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0005735] [5735] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0005909] [5909] Event [2504,-1,1496]: 0 finished unit Metal Extractor [f=0006084] [6084] Event [504,-1,664]: 0 finished unit Urchin [f=0006095] [6095] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0006160] [6160] Event [2488,0,1560]: 0 finished unit Wind/Tidal Generator [f=0006398] [6398] Event [2568,0,1512]: 0 finished unit Wind/Tidal Generator [f=0006485] [6485] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0006664] [6664] Event [1744,0,848]: 0 finished unit Claymore [f=0006674] [6674] Event [536,-1,2040]: 0 finished unit Urchin [f=0006869] [6869] Event [3979.28589,0,2441.73755]: 0 lost unit Dagger [f=0006890] [6890] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0006949] [6949] Event [3927.40869,0,2533.72046]: 0 lost unit Bolas [f=0007198] [7198] Event [2712,-1,1400]: 0 finished unit Urchin [f=0007254] [7254] Event [1744,0,848]: 0 finished unit Dagger [f=0007505] [7505] Event [2835.32813,-85.177063,1450.47668]: 1 lost unit Duck [f=0007635] [7635] Event [2712,-1,1400]: 0 lost unit Urchin [f=0007648] [7648] Event [5528,-1,3640]: 1 finished unit Urchin [f=0007656] [7656] Event [2792.2959,-85.12748,1456.38208]: 1 lost unit Duck [f=0007656] [7656] Event [2797.6062,-85.049133,1432.96472]: 1 lost unit Duck [f=0007716] [7716] Event [4900,-16.716761,4488]: 1 finished unit Conch [f=0007743] [7743] Event [2795.2439,-87.28978,1454.96155]: 1 lost unit Duck [f=0007822] [7822] Event [1744,0,848]: 0 finished unit Dagger [f=0007871] [7871] Event [2192,146.159302,880]: 0 finished unit Radar Tower [f=0007885] [7885] Event [5160,11.8752441,4656]: 1 finished unit Fusion Reactor [f=0007908] [7908] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0007981] [7981] Event [2396.63525,-76.567764,967.927734]: 1 lost unit Duck [f=0008074] [8074] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0008215] [8215] Event [936,-1,2056]: 0 finished unit Metal Extractor [f=0008241] [8241] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0008288] [8288] Event [1744,0,848]: 0 finished unit Dagger [f=0008583] [8583] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0008782] [8782] Event [2903.52197,-85.086678,3662.12793]: 1 lost unit Duck [f=0008895] [8895] Event [2985.16382,-85.177063,3566.76538]: 1 lost unit Duck [f=0008981] [8981] Event [2746.31372,-85.161087,3521.37866]: 1 lost unit Duck [f=0008986] [8986] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0008999] [8999] Event [920,0,2120]: 0 finished unit Wind/Tidal Generator [f=0009001] [9001] Event [3050.14941,-85.167664,3449.07031]: 1 lost unit Duck [f=0009003] [9003] Event [3065.22778,-85.272598,3466.14233]: 1 lost unit Duck [f=0009022] [9022] Event [2728,-1,1432]: 0 finished unit Urchin [f=0009024] [9024] Event [3053.26123,-87.440849,3451.17969]: 1 lost unit Duck [f=0009069] [9069] Event [5008,0,4576]: 1 finished unit Aegis [f=0009083] [9083] Event [2966.76221,-83.629868,3284.47583]: 1 lost unit Duck [f=0009117] [9117] Event [1744,0,848]: 0 finished unit Dagger [f=0009170] [9170] Event [2944.99707,-84.576157,3271.47437]: 1 lost unit Duck [f=0009174] [9174] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0009287] [9287] Event [2874.06738,-84.908089,3342.99121]: 1 lost unit Duck [f=0009325] [9325] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0009333] [9333] Event [4624,40,2896]: 1 finished unit Radar Tower [f=0009386] [9386] Event [2837.98022,-84.33712,3299.8313]: 1 lost unit Duck [f=0009388] [9388] Event [2879.20361,-84.01326,3287.73901]: 1 lost unit Duck [f=0009448] [9448] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0009550] [9550] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0009666] [9666] Event [1000,0,2072]: 0 finished unit Wind/Tidal Generator [f=0009669] [9669] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0009811] [9811] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0009908] [9908] Event [2664,-1,872]: 0 finished unit Urchin [f=0009912] [9912] Event [1744,0,848]: 0 finished unit Dagger [f=0009958] [9958] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0009979] [9979] Event [872,137.404114,488]: 0 finished unit Gunship Plant [f=0010135] [10135] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0010176] [10176] Event [3560,-1,3704]: 1 finished unit Urchin [f=0010292] [10292] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0010380] [10380] Event [744,-1,2248]: 0 finished unit Metal Extractor [f=0010438] [10438] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0010570] [10570] Event [888,25.7377014,616]: 0 finished unit Caretaker [f=0010573] [10573] Event [4296,-1,3048]: 1 finished unit Urchin [f=0010581] [10581] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0010705] [10705] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0010755] [10755] Event [3488,81.4241943,816]: 0 finished unit Radar Tower [f=0010829] [10829] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0010874] [10874] Event [728,0,2312]: 0 finished unit Wind/Tidal Generator [f=0010901] [10901] Event [2732.02026,-85.151947,2488.10254]: 1 lost unit Duck [f=0010972] [10972] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0010994] [10994] Event [2650.03174,-85.063644,2385.90039]: 1 lost unit Duck [f=0010997] [10997] Event [2671.64014,-85.227417,2378.84473]: 1 lost unit Duck [f=0011039] [11039] Event [2480.10669,0,2386.27295]: 0 lost unit Claymore [f=0011040] [11040] Event [2246.3623,0,2637.06226]: 0 lost unit Dagger [f=0011061] [11061] Event [2343.16528,-85.177063,2564.96558]: 1 lost unit Duck [f=0011062] [11062] Event [3640,-1,3624]: 1 finished unit Metal Extractor [f=0011092] [11092] Event [2197.29614,0,2421.02295]: 0 lost unit Dagger [f=0011115] [11115] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0011129] [11129] Event [872,158.404114,488]: 0 finished unit Wasp [f=0011234] [11234] Event [808,0,2264]: 0 finished unit Wind/Tidal Generator [f=0011241] [11241] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0011299] [11299] Event [2464.81104,0,2250.18579]: 0 lost unit Bolas [f=0011321] [11321] Event [5356.59912,-3.4987595,1710.64929]: 1 lost unit Duck [f=0011366] [11366] Event [5511.16992,0,1633.13916]: 0 lost unit Dagger [f=0011416] [11416] Event [5470.03125,0,1624.36414]: 0 lost unit Dagger [f=0011420] [11420] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0011482] [11482] Event [3704,-1,3880]: 1 finished unit Metal Extractor [f=0011491] [11491] Event [1744,0,848]: 0 finished unit Scalpel [f=0011565] [11565] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0011600] [11600] Event [5062.35156,-25.373852,1680.29382]: 1 lost unit Duck [f=0011655] [11655] Event [3600,131.858765,3168]: 1 finished unit Picket [f=0011684] [11684] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0011800] [11800] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0011920] [11920] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0012040] [12040] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0012046] [12046] Event [920,-1,2424]: 0 finished unit Urchin [f=0012104] [12104] Event [1576,0,840]: 0 finished unit Caretaker [f=0012170] [12170] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0012188] [12188] Event [3520,135.589996,3152]: 1 finished unit Picket [f=0012294] [12294] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0012361] [12361] Event [1464.51721,-50.538239,917.219849]: 0 finished unit Strike Commander [f=0012361] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0012361] [12361] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0012404] [12404] Event [5194.62549,0,303.1875]: 0 lost unit Quill [f=0012564] [12564] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0012752] [12752] Event [1464,0,840]: 0 finished unit Caretaker [f=0012834] [12834] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0012838] [12838] Event [1744,0,848]: 0 finished unit Scalpel [f=0012954] [12954] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0013224] [13224] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0013266] [13266] Event [1464,0,952]: 0 finished unit Caretaker [f=0013296] [13296] Event [2592,174.740234,1952]: 0 finished unit Radar Tower [f=0013314] [13314] Event [5336,-1,232]: 0 lost unit Urchin [f=0013350] [13350] Event [872,158.404114,488]: 0 finished unit Locust [f=0013494] [13494] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0013614] [13614] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0013884] [13884] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0013947] [13947] Event [1576,0,952]: 0 finished unit Caretaker [f=0014154] [14154] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0014238] [14238] Event [3576.09326,-84.882866,2026.26135]: 1 lost unit Duck [f=0014274] [14274] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0014375] [14375] Event [1744,0,848]: 0 finished unit Mace [f=0014544] [14544] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0014576] [14576] Event [1535.61316,0,2454.2002]: 0 lost unit Scalpel [f=0014670] [14670] Event [3325.30542,-84.929314,1717.48389]: 1 lost unit Duck [f=0014683] [14683] Event [2118.00513,-85.177063,1520.08813]: 1 lost unit Duck [f=0014748] [14748] Event [1192,-68.655914,984]: 0 finished unit Energy Pylon [f=0014814] [14814] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0014862] [14862] Event [872,158.404114,488]: 0 finished unit Locust [f=0014930] [14930] Event [1448.28857,-83.973328,2505.55005]: 1 lost unit Duck [f=0014934] [14934] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0014958] [14958] Event [2108.22974,-85.177063,1627.96143]: 1 lost unit Duck [f=0015027] [15027] Event [1463.66138,-83.549049,2485.56958]: 1 lost unit Duck [f=0015164] [15164] Event [2191.14966,-85.130585,1788.39319]: 1 lost unit Duck [f=0015204] [15204] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0015474] [15474] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0015532] [15532] Event [1744,0,848]: 0 finished unit Mace [f=0015594] [15594] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0015864] [15864] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0015898] [15898] Event [712,7.5246582,3304]: 0 finished unit Gauss [f=0016134] [16134] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0016167] [16167] Event [4037.36108,-36.415203,1673.88416]: 1 lost unit Duck [f=0016174] [16174] Event [872,158.404114,488]: 0 finished unit Locust [f=0016254] [16254] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0016269] [16269] Event [3595.24487,-84.998863,1933.74292]: 1 lost unit Duck [f=0016442] [16442] Event [856,-85.046143,1848]: 0 finished unit Energy Pylon [f=0016524] [16524] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0016543] [16543] Event [1744,0,848]: 0 finished unit Claymore [f=0016654] [16654] Event [856,-1,3320]: 0 finished unit Urchin [f=0016794] [16794] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0016903] [16903] Event [3702.24756,0,1374.98792]: 0 lost unit Scalpel [f=0016914] [16914] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0017184] [17184] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0017286] [17286] Event [2931.9375,-84.766602,1275.93201]: 1 lost unit Duck [f=0017311] [17311] Event [664,-1,4584]: 1 finished unit Metal Extractor [f=0017341] [17341] Event [5090.36426,-123.99348,577.706848]: 1 lost unit Duck [f=0017386] [17386] Event [1744,0,848]: 0 finished unit Claymore [f=0017391] [17391] Event [2745.03442,-84.444237,1062.84863]: 1 lost unit Duck [f=0017454] [17454] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0017533] [17533] Event [2592,174.740234,1952]: 0 lost unit Radar Tower [f=0017574] [17574] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0017687] [17687] Event [648,-1,4776]: 1 finished unit Metal Extractor [f=0017745] [17745] Event [2488,0,1560]: 0 lost unit Wind/Tidal Generator [f=0017844] [17844] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0017901] [17901] Event [2414.97266,-83.294334,1716.32532]: 1 lost unit Archer [f=0017919] [17919] Event [2248,-1,1400]: 0 lost unit Urchin [f=0017968] [17968] Event [2090.56982,0,1525.48181]: 0 lost unit Claymore [f=0017978] [17978] Event [2504,-1,1496]: 0 lost unit Metal Extractor [f=0017995] [17995] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [f=0018014] [18014] Event [2568,0,1512]: 0 lost unit Wind/Tidal Generator [f=0018039] [18039] Event [2392.46289,-13.87962,1627.00281]: 1 lost unit Archer [f=0018043] [18043] Event [872,158.404114,488]: 0 finished unit Locust [f=0018104] [18104] Event [2353.93555,-15.745419,1737.79309]: 1 lost unit Archer [f=0018108] [18108] Event [2424,0,1304]: 0 lost unit Wind/Tidal Generator [f=0018114] [18114] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0018114] [18114] Event [2445.15356,0,1670.46497]: 0 lost unit Mace [f=0018133] [18133] Event [1744,0,848]: 0 finished unit Quill [f=0018152] [18152] Event [2367.56177,0,1737.20654]: 0 lost unit Claymore [f=0018201] [18201] Event [448,177.877289,4432]: 1 finished unit Picket [f=0018234] [18234] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0018331] [18331] Event [5480,-1,536]: 1 lost unit Metal Extractor [f=0018349] [18349] Event [672,9.60427856,3328]: 0 finished unit Radar Tower [f=0018369] [18369] Event [2504,0,1256]: 0 lost unit Wind/Tidal Generator [f=0018372] [18372] Event [2508.93921,-85.647591,1502.328]: 1 lost unit Archer [f=0018388] [18388] Event [2440,-1,1240]: 0 lost unit Metal Extractor [f=0018449] [18449] Event [5512,-1,344]: 1 lost unit Metal Extractor [f=0018504] [18504] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0018534] [18534] Event [5513.38965,-87.066742,453.696075]: 1 lost unit Conch [f=0018546] [18546] Event [496,175.978943,4544]: 1 finished unit Picket [f=0018550] [18550] Event [2244.60522,74.2835312,1206.03455]: 0 lost unit Locust [f=0018591] [18591] Event [2320.38989,87.8231201,1598.28455]: 0 lost unit Locust [f=0018591] [18591] Event [2330.53223,139.141266,1556.07129]: 0 lost unit Locust [f=0018620] [18620] Event [2217.16382,-20.789724,1382.36926]: 1 lost unit Archer [f=0018650] [18650] Event [2728,-1,1432]: 0 lost unit Urchin [f=0018674] [18674] Event [2346.67749,104.554092,1228.172]: 0 lost unit Locust [f=0018693] [18693] Event [1952,185.606628,3088]: 0 finished unit Radar Tower [f=0018774] [18774] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0018894] [18894] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0019187] [19187] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0019247] [Game::ClientReadNet] added new player Hummas with number 2 to team 0 [f=0019247] > SPRINGIE:User Hummas|spiderskirm|4_6|donator_1|False||Federation|US [f=0019259] Connection attempt from Hummas [f=0019259] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0019259] -> Connection established (given id 2) [f=0019268] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=0019268] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0019329] [19329] Event [2192,146.159302,880]: 0 lost unit Radar Tower [f=0019396] [19396] Event [2664,-1,872]: 0 lost unit Urchin [f=0019429] [19429] Event [undefined]: eqdw resigned [f=0019429] game_message: eqdw has been destroyed! [f=0019429] game_message: Kwaszati wins! [f=0019429] Submitting stats [f=0019429] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019429] Part| Total Time|Time of the last 0.5s [f=0019429] Draw 29335.39ms 31.03% [f=0019429] Lua::Callins::Synced 8667.57ms 9.71% [f=0019429] Lua::Callins::Unsynced 37894.98ms 37.64% [f=0019429] Lua::CollectGarbage::Synced 414.05ms 0.10% [f=0019429] Lua::CollectGarbage::Unsynced 1196.60ms 0.30% [f=0019429] Misc::Profiler::AddTime 111.47ms 0.00% [f=0019429] Sim 46273.70ms 53.65% [f=0019429] [19429] Received game_message: eqdw has been destroyed! [f=0019429] [19429] Received game_message: Kwaszati wins! [f=0019430] [19430] Game End Stats Header: 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33,9860,8025,9860,8025,2839.0647,411.43808,2839.0647,411.43808,0,0,0,0,0,0,0,0,0,0,0,0,1432.50378,2006.95483,1432.50378,2006.95483,1205,960,1205,960,99.3928146,24.7275715,99.3928146,24.7275715,1330,1780,1330,1780,28.1966057,26.224329,28.1966057,26.224329,3360,1440,3360,1440,1334,1840,1334,1840,3965,3845,3965,3845,1842.80005,1574,1842.80005,1574,0,126.25,0,126.25,2025.90869,1737.73523,2025.90869,1737.73523 [f=0019430] [19430] Game End Stats Values: 34,10100,8005,10100,8005,2975.57861,415.104462,2975.57861,415.104462,0,0,0,0,0,0,0,0,0,0,0,0,1652.50354,2238.84644,1652.50354,2238.84644,1205,960,1205,960,102.18351,25.8829708,102.18351,25.8829708,1330,1780,1330,1780,28.3009586,26.5611,28.3009586,26.5611,3600,1220,3600,1220,1554,2000,1554,2000,3965,4045,3965,4045,2002.80005,1794,2002.80005,1794,0,221,0,221,2257.80029,1957.73499,2257.80029,1957.73499 [f=0019430] [19430] Game End Stats Values: 35,10060,8225,10060,8225,3115.71362,420.929169,3115.71362,420.929169,0,0,0,0,0,0,0,0,0,0,0,0,1838.2323,2507.69312,1838.2323,2507.69312,1205,960,1205,960,104.317581,26.7665119,104.317581,26.7665119,1330,1780,1330,1780,28.5423508,24.2883186,28.5423508,24.2883186,3560,1440,3560,1440,1554,2320,1554,2320,3965,4045,3965,4045,2322.80005,1794,2322.80005,1794,0,274,0,274,2534.21997,2143.46362,2534.21997,2143.46362 [f=0019430] [19430] Game End Stats Values: 36,10340,8625,10340,8625,3253.63525,426.482574,3253.63525,426.482574,0,0,0,0,0,0,0,0,0,0,0,0,1838.2323,2507.69312,1838.2323,2507.69312,1205,960,1205,960,102.833946,26.1522655,102.833946,26.1522655,1330,1780,1330,1780,28.3948116,24.6368961,28.3948116,24.6368961,3840,1840,3840,1840,1554,2320,1554,2320,3965,4045,3965,4045,2322.80005,1794,2322.80005,1794,0,336.25,0,336.25,2534.21997,2143.46362,2534.21997,2143.46362 [f=0019430] [19430] Game End Stats Values: 37,10660,9245,10660,9245,3389.14331,430.395203,3389.14331,430.395203,0,0,0,0,0,0,0,0,0,0,0,0,1838.2323,2587.69312,1838.2323,2587.69312,1205,1360,1205,1360,100.893806,25.3490219,100.893806,25.3490219,1330,1780,1330,1780,28.2339649,24.8941994,28.2339649,24.8941994,4160,2060,4160,2060,1554,2400,1554,2400,3965,4045,3965,4045,2402.80005,1794,2402.80005,1794,0,413,0,413,2614.21997,2173.46582,2614.21997,2173.46582 [f=0019430] [19430] Game End Stats Values: 38,10860,9745,10860,9745,3526.13501,432.253448,3526.13501,432.253448,0,0,0,0,0,0,0,0,26.1346436,0,26.1346436,0,1868.23462,2667.69312,1868.23462,2667.69312,1205,1360,1205,1360,101.388924,25.553997,101.388924,25.553997,1330,1780,1330,1780,28.3328152,23.49053,28.3328152,23.49053,4360,2360,4360,2360,1554,2480,1554,2480,3965,4245,3965,4245,2482.80005,1794,2482.80005,1794,0,456.25,0,456.25,2694.21997,2203.46802,2694.21997,2203.46802 [f=0019430] [19430] Game End Stats Values: 39,11140,9645,11140,9645,3663.57886,433.938416,3663.57886,433.938416,0,0,0,0,0,0,0,0,115.581726,0,115.581726,0,2088.23438,2667.69312,2088.23438,2667.69312,1205,1480,1205,1480,102.544182,26.0322914,102.544182,26.0322914,1330,1780,1330,1780,28.3629227,20.1123314,28.3629227,20.1123314,4640,2140,4640,2140,1774,2480,1774,2480,3965,4245,3965,4245,2482.80005,2014,2482.80005,2014,0,456.25,0,456.25,2694.21997,2425.05664,2694.21997,2425.05664 [f=0019430] [19430] Game End Stats Values: 40,11385,9890,11385,9890,3795.07422,440.621521,3795.07422,440.621521,0,0,0,0,0,0,0,0,115.581726,0,115.581726,0,2143.23438,2916.24536,2143.23438,2916.24536,1205,1480,1205,1480,101.918076,25.773077,101.918076,25.773077,1330,1725,1330,1725,28.9263706,20.4455376,28.9263706,20.4455376,4800,2440,4800,2440,1829,2720,1829,2720,4050,4245,4050,4245,2722.80005,2069,2722.80005,2069,0,456.25,0,456.25,2945.77539,2510.05884,2945.77539,2510.05884 [f=0019430] [19430] Game End Stats Values: 41,11550,9435,11550,9435,3925.23804,444.041199,3925.23804,444.041199,0,0,0,0,0,0,0,0,177.140808,0,177.140808,0,2704.84277,3753.06665,2704.84277,3753.06665,1205,1360,1205,1360,99.2571335,24.1113987,99.2571335,24.1113987,1330,1725,1330,1725,31.7176228,20.2279797,31.7176228,20.2279797,4880,2140,4880,2140,2369,2920,2369,2920,4135,4210,4135,4210,2922.80005,2609,2922.80005,2609,0,456.25,0,456.25,3833.63037,3080.66504,3833.63037,3080.66504 [f=0019430] [19430] Game End Stats Values: 42,11330,8945,11330,8945,4052.70703,445.009583,4052.70703,445.009583,0,0,0,0,0,0,0,0,206.823303,0,206.823303,0,3555.92627,4511.6543,3555.92627,4511.6543,1305,1360,1305,1360,99.3892746,21.6061001,99.3892746,21.6061001,1330,1780,1330,1780,32.497963,19.9312248,32.497963,19.9312248,4560,1660,4560,1660,3259,3526.30005,3259,3526.30005,4135,4145,4135,4145,3529.1001,3499,3529.1001,3499,0,456.25,0,456.25,4603.45752,3958.29614,4603.45752,3958.29614 [f=0019430] [19430] Game End Stats Values: 43,11560,8000,11560,8000,4186.32178,445.693726,4186.32178,445.693726,0,0,0,0,0,0,0,0,325.919861,0,325.919861,0,4537.68945,4887.39502,4537.68945,4887.39502,1405,1240,1405,1240,101.0494,20.6134243,101.0494,20.6134243,1330,1835,1330,1835,32.9076195,19.4011669,32.9076195,19.4011669,4840,780,4840,780,4259,3876.30005,4259,3876.30005,3985,4145,3985,4145,3879.1001,4519.3335,3879.1001,4519.3335,0,456.25,0,456.25,5152.16504,4988.20947,5152.16504,4988.20947 [f=0019430] [19430] Game End Stats Values: 44,11760,7945,11760,7945,4304.23047,446.136475,4304.23047,446.136475,0,0,0,0,0,0,0,0,338.264038,0,338.264038,0,4610.92578,4987.39502,4610.92578,4987.39502,1405,1240,1405,1240,101.229698,20.6880741,101.229698,20.6880741,1330,1780,1330,1780,31.8605652,18.0295124,31.8605652,18.0295124,5040,780,5040,780,4314,3876.30005,4314,3876.30005,3985,4145,3985,4145,3879.1001,4574.3335,3879.1001,4574.3335,0,456.25,0,456.25,5252.16504,5061.4458,5252.16504,5061.4458 [f=0019430] [19430] Game End Stats Values: 45,11760,7825,11760,7825,4326.30127,446.146912,4326.30127,446.146912,0,0,0,0,0,0,0,0,338.264038,0,338.264038,0,4712.68848,4987.39502,4712.68848,4987.39502,1405,1120,1405,1120,101.775932,20.9142246,101.775932,20.9142246,1330,1780,1330,1780,31.3568726,18.0034847,31.3568726,18.0034847,5040,780,5040,780,4434,3876.30005,4434,3876.30005,3985,4145,3985,4145,3879.1001,4694.3335,3879.1001,4694.3335,0,456.25,0,456.25,5258.31152,5163.2085,5258.31152,5163.2085 [f=0019569] [19569] Event [5019.87402,-4.7302475,4502.26611]: 1 finished unit Engineer Commander [f=0019571] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=0019582] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=0019582] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[Game::Load][lua{Rules,Gaia}={00000258c69e1f10,0000000000000000}]" [f=0019588] [19588] Event [5048,40,4376]: 1 finished unit Thresher [f=0019643] Player Kwaszati left the game: normal quit [f=0019643] [19643] Event [undefined]: Kwaszati quit [f=0019652] [19652] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0019714] No clients connected, shutting down server [f=0019714] Server shutdown [f=0019714] [19714] all players disconnected [f=0019779] [19779] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0020049] [20049] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0020319] [20319] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0020439] [20439] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0020709] [20709] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0020979] [20979] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0021099] [21099] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0021369] [21369] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0021639] [21639] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0021759] [21759] Event [4900,-16.716761,4488]: 1 finished unit Duck [f=0022029] [22029] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0022299] [22299] Event [4900,-16.716761,4488]: 1 finished unit Archer [f=0022416] Autoquit sending quit command. [f=0022416] [QuitAction] user exited to system [f=0022416] [SpringApp::Kill][1] fromRun=1 [f=0022416] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022416] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022416] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022416] [ThreadPool::SetThreadCount][2] workers=0 [f=0022416] [SpringApp::Kill][2] [f=0022416] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022416] [Game::KillLua][3] dtor=0 luaUI=0x54c7e120 [f=0022416] Start widgetHandler:Shutdown [f=0022416] Shutdown - SaveOrderList Complete [f=0022416] Writing last game win data [f=0022416] Shutdown - SaveConfigData Complete [f=0022416] Shutdown Widget - Chili Highlight [f=0022416] Shutdown Widget - Save/Load API [f=0022416] Shutdown Widget - Draw After Chili [f=0022416] Shutdown Widget - EPIC Menu [f=0022416] Shutdown Widget - Chili Minimap [f=0022416] Shutdown Widget - Chili Widget Selector [f=0022416] Shutdown Widget - Local Team Colors [f=0022416] Shutdown Widget - Display Keys 2 [f=0022416] Shutdown Widget - Save Game Menu [f=0022416] Shutdown Widget - HealthBars [f=0022416] Shutdown Widget - Noises [f=0022416] Shutdown Widget - Unit Icons [f=0022416] Shutdown Widget - Win Counter [f=0022416] Shutdown Widget - SpringRTS Replay Stats [f=0022416] Shutdown Widget - BuildETA [f=0022416] Shutdown Widget - Modular Comm Info [f=0022416] Shutdown Widget - Music Player v2 [f=0022416] Shutdown Widget - State Reverse and Latency [f=0022416] Shutdown Widget - CameraShake [f=0022416] Shutdown Widget - Chili Economy Panel Default [f=0022416] Shutdown Widget - Chili EndGame Window [f=0022416] Shutdown Widget - Chili Nuke Warning [f=0022416] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022416] Shutdown Widget - Chili Spectator Panels [f=0022416] Shutdown Widget - Context Menu [f=0022416] Shutdown Widget - Darkening [f=0022416] Shutdown Widget - Defense Range Zero-K [f=0022416] Shutdown Widget - Grab Input [f=0022416] Input grabbing is disabled! [f=0022416] Shutdown Widget - Highlight Geos [f=0022416] Shutdown Widget - Local Widgets Config [f=0022416] Shutdown Widget - MinimapEvents [f=0022416] Shutdown Widget - MetalFeatures (new) [f=0022416] Shutdown Widget - Missile Silo Range [f=0022416] Shutdown Widget - Point Tracker [f=0022416] Shutdown Widget - Showeco and Grid Drawer [f=0022416] Shutdown Widget - Stereo3D [f=0022416] Shutdown Widget - Attack AoE [f=0022416] Shutdown Widget - Map Edge Extension [f=0022416] Shutdown Widget - Selection Send [f=0022416] Shutdown Widget - LupsManager [f=0022416] Shutdown Widget - Newton Firezone [f=0022416] Shutdown Widget - Chili Pro Console [f=0022416] Shutdown Widget - Persistent Build Height [f=0022416] Shutdown Widget - Lasso Terraform GUI [f=0022416] Shutdown Widget - Chili Framework [f=0022416] Shutdown Widget - Lups [f=0022416] Shutdown Widget - Custom Markers [f=0022416] Shutdown Widget - Chili Core Selector [f=0022416] Shutdown Widget - Mex Placement Handler [f=0022416] Shutdown Widget - Select Keys [f=0022416] Shutdown Widget - Pause Screen [f=0022416] Shutdown Widget - Layout Handler [f=0022416] Shutdown Widget - Text To Speech Control [f=0022416] End widgetHandler:Shutdown [f=0022416] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1612076,144399807} {int,ext,rec}Allocs={19362572,0,0} {chunk,block}Bytes={144399807,0} [f=0022416] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0022416] [Game::KillLua][2] dtor=0 luaRules=0x52704de0 [f=0022416] Start gadgetHandler:Shutdown [f=0022416] Shutdown - StartSetup [f=0022416] Shutdown - UnitMorph [f=0022416] Shutdown - Carrier Drones [f=0022416] Shutdown - LupsNanoSpray [f=0022416] Shutdown - Missile Silo Controller [f=0022416] Shutdown - Modular Comm Info [f=0022416] Shutdown - Terrain Texture Handler [f=0022416] Shutdown - UnitCloakShield [f=0022416] Shutdown - Starlight Handler [f=0022416] End gadgetHandler:Shutdown [f=0022416] Start gadgetHandler:Shutdown [f=0022416] Shutdown - Save/Load [f=0022416] Shutdown - Teleport Throw [f=0022416] Shutdown - UnitMorph [f=0022416] Shutdown - Modular Comm Info [f=0022416] Shutdown - Retreat Command [f=0022416] Shutdown - Shockwaves [f=0022416] Shutdown - UnitCloakShield [f=0022416] Shutdown - Lups Cloak FX [f=0022416] Shutdown - Lups [f=0022416] Shutdown - Lups Shield [f=0022416] End gadgetHandler:Shutdown [f=0022416] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19362603,0,0} {chunk,block}Bytes={0,0} [f=0022416] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19362603,0,0} {chunk,block}Bytes={0,0} [f=0022416] [Game::KillLua][4] dtor=0 [f=0022416] [Game::~CGame][1] [f=0022416] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022416] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022416] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022416] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022416] [Game::KillLua][4] dtor=1 [f=0022416] [Game::KillMisc][1] [f=0022416] [Game::KillMisc][2] [f=0022416] [Game::KillMisc][3] [f=0022416] [Game::KillRendering][1] [f=0022416] [3DOParser::Kill] allocated 1 pieces [f=0022416] [S3OParser::Kill] allocated 432 pieces [f=0022416] [AssParser::Kill] allocated 80 pieces [f=0022416] [Game::KillInterface][1] [f=0022416] [Game::KillInterface][2] [f=0022416] [Game::KillSimulation][1] [f=0022416] [Game::KillSimulation][2] [f=0022416] [CCollisionHandler] dis-/continuous tests: 0/3363666 [f=0022416] [Game::KillSimulation][3] [f=0022416] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022416] [~CPathCache(24x20)] cacheHits=48 hitPercentage=20% numHashColls=0 maxCacheSize=13 [f=0022416] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022416] [~CPathCache(48x40)] cacheHits=53 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022416] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022416] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022416] [LosHandler::Kill] raycast instance cache-{hits,misses}={19787,13379}; shared=2%; cached=57% [f=0022416] [Game::KillSimulation][4] [f=0022416] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0022416] [Game::~CGame][2] [f=0022416] [Game::~CGame][3] [f=0022416] [SpringApp::Kill][3] [f=0022416] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 235666 bytes sent 179924 bytes recv'd [f=0022416] [SpringApp::Kill][4] font=0x45116aa0 [f=0022416] [SpringApp::Kill][5] [f=0022416] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x451845d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2125ms file="bitmaps/loadpictures/facplop.png" indx=512 inflSize=3075kb readTime=46ms file="luaui/headers/overdrive.lua" indx=3004 inflSize=0kb readTime=29ms file="unittextures/gauss3_tex1.png" indx=7256 inflSize=1103kb readTime=22ms file="scripts/amphbomb.lua" indx=5648 inflSize=3kb readTime=20ms file="unitpics/gunshipaa.png" indx=6506 inflSize=9kb readTime=17ms file="objects3d/gauss.dae" indx=5238 inflSize=1556kb readTime=15ms file="unitpics/gunshipassault.png" indx=6507 inflSize=10kb readTime=14ms file="anims/cursornormal_16.png" indx=84 inflSize=1kb readTime=12ms file="objects3d/strikecom.dae" indx=5548 inflSize=999kb readTime=12ms file="lups/loadconfig.lua" indx=4849 inflSize=1kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 36170135 bytes cached in 2825 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x4527e2a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45410ff0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45194700) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f06a801af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]