[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ToAJvD4SWD/springsettings.1228654.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3f3c01cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5449 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1228654/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 195ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457c2400] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457c2400] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 99ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 497ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 561ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 631ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Ambulanss was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1228654/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (247ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11969,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1228654/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x520de820,0x5d080eb0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a1007f61ac6140c40b502b9fdb88560c [f=-000001] Connection attempt from TheVisitor [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheVisitor changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Silent_AI [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Silent_AI changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[Game::Load][lua{Rules,Gaia}={00000000dd8380d0,00000000642398a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] Allies: I choose: Borek the Builder! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[Game::Load][lua{Rules,Gaia}={000000006043ff10,00000000827d80c0}]" [f=-000001] Allies: I choose: Bob the Builder! [f=-000001] !predict [f=-000001] > Team TheVisitor has a 30.3% chance to win [f=-000001] > Team Silent_AI has a 69.7% chance to win [f=-000001] glhf! [f=-000001] screw you computer [f=-000001] glhf [f=-000001] Allies: I choose: Gamma Seven! [f=-000001] [0] Event [4451,399.981445,702]: 0 finished unit Engineer Commander [f=-000001] [0] Event [587,399.986084,4724]: 1 finished unit Recon Commander [f=0000000] [0] Silent_AI, team: 1, elo:2272, userid: 526402 [f=0000000] [0] TheVisitor, team: 0, elo:2129, userid: 490695 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [656,399.978638,4624]: 1 finished unit Hovercraft Platform [f=0000075] [75] Event [4664,399.978638,504]: 0 finished unit Shieldbot Factory [f=0000246] [246] Event [4664,399.978638,516]: 0 finished unit Dirtbag [f=0000394] [394] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000482] [482] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000618] [618] Event [4664,399.978638,516]: 0 finished unit Convict [f=0000660] [660] Event [624,399.978638,4624]: 1 finished unit Bolas [f=0000814] [814] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000842] [842] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000862] [862] Event [4664,399.978638,516]: 0 finished unit Bandit [f=0000942] [942] Event [4696,399.978638,232]: 0 finished unit Wind/Tidal Generator [f=0001032] [1032] Event [4744,399.978638,280]: 0 finished unit Wind/Tidal Generator [f=0001055] [1055] Event [624,399.978638,4624]: 1 finished unit Quill [f=0001106] [1106] Event [4664,399.978638,516]: 0 finished unit Bandit [f=0001122] [1122] Event [4792,399.978638,312]: 0 finished unit Wind/Tidal Generator [f=0001199] [1199] Event [392,399.978638,4744]: 1 finished unit Solar Collector [f=0001728] [1728] Event [4664,399.978638,516]: 0 finished unit Convict [f=0001892] [1892] Event [4776,399.978638,376]: 0 finished unit Solar Collector [f=0001907] [1907] Event [4840,399.978638,360]: 0 finished unit Wind/Tidal Generator [f=0001928] [1928] Event [520,399.978638,4808]: 1 finished unit Solar Collector [f=0001937] [1937] Event [624,399.978638,4624]: 1 finished unit Bolas [f=0002018] [2018] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0002281] [2281] Event [4664,399.978638,516]: 0 finished unit Bandit [f=0002298] [2298] Event [4584,399.978638,296]: 0 finished unit Wind/Tidal Generator [f=0002308] [2308] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0002533] [2533] Event [664,399.978638,4824]: 1 finished unit Solar Collector [f=0002582] [2582] Event [748.526855,399.978638,4467.49561]: 0 lost unit Dirtbag [f=0002584] [2584] Event [4536,399.978638,376]: 0 finished unit Wind/Tidal Generator [f=0002657] [2657] Event [864,397.810364,4176]: 1 finished unit Radar Tower [f=0002732] [2732] Event [624,399.978638,4624]: 1 finished unit Bolas [f=0002917] [2917] Event [4240,397.276306,544]: 0 finished unit Lotus [f=0003144] [3144] Event [624,399.978638,4624]: 1 finished unit Quill [f=0003182] [3182] Event [4292.56738,399.857178,467.191528]: 0 finished unit Engineer Commander [f=0003182] game_message: Morph complete: Bob the Builder lvl 1 -> Bob the Builder lvl 2 [f=0003182] [3182] Received game_message: Morph complete: Bob the Builder lvl 1 -> Bob the Builder lvl 2 [f=0003225] [3225] Event [808,399.978638,4328]: 1 finished unit Solar Collector [f=0003252] [3252] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0003598] [3598] Event [480,399.604797,4320]: 1 finished unit Lotus [f=0003626] [3626] Event [4696,249.000549,1896]: 0 lost unit Metal Extractor [f=0003851] [3851] Event [4752,249.000549,1792]: 0 finished unit Lotus [f=0004056] [4056] Event [800,399.967957,4544]: 1 finished unit Lotus [f=0004419] [4419] Event [4128,382.258606,672]: 0 finished unit Lotus [f=0004503] [4503] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0004685] [4685] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0004704] [4704] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0004728] [4728] Event [624,399.978638,4624]: 1 finished unit Halberd [f=0005020] [5020] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0005024] [5024] Event [3552.99585,249.000549,1039.21057]: 1 lost unit Bolas [f=0005066] [5066] Event [4696,246.969757,1896]: 0 finished unit Metal Extractor [f=0005079] [5079] Event [4664,399.978638,516]: 0 finished unit Felon [f=0005288] [5288] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0005332] [5332] Event [4664,399.978638,516]: 0 finished unit Bandit [f=0005576] [5576] Event [4664,399.978638,516]: 0 finished unit Bandit [f=0005590] [5590] Event [3232,158.061218,3984]: 1 finished unit Lotus [f=0005644] [5644] Event [624,399.978638,4624]: 1 finished unit Halberd [f=0005676] [5676] Event [600,399.978638,4520]: 1 finished unit Caretaker [f=0006116] [6116] Event [4664,399.978638,516]: 0 finished unit Thug [f=0006123] [6123] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0006222] [6222] Event [624,399.978638,4624]: 1 finished unit Bolas [f=0006274] [6274] Event [4296,399.967957,744]: 0 finished unit Solar Collector [f=0006325] [6325] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0006452] [6452] Event [3728,243.873596,3792]: 1 finished unit Radar Tower [f=0006644] [6644] Event [4664,399.978638,516]: 0 finished unit Thug [f=0006698] [6698] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0006754] [6754] Event [4344,399.978638,600]: 0 finished unit Solar Collector [f=0006969] [6969] Event [408,399.978638,4632]: 1 finished unit Wind/Tidal Generator [f=0007031] [7031] Event [504,399.978638,4520]: 1 finished unit Caretaker [f=0007124] [7124] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0007199] [7199] Event [4664,399.978638,516]: 0 finished unit Convict [f=0007201] [7201] Event [392,399.978638,4552]: 1 finished unit Wind/Tidal Generator [f=0007215] [7215] Event [624,399.978638,4624]: 1 finished unit Bolas [f=0007269] [7269] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0007278] [7278] Event [4408,399.978638,456]: 0 finished unit Solar Collector [f=0007322] [7322] Event [376,399.978638,4472]: 1 finished unit Wind/Tidal Generator [f=0007388] [7388] Event [1920,161.190796,1200]: 0 finished unit Faraday [f=0007572] [7572] Event [4664,399.978638,516]: 0 finished unit Convict [f=0007593] [7593] Event [1824,164.801025,1184]: 0 finished unit Lotus [f=0007690] [7690] Event [624,399.978638,4624]: 1 finished unit Bolas [f=0007745] [7745] Event [360,399.978638,4392]: 1 finished unit Wind/Tidal Generator [f=0007788] [7788] Event [4456,399.978638,312]: 0 finished unit Solar Collector [f=0007788] [7788] Event [2016,156.832886,1152]: 0 finished unit Lotus [f=0007863] [7863] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0008114] [8114] Event [4664,399.978638,516]: 0 finished unit Thug [f=0008162] [8162] Event [624,399.978638,4624]: 1 finished unit Bolas [f=0008176] [8176] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0008178] [8178] Event [344,399.07074,4312]: 1 finished unit Wind/Tidal Generator [f=0008225] [8225] Event [4376,399.978638,312]: 0 finished unit Solar Collector [f=0008438] Silent_AI added point: comm here I attack [f=0008454] [8454] Event [1968,157.014465,1136]: 0 finished unit Radar Tower [f=0008480] [8480] Event [4576,153.713989,2880]: 0 finished unit Lotus [f=0008503] [8503] Event [624,399.978638,4624]: 1 finished unit Bolas [f=0008533] [8533] Event [344,394.039917,4232]: 1 finished unit Wind/Tidal Generator [f=0008558] [8558] Event [784,247.366333,3280]: 1 finished unit Lotus [f=0008638] [8638] Event [4536,399.978638,488]: 0 finished unit Caretaker [f=0008659] [8659] Event [4664,399.978638,516]: 0 finished unit Thug [f=0008812] [8812] Event [4568,399.978638,232]: 0 finished unit Solar Collector [f=0008893] [8893] Event [624,399.978638,4624]: 1 finished unit Bolas [f=0008918] [8918] Event [328,384.095764,4152]: 1 finished unit Wind/Tidal Generator [f=0008959] [8959] Event [4664,399.978638,516]: 0 finished unit Thug [f=0009043] [9043] Event [4672,153.617859,3024]: 0 finished unit Lotus [f=0009062] [9062] Event [4736,165.698242,4624]: 1 finished unit Lotus [f=0009299] [9299] Event [4664,399.978638,516]: 0 finished unit Thug [f=0009300] [9300] Event [4488,399.978638,232]: 0 finished unit Solar Collector [f=0009341] [9341] Event [624,399.978638,4624]: 1 finished unit Bolas [f=0009372] [9372] Event [328,399.978638,4648]: 1 finished unit Wind/Tidal Generator [f=0009373] [9373] Event [1696,176.390076,1200]: 0 finished unit Lotus [f=0009519] [9519] Event [264,249.000549,3352]: 1 finished unit Solar Collector [f=0009578] [9578] Event [4808,160.816956,4744]: 1 finished unit Solar Collector [f=0009614] [9614] Event [1706.26343,219.702393,1527.71545]: 1 lost unit Bolas [f=0009657] [9657] Event [1920,157.452393,1136]: 0 finished unit Lotus [f=0009725] [9725] Event [624,399.978638,4624]: 1 finished unit Bolas [f=0009730] [9730] Event [312,399.978638,4568]: 1 finished unit Wind/Tidal Generator [f=0009768] [9768] Event [4664,399.978638,516]: 0 finished unit Outlaw [f=0009997] [9997] Event [4408,399.978638,232]: 0 finished unit Solar Collector [f=0010036] [10036] Event [4664,159.994507,4776]: 1 finished unit Solar Collector [f=0010088] [10088] Event [624,399.978638,4624]: 1 finished unit Scalpel [f=0010105] [10105] Event [328,249.000549,3240]: 1 finished unit Solar Collector [f=0010106] [10106] Event [296,399.978638,4488]: 1 finished unit Wind/Tidal Generator [f=0010180] [10180] Event [4664,399.978638,516]: 0 finished unit Outlaw [f=0010333] [10333] Event [624,399.978638,4624]: 1 finished unit Scalpel [f=0010351] [10351] Event [280,399.978638,4408]: 1 finished unit Wind/Tidal Generator [f=0010391] [10391] Event [4664,399.978638,516]: 0 finished unit Rogue [f=0010602] [10602] Event [4664,399.978638,516]: 0 finished unit Rogue [f=0010623] [10623] Event [640,287.773132,2992]: 1 finished unit Radar Tower [f=0010638] [10638] Event [264,399.829102,4328]: 1 finished unit Wind/Tidal Generator [f=0010826] [10826] Event [4664,399.978638,516]: 0 finished unit Rogue [f=0010923] [10923] Event [248,396.806335,4248]: 1 finished unit Wind/Tidal Generator [f=0011057] [11057] Event [4664,399.978638,516]: 0 finished unit Rogue [f=0011104] [11104] Event [1880,158.851624,1144]: 0 finished unit Stinger [f=0011214] [11214] Event [232,390.942383,4168]: 1 finished unit Wind/Tidal Generator [f=0011262] [11262] Event [4664,399.978638,516]: 0 finished unit Rogue [f=0011368] [11368] Event [624,399.978638,4624]: 1 finished unit Lance [f=0011471] [11471] Event [4664,399.978638,516]: 0 finished unit Rogue [f=0011542] [11542] Event [624,399.978638,4624]: 1 finished unit Quill [f=0011597] [11597] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0011681] [11681] Event [4664,399.978638,516]: 0 finished unit Rogue [f=0011891] [11891] Event [4664,399.978638,516]: 0 finished unit Rogue [f=0012328] [12328] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0012430] [12430] Event [600,399.978638,4392]: 1 finished unit Shieldbot Factory [f=0012488] [12488] Event [3728,243.873596,3792]: 1 lost unit Radar Tower [f=0012562] [12562] Event [624,399.978638,4624]: 1 finished unit Quill [f=0012601] [12601] Event [4520,399.978638,536]: 0 finished unit Caretaker [f=0012738] [12738] Event [3384,163.4552,3992]: 1 lost unit Metal Extractor [f=0012739] [12739] Event [3232,158.061218,3984]: 1 lost unit Lotus [f=0012747] [12747] Event [612,399.978638,4392]: 1 finished unit Snitch [f=0012751] [12751] Event [4664,399.978638,516]: 0 finished unit Aspis [f=0012810] [12810] Event [4808,158.082581,2968]: 0 finished unit Solar Collector [f=0012818] [12818] Event [192,152.966309,1952]: 1 finished unit Radar Tower [f=0012827] [12827] Event [3176,162.419128,4120]: 1 lost unit Metal Extractor [f=0012896] [12896] Event [4664,399.978638,516]: 0 finished unit Rogue [f=0013085] [13085] Event [4664,399.978638,516]: 0 finished unit Rogue [f=0013204] [13204] Event [816,399.957275,4624]: 1 finished unit Cornea [f=0013247] [13247] Event [4664,399.978638,516]: 0 finished unit Rogue [f=0013259] [13259] Event [4680,154.269409,2824]: 0 finished unit Solar Collector [f=0013287] [13287] Event [3384,160.967865,3992]: 0 finished unit Metal Extractor [f=0013299] [13299] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0013299] [13299] Event [612,399.978638,4392]: 1 finished unit Snitch [f=0013482] [13482] Event [4664,399.978638,516]: 0 finished unit Rogue [f=0013580] [13580] Event [612,399.978638,4392]: 1 finished unit Snitch [f=0013695] [13695] Event [416,153.671265,2048]: 1 finished unit Lotus [f=0013742] [13742] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0013806] [13806] Event [4664,399.978638,516]: 0 finished unit Convict [f=0013854] [13854] Event [612,399.978638,4392]: 1 finished unit Snitch [f=0014113] [14113] Event [816,399.957275,4624]: 1 finished unit Iris [f=0014398] [14398] Event [3176,160.388336,4120]: 0 finished unit Metal Extractor [f=0014403] [14403] Event [560,156.04248,2272]: 1 finished unit Lotus [f=0014825] [14825] Event [4664,399.978638,516]: 0 finished unit Convict [f=0014850] [14850] Event [4664,339.978638,336]: 0 finished unit Fusion Reactor [f=0014921] [14921] Event [2443.43042,202.856934,4258.33887]: 1 lost unit Snitch [f=0014921] [14921] Event [2433.0083,199.318588,4226.55127]: 0 lost unit Thug [f=0014921] [14921] Event [2454.07202,193.033386,4185.39404]: 0 lost unit Thug [f=0014921] [14921] Event [2467.69263,198.737915,4234.72852]: 0 lost unit Bandit [f=0014921] [14921] Event [2539.89014,190.202713,4194.99805]: 0 lost unit Rogue [f=0014921] [14921] Event [2512.90894,184.256363,4141.3335]: 0 lost unit Rogue [f=0014921] [14921] Event [2492.93262,183.108078,4124.63818]: 0 lost unit Rogue [f=0014921] [14921] Event [2514.88306,189.13118,4178.67773]: 0 lost unit Rogue [f=0014921] [14921] Event [2455.8291,184.792801,4121.83496]: 0 lost unit Outlaw [f=0014921] [14921] Event [2533.37891,186.188965,4163.21045]: 0 lost unit Rogue [f=0014921] [14921] Event [2557.47388,187.178009,4178.28857]: 0 lost unit Rogue [f=0014921] [14921] Event [2408.47827,203.790009,4253.12988]: 1 lost unit Snitch [f=0014921] [14921] Event [2512.2937,193.608658,4211.17871]: 0 lost unit Felon [f=0014921] [14921] Event [2547.00171,182.658432,4141.48926]: 0 lost unit Rogue [f=0014921] [14921] Event [2484.18018,187.735184,4156.60742]: 0 lost unit Outlaw [f=0014921] [14921] Event [2540.33521,196.356293,4240.32422]: 0 lost unit Thug [f=0014921] [14921] Event [2579.93506,193.479813,4230.71191]: 0 lost unit Thug [f=0014921] [14921] Event [2491.01147,198.881714,4243.74219]: 0 lost unit Bandit [f=0014921] [14921] Event [2470.76147,202.933533,4268.1167]: 0 lost unit Convict [f=0014921] [14921] Event [2504.34546,205.360199,4297.10352]: 0 lost unit Thug [f=0014921] [14921] Event [2526.31274,200.855774,4269.47461]: 0 lost unit Convict [f=0014921] [14921] Event [2569.98315,200.297638,4277.74121]: 0 lost unit Thug [f=0014987] [14987] Event [4664,399.978638,516]: 0 finished unit Convict [f=0015060] yikes [f=0015075] [15075] Event [912,399.263,4736]: 1 finished unit Tank Foundry [f=0015081] [15081] Event [4664,399.978638,516]: 0 finished unit Bandit [f=0015084] gg [f=0015135] [15135] Event [undefined]: TheVisitor resigned [f=0015135] game_message: TheVisitor has been destroyed! [f=0015135] game_message: Silent_AI wins! [f=0015135] Submitting stats [f=0015135] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015135] Part| Total Time|Time of the last 0.5s [f=0015135] Draw 13654.31ms 26.79% [f=0015135] Lua::Callins::Synced 5255.06ms 14.34% [f=0015135] Lua::Callins::Unsynced 18613.76ms 35.16% [f=0015135] Lua::CollectGarbage::Synced 255.64ms 0.10% [f=0015135] Lua::CollectGarbage::Unsynced 540.75ms 0.20% [f=0015135] Misc::Profiler::AddTime 53.54ms 0.10% [f=0015135] Sim 27181.58ms 55.48% [f=0015135] [15135] Received game_message: TheVisitor has been destroyed! [f=0015135] [15135] Received game_message: Silent_AI wins! [f=0015136] [15136] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015136] [15136] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015136] [15136] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015136] [15136] Game End Stats Values: 2,2005,2060,2060,2005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,30,0,0,30,0,0,0,0,700,785,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015136] [15136] Game End Stats Values: 3,2370,2325,2325,2370,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.5999999,8.13333321,8.13333321,7.5999999,105,180,180,105,0,0,0,0,990,870,870,990,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015136] [15136] Game End Stats Values: 4,2550,2520,2520,2550,1.57152808,0,0,1.57152808,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.2084112,8.53333378,8.53333378,11.2084112,1275,1275,1275,1275,10.1047688,10,10,10.1047688,180,180,180,180,0,0,0,0,1095,1065,1065,1095,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015136] [15136] Game End Stats Values: 5,2670,2520,2520,2670,8.93492603,0.27228326,0.27228326,8.93492603,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.245945,10,10,14.245945,1275,1275,1275,1275,10.4908934,10.0181532,10.0181532,10.4908934,180,180,180,180,0,0,0,0,1215,1065,1065,1215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015136] [15136] Game End Stats Values: 6,2775,2855,2855,2775,20.4783459,1.137501,1.137501,20.4783459,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.8894558,11.1999998,11.1999998,15.8894558,1275,1275,1275,1275,10.7695608,10.8576803,10.8576803,10.7695608,180,360,360,180,0,0,0,0,1320,1220,1220,1320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015136] [15136] Game End Stats Values: 7,2975,2980,2980,2975,30.0166111,1.59906721,1.59906721,30.0166111,0,0,0,0,0,0,0,0,0,0,0,0,0,30,30,0,0,0,0,0,16.3240833,12.5333338,12.5333338,16.3240833,1275,1330,1330,1275,15.3914375,12.0307713,12.0307713,15.3914375,225,360,360,225,0,30,30,0,1475,1290,1290,1475,77.333313,0,0,77.333313,0,0,0,0,30,0,0,30 [f=0015136] [15136] Game End Stats Values: 8,3065,3285,3285,3065,43.5016899,3.60942078,3.60942078,43.5016899,0,0,0,0,0,0,0,0,0,0,0,0,0,30,30,0,90,0,0,90,18.1482677,14,14,18.1482677,1275,1330,1330,1275,12.899004,12.1340227,12.1340227,12.899004,225,540,540,225,0,30,30,0,1475,1415,1415,1475,77.333313,0,0,77.333313,0,0,0,0,30,0,0,30 [f=0015136] [15136] Game End Stats Values: 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11,3325,3535,3535,3325,97.197113,49.6442223,49.6442223,97.197113,0,0,0,0,0,0,0,0,0,0,0,0,47.3000069,115.000023,115.000023,47.3000069,270,180,180,270,20.3869572,16,16,20.3869572,1355,1330,1330,1355,15.4360294,12.7080021,12.7080021,15.4360294,225,540,540,225,0,115,115,0,1475,1485,1485,1475,162.333313,0,0,162.333313,34.1666336,12.0000038,12.0000038,34.1666336,129.268326,47.3000069,47.3000069,129.268326 [f=0015136] [15136] Game End Stats Values: 12,3410,3915,3915,3410,117.761688,49.6442223,49.6442223,117.761688,0,0,0,0,0,0,0,0,0,0,0,0,47.3000069,119.958359,119.958359,47.3000069,270,180,180,270,20.4280033,16,16,20.4280033,1355,1330,1330,1355,14.3043051,14.666667,14.666667,14.3043051,225,750,750,225,0,115,115,0,1560,1655,1655,1560,162.333313,0,0,162.333313,34.1666336,12.0000038,12.0000038,34.1666336,134.226654,47.3000069,47.3000069,134.226654 [f=0015136] [15136] Game End Stats Values: 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35,9260,11155,11155,9260,460.588654,528.423218,528.423218,460.588654,0,0,0,0,0,0,0,0,0,0,0,0,874.435547,3633.31274,3633.31274,874.435547,1520,540,540,1520,68.8413391,41.0609474,41.0609474,68.8413391,1410,2040,2040,1410,35.8446579,24.2529182,24.2529182,35.8446579,1500,3800,3800,1500,835,3395,3395,835,4830,4775,4775,4830,3626.6665,1021.33337,1021.33337,3626.6665,68.3342819,12.0000038,12.0000038,68.3342819,3656.96948,995,995,3656.96948 [f=0015148] gg [f=0015155] [15155] Event [4741.96875,165.639023,2896.82202]: 0 lost unit Convict [f=0015275] Spectator TheVisitor left the game: normal quit [f=0015275] [15275] Event [undefined]: TheVisitor quit [f=0015423] No clients connected, shutting down server [f=0015423] Server shutdown [f=0015423] [15423] all players disconnected [f=0016263] [16263] Event [940,396.114014,4736]: 1 finished unit Minotaur [f=0017145] [17145] Event [1688,249.000549,4280]: 1 finished unit Geothermal Generator [f=0017407] [17407] Event [940,394.794006,4736]: 1 finished unit Minotaur [f=0018303] [18303] Event [940,394.794006,4736]: 1 finished unit Minotaur [f=0019198] [19198] Event [940,394.794006,4736]: 1 finished unit Minotaur [f=0019313] Autoquit sending quit command. [f=0019313] [QuitAction] user exited to system [f=0019313] [SpringApp::Kill][1] fromRun=1 [f=0019313] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019313] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019313] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019313] [ThreadPool::SetThreadCount][2] workers=0 [f=0019313] [SpringApp::Kill][2] [f=0019313] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019313] [Game::KillLua][3] dtor=0 luaUI=0x52a3b4d0 [f=0019313] Start widgetHandler:Shutdown [f=0019313] Shutdown - SaveOrderList Complete [f=0019313] Writing last game win data [f=0019313] Shutdown - SaveConfigData Complete [f=0019313] Shutdown Widget - Save/Load API [f=0019313] Shutdown Widget - Chili Highlight [f=0019313] Shutdown Widget - Draw After Chili [f=0019313] Shutdown Widget - EPIC Menu [f=0019313] Shutdown Widget - Chili Widget Selector [f=0019313] Shutdown Widget - Chili Minimap [f=0019313] Shutdown Widget - Local Team Colors [f=0019313] Shutdown Widget - Display Keys 2 [f=0019313] Shutdown Widget - Save Game Menu [f=0019313] Shutdown Widget - Unit Icons [f=0019313] Shutdown Widget - Noises [f=0019313] Shutdown Widget - HealthBars [f=0019313] Shutdown Widget - Win Counter [f=0019313] Shutdown Widget - BuildETA [f=0019313] Shutdown Widget - SpringRTS Replay Stats [f=0019313] Shutdown Widget - Modular Comm Info [f=0019313] Shutdown Widget - Stereo3D [f=0019313] Shutdown Widget - Showeco and Grid Drawer [f=0019313] Shutdown Widget - Point Tracker [f=0019313] Shutdown Widget - Missile Silo Range [f=0019313] Shutdown Widget - MetalFeatures (new) [f=0019313] Shutdown Widget - MinimapEvents [f=0019313] Shutdown Widget - Local Widgets Config [f=0019313] Shutdown Widget - Highlight Geos [f=0019313] Shutdown Widget - Grab Input [f=0019313] Input grabbing is disabled! [f=0019313] Shutdown Widget - Defense Range Zero-K [f=0019313] Shutdown Widget - Darkening [f=0019313] Shutdown Widget - Context Menu [f=0019313] Shutdown Widget - Chili Spectator Panels [f=0019313] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019313] Shutdown Widget - Chili Nuke Warning [f=0019313] Shutdown Widget - Chili EndGame Window [f=0019313] Shutdown Widget - Chili Economy Panel Default [f=0019313] Shutdown Widget - CameraShake [f=0019313] Shutdown Widget - State Reverse and Latency [f=0019313] Shutdown Widget - Music Player v2 [f=0019313] Shutdown Widget - Attack AoE [f=0019313] Shutdown Widget - Map Edge Extension [f=0019313] Shutdown Widget - Selection Send [f=0019313] Shutdown Widget - LupsManager [f=0019313] Shutdown Widget - Newton Firezone [f=0019313] Shutdown Widget - Chili Pro Console [f=0019313] Shutdown Widget - Persistent Build Height [f=0019313] Shutdown Widget - Lasso Terraform GUI [f=0019313] Shutdown Widget - Lups [f=0019313] Shutdown Widget - Chili Framework [f=0019313] Shutdown Widget - Mex Placement Handler [f=0019313] Shutdown Widget - Chili Core Selector [f=0019313] Shutdown Widget - Custom Markers [f=0019313] Shutdown Widget - Select Keys [f=0019313] Shutdown Widget - Pause Screen [f=0019313] Shutdown Widget - Text To Speech Control [f=0019313] Shutdown Widget - Layout Handler [f=0019313] End widgetHandler:Shutdown [f=0019313] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1501558,139420229} {int,ext,rec}Allocs={13227679,0,0} {chunk,block}Bytes={139420229,0} [f=0019313] [Game::KillLua][1] dtor=0 luaGaia=0x5d080eb0 [f=0019313] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1433637,133876612} {int,ext,rec}Allocs={13227681,0,0} {chunk,block}Bytes={133876612,0} [f=0019313] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1433637,133876612} {int,ext,rec}Allocs={13227681,0,0} {chunk,block}Bytes={133876612,0} [f=0019313] [Game::KillLua][2] dtor=0 luaRules=0x520de820 [f=0019313] Start gadgetHandler:Shutdown [f=0019313] Shutdown - StartSetup [f=0019313] Shutdown - UnitMorph [f=0019313] Shutdown - Carrier Drones [f=0019313] Shutdown - LupsNanoSpray [f=0019313] Shutdown - Missile Silo Controller [f=0019313] Shutdown - Modular Comm Info [f=0019313] Shutdown - Terrain Texture Handler [f=0019313] Shutdown - UnitCloakShield [f=0019313] Shutdown - Starlight Handler [f=0019313] End gadgetHandler:Shutdown [f=0019313] Start gadgetHandler:Shutdown [f=0019313] Shutdown - Save/Load [f=0019313] Shutdown - Teleport Throw [f=0019313] Shutdown - UnitMorph [f=0019313] Shutdown - Modular Comm Info [f=0019313] Shutdown - Retreat Command [f=0019313] Shutdown - Shockwaves [f=0019313] Shutdown - UnitCloakShield [f=0019313] Shutdown - Lups Cloak FX [f=0019313] Shutdown - Lups [f=0019313] Shutdown - Lups Shield [f=0019313] End gadgetHandler:Shutdown [f=0019313] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13227731,0,0} {chunk,block}Bytes={0,0} [f=0019313] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13227731,0,0} {chunk,block}Bytes={0,0} [f=0019313] [Game::KillLua][4] dtor=0 [f=0019313] [Game::~CGame][1] [f=0019313] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019313] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019313] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019313] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019313] [Game::KillLua][4] dtor=1 [f=0019313] [Game::KillMisc][1] [f=0019313] [Game::KillMisc][2] [f=0019313] [Game::KillMisc][3] [f=0019313] [Game::KillRendering][1] [f=0019313] [3DOParser::Kill] allocated 19 pieces [f=0019313] [S3OParser::Kill] allocated 495 pieces [f=0019313] [AssParser::Kill] allocated 11 pieces [f=0019313] [Game::KillInterface][1] [f=0019313] [Game::KillInterface][2] [f=0019313] [Game::KillSimulation][1] [f=0019313] [Game::KillSimulation][2] [f=0019313] [CCollisionHandler] dis-/continuous tests: 0/252166 [f=0019313] [Game::KillSimulation][3] [f=0019313] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019313] [~CPathCache(20x20)] cacheHits=203 hitPercentage=47% numHashColls=0 maxCacheSize=15 [f=0019313] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019313] [~CPathCache(40x40)] cacheHits=71 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019313] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019313] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019313] [LosHandler::Kill] raycast instance cache-{hits,misses}={5806,10666}; shared=2%; cached=33% [f=0019313] [Game::KillSimulation][4] [f=0019313] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019313] [Game::~CGame][2] [f=0019313] [Game::~CGame][3] [f=0019313] [SpringApp::Kill][3] [f=0019313] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 203017 bytes sent 168070 bytes recv'd [f=0019313] [SpringApp::Kill][4] font=0x456faaa0 [f=0019313] [SpringApp::Kill][5] [f=0019313] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x45767ef0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2008ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=49ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=33ms file="bitmaps/loadpictures/skydust.png" indx=525 inflSize=3031kb readTime=27ms file="bitmaps/pd/shield2.png" indx=568 inflSize=119kb readTime=23ms file="luaui/images/commands/bold/excludeairpad.png" indx=3144 inflSize=5kb readTime=20ms file="unitpics/jumpsumo.png" indx=6538 inflSize=11kb readTime=17ms file="luarules/gadgets/cmd_block_ally_attack.lua" indx=1682 inflSize=2kb readTime=11ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4676 inflSize=20kb readTime=10ms file="luarules/utilities.lua" indx=1931 inflSize=0kb readTime=9ms file="objects3d/penetrator_lordmuffe.s3o" indx=5343 inflSize=463kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 39733433 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45852290) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45858250) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4577b000) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3f3c01af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]