[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VpZ3bHvh2a/springsettings.1228610.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd7f001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5460 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1228610/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 259ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44cdac70] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44cdac70] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 128ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 587ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 668ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 24ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 127ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 99ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] WALL, spectator, false, allyTeamID, 1, customKeys.elo, , 1177, nil [f=-000001] dominiklinha, spectator, false, allyTeamID, 0, customKeys.elo,
, 1698, nil [f=-000001] Team 0, 1, 1698 [f=-000001] Team 1, 1, 1177 [f=-000001] firstAllyTeamMean, 1698 [f=-000001] secondAllyTeamMean, 1177 [f=-000001] lowerWinChance, 0.04746578 [f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] playerO1 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1228610/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e1b file="cache/104dev-maintenance/paths/Ravaged_v2.pe-94e63e1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e2b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e2b file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-94e63e2b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (158ms, checksum c9ab96ed)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11968,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1228610/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x512c1050,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 07f77e61a0cf59b85622f1311edff22d [f=-000001] Connection attempt from WALL [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: WALL changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from dominiklinha [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dominiklinha changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[Game::Load][lua{Rules,Gaia}={0x94f30880,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[Game::Load][lua{Rules,Gaia}={00000000d778e8f0,0000000000000000}]" [f=-000001] Allies: I choose: Skystrike! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4342,341.107422,933]: 0 finished unit Guardian Commander [f=-000001] [0] Event [856,343.265625,4096]: 1 finished unit Guardian Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] dominiklinha, team: 1, elo:1698, userid: 517646 [f=0000000] [0] WALL, team: 0, elo:1177, userid: 539367 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [864,342.997375,4200]: 1 finished unit Cloakbot Factory [f=0000009] [9] Event [4256,341.515594,976]: 0 finished unit Rover Assembly [f=0000300] [300] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0000429] [429] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0000513] [513] Event [873.599976,342.986298,4200]: 1 finished unit Conjurer [f=0000675] [675] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0000689] [689] Event [4288.78223,418.174591,1140.71997]: 0 finished unit Firefly [f=0000689] [689] Event [757.557739,418.944305,4023.1521]: 1 finished unit Firefly [f=0000744] [744] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0001063] [1063] Event [4238.00781,342.09137,976.029663]: 0 finished unit Dart [f=0001144] [1144] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0001170] [1170] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0001209] [1209] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0001359] [1359] Event [4238.00781,342.09137,976.029663]: 0 finished unit Mason [f=0001469] [1469] Event [1720,226.691833,4616]: 1 finished unit Solar Collector [f=0001614] [1614] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0001664] [1664] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0001678] [1678] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0001905] [1905] Event [952,341.01059,4568]: 1 finished unit Solar Collector [f=0001924] [1924] Event [1800,226.362549,4648]: 1 finished unit Solar Collector [f=0001993] [1993] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0002091] [2091] Event [3824,341.76416,960]: 0 finished unit Lotus [f=0002107] [2107] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0002130] [2130] Event [872,341.916138,4552]: 1 finished unit Solar Collector [f=0002180] [2180] Event [1007.15369,342.491272,4246.60645]: 0 lost unit Dart [f=0002190] [2190] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0002349] [2349] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0002420] [2420] Event [1880,226.121887,4680]: 1 finished unit Solar Collector [f=0002471] [2471] Event [4136,341.485535,1128]: 0 finished unit Wind/Tidal Generator [f=0002803] [2803] Event [4216,341.76416,1176]: 0 finished unit Wind/Tidal Generator [f=0002849] [2849] Event [744,342.777344,4184]: 1 finished unit Caretaker [f=0002902] [2902] Event [1960,230.845886,4712]: 1 finished unit Solar Collector [f=0003032] [3032] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0003043] [3043] Event [4296,341.498169,1208]: 0 finished unit Wind/Tidal Generator [f=0003134] [3134] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0003161] [3161] Event [744,342.612671,4232]: 1 finished unit Caretaker [f=0003279] [3279] Event [4376,341.251221,1256]: 0 finished unit Wind/Tidal Generator [f=0003346] [3346] Event [792,342.764648,4536]: 1 finished unit Solar Collector [f=0003394] [3394] Event [2040,232.865906,4744]: 1 finished unit Solar Collector [f=0003436] [3436] Event [712,342.638,4504]: 1 finished unit Solar Collector [f=0003489] [3489] Event [4488,342.473389,1176]: 0 finished unit Wind/Tidal Generator [f=0003545] [3545] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0003555] [3555] Event [632,342.296082,4488]: 1 finished unit Solar Collector [f=0003663] [3663] Event [4504,342.308716,1096]: 0 finished unit Wind/Tidal Generator [f=0003705] [3705] Event [552,341.928772,4456]: 1 finished unit Solar Collector [f=0003851] [3851] Event [4520,342.118774,1016]: 0 finished unit Wind/Tidal Generator [f=0003866] [3866] Event [520,341.124573,4376]: 1 finished unit Solar Collector [f=0003923] [3923] Event [2120,232.891235,4776]: 1 finished unit Solar Collector [f=0003923] [3923] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0003971] [3971] Event [4238.00781,342.09137,976.029663]: 0 finished unit Mason [f=0004010] [4010] Event [4536,342.308716,936]: 0 finished unit Wind/Tidal Generator [f=0004020] [4020] Event [520,340.858612,4296]: 1 finished unit Solar Collector [f=0004134] [4134] Event [2856,232.264343,296]: 0 finished unit Wind/Tidal Generator [f=0004163] [4163] Event [4568,341.662842,856]: 0 finished unit Wind/Tidal Generator [f=0004195] [4195] Event [536,341.01059,4216]: 1 finished unit Solar Collector [f=0004299] [4299] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0004326] [4326] Event [2936,225.988922,312]: 0 finished unit Wind/Tidal Generator [f=0004328] [4328] Event [4584,341.048584,776]: 0 finished unit Wind/Tidal Generator [f=0004365] [4365] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0004492] [4492] Event [536,341.073914,4136]: 1 finished unit Solar Collector [f=0004493] [4493] Event [4536,341.048584,648]: 0 finished unit Wind/Tidal Generator [f=0004521] [4521] Event [3016,226.514526,328]: 0 finished unit Wind/Tidal Generator [f=0004598] [4598] Event [4456,341.149902,632]: 0 finished unit Wind/Tidal Generator [f=0004617] [4617] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0004665] [4665] Event [536,341.390533,4056]: 1 finished unit Solar Collector [f=0004698] [4698] Event [1790.18713,235.146652,3809.43433]: 1 lost unit Glaive [f=0004701] [4701] Event [2216,232.979889,4744]: 1 finished unit Solar Collector [f=0004759] [4759] Event [2042.94653,225.870255,4486.40137]: 1 lost unit Glaive [f=0004776] [4776] Event [3096,226.704468,344]: 0 finished unit Wind/Tidal Generator [f=0004807] [4807] Event [1751.89709,235.534882,3675.09082]: 1 lost unit Glaive [f=0004813] [4813] Event [552,341.776794,3976]: 1 finished unit Solar Collector [f=0004838] [4838] Event [4376,341.485535,632]: 0 finished unit Wind/Tidal Generator [f=0004872] [4872] Event [2182.30835,233.543533,4689.02197]: 1 lost unit Conjurer [f=0004932] [4932] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0004988] [4988] Event [4296,341.498169,616]: 0 finished unit Wind/Tidal Generator [f=0005000] [5000] Event [3176,227.166748,360]: 0 finished unit Wind/Tidal Generator [f=0005023] [5023] Event [552,341.78949,3896]: 1 finished unit Solar Collector [f=0005035] [5035] Event [2296,228.680176,4712]: 1 lost unit Solar Collector [f=0005138] [5138] Event [4216,342.03009,616]: 0 finished unit Wind/Tidal Generator [f=0005201] [5201] Event [632,341.390533,3912]: 1 finished unit Solar Collector [f=0005240] [5240] Event [3256,230.510254,376]: 0 finished unit Wind/Tidal Generator [f=0005247] [5247] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0005288] [5288] Event [4136,341.536194,600]: 0 finished unit Wind/Tidal Generator [f=0005368] [5368] Event [712,341.251221,3912]: 1 finished unit Solar Collector [f=0005465] [5465] Event [3336,234.455322,408]: 0 finished unit Wind/Tidal Generator [f=0005485] [5485] Event [1720,135.448303,808]: 0 finished unit Metal Extractor [f=0005525] [5525] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0005562] [5562] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0005602] [5602] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0005634] [5634] Event [792,341.599487,3896]: 1 finished unit Solar Collector [f=0005702] [5702] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0005787] [5787] Event [4184,341.852783,840]: 0 finished unit Caretaker [f=0005820] [5820] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0005820] [5820] Event [4238.00781,342.09137,976.029663]: 0 finished unit Mason [f=0005872] [5872] Event [2040,232.865906,4744]: 1 lost unit Solar Collector [f=0005929] [5929] Event [872,342.346741,3896]: 1 finished unit Solar Collector [f=0005949] [5949] Event [1528,135.777588,968]: 0 finished unit Metal Extractor [f=0006011] [6011] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0006027] [6027] Event [4248,341.048584,856]: 0 finished unit Caretaker [f=0006074] [6074] Event [2880,226.096558,464]: 0 finished unit Lotus [f=0006076] [6076] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0006126] [6126] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0006216] [6216] Event [4312,340.66864,856]: 0 finished unit Caretaker [f=0006254] [6254] Event [1960,230.845886,4712]: 1 lost unit Solar Collector [f=0006265] [6265] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0006271] [6271] Event [952,342.334045,3880]: 1 finished unit Solar Collector [f=0006346] [6346] Event [2120,232.891235,4776]: 1 lost unit Solar Collector [f=0006348] [6348] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0006454] [6454] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0006478] [6478] Event [4376,340.833282,872]: 0 finished unit Caretaker [f=0006561] [6561] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0006567] [6567] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0006642] [6642] Event [1448,135.473633,1192]: 0 finished unit Metal Extractor [f=0006668] [6668] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0006704] [6704] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0006777] [6777] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0006807] [6807] Event [3216,235.322876,544]: 0 finished unit Lotus [f=0006837] [6837] Event [1392.26379,338.835602,4122.56836]: 1 lost unit Glaive [f=0006840] [6840] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0006844] [6844] Event [1412.78003,333.277893,4048.81299]: 1 lost unit Glaive [f=0006882] [6882] Event [1345.29236,340.100464,3968.79224]: 0 lost unit Scorcher [f=0006884] [6884] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0006884] [6884] Event [1379.0603,339.28363,4142.13965]: 0 lost unit Scorcher [f=0006894] [6894] Event [1438.71497,321.482452,3999.6001]: 1 lost unit Glaive [f=0006900] [6900] Event [1411.75354,329.981934,4062.24731]: 1 lost unit Glaive [f=0006912] [6912] Event [1383.77661,339.132141,4019.98486]: 0 lost unit Scorcher [f=0006940] [6940] Event [1393.80518,338.050629,4099.94287]: 1 lost unit Glaive [f=0006962] [6962] Event [1496,135.600281,1144]: 0 finished unit Wind/Tidal Generator [f=0006965] [6965] Event [1435.86206,322.356964,4050.99438]: 1 lost unit Glaive [f=0006978] [6978] Event [1473.32788,309.377869,4091.25098]: 0 lost unit Scorcher [f=0006979] [6979] Event [4238.00781,342.09137,976.029663]: 0 finished unit Fencer [f=0006992] [6992] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0007095] [7095] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0007099] [7099] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0007114] [7114] Event [1837.91309,235.059784,4066.82568]: 1 lost unit Glaive [f=0007121] [7121] Event [1816.2749,234.111862,4273.51611]: 0 lost unit Scorcher [f=0007129] [7129] Event [1997.85193,235.309433,3990.34644]: 0 lost unit Scorcher [f=0007157] [7157] Event [1940.0647,235.430954,4068.38745]: 1 lost unit Glaive [f=0007243] [7243] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0007251] [7251] Event [1656.99854,240.158615,4008.79614]: 0 lost unit Scorcher [f=0007318] [7318] Event [4238.00781,342.09137,976.029663]: 0 finished unit Ripper [f=0007383] [7383] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0007402] [7402] Event [1576,135.790253,1064]: 0 finished unit Wind/Tidal Generator [f=0007457] [7457] Event [3192,226.020569,2040]: 0 finished unit Metal Extractor [f=0007526] [7526] Event [4238.00781,342.09137,976.029663]: 0 finished unit Ravager [f=0007762] [7762] Event [1640,135.429306,984]: 0 finished unit Wind/Tidal Generator [f=0008107] [8107] Event [4238.00781,342.09137,976.029663]: 0 finished unit Impaler [f=0008142] [8142] Event [1720,135.353317,904]: 0 finished unit Wind/Tidal Generator [f=0008201] [8201] Event [873.599976,342.986298,4200]: 1 finished unit Conjurer [f=0008208] [8208] Event [4238.00781,342.09137,976.029663]: 0 finished unit Mason [f=0008237] [8237] Event [3352,234.404663,2264]: 0 finished unit Metal Extractor [f=0008320] [8320] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0008365] [8365] Event [2872,226.387878,376]: 0 finished unit Wind/Tidal Generator [f=0008421] [8421] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0008437] [8437] Event [1821.41785,235.066315,3982.32178]: 1 lost unit Glaive [f=0008454] [8454] Event [1812.20203,234.961304,3864.02979]: 1 lost unit Glaive [f=0008463] [8463] Event [1826.08289,235.037155,3926.56152]: 1 lost unit Glaive [f=0008503] [8503] Event [1704.57434,235.157791,3928.47681]: 0 lost unit Scorcher [f=0008540] [8540] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0008576] [8576] Event [1959.71057,234.778625,3910.79395]: 1 lost unit Glaive [f=0008599] [8599] Event [1993.7688,234.605362,3883.42261]: 1 lost unit Glaive [f=0008608] [8608] Event [2070.51978,234.782272,3892.73682]: 1 lost unit Glaive [f=0008650] [8650] Event [2792,233.353516,424]: 0 finished unit Wind/Tidal Generator [f=0008650] [8650] Event [2120.25269,234.539841,3852.85352]: 1 lost unit Glaive [f=0008656] [8656] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0008738] gg [f=0008764] [8764] Event [4238.00781,342.09137,976.029663]: 0 finished unit Fencer [f=0008781] [8781] Event [1712,135.258331,1088]: 0 finished unit Lotus [f=0008805] [8805] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0008860] [8860] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0008865] [8865] Event [1800,226.362549,4648]: 1 lost unit Solar Collector [f=0008876] [8876] Event [1880,226.084503,4680]: 1 lost unit Solar Collector [f=0008905] [8905] Event [3208,234.480652,2536]: 0 finished unit Metal Extractor [f=0008953] [8953] Event [1720,226.719757,4616]: 1 lost unit Solar Collector [f=0009018] [9018] Event [1842.92578,325.214874,4394.99414]: 1 lost unit Firefly [f=0009034] [9034] Event [4238.00781,342.09137,976.029663]: 0 finished unit Ripper [f=0009064] [9064] Event [2712,226.235901,488]: 0 finished unit Wind/Tidal Generator [f=0009149] [9149] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0009211] [9211] Event [4238.00781,342.09137,976.029663]: 0 finished unit Ravager [f=0009329] [9329] Event [1089.74109,418.21875,4457.62256]: 1 finished unit Firefly [f=0009354] [9354] Event [2632,225.912933,536]: 0 finished unit Wind/Tidal Generator [f=0009472] [9472] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0009476] [9476] Event [448,341.561523,4168]: 1 finished unit Fusion Reactor [f=0009514] [9514] Event [3104,226.653809,2288]: 0 finished unit Lotus [f=0009571] [9571] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0009616] [9616] Event [1590.02307,328.131104,4262.55322]: 1 lost unit Firefly [f=0009658] [9658] Event [2552,226.628479,584]: 0 finished unit Wind/Tidal Generator [f=0009667] [9667] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0009672] [9672] Event [1504.96692,297.40976,4149.36865]: 1 lost unit Glaive [f=0009701] [9701] Event [4238.00781,342.09137,976.029663]: 0 finished unit Impaler [f=0009715] [9715] Event [1629.97607,254.935989,4076.64746]: 1 lost unit Glaive [f=0009734] [9734] Event [1591.93604,235.014587,4299.94873]: 0 lost unit Scorcher [f=0009739] [9739] Event [1659.12476,243.530167,4160.48145]: 1 lost unit Glaive [f=0009763] [9763] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0009775] [9775] Event [1646.31006,244.742691,4205.05859]: 1 lost unit Glaive [f=0009824] [9824] Event [4238.00781,342.09137,976.029663]: 0 finished unit Mason [f=0009859] [9859] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0009869] [9869] Event [3192,230.959839,2104]: 0 finished unit Wind/Tidal Generator [f=0009893] [9893] Event [1689.28711,233.786926,4277.91455]: 1 lost unit Glaive [f=0009926] [9926] Event [3400,233.809448,504]: 0 finished unit Wind/Tidal Generator [f=0009929] [9929] Event [1079.45447,419.860352,4097.79688]: 1 finished unit Firefly [f=0009955] [9955] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0009971] [9971] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0010002] [10002] Event [2472,234.556641,648]: 0 finished unit Wind/Tidal Generator [f=0010049] [10049] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0010089] [10089] Event [1583.69421,363.309479,4168.54248]: 1 lost unit Firefly [f=0010119] [10119] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0010146] [10146] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0010204] [10204] Event [2216,232.979889,4744]: 1 lost unit Solar Collector [f=0010232] [10232] Event [1384.11658,337.679291,4140.04834]: 0 lost unit Scorcher [f=0010238] [10238] Event [3272,234.468018,2184]: 0 finished unit Wind/Tidal Generator [f=0010242] [10242] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0010274] [10274] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0010283] [10283] Event [1412.72681,329.416382,4120.75732]: 1 lost unit Glaive [f=0010284] [10284] Event [3416,233.917084,584]: 0 finished unit Wind/Tidal Generator [f=0010284] [10284] Event [1265.32166,340.569183,4150.74414]: 0 lost unit Scorcher [f=0010302] [10302] Event [1460.11804,317.408386,4153.32031]: 1 lost unit Glaive [f=0010330] [10330] Event [1451.30737,316.856323,4004.59985]: 1 lost unit Glaive [f=0010333] [10333] Event [1305.42163,340.460693,4125.87354]: 0 lost unit Scorcher [f=0010338] [10338] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0010353] [10353] Event [1437.45618,320.33786,4152.70313]: 0 lost unit Scorcher [f=0010381] [10381] Event [1514.66089,292.393219,3953.74023]: 1 lost unit Glaive [f=0010409] [10409] Event [1118.90161,418.923218,4136.42578]: 1 finished unit Firefly [f=0010413] [10413] Event [2392,235.392517,696]: 0 finished unit Wind/Tidal Generator [f=0010415] [10415] Event [1205.49805,340.996368,4105.71094]: 0 lost unit Scorcher [f=0010425] [10425] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0010434] [10434] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0010442] [10442] Event [1437.2887,326.627899,4009.77783]: 1 lost unit Glaive [f=0010499] [10499] Event [1394.53845,423.923096,4122.97607]: 1 lost unit Firefly [f=0010542] [10542] Event [1392.88318,335.566071,4092.86548]: 0 lost unit Ravager [f=0010564] [10564] Event [1181.43518,418.079041,4087.6189]: 1 lost unit Firefly [f=0010591] [10591] Event [4238.00781,342.09137,976.029663]: 0 finished unit Fencer [f=0010629] [10629] Event [3352,234.961914,2328]: 0 finished unit Wind/Tidal Generator [f=0010631] [10631] Event [1404.3418,330.670959,4178.44287]: 0 lost unit Fencer [f=0010647] [10647] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0010665] [10665] Event [3448,234.195709,664]: 0 finished unit Wind/Tidal Generator [f=0010688] [10688] Event [744,342.777344,4184]: 1 lost unit Caretaker [f=0010692] [10692] Event [1112.88196,341.890442,3978.52344]: 0 lost unit Ripper [f=0010736] [10736] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0010781] [10781] Event [873.599976,343.038788,4200]: 1 finished unit Glaive [f=0010786] [10786] Event [1474.42041,309.293793,4060.96655]: 1 lost unit Glaive [f=0010804] [10804] Event [2312,231.751404,744]: 0 finished unit Wind/Tidal Generator [f=0010827] [10827] Event [4277.46582,340.690948,782.576721]: 0 finished unit Guardian Commander [f=0010827] game_message: Morph complete: Skystrike lvl 1 -> Skystrike lvl 2 [f=0010827] [10827] Received game_message: Morph complete: Skystrike lvl 1 -> Skystrike lvl 2 [f=0010881] [10881] Event [1660.62109,246.54158,4038.59326]: 1 lost unit Glaive [f=0010927] [10927] Event [1623.25183,253.202118,4183.97998]: 1 lost unit Glaive [f=0010941] [10941] Event [4238.00781,342.09137,976.029663]: 0 finished unit Ripper [f=0010966] [10966] Event [3320,234.683289,2408]: 0 finished unit Wind/Tidal Generator [f=0010985] [10985] Event [3512,256.517395,696]: 0 finished unit Wind/Tidal Generator [f=0010992] [10992] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0011046] [11046] Event [1759.11218,234.813324,4063.94385]: 1 lost unit Glaive [f=0011105] [11105] Event [2232,200.729004,792]: 0 finished unit Wind/Tidal Generator [f=0011128] [11128] Event [4238.00781,342.09137,976.029663]: 0 finished unit Ravager [f=0011144] [11144] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0011219] [11219] Event [1038.42798,420.069885,4088.44971]: 1 finished unit Firefly [f=0011256] [11256] Event [3272,234.708618,2488]: 0 finished unit Wind/Tidal Generator [f=0011265] [11265] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0011272] [11272] Event [3592,286.646973,712]: 0 finished unit Wind/Tidal Generator [f=0011380] [11380] Event [1609.43164,341.395233,4153.51025]: 1 lost unit Firefly [f=0011385] [11385] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0011393] [11393] Event [2152,164.729309,856]: 0 finished unit Wind/Tidal Generator [f=0011487] [11487] Event [1598.84375,261.858429,4073.74072]: 1 lost unit Glaive [f=0011505] [11505] Event [873.599976,342.986298,4200]: 1 finished unit Glaive [f=0011591] [11591] Event [3672,316.447205,728]: 0 finished unit Wind/Tidal Generator [f=0011606] [11606] Event [1712.01074,233.796478,4124.25146]: 1 lost unit Glaive [f=0011612] [11612] Event [4238.00781,342.09137,976.029663]: 0 finished unit Impaler [f=0011655] [11655] Event [1864,234.392029,4168]: 0 finished unit Caretaker [f=0011662] [11662] Event [undefined]: dominiklinha resigned [f=0011662] game_message: dominiklinha has been destroyed! [f=0011662] game_message: WALL wins! [f=0011662] Submitting stats [f=0011662] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011662] Part| Total Time|Time of the last 0.5s [f=0011662] Draw 12218.95ms 28.66% [f=0011662] Lua::Callins::Synced 6909.65ms 13.23% [f=0011662] Lua::Callins::Unsynced 16149.31ms 34.93% [f=0011662] Lua::CollectGarbage::Synced 190.70ms 0.20% [f=0011662] Lua::CollectGarbage::Unsynced 503.10ms 1.09% [f=0011662] Misc::Profiler::AddTime 45.83ms 0.10% [f=0011662] Sim 29611.03ms 53.63% [f=0011662] [11662] Received game_message: dominiklinha has been destroyed! [f=0011662] [11662] Received game_message: WALL wins! [f=0011663] [11663] Game End Stats Header: 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27,11860,5070,5070,11860,2091.83398,1342.43982,1342.43982,2091.83398,0,0,0,0,0,0,0,0,165.273987,0,0,165.273987,3991.98535,2465.75806,2465.75806,3991.98535,450,0,0,450,151.342606,79,79,151.342606,1505,1275,1275,1505,56.7394409,20.5746784,20.5746784,56.7394409,4920,195,195,4920,3016,2490,2490,3016,4985,3600,3600,4985,2490,3235,3235,2490,0.00205,21.6666698,21.6666698,0.00205,2805.74927,4440.46143,4440.46143,2805.74927 [f=0011681] [11681] Event [2072,136.132202,904]: 0 finished unit Wind/Tidal Generator [f=0011703] [11703] Event [4238.00781,342.09137,976.029663]: 0 finished unit Mason [f=0011754] [11754] Event [3752,334.310913,744]: 0 finished unit Wind/Tidal Generator [f=0011765] Spectator dominiklinha left the game: normal quit [f=0011765] [11765] Event [undefined]: dominiklinha quit [f=0011774] Player WALL left the game: normal quit [f=0011774] [11774] Event [undefined]: WALL quit [f=0011780] No clients connected, shutting down server [f=0011780] Server shutdown [f=0011780] [11780] all players disconnected [f=0011802] [11802] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0011885] [11885] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0011913] [11913] Event [1992,136.157532,952]: 0 finished unit Wind/Tidal Generator [f=0011975] [11975] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0012004] [12004] Event [3832,341.916138,760]: 0 finished unit Wind/Tidal Generator [f=0012068] [12068] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0012153] [12153] Event [1896,135.714264,952]: 0 finished unit Wind/Tidal Generator [f=0012160] [12160] Event [4238.00781,342.09137,976.029663]: 0 finished unit Fencer [f=0012181] [12181] Event [3912,342.017456,776]: 0 finished unit Wind/Tidal Generator [f=0012259] [12259] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0012279] [12279] Event [3992,342.131409,792]: 0 finished unit Wind/Tidal Generator [f=0012393] [12393] Event [1816,135.688934,936]: 0 finished unit Wind/Tidal Generator [f=0012403] [12403] Event [4238.00781,342.09137,976.029663]: 0 finished unit Ripper [f=0012418] [12418] Event [4008,342.004761,712]: 0 finished unit Wind/Tidal Generator [f=0012558] [12558] Event [4238.00781,342.09137,976.029663]: 0 finished unit Ravager [f=0012567] [12567] Event [4024,341.485535,632]: 0 finished unit Wind/Tidal Generator [f=0012607] [12607] Event [4238.00781,342.09137,976.029663]: 0 finished unit Dart [f=0012967] [12967] Event [4238.00781,342.09137,976.029663]: 0 finished unit Impaler [f=0013050] [13050] Event [4238.00781,342.09137,976.029663]: 0 finished unit Mason [f=0013130] [13130] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0013222] [13222] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0013310] [13310] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0013400] [13400] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0013496] [13496] Event [4238.00781,342.09137,976.029663]: 0 finished unit Fencer [f=0013594] [13594] Event [4238.00781,342.09137,976.029663]: 0 finished unit Scorcher [f=0013642] Autoquit sending quit command. [f=0013642] [QuitAction] user exited to system [f=0013642] [SpringApp::Kill][1] fromRun=1 [f=0013642] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013642] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013642] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013642] [ThreadPool::SetThreadCount][2] workers=0 [f=0013642] [SpringApp::Kill][2] [f=0013642] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013642] [Game::KillLua][3] dtor=0 luaUI=0x513cffb0 [f=0013642] Start widgetHandler:Shutdown [f=0013642] Shutdown - SaveOrderList Complete [f=0013642] Writing last game win data [f=0013642] Shutdown - SaveConfigData Complete [f=0013642] Shutdown Widget - Save/Load API [f=0013642] Shutdown Widget - Chili Highlight [f=0013642] Shutdown Widget - Draw After Chili [f=0013642] Shutdown Widget - EPIC Menu [f=0013642] Shutdown Widget - Chili Widget Selector [f=0013642] Shutdown Widget - Chili Minimap [f=0013642] Shutdown Widget - Local Team Colors [f=0013642] Shutdown Widget - Display Keys 2 [f=0013642] Shutdown Widget - Save Game Menu [f=0013642] Shutdown Widget - Unit Icons [f=0013642] Shutdown Widget - Noises [f=0013642] Shutdown Widget - HealthBars [f=0013642] Shutdown Widget - Win Counter [f=0013642] Shutdown Widget - BuildETA [f=0013642] Shutdown Widget - SpringRTS Replay Stats [f=0013642] Shutdown Widget - Modular Comm Info [f=0013642] Shutdown Widget - Stereo3D [f=0013642] Shutdown Widget - Showeco and Grid Drawer [f=0013642] Shutdown Widget - Point Tracker [f=0013642] Shutdown Widget - Missile Silo Range [f=0013642] Shutdown Widget - MetalFeatures (new) [f=0013642] Shutdown Widget - MinimapEvents [f=0013642] Shutdown Widget - Local Widgets Config [f=0013642] Shutdown Widget - Highlight Geos [f=0013642] Shutdown Widget - Grab Input [f=0013642] Input grabbing is disabled! [f=0013642] Shutdown Widget - Defense Range Zero-K [f=0013642] Shutdown Widget - Darkening [f=0013642] Shutdown Widget - Context Menu [f=0013642] Shutdown Widget - Chili Spectator Panels [f=0013642] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013642] Shutdown Widget - Chili Nuke Warning [f=0013642] Shutdown Widget - Chili EndGame Window [f=0013642] Shutdown Widget - Chili Economy Panel Default [f=0013642] Shutdown Widget - CameraShake [f=0013642] Shutdown Widget - State Reverse and Latency [f=0013642] Shutdown Widget - Music Player v2 [f=0013642] Shutdown Widget - Attack AoE [f=0013642] Shutdown Widget - UnitShapes [f=0013642] Shutdown Widget - Map Edge Extension [f=0013642] Shutdown Widget - Selection Send [f=0013642] Shutdown Widget - LupsManager [f=0013642] Shutdown Widget - Newton Firezone [f=0013642] Shutdown Widget - Chili Pro Console [f=0013642] Shutdown Widget - Persistent Build Height [f=0013642] Shutdown Widget - Lasso Terraform GUI [f=0013642] Shutdown Widget - Lups [f=0013642] Shutdown Widget - Chili Framework [f=0013642] Shutdown Widget - Mex Placement Handler [f=0013642] Shutdown Widget - Chili Core Selector [f=0013642] Shutdown Widget - Custom Markers [f=0013642] Shutdown Widget - Select Keys [f=0013642] Shutdown Widget - Pause Screen [f=0013642] Shutdown Widget - Text To Speech Control [f=0013642] Shutdown Widget - Layout Handler [f=0013642] End widgetHandler:Shutdown [f=0013642] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={486988,67929875} {int,ext,rec}Allocs={11186466,0,0} {chunk,block}Bytes={67929875,0} [f=0013642] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013642] [Game::KillLua][2] dtor=0 luaRules=0x512c1050 [f=0013642] Start gadgetHandler:Shutdown [f=0013642] Shutdown - StartSetup [f=0013642] Shutdown - UnitMorph [f=0013642] Shutdown - Carrier Drones [f=0013642] Shutdown - LupsNanoSpray [f=0013642] Shutdown - Missile Silo Controller [f=0013642] Shutdown - Modular Comm Info [f=0013642] Shutdown - Terrain Texture Handler [f=0013642] Shutdown - UnitCloakShield [f=0013642] Shutdown - Starlight Handler [f=0013642] End gadgetHandler:Shutdown [f=0013642] Start gadgetHandler:Shutdown [f=0013642] Shutdown - Save/Load [f=0013642] Shutdown - Teleport Throw [f=0013642] Shutdown - UnitMorph [f=0013642] Shutdown - Modular Comm Info [f=0013642] Shutdown - Retreat Command [f=0013642] Shutdown - Shockwaves [f=0013642] Shutdown - UnitCloakShield [f=0013642] Shutdown - Lups Cloak FX [f=0013642] Shutdown - Lups [f=0013642] Shutdown - Lups Shield [f=0013642] End gadgetHandler:Shutdown [f=0013642] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11186503,0,0} {chunk,block}Bytes={0,0} [f=0013642] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11186503,0,0} {chunk,block}Bytes={0,0} [f=0013642] [Game::KillLua][4] dtor=0 [f=0013642] [Game::~CGame][1] [f=0013642] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013642] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013642] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013642] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013642] [Game::KillLua][4] dtor=1 [f=0013642] [Game::KillMisc][1] [f=0013642] [Game::KillMisc][2] [f=0013642] [Game::KillMisc][3] [f=0013642] [Game::KillRendering][1] [f=0013642] [3DOParser::Kill] allocated 1 pieces [f=0013642] [S3OParser::Kill] allocated 351 pieces [f=0013642] [AssParser::Kill] allocated 26 pieces [f=0013642] [Game::KillInterface][1] [f=0013642] [Game::KillInterface][2] [f=0013642] [Game::KillSimulation][1] [f=0013642] [Game::KillSimulation][2] [f=0013642] [CCollisionHandler] dis-/continuous tests: 0/1537247 [f=0013642] [Game::KillSimulation][3] [f=0013642] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013642] [~CPathCache(20x20)] cacheHits=156 hitPercentage=21% numHashColls=0 maxCacheSize=9 [f=0013642] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013642] [~CPathCache(40x40)] cacheHits=108 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013642] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013642] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013642] [LosHandler::Kill] raycast instance cache-{hits,misses}={10033,8644}; shared=3%; cached=50% [f=0013642] [Game::KillSimulation][4] [f=0013642] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013642] [Game::~CGame][2] [f=0013642] [Game::~CGame][3] [f=0013642] [SpringApp::Kill][3] [f=0013642] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 144953 bytes sent 107519 bytes recv'd [f=0013642] [SpringApp::Kill][4] font=0x44c13aa0 [f=0013642] [SpringApp::Kill][5] [f=0013642] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x439b87c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2233ms file="gamedata/explosions.lua" indx=864 inflSize=1kb readTime=34ms file="luaui/widgets/gui_local_colors.lua" indx=4718 inflSize=9kb readTime=25ms file="bitmaps/cc/bigexplo.tga" indx=419 inflSize=256kb readTime=24ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=22ms file="icons/gunshipscout.png" indx=1022 inflSize=64kb readTime=17ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4676 inflSize=20kb readTime=15ms file="unitpics/commsupport.png" indx=6436 inflSize=9kb readTime=14ms file="bitmaps/loadpictures/cloaking.png" indx=507 inflSize=3633kb readTime=14ms file="luaui/widgets/camera_cofc.lua" indx=3886 inflSize=94kb readTime=13ms file="units/benzcom1.lua" indx=6746 inflSize=5kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 33259959 bytes cached in 2800 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x44db7490) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44da0630) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c87570) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd7f001af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]