[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.d8qcdXnWLh/springsettings.1228556.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdae401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5458 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1228556/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453bc0c0] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453bc0c0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 475ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 537ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 646ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 108ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TheVisitor was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1228556/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (163ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11969,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1228556/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51b9f670,0x5c21e880}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4beb7e61f79ad2b1c18c87004596f592 [f=-000001] Connection attempt from Hummas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Hummas changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Khomar [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Khomar changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[Game::Load][lua{Rules,Gaia}={0000000148297530,00000001236d4c10}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[Game::Load][lua{Rules,Gaia}={0000025881c3e3c0,00000258ad2137d0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: encroach! [f=-000001] gl hf [f=-000001] you too hf [f=-000001] [0] Event [4650,188.675415,429]: 0 finished unit Engineer Commander [f=-000001] [0] Event [405,188.676514,4670]: 1 finished unit Engineer Commander [f=0000000] [0] Hummas, team: 1, elo:2431, userid: 413384 [f=0000000] [0] Khomar, team: 0, elo:2232, userid: 528018 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000004] [4] Event [424,188.671875,4448]: 1 finished unit Cloakbot Factory [f=0000008] [8] Event [4512,188.671875,352]: 0 finished unit Rover Assembly [f=0000227] [227] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000228] [228] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000328] [328] Event [344,188.671875,4776]: 1 finished unit Wind/Tidal Generator [f=0000418] [418] Event [456,188.671875,4792]: 1 finished unit Wind/Tidal Generator [f=0000427] [427] Event [4512.02979,189.316971,369.99234]: 0 finished unit Mason [f=0000448] [448] Event [424.01474,188.671875,4438.3999]: 1 finished unit Conjurer [f=0000467] [467] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000508] [508] Event [520,188.671875,4776]: 1 finished unit Wind/Tidal Generator [f=0000558] [558] Event [4512.02979,189.316971,369.99234]: 0 finished unit Dart [f=0000567] [567] Event [4760,188.671875,296]: 0 finished unit Wind/Tidal Generator [f=0000597] [597] Event [552,188.671875,4680]: 1 finished unit Wind/Tidal Generator [f=0000646] [646] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0000657] [657] Event [4696,188.671875,360]: 0 finished unit Wind/Tidal Generator [f=0000687] [687] Event [552,188.671875,4584]: 1 finished unit Wind/Tidal Generator [f=0000843] [843] Event [4632,188.671875,440]: 0 finished unit Wind/Tidal Generator [f=0001046] [1046] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0001149] [1149] Event [4512.02979,189.316971,369.99234]: 0 finished unit Scorcher [f=0001153] [1153] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0001333] [1333] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0001427] [1427] Event [4520,188.671875,520]: 0 finished unit Solar Collector [f=0001504] [1504] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001508] [1508] Event [1821.96985,48.1359673,2137.44873]: 0 lost unit Dart [f=0001530] [1530] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0001736] [1736] Event [4512.02979,189.316971,369.99234]: 0 finished unit Scorcher [f=0001754] [1754] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0002018] [2018] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0002074] [2074] Event [4280,188.671875,728]: 0 finished unit Solar Collector [f=0002085] [2085] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0002195] [2195] Event [4512.02979,189.316971,369.99234]: 0 finished unit Scorcher [f=0002245] [2245] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0002621] [2621] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0002650] [2650] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0002782] [2782] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0002809] [2809] Event [4408,188.671875,632]: 0 finished unit Solar Collector [f=0002850] [2850] Event [4512.02979,189.316971,369.99234]: 0 finished unit Scorcher [f=0002967] [2967] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0003050] [3050] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0003056] [3056] Event [4329.40967,76.5368195,1441.58826]: 1 lost unit Glaive [f=0003097] [3097] Event [672,188.671875,4512]: 1 finished unit Lotus [f=0003106] [3106] Event [4166.7002,67.9057846,1506.08984]: 1 lost unit Glaive [f=0003180] [3180] Event [1942.30835,77.104187,4787.27441]: 1 lost unit Glaive [f=0003221] [3221] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0003248] [3248] Event [2096.0022,77.104187,4900.67432]: 1 lost unit Glaive [f=0003253] [3253] Event [4512.02979,189.316971,369.99234]: 0 finished unit Scorcher [f=0003279] [3279] Event [2102.05493,79.3557053,4968.00977]: 0 lost unit Scorcher [f=0003510] [3510] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0003550] [3550] Event [408,77.104187,3208]: 1 finished unit Solar Collector [f=0003620] [3620] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0003627] [3627] Event [4512.02979,189.316971,369.99234]: 0 finished unit Mason [f=0003730] [3730] Event [488,77.104187,3272]: 1 finished unit Solar Collector [f=0003837] [3837] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0003886] [3886] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0004031] [4031] Event [4512.02979,189.316971,369.99234]: 0 finished unit Scorcher [f=0004076] [4076] Event [656,77.104187,3280]: 1 finished unit Lotus [f=0004097] [4097] Event [856,188.671875,4328]: 1 finished unit Solar Collector [f=0004213] [4213] Event [424.01474,188.671875,4438.3999]: 1 finished unit Conjurer [f=0004327] [4327] Event [762.361633,77.104187,3375.99683]: 0 lost unit Scorcher [f=0004408] [4408] Event [568.04657,77.104187,3400.56592]: 0 lost unit Scorcher [f=0004409] [4409] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0004434] [4434] Event [4512.02979,189.316971,369.99234]: 0 finished unit Scorcher [f=0004455] [4455] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0004561] [4561] Event [936,188.671875,4440]: 1 finished unit Solar Collector [f=0004616] [4616] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0004674] [4674] Event [4568,77.104187,1896]: 0 lost unit Metal Extractor [f=0004742] [4742] Event [4728,77.104187,1912]: 0 lost unit Metal Extractor [f=0004826] [4826] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0004840] [4840] Event [4512.02979,189.316971,369.99234]: 0 finished unit Scorcher [f=0004882] [4882] Event [4765.24561,77.104187,1539.54639]: 0 lost unit Scorcher [f=0005036] [5036] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0005071] [5071] Event [680,188.671875,4616]: 1 finished unit Solar Collector [f=0005207] [5207] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0005246] [5246] Event [4512.02979,189.316971,369.99234]: 0 finished unit Scorcher [f=0005247] [5247] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0005258] [5258] Event [4600.06543,188.671875,471.068237]: 0 lost unit Scorcher [f=0005338] [5338] Event [4502.34131,188.671875,594.405212]: 0 lost unit Scorcher [f=0005338] [5338] Event [1704,50.97229,3784]: 1 lost unit Metal Extractor [f=0005359] [5359] Event [4512.02979,189.316971,369.99234]: 0 lost unit Scorcher [f=0005364] [5364] Event [4632,188.677216,440]: 0 lost unit Wind/Tidal Generator [f=0005370] [5370] Event [4512.02979,189.316971,369.99234]: 0 lost unit Scorcher [f=0005457] [5457] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0005506] [5506] Event [824,188.671875,4568]: 1 finished unit Solar Collector [f=0005514] [5514] Event [870.302246,187.429626,4809.33594]: 1 lost unit Glaive [f=0005608] [5608] Event [1002.0899,169.037231,4766.7876]: 1 lost unit Glaive [f=0005667] [5667] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0005673] [5673] Event [4512.02979,189.316971,369.99234]: 0 lost unit Scorcher [f=0005673] [5673] Event [4512,188.671875,352]: 0 lost unit Rover Assembly [f=0005772] [5772] Event [4696,188.671875,216]: 0 lost unit Metal Extractor [f=0005803] [5803] Event [4696,188.671875,360]: 0 lost unit Wind/Tidal Generator [f=0005824] [5824] Event [4760,188.98407,296]: 0 lost unit Wind/Tidal Generator [f=0005841] [5841] Event [1339.53467,66.479187,3950.93384]: 0 lost unit Scorcher [f=0005876] [5876] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0005897] [5897] Event [1290.34302,66.4818497,3950.91821]: 0 lost unit Scorcher [f=0005939] [5939] Event [4856,188.844757,312]: 0 lost unit Metal Extractor [f=0006001] [6001] Event [904,188.671875,4536]: 1 finished unit Solar Collector [f=0006086] [6086] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0006295] [6295] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0006482] [6482] Event [1704,49.8118591,3784]: 1 finished unit Metal Extractor [f=0006495] [6495] Event [3495.86279,78.01194,598.501587]: 1 lost unit Glaive [f=0006504] [6504] Event [3488.45923,70.0720673,776.248901]: 0 lost unit Scorcher [f=0006506] [6506] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0006637] [6637] Event [960,182.23877,4848]: 1 finished unit Lotus [f=0006691] [6691] Event [2968,77.104187,536]: 0 lost unit Metal Extractor [f=0006720] [6720] Event [1712,37.711792,3584]: 1 finished unit Lotus [f=0006744] [6744] Event [2984,77.104187,360]: 0 lost unit Metal Extractor [f=0006746] gg [f=0006791] [6791] Event [424.01474,188.671875,4438.3999]: 1 finished unit Ronin [f=0006817] [6817] Event [undefined]: Khomar resigned [f=0006817] game_message: Khomar has been destroyed! [f=0006817] game_message: Hummas wins! [f=0006817] Submitting stats [f=0006817] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006817] Part| Total Time|Time of the last 0.5s [f=0006817] Draw 7803.30ms 29.77% [f=0006817] Lua::Callins::Synced 2931.40ms 9.59% [f=0006817] Lua::Callins::Unsynced 10379.21ms 36.56% [f=0006817] Lua::CollectGarbage::Synced 135.48ms 0.20% [f=0006817] Lua::CollectGarbage::Unsynced 290.64ms 0.20% [f=0006817] Misc::Profiler::AddTime 28.12ms 0.10% [f=0006817] Sim 15748.18ms 53.65% [f=0006817] [6817] Received game_message: Khomar has been destroyed! [f=0006817] [6817] Received game_message: Hummas wins! [f=0006818] [6818] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006818] [6818] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006818] [6818] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006818] [6818] Game End Stats Values: 2,2180,2250,2250,2180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.54108572,7.54108572,7.4666667,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,0,0,0,0,0,0,0,0,905,975,975,905,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006818] [6818] Game End Stats Values: 3,2410,2420,2420,2410,0.10739879,0.50042868,0.50042868,0.10739879,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.55814457,9.97210884,9.97210884,8.55814457,1275,1275,1275,1275,9.74049282,8.03336143,8.03336143,9.74049282,40,65,65,40,0,0,0,0,1095,1080,1080,1095,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006818] [6818] Game End Stats Values: 4,2540,2635,2635,2540,1.082214,8.254179,8.254179,1.082214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.7163086,16.671608,16.671608,10.7163086,1275,1275,1275,1275,10.0649881,9.18358326,9.18358326,10.0649881,170,195,195,170,0,0,0,0,1095,1165,1165,1095,0,0,0,0,0,0.00067,0.00067,0,0,0,0,0 [f=0006818] [6818] Game End Stats Values: 5,2785,2765,2765,2785,3.41923571,18.6629143,18.6629143,3.41923571,0,0,0,0,0,0,0,0,0,0,0,0,9.89130402,40,40,9.89130402,0,0,0,0,13.5454264,17.3201694,17.3201694,13.5454264,1275,1275,1275,1275,11.2224693,10.6939154,10.6939154,11.2224693,260,325,325,260,0,40,40,0,1250,1165,1165,1250,40,0,0,40,0,0.00100166,0.00100166,0,40,9.89130402,9.89130402,40 [f=0006818] [6818] Game End Stats Values: 6,2985,2980,2980,2985,10.264987,35.4332314,35.4332314,10.264987,0,0,0,0,0,0,0,0,0,0,0,0,21.1478996,40,40,21.1478996,0,0,0,0,15.341692,16.0139332,16.0139332,15.341692,1275,1275,1275,1275,12.4563847,11.6513548,11.6513548,12.4563847,390,455,455,390,0,40,40,0,1320,1250,1250,1320,40,0,0,40,0,0.00100166,0.00100166,0,40,21.1478996,21.1478996,40 [f=0006818] [6818] Game End Stats Values: 7,2985,3130,3130,2985,23.7166271,52.9790611,52.9790611,23.7166271,0,0,0,0,0,0,0,0,0,0,0,0,21.4946918,40,40,21.4946918,0,0,0,0,18.5107632,18.8512707,18.8512707,18.5107632,1275,1275,1275,1275,12.8967762,13.3030548,13.3030548,12.8967762,390,520,520,390,0,40,40,0,1320,1335,1335,1320,40,0,0,40,0,0.00100166,0.00100166,0,40,21.4946918,21.4946918,40 [f=0006818] [6818] Game End Stats Values: 8,3270,3240,3240,3270,44.6238174,67.4174652,67.4174652,44.6238174,0,0,0,0,0,0,0,0,0,0,0,0,166.130981,124.67926,124.67926,166.130981,0,90,90,0,19.2703266,17.8949871,17.8949871,19.2703266,1275,1275,1275,1275,14.8604784,15.2292271,15.2292271,14.8604784,520,455,455,520,130,40,40,130,1475,1420,1420,1475,40,130,130,40,0,0.00100166,0.00100166,0,124.67926,166.130981,166.130981,124.67926 [f=0006818] [6818] Game End Stats Values: 9,3355,3245,3245,3355,59.5907898,82.7014465,82.7014465,59.5907898,0,0,0,0,0,0,0,0,0,0,0,0,287.746521,229.08551,229.08551,287.746521,0,90,90,0,17.498457,13.8307657,13.8307657,17.498457,1275,1275,1275,1275,15.2644644,17.0189304,17.0189304,15.2644644,520,390,390,520,260,170,170,260,1560,1490,1490,1560,170,260,260,170,0,0.00100166,0.00100166,0,240.46051,293.624542,293.624542,240.46051 [f=0006818] [6818] Game End Stats Values: 10,3690,3445,3445,3690,76.0375977,86.652153,86.652153,76.0375977,0,0,0,0,0,0,0,0,0,0,0,0,287.746521,229.08551,229.08551,287.746521,0,90,90,0,17.8415585,17.6025982,17.6025982,17.8415585,1275,1275,1275,1275,21.0964527,16.2633801,16.2633801,21.0964527,650,520,520,650,260,170,170,260,1765,1560,1560,1765,170,260,260,170,52.8000565,0.00100166,0.00100166,52.8000565,240.46051,293.624542,293.624542,240.46051 [f=0006818] [6818] Game End Stats Values: 11,3645,3790,3790,3645,96.2980042,122.034149,122.034149,96.2980042,0,0,0,0,0,0,0,0,0,0,0,0,507.179169,489.085327,489.085327,507.179169,0,180,180,0,21.2130127,25.6216927,25.6216927,21.2130127,1275,1275,1275,1275,19.3506947,18.358799,18.358799,19.3506947,520,585,585,520,260,430,430,260,1850,1750,1750,1850,430,260,260,430,52.8000565,0.00100166,0.00100166,52.8000565,500.460602,514.971985,514.971985,500.460602 [f=0006818] [6818] Game End Stats Values: 12,3475,3990,3990,3475,121.979729,174.319412,174.319412,121.979729,0,0,0,0,0,0,0,0,0,0,0,0,538.274597,789.083984,789.083984,538.274597,0,180,180,0,21.256403,27.5606728,27.5606728,21.256403,1275,1275,1275,1275,19.9787827,19.4856815,19.4856815,19.9787827,520,715,715,520,260,730,730,260,1680,1820,1820,1680,730,260,260,730,52.8000565,0.00100166,0.00100166,52.8000565,800.45929,597.537109,597.537109,800.45929 [f=0006818] [6818] Game End Stats Values: 13,3310,4125,4125,3310,133.428635,191.347549,191.347549,133.428635,0,0,0,0,0,0,0,0,0,0,0,0,740.987854,1216.58325,1216.58325,740.987854,0,180,180,0,15.8166962,21.5611572,21.5611572,15.8166962,1275,1275,1275,1275,16.763258,17.6685448,17.6685448,16.763258,390,780,780,390,345,1053.33337,1053.33337,345,1645,1890,1890,1645,1053.33337,410,410,1053.33337,52.8000565,0.00100166,0.00100166,52.8000565,1236.93066,864.28717,864.28717,1236.93066 [f=0006818] [6818] Game End Stats Values: 14,2325,4130,4130,2325,138.462448,234.3862,234.3862,138.462448,0,0,0,0,0,0,0,0,0,0,0,0,870.987732,2205.01758,2205.01758,870.987732,0,180,180,0,13.1043892,22.4276352,22.4276352,13.1043892,1275,1275,1275,1275,16.2022533,18.8692455,18.8692455,16.2022533,260,715,715,260,475,2038.33337,2038.33337,475,790,1960,1960,790,2134.66699,605,605,2134.66699,52.8000565,0.00100166,0.00100166,52.8000565,2244.1875,1144.4696,1144.4696,2244.1875 [f=0006818] [6818] Game End Stats Values: 15,2110,4395,4395,2110,146.933121,295.873413,295.873413,146.933121,0,0,0,0,0,0,0,0,0,0,0,0,887.033203,2332.64111,2332.64111,887.033203,0,180,180,0,12.5952349,30.1938992,30.1938992,12.5952349,1275,1275,1275,1275,13.0980463,22.3658123,22.3658123,13.0980463,130,910,910,130,475,2253.3335,2253.3335,475,705,2030,2030,705,2349.66699,605,605,2349.66699,58.8000793,34.4009895,34.4009895,58.8000793,2371.81104,1163.48267,1163.48267,2371.81104 [f=0006818] [6818] Game End Stats Values: 16,1810,4660,4660,1810,156.460236,340.459076,340.459076,156.460236,0,0,0,0,0,0,0,0,14.3190918,0,0,14.3190918,952.033264,2609.89648,2609.89648,952.033264,0,360,360,0,14,33.0492249,33.0492249,14,1275,1275,1275,1275,18.8218098,19.9057102,19.9057102,18.8218098,0,910,910,0,540,2553.3335,2553.3335,540,535,2115,2115,535,2649.66699,670,670,2649.66699,146.000061,34.4009895,34.4009895,146.000061,2657.59766,1228.48267,1228.48267,2657.59766 [f=0006818] [6818] Game End Stats Values: 17,1810,4750,4750,1810,156.460236,353.133667,353.133667,156.460236,0,0,0,0,0,0,0,0,14.3190918,0,0,14.3190918,952.033264,2609.89648,2609.89648,952.033264,0,360,360,0,14,32.7799492,32.7799492,14,1275,1275,1275,1275,8.66666698,22.2248611,22.2248611,8.66666698,0,1000,1000,0,540,2553.3335,2553.3335,540,535,2115,2115,535,2649.66699,670,670,2649.66699,146.000061,34.4009895,34.4009895,146.000061,2657.59766,1232.52344,1232.52344,2657.59766 [f=0006838] gg [f=0006851] [6851] Event [4320.33984,189.104019,417.143829]: 0 lost unit Engineer Commander [f=0006948] Spectator Khomar left the game: normal quit [f=0006948] [6948] Event [undefined]: Khomar quit [f=0007001] Player Hummas left the game: normal quit [f=0007001] [7001] Event [undefined]: Hummas quit [f=0007007] No clients connected, shutting down server [f=0007007] Server shutdown [f=0007007] [7007] all players disconnected [f=0007050] [7050] Event [1808,53.1478882,3856]: 1 finished unit Lotus [f=0007076] [7076] Event [424.01474,188.671875,4438.3999]: 1 finished unit Ronin [f=0007596] [7596] Event [464,188.671875,4272]: 1 finished unit Lotus [f=0007719] [7719] Event [424.01474,188.671875,4438.3999]: 1 finished unit Reaver [f=0007816] [7816] Event [536,188.671875,4504]: 1 finished unit Caretaker [f=0007877] [7877] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0008052] [8052] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0008199] [8199] Event [424.01474,188.671875,4438.3999]: 1 finished unit Ronin [f=0008358] [8358] Event [424.01474,188.671875,4438.3999]: 1 finished unit Ronin [f=0008693] [8693] Event [424.01474,188.671875,4438.3999]: 1 finished unit Reaver [f=0008815] [8815] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0008926] [8926] Event [424.01474,188.671875,4438.3999]: 1 finished unit Glaive [f=0009079] [9079] Event [424.01474,188.671875,4438.3999]: 1 finished unit Ronin [f=0009234] [9234] Event [424.01474,188.671875,4438.3999]: 1 finished unit Ronin [f=0009552] Autoquit sending quit command. [f=0009552] [QuitAction] user exited to system [f=0009552] [SpringApp::Kill][1] fromRun=1 [f=0009552] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009552] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009552] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009552] [ThreadPool::SetThreadCount][2] workers=0 [f=0009552] [SpringApp::Kill][2] [f=0009552] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009552] [Game::KillLua][3] dtor=0 luaUI=0x52463520 [f=0009552] Start widgetHandler:Shutdown [f=0009552] Shutdown - SaveOrderList Complete [f=0009552] Writing last game win data [f=0009552] Shutdown - SaveConfigData Complete [f=0009552] Shutdown Widget - Chili Highlight [f=0009552] Shutdown Widget - Save/Load API [f=0009552] Shutdown Widget - Draw After Chili [f=0009552] Shutdown Widget - EPIC Menu [f=0009552] Shutdown Widget - Chili Minimap [f=0009552] Shutdown Widget - Chili Widget Selector [f=0009552] Shutdown Widget - Local Team Colors [f=0009552] Shutdown Widget - Display Keys 2 [f=0009552] Shutdown Widget - Save Game Menu [f=0009552] Shutdown Widget - HealthBars [f=0009552] Shutdown Widget - Noises [f=0009552] Shutdown Widget - Unit Icons [f=0009552] Shutdown Widget - Win Counter [f=0009552] Shutdown Widget - SpringRTS Replay Stats [f=0009552] Shutdown Widget - BuildETA [f=0009552] Shutdown Widget - Modular Comm Info [f=0009552] Shutdown Widget - Music Player v2 [f=0009552] Shutdown Widget - State Reverse and Latency [f=0009552] Shutdown Widget - CameraShake [f=0009552] Shutdown Widget - Chili Economy Panel Default [f=0009552] Shutdown Widget - Chili EndGame Window [f=0009552] Shutdown Widget - Chili Nuke Warning [f=0009552] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009552] Shutdown Widget - Chili Spectator Panels [f=0009552] Shutdown Widget - Context Menu [f=0009552] Shutdown Widget - Darkening [f=0009552] Shutdown Widget - Defense Range Zero-K [f=0009552] Shutdown Widget - Grab Input [f=0009552] Input grabbing is disabled! [f=0009552] Shutdown Widget - Highlight Geos [f=0009552] Shutdown Widget - Local Widgets Config [f=0009552] Shutdown Widget - MinimapEvents [f=0009552] Shutdown Widget - MetalFeatures (new) [f=0009552] Shutdown Widget - Missile Silo Range [f=0009552] Shutdown Widget - Point Tracker [f=0009552] Shutdown Widget - Showeco and Grid Drawer [f=0009552] Shutdown Widget - Stereo3D [f=0009552] Shutdown Widget - Attack AoE [f=0009552] Shutdown Widget - Map Edge Extension [f=0009552] Shutdown Widget - Selection Send [f=0009552] Shutdown Widget - LupsManager [f=0009552] Shutdown Widget - Newton Firezone [f=0009552] Shutdown Widget - Chili Pro Console [f=0009552] Shutdown Widget - Persistent Build Height [f=0009552] Shutdown Widget - Lasso Terraform GUI [f=0009552] Shutdown Widget - Chili Framework [f=0009552] Shutdown Widget - Lups [f=0009552] Shutdown Widget - Custom Markers [f=0009552] Shutdown Widget - Chili Core Selector [f=0009552] Shutdown Widget - Mex Placement Handler [f=0009552] Shutdown Widget - Select Keys [f=0009552] Shutdown Widget - Pause Screen [f=0009552] Shutdown Widget - Layout Handler [f=0009552] Shutdown Widget - Text To Speech Control [f=0009552] End widgetHandler:Shutdown [f=0009552] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={706540,78357025} {int,ext,rec}Allocs={8841069,0,0} {chunk,block}Bytes={78357025,0} [f=0009552] [Game::KillLua][1] dtor=0 luaGaia=0x5c21e880 [f=0009552] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={551409,68336868} {int,ext,rec}Allocs={8841070,0,0} {chunk,block}Bytes={68336868,0} [f=0009552] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={551409,68336868} {int,ext,rec}Allocs={8841070,0,0} {chunk,block}Bytes={68336868,0} [f=0009552] [Game::KillLua][2] dtor=0 luaRules=0x51b9f670 [f=0009552] Start gadgetHandler:Shutdown [f=0009552] Shutdown - StartSetup [f=0009552] Shutdown - UnitMorph [f=0009552] Shutdown - Carrier Drones [f=0009552] Shutdown - LupsNanoSpray [f=0009552] Shutdown - Missile Silo Controller [f=0009552] Shutdown - Modular Comm Info [f=0009552] Shutdown - Terrain Texture Handler [f=0009552] Shutdown - UnitCloakShield [f=0009552] Shutdown - Starlight Handler [f=0009552] End gadgetHandler:Shutdown [f=0009552] Start gadgetHandler:Shutdown [f=0009552] Shutdown - Save/Load [f=0009552] Shutdown - Teleport Throw [f=0009552] Shutdown - UnitMorph [f=0009552] Shutdown - Modular Comm Info [f=0009552] Shutdown - Retreat Command [f=0009552] Shutdown - Shockwaves [f=0009552] Shutdown - UnitCloakShield [f=0009552] Shutdown - Lups Cloak FX [f=0009552] Shutdown - Lups [f=0009552] Shutdown - Lups Shield [f=0009552] End gadgetHandler:Shutdown [f=0009552] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8841113,0,0} {chunk,block}Bytes={0,0} [f=0009552] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8841113,0,0} {chunk,block}Bytes={0,0} [f=0009552] [Game::KillLua][4] dtor=0 [f=0009552] [Game::~CGame][1] [f=0009552] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009552] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009552] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009552] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009552] [Game::KillLua][4] dtor=1 [f=0009552] [Game::KillMisc][1] [f=0009552] [Game::KillMisc][2] [f=0009552] [Game::KillMisc][3] [f=0009552] [Game::KillRendering][1] [f=0009552] [3DOParser::Kill] allocated 1 pieces [f=0009552] [S3OParser::Kill] allocated 242 pieces [f=0009552] [AssParser::Kill] allocated 36 pieces [f=0009552] [Game::KillInterface][1] [f=0009552] [Game::KillInterface][2] [f=0009552] [Game::KillSimulation][1] [f=0009552] [Game::KillSimulation][2] [f=0009552] [CCollisionHandler] dis-/continuous tests: 0/9880 [f=0009552] [Game::KillSimulation][3] [f=0009552] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009552] [~CPathCache(20x20)] cacheHits=12 hitPercentage=12% numHashColls=0 maxCacheSize=10 [f=0009552] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009552] [~CPathCache(40x40)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009552] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009552] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009552] [LosHandler::Kill] raycast instance cache-{hits,misses}={2467,6466}; shared=2%; cached=26% [f=0009552] [Game::KillSimulation][4] [f=0009552] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009552] [Game::~CGame][2] [f=0009552] [Game::~CGame][3] [f=0009552] [SpringApp::Kill][3] [f=0009552] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 101277 bytes sent 100573 bytes recv'd [f=0009552] [SpringApp::Kill][4] font=0x452f1aa0 [f=0009552] [SpringApp::Kill][5] [f=0009552] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x4535ec00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1959ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=20ms file="luaui/widgets/unit_transport_ai.lua" indx=4838 inflSize=32kb readTime=20ms file="luarules/gadgets/weapon_single_hit.lua" indx=1874 inflSize=2kb readTime=15ms file="bitmaps/loadpictures/constructionmods.png" indx=510 inflSize=4000kb readTime=13ms file="bitmaps/gpl/largelaserfalloff_long.png" indx=461 inflSize=4kb readTime=12ms file="luaui/widgets/gui_transporting.lua" indx=4748 inflSize=9kb readTime=11ms file="luaui/widgets/gui_team_platter.lua" indx=4746 inflSize=12kb readTime=10ms file="luaui/widgets/init_start_point_remover.lua" indx=4756 inflSize=2kb readTime=9ms file="scripts/amphfloater.lua" indx=5650 inflSize=8kb readTime=8ms file="unitpics/amphcon.png" indx=6374 inflSize=9kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 32961060 bytes cached in 2794 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x45487440) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x454818d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x453687d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fdae401af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]